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00:07:30 <bootmii> !pw 00:07:30 <coopserver> bootmii: signum 00:12:53 <bootmii> !pw 00:12:53 <coopserver> bootmii: assert 00:12:56 <coopserver> *** Game paused (connecting clients) 00:13:13 <coopserver> *** bootmii has joined 00:13:14 <coopserver> *** Game unpaused (connecting clients) 00:13:14 <bootmii> hi guye i'm back 00:13:29 <coopserver> <maxtimbo> sup 00:13:50 <coopserver> *** bootmii has left the game (general timeout) 00:14:11 <bootmii> !pw 00:14:11 <coopserver> bootmii: sqblob 00:14:22 <coopserver> *** Game paused (connecting clients) 00:14:37 <coopserver> *** bootmii has joined 00:14:38 <coopserver> *** Game unpaused (connecting clients) 00:15:12 <coopserver> *** bootmii has left the game (general timeout) 00:15:25 <maxtimbo> havin trouble? 00:18:59 *** bootmii_ has joined #openttdcoop 00:19:36 *** bootmii has quit IRC 00:21:46 *** bootmii_ has quit IRC 00:21:57 *** bootmii_ has joined #openttdcoop 00:33:40 *** liq3 has joined #openttdcoop 00:41:34 <Mothership_Q> a goddamn blue heron is trying to eat my koi fish' 00:41:58 <coopserver> <maxtimbo> oh damn. grab a broom! 00:42:19 <Mothership_Q> already chased him away 00:42:42 <Mothership_Q> they are really damn big up close 00:47:35 <Mothership_Q> !pw 00:47:35 <coopserver> Mothership_Q: negate 00:47:41 <coopserver> *** Game paused (connecting clients) 00:47:44 <coopserver> *** Mothership_Q has joined 00:47:45 <coopserver> *** Game unpaused (connecting clients) 00:58:32 <coopserver> *** Mothership_Q has left the game (Leaving) 01:04:08 <coopserver> *** maxtimbo has left the game (Leaving) 01:04:09 <coopserver> *** Game paused (number of players) 01:12:03 *** maxtimbo has quit IRC 02:09:41 *** maxtimbo has joined #openttdcoop 02:09:45 <maxtimbo> !pw 02:09:45 <coopserver> maxtimbo: hidden 02:09:50 <coopserver> *** Game still paused (connecting clients, number of players) 02:09:54 <coopserver> *** maxtimbo has joined 02:09:55 <coopserver> *** Game still paused (number of players) 02:10:53 <coopserver> *** maxtimbo has joined company #1 02:10:54 <coopserver> *** Game unpaused (number of players) 02:12:03 <Mothership_Q> hi again max 02:12:08 <coopserver> <maxtimbo> yo 02:12:24 <coopserver> <maxtimbo> When did this PAX system go up? 02:13:31 <coopserver> *** maxtimbo has left the game (Leaving) 02:13:32 <coopserver> *** Game paused (number of players) 02:18:01 <Mothership_Q> no clue 02:18:05 <Mothership_Q> i think yesterday 02:18:21 <maxtimbo> Who? Why? 02:18:42 <maxtimbo> I thought this was a cargo game 02:20:46 <Mothership_Q> it is 02:21:13 <Mothership_Q> I believe the guy with [FR] in front of his name 02:21:18 <Mothership_Q> which escapes me at the moment 02:22:11 <maxtimbo> oh the sly59 02:22:15 <maxtimbo> something something 02:22:26 <Mothership_Q> no no, the other one 02:22:39 <maxtimbo> I don't know then... 02:23:00 <maxtimbo> What's with that (FR) business? 02:23:13 <Mothership_Q> I think its a french tag 02:23:16 <Mothership_Q> !pw 02:23:16 <coopserver> Mothership_Q: choose 02:23:26 <coopserver> *** Game still paused (connecting clients, number of players) 02:23:31 <coopserver> *** Mothership_Q has joined 02:23:32 <coopserver> *** Game still paused (number of players) 02:23:33 <coopserver> *** Game unpaused (number of players) 02:23:47 <maxtimbo> That really bugs me. There are rules!! 02:26:14 <Mothership_Q> varoufakis 02:26:15 <Mothership_Q> thats the name 02:26:26 <maxtimbo> Who is that? 02:26:42 <Mothership_Q> he has been around for the last few days 02:26:54 <maxtimbo> I'm a newb/ But he is a n00b 02:27:10 <maxtimbo> I don't think he know the rules... 02:27:16 <maxtimbo> unless I missed something 02:27:26 <maxtimbo> I'm going to look at the logs. 02:33:41 <maxtimbo> He must have done that when no one was around 02:34:35 <maxtimbo> !pw 02:34:35 <coopserver> maxtimbo: polish 02:34:41 <coopserver> *** Game paused (connecting clients) 02:34:45 <coopserver> *** maxtimbo has joined 02:34:46 <coopserver> *** Game unpaused (connecting clients) 02:36:30 <coopserver> <maxtimbo> Well, it isn't hurting anything 02:36:48 <coopserver> <maxtimbo> It also isn't connected to the ML at all 02:39:40 <coopserver> <maxtimbo> That's going to make expanding this ML a pain in the ass 02:41:51 <coopserver> *** maxtimbo has left the game (Leaving) 02:50:30 <coopserver> *** Mothership_Q has left the game (Leaving) 02:50:31 <coopserver> *** Game paused (number of players) 02:51:34 <Sylf> !dl 02:51:34 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 02:51:35 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27299 02:51:56 <Mothership_Q> hi sylf 02:53:05 <Sylf> !pw 02:53:05 <coopserver> Sylf: preset 02:53:06 <Sylf> hewwo 02:53:20 <Sylf> !pw 02:53:20 <coopserver> Sylf: colour 02:53:24 <Sylf> damn you password 02:53:34 <coopserver> *** Game still paused (connecting clients, number of players) 02:53:39 <coopserver> *** Takemitsu has joined 02:53:40 <coopserver> *** Game still paused (number of players) 02:53:41 <coopserver> *** Game unpaused (number of players) 02:53:49 <Mothership_Q> #conspiracyagainstsylf 02:54:05 <Mothership_Q> !pw 02:54:05 <coopserver> Mothership_Q: colour 02:54:10 <coopserver> *** Game paused (connecting clients) 02:54:13 <coopserver> *** Mothership_Q has joined 02:54:14 <coopserver> *** Game unpaused (connecting clients) 02:55:04 <coopserver> <Takemitsu> wtf is up with the top corner? 02:55:20 <coopserver> <Takemitsu> some drunken ass built a city? 02:55:29 <coopserver> *** Takemitsu has changed his/her name to Sylf 02:55:30 <coopserver> <Mothership_Q> ah yes 02:55:39 <coopserver> <Mothership_Q> was built yesterday I think 02:55:43 <coopserver> <Mothership_Q> not sure why 02:55:53 <Sylf> !pause 02:55:54 <coopserver> *** Game paused (manual) 02:56:50 <coopserver> <Sylf> I'm thinking of reloading the game from an earlier autosave 02:58:07 <Mothership_Q> I think the only other thing that has been done recently was a 6th on bbh01-02 02:58:20 <Mothership_Q> that might have even been before the pax city 02:58:57 <coopserver> <Sylf> yeah, I'll check the autosaves out and see what to do 02:59:05 <coopserver> <Mothership_Q> neato 03:08:57 <coopserver> Starting new game 03:09:04 <coopserver> *** Sylf has left the game (connection lost) 03:09:05 <coopserver> *** Mothership_Q has left the game (connection lost) 03:09:06 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27299) 03:09:07 <coopserver> *** Game paused (number of players) 03:09:12 <Sylf> !pw 03:09:12 <coopserver> Sylf: fences 03:09:16 <coopserver> *** Game still paused (connecting clients, number of players) 03:09:23 <coopserver> *** Sylf has joined 03:09:32 <coopserver> *** Mothership_Q has joined 03:09:33 <coopserver> *** Game still paused (number of players) 03:09:36 <coopserver> *** Sylf has joined company #1 03:09:37 <coopserver> *** Game unpaused (number of players) 03:10:07 <coopserver> <Mothership_Q> much better 03:10:16 <coopserver> <Mothership_Q> give food drop some fresh air :) 03:10:55 <coopserver> <Sylf> a 03:10:58 <coopserver> <Sylf> aaaah yes 03:15:23 *** bootmii_ has quit IRC 03:15:27 <coopserver> <Mothership_Q> woops 03:15:42 <coopserver> <Mothership_Q> lost our end of game votes 03:17:17 <Sylf> what was that? 03:17:41 <coopserver> <Mothership_Q> there was a vote underneath the network plan for this game 03:17:59 <Sylf> oh, I see it in the very latest autosave 03:18:37 <Sylf> anyway, it's the game is finished to me. 03:18:50 <Sylf> if it's not, people would be playing more 03:20:35 <Mothership_Q> yeah, agreed 03:21:55 <Sylf> But I have a house guest for 2 more days :) I won't be doing anything for that long, including making a new map 03:27:40 <Mothership_Q> of course 03:28:04 <Mothership_Q> we can still work on the foodplant entrance and exit a bit anyway 03:29:19 <Razaekel> !pw 03:29:19 <coopserver> Razaekel: bigger 03:29:26 <coopserver> *** Game paused (connecting clients) 03:29:31 <coopserver> *** Razaekel has joined 03:29:32 <coopserver> *** Game unpaused (connecting clients) 03:30:18 *** liq3 has quit IRC 03:30:34 <coopserver> *** Razaekel has joined company #1 03:30:41 <coopserver> <Mothership_Q> hiya 03:30:56 <coopserver> <Razaekel> hello 03:31:47 <coopserver> *** Sylf has left the game (general timeout) 03:35:35 <coopserver> *** Mothership_Q has left the game (connection lost) 03:35:38 <maxtimbo> ya'll still on? 03:35:53 <coopserver> <Razaekel> just me, i think 03:35:59 <Razaekel> !players 03:35:59 <coopserver> Razaekel: There are currently 1 players and 0 spectators, making a total of 1 clients connected 03:36:14 <maxtimbo> yep 03:36:53 <maxtimbo> I haven't met you before. Have you been around much? 03:37:02 <Razaekel> not for like 4 years 03:37:14 <Sylf> :P 03:37:20 <maxtimbo> oh hey 03:37:41 <Sylf> !pw o/ 03:37:44 <Sylf> !pw 03:37:44 <coopserver> Sylf: bigger 03:37:48 <coopserver> *** Game paused (connecting clients) 03:37:53 <coopserver> <Razaekel> one of the lines at SLH06 is backing up 03:37:56 <coopserver> *** Sylf has joined 03:37:57 <coopserver> *** Game unpaused (connecting clients) 03:38:07 <coopserver> *** Game paused (connecting clients) 03:38:10 <coopserver> *** maxtimbo has joined 03:38:11 <coopserver> *** Game unpaused (connecting clients) 03:38:31 <coopserver> <Sylf> yeah, that area's been forever troubled 03:38:35 <coopserver> <maxtimbo> Thank you for getting rid of that ICE system 03:39:46 <coopserver> <maxtimbo> but now all the work I did for the 4th coming from BBH02 is gone 03:40:14 *** Mothership_Q has quit IRC 03:40:17 <coopserver> <maxtimbo> oh well 03:40:22 <coopserver> <Sylf> :( 03:40:45 <coopserver> *** maxtimbo has joined company #1 03:41:49 <coopserver> <maxtimbo> any way we can stave off a new game until monday? 03:42:17 <Sylf> we can 03:42:38 <coopserver> <maxtimbo> awesome. I'm stoked about a new build 03:42:51 <coopserver> <maxtimbo> But I still think this network could be better :/ 03:44:55 <coopserver> *** Sylf has joined company #1 03:48:08 <coopserver> <Razaekel> i wonder, is there a way to zipper trains? 03:48:32 <coopserver> <maxtimbo> What is that? 03:48:45 <coopserver> <Razaekel> have two lines merge into one, and alternate which line is allowed to join next 03:51:18 <coopserver> <maxtimbo> Who's building BBH02? 03:51:45 <coopserver> <Razaekel> sorry, i'll bugger off 03:52:00 <coopserver> <maxtimbo> nah, you're good 03:52:21 <coopserver> <maxtimbo> just wondering, so I know who I'm working with 03:52:47 <coopserver> <maxtimbo> How long have you been playing? 03:52:56 <coopserver> <maxtimbo> In general... 03:52:58 <coopserver> <Razaekel> are we talking total time? 03:53:28 <coopserver> <maxtimbo> I started playing like 5 years ago or so 03:54:32 *** liq3 has joined #openttdcoop 03:55:11 <coopserver> <Razaekel> dunno when i started, but looking at the archives, i started PZ games in mid 2009 03:55:20 <coopserver> <Razaekel> so add a couple months in front of that 03:55:32 <coopserver> <maxtimbo> oh man, you're old school 03:55:59 <coopserver> <maxtimbo> I didn't see your name in the user list. maybe I didn't look hard enough 03:56:00 <coopserver> <Razaekel> not old enough to yell at kids to get off my lawn yet 03:56:18 <coopserver> <maxtimbo> haha me neither. almost, though 03:58:38 <coopserver> <maxtimbo> so by zipper trains... they are doing that already at some mergers 03:58:51 <coopserver> <Razaekel> usually by chance 03:59:00 <coopserver> <Razaekel> instead of having it forced 03:59:27 <coopserver> <maxtimbo> well, you're right. damn 03:59:45 <coopserver> <maxtimbo> I'm not experienced enough to put my thoughts into words yet 04:00:37 <coopserver> <Sylf> you want a flip-flop merger 04:00:47 <coopserver> <Razaekel> thaaaat's it 04:04:59 <coopserver> <Sylf> oh. 04:05:07 <coopserver> <Sylf> we have a ship on a mountain summit 04:05:38 <coopserver> <Razaekel> it's cold on the mountain tonight 04:05:44 <coopserver> <Razaekel> not a footprint to be seen 04:06:05 <coopserver> <Razaekel> a kingdom of isolation 04:06:13 <coopserver> <Razaekel> and it looks like im the queen 04:06:42 <coopserver> <Razaekel> *strums guitar* 04:06:55 <coopserver> <Sylf> found a big unintended signal gap 04:07:13 <coopserver> <Razaekel> where? 04:07:22 <coopserver> <Sylf> /signalgap was here 04:07:53 <coopserver> <Razaekel> the density in that spot looks funny 04:08:30 <coopserver> <Razaekel> yea, that's overdense 04:08:31 <coopserver> <maxtimbo> I was trying to add a line to that ml before the backup 04:11:09 <Sylf> I can post autosave from about an hour ago, with the big city and the newest line 04:11:19 <coopserver> <maxtimbo> nah 04:11:20 <Sylf> then you can copy the structure 04:11:26 <coopserver> <maxtimbo> it ain't worth it 04:11:48 <coopserver> <Sylf> awright, bed calleth. 04:11:50 <coopserver> *** Sylf has left the game (Leaving) 04:15:51 <coopserver> <Razaekel> 10 lbs of shit in a 5 lb bag 04:16:04 <coopserver> <maxtimbo> huh? 04:16:25 <coopserver> <Razaekel> one of the sayings of my senior engineer 04:16:32 <coopserver> <Razaekel> too much stuff in too small a space 04:19:40 <coopserver> <Razaekel> that'd be too tight 04:19:45 <coopserver> <maxtimbo> yeah 04:20:30 <coopserver> <Razaekel> that was close 04:21:19 <coopserver> <maxtimbo> I like it 04:33:13 <coopserver> <maxtimbo> It's been cool watching you build. Hope to see you in the future. Bed time for this old bird 04:33:20 <coopserver> <Razaekel> nite 04:33:25 <coopserver> *** maxtimbo has left the game (Leaving) 04:41:10 *** maxtimbo has quit IRC 04:52:23 <coopserver> *** Razaekel has left the game (Leaving) 04:52:24 <coopserver> *** Game paused (number of players) 06:07:48 *** SteveT has joined #openttdcoop 06:22:23 *** Mark has joined #openttdcoop 06:22:33 <Mark> yo 06:24:27 <Mark> !dl win64 06:24:27 <coopserver> Mark: http://binaries.openttd.org/nightlies/trunk/r27299/openttd-trunk-r27299-windows-win64.zip 06:32:00 <Mark> !pw 06:32:00 <coopserver> Mark: sculpt 06:32:06 <coopserver> *** Game still paused (connecting clients, number of players) 06:32:13 <coopserver> *** Mark has joined 06:32:14 <coopserver> *** Game still paused (number of players) 06:56:51 *** SteveT has quit IRC 07:34:09 *** Jam35_ is now known as Jam35 07:46:28 <V453000> YO Mark 07:46:35 <V453000> which ass of the world are you in now 07:46:45 <Jam35> !pw 07:46:45 <coopserver> Jam35: bitmap 07:46:51 <coopserver> *** Game still paused (connecting clients, number of players) 07:46:53 <coopserver> *** Jam35 has joined 07:46:54 <coopserver> *** Game still paused (number of players) 07:47:00 <coopserver> <Jam35> oi 07:47:25 <coopserver> *** Game still paused (connecting clients, number of players) 07:47:28 <coopserver> *** V453000 has joined 07:47:29 <coopserver> *** Game still paused (number of players) 07:47:30 <coopserver> *** Game unpaused (number of players) 07:47:31 <coopserver> <V453000> supzor 07:48:50 <coopserver> <Jam35> hi I read something about a pax thing on here, was the game reloaded? 07:49:36 <coopserver> <V453000> wat 07:49:42 <coopserver> <V453000> wasnt that stable? 07:50:04 <coopserver> <Jam35> no< I think sylf reloaded an old autosave 07:50:21 <coopserver> <Jam35> somone built pax 07:52:34 <coopserver> <Jam35> ah yeah @ Buln Buln 07:54:48 <coopserver> <V453000> basterd Varoufakis was trying to bankrupt us 07:55:13 <coopserver> <Jam35> :D 07:55:24 <coopserver> <V453000> game looks nice 07:55:40 <coopserver> <V453000> could expand a lot more but yeah :) 07:56:35 <coopserver> <Jam35> you are right ofc 07:56:51 <coopserver> <Jam35> but, nobody wants to :) 07:57:04 <coopserver> <Jam35> or it gets done half-assed sometimes 07:57:18 <coopserver> <Jam35> no disrespect to players but mostly they are new 07:57:27 <coopserver> <Jam35> and expanding to 5/6/7 is kinda hard 07:58:38 <coopserver> *** Jam35 has joined company #1 08:07:23 <coopserver> <V453000> :) kay 08:07:29 <coopserver> <V453000> make new game if you likey :P 08:07:34 <coopserver> <V453000> got any special ideas for 300? 08:08:02 <coopserver> <Jam35> no I thought we were using SYlf's plan 08:13:54 <coopserver> <V453000> well Sylfs plan is nice, but I would expect something more creative for 300 :P 08:13:55 <coopserver> <V453000> like 200 08:14:00 <coopserver> <V453000> man up bitches! :D 08:18:41 <coopserver> <V453000> I would load a shitload of train sets 08:18:45 <coopserver> <V453000> and make some super variable game 08:19:46 <coopserver> <V453000> something like psg218 would be amazing I think 08:19:54 <coopserver> <V453000> local various network 08:20:01 <coopserver> <V453000> possibly the pax 08:20:16 <coopserver> *** Mark has left the game (general timeout) 08:20:35 <coopserver> <V453000> it can create a very similar environment to psg 200, various kinds of networks 08:21:15 <coopserver> <V453000> what do you think? 08:26:46 <coopserver> <V453000> it seems stable! 08:26:49 <Jam35> Well, I don't mind really, those ideas are nice as is Sylf's 08:26:59 <coopserver> <V453000> k 08:27:11 <Jam35> what I want is something original 08:27:12 <coopserver> <V453000> just wanted to make it a special game, not like any other 08:27:20 <Jam35> but cannot invent it :) 08:27:29 <Jam35> exactly 08:27:41 <coopserver> <V453000> well, splitting map into many pieces and giving people freedom is generally unique 08:28:16 <coopserver> <V453000> srnw is great, but I would prefer to keep it for 301 08:29:14 <coopserver> <V453000> what we could also do is make a tutorial map 08:29:19 <coopserver> <V453000> that would be super special 08:29:29 <coopserver> <V453000> the tutorial save on wiki is ancient 08:30:01 <Jam35> how does that work exactly? 08:30:17 <coopserver> <V453000> simple, you make a simple and clean network which demonstrates a lot of shit for beginners 08:33:01 <coopserver> <V453000> of course, we could do a do-whatever-you-want kind of game as I mentioned earlier on PS, and the tutorial game on PZ 08:33:05 <coopserver> <V453000> would work perfectly fine too 08:33:31 <coopserver> <V453000> you could give the former a theme like "what is new in the last 100 games" 08:33:32 <coopserver> <V453000> or such 08:34:23 <coopserver> <V453000> like unreachable waypoint srnw, refit which returns to SL with goods, and whatnot 08:34:30 <coopserver> <V453000> tiny version of pzg2013? XD 08:35:27 <coopserver> <V453000> there is a lot of new things actually 08:35:33 <coopserver> <V453000> like everything in the last 100 games XD 08:35:43 <Jam35> :) 08:35:56 <Jam35> unreachable waypoint? really? 08:36:03 <coopserver> <V453000> :) 08:36:10 <Jam35> I thought it was older... 08:36:18 <coopserver> <V453000> nope 08:36:23 <coopserver> <V453000> nuts, psg231 08:36:37 <coopserver> <V453000> refir returning to primaries, 234 08:36:57 <coopserver> <V453000> *225 was there too 08:37:47 <coopserver> <V453000> unreachable waypoint 223? 08:38:02 <coopserver> <V453000> well we did use unreachable shit in 207 now I remember 08:38:14 <coopserver> <V453000> that kind of pax game is also quite remarkable 08:38:52 <Mark> hello 08:38:57 <coopserver> <V453000> hi :) 08:39:02 <Mark> what up :D 08:39:15 <coopserver> <V453000> stuff :) getting married in 2 days 08:39:27 <Mark> wow 08:39:30 <Mark> congrats :D 08:39:33 <coopserver> <V453000> :) 08:39:35 <coopserver> <V453000> ty 08:39:48 <Mark> !pw 08:39:48 <coopserver> Mark: hanger 08:39:53 <coopserver> *** Game paused (connecting clients) 08:40:01 <coopserver> *** Mark has joined 08:40:02 <coopserver> *** Game unpaused (connecting clients) 08:40:24 <coopserver> <V453000> how the fuck are you doing? 08:40:31 <coopserver> <Mark> great thanks 08:40:32 <coopserver> <V453000> travelling amongst cannibals and shit? 08:40:39 <coopserver> <Mark> not yet 08:40:43 <coopserver> <Mark> in auckland atm 08:40:54 <coopserver> <V453000> no clue wtf that is 08:41:07 <coopserver> <Mark> its only the biggest city in nz 08:41:30 <coopserver> <V453000> ah, nz 08:41:36 <coopserver> <V453000> sdf 08:41:43 <coopserver> <Mark> hopefully off to thailand next week 08:41:47 <Jam35> congrats 2 08:42:01 <Jam35> but you should be playing #300 :) 08:42:08 <coopserver> <V453000> I might. :) 08:42:26 <coopserver> <Mark> i probably wont :( 08:42:32 <coopserver> <V453000> F4G 08:42:40 <coopserver> <Mark> surely you'll be hungover all of next week 08:42:41 <coopserver> <V453000> get your priorities straight! 08:42:47 <coopserver> <V453000> nah 08:44:54 <coopserver> <Mark> still loads of poorly serviced primaries 08:44:55 <coopserver> <Mark> noobies 08:45:44 <coopserver> <Mark> although everything does look more balanced and stuff 08:45:58 <coopserver> <V453000> many new players played this game 08:46:03 <coopserver> <V453000> that alone is an achievement :) 08:46:18 <coopserver> <V453000> Mark have you noticed the newgrfs? 08:46:24 <coopserver> <V453000> like, Smaller Mines R0011? 08:46:28 <coopserver> <V453000> go kiss Sylf 08:46:31 <coopserver> <V453000> no homo 08:46:33 <coopserver> <Mark> yes 08:46:39 <coopserver> <Mark> thats what i said 08:46:46 <coopserver> <Mark> its amazing 08:46:51 <coopserver> <V453000> arr 08:47:02 <coopserver> <Mark> with parameter 08:47:03 <coopserver> <Mark> awesome :) 08:47:06 <coopserver> <V453000> yeah :) 08:47:11 <coopserver> <Mark> even lower setting might be nice 08:47:19 <coopserver> <V453000> yeah it might 08:47:43 <coopserver> <Mark> it also potentially works great with single dummy srnw pickups 08:48:03 <coopserver> <V453000> how is that related 08:48:23 <coopserver> <Mark> because productions never get high enough to require more than one platform 08:48:28 <coopserver> <Mark> so they dont break 08:48:36 <coopserver> <Mark> if you know what i mean 08:49:09 <coopserver> <V453000> right 08:49:10 <coopserver> <V453000> nubezor 08:49:15 <coopserver> <V453000> boring shit :P 08:49:30 <coopserver> <Mark> yeah probably 08:49:44 <coopserver> <V453000> in general just connecting more stuff is more fun :) 08:49:48 <coopserver> <V453000> instead of 10 primaries 08:50:08 <coopserver> <Mark> yes 08:50:21 <coopserver> <Mark> and its nice being able to serve all your primaries 08:51:22 <coopserver> <V453000> you would have to set it to 1 for YOU to be able to serve all your primaries 08:51:24 <coopserver> <V453000> nube 08:51:41 <coopserver> <Mark> :< 08:51:53 <coopserver> <V453000> :) 08:52:12 <coopserver> <V453000> I was working on a new factory for yeti lately 08:52:22 <coopserver> <V453000> but yesterday got distracted into making trees 08:52:38 <coopserver> <Mark> :D 08:53:51 <coopserver> <Mark> can i see a tree? 08:54:07 <coopserver> <V453000> kind of 08:54:25 <coopserver> <V453000> hang on 08:54:34 <coopserver> <V453000> [not hang yourself] 08:54:35 *** wicope has joined #openttdcoop 08:56:05 <coopserver> <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/SeriozeTrees.png 08:56:29 <coopserver> <V453000> coded. 08:56:31 <coopserver> <V453000> (: 08:56:42 <coopserver> <V453000> models set up, now only to create them :) 08:57:17 <coopserver> <V453000> it will probably be Very different in the end, but that is a surprise 08:57:50 <coopserver> <V453000> the numbers are just their IDs for my purposez 08:58:57 <coopserver> <V453000> did you hang yourself? 08:59:28 <coopserver> <Jam35> from a tree 08:59:30 <Mark> no im still here 08:59:34 <Mark> looks good from what i can tell 08:59:53 <coopserver> <V453000> you cant tell shit so far 08:59:54 <coopserver> <V453000> :P 09:00:00 <coopserver> <V453000> but yeah, simplistic shapes, clean look 09:00:18 <coopserver> <V453000> it might all be very desaturated or even completely grayscale 09:00:23 <coopserver> <V453000> and only important things would be colourful 09:00:32 <coopserver> <V453000> like cargo at industries, trains, and buildings a little bit 09:00:37 <coopserver> <V453000> lets see how that could work 09:01:15 <coopserver> *** Mark has left the game (Leaving) 09:01:28 <coopserver> *** Jam35 has joined spectators 09:01:35 <coopserver> <V453000> I even want to make trees like tiny objects which just make the game nicer but playable 09:01:55 <coopserver> <V453000> not shit which obstacles view to press X all of the time 09:02:10 <coopserver> *** V453000 has left the game (Leaving) 09:02:11 <coopserver> *** Game paused (number of players) 09:41:31 *** ashwolf has joined #openttdcoop 09:41:37 <ashwolf> !password 09:41:37 <coopserver> ashwolf: bitmap 09:41:43 <coopserver> *** Game still paused (connecting clients, number of players) 09:41:47 <coopserver> *** [FR]Varoufakis has joined 09:41:48 <coopserver> *** Game still paused (number of players) 09:44:58 *** ashwolf has quit IRC 09:46:08 <coopserver> *** [FR]Varoufakis has joined company #1 09:46:09 <coopserver> *** Game unpaused (number of players) 09:48:10 *** wicope has quit IRC 09:48:45 <coopserver> *** [FR]Varoufakis has left the game (Leaving) 09:48:46 <coopserver> *** Game paused (number of players) 10:05:30 <coopserver> *** Jam35 has left the game (Leaving) 10:07:52 *** Hiddenfunstuff has joined #openttdcoop 10:19:17 *** StarLite has joined #openttdcoop 10:19:17 *** ChanServ sets mode: +o StarLite 10:22:14 *** wicope has joined #openttdcoop 11:19:01 *** wicope has quit IRC 11:22:58 <__Fellini__> !здфнукы 11:23:03 <__Fellini__> !players 11:23:04 <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation 11:24:55 <__Fellini__> !pw 11:24:55 <coopserver> __Fellini__: events 11:25:26 <coopserver> *** Game still paused (connecting clients, number of players) 11:25:31 <coopserver> *** __Fellini__ has joined 11:25:32 <coopserver> *** Game still paused (number of players) 11:34:30 *** StarLite is now known as Guest4510 11:34:35 *** StarLite has joined #openttdcoop 11:34:35 *** ChanServ sets mode: +o StarLite 11:58:18 *** glubothemad has joined #openttdcoop 12:12:27 *** Max| has quit IRC 12:17:18 <coopserver> *** __Fellini__ has left the game (Leaving) 12:19:29 *** Max| has joined #openttdcoop 12:21:06 *** Max| has quit IRC 12:21:39 *** Mothership_Q has joined #openttdcoop 12:30:24 *** Mark has quit IRC 12:31:11 *** Max| has joined #openttdcoop 12:33:31 *** Phoenix_the_II has joined #openttdcoop 12:33:31 *** ChanServ sets mode: +o Phoenix_the_II 12:39:08 <Mothership_Q> hiya 12:42:55 *** Phoenix_the_II has quit IRC 13:39:32 *** Max| has quit IRC 13:53:50 *** Max| has joined #openttdcoop 13:53:57 *** Maraxus has joined #openttdcoop 13:53:57 *** ChanServ sets mode: +o Maraxus 13:55:51 *** __Fellini__ has quit IRC 13:58:50 *** Maraxus has quit IRC 14:56:40 *** __Fellini__ has joined #openttdcoop 14:56:45 <__Fellini__> !players 14:56:45 <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation 15:19:26 *** Varoufakis has joined #openttdcoop 15:35:38 *** liq3 has quit IRC 15:44:39 *** wicope has joined #openttdcoop 15:50:51 *** Max| has quit IRC 15:59:56 *** happpy has joined #openttdcoop 16:00:00 <happpy> !date 16:00:00 <coopserver> Apr 04 2416 16:00:05 <happpy> !players 16:00:05 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 16:00:11 <happpy> hi 16:00:31 <__Fellini__> hi Happpy 16:00:38 <happpy> how things 16:00:43 <__Fellini__> good 16:00:47 <__Fellini__> ur 16:00:50 <happpy> good 16:00:51 <__Fellini__> ? 16:03:25 <happpy> so whont have u been up to __Fellini__ 16:37:28 *** __Fellini__ has quit IRC 17:01:20 *** wicope has quit IRC 17:49:37 *** glubothemad has quit IRC 18:13:47 *** Max| has joined #openttdcoop 18:17:07 *** Max| has quit IRC 18:17:08 *** Max| has joined #openttdcoop 18:17:43 *** Max| has quit IRC 18:17:51 *** Max| has joined #openttdcoop 18:35:01 *** Progman has joined #openttdcoop 18:40:07 *** Maraxus has joined #openttdcoop 18:40:07 *** ChanServ sets mode: +o Maraxus 18:41:40 <Maraxus> !pw 18:41:40 <coopserver> Maraxus: nparam 18:41:50 <coopserver> *** Game still paused (connecting clients, number of players) 18:41:54 <coopserver> *** Maraxus has joined 18:41:55 <coopserver> *** Game still paused (number of players) 18:46:13 *** SteveT has joined #openttdcoop 19:23:50 <coopserver> *** Maraxus has left the game (Leaving) 19:23:53 *** Maraxus has quit IRC 19:26:32 <SteveT> !password 19:26:32 <coopserver> SteveT: manual 19:26:40 <coopserver> *** Game still paused (connecting clients, number of players) 19:26:46 <coopserver> *** stevet has joined 19:26:47 <coopserver> *** Game still paused (number of players) 19:33:32 <coopserver> *** stevet has left the game (Leaving) 19:40:15 *** tycoondemon2 has joined #openttdcoop 19:41:54 *** __Fellini__ has joined #openttdcoop 19:42:01 <__Fellini__> !players 19:42:01 <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation 19:42:58 *** tycoondemon has quit IRC 19:50:18 *** SteveT has quit IRC 19:52:59 *** lol has joined #openttdcoop 19:53:01 <lol> !p 19:53:03 <lol> !pw 19:53:03 <coopserver> lol: silent 19:53:04 <lol> hi 19:53:13 <coopserver> *** Game still paused (connecting clients, number of players) 19:53:16 <coopserver> *** lol has joined 19:53:17 <coopserver> *** Game still paused (number of players) 19:53:18 <coopserver> *** Game unpaused (number of players) 19:54:40 <__Fellini__> hi lol 19:54:55 <coopserver> <lol> do you know something that has to be improved? 19:56:07 <__Fellini__> sorry, but no 19:56:28 <coopserver> <lol> found something already 19:56:33 <coopserver> <lol> strange prios 19:57:07 <__Fellini__> Frankly , I thought the game was over 20:12:54 <coopserver> *** lol has left the game (Leaving) 20:12:55 <coopserver> *** Game paused (number of players) 20:17:26 *** lol has quit IRC 20:29:41 <happpy> bb 20:29:44 *** happpy has left #openttdcoop 21:19:49 *** Progman has quit IRC 21:32:03 *** Mark has joined #openttdcoop 22:03:34 *** __Fellini__ has quit IRC 22:07:15 *** liq3 has joined #openttdcoop 22:08:19 *** StarLite has quit IRC 22:25:14 *** liq3 has quit IRC 22:26:59 *** liq3 has joined #openttdcoop 22:41:28 *** Mothership_Q has quit IRC 22:59:25 *** Mothership_Q has joined #openttdcoop 23:11:47 *** Varoufakis has quit IRC 23:14:23 *** [1]Mark has joined #openttdcoop 23:18:38 <Mothership_Q> hi mark 23:20:04 *** Mark has quit IRC 23:20:04 *** [1]Mark is now known as Mark 23:46:01 *** Jam35 is now known as Jam35_ 23:49:49 *** Mothership_Q has quit IRC 23:51:05 *** glevans2 has quit IRC 23:54:12 <Razaekel> !pw 23:54:12 <coopserver> Razaekel: agains 23:54:23 <coopserver> *** Game still paused (connecting clients, number of players) 23:54:54 <coopserver> *** Razaekel has joined 23:54:55 <coopserver> *** Game still paused (number of players) 23:54:56 <coopserver> *** Game unpaused (number of players) 23:56:24 <coopserver> <Razaekel> is it me or is the game a little stuttery?