Config
Log for #openttdcoop on 27th July 2015:
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00:42:43  *** liq3 has joined #openttdcoop
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03:28:19  <dwarf> !password
03:28:19  <coopserver> dwarf: rapids
03:28:42  <dwarf> !download win64
03:28:42  <coopserver> dwarf: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip
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05:25:57  <SteveT> !pw
05:25:57  <coopserver> SteveT: houses
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06:36:10  <dwarf> !password
06:36:10  <coopserver> dwarf: buflen
06:36:49  <dwarf> !password
06:36:49  <coopserver> dwarf: kicked
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07:29:21  <YellowMiner> !password
07:29:22  <coopserver> YellowMiner: faults
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08:10:26  <coopserver> <YellowMiner> !pause
08:10:29  <coopserver> <YellowMiner> nope
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08:23:57  <lol> !pw
08:23:57  <coopserver> lol: voodoo
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08:24:29  <coopserver> <YellowMiner> hi
08:24:32  <coopserver> <lol> hi
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08:27:16  <coopserver> <lol> what do we have to do?
08:27:39  <coopserver> <YellowMiner> There's signs in the left
08:27:58  <coopserver> <lol> i see
08:28:02  <coopserver> <lol> so just make some food?
08:28:08  <coopserver> <YellowMiner> but see with the others before doing something if you're new here; i'm new too so i can't really help you
08:28:21  <coopserver> <lol> i played a few games
08:28:29  <coopserver> <lol> at openttdcoop
08:28:42  <lol> someone at irc?
08:28:45  <coopserver> <YellowMiner> welcome srver?
08:28:51  <lol> to help
08:28:59  <coopserver> <lol> no public
08:29:02  <coopserver> <YellowMiner> then you should know what to do
08:29:09  <coopserver> <YellowMiner> so yeah buld somethoing
08:30:29  <coopserver> <lol> all farms are used already
08:30:58  <coopserver> <YellowMiner> find a free area and fund
08:31:01  <coopserver> <lol> but a lot of food factorys arent served so we can use the food of someone else to grow a town i think
08:31:06  <coopserver> <YellowMiner> that's what i did
08:31:09  <coopserver> <lol> funding is turned off
08:31:21  <coopserver> <YellowMiner> what?
08:31:31  <coopserver> <lol> funding of industries
08:31:32  <coopserver> <YellowMiner> no
08:31:47  <coopserver> <YellowMiner> join the company >_>
08:31:52  <coopserver> *** lol has joined company #1
08:31:55  <coopserver> <lol> ah i see
08:43:14  <^Spike^> lol why are you using a proxy to connect?
08:44:37  <^Spike^> !rcon players
08:44:38  <coopserver> #:1(Orange) Company Name: 'Planington Transport'  Year Founded: 2100  Money: 1781826857  Loan: 0  Value: 1784449871  (T:435, R:0, P:0, S:0) unprotected
08:45:02  <^Spike^> !rcon help
08:45:04  *** lol has quit IRC
08:45:04  <coopserver>  ---- OpenTTD Console Help ----
08:45:05  <coopserver>  - commands: [command to list all commands: list_cmds]
08:45:06  <coopserver>  call commands with '<command> <arg2> <arg3>...'
08:45:07  <coopserver>  - to assign strings, or use them as arguments, enclose it within quotes
08:45:08  <coopserver>  like this: '<command> "string argument with spaces"'
08:45:09  <coopserver> ^Spike^: You have 4 more messages. Type !less to view them
08:45:33  <planetmaker> hm... moin :)(
08:45:39  <planetmaker> -(
08:45:41  <coopserver> <lol> i understand already
08:45:41  <^Spike^> !rcon clients
08:45:43  <coopserver> Client #1  name: ''  company: 255  IP: server
08:45:44  <coopserver> Client #204  name: 'YellowMiner'  company: 1  IP: 83.113.7.70
08:45:45  <coopserver> Client #208  name: 'lol'  company: 1  IP: 213.247.98.203
08:45:46  <^Spike^> thatÅ› what i searched for
08:46:26  <^Spike^> question is still open from me actually why a proxy is being used :)
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08:59:16  <coopserver> <lol> did you build that service yard?
08:59:22  <coopserver> <YellowMiner> yup
09:24:31  <coopserver> <lol> do you want something to make?
09:24:42  <coopserver> <YellowMiner> hmmm
09:24:59  <coopserver> <lol> you can make a mailnetwork at wondinghead cross
09:25:21  <coopserver> <YellowMiner> I don't want to mess with the mail yet
09:25:34  <coopserver> <lol> just transfer to a hub in the town
09:25:42  <coopserver> <lol> and do it with express trains from there
09:25:46  <coopserver> <lol> so it is a closed network
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12:56:28  <Mothership_Q> !pw
12:56:28  <coopserver> Mothership_Q: favors
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12:56:46  <coopserver> <YellowMiner> hey
12:56:53  <coopserver> <Mothership_Q> heya
12:59:34  <coopserver> <Mothership_Q> your refit system is really awesome
13:00:35  <coopserver> <YellowMiner> well i've issues with the throughput of some of the lines, but outside this it works
13:00:46  <coopserver> <YellowMiner> and it's self regulated
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13:44:10  <sbn> ^Spike^> [10:46:26] question is still open from me actually why a proxy is being used :) <= is it illegal then?
14:14:34  <coopserver> <Mothership_Q> very interesting input you have for the food drop :D
14:14:53  <coopserver> <YellowMiner> well it feels standard
14:15:04  <coopserver> <YellowMiner> don't see what's special with it
14:22:35  <coopserver> <Mothership_Q> trains coming out of your food pickup dont want to use the right lane
14:22:58  <coopserver> <YellowMiner> when there'll be more, they'll do
14:23:12  <coopserver> <YellowMiner>  i plan to balance it after the bridges anyway
14:23:28  <coopserver> <Mothership_Q> cool :)
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15:18:33  <^Spike^> sbn it raises questions when somebody does that
15:18:54  <^Spike^> it's not illegal but it signals you got something to hide or want to do other stuff
15:20:41  <hylje> because i want to hide my socially questionable but legal pornography habits
15:32:32  <^Spike^> for example what hylje said ;)
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16:08:51  *** Jam35_ is now known as Jam35
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16:21:20  <SteveT> !pw
16:21:20  <coopserver> SteveT: safely
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16:22:44  <coopserver> <YellowMiner> hey
16:22:50  <coopserver> <YellowMiner> didn't saw you connect
16:23:03  <coopserver> <stevet> hi there, only just came online
16:23:57  <coopserver> <YellowMiner> is there a way to have trains unload at a station when going through without explicit orders, srnw way?
16:25:00  <coopserver> <stevet> yea if the orders are "go to" rather than "go non-stop to" then the train will stop at any station it travel thru
16:25:59  <coopserver> <YellowMiner> well i know that, i mean have them unload regardless if the station accept the cargo?
16:26:19  <coopserver> <stevet> ah in that case no I dont think so
16:26:36  <coopserver> <stevet> did think the question was bit basic, but didnt want to say!
16:31:23  <coopserver> <YellowMiner>  i'm going to cleanup my network
16:31:28  <coopserver> <YellowMiner> and redo some stations
16:42:33  <SteveT> I was just trying to work out what you are doing
16:43:40  <SteveT> Its a self regulated network that refits from wheat -> food -> livestock -> food
16:43:50  <coopserver> <YellowMiner> yup
16:44:13  <coopserver> <stevet> fair enough
16:44:32  <sbn> Why do you want refits
16:44:34  <sbn> is it better?
16:44:54  <coopserver> <stevet> i was a bit confused about all the trains going into the one way depot but now I realise you were just clearing them out of the way
16:45:10  <coopserver> <YellowMiner> i'm redoing the stations
16:45:12  <coopserver> <YellowMiner> and hubs
16:45:17  <coopserver> <YellowMiner> because it's a mess
16:45:32  <coopserver> <YellowMiner> refits because they said it would be cool to have a refit network
16:45:54  <coopserver> <YellowMiner> uh oh
16:46:00  <coopserver> <YellowMiner> i blew up my food drop
16:46:09  <coopserver> <YellowMiner> now the orders are messed up
16:46:53  <sbn> you done goof now
16:47:13  <coopserver> <YellowMiner> and the input WP
16:47:18  <coopserver> <YellowMiner> well i'm screwed
16:47:28  <coopserver> <YellowMiner> time to redo it with the aquired knowledge
16:48:02  <coopserver> <YellowMiner> do you guys realize i had no idea of how a SRNW or a refit network worked yesterday,
16:48:07  <coopserver> *** stevet has joined spectators
16:48:09  <coopserver> <YellowMiner> and now i'm there
16:48:30  <sbn> YellowMiner, I still don't know how to do it
16:49:46  <coopserver> <YellowMiner> orders fixed
16:49:50  <coopserver> <YellowMiner> now a proper network
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17:49:33  <coopserver> <YellowMiner> AFK
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19:01:54  <Maraxus> !pw
19:01:54  <coopserver> Maraxus: borrow
19:03:05  <Maraxus> !pw
19:03:05  <coopserver> Maraxus: guards
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19:10:15  <Maraxus> !pw
19:10:15  <coopserver> Maraxus: indeed
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20:05:48  <SteveT> !pw
20:05:52  <coopserver> SteveT: coding
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20:06:23  <coopserver> <YellowMiner> hi
20:06:31  <coopserver> <stevet> evening
20:06:46  <coopserver> <YellowMiner> well it's super late here
20:06:53  <coopserver> <YellowMiner> time zones
20:06:59  <coopserver> <stevet> where r u?
20:07:03  <coopserver> <YellowMiner> redoing my stuff
20:07:15  <coopserver> <YellowMiner> france
20:07:43  <coopserver> <stevet> I am over the channel in the Uk
20:08:32  <coopserver> <YellowMiner> so i spent 2 hours on a insanely simple BBH
20:09:02  <coopserver> <YellowMiner> but fitting it here without CL1 was a challenge
20:10:58  <coopserver> <YellowMiner> anyways i've redone my food plant area and the mainline
20:12:02  <coopserver> <YellowMiner> so what are you working on?
20:12:52  <coopserver> <stevet> look at sycroniser, the idea is that the trains on the two tracks keep level  with each other
20:13:43  <coopserver> <YellowMiner> ok i see it
20:13:56  <coopserver> <YellowMiner> nice
20:14:06  <coopserver> <stevet> needs a bit of work
20:15:05  <coopserver> <YellowMiner> now you need to increase throughput. But since the trains are on separate lanes, what's the point of the syncher?
20:15:22  <coopserver> <stevet> just for visuals
20:15:56  <coopserver> <stevet> but you can use a similar setup to merge trains together at a highier density than normally possible
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21:50:15  <coopserver> <stevet> off to bed ofr me
21:50:26  <coopserver> <YellowMiner> i'm there soon
21:50:31  <coopserver> <YellowMiner> my network is redone
21:50:37  <coopserver> <YellowMiner> to working state
21:50:39  <coopserver> <YellowMiner> almost
21:50:47  <coopserver> <stevet> it needs some trains
21:51:01  <coopserver> <YellowMiner> they wait in depot
21:51:09  <coopserver> <stevet> o
21:51:11  <coopserver> <stevet> ok
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22:26:22  <__Fellini__> !pw
22:26:23  <coopserver> __Fellini__: subspr
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22:55:31  <Razaekel> !pw
22:55:31  <coopserver> Razaekel: family
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