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00:20:06 *** happpy has quit IRC 01:00:18 *** happpy has joined #openttdcoop 01:00:42 <happpy> !players 01:00:42 <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected 01:00:47 <happpy> ho 01:00:52 <happpy> hi 01:03:31 *** Asgeir has quit IRC 01:47:00 <coopserver> *** cha0tics has left the game (general timeout) 01:47:49 *** dwarf has joined #openttdcoop 01:47:55 <dwarf> !pw 01:47:55 <coopserver> dwarf: thread 01:48:18 <dwarf> !pw 01:48:18 <coopserver> dwarf: device 01:48:29 <coopserver> *** Game still paused (connecting clients, number of players) 01:48:39 <coopserver> *** dwarf has joined 01:48:40 <coopserver> *** Game still paused (number of players) 01:48:41 <coopserver> *** Game unpaused (number of players) 01:59:31 *** cha0tics has quit IRC 02:03:59 <coopserver> *** dwarf has left the game (Leaving) 02:04:00 <coopserver> *** Game paused (number of players) 02:59:21 <dwarf> !pw 02:59:21 <coopserver> dwarf: drinks 02:59:43 <dwarf> !pw 02:59:43 <coopserver> dwarf: wether 02:59:59 <dwarf> !pw 02:59:59 <coopserver> dwarf: grftab 03:00:00 <dwarf> !pw 03:00:00 <coopserver> dwarf: grftab 03:00:12 <coopserver> *** Game still paused (connecting clients, number of players) 03:00:27 <coopserver> *** dwarf has joined 03:00:28 <coopserver> *** Game still paused (number of players) 03:00:29 <coopserver> *** Game unpaused (number of players) 05:37:27 <dwarf> there's some bug with the yeti yard, seems its maximum output is 9180 yetis 05:37:58 <dwarf> I let the town grow but it never produces more, just uses more food and bm 05:40:29 <coopserver> *** dwarf has left the game (Leaving) 05:40:30 <coopserver> *** Game paused (number of players) 07:03:34 *** dwarf has quit IRC 07:10:06 *** Trangar has joined #openttdcoop 07:38:50 *** Asgeir has joined #openttdcoop 09:55:12 *** Hiddenfunstuff has joined #openttdcoop 10:31:27 *** happppy has joined #openttdcoop 10:37:42 *** happpy has quit IRC 10:46:30 *** happppy is now known as happpy 10:59:21 *** cha0tics has joined #openttdcoop 10:59:33 <cha0tics> !pw 10:59:33 <coopserver> cha0tics: refuse 10:59:37 <coopserver> *** Game still paused (connecting clients, number of players) 10:59:38 <coopserver> *** cha0tics has joined 10:59:39 <coopserver> *** Game still paused (number of players) 10:59:40 <coopserver> *** Game unpaused (number of players) 11:00:51 *** StarLite has joined #openttdcoop 11:00:51 *** ChanServ sets mode: +o StarLite 11:24:46 *** happpy_ has joined #openttdcoop 11:31:17 *** happpy has quit IRC 11:34:58 *** happpy_ is now known as happpy 12:04:34 *** lol has joined #openttdcoop 12:07:26 <lol> !pw 12:07:26 <coopserver> lol: filler 12:07:32 <coopserver> *** Game paused (connecting clients) 12:07:37 <coopserver> *** lol has joined 12:07:38 <coopserver> *** Game unpaused (connecting clients) 12:09:49 <coopserver> <lol> what are you working at chaotics? 12:10:11 <coopserver> <cha0tics> 4th lane between bbh2 and bbh3 12:11:31 <coopserver> *** lol has joined company #1 12:13:33 <coopserver> <lol> these trains drive annoyingly fast 12:13:48 <coopserver> <cha0tics> ;) 12:13:58 <coopserver> *** lol has left the game (general timeout) 12:14:38 <lol> !pe 12:14:39 <lol> !pw 12:14:39 <coopserver> lol: longer 12:14:53 *** lol has quit IRC 12:15:59 *** lol has joined #openttdcoop 12:16:50 <lol> !pw 12:16:50 <coopserver> lol: sanity 12:17:11 <lol> are you still online chaotics? 12:17:21 <coopserver> <cha0tics> yes 12:21:09 *** lol_ has joined #openttdcoop 12:21:10 <lol_> !pw 12:21:10 <coopserver> lol_: filled 12:21:14 <coopserver> *** Game paused (connecting clients) 12:21:19 <coopserver> *** lol has joined 12:21:20 <coopserver> *** Game unpaused (connecting clients) 12:22:13 <coopserver> *** lol has joined company #1 12:22:27 <coopserver> <lol> what do you think if we change one prio 12:22:32 <coopserver> <lol> the inner lane 12:22:46 <coopserver> <lol> because that tunnel is a bit too long i think 12:23:00 <coopserver> <cha0tics> still testing 12:23:11 <coopserver> <lol> testing what? 12:23:16 <coopserver> <cha0tics> ideas 12:23:27 <coopserver> <lol> can i do BBH02? 12:23:36 <coopserver> <cha0tics> feel free 12:25:02 <happpy> hi how things 12:25:14 *** lol has quit IRC 12:25:38 <coopserver> <lol> fine happy 12:35:33 <coopserver> *** lol has left the game (general timeout) 12:36:24 <lol_> !pw 12:36:24 <coopserver> lol_: beyond 12:37:29 <coopserver> *** Game paused (connecting clients) 12:38:01 <coopserver> *** Game unpaused (connecting clients) 12:38:07 <lol_> !pw 12:38:07 <coopserver> lol_: cleans 12:38:18 <lol_> !pw 12:38:18 <coopserver> lol_: depend 12:38:28 <coopserver> *** Game paused (connecting clients) 12:38:32 <coopserver> *** lol has joined 12:38:33 <coopserver> *** Game unpaused (connecting clients) 12:39:00 <coopserver> *** lol has joined company #1 12:41:22 <coopserver> <lol> how did i get an train? 12:41:30 <coopserver> <cha0tics> what? 12:41:47 <coopserver> <lol> you put trains at it before i'm finished 12:41:54 <coopserver> <lol> but don't mine i made an temp connection 12:41:58 <coopserver> <lol> mind 12:42:17 <coopserver> <cha0tics> ok, I disconnected again 12:42:25 <coopserver> <lol> no, no need to 12:44:58 <coopserver> <lol> what do you think about what i made? 12:45:58 <coopserver> <cha0tics> wait a sec 12:47:32 <coopserver> <lol> why don't you give that one prio? 12:48:16 <coopserver> *** lol has left the game (general timeout) 12:48:32 <lol_> i lost connection again 12:48:34 <lol_> so i quit 12:48:39 <lol_> cu 12:49:03 <coopserver> <cha0tics> bb 13:16:42 *** lol_ has quit IRC 14:33:06 *** liq3 has joined #openttdcoop 15:05:45 *** Maraxus has joined #openttdcoop 15:05:45 *** ChanServ sets mode: +o Maraxus 15:06:52 <Maraxus> !pw 15:06:52 <coopserver> Maraxus: bfirst 15:07:03 <coopserver> *** Game paused (connecting clients) 15:07:11 <coopserver> *** Maraxus has joined 15:07:12 <coopserver> *** Game unpaused (connecting clients) 15:08:57 <coopserver> *** Maraxus has joined company #1 15:13:34 <coopserver> <Maraxus> chaotics ? 15:14:26 <Maraxus> !players 15:14:26 <coopserver> Maraxus: Client 2345 (Orange) is cha0tics, in company 1 (#PSG305) 15:14:27 <coopserver> Maraxus: Client 2357 (Orange) is Maraxus, in company 1 (#PSG305) 15:14:46 <Maraxus> !rcon move 2345 255 15:14:47 <coopserver> *** cha0tics has joined spectators 15:14:58 <coopserver> *** Maraxus has left the game (Leaving) 15:14:59 <coopserver> *** Game paused (number of players) 15:16:08 *** Maraxus has quit IRC 15:24:44 *** Asgeir has quit IRC 15:35:23 <coopserver> *** cha0tics has left the game (Leaving) 16:30:45 <Mazur> !pw 16:30:45 <coopserver> Mazur: faking 16:30:49 <coopserver> *** Game still paused (connecting clients, number of players) 16:31:22 <coopserver> *** Game still paused (number of players) 16:31:46 <Mazur> !pw 16:31:46 <coopserver> Mazur: solver 16:31:52 <coopserver> *** Game still paused (connecting clients, number of players) 16:31:55 <coopserver> *** Mazur has joined 16:31:56 <coopserver> *** Game still paused (number of players) 16:31:57 <coopserver> *** Game unpaused (number of players) 16:32:19 <coopserver> *** Mazur has left the game (general timeout) 16:32:20 <coopserver> *** Game paused (number of players) 16:32:44 <Mazur> !pw 16:32:44 <coopserver> Mazur: solver 16:32:52 <coopserver> *** Game still paused (connecting clients, number of players) 16:32:56 <coopserver> *** Mazur has joined 16:32:57 <coopserver> *** Game still paused (number of players) 16:32:58 <coopserver> *** Game unpaused (number of players) 16:33:22 <coopserver> *** Mazur has left the game (general timeout) 16:33:23 <coopserver> *** Game paused (number of players) 16:33:46 <Mazur> !pw 16:33:46 <coopserver> Mazur: fields 16:33:54 <coopserver> *** Game still paused (connecting clients, number of players) 16:33:57 <coopserver> *** Mazur has joined 16:33:58 <coopserver> *** Game still paused (number of players) 16:33:59 <coopserver> *** Game unpaused (number of players) 16:34:24 <coopserver> *** Mazur has left the game (general timeout) 16:34:25 <coopserver> *** Game paused (number of players) 16:37:48 <Mazur> !help 16:37:48 <coopserver> Mazur: http://wiki.openttdcoop.org/Soap 16:41:17 *** dwarf has joined #openttdcoop 16:41:48 <dwarf> hi 16:41:51 <dwarf> !players 16:41:51 <coopserver> dwarf: The server is empty, noone is connected. Feel free to remedy this situation 16:41:56 <dwarf> !pw 16:41:56 <coopserver> dwarf: sparcs 16:42:18 <dwarf> !pw 16:42:18 <coopserver> dwarf: unshow 16:42:29 <coopserver> *** Game still paused (connecting clients, number of players) 16:42:36 <coopserver> *** dwarf has joined 16:42:37 <coopserver> *** Game still paused (number of players) 16:42:38 <coopserver> *** Game unpaused (number of players) 16:43:46 *** liq3 has quit IRC 16:44:45 <Mazur> !pw 16:44:45 <coopserver> Mazur: stupid 16:44:51 <coopserver> *** Game paused (connecting clients) 16:44:54 <coopserver> *** Mazur has joined 16:44:55 <coopserver> *** Game unpaused (connecting clients) 16:45:19 <coopserver> *** Mazur has left the game (general timeout) 16:45:52 <Mazur> !pw 16:45:52 <coopserver> Mazur: grfids 16:45:59 <coopserver> *** Game paused (connecting clients) 16:46:03 <coopserver> *** Mazur has joined 16:46:04 <coopserver> *** Game unpaused (connecting clients) 16:46:10 <dwarf> !msg nickserv identify 16:46:15 <dwarf> \msg nickserv identify 16:46:26 <coopserver> *** Mazur has left the game (general timeout) 16:46:49 <Mazur> !pw 16:46:49 <coopserver> Mazur: proper 16:46:57 <coopserver> *** Game paused (connecting clients) 16:47:01 <coopserver> *** Mazur has joined 16:47:02 <coopserver> *** Game unpaused (connecting clients) 16:47:22 <coopserver> *** Mazur has left the game (general timeout) 16:47:36 *** dwarf has left #openttdcoop 16:47:43 *** dwarf has joined #openttdcoop 16:47:43 *** ChanServ sets mode: +o dwarf 16:48:07 <dwarf> !rcon set max_trains 1400 16:48:24 <Mazur> Yay! I did manage to snag a save from the current game! 16:48:38 <Mazur> Console save 16:48:42 <coopserver> <dwarf> this game is practically over 16:48:52 <coopserver> <dwarf> we reached max worker yard output 16:49:01 <Mazur> Just want to see the yeti's at work. 16:49:18 <Mazur> Study the game. 16:54:01 <Mazur> I'd guess to up worker output from town you'd need to build extra station tiles in the 'burbs. 16:54:28 <coopserver> <dwarf> no, it's the max output of the industry, can't go higher than that 16:56:56 <Mazur> Then I guessed wrong. :-) 16:58:32 <Jam35> !pw 16:58:32 <coopserver> Jam35: smells 16:58:37 <coopserver> *** Game paused (connecting clients) 16:58:44 <coopserver> *** Jam35 has joined 16:58:45 <coopserver> *** Game unpaused (connecting clients) 16:58:51 <coopserver> <Jam35> hello 16:59:27 *** Progman has joined #openttdcoop 17:01:32 <coopserver> *** Jam35 has joined company #1 17:01:39 <coopserver> <dwarf> hi jam 17:01:56 <coopserver> <dwarf> we can't do much more with this game 17:02:16 <coopserver> <dwarf> we can make sure most of yetis are transported, but worker yard is maxed out 17:03:13 <Mazur> BBH 07 would need streamlining/expansion. 17:04:51 <coopserver> <dwarf> signals are messed up 17:05:15 <coopserver> <Jam35> which? 17:05:33 <coopserver> <dwarf> just fixing them 17:05:54 <coopserver> <dwarf> oh, and some connections missing from that balancer 17:06:06 <coopserver> <Jam35> it's not in the plan but we could add another town 17:06:32 <coopserver> <Jam35> like between BBHs 2 & 3 17:11:19 *** happpy is now known as happpymoblic 17:11:48 *** happpy has joined #openttdcoop 17:11:59 <happpy> hi 17:14:09 <coopserver> *** Jam35 has joined spectators 17:23:32 *** Trangar_ has joined #openttdcoop 17:24:40 <Mazur> dwarf: I have a possibility for the next map here: https://www.dropbox.com/s/wrxvpn6klbuhai1/OTTD_27387_ECS.sav?dl=0 17:25:19 <Mazur> Maybe, that is. 17:26:06 <Mazur> No clue as to whether anyone would even like it. 17:26:47 <coopserver> <dwarf> I'll check it out, though I'll probably stay out of next game pretty busy with real life stuff atm 17:27:28 <Mazur> Ah, real life, our mortal enemy. 17:30:52 *** Trangar has quit IRC 17:31:15 <happpy> hi Mazur 17:39:12 <coopserver> <dwarf> system looks good, we could play on a bit more if we aim to get max rating at every industry, would need some hub upgrades 17:40:10 <Mazur> Hip. 17:42:25 <coopserver> *** dwarf has left the game (Leaving) 17:42:26 <coopserver> *** Game paused (number of players) 17:45:43 <dwarf> maz, where do I get the ottdc grfpack? 17:45:44 <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 17:46:11 <Jam35> !grf 17:46:11 <coopserver> Jam35: http://wiki.openttdcoop.org/GRF 17:47:06 <dwarf> oh, that's our grfpack lol 17:47:25 <dwarf> i was assuming it's something else as I have that downloaded 17:49:14 <dwarf> I'm not sure why it won't load, is it some old version maz? 17:49:26 <coopserver> <Jam35> what asks for that specifically? 17:50:04 <Mazur> I doubt it's an old version of anything, as i regularly do upgrades, 17:50:26 <coopserver> *** Jam35 has left the game (Leaving) 17:51:32 <Mazur> I used most/all Korean trains, just for a change, and ECS, as I never see that in our games. 17:51:48 <dwarf> yea, I'm missing ecs 17:52:52 <Mazur> There are three of those. 17:53:21 <Mazur> Industries addon, basic vextor and construction vector. 17:53:29 <Jam35> dutch catenary is from the ottd pack 17:53:40 <Jam35> if you have that already? 17:53:46 <Jam35> I can post it 17:54:09 <Mazur> Or I. 17:54:34 <Mazur> But it should be in the normal place. 17:55:49 <Jam35> the ECS grfs are outdated 17:55:59 <Jam35> there are 2010 versions available 17:56:11 <Jam35> game says it is compatible 17:56:14 <dwarf> good, then it's not my fault 17:57:01 <Mazur> So I see. 17:57:05 <dwarf> anyway, I'm going to stay out of next game 17:57:24 <dwarf> bbl 17:57:28 <happpy> bb 17:57:51 <Mazur> So I should remove the 2008 versions and add the 2020 or 2011 versions, Jam? 17:59:13 <Jam35> I don't think you need to but maybe to be safe 17:59:34 <Jam35> in any case I think the reason we don't use them is because the primaries are exhaustable 17:59:46 <Jam35> idk I have never played it 18:01:04 <Mazur> That worked. 18:01:25 <Mazur> Oh, in that case, it's not very interesting, then. 18:01:53 <Mazur> Unless that can be turned off. 18:02:01 <Jam35> it seems like it would be a chore, recalling trains and redesigning SLs 18:02:06 <Jam35> maybe 18:03:32 <Mazur> Or we make primaries ploppable. 18:07:02 <Jam35> it seems oil,forest,farm,iron ore are 'normal' 18:07:11 <Jam35> looks that way at least 18:07:27 <Mazur> https://www.dropbox.com/s/wrxvpn6klbuhai1/OTTD_27387_ECS.sav?dl=0 18:07:31 <Jam35> the other primaries state remaining stuff 18:07:47 <Mazur> New version with the II releases. 18:09:12 <Mazur> Well, it was just an idea, anyway, a bit of a change from the industries we always see. 18:10:51 <Mazur> I'll not lose any sleep if it's not used. 18:11:18 <Jam35> https://dl.dropboxusercontent.com/u/51134233/Unnamed%2C%2012th%20Aug%202016.png 18:11:28 <Jam35> we have these parameters 18:12:04 <Jam35> It would need some figuring out to see what these do :) 18:13:49 <Mazur> I've now set the time-based and additional. 18:13:52 <Mazur> "on" 18:14:19 <Jam35> latest save has <invalid industry> 18:14:36 <Jam35> @ 0x1038F 18:14:49 <Jam35> at 0x1038F for example 18:15:48 <Mazur> I can generate a new map with this set. 18:15:54 <Jam35> scrollto in console as you probably know :) 18:16:11 <Mazur> Must have fotgotten 18:17:52 <Mazur> Nothing there. 18:17:55 <Jam35> oh so you changed industry set with some already on map :P 18:18:02 <Mazur> Yes. 18:18:27 <Mazur> Same map, changed ECS files. 18:19:02 <Jam35> https://dl.dropboxusercontent.com/u/51134233/Unnamed%2C%2012th%20Aug%202016%231.png 18:19:06 <Jam35> yeah happens 18:19:17 <Jam35> not easy to delete all industries 18:19:25 <Jam35> without restarting 18:19:41 <Jam35> editor needs 'remove all industries' button 18:19:49 <Jam35> and towns for that matter 18:20:58 <Jam35> it's 'usually' ok to change industry set if you have not placed them on the map yet 18:21:30 <Mazur> I know. 18:22:36 <Jam35> then you must know it is not ok if you have :) 18:26:57 <Mazur> I do, and did. 18:27:25 <Mazur> Just hoped that would match up on the industries. 18:37:08 <Mazur> https://www.dropbox.com/s/wrxvpn6klbuhai1/OTTD_27387_ECS.sav?dl=0 18:38:42 *** p3tiny has joined #openttdcoop 18:44:52 *** Arveen has joined #openttdcoop 18:50:24 *** dwarf has quit IRC 19:02:25 <Mazur> That last pone is a new map with the newer NewGRFs. 19:04:34 *** Progman has quit IRC 19:48:32 *** lol has joined #openttdcoop 19:48:33 <lol> !pw 19:48:33 <coopserver> lol: casted 19:48:41 <coopserver> *** Game still paused (connecting clients, number of players) 19:48:46 <coopserver> *** lol has joined 19:48:47 <coopserver> *** Game still paused (number of players) 19:49:39 <coopserver> *** lol has left the game (Leaving) 19:50:28 *** lol has quit IRC 20:11:59 *** Arveen has quit IRC 20:35:01 *** dwarf has joined #openttdcoop 20:35:04 <dwarf> !pw 20:35:04 <coopserver> dwarf: serial 20:35:19 <coopserver> *** Game still paused (connecting clients, number of players) 20:35:30 <coopserver> *** dwarf has joined 20:35:31 <coopserver> *** Game still paused (number of players) 20:35:32 <coopserver> *** Game unpaused (number of players) 21:06:52 <coopserver> *** dwarf has left the game (Leaving) 21:06:53 <coopserver> *** Game paused (number of players) 21:11:44 *** dwarf has quit IRC 21:12:16 <cha0tics> !pw 21:12:16 <coopserver> cha0tics: punish 21:12:20 <coopserver> *** Game still paused (connecting clients, number of players) 21:12:21 <coopserver> *** cha0tics has joined 21:12:22 <coopserver> *** Game still paused (number of players) 21:16:42 *** p3tiny has quit IRC 21:20:06 *** Asgeir has joined #openttdcoop 21:20:19 <coopserver> *** cha0tics has left the game (general timeout) 21:26:13 *** cha0tics_ has joined #openttdcoop 21:27:59 *** cha0tics has quit IRC 21:29:24 *** cha0tics_ is now known as cha0tics 21:35:36 *** cha0tics has quit IRC 21:46:30 *** StarLite has quit IRC 22:12:03 *** Hiddenfunstuff has quit IRC 22:27:10 *** dwarf has joined #openttdcoop 22:27:13 <dwarf> !players 22:27:13 <coopserver> dwarf: The server is empty, noone is connected. Feel free to remedy this situation 22:53:41 *** Trangar_ has quit IRC 23:43:30 *** Asgeir has quit IRC 23:50:02 *** cha0tics has joined #openttdcoop