Config
Log for #openttdcoop on 13th March 2016:
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00:04:24  *** Hiddenfunstuff has quit IRC
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11:09:37  <StarLite> !pw
11:09:37  <coopserver> StarLite: casted
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14:32:49  <Mark> hello
14:37:40  <Mark> !dl win64
14:37:41  <coopserver> Mark: http://binaries.openttd.org/nightlies/trunk/r27510/openttd-trunk-r27510-windows-win64.zip
14:40:52  <Mark> !pw
14:40:52  <coopserver> Mark: trying
14:42:51  <Mark> !pw
14:42:51  <coopserver> Mark: marker
14:43:15  <coopserver> *** Game still paused (connecting clients, number of players)
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14:52:02  <Ramsvs> !pw
14:52:02  <coopserver> Ramsvs: pooled
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15:23:32  <happpy> hi  Ramsvs
15:23:40  <coopserver> <Ramsvs> hello!
15:23:44  <coopserver> <Ramsvs> how you donig?
15:23:50  <happpy> good
15:23:54  <happpy> how ar u
15:24:02  <coopserver> <Ramsvs> fine fine
16:20:02  <coopserver> *** Ramsvs has left the game (Leaving)
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16:20:11  <Ramsvs> c ya all
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18:36:12  <Sylf> !pw
18:36:12  <coopserver> Sylf: coasts
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18:52:39  <V453000> hi Sylf :)
18:52:44  <coopserver> <Sylf> yo
18:53:11  <V453000> how u doin?
18:53:28  <coopserver> <Sylf> being lazy again
18:53:40  <coopserver> <Sylf> it's good
18:53:48  <V453000> :D
18:53:49  <coopserver> <Sylf> how's V?
18:54:06  <V453000> me is super busy with factorio stuff, openttd things have to wait now
18:54:16  <coopserver> <Sylf> yeah
18:54:26  <coopserver> <Sylf> steam release brought more work?
18:55:19  <V453000> not for graphics, only for programmers (bugz) ... but I want to touch one specific entity to have it released for 0.13, but it isn't on the top priority schedule, so I want to get the top priority schedule done asap
18:56:43  <V453000> will be awesome
18:56:48  <coopserver> <Sylf> :D
18:57:32  <V453000> for openttd, I have basically started my train set again because 4/8  vehicles didn't fit, so redoing it to 8/8
18:57:39  <V453000> also I realized how to make it better visually, so :)
18:57:59  <coopserver> <Sylf> hm, okay
18:58:12  <coopserver> <Sylf> sounds pretty radical
18:58:24  <V453000> I didn't even finish the first engine completely
18:58:39  <V453000> I did do a lot of details to it so it took a lot of time, but it wasn't working
18:59:25  <V453000> also, I finetuned the functional concept, now it should be rock solid
18:59:28  <V453000> (tm)
19:01:33  <Sylf> You also have some ideas, like new industries for yeti?
19:02:02  <Sylf> I'm gonna start working on yeti again myself
19:02:30  <V453000> nice
19:02:50  <V453000> yeah I had the packaging chain idea
19:03:16  <V453000> but more importantly we need the extra functions to yeti yard
19:03:41  <Sylf> to yeti yard?  like the yeti returning to it?
19:03:45  <Sylf> or feed pax to it?
19:03:53  <V453000> both, alternatively
19:04:17  <V453000> http://dev.openttdcoop.org/issues/7301
19:04:54  <Sylf> yeah, that's what I'm going to work on
19:05:49  <V453000> I would love that :)
19:06:01  <V453000> I bet it would motivate me to make the extra industry graphics, too :P
19:06:14  <V453000> YETI also needs some graphical improvements in general, but yeah
19:08:00  <coopserver> *** Sylf has left the game (Leaving)
19:08:01  <coopserver> *** Game paused (number of players)
19:14:21  <V453000> I was actually so desperate about the extra 4X functions that I even tried to read the code myself
19:14:23  <V453000> twice, even
19:14:30  <V453000> but just didn't wrap my head around it
19:21:09  <Sylf> hm
19:21:17  <Sylf> did I have any code checked in?
19:21:34  <Sylf> but yeah, the last time I tried to do it, I got so confused
19:21:44  <Sylf> I'm gonna try it again with clear mind
19:30:21  <V453000> idk, I just checked the code that is in the repository :D
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23:51:16  <happpy> hi  ConductorCat
23:52:35  <happpy> !players
23:52:35  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
23:57:05  *** ConductorCat has quit IRC

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