Config
Log for #openttdcoop on 4th April 2016:
Times are UTC Toggle Colours
00:00:24  <Clockworker__> which SLH?
00:24:12  <happpy> gn
00:24:17  <BiG_MEECH> nite dude
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04:20:42  <tyteen4a04> !pw
04:20:42  <coopserver> tyteen4a04: forums
04:20:54  <coopserver> *** Game still paused (connecting clients, number of players)
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06:57:18  <Clockworker> !pw
06:57:18  <coopserver> Clockworker: script
06:57:21  <coopserver> *** Game still paused (connecting clients, number of players)
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07:01:04  <coopserver> *** Clockworker has left the game (Leaving)
07:01:05  <coopserver> *** Game paused (number of players)
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08:16:00  <tyteen4a03> !players
08:16:00  <coopserver> tyteen4a03: The server is empty, noone is connected. Feel free to remedy this situation
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10:48:12  <tyteen4a03> !players
10:48:13  <coopserver> tyteen4a03: The server is empty, noone is connected. Feel free to remedy this situation
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10:49:44  *** ChanServ sets mode: +o StarLite
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12:00:41  <happpymoblic> !players
12:00:41  <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation
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16:02:49  <Clockworker_> cool
16:02:57  <Clockworker_> my DNS committed sudoku
16:03:02  <hylje> oh no
16:04:22  <BiG_MEECH> you mean sepukku
16:05:47  * BiG_MEECH slaps Clockworker_ around a bit with a large fishbot
16:07:34  <Clockworker_> no, I mean sudoku
16:07:47  <hylje> git commit sudoku
16:07:52  <BiG_MEECH> lol
16:08:00  <Clockworker_> https://dl.dropboxusercontent.com/u/71312462/ShareX/2016/04/1412869851558.jpg
16:08:02  <BiG_MEECH> 643578910
16:08:12  <BiG_MEECH> clearly
16:08:23  <BiG_MEECH> :P
16:08:47  <Jam35> 2
16:09:27  <Jam35> my first soduko
16:09:38  <Jam35> as someone I know called it
16:10:22  <absolutis> git gud
16:10:36  <absolutis> git: 'gud is not a valid git command. Try git --help'
16:11:12  <Clockworker_> git gudder
16:13:48  <BiG_MEECH> get git
16:13:51  <BiG_MEECH> git git
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16:18:24  <Clockworker_> get get get get got got got got got
16:19:50  <V453000> FUCK URANUS GETREKT YOLO
16:20:01  <V453000> U WOT M8
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16:20:21  <V453000> Jam35: I upgraded half of SLH01 on prozone yesterday <3
16:20:26  <V453000> shit about to get real
16:21:11  * BiG_MEECH slaps V453000 around a bit with a large fishbot
16:21:21  <V453000> yolo fake MF_
16:21:24  <V453000> ?
16:21:28  <BiG_MEECH> word
16:21:38  <BiG_MEECH> ROFL FAKE MF_
16:22:33  <Jam35> half? wtf
16:22:53  <V453000> only had half the amount of time I needed :P moar to come
16:23:00  <V453000> mor to cum?
16:23:00  <Jam35> haha
16:23:05  <Jam35> if u lyke
16:23:10  <V453000> I luve
16:23:11  <hylje> !
16:23:44  <BiG_MEECH> any idea who removed the work i was donig near nehana yesterday?
16:24:05  <V453000> I removed your mother near nehana yesterday
16:24:09  <Jam35> I removed 2 parallel lines to the sideline
16:24:10  <hylje> :^)
16:24:22  <BiG_MEECH> did you see the insane backup there though?
16:24:26  <Jam35> as I didn't see the point
16:24:33  <Jam35> nothing there at the time
16:24:33  <BiG_MEECH> I didnt finish the work
16:24:45  <BiG_MEECH> lol k
16:24:52  <V453000> XD
16:25:00  <Jam35> it was like 10 tiles worth of track: 5 second job
16:25:12  <Jam35> didn't start the work :P
16:25:24  <BiG_MEECH> bleh :D
16:26:00  <Jam35> It's like happy saying " I done the LLRR when he means he laid track parallel but none of the mergers
16:26:10  <Jam35> like 5 % of the job
16:26:32  <BiG_MEECH> yes but I still Tf'ed and made soem bridges longer so i could come back :D
16:26:56  <V453000> slacking fucker, 0/10
16:27:07  <Jam35> then you complain?!
16:27:12  <BiG_MEECH> -10/10
16:27:38  <Clockworker_> lol
16:27:44  <V453000> BiG_MEECH: you should place a WIP sign btw
16:27:50  <BiG_MEECH> I thought I did
16:27:55  <V453000> it helps other fuckers identify that shit is being fucked with
16:27:59  <BiG_MEECH> I put " !Moar "
16:28:00  <Jam35> he did: feel free to finish!
16:28:03  <BiG_MEECH> LOL
16:28:09  <Jam35> thanks finish WHAT?
16:28:11  <BiG_MEECH> = totally finshed
16:28:13  <BiG_MEECH> WREKD
16:28:34  <Jam35> !pw
16:28:34  <coopserver> Jam35: pushed
16:28:35  <BiG_MEECH> tyteen knew what i was doing :D
16:28:37  <Jam35> pushed
16:28:44  <coopserver> *** Game still paused (connecting clients, number of players)
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16:29:02  <coopserver> *** Jam35 has joined company #1
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16:29:13  <Clockworker_> I sort of started a 3rd in BBH02
16:29:19  <Clockworker_> it's kind of chaos-y
16:29:30  <Clockworker_> but we probably need one between there and the MSH to the west
16:29:35  <Clockworker_> if anyone wants to take it up
16:29:36  <V453000> Jam35: just admit that the shit was too high level for PS, and Meech will be happy
16:30:00  <BiG_MEECH> Meech does not equal happpy
16:30:06  <BiG_MEECH> ;)
16:30:26  <V453000> fagus maximus
16:31:15  <coopserver> <Jam35> half done
16:31:29  <coopserver> <Jam35> 2 lines out but not in?
16:31:46  <coopserver> <Jam35> how come it is not breaking
16:31:48  <coopserver> <Jam35> ?
16:32:08  <coopserver> <Jam35> same traffic in as out right?
16:32:26  <coopserver> <Jam35> wasn't needed :)
16:32:35  <coopserver> <Jam35> problem was elsewhere
16:32:38  <coopserver> *** Jam35 has joined spectators
16:32:39  <coopserver> *** Game paused (number of players)
16:32:41  <V453000> well if a hub has less input than output then the issue will likely be moved elsewhere
16:32:42  <V453000> ye
16:35:19  <coopserver> *** Jam35 has left the game (Leaving)
16:42:59  <Jam35> !update
16:42:59  <coopserver> Starting update...
16:46:03  <coopserver> Game successfully updated
16:46:04  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
16:46:05  <coopserver> Server Shutting down
16:46:06  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
16:46:31  <coopserver> Server is starting
16:49:58  <Jam35> !apconnect
16:49:59  <coopserver> Connecting...
16:51:16  <Jam35> @topic change 2 s/10/34/
16:51:16  *** Webster changes topic to "Cooperative OpenTTD | PSG312 (r27534) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
16:51:22  <Jam35> !dl
16:51:22  <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
16:51:23  <coopserver> Not connected!!
16:52:02  <Jam35> !apconnect
16:52:02  <coopserver> Connecting...
16:52:05  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
16:52:09  <Jam35> !dl
16:52:10  <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
16:52:11  <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27534
16:52:32  <Jam35> !pw
16:52:32  <coopserver> Jam35: camera
16:52:37  <coopserver> *** Game still paused (connecting clients, number of players)
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16:54:14  <Clockworker_> !dl win64
16:54:14  <coopserver> Clockworker_: http://binaries.openttd.org/nightlies/trunk/r27534/openttd-trunk-r27534-windows-win64.zip
16:55:09  <Clockworker_> !pw
16:55:09  <coopserver> Clockworker_: camera
16:55:12  <coopserver> *** Game still paused (connecting clients, number of players)
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16:55:56  <Clockworker_> wow what did you do to the server
16:55:58  <Clockworker_> you ruined everything
16:56:03  <Clockworker_> the game looks terrible
16:56:05  <hylje> it's ruined, forever
16:56:07  <Clockworker_> it's full of tracks
16:56:08  <Clockworker_> and trains
16:56:11  <Clockworker_> awful
17:11:00  <Jam35> !ding
17:11:01  <coopserver> Dong! reply took 0:00:00.032429
17:11:33  <Clockworker_> !ding
17:11:34  <coopserver> Dong! reply took 0:00:00.032713
17:12:05  <Arveen> did the ottd version got updated ?
17:12:18  <coopserver> <Clockworker> yea
17:12:25  <Arveen> ah ok
17:12:28  <Arveen> why ?
17:12:34  <absolutis> y tho
17:12:44  <coopserver> <Clockworker> the gods of OTTD are whimsical gods
17:12:59  <coopserver> <Clockworker> we're but playthings for them
17:13:55  <Arveen> !pw
17:13:55  <coopserver> Arveen: mixing
17:13:58  <coopserver> *** Game paused (connecting clients)
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17:14:30  <coopserver> <Clockworker> my 3rd lane is finding its way into MSH 04 now
17:14:35  <coopserver> <Clockworker> since no one else will take up on it
17:14:37  <coopserver> <Clockworker> ;_;
17:14:45  <Arveen> the joy of ML expansion
17:14:54  <coopserver> <Clockworker> yeah who was that guy
17:15:04  <coopserver> <Clockworker> who showed up in the game, expanded everything
17:15:06  <coopserver> <Clockworker> and left
17:15:10  <coopserver> <Clockworker> that was great
17:17:11  <absolutis> The Bearded
17:17:15  <absolutis> The Bearded Engineer
17:17:37  <coopserver> <Clockworker> you're a bearded engineer
17:18:46  <absolutis> The next project he saves might be your own
17:18:58  <coopserver> <Clockworker> here's hoping
17:19:10  <coopserver> <Clockworker> o ML expander
17:19:12  <coopserver> <Clockworker> I summon thee
17:19:25  <absolutis> This bearded engineer cannot help much for the next week though, i'm afraid
17:19:46  <absolutis> And well, mess things up might be a better choice of words
17:24:15  <Mark> hiho
17:26:27  <Clockworker_> hi mark
17:26:44  <Clockworker_> I'm building a 3rd and it's reaching into your MSH
17:27:01  <Clockworker_> you might want to take it up unless you want me to do a potentially worse job at it
17:28:00  <Mark> !dl win64
17:28:00  <coopserver> Mark: http://binaries.openttd.org/nightlies/trunk/r27534/openttd-trunk-r27534-windows-win64.zip
17:28:07  <Mark> knock yourself out
17:28:13  <Mark> im sure it will be fine
17:28:25  <coopserver> <Clockworker> still, take a gander at it if you'd like
17:28:42  <Mark> not today probably
17:28:50  <Clockworker_> RIP
17:29:09  <Mark> !pw
17:29:10  <coopserver> Mark: baudis
17:29:14  <coopserver> *** Game paused (connecting clients)
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17:29:31  <coopserver> *** Clockworker has left the game (general timeout)
17:29:53  <Clockworker_> thanks, obama
17:30:05  <Clockworker_> !pw
17:30:05  <coopserver> Clockworker_: baudis
17:30:08  <coopserver> *** Game paused (connecting clients)
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17:31:32  <coopserver> *** Mark has joined spectators
17:47:53  <coopserver> <Clockworker> eggsellend :DD
17:48:07  <coopserver> <Clockworker> 3rd segment between BBH02 an MSH04 is go
17:48:12  <coopserver> <Clockworker> one way at least
17:48:18  <Arveen> hooray
17:48:22  <coopserver> <Clockworker> it's looking much better already
18:03:44  <coopserver> *** Clockworker has left the game (Leaving)
18:03:45  <coopserver> *** Game paused (number of players)
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18:27:56  <BiG_MEECH> `slape
18:27:57  * BiG_FISHBOT slaps BiG_MEECH around a bit with a large fishbot
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18:37:10  <Clockworker_> `slap big_meech
18:37:10  * BiG_FISHBOT slaps big_meech around a bit with a large fishbot
18:37:31  <happpy> hi Clockworker_
18:37:34  <happpy> how things
18:37:35  <Clockworker_> hi
18:37:39  <Clockworker_> they're okay
19:04:11  <Maraxus> !pw
19:04:11  <coopserver> Maraxus: period
19:04:21  <coopserver> *** Game still paused (connecting clients, number of players)
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19:04:26  <Clockworker_> lewd
19:06:42  <coopserver> *** Maraxus has left the game (Leaving)
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