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00:35:00 *** Clockworker has joined #openttdcoop 00:40:59 *** Clockworker_ has quit IRC 00:45:05 *** tycoondemon has quit IRC 00:45:54 *** tycoondemon has joined #openttdcoop 05:00:38 *** liq3 has quit IRC 05:04:04 *** liq3 has joined #openttdcoop 05:21:38 *** Monkey_ has joined #openttdcoop 05:42:29 <Clockworker> hey big_meech 05:42:31 <Clockworker> you rang? 05:48:13 *** liq3 has quit IRC 05:51:21 *** liq3 has joined #openttdcoop 06:55:32 *** Arveen has joined #openttdcoop 06:57:17 *** Hiddenfunstuff has joined #openttdcoop 07:15:24 *** liq3 has quit IRC 08:59:14 *** happpy_ has joined #openttdcoop 09:00:03 <happpy_> !players 09:00:03 <coopserver> happpy_: There are currently 0 players and 1 spectators, making a total of 1 clients connected 09:01:17 *** happpymoblic has joined #openttdcoop 09:01:46 *** happpy has quit IRC 09:02:04 *** happpymoblic is now known as happpy 09:08:14 *** happpy_ has quit IRC 09:35:13 *** sabakus has joined #openttdcoop 09:36:37 <sabakus> hi everyone 09:37:11 <sabakus> @quickstart 09:37:12 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 09:37:28 <sabakus> !help 09:37:28 <coopserver> sabakus: http://wiki.openttdcoop.org/Soap 09:45:45 <sabakus> guys, i just wanna ask 09:46:20 <happpy> hi 09:46:40 <happpy> need help 09:47:27 <happpy> ar u trying to join the server dabakus 09:48:18 <sabakus> is there any running costs list for balancing income from different vechicle types? 09:48:40 <sabakus> like a settings for BaseCosts Mod or something 09:49:02 <happpy> its in the basecost 09:49:31 <sabakus> BUT! 09:49:37 <happpy> in that grf u can set the runing cost 09:49:50 <happpy> and bying cost 09:50:35 <sabakus> i need a list for variety of vechicle mods, like ukrs nars etc 09:51:09 <sabakus> to balance it between each oter 09:51:14 <sabakus> *other 09:51:18 <happpy> u can find them in your grf list in the game 09:52:26 <happpy> when u load the game clike on grf and in the u can download grf 09:53:24 <sabakus> no, wait 09:53:31 <happpy> if u join the openttdcoop 09:54:00 <happpy> servers u can aee the runing cost 09:54:34 <sabakus> ok, ill try 09:54:41 <sabakus> what version? 09:55:00 <sabakus> last nightly? 09:55:15 <happpy> ther openttdcoop public and welome server and pro server 09:55:21 <happpy> !dl 09:55:21 <coopserver> happpy: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 09:55:22 <coopserver> happpy: http://www.openttd.org/en/download-trunk/r27534 09:56:33 <happpy> that for the this server 09:58:04 <happpy> when u got that then u need the password to join 09:59:29 <sabakus> so, which server? 10:00:26 <happpy> the openttdcoop public server has a password on 10:00:35 <happpy> so u need to doo this 10:00:40 <happpy> !pw 10:00:40 <coopserver> happpy: hotkey 10:01:18 <happpy> but u have to be farst it change ver fsrst 10:04:01 <happpy> for the openttdcoop welome server u need openttd 1.60 10:04:15 <happpy> ther no pw to join 10:04:55 <happpy> if u can not find the server then doo this !ip 10:05:01 <happpy> !ip 10:05:01 <coopserver> happpy: ps.openttdcoop.org:3983 10:06:06 <sabakus> im searchin for DB set 0.82 10:06:33 <happpy> u mite need this 10:06:39 <happpy> !grf 10:06:39 <coopserver> happpy: http://wiki.openttdcoop.org/GRF 10:07:30 <happpy> just make a folder in openttd folder and name it newgrf 10:09:10 <sabakus> but which one? 10:10:49 <happpy> download the Windows 7 zip 10:11:05 <happpy> in this 10:11:09 <happpy> !grf 10:11:09 <coopserver> happpy: http://wiki.openttdcoop.org/GRF 10:12:39 <sabakus> ok, i found it 10:12:45 <sabakus> thank you 10:12:49 <happpy> np 10:12:53 <sabakus> and password is? 10:13:05 <happpy> !pw 10:13:05 <coopserver> happpy: wander 10:13:20 <happpy> to join the server 10:13:28 <coopserver> *** Game still paused (connecting clients, number of players) 10:13:32 <coopserver> *** Baka has joined 10:13:33 <coopserver> *** Game still paused (number of players) 10:13:40 <happpy> welome 10:13:59 <coopserver> <Baka> yep, i did it :D 10:14:06 <happpy> ther shord be a plan 10:14:45 <happpy> sing plan or sume thin 10:15:37 <happpy> to join the irc for the openttdcoop welome server u doo / join #openttdcoop.stable in the irc 10:20:40 <happpy> u can see how meney players ar on the server and to see the date u doo !players and !date in the irc 10:25:40 <coopserver> *** Baka has left the game (Leaving) 10:26:41 <sabakus> !pw 10:26:42 <coopserver> sabakus: silver 10:26:54 <coopserver> *** Game still paused (connecting clients, number of players) 10:26:58 <coopserver> *** Baka has joined 10:26:59 <coopserver> *** Game still paused (number of players) 10:27:13 <coopserver> *** Baka has left the game (Leaving) 10:45:08 *** happpy has quit IRC 11:24:55 *** sabakus has quit IRC 11:49:46 *** absolutis has joined #openttdcoop 12:17:29 *** Monkey_ has quit IRC 12:19:05 <Arveen> !pw 12:19:05 <coopserver> Arveen: cactus 12:19:12 <coopserver> *** Game still paused (connecting clients, number of players) 12:19:13 <coopserver> *** Arveen has joined 12:19:14 <coopserver> *** Game still paused (number of players) 12:21:05 <tyteen4a03> !pw 12:21:05 <coopserver> tyteen4a03: cactus 12:22:02 <tyteen4a03> !pw 12:22:02 <coopserver> tyteen4a03: cactus 12:22:07 <coopserver> *** Game still paused (connecting clients, number of players) 12:22:08 <coopserver> *** tyteen4a03 has joined 12:22:09 <coopserver> *** Game still paused (number of players) 12:22:10 <coopserver> *** Game unpaused (number of players) 12:22:41 <coopserver> <tyteen4a03> Arveen, I'm here now 12:22:56 <Arveen> hey hey 12:33:55 *** Clockworker_ has joined #openttdcoop 12:41:34 *** Clockworker has quit IRC 13:00:53 *** lol has joined #openttdcoop 13:01:04 <lol> !pw 13:01:04 <coopserver> lol: issues 13:01:16 <coopserver> *** Game paused (connecting clients) 13:01:26 <coopserver> *** lol has joined 13:01:27 <coopserver> *** Game unpaused (connecting clients) 13:02:26 <coopserver> <lol> hey 13:02:29 <coopserver> <lol> is there a plan? 13:03:53 <lol> @gap 4 13:03:53 <Webster> lol: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 13:03:59 <coopserver> *** lol has joined company #1 13:04:06 <tyteen4a03> lol: TL3 13:04:13 <tyteen4a03> lol: otherwise... expand everything? :D 13:04:16 <coopserver> <lol> i got that 13:04:19 <coopserver> <lol> k 13:04:28 <coopserver> <lol> almost working on it 13:04:32 <coopserver> <lol> cl2? 13:04:57 <coopserver> <tyteen4a03> major bottlenecks around Iliamna Woods (SLH03) and Factory drop/pickup 13:05:00 <coopserver> <tyteen4a03> but that's it 13:05:16 <coopserver> <lol> i found lsh 03 already 13:05:28 <coopserver> <lol> thinking of a way to fit 3rd in bbh 02 13:05:34 <coopserver> <lol> it is missing a split 13:05:47 <tyteen4a03> I forgot what CL is 13:06:06 <coopserver> <lol> looks like cl 2 13:06:19 <tyteen4a03> I mean what it stands for 13:06:23 <coopserver> <lol> trains slow down on that actually 13:06:29 <coopserver> <lol> how long we make a curve 13:06:33 <lol> @cl 13:06:34 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 13:06:36 <tyteen4a03> ah 13:06:45 <tyteen4a03> yes 2 13:06:59 <coopserver> <lol> but trains slow down on that 13:07:41 <tyteen4a03> ok now I don't actually remember 13:07:55 <coopserver> <lol> it is used a lot 13:23:46 <coopserver> *** tyteen4a03 has left the game (general timeout) 13:24:05 <tyteen4a03> !pw 13:24:05 <coopserver> tyteen4a03: esteve 13:24:15 <coopserver> *** Game paused (connecting clients) 13:24:21 <coopserver> *** tyteen4a03 has joined 13:24:22 <coopserver> *** Game unpaused (connecting clients) 13:24:40 <coopserver> <lol> got some more flow in slh 03 13:24:50 <coopserver> <lol> but it is still a bad one 13:28:11 <coopserver> <lol> bad trains 13:30:42 <coopserver> <lol> i think at the factory exit we should take a close look how many routes a train can take 13:31:01 <coopserver> <lol> because i got the idea that they got several ways to get to the msh 13:31:05 <coopserver> <lol> and a lot of merges 13:31:30 <coopserver> <tyteen4a03> it's my fault 13:33:27 <coopserver> <lol> see the oilstation 13:33:32 <coopserver> <lol> at slh 03 13:34:06 <coopserver> <tyteen4a03> cool 13:37:58 <coopserver> *** tyteen4a03 has left the game (general timeout) 13:38:56 <tyteen4a03> !pw 13:38:56 <coopserver> tyteen4a03: import 13:39:08 <coopserver> *** Game paused (connecting clients) 13:39:09 <coopserver> *** tyteen4a03 has joined 13:39:10 <coopserver> *** Game unpaused (connecting clients) 13:40:24 <coopserver> <lol> i changed a bit 13:40:37 <coopserver> <lol> only the middle line will split to the 2 others 13:43:34 <coopserver> <lol> i removed your temp choice t4 13:50:09 <coopserver> <lol> bad me again 13:50:21 <coopserver> <tyteen4a03> boom 13:50:30 <coopserver> <lol> second crash in this game 13:52:23 <coopserver> <lol> bad you 13:52:31 <coopserver> <tyteen4a03> ;) 13:52:37 <coopserver> <tyteen4a03> who doesn't love free money 13:54:28 <coopserver> <lol> almost got rid of queue at the factory too 13:55:36 <coopserver> <lol> and we got a lot of goodstrains waiting because they are faster back 13:57:21 <coopserver> <lol> see the sterling bay 13:57:38 <coopserver> <lol> ships don't load the oil 13:58:03 <coopserver> <tyteen4a03> I'm not sure if there's still oil 13:58:15 <coopserver> <lol> the rigs say they produce it 13:58:22 <coopserver> <lol> btw, your signal fix didn't work 13:58:44 <coopserver> <tyteen4a03> it was for something else 13:59:52 <coopserver> <lol> trucks still work 14:00:07 <coopserver> <tyteen4a03> hm 14:00:41 <coopserver> <tyteen4a03> what do you propose 14:00:52 <coopserver> <lol> just a harbour that covers them all? 14:01:00 <coopserver> <tyteen4a03> sterling woods? 14:01:06 <coopserver> <lol> or look what they do with fullload 14:01:29 <coopserver> <tyteen4a03> full load results in unbalanced traffic but this isn't as huge as the other one 14:01:45 <coopserver> <tyteen4a03> oh you mean the orders 14:01:46 <coopserver> <lol> full load seems to do nothing 14:02:17 <coopserver> <lol> easiest way to solve is spread out woods 14:02:34 <coopserver> <tyteen4a03> put a station next to the rigs? 14:02:40 <coopserver> <lol> yeah 14:02:50 <coopserver> <lol> or a station from which the ships will take 14:02:54 <coopserver> <tyteen4a03> alright 14:02:57 <coopserver> <lol> that looks less like cheating 14:03:37 <coopserver> <lol> that station is working 14:03:42 <coopserver> <tyteen4a03> cool 14:04:37 <coopserver> <lol> network doesn't have major jams any more 14:10:14 <coopserver> <lol> making more platforms? 14:10:24 <coopserver> <tyteen4a03> no just thinking about it 14:10:29 <coopserver> <lol> we can better try to get that second lane in 14:10:46 <coopserver> <lol> i put a sign at the one i mean 14:11:04 <coopserver> <tyteen4a03> yeah that could work 14:11:18 <coopserver> <tyteen4a03> it's not the entry, it's the exit 14:11:36 <coopserver> <tyteen4a03> I'm not sure how to connet it to the exit without ugly corners 14:11:42 <coopserver> <tyteen4a03> ah 14:12:11 <coopserver> <lol> just don't make the extra platforms 14:12:23 <coopserver> <lol> station got already enough i think 14:12:34 <coopserver> <tyteen4a03> yeah I was only fiddling 14:14:43 <coopserver> <lol> we only need to connect it to the overflow 14:19:36 <coopserver> <lol> trains can overflow 14:21:42 <coopserver> *** lol has left the game (Leaving) 14:21:58 *** lol has quit IRC 14:47:13 *** happpymoblic has joined #openttdcoop 14:47:52 <happpymoblic> !players 14:47:52 <coopserver> happpymoblic: There are currently 1 players and 2 spectators, making a total of 3 clients connected 14:48:01 <happpymoblic> hi all 14:48:11 *** Maraxus has joined #openttdcoop 14:48:11 *** ChanServ sets mode: +o Maraxus 14:49:57 <Maraxus> !pw 14:49:57 <coopserver> Maraxus: faster 14:50:06 <coopserver> *** Game paused (connecting clients) 14:50:08 <coopserver> *** Maraxus has joined 14:50:09 <coopserver> *** Game unpaused (connecting clients) 14:52:20 *** happpy has joined #openttdcoop 14:56:34 <coopserver> *** Mark has joined company #1 14:56:37 <coopserver> <Mark> hello 14:56:41 <coopserver> <Maraxus> hi 14:56:52 <happpy> hi 14:56:57 <happpy> how things 14:57:12 <coopserver> <Mark> good :) 15:40:25 <BiG_MEECH> yomf 15:49:58 <Clockworker_> m a s s e y 15:49:58 <Clockworker_> a 15:49:58 <Clockworker_> s 15:49:59 <Clockworker_> s 15:50:00 <Clockworker_> e 15:50:02 <Clockworker_> y 15:53:07 <BiG_MEECH> lol 15:53:10 <BiG_MEECH> clockie MF 15:53:15 <BiG_MEECH> !players 15:53:15 <coopserver> BiG_MEECH: There are currently 2 players and 2 spectators, making a total of 4 clients connected 15:56:23 *** Clockworker_ is now known as BiG_Clockie_MF 16:44:21 *** StarLite has joined #openttdcoop 16:44:21 *** ChanServ sets mode: +o StarLite 17:03:52 *** dr_gonzo has joined #openttdcoop 17:04:23 *** dr_gonzo is now known as Guest10641 17:13:13 *** Guest10641 has quit IRC 17:21:39 *** dr_gonzo_ has joined #openttdcoop 17:26:18 <coopserver> *** Mark has joined spectators 17:30:14 *** dr_gonzo_ has quit IRC 17:46:18 *** Progman has joined #openttdcoop 17:46:57 <coopserver> *** Mark has joined company #1 17:48:18 <coopserver> *** Mark has joined spectators 17:59:01 *** MonkeyDrone has quit IRC 18:05:03 *** MonkeyDrone has joined #openttdcoop 18:08:22 *** absolutis has quit IRC 18:16:50 *** Progman_ has joined #openttdcoop 18:20:24 *** Progman has quit IRC 18:20:36 *** Progman_ is now known as Progman 18:59:59 *** liq3 has joined #openttdcoop 19:13:58 <coopserver> *** tyteen4a03 has left the game (general timeout) 19:13:59 <coopserver> *** Game paused (number of players) 19:16:07 <tyteen4a03> !p 19:16:09 <tyteen4a03> !pw 19:16:09 <coopserver> tyteen4a03: prints 19:16:14 <coopserver> *** Game still paused (connecting clients, number of players) 19:16:15 <coopserver> *** tyteen4a03 has joined 19:16:16 <coopserver> *** Game still paused (number of players) 19:16:17 <coopserver> *** Game unpaused (number of players) 19:43:55 *** Ben__ has joined #openttdcoop 19:44:15 <BiG_MEECH> yoy 19:45:34 <coopserver> <tyteen4a03> hmm? 19:47:02 <BiG_MEECH> BiG_TY 19:47:12 <coopserver> <tyteen4a03> :P 19:48:20 <happpy> hi tyteen4a03 19:48:27 <happpy> yo BiG_MEECH 19:51:05 <Ben__> !password 19:51:06 <coopserver> Ben__: unread 19:51:17 <coopserver> *** Game paused (connecting clients) 19:51:21 <coopserver> *** Player has joined 19:51:22 <coopserver> *** Game unpaused (connecting clients) 20:00:19 <coopserver> *** Player has joined company #1 20:00:32 <coopserver> *** Player has left the game (Leaving) 20:01:01 <Ben__> !password 20:01:01 <coopserver> Ben__: follow 20:01:06 <coopserver> *** Game paused (connecting clients) 20:01:10 <coopserver> *** Ben_ has joined 20:01:11 <coopserver> *** Game unpaused (connecting clients) 20:01:26 <coopserver> *** Ben_ has joined company #1 20:01:31 <tyteen4a03> (next time, you can use "name <yourname>" in console) 20:01:51 <Ben__> I was hoping there would be something like that 20:02:04 <happpy> hi Ben__ 20:02:09 <Ben__> Hi 20:02:10 <happpy> and welome 20:04:37 *** dr_gonzo has joined #openttdcoop 20:05:13 *** dr_gonzo is now known as Guest10654 20:08:08 *** StarLite has quit IRC 20:19:30 *** happpy has left #openttdcoop 20:26:24 <BiG_MEECH> !players 20:26:24 <coopserver> BiG_MEECH: There are currently 2 players and 3 spectators, making a total of 5 clients connected 20:28:22 <coopserver> *** Maraxus has left the game (Leaving) 20:28:29 *** Maraxus has quit IRC 20:29:05 *** Arveen has quit IRC 20:29:05 <coopserver> *** Arveen has left the game (connection lost) 20:35:46 *** happpymoblic is now known as happpy 20:39:08 <BiG_MEECH> lol @ clockie 20:40:45 <BiG_MEECH> !dl lin64 20:40:45 <coopserver> BiG_MEECH: http://binaries.openttd.org/nightlies/trunk/r27534/openttd-trunk-r27534-linux-generic-amd64.tar.xz 20:49:54 <BiG_Clockie_MF> BiG_PENOR 20:51:24 <BiG_MEECH> yo 20:51:38 <BiG_MEECH> !ps 20:51:40 <BiG_MEECH> !pw 20:51:41 <coopserver> BiG_MEECH: resign 20:51:47 <coopserver> *** Game paused (connecting clients) 20:51:52 <coopserver> *** BiG_MEECH has joined 20:51:53 <coopserver> *** Game unpaused (connecting clients) 20:51:56 <coopserver> <BiG_MEECH> YOMF 20:52:53 <coopserver> *** BiG_MEECH has joined company #1 20:53:08 <coopserver> <BiG_MEECH> lane needed at slh 01 20:56:28 <coopserver> <BiG_MEECH> who's helping out? 20:56:29 <coopserver> <BiG_MEECH> ty? 20:56:35 <coopserver> <Ben_> Me 20:56:37 <coopserver> <BiG_MEECH> k 21:01:17 <coopserver> <BiG_MEECH> gah 21:01:20 *** Guest10654 has quit IRC 21:01:21 <coopserver> *** BiG_MEECH has joined spectators 21:01:25 <coopserver> <BiG_MEECH> brainmelt :D 21:01:37 <coopserver> <BiG_MEECH> brb 21:03:04 <coopserver> <BiG_MEECH> holy fuq 21:03:09 <coopserver> <BiG_MEECH> check exit for msh05 21:03:18 <coopserver> <BiG_MEECH> lol 21:03:22 <coopserver> <BiG_MEECH> #balme meech 21:03:29 <coopserver> <BiG_MEECH> someone has to fonish slh01 shit 21:03:35 <coopserver> <BiG_MEECH> bbiab 21:08:45 *** Progman has quit IRC 21:14:53 <BiG_Clockie_MF> gonna log and see 21:15:13 <BiG_Clockie_MF> !pw 21:15:13 <coopserver> BiG_Clockie_MF: oldval 21:15:16 <coopserver> *** Game paused (connecting clients) 21:15:20 <coopserver> *** Clockworker has joined 21:15:21 <coopserver> *** Game unpaused (connecting clients) 21:16:53 <Ben__> What's your policy on path signals? 21:16:53 <coopserver> <BiG_MEECH> yo CWMFBICH 21:17:07 <BiG_Clockie_MF> deport them to mexico 21:17:07 <coopserver> <BiG_MEECH> like where? 21:17:15 <coopserver> <BiG_MEECH> lol build a wall 21:17:24 <BiG_Clockie_MF> PBS is fine some times 21:17:32 <BiG_Clockie_MF> with a lot of moderation 21:20:22 <coopserver> <Clockworker> MSH05 exit looks like a mess 21:20:49 <coopserver> <BiG_MEECH> lol 21:20:54 <coopserver> <BiG_MEECH> probably needs another lane 21:21:03 <coopserver> <Clockworker> you need a 3rd out there 21:21:05 <coopserver> <Clockworker> yup 21:21:07 <coopserver> <BiG_MEECH> yeah 21:21:10 <coopserver> <BiG_MEECH> wanna go for it? 21:21:21 <coopserver> <Clockworker> god 21:21:27 <coopserver> <Ben_> I actually fixed a merge by making a shortcut for the majority of the trains on that line 21:23:40 <coopserver> *** BiG_MEECH has joined company #1 21:24:42 <coopserver> <Clockworker> go for it meech 21:24:50 <coopserver> <Clockworker> show us your A game 21:25:11 <coopserver> <BiG_MEECH> lol 21:25:13 <coopserver> <BiG_MEECH> lame game 21:25:18 <coopserver> <Clockworker> lol 21:25:33 <coopserver> <BiG_MEECH> I can help 21:25:44 <coopserver> <BiG_MEECH> probably build the straight parts good adn everything else = bad 21:26:11 <coopserver> <Ben_> Maybe we shouldn't make it *that* wide 21:26:50 <coopserver> <Clockworker> it begins 21:27:47 <coopserver> <Ben_> Can I try BHBH01? 21:27:53 <coopserver> <Ben_> BBH* 21:28:45 <coopserver> <Clockworker> you can try but expanding a BBH is a bit more painful than making one from scratch 21:29:20 <coopserver> <Ben_> Yes, but I can at least try 21:29:37 <coopserver> <Ben_> We don't have to expand all of it 21:29:42 <coopserver> <Clockworker> go for it 21:29:43 <coopserver> <Clockworker> yeah 21:29:51 <coopserver> <Clockworker> I didn't expand all of my BBH either 21:30:01 <coopserver> <Clockworker> one of the sides is fine 21:30:14 <coopserver> <Ben_> Only the part which connects to the part that needs expanding 21:36:11 <coopserver> <Clockworker> hahahahaha 21:36:16 <coopserver> <BiG_MEECH> :D 21:36:17 <coopserver> <Ben_> I'll fix it 21:36:25 <coopserver> <Clockworker> just replace the trains quick 21:36:33 <coopserver> <Clockworker> so they don't disappear 21:36:55 <coopserver> <BiG_MEECH> dune 21:37:01 <coopserver> <Clockworker> gud man 21:37:12 <coopserver> <BiG_MEECH> does that help or no ? 21:37:16 <coopserver> <BiG_MEECH> with the bridges? 21:37:29 <coopserver> *** Clockworker has left the game (Leaving) 21:37:35 <coopserver> <BiG_MEECH> LMAO 21:37:38 <coopserver> <BiG_MEECH> fuckr 21:37:44 <BiG_Clockie_MF> :^) 21:37:47 <coopserver> <BiG_MEECH> :D 21:37:54 <coopserver> <BiG_MEECH> I see, crash shit, leave 21:38:02 <BiG_Clockie_MF> it wasn't me, it was ben 21:38:03 <BiG_Clockie_MF> haha 21:38:09 <BiG_Clockie_MF> uncle ben's 21:38:09 <coopserver> <BiG_MEECH> lmao 21:38:16 <coopserver> <Ben_> Sorry 21:38:28 *** Hiddenfunstuff has quit IRC 21:38:30 <coopserver> <Ben_> They disappeared 21:38:37 <coopserver> <BiG_MEECH> nah, i got it 21:38:41 <BiG_Clockie_MF> meech replaced them 21:38:41 <coopserver> <Ben_> Okay, thanks 21:39:42 <BiG_Clockie_MF> it's okay 21:39:46 <BiG_Clockie_MF> I crashed two as well 21:39:46 <coopserver> <Ben_> That's not where that line goes 21:39:53 <BiG_Clockie_MF> expanding my ml 21:40:14 <coopserver> <BiG_MEECH> you cant bridge over that shit there 21:40:23 <coopserver> <BiG_MEECH> im gonna tunnel it 21:40:31 <BiG_Clockie_MF> oh jesus 21:40:38 <coopserver> <Ben_> Okay, I will let you do that 21:40:39 <coopserver> <BiG_MEECH> :D 21:40:39 <BiG_Clockie_MF> two guys building the same thing at the same time 21:40:42 <BiG_Clockie_MF> fun times abound :D 21:40:44 <coopserver> <BiG_MEECH> nah 21:40:49 <coopserver> <BiG_MEECH> have fun ben 21:41:13 <coopserver> <BiG_MEECH> :D 21:41:24 <coopserver> <BiG_MEECH> don't forget the hash tag 21:41:28 <coopserver> <BiG_MEECH> #blameMEECH 21:41:58 <coopserver> <BiG_MEECH> @gap 16 21:42:23 <coopserver> <BiG_MEECH> @@gap 16 21:42:24 <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 21:42:34 <coopserver> <BiG_MEECH> @gap 21:42:56 <BiG_MEECH> @gap 21:42:56 <Webster> BiG_MEECH: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 21:42:59 <BiG_MEECH> @gap 16 21:42:59 <Webster> BiG_MEECH: For Trainlength of 16: <= 22 needs 2, 23 - 40 needs 3, 41 - 58 needs 4. 21:43:09 <BiG_MEECH> @gap 3 21:43:09 <Webster> BiG_MEECH: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 21:49:12 <coopserver> *** tyteen4a03 has left the game (Leaving) 21:50:09 <coopserver> *** BiG_MEECH has joined spectators 22:01:01 <coopserver> *** Ben_ has left the game (Leaving) 22:01:02 <coopserver> *** Game paused (number of players) 22:01:17 *** Ben__ has quit IRC 22:03:04 *** Ben__ has joined #openttdcoop 22:03:08 <Ben__> !password 22:03:08 <coopserver> Ben__: length 22:03:12 <coopserver> *** Game still paused (connecting clients, number of players) 22:03:16 <coopserver> *** Ben_ has joined 22:03:17 <coopserver> *** Game still paused (number of players) 22:03:18 <coopserver> *** Game unpaused (number of players) 22:31:51 <coopserver> *** BiG_MEECH has left the game (general timeout) 23:29:09 <coopserver> *** Ben_ has left the game (Leaving) 23:29:10 <coopserver> *** Game paused (number of players) 23:33:26 <Ben__> !password 23:33:26 <coopserver> Ben__: deltay 23:34:22 *** Ben__ has quit IRC