Config
Log for #openttdcoop on 20th April 2016:
Times are UTC Toggle Colours
00:04:16  *** tycoondemon has joined #openttdcoop
00:08:55  *** tycoondemon2 has quit IRC
00:09:55  *** happpy has left #openttdcoop
01:01:14  *** BiG_MEECH has quit IRC
01:17:15  *** BiG_MEECH has joined #openttdcoop
02:06:59  *** Clockworker_ has joined #openttdcoop
02:13:19  *** Clockworker has quit IRC
03:17:25  <Ethereal_Whisper> http://i.imgur.com/RrdVMpa.png why the actual fuck is my train doing this?
03:17:32  <Ethereal_Whisper> I can't figure it out at all
03:18:26  <BiG_MEECH>  looking now :)
03:18:42  <Ethereal_Whisper> Ahhhh I just solved it with one-way signals
03:19:05  <Ethereal_Whisper> ... and it just returned to the pickup station
03:19:07  <Ethereal_Whisper> ...
03:19:09  <BiG_MEECH> turn off 90 degree turns
03:20:38  <Ethereal_Whisper> LOL
03:20:43  <Ethereal_Whisper> I never connected their exit line to the trunk
03:20:46  <Ethereal_Whisper> Hahahaha fail
03:20:56  <BiG_MEECH> that too :D
03:21:06  <Clockworker_> like I said before and now meech said it as well
03:21:09  <Clockworker_> turn off 90 degree turns
03:21:21  <Clockworker_> they shouldn't be a thing
03:21:29  <Ethereal_Whisper> Ok
03:21:32  <BiG_MEECH> :D
03:21:38  <BiG_MEECH> CW making a fuss
03:21:51  <Clockworker_> you're a fuss
03:22:43  <BiG_MEECH> Yeah, so? :)
03:22:47  <BiG_MEECH> hiya cutie
03:24:38  * BiG_MEECH slaps Clockworker_ around a bit with a large fishbot
03:24:40  <BiG_MEECH> <3
03:25:04  <Clockworker_> hi bby
03:25:20  <BiG_MEECH> xoxo
03:25:42  <BiG_MEECH> you doing world of Tanks?
03:27:34  <BiG_MEECH> clockworker_
03:29:55  <Clockworker_> I was
03:30:00  <Clockworker_> back to FF9 now
03:30:12  <BiG_MEECH> how far are you in game?
03:30:18  <Clockworker_> game is taking long to give out the reward for last week
03:30:26  <Clockworker_> I'm in disc 3
03:30:37  <Clockworker_> about to enter mount gulug
03:31:14  <BiG_MEECH> it's a 4 disc game, right?
03:31:25  <Clockworker_> yeah
03:31:40  <Clockworker_> disc one is kind of short
03:31:54  <Clockworker_> two is more or less, three feels longer so far
03:31:59  <BiG_MEECH> sure
03:32:04  <BiG_MEECH> I could never get into that shit
03:32:15  <Clockworker_> I like most FFs
03:32:17  <BiG_MEECH> Even diablo I might have a hard time getting into again
03:32:28  <Clockworker_> except 13, fuck 13
03:32:32  <BiG_MEECH> lol yes
03:32:53  <BiG_MEECH> plenty of people even hate 12/11
03:33:24  <Clockworker_> I liked 12
03:33:31  <Clockworker_> it was a lot different, but in a good way
03:33:45  <BiG_MEECH> let me show you what i got today
03:33:52  <Clockworker_> a dragon dildo?
03:34:43  <BiG_MEECH> yes, a used one
03:34:44  <BiG_MEECH> and this
03:34:46  <BiG_MEECH> https://en.wikipedia.org/wiki/Puzzle_Kingdoms
03:34:47  <Webster> Title: Puzzle Kingdoms - Wikipedia, the free encyclopedia (at en.wikipedia.org)
03:34:51  <BiG_MEECH> its a puzzle RPG
03:35:08  <BiG_MEECH> I only collect used dildos
03:36:10  <Clockworker_> never heard of it
03:36:14  <Clockworker_> but if you like puzzle games
03:36:17  <Clockworker_> get huh
03:36:20  <Clockworker_> the witness
03:37:12  <BiG_MEECH> visuals look nice
03:38:23  <BiG_MEECH> oldie but a goodie
03:38:24  <BiG_MEECH> https://www.google.com/search?biw=1356&bih=1094&tbm=isch&sa=1&btnG=Search&q=fire+and+ice+nes
03:38:25  <Webster> Title: fire and ice nes - Google-Suche (at www.google.com)
03:40:48  <BiG_MEECH> I think Catherine was a good puzzler too
03:47:35  <Clockworker_> oldschool
03:52:06  <BiG_MEECH> yessir
03:52:13  <BiG_MEECH> You ever play Catherine?
03:55:49  <Clockworker_> no but I've heard of it
03:56:57  <Clockworker_> https://www.google.com.br/search?q=catherine&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiF_7yJqZzMAhWCbR4KHXEFAY4Q_AUIBygB&biw=1600&bih=796&dpr=1.2#tbm=isch&q=catherine+cosplay
03:56:58  <Webster> Title: catherine - Pesquisa Google (at www.google.com.br)
03:56:59  <Clockworker_> this is nice
03:59:33  <BiG_MEECH> funny how I google anime puzzle game and get something called splatter school
03:59:54  <BiG_MEECH> oh yes :D
04:00:35  <BiG_MEECH> must not fap xD
04:01:22  <BiG_MEECH> lol new game - fappy bird
04:04:18  <BiG_MEECH> LOL
04:05:35  <BiG_MEECH> https://twitter.com/fappybirdgame
04:05:38  <BiG_MEECH> already made
04:06:26  <Clockworker_> lol
04:06:47  <BiG_MEECH> :D
04:06:49  <Clockworker_> there was a joke website mocking twitter too
04:06:50  <Clockworker_> twatter
04:07:00  <BiG_MEECH> hah
04:07:05  <BiG_MEECH> figures
04:09:50  <BiG_MEECH> giyf
04:09:54  <BiG_MEECH> I just found assbook
04:11:12  <Clockworker_> oh shit
04:11:14  <Clockworker_> play huh
04:11:25  <Clockworker_> huh
04:11:31  <Clockworker_> huniepop
04:11:39  <Clockworker_> it's hilarious and it has fun puzzles
04:12:04  <Clockworker_> you'll never be so eager to complete bejeweled-style puzzles
04:12:46  <BiG_MEECH> theres a lotta oddball shit on steam
04:13:44  <BiG_MEECH> steam is like the wild west for video gaming
04:14:00  <Clockworker_> well like a wise man once said
04:14:06  <Clockworker_> they don't think it be like it is, but it do
04:14:45  <BiG_MEECH> I wanted to play that prison warden game
04:14:56  <BiG_MEECH> it was one of the higher rated games
04:15:38  <Clockworker_> prison architect or something?
04:17:24  <Clockworker_> oh one great, great game that could fit as puzzle
04:17:28  <Clockworker_> papers, please
04:17:32  <Clockworker_> that's a genuinely good game
04:18:28  <BiG_MEECH> papers please is a real game?
04:18:34  <BiG_MEECH> yeah, prison architect
04:18:46  <BiG_MEECH> or something, not sure of the name but you could build it, then they come and you gotta control them :D
04:19:55  <BiG_MEECH> yeah looking now @ papers please
04:26:13  <Clockworker_> yes it is
04:26:19  <Clockworker_> it's bretty gud
04:26:47  <BiG_MEECH> looks interesting
04:26:53  <BiG_MEECH> I like games with multi endings
04:26:57  <BiG_MEECH> keeps it interesting
05:21:52  *** liq3 has joined #openttdcoop
05:25:15  *** liq3 has quit IRC
05:28:45  *** ODM has joined #openttdcoop
05:36:16  *** orudge has quit IRC
05:42:15  *** glubothemad has joined #openttdcoop
06:33:14  *** zwamkat has quit IRC
06:37:02  *** zwamkat has joined #openttdcoop
06:45:08  *** zwamkat has quit IRC
06:46:15  *** zwamkat has joined #openttdcoop
07:09:35  *** efess has quit IRC
07:15:59  <Mark> hiya
07:16:05  <Mark> suggestions/ideas for new game?
07:59:58  <Ethereal_Whisper> Depends
08:00:02  <Ethereal_Whisper> How challenging do you want it to be?
08:00:35  <Ethereal_Whisper> I think I've just "completed" this 256x256 game
08:00:45  <Ethereal_Whisper> Time to tackle a 512x512 map with lower densities?
08:01:30  <Mark> ive got a new map
08:01:36  <Mark> people are going to hate it
08:01:46  <Ethereal_Whisper> http://i.imgur.com/a4tsFnk.png I'm quite proud of this little exchange here
08:01:59  <Ethereal_Whisper> I'm thinking a lower density map myself because I'm frustrated with running out of room to build stations
08:02:02  <Mark> hehe
08:02:07  <Mark> spaghetti junctions
08:02:22  <Mark> you should really play multiplayer
08:02:29  <Mark> just join #openttdcoop.stable and get involved
08:02:32  <Ethereal_Whisper> I mean, train-wise, all that's left for me to do is to debut a goods service
08:05:48  <Mark> !save
08:05:49  <coopserver> Saving map...
08:05:50  <coopserver> Map successfully saved to game.sav
08:05:54  <Mark> !transfer
08:05:54  <coopserver> Mark: (transfer <Game Number> <savegame> [Server ID or channel]) -- Transfers 'savegame'. Destination directory and name are configured in ofs-transfersave.py. Game number is used to uniquely name the destination file. Warning: this is the only command where the optional Server ID is the last argument
08:06:13  <Mark> !transfer 312 game.sav
08:06:13  <coopserver> Mark: Attempting to transfer game.sav
08:06:18  <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_312_Final.sav
08:08:00  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/psg313start.sav
08:08:00  <coopserver> Starting download...
08:08:03  <coopserver> Savegame successfully downloaded
08:08:58  <Clockworker_> dammit
08:09:02  <Clockworker_> I need to shower and sleep
08:09:08  <Clockworker_> I'll JUST take a peek at the new map
08:09:12  <Mark> hehe
08:09:13  <Mark> !rcon ls
08:09:15  <coopserver> 0) .. (Parent directory)
08:09:16  <coopserver> 1) autosave/ (Directory)
08:09:16  <hylje> JUST
08:09:17  <coopserver> 2) uploads/ (Directory)
08:09:18  <coopserver> 3) game.sav
08:09:19  <coopserver> 4) 20160226_pre_reboot.sav
08:09:20  <coopserver> Mark: You have 10 more messages. Type !less to view them
08:09:21  <Mark> you'll probably hate it
08:09:24  <Clockworker_> !pw
08:09:24  <coopserver> Clockworker_: caches
08:09:27  <coopserver> *** Game still paused (connecting clients, number of players)
08:09:30  <Mark> !rcon cd2
08:09:31  <coopserver> ERROR: command not found
08:09:32  <coopserver> *** Clockworker has joined
08:09:33  <coopserver> *** Game still paused (number of players)
08:09:34  <coopserver> *** Game unpaused (number of players)
08:09:35  <Clockworker_> but it's the same
08:09:37  <Mark> !rcon cd 2
08:09:43  <Mark> yeah i havent loaded it yet
08:09:43  <Clockworker_> did I get rused
08:09:46  <Mark> you idiot :P
08:09:50  <Mark> !rcon load 1
08:09:51  <coopserver> Starting new game
08:09:56  <coopserver> *** Clockworker has left the game (connection lost)
08:09:57  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
08:09:57  <Mark> here you go
08:09:58  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
08:09:59  <coopserver> *** Game paused (number of players)
08:10:00  <hylje> mark, the master ruseman
08:10:01  <Clockworker_> you're an idiot
08:10:02  <Mark> fuck
08:10:05  <coopserver> *** Clockworker has left the game (connection lost)
08:10:14  <Clockworker_> !pw
08:10:14  <coopserver> Clockworker_: bitnum
08:10:17  <coopserver> *** Game still paused (connecting clients, number of players)
08:10:17  <Mark> !content_update
08:10:18  <coopserver> Mark: Performing content update
08:10:19  <coopserver> Content server connection established
08:10:29  <coopserver> *** Game still paused (number of players)
08:10:38  <coopserver> *** Game still paused (connecting clients, number of players)
08:10:41  <coopserver> *** Clockworker has joined
08:10:42  <coopserver> *** Game still paused (number of players)
08:10:47  <coopserver> <Clockworker> >rivers
08:11:06  <coopserver> <Clockworker> what's with the weird shoreline
08:11:36  <coopserver> Content server connection closed
08:11:43  <coopserver> <Clockworker> oh god
08:11:50  <coopserver> <Clockworker> those fucking antennae
08:11:54  <Mark> this is not my map Clockworker_
08:12:03  <Mark> this is the default map you get when you got newgrf issues..
08:12:10  <coopserver> <Clockworker> eh?
08:12:14  <coopserver> <Clockworker> never seen that before
08:12:27  <coopserver> *** Clockworker has left the game (Leaving)
08:12:28  <Mark> !reload
08:12:28  <coopserver> Mark: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
08:12:33  <Mark> !rcon load 1
08:12:34  <coopserver> Starting new game
08:12:36  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
08:12:37  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
08:12:38  <coopserver> *** Game paused (number of players)
08:12:44  <Mark> i have no idea what im doing tbh
08:12:49  <Clockworker_> RIP
08:12:54  <Mark> V453000
08:12:57  <Mark> help me :D
08:14:47  <Mark> Sylf, Jam35, anyone here?
08:27:55  <Ethereal_Whisper> Mark: if you started a new game, may I join?
08:29:46  <Mark> yes sure
08:29:51  <Mark> just trying to get my map to run...
08:30:00  <Mark> need help from someone who knows what theyre doing
08:33:14  <Mark> !restart
08:33:15  <coopserver> Game saved. Restarting server...
08:33:16  <coopserver> Server Shutting down
08:33:17  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
08:33:43  <coopserver> Server is starting
08:36:49  <Mark> !info
08:36:49  <coopserver> Not connected!!
08:40:30  <Mark> !info
08:40:30  <coopserver> Not connected!!
08:40:34  <Mark> hmm
08:40:41  <Mark> is this supposed to take so long/?
08:55:27  <Mark> !rcon load 1
08:55:28  <coopserver> Not connected!!
09:02:18  <Mark> someone help me please?
09:03:04  <Ethereal_Whisper> I would but I don't know about maps :(
09:03:44  <Ethereal_Whisper> I wouldn't mind starting in 1950 since I'm so new to multiplayer
09:05:16  *** efess has joined #openttdcoop
09:09:31  *** happpymoblic has quit IRC
09:15:39  *** solitaire has joined #openttdcoop
09:55:08  <V453000> !rcon fix
09:55:09  <coopserver> Not connected!!
09:55:14  <V453000> Mark: :(
09:55:28  <V453000> !apconnect
09:55:28  <coopserver> Connecting...
09:55:37  <V453000> !rcon ls
09:55:37  <coopserver> Not connected!!
09:55:41  <V453000> I see your problem
09:55:43  <V453000> :D
09:55:52  <V453000> ^Spike^: Mark fucked it up
09:58:25  <Mark> oh noes
10:00:04  <V453000> !apdisconnect
10:00:04  <coopserver> Not connected!!
10:00:06  <V453000> right
10:00:08  <V453000> !apconnect
10:00:08  <coopserver> Connecting...
10:00:10  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
10:00:20  <V453000> well
10:00:23  <V453000> there you go
10:00:26  <V453000> !rcon ls
10:00:27  <coopserver> 0) .. (Parent directory)
10:00:28  <coopserver> 1) autosave/ (Directory)
10:00:29  <coopserver> 2) uploads/ (Directory)
10:00:30  <V453000> fixd
10:00:31  <coopserver> 3) game.sav
10:00:31  <V453000> EZ
10:00:33  <coopserver> 4) 20160226_pre_reboot.sav
10:00:34  <coopserver> V453000: You have 10 more messages. Type !less to view them
10:00:36  <V453000> <- master haxor
10:00:42  <V453000> fucking up WS in the process XD
10:00:42  <Mark> !pw
10:00:42  <coopserver> Mark: panels
10:00:45  <Mark> :D
10:00:56  <coopserver> *** Game still paused (connecting clients, number of players)
10:00:57  <coopserver> *** Mark has joined
10:00:58  <coopserver> *** Game still paused (number of players)
10:01:05  <Mark> still the wrong fucking map
10:01:09  <Mark> !rcon cd 2
10:01:18  <Mark> !rcon ls
10:01:20  <coopserver> 0) .. (Parent directory)
10:01:21  <coopserver> 1) psg313start.sav
10:01:22  <coopserver> 2) psg270316_3.sav
10:01:23  <coopserver> 3) psg270316_2.sav
10:01:24  <Mark> !rcon load 1
10:01:25  <coopserver> 4) psg270316_1.sav
10:01:26  <coopserver> Mark: You have 132 more messages. Type !less to view them
10:01:27  <coopserver> Starting new game
10:01:28  <coopserver> *** Mark has left the game (connection lost)
10:01:29  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
10:01:30  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
10:01:31  <coopserver> *** Game paused (number of players)
10:01:34  <Mark> still fucked
10:01:34  <V453000> XD
10:01:38  <V453000> noogrf
10:01:40  <V453000> !content
10:01:42  <coopserver> Downloading 0 file(s) (0 bytes)
10:01:50  <V453000> !contentupdate
10:01:50  <coopserver> V453000: Performing content update
10:01:51  <coopserver> Content server connection established
10:01:55  <V453000> !content
10:02:00  <coopserver> Downloading 5 file(s) (906352 bytes)
10:02:08  <V453000> sometimes you need to download multiple times
10:02:14  <V453000> new versions or idk what fuck
10:03:06  <coopserver> Content server connection closed
10:03:14  <V453000> yeah and wait for this ^
10:03:17  <V453000> !rescan
10:03:17  <coopserver> V453000: Scanning content directories
10:03:31  <V453000> ^ this shit takes a while since we have many newgrfs already
10:03:50  <coopserver> V453000: Rescan completed
10:04:05  <V453000> !contentupdate
10:04:05  <coopserver> V453000: Performing content update
10:04:06  <coopserver> Content server connection established
10:04:08  <V453000> !content
10:04:09  <coopserver> Downloading 18 file(s) (4933583 bytes)
10:04:11  <V453000> see
10:04:22  <V453000> :D
10:05:09  <coopserver> Content server connection closed
10:05:42  <V453000> !rescan
10:05:42  <coopserver> V453000: Scanning content directories
10:05:45  <coopserver> V453000: Rescan completed
10:06:12  <V453000> !contentupdate
10:06:12  <coopserver> V453000: Performing content update
10:06:13  <coopserver> Content server connection established
10:06:15  <V453000> !content
10:06:16  <coopserver> Downloading 0 file(s) (0 bytes)
10:06:18  <V453000> ok
10:06:25  <V453000> should be all of it
10:06:36  <V453000> let's just wait for it to close connection, and load shit again
10:07:14  <Mark> i still dont have a clue what i did wrong
10:07:16  <coopserver> Content server connection closed
10:07:20  <Mark> or what im supposed to do to make it work
10:07:26  <Mark> somehow it always fucks up
10:07:42  <V453000> [11:54] <@coopserver> [08:33:43] Server is starting [11:54] <@Mark> [08:36:49] !info
10:07:46  <V453000> !info too early
10:07:54  <V453000> you need to wait for "playing at openttdcoop"
10:08:07  <V453000> [12:00] <@V453000> !apconnect [12:00] <@coopserver> Connecting... [12:00] <@coopserver> Now playing on #openttdcoop - Public Server
10:08:09  <V453000> this shet
10:08:39  <V453000> if it says not connected then you need to try to connect it ... by !apconnect and eventually try !apdisconnect to see if it isn't somehow stuck
10:08:46  <V453000> if that doesn't work, you can't do fuck from IRC
10:09:52  <Mark> right
10:10:03  <Mark> or i guess i shouldnt use funky newgrfs
10:10:48  <V453000> !rcon ls
10:10:48  <V453000> which one
10:10:49  <V453000> ?
10:10:50  <coopserver> 0) .. (Parent directory)
10:10:51  <coopserver> 1) psg313start.sav
10:10:52  <coopserver> 2) psg270316_3.sav
10:10:53  <coopserver> 3) psg270316_2.sav
10:10:53  <V453000> !rcon load 1
10:10:54  <coopserver> 4) psg270316_1.sav
10:10:55  <coopserver> V453000: You have 132 more messages. Type !less to view them
10:10:56  <coopserver> Starting new game
10:10:57  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27534)
10:10:58  <coopserver> *** Game paused (number of players)
10:11:03  <V453000> looks like it worked
10:11:24  <V453000> funky newgrfs are fine but you would have to update daily to prevent any issues I bet
10:11:41  <V453000> so you just often need to rescan content, and try again
10:11:50  <V453000> 2 or 3 times usually works
10:11:58  <V453000> it is some bananas "feature"
10:13:33  <V453000> btw if you want a hint for sick ass music, https://www.youtube.com/watch?v=wUK3vqzECaA
10:13:48  <V453000> the guy composes various styles and he is fucking good in most of them
10:28:20  <Mark> !pw
10:28:21  <coopserver> Mark: answer
10:28:30  <coopserver> *** Game still paused (connecting clients, number of players)
10:28:34  <coopserver> *** Mark has joined
10:28:35  <coopserver> *** Game still paused (number of players)
10:28:36  <coopserver> *** Game unpaused (number of players)
10:28:44  <coopserver> <Mark> yepyep
10:28:45  <coopserver> <Mark> nice
10:28:52  <coopserver> <Mark> people gonna hate
10:28:54  <coopserver> *** Mark has joined spectators
10:28:55  <coopserver> *** Game paused (number of players)
10:29:23  <Mark> thanks V
10:29:28  <Mark> will check out music later :)
10:29:29  <V453000> you are welcome
10:56:58  *** StarLite has joined #openttdcoop
10:56:58  *** ChanServ sets mode: +o StarLite
11:15:25  *** Klanticus has joined #openttdcoop
11:18:58  *** Klanticus_ has quit IRC
12:00:41  *** Mark changes topic to "Cooperative OpenTTD | PSG313 (r27534) | STAGE: Planning/Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
12:00:52  <coopserver> *** Mark has joined company #1
12:00:53  <coopserver> *** Game unpaused (number of players)
12:10:11  *** orudge has joined #openttdcoop
12:10:37  *** orudge has quit IRC
12:10:44  *** orudge has joined #openttdcoop
12:20:52  <coopserver> *** Mark has joined spectators
12:20:53  <coopserver> *** Game paused (number of players)
12:21:03  <coopserver> *** Mark has joined company #1
12:21:04  <coopserver> *** Game unpaused (number of players)
12:21:25  <coopserver> *** Mark has joined spectators
12:21:26  <coopserver> *** Game paused (number of players)
12:26:32  *** absolutis has joined #openttdcoop
12:36:22  *** happpymoblic has joined #openttdcoop
12:44:18  *** happpy has joined #openttdcoop
12:50:45  *** MonkeyDrone has quit IRC
13:17:13  *** Hiddenfunstuff has joined #openttdcoop
14:06:26  *** Clockworker__ has joined #openttdcoop
14:14:07  *** Clockworker_ has quit IRC
15:21:56  <Clockworker__> !pw
15:21:56  <coopserver> Clockworker__: expend
15:22:01  <coopserver> *** Game still paused (connecting clients, number of players)
15:22:07  <coopserver> *** Clockworker has joined
15:22:08  <coopserver> *** Game still paused (number of players)
15:22:09  <coopserver> *** Game unpaused (number of players)
15:22:16  * BiG_MEECH slaps Clockworker__ around a bit with a large fishbot
15:22:19  <BiG_MEECH> !date
15:22:19  <coopserver> Nov 27 2101
15:23:15  * BiG_MEECH slaps Clockworker__ around a bit with a large fishbot
15:23:24  <coopserver> <Clockworker> fag
15:25:07  <BiG_MEECH> lol
15:27:03  <BiG_MEECH> !pw
15:27:03  <coopserver> BiG_MEECH: native
15:27:08  <coopserver> *** Game paused (connecting clients)
15:27:17  <coopserver> *** BiG_MEECH has joined
15:27:18  <coopserver> *** Game unpaused (connecting clients)
15:28:37  <coopserver> *** BiG_MEECH has joined company #1
15:29:07  <coopserver> *** Clockworker has left the game (Leaving)
15:30:19  <coopserver> *** BiG_MEECH has joined spectators
15:30:20  <coopserver> *** Game paused (number of players)
15:30:21  <coopserver> *** BiG_MEECH has left the game (Leaving)
15:34:18  *** Maraxus has joined #openttdcoop
15:34:18  *** ChanServ sets mode: +o Maraxus
15:38:48  <Maraxus> !pw
15:38:48  <coopserver> Maraxus: header
15:39:09  <coopserver> *** Game still paused (connecting clients, number of players)
15:39:13  <coopserver> *** Maraxus has joined
15:39:14  <coopserver> *** Game still paused (number of players)
15:39:25  <happpymoblic> hi maraxus
15:39:30  <Maraxus> hi
15:39:34  <BiG_MEECH> yoyo
15:39:44  <happpymoblic> how things
15:39:49  <happpymoblic> yoo
15:39:52  <Maraxus> fine atm
15:42:20  <Clockworker__> my BBH made it to a screenshot
15:42:30  <Clockworker__> ;_;
15:42:54  <happpymoblic> hi clockworker
15:43:02  <BiG_MEECH> link?
15:43:03  <happpymoblic> how things
15:43:10  <Clockworker__> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_311_-_320
15:43:54  <happpymoblic> looks nice
15:44:23  <Clockworker__> things r gud
15:44:26  <Clockworker__> melting
15:44:29  <BiG_MEECH> funny how I'm not mentioned
15:44:29  <Clockworker__> too hot here
15:44:41  <Clockworker__> aww
15:44:49  <Clockworker__> they missed me in my first game too
15:44:55  <Clockworker__> it's nothing personal, add yourself
15:45:03  <BiG_MEECH> lol but I've built in dozens xD
15:45:19  <BiG_MEECH> meh, not bothered :D
15:45:27  <Clockworker__> just add yourself
15:45:47  <BiG_MEECH> Im not a member
15:46:26  <coopserver> *** Maraxus has left the game (Leaving)
15:46:28  *** Maraxus has quit IRC
15:47:08  <V453000> you don't need to be member to edit wiki
15:47:13  <Clockworker__> ^
15:47:30  <V453000> in fact, giving membership is often given based on seeing people being active in contributing, not just in the game but also on the wiki/blog maintenance
15:48:18  <Clockworker__> there, added you
15:48:22  <BiG_MEECH> the thing said i couldn't edit it
15:48:27  <BiG_MEECH> lol
15:48:38  <Clockworker__> you need to sign up on the wiki
15:48:46  <BiG_MEECH> You do not have permission to edit this page, for the following reason:  The action you have requested is limited to users in the group: Users.
15:48:48  <BiG_MEECH> ^^
15:48:54  <BiG_MEECH> I know, I'm not a member :D
15:49:30  <Clockworker__> yes, but you can make a wiki account there easily
15:49:37  <Clockworker__> not the same as being a full coop member
15:49:38  <Clockworker__> haha
15:50:58  <V453000> yes, members give you access to edits
15:51:00  <V453000> is cause spam
15:51:09  <V453000> aparently our captcha shit wasn't enough
15:51:40  <Jam35> a member needs to create an account
15:51:55  <Jam35> would you like that done for you BM?
15:52:03  <Jam35> PM me a password
15:52:12  <Clockworker__> wow don't
15:52:14  <Clockworker__> he'll hax you
15:52:21  <Clockworker__> (^:
15:52:34  <Jam35> ok PM a user name, I'll set a pw, you log in and change it :)
15:52:41  <Jam35> how's that?
15:53:49  <Clockworker__> that's a lot safer but I was joking anyway
15:53:54  *** Clockworker__ is now known as Clockworker
15:54:35  <Jam35> It's only safer if you use same pw for everything :)
15:54:46  <Jam35> like everybody
15:55:18  <happpymoblic> yep  true
15:55:24  <BiG_MEECH> lol
15:55:42  <BiG_MEECH> I'll make an account someday
15:55:46  <Jam35> so everybody knows your bank password happy?
15:55:59  <Jam35> begins with Sa?
15:56:19  <BiG_MEECH> lol
15:56:27  <Jam35> you can't make an account that's what I'm saying
15:56:29  <BiG_MEECH> leethaxxor
15:56:46  <Jam35> it needs to be done on your behalf
15:56:53  <BiG_MEECH> Oh, Jam well I'll bother you later then :)
15:57:05  <Jam35> ok then
15:57:26  <Clockworker> "begins with Sa"
15:57:27  <Clockworker> hahaha
15:57:43  <Clockworker> brand loyalty
15:57:49  <happpymoblic> i have  the  same pw for when i doo a company on  its the same won i doo for my latop
15:58:01  <BiG_MEECH> quick, hack the laptop
15:58:34  <happpymoblic> ther not much to look at
15:58:38  <Clockworker> hack happy's laptop
15:58:42  <Clockworker> find thomas the tank engine porn
15:58:42  <BiG_MEECH> happy pron
15:58:50  <BiG_MEECH> pokemon pron
15:58:51  <happpymoblic> f that
15:59:12  <BiG_MEECH> likes it when nurse joy takes her top off
15:59:21  <Clockworker> oh yeah
15:59:28  <BiG_MEECH> >:D
16:00:38  <happpymoblic> i like her in the  pokemon xyz
16:00:46  <absolutis> naw m:tg pr0n is all the rage
16:00:47  <absolutis> https://i.imgur.com/2LAPOd4.jpg
16:01:02  <Clockworker> hot
16:01:14  <happpymoblic> yep
16:02:09  <hylje> absolutely flaming
16:05:47  <Mark> hiyo
16:05:56  <happpymoblic> hi
16:05:58  <Mark> what the hell is this conversation about
16:07:30  <Clockworker> porn
16:08:14  <BiG_MEECH> lol
16:08:16  <BiG_MEECH> Dat Liliana
16:08:40  <hylje> pls mr lizard
16:10:18  <Mark> train porn
16:10:47  <coopserver> <Mark> any ideas about this game?
16:11:03  <coopserver> <Mark> youre welcome to suggest a different plan...
16:11:20  <coopserver> <Mark> ive done the plans for like the last 10 games
16:12:02  <BiG_MEECH> just i think the islands are a bit wtf
16:12:21  <BiG_MEECH> but the plan will push people to build differenetly :D
16:12:43  <absolutis> !password
16:12:43  <coopserver> absolutis: tempid
16:13:05  <Clockworker> I like it
16:13:05  <coopserver> *** Game still paused (connecting clients, number of players)
16:13:11  <coopserver> *** Absolutis has joined
16:13:12  <coopserver> *** Game still paused (number of players)
16:13:13  <coopserver> *** Game unpaused (number of players)
16:13:18  <Clockworker> I just don't know how this industry system works
16:13:26  <Clockworker> every factory needs supplies, even primaries
16:13:37  <BiG_MEECH> well not exactly
16:13:40  <Clockworker> and the supply factory needs goods too
16:13:43  <BiG_MEECH> you can start off with just standard production
16:13:52  <Clockworker> ah, so it just boosts?
16:13:59  <BiG_MEECH> yes iirc
16:14:04  <Clockworker> oh okay
16:14:07  <Clockworker> I was wondering
16:14:25  <Jam35> a plan that starts LLLL_RRRR
16:14:30  <BiG_MEECH> !pw
16:14:30  <coopserver> BiG_MEECH: tempid
16:14:36  <coopserver> *** Game paused (connecting clients)
16:14:39  <Jam35> so the game doen't get abandoned after first expansion
16:14:46  <coopserver> *** BiG_MEECH has joined
16:14:47  <coopserver> *** Game unpaused (connecting clients)
16:14:51  <Clockworker> lol
16:15:02  <Jam35> make finsihed game from outset
16:15:11  <Jam35> why not ?:)
16:15:16  <coopserver> <BiG_MEECH> gud plane
16:15:38  <Mark> primaries dont need supplies
16:15:45  <Mark> well, supplies wont do anything
16:16:09  <Mark> so just treat them as regular industries
16:16:15  <coopserver> *** BiG_MEECH has left the game (general timeout)
16:16:59  <coopserver> <Absolutis> eyecandy game :3
16:17:00  <coopserver> <Absolutis> fun
16:17:14  <BiG_MEECH> empire state buildings in every town
16:17:53  <Jam35> !pw
16:17:53  <coopserver> Jam35: passed
16:17:58  <coopserver> *** Game paused (connecting clients)
16:18:02  <coopserver> *** Jam35 has joined
16:18:03  <coopserver> *** Game unpaused (connecting clients)
16:20:03  <Mark> yea lets just build and see where it takes us imo
16:20:10  <hylje> CHAOS!
16:20:17  <BiG_MEECH> D:
16:20:21  * BiG_MEECH runs
16:20:31  <coopserver> *** Mark has joined company #1
16:25:36  *** Clockworker_ has joined #openttdcoop
16:25:36  *** Clockworker has quit IRC
16:28:52  <BiG_MEECH> Speaking of thomas the train engine
16:29:07  <absolutis> oh no
16:29:12  <BiG_MEECH> I'm surprised someone hasn't done a toyland engine set that would be the characters
16:29:25  <coopserver> <Absolutis> phew
16:29:28  <BiG_MEECH> lol
16:29:39  <BiG_MEECH> would be a fun little set
16:30:11  <Clockworker_> https://www.youtube.com/watch?v=ETfiUYij5UE
16:31:12  *** Progman has joined #openttdcoop
16:32:37  <BiG_MEECH> heh, you view some weird shit, CW ;)
16:34:16  <coopserver> <Absolutis> @@gap 3
16:34:16  <Clockworker_> I know
16:34:16  <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
16:34:27  <coopserver> <Absolutis> @@gap 7 3
16:34:28  <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
16:34:34  <coopserver> <Absolutis> :(
16:34:35  <BiG_MEECH> someone needs to make that gap bot easier to use
16:34:38  <BiG_MEECH> @gap 3
16:34:38  <Webster> BiG_MEECH: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
16:34:53  <Mark> @gap 7
16:34:54  <Webster> Mark: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
16:36:36  <Clockworker_> looks simple enough to me
16:37:13  <absolutis> it seems to bug out when you do it from in game
16:46:19  *** Arveen has joined #openttdcoop
16:48:34  *** glubothemad has quit IRC
17:02:02  <coopserver> *** Jam35 has joined company #1
17:02:53  <coopserver> <Absolutis> damn building in mountains with minimal TF is so challenging
17:03:03  <Arveen> hey hey
17:03:05  <Arveen> we got a new game ?
17:03:16  <coopserver> <Absolutis> indeed
17:03:19  <Arveen> nice
17:03:38  <Clockworker_> yeah
17:04:28  <Arveen> need to check that out - in a few :)
17:11:20  <Arveen> !pw
17:11:20  <coopserver> Arveen: clamps
17:11:24  <coopserver> *** Game paused (connecting clients)
17:11:26  <coopserver> *** Arveen has joined
17:11:27  <coopserver> *** Game unpaused (connecting clients)
17:21:10  *** MonkeyDrone has joined #openttdcoop
17:33:24  <coopserver> <Jam35> !rcon set station spread
17:33:40  <Jam35> !rcon set station spread
17:33:41  <coopserver> 'station' is an unknown setting.
17:33:46  <Jam35> !rcon set station_spread
17:33:47  <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64)
17:33:50  <Jam35> !rcon set station_spread 64
17:34:16  <coopserver> <Absolutis> 1 drop per station is fine i assume?
17:34:42  <coopserver> <Jam35> how do you mean
17:35:01  <coopserver> <Jam35> I think rubber and chem should go to tyres for example
17:35:08  <coopserver> <Absolutis> if an aluminium plant accepts chemicals bauxite and scrap metal i can just do 1 station from them all right?
17:35:10  <coopserver> <Jam35> not one each
17:35:15  <coopserver> <Absolutis> since we're gonna run out of space if not
17:35:18  <coopserver> <Jam35> oh right yes
17:35:26  <coopserver> <Jam35> one drop for all
17:35:35  <coopserver> <Jam35> many pickups for multiple ouputs
17:36:40  <coopserver> <Absolutis> tl7 is kind of annoying in a this hilly and cramped landscape
17:36:43  <coopserver> <Absolutis> i think we should do 5
17:37:01  <coopserver> <Jam35> I was thinking that already :)
17:37:11  <Mark> fine with me
17:37:20  <coopserver> <Jam35> and I thought Mark hated low TF game
17:37:24  <Arveen> 5...hundred
17:37:35  <coopserver> <Jam35> means changing current builds
17:37:52  <coopserver> <Mark> wont be much to change
17:37:56  <coopserver> <Absolutis> there's not much built
17:38:00  <absolutis> @gap 5
17:38:00  <coopserver> <Mark> and i hate tf :D
17:38:05  <coopserver> <Mark> i always do minimal tf
17:38:05  <absolutis> oh right webster hates me
17:38:13  <Arveen> what does TF stand for ?
17:38:17  <coopserver> <Absolutis> terraforming
17:38:20  <Arveen> ah ok
17:38:38  <coopserver> <Jam35> but I've seen you levelling one tile bumps and so on
17:38:48  <coopserver> <Mark> well yes
17:38:52  <coopserver> <Mark> cause they look ugly :P
17:39:10  <coopserver> <Mark> but i like working with terrain :)
17:39:16  <coopserver> <Jam35> I agree but
17:39:19  <coopserver> <Jam35> yes
17:39:25  <coopserver> <Jam35> medium TF I would call it
17:39:31  <coopserver> <Mark> probably
17:39:38  <coopserver> <Jam35> sensible
17:39:45  <coopserver> <Mark> i just hate tf where its not neccesary
17:40:06  <coopserver> <Jam35> so TL5?
17:40:17  <coopserver> <Mark> sure
17:46:49  <Clockworker_> not 7?
17:47:08  <Mark> 5.
17:47:11  <Clockworker_> but if CL3 is 3 it shouldn't be a problem
17:47:16  <Clockworker_> CL is 3*
17:47:21  <Mark> it'll be cl3 too
17:47:28  <coopserver> <Absolutis> it's a bit hard to pull off 7 in this land scape
17:47:31  <Clockworker_> ;_;
17:47:36  <Clockworker_> okay then
17:47:43  <V453000> 666
17:48:11  <V453000> TL15 with CL1.5
17:48:14  <Clockworker_> vasek pls go
17:48:14  <V453000> GG
17:48:20  <V453000> where?
17:48:32  <Clockworker_> anywhere but here
17:48:38  <Clockworker_> :3
17:48:40  <V453000> U WOT M8
17:48:41  <V453000> JAYSUS
17:48:53  <Clockworker_> get da watah nigga
17:49:00  <Clockworker_> it's goin down
17:49:00  <V453000> shit's goin dawn
17:49:07  <Mark> :D
17:49:26  <hylje> say that to my face not online
17:49:48  <BiG_MEECH> lol
17:49:54  <Clockworker_> i swear on me mum
17:49:55  <V453000> u aren't just virtual?
17:50:19  <V453000> u mom so fat a TL64 can't carry her
17:50:25  <hylje> kek
17:50:28  <Arveen> lulz
17:50:39  <V453000> #openttd rekt speech
17:50:50  <hylje> savage brutal rekt
17:51:17  <absolutis> an absolute classic
17:51:39  <hylje> pls mr lizard
17:51:50  <Clockworker_> pls
17:53:14  <Jam35>  V M89
17:53:21  <absolutis> http://a.mhcdn.net/store/manga/21555/014.0/compressed/o007.jpg?v=1461052321
17:53:41  <hylje> honk honk
17:55:15  <coopserver> <Absolutis> i've got a feeling this game won't have so many trains
17:55:38  <BiG_MEECH> 1000 TL7 trains = probably not the best idea
17:55:43  <coopserver> <Absolutis> since there's only so much you can fit when 75% of the map is ocean and the rest is mountains
17:55:48  <Clockworker_> [honking intensifies]
17:55:48  <coopserver> <Absolutis> we switched to tl5 but yeah
17:56:04  <BiG_MEECH> ah
17:56:05  <BiG_MEECH> :D
17:56:38  <coopserver> <Absolutis> anyway cya
17:56:40  <coopserver> *** Absolutis has left the game (Leaving)
17:56:43  <BiG_MEECH> l8r
18:02:05  <coopserver> *** Jam35 has joined spectators
18:09:07  *** absolutis has quit IRC
18:57:45  <coopserver> *** Mark has joined spectators
18:57:46  <coopserver> *** Game paused (number of players)
18:58:17  <coopserver> *** Mark has left the game (Leaving)
18:58:26  <Clockworker_> !pw
18:58:26  <coopserver> Clockworker_: intend
18:58:29  <coopserver> *** Game still paused (connecting clients, number of players)
18:58:32  <Clockworker_> swiss herpes inc.
18:58:34  <coopserver> *** Clockworker has joined
18:58:35  <coopserver> *** Game still paused (number of players)
18:58:36  <coopserver> *** Game unpaused (number of players)
18:59:45  <Clockworker_> are we just winging with network design?
18:59:51  <Clockworker_> taking the ML wherever? :D
19:01:00  <BiG_MEECH> ML TO ALL ISLANDS
19:01:17  <BiG_MEECH> death to the native yeti
19:01:33  <coopserver> <Clockworker> you're a native yeti
19:01:49  <BiG_MEECH> your mom is a yeti
19:02:03  <V453000> yeti game?
19:02:05  <V453000> wowooowowoowooooo
19:02:08  <coopserver> <Clockworker> ure mum
19:02:17  <coopserver> <Clockworker> yeah check it out
19:02:24  <coopserver> <Clockworker> it's gonna be a cool one me thtinks
19:02:26  <coopserver> <Clockworker> thinks
19:02:29  <BiG_MEECH> lol
19:02:34  <V453000> I will check it out later
19:02:40  <BiG_MEECH> yeti mating call
19:02:52  <coopserver> <Clockworker> no
19:02:53  <coopserver> <Clockworker> do it now
19:02:58  <coopserver> <Clockworker> :^)
19:08:46  * BiG_MEECH slaps Clockworker_ around a bit with a large fishbot
19:09:14  * Clockworker_ slaps BiG_MEECH around a bit with a dragon dildo
19:16:00  <tyteen4a03> !pw
19:16:00  <coopserver> tyteen4a03: wastes
19:16:08  <coopserver> *** Game paused (connecting clients)
19:16:10  <coopserver> *** tyteen4a03 has joined
19:16:11  <coopserver> *** Game unpaused (connecting clients)
19:17:17  <tyteen4a03> interesting plan
19:19:23  <tyteen4a03> Clockworker_: are we using universial tracks or electrified railways
19:19:40  <coopserver> <Clockworker> no ele rails in arctic
19:19:55  *** aard has joined #openttdcoop
19:19:58  <coopserver> <tyteen4a03> oh I mean rails
19:20:07  <coopserver> <Clockworker> normal rails
19:20:17  <coopserver> <Clockworker> looks more authentic imo
19:20:32  <tyteen4a03> I see universal southeast
19:20:43  <tyteen4a03> so I was confused
19:21:11  <coopserver> <Clockworker> that was absolutis
19:23:55  <coopserver> <Clockworker> BBH02 done
19:25:17  *** Mothership_Q has joined #openttdcoop
19:25:32  <coopserver> *** Clockworker has left the game (Leaving)
19:25:41  <coopserver> *** tyteen4a03 has joined spectators
19:25:41  *** solitaire has quit IRC
19:25:43  <coopserver> *** Game paused (number of players)
19:26:47  <coopserver> *** tyteen4a03 has left the game (Leaving)
19:27:49  <Mothership_Q> !dl
19:27:49  <coopserver> Mothership_Q: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
19:27:51  <coopserver> Mothership_Q: http://www.openttd.org/en/download-trunk/r27534
19:28:12  <V453000> carrier has arrived
19:28:15  <V453000> prepare to be abducted
19:28:48  <Mothership_Q> activate slug cannons 2 through 6
19:29:19  <Clockworker_> http://www.fairfaxunderground.com/forum/file.php?40,file=95928,filename=473.jpg
19:32:48  <Mothership_Q> !pw
19:32:48  <coopserver> Mothership_Q: rapids
19:32:54  <coopserver> *** Game still paused (connecting clients, number of players)
19:33:01  <coopserver> *** Mothership_Q has joined
19:33:02  <coopserver> *** Game still paused (number of players)
19:36:42  <coopserver> <Mothership_Q> probably going to wait before I try adding anything
19:36:53  <coopserver> <Mothership_Q> all this ML stuff isn't my jam
19:37:51  <Clockworker_> MLs are p. fun
19:38:15  <Clockworker_> I tend to suck ass with larger stations
19:38:26  *** damalix has joined #openttdcoop
19:38:29  <coopserver> <Mothership_Q> hey me too!
19:38:33  <coopserver> <Mothership_Q> and smaller stations
19:38:37  <V453000> !pw
19:38:37  <coopserver> V453000: rapids
19:38:42  <coopserver> <Mothership_Q> and sidelines
19:38:44  <coopserver> <Mothership_Q> and hubs
19:38:48  <coopserver> <Mothership_Q> and sbahns
19:38:48  <Clockworker_> hahaha
19:39:03  <V453000> !dl win64
19:39:04  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27534/openttd-trunk-r27534-windows-win64.zip
19:39:41  <damalix> Hello there :)
19:39:45  <V453000> !pw
19:39:45  <coopserver> V453000: rapids
19:39:49  <V453000> hi damalix :) been a while
19:39:59  <Clockworker_> nice timing
19:40:01  <Clockworker_> new game is up
19:40:04  <coopserver> *** Game still paused (connecting clients, number of players)
19:40:06  <coopserver> *** V453000 has joined
19:40:07  <coopserver> *** Game still paused (number of players)
19:40:08  <coopserver> *** Game unpaused (number of players)
19:40:13  <coopserver> <V453000> weird yeti
19:40:15  <coopserver> <V453000> I like it
19:40:36  <coopserver> <V453000> big map
19:40:48  <coopserver> <Mothership_Q> 4u
19:40:50  <coopserver> <V453000> tbh I would use normal rail instead of purr
19:40:53  <coopserver> <V453000> but eh
19:41:02  <Clockworker_> was crashing the server part of your plan?
19:41:08  <coopserver> <Mothership_Q> of course
19:41:13  <coopserver> <V453000> Mark fucked it up, I fixed it Cw
19:41:16  <damalix> !password
19:41:16  <coopserver> damalix: ignore
19:41:20  <Clockworker_> (^:
19:41:23  <coopserver> *** Game paused (connecting clients)
19:41:25  <Clockworker_> it's a bane reference
19:41:27  <coopserver> *** Damalix has joined
19:41:28  <coopserver> *** Game unpaused (connecting clients)
19:41:55  <coopserver> <V453000> this game will be sick if people don't abandon it during expanding
19:41:56  <Clockworker_> I prefer normal rail too
19:42:08  <Clockworker_> it will
19:42:16  <coopserver> <V453000> purr is fine with futuristic engines but rail trains just fit best on rails :)
19:42:29  <Clockworker_> fucking no one but us newbies were expanding last one
19:42:35  <coopserver> <V453000> :)
19:42:42  <coopserver> <V453000> well, got to learn somehow :P
19:42:47  <coopserver> <V453000> by doin
19:42:49  <Clockworker_> yeah
19:42:53  <Clockworker_> we winged it alright
19:43:39  <coopserver> <V453000> :)
19:44:21  <hylje> #yolo
19:45:07  <Clockworker_> https://dl.dropboxusercontent.com/u/71312462/ShareX/2016/04/1461039152064.jpg
19:45:10  <Clockworker_> world of tanks in a nutshell
19:45:46  <coopserver> <V453000> ?
19:46:44  <Clockworker_> devs routinely fuck us up with updates, it's a joke about that
19:46:59  <Clockworker_> people play it mostly out off battered woman syndrome
19:47:01  <coopserver> <V453000> heh
19:47:08  <coopserver> <V453000> lol
19:47:10  <Clockworker_> out of*
19:47:12  <coopserver> <V453000> fuck that game tbh
19:47:39  <Clockworker_> indeed
19:47:40  <coopserver> <V453000> I never played it but the news I read about the pay2win and the general idea of camping in a tank just seems weird to me
19:47:42  <Clockworker_> time to play it
19:47:52  <Clockworker_> it's not p2w
19:47:59  <Clockworker_> you pay to shorten the grind, only
19:48:23  <Clockworker_> but camping is a thing, depending on the tank type
19:49:03  <coopserver> <V453000> mhm
19:49:24  <coopserver> <V453000> it's not like I have time for games anyway lately :P
19:49:37  <coopserver> <V453000> anyway, got to run
19:49:39  <coopserver> <V453000> gnight fukerz
19:49:40  <coopserver> *** V453000 has left the game (Leaving)
19:50:02  <coopserver> <Damalix> gn
19:50:12  <Clockworker_> see ya
19:53:27  <Mothership_Q> nerd
19:54:01  <Clockworker_> now that's ironic
19:54:07  <Clockworker_> considering you're in openttdcoop
19:54:09  <Clockworker_> :P
19:58:30  <coopserver> *** Arveen has left the game (Leaving)
19:58:55  *** ODM has quit IRC
20:00:18  <coopserver> *** Mothership_Q has left the game (Leaving)
20:11:41  *** Arveen has quit IRC
20:19:37  <coopserver> *** Damalix has joined spectators
20:19:38  <coopserver> *** Game paused (number of players)
20:20:00  <coopserver> *** Damalix has left the game (Leaving)
20:24:49  *** Erato has joined #openttdcoop
20:33:45  <coopserver> *** Jam35 has left the game (Leaving)
20:52:35  *** damalix has quit IRC
20:57:54  *** aard has quit IRC
21:04:04  *** happpy has left #openttdcoop
21:09:00  *** StarLite has quit IRC
21:21:51  *** Erato has quit IRC
21:26:04  <BiG_MEECH> !players
21:26:04  <coopserver> BiG_MEECH: The server is empty, noone is connected. Feel free to remedy this situation
21:28:25  *** Hiddenfunstuff has quit IRC
21:32:59  *** Progman has quit IRC
21:57:41  *** Mothership_Q has quit IRC
23:17:27  *** DyeH has joined #openttdcoop
23:20:54  <DyeH> !help
23:20:54  <coopserver> DyeH: http://wiki.openttdcoop.org/Soap
23:21:16  <BiG_MEECH> hi
23:21:22  <DyeH> Hi
23:21:31  <DyeH> How's it going?
23:21:39  <BiG_MEECH> good
23:21:45  <BiG_MEECH> what's up?
23:22:40  <DyeH> not much right now, nearly time for bed but thought I'd come on here and see if anyone was around :-)
23:22:56  <BiG_MEECH> just lurkers
23:23:45  * BiG_MEECH beats lurkers with a gargantuan blue bass
23:24:08  <DyeH> well that's going to hurt... and smell a bit
23:24:50  <BiG_MEECH> oh well
23:27:39  *** Ramsvs has joined #openttdcoop
23:27:41  <Ramsvs> !pw
23:27:41  <coopserver> Ramsvs: broken
23:27:48  <BiG_MEECH> yo
23:27:59  <coopserver> *** Game still paused (connecting clients, number of players)
23:28:05  <coopserver> *** Ramsvs has joined
23:28:06  <coopserver> *** Game still paused (number of players)
23:28:07  <coopserver> *** Game unpaused (number of players)
23:28:32  <BiG_MEECH> yo
23:28:37  <coopserver> <Ramsvs> hello
23:28:44  <coopserver> <Ramsvs> how you doing?
23:28:53  <BiG_MEECH> no idea
23:29:01  <BiG_MEECH> alive i guess
23:29:10  <DyeH> !pw
23:29:10  <coopserver> DyeH: broken
23:29:11  * Clockworker_ slaps BiG_MEECH around a bit with a fleshlight
23:29:34  <BiG_MEECH> fuQ
23:29:43  <BiG_MEECH> used fleshlight?
23:29:45  <Clockworker_> heh
23:29:46  <BiG_MEECH> please!
23:29:49  <Clockworker_> yes
23:29:51  <Clockworker_> still unwashed
23:30:02  <BiG_MEECH> and full ?
23:30:05  <coopserver> *** Game paused (connecting clients)
23:30:06  <Clockworker_> yes
23:30:09  <BiG_MEECH> good
23:30:10  <coopserver> *** Dyeh has joined
23:30:11  <coopserver> *** Game unpaused (connecting clients)
23:31:35  <coopserver> <Dyeh> Hey
23:31:39  <coopserver> <Ramsvs> hi
23:33:32  <BiG_MEECH> double YO
23:35:22  <coopserver> <Dyeh> FIRS2... this looks interesting
23:36:46  <BiG_MEECH> yup, passengers can get dropped off at hte meat packing plant where they're turned into food
23:37:01  <coopserver> <Dyeh> lmao brilliant
23:37:26  <BiG_MEECH> lol
23:53:54  <Clockworker_> heh
23:54:05  <coopserver> <Dyeh> hey
23:54:07  <Clockworker_> reminds me of a mission in GTA2
23:54:33  <Clockworker_> you took a bus full of guys from the krishna gang to the meat packing factory
23:54:50  <coopserver> <Dyeh> lols right after mowing a line of them down
23:54:50  <Clockworker_> then took a hotdog van full of krishna meat through their own neighborhood
23:54:51  <coopserver> <Ramsvs> oh I remember that
23:54:52  <Clockworker_> fun times
23:55:11  <Clockworker_> the krishna line was in GTA1
23:55:18  <Clockworker_> GTA2 had a krishna gang
23:55:18  <Clockworker_> haha
23:55:32  <coopserver> <Dyeh> It was you're right :-) I didn't play much past GTA1
23:56:15  <BiG_MEECH> LMFAO
23:56:45  <BiG_MEECH> I'd like a krishna dog with extra relish please
23:57:49  <Clockworker_> GTA2 was funny as fuck
23:57:53  <Clockworker_> lots of whacky missions
23:58:21  <Clockworker_> that was the time when GTA didn't take itself too seriously
23:58:27  <BiG_MEECH> maybe they could make a more lighhearted game like that
23:58:36  <Clockworker_> saints row
23:58:37  <BiG_MEECH> GTA MICE CITY
23:58:54  <BiG_MEECH> "I'm gonna get you, you stinkin' rat"
23:59:01  <BiG_MEECH> all animal characters
23:59:26  <Clockworker_> saints row three has you slip in your weapons SOMEHOW into a party, a naked party
23:59:34  <Clockworker_> how is left up to the player's imagination
23:59:49  <BiG_MEECH> I got 1 idea

Powered by YARRSTE version: svn-trunk