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00:20:34 *** keoz has quit IRC 00:50:53 <Mazur> !pw 00:50:53 <coopserver> Mazur: zeroed 00:51:01 <coopserver> *** Game still paused (connecting clients, number of players) 00:51:03 <coopserver> *** Mazur has joined 00:51:04 <coopserver> *** Game still paused (number of players) 00:51:05 <coopserver> *** Game unpaused (number of players) 00:53:41 <BiG_MEECH> @nickometer Mazur 00:53:41 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "Mazur" is 0.0%. 00:53:47 <BiG_MEECH> 0% BOOYA 00:54:08 <Mazur> EEk-HO! 00:54:44 <BiG_MEECH> yoOY 00:56:25 <coopserver> *** Mazur has left the game (Leaving) 00:56:26 <coopserver> *** Game paused (number of players) 00:56:48 *** dwarf has joined #openttdcoop 00:56:59 <dwarf> !pw 00:56:59 <coopserver> dwarf: zeroed 00:57:03 <Mazur> Lt. Dwarff! 00:57:24 <dwarf> hi maz 00:57:35 <coopserver> *** Game still paused (connecting clients, number of players) 00:57:42 <coopserver> *** dwarf has joined 00:57:43 <coopserver> *** Game still paused (number of players) 00:57:44 <coopserver> *** Game unpaused (number of players) 00:58:03 <Mazur> Not really, not even -seen_ a spliff in 20 years... 00:58:05 <BiG_MEECH> @nickometer Dwarf 00:58:05 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "Dwarf" is 0.0%. 01:00:37 <Mazur> It's 3 am and I still got my balcony door open. 01:01:02 <coopserver> <dwarf> where are you? 01:01:12 <BiG_MEECH> Nice 01:01:16 <BiG_MEECH> Robbers love hearing that 01:01:54 <Mazur> THey'd lok pretty fooliosh trying to come in, I'm sat right next to it. 01:02:03 <Mazur> NL 01:03:23 <dwarf> maz, I don't really understand your plan 01:03:38 <dwarf> won't every train go into every SL? 01:04:07 <dwarf> plus you'll have to have all wp's spread out all over the map 01:04:15 <Mazur> No, they'll go to the wayopint in their own SL, which is behind a station for their type of cargo. 01:05:20 <dwarf> so you want to have separate trains for every SL and every cargo type? that's not very SRNW 01:06:50 <Mazur> No, separate orders. 01:07:17 <coopserver> <dwarf> I don't understand 01:08:14 <BiG_MEECH> I should make a more confusing plan 01:09:22 <Mazur> Say you have 5 fruit farsm in your SL: fruit train for your SL comes from ML, seeks path to Fruit WP, which is on the Fruit exit line, and chooses one of the paths through a fruit farm. 01:10:07 <Mazur> So between Entry line and WP there are 5 routes to Fruit WP. 01:10:08 <coopserver> <dwarf> okay, then I understand, it's only SRNW within a SL 01:10:14 <Mazur> Yes./ 01:10:36 <coopserver> <dwarf> you'd need overflows for this design 01:11:00 <coopserver> <dwarf> or trains will bloc up the SL if there isn't enough cargo 01:11:04 <Mazur> Indeed, near beginning of entry line, but after return of exit line. 01:12:41 <Mazur> It's an idea I had ages ago, which V asked me to reissue some time, back then. 01:14:55 <coopserver> <dwarf> you gave me an idea thouugh: multicargo SRNW 01:15:17 <Mazur> I'm always good for something. 01:15:27 <Mazur> :-D 01:28:11 <BiG_MEECH> different train lengths with different speed tracks SRNW 01:58:53 <Mazur> !pw 01:58:53 <coopserver> Mazur: return 01:59:07 <coopserver> *** Game paused (connecting clients) 01:59:09 <coopserver> *** Mazur has joined 01:59:10 <coopserver> *** Game unpaused (connecting clients) 01:59:10 *** Hiddenfunstuff has quit IRC 01:59:23 <coopserver> <dwarf> I think my plan is geius 01:59:31 <coopserver> <dwarf> GENIUS!!! 02:01:10 <coopserver> <Mazur> Maybe genius, maybe geius, time will tell. 02:03:01 <coopserver> <Mazur> Essentially a further worked out version of my plan. 02:08:42 <coopserver> *** Mazur has left the game (Leaving) 02:16:09 <coopserver> *** Mark has left the game (general timeout) 02:16:47 <coopserver> *** dwarf has left the game (Leaving) 02:16:48 <coopserver> *** Game paused (number of players) 02:20:21 *** Mark has quit IRC 02:31:25 <be8f07c4> !pw 02:31:25 <coopserver> be8f07c4: rounds 02:31:32 <coopserver> *** Game still paused (connecting clients, number of players) 02:31:37 <coopserver> *** be8f07c4 has joined 02:31:38 <coopserver> *** Game still paused (number of players) 02:32:48 <dwarf> I mean I don't know if anyone thought about this before, but it has far-reaching consequences, in terms of trains being able to scan the pattern on the rails under them to determine where they are and what to do next 02:35:17 <coopserver> <be8f07c4> can i vote for two too 02:35:27 <dwarf> previous refit-SRNW design had trains refit to all cargo types until they find one they can load, this is way simpler 02:37:33 <coopserver> *** be8f07c4 has joined company #1 02:37:34 <coopserver> *** Game unpaused (number of players) 02:37:53 <coopserver> *** be8f07c4 has left the game (Leaving) 02:37:54 <coopserver> *** Game paused (number of players) 02:43:29 *** dwarf has quit IRC 03:20:14 <BiG_MEECH> @nickometer planetmaker 03:20:14 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "planetmaker" is 0.0%. 03:20:55 <BiG_MEECH> @nickometer hazzard 03:20:55 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "hazzard" is 0.0%. 03:33:56 *** solitaire has joined #openttdcoop 03:39:33 <Sylf> time to judge the genius plan 03:39:34 <Sylf> !pw 03:39:34 <coopserver> Sylf: spacer 03:39:37 <coopserver> *** Game still paused (connecting clients, number of players) 03:39:40 <coopserver> *** Sylf has joined 03:39:41 <coopserver> *** Game still paused (number of players) 03:39:57 <BiG_MEECH> heh 03:40:38 <coopserver> <Sylf> yup, it's a genius plan that's already been done XD 03:40:51 <BiG_MEECH> planz = goodz 03:42:03 <BiG_MEECH> I need a plan 03:42:10 <BiG_MEECH> BiG_PLAN 03:42:11 <coopserver> *** Sylf has left the game (Leaving) 03:42:19 <Sylf> just avoid making a suicide plan 03:42:23 <Sylf> any other plans are good 03:44:20 <BiG_MEECH> suicide plan? 03:44:27 <BiG_MEECH> :o 03:44:35 <BiG_MEECH> death by OTTD 03:50:14 <BiG_MEECH> plan 03:50:21 <BiG_MEECH> 1. Tie myself to purr Tracks 03:50:25 <BiG_MEECH> 2. wait for train 04:08:55 <tyteen4a03> !pw 04:08:55 <coopserver> tyteen4a03: builds 04:09:19 <coopserver> *** Game still paused (connecting clients, number of players) 04:09:20 <coopserver> *** tyteen4a03 has joined 04:09:21 <coopserver> *** Game still paused (number of players) 04:09:22 <coopserver> *** Game unpaused (number of players) 04:09:29 <tyteen4a03> can you vote for two plans now? 04:10:23 <tyteen4a03> also, how do you place two different stations next to each other? 04:14:33 <Sylf> hold ctrl key when you place the second station 04:14:55 <Sylf> you're really not supposed to vote for two unless the voting plans says so 04:16:47 <coopserver> *** tyteen4a03 has left the game (Leaving) 04:16:48 <coopserver> *** Game paused (number of players) 04:17:04 <tyteen4a03> Sylf: somebody's voted for 2 plans 04:20:51 *** Tudor has joined #openttdcoop 04:21:01 *** solitaire has quit IRC 05:55:45 *** ODM has joined #openttdcoop 06:02:54 *** keoz has joined #openttdcoop 06:36:36 *** keoz has quit IRC 07:13:00 *** efess has quit IRC 07:23:14 *** Arveen has joined #openttdcoop 07:34:21 *** Maraxus has joined #openttdcoop 07:34:21 *** ChanServ sets mode: +o Maraxus 07:34:38 *** Progman has joined #openttdcoop 07:36:37 <Arveen> !pw 07:36:37 <coopserver> Arveen: landed 07:36:40 <coopserver> *** Game still paused (connecting clients, number of players) 07:36:42 <coopserver> *** Arveen has joined 07:36:43 <coopserver> *** Game still paused (number of players) 07:39:27 <Maraxus> !pw 07:39:27 <coopserver> Maraxus: landed 07:39:38 <coopserver> *** Game still paused (connecting clients, number of players) 07:39:42 <coopserver> *** Maraxus has joined 07:39:43 <coopserver> *** Game still paused (number of players) 07:40:52 <coopserver> *** Maraxus has joined company #1 07:40:53 <coopserver> *** Game unpaused (number of players) 07:47:35 <coopserver> *** Maraxus has left the game (Leaving) 07:47:36 <coopserver> *** Game paused (number of players) 07:47:38 *** Maraxus has quit IRC 08:51:27 <Jam35> !pw 08:51:27 <coopserver> Jam35: rejoin 08:51:34 <coopserver> *** Game still paused (connecting clients, number of players) 08:51:37 <coopserver> *** Jam35 has joined 08:51:38 <coopserver> *** Game still paused (number of players) 09:00:05 *** dwarf has joined #openttdcoop 09:00:16 <dwarf> !pw 09:00:16 <coopserver> dwarf: rejoin 09:01:01 <coopserver> *** Game still paused (connecting clients, number of players) 09:01:06 <coopserver> *** dwarf has joined 09:01:07 <coopserver> *** Game still paused (number of players) 09:01:08 <coopserver> *** Game unpaused (number of players) 09:02:47 <coopserver> *** dwarf has left the game (Leaving) 09:02:48 <coopserver> *** Game paused (number of players) 09:05:09 *** efess has joined #openttdcoop 09:42:37 *** Tudor has quit IRC 09:56:14 *** aard has joined #openttdcoop 10:02:02 *** StarLite has joined #openttdcoop 10:02:02 *** ChanServ sets mode: +o StarLite 10:24:21 *** happpy has quit IRC 10:25:53 *** Hiddenfunstuff has joined #openttdcoop 10:26:21 *** happpy has joined #openttdcoop 11:08:20 *** Klanticus has quit IRC 11:10:08 *** Klanticus has joined #openttdcoop 13:01:40 <coopserver> *** Arveen has left the game (Leaving) 13:18:54 <BiG_MEECH> @nickometer Arveen 13:18:54 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "Arveen" is 0.0%. 13:23:44 <BiG_MEECH> @nickometer Hylje 13:23:44 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "Hylje" is 0.0%. 13:23:54 <hylje> wew 13:24:03 <BiG_MEECH> heh 13:24:06 <BiG_MEECH> do my name 13:24:15 <BiG_MEECH> breaks the meter xD 13:26:34 <hylje> @nickometer BiG_MEECH 13:26:34 <Webster> hylje: The "lame nick-o-meter" reading for "BiG_MEECH" is 97.9%. 13:38:41 <Jam35> @nickometer be8f07c4 13:38:41 <Webster> Jam35: The "lame nick-o-meter" reading for "be8f07c4" is 99.8%. 13:38:45 <Jam35> ha 13:52:37 *** happpy_ has joined #openttdcoop 13:53:15 <happpy_> hi jam hi all 13:58:56 *** happpy has quit IRC 14:20:05 *** happpy_ is now known as happpy 14:21:42 *** Arveen has quit IRC 15:05:11 *** tycoondemon2 has quit IRC 15:05:29 *** tycoondemon has joined #openttdcoop 15:08:06 *** aard has quit IRC 15:09:01 <sbn> @nickometer sbn 15:09:01 <Webster> sbn: The "lame nick-o-meter" reading for "sbn" is 0.0%. 15:18:37 <nicfer_> @nickometer nicfer 15:18:37 <Webster> nicfer_: The "lame nick-o-meter" reading for "nicfer" is 0.0%. 15:38:32 *** Klanticus has quit IRC 15:41:04 *** Klanticus has joined #openttdcoop 15:49:42 *** Klanticus has quit IRC 16:00:06 *** Klanticus has joined #openttdcoop 16:38:00 *** aard has joined #openttdcoop 16:39:21 *** absolutis has joined #openttdcoop 17:07:00 *** ConductorCat has joined #openttdcoop 17:07:37 *** Mark has joined #openttdcoop 17:07:37 *** Webster sets mode: +o Mark 17:08:05 <Sylf> !pw 17:08:05 <coopserver> Sylf: wparam 17:08:23 <coopserver> *** Game still paused (connecting clients, number of players) 17:08:27 <coopserver> *** Sylf has joined 17:08:28 <coopserver> *** Game still paused (number of players) 17:09:47 <coopserver> <Sylf> be8, delete one of your votes, and we'll call that the tie breaker 17:09:49 <coopserver> *** Sylf has left the game (Leaving) 17:12:19 <V453000> !pw 17:12:19 <coopserver> V453000: wparam 17:12:20 <V453000> yo 17:12:38 <V453000> !dl win65 17:12:40 <V453000> !dl win64 17:12:40 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-windows-win64.zip 17:13:05 *** ConductCat has quit IRC 17:13:19 <coopserver> *** Game still paused (connecting clients, number of players) 17:13:21 <coopserver> *** V453000 has joined 17:13:22 <coopserver> *** Game still paused (number of players) 17:13:23 <coopserver> *** Game unpaused (number of players) 17:14:41 <V453000> :d suggesting to add a train set? :d 17:14:46 <V453000> why not I guess 17:15:58 <coopserver> *** Game paused (connecting clients) 17:16:02 <coopserver> *** be8f07c4 has joined 17:16:03 <coopserver> *** Game unpaused (connecting clients) 17:17:08 <coopserver> *** be8f07c4 has joined company #1 17:17:12 <coopserver> <V453000> hi 17:17:19 <coopserver> <be8f07c4> hello 17:17:21 <coopserver> <be8f07c4> done. 17:17:25 <coopserver> *** be8f07c4 has joined spectators 17:17:31 <Sylf> @stage building 17:17:31 *** Webster changes topic to "Cooperative OpenTTD | PSG#315 (r27595) | STAGE: building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 17:17:44 <coopserver> <V453000> reload teh map Sylf then :) 17:17:52 <Sylf> aye 17:17:56 <Sylf> !pw 17:17:56 <coopserver> Sylf: wparam 17:18:00 <coopserver> *** Game paused (connecting clients) 17:18:03 <coopserver> *** Sylf has joined 17:18:04 <coopserver> *** Game unpaused (connecting clients) 17:18:14 <coopserver> *** Sylf has left the game (Leaving) 17:18:22 <coopserver> <V453000> will be nice to see japanese shinkansens again 17:18:23 <coopserver> <V453000> been a while 17:18:27 <coopserver> *** V453000 has left the game (Leaving) 17:18:28 <coopserver> *** Game paused (number of players) 17:18:35 <coopserver> <be8f07c4> never played with them 17:18:40 <Sylf> oshit 17:18:48 <Sylf> I don't think shinkansen runs in desert 17:19:14 <coopserver> <be8f07c4> welp 17:19:42 <V453000> XD GG 17:19:57 <V453000> well nuts maglev intercity works kind of the same way 17:19:59 <coopserver> <be8f07c4> i guess jams plan wins then 17:20:30 <coopserver> <be8f07c4> is it 17:20:33 <Sylf> meh 17:20:39 <Sylf> I'll save shinkansen for another game 17:20:42 <coopserver> <be8f07c4> its noit the same! 17:21:09 <Sylf> these climate restrictions are lame 17:21:27 <coopserver> <Jam35> save heightmap? you want to remove industries also 17:21:37 <Sylf> !pw 17:21:37 <coopserver> Sylf: spoilt 17:21:59 <coopserver> *** be8f07c4 has joined company #1 17:22:00 <coopserver> *** Game unpaused (number of players) 17:22:16 <Sylf> it won't feel the same in other climates 17:22:22 <V453000> yea 17:22:31 <V453000> the food/water network is nice 17:23:19 <Sylf> !pw 17:23:19 <coopserver> Sylf: spoilt 17:23:27 <coopserver> *** Game paused (connecting clients) 17:23:31 <coopserver> *** Sylf has joined 17:23:32 <coopserver> *** Game unpaused (connecting clients) 17:25:32 <coopserver> *** be8f07c4 has left the game (Leaving) 17:27:03 <coopserver> *** Jam35 has joined company #1 17:27:39 <Mazur> Oh, we're up and running. 17:28:04 <Mazur> Brb, after i upgrade mu Cobra Mark-III-XT with Military Injectors. 17:28:28 <V453000> I am making some mod for factorio 17:28:30 <V453000> send help 17:28:34 <V453000> need to finish brix 17:28:57 <Mazur> Wouldn't ven know where to start. 17:29:01 <Mazur> even* 17:29:07 <Mazur> Haven't yet tried it. 17:29:17 <V453000> I mean send help to stop me doing it 17:30:00 <Mazur> Ok, one small bus with two burly men and a white jacket with the optional long sleeves on the way. 17:37:12 *** j992 has joined #openttdcoop 17:40:16 *** j992 has quit IRC 17:42:04 *** j992 has joined #openttdcoop 17:42:13 <j992> !pw 17:42:13 <coopserver> j992: months 17:42:27 <coopserver> *** Game paused (connecting clients) 17:42:37 <coopserver> *** j992 has joined 17:43:09 <coopserver> *** j992 has left the game (processing map took too long) 17:43:10 <coopserver> *** Game unpaused (connecting clients) 17:44:49 *** j992 has quit IRC 18:01:56 <coopserver> <Jam35> I'm not happy with the rough marking out 18:02:01 <coopserver> <Jam35> But I have to go out now 18:02:10 <Mazur> !pw 18:02:10 <coopserver> Mazur: mudule 18:02:11 <coopserver> <Jam35> bbl 18:02:14 <coopserver> *** Jam35 has joined spectators 18:02:52 <Mazur> !pw 18:02:52 <coopserver> Mazur: mudule 18:03:20 <Mazur> !pw 18:03:20 <coopserver> Mazur: mudule 18:03:37 <coopserver> *** Game paused (connecting clients) 18:03:39 <coopserver> *** Mazur has joined 18:03:40 <coopserver> *** Game unpaused (connecting clients) 18:07:43 <be8f07c4> !pw 18:07:43 <coopserver> be8f07c4: tested 18:07:45 <coopserver> *** Game paused (connecting clients) 18:07:47 <coopserver> *** be8f07c4 has joined 18:07:48 <coopserver> *** Game unpaused (connecting clients) 18:08:27 <coopserver> <be8f07c4> hello 18:08:30 <coopserver> <Mazur> lo 18:08:38 <coopserver> <be8f07c4> building the ml, huh 18:08:53 <coopserver> <Mazur> Yeah, has to happen sometime. 18:09:11 <coopserver> <be8f07c4> let's see what i'll do 18:13:54 <coopserver> <be8f07c4> cl 2 is kinda shurt for tl 9 18:13:58 <coopserver> <be8f07c4> short 18:14:27 <coopserver> <Mazur> i'm guessing he's tried it out. 18:14:47 <coopserver> <Sylf> slugs have cl 1.5 18:15:05 <coopserver> <be8f07c4> nice 18:18:01 <coopserver> <be8f07c4> a terminus station, huh 18:18:58 <coopserver> <be8f07c4> uhm, the plan says LLL_RRR, not LL_RR 18:19:04 <coopserver> <Sylf> bah 18:19:22 <coopserver> <Mazur> Bummer. 18:19:35 <coopserver> <Mazur> Too used to LL___RR... 18:21:52 *** j992 has joined #openttdcoop 18:22:07 <j992> !pw 18:22:07 <coopserver> j992: nocomp 18:22:19 <coopserver> *** Game paused (connecting clients) 18:22:26 <coopserver> *** j992 has joined 18:22:27 <coopserver> *** Game unpaused (connecting clients) 18:25:12 <coopserver> <Mazur> Time for TV, anyway. 18:25:44 <coopserver> *** Mazur has left the game (Leaving) 18:43:23 <coopserver> *** Sylf has left the game (Leaving) 18:49:50 <coopserver> <be8f07c4> gah 18:49:59 <coopserver> <be8f07c4> does that even make sense 18:51:50 *** Maraxus has joined #openttdcoop 18:51:50 *** ChanServ sets mode: +o Maraxus 18:54:36 *** happpy_ has joined #openttdcoop 18:58:11 *** happpy has quit IRC 18:58:58 <Maraxus> !pw 18:58:58 <coopserver> Maraxus: naming 18:59:07 <coopserver> *** Game paused (connecting clients) 18:59:11 <coopserver> *** Maraxus has joined 18:59:12 <coopserver> *** Game unpaused (connecting clients) 18:59:32 *** absolutis has quit IRC 19:01:13 <coopserver> <be8f07c4> hm.. 19:02:35 <coopserver> *** be8f07c4 has joined spectators 19:02:36 <coopserver> *** Game paused (number of players) 19:02:44 <coopserver> *** Maraxus has joined company #1 19:02:45 <coopserver> *** Game unpaused (number of players) 19:04:07 <coopserver> *** Maraxus has left the game (Leaving) 19:04:08 <coopserver> *** Game paused (number of players) 19:04:12 *** Maraxus has quit IRC 19:09:10 *** absolutis has joined #openttdcoop 19:11:07 *** absolutis has quit IRC 19:14:38 *** dwarf has quit IRC 19:14:45 *** dwarf has joined #openttdcoop 19:14:47 <dwarf> !pw 19:14:48 <coopserver> dwarf: digest 19:15:14 <coopserver> *** Game still paused (connecting clients, number of players) 19:15:20 <coopserver> *** dwarf has joined 19:15:21 <coopserver> *** Game still paused (number of players) 19:15:22 <coopserver> *** Game unpaused (number of players) 19:28:14 <coopserver> *** be8f07c4 has joined company #1 20:14:08 <coopserver> *** dwarf has left the game (Leaving) 20:16:21 <coopserver> *** j992 has left the game (general timeout) 20:16:57 *** j992_ has joined #openttdcoop 20:18:50 <coopserver> *** Jam35 has joined company #1 20:19:07 <coopserver> <be8f07c4> hey jam 20:19:18 <coopserver> <Jam35> hi 20:20:28 <coopserver> <be8f07c4> between mazurs plan and ayase? 20:20:35 *** Maraxus has joined #openttdcoop 20:20:35 *** ChanServ sets mode: +o Maraxus 20:20:36 <coopserver> <be8f07c4> no wait 20:21:13 <coopserver> <be8f07c4> yeah i see 20:21:26 <coopserver> <Jam35> uses the space better I think 20:22:31 <coopserver> <be8f07c4> exactly halves the map between the stations 20:22:40 *** j992_ has joined #openttdcoop 20:23:14 <coopserver> <Jam35> yes and less bunching of hubs 20:23:19 <j992_> !pw 20:23:19 <coopserver> j992_: groups 20:23:32 <coopserver> *** Game paused (connecting clients) 20:23:41 <coopserver> *** j992 has joined 20:23:42 <coopserver> *** Game unpaused (connecting clients) 20:24:02 *** ODM has quit IRC 20:24:08 *** j992 has quit IRC 20:29:11 <Maraxus> !pw 20:29:11 <coopserver> Maraxus: groups 20:29:21 <coopserver> *** Game paused (connecting clients) 20:29:26 <coopserver> *** Maraxus has joined 20:29:27 <coopserver> *** Game unpaused (connecting clients) 20:38:53 <coopserver> *** be8f07c4 has joined spectators 20:43:57 *** MonkeyDrone has quit IRC 20:47:51 <coopserver> <be8f07c4> woha 20:48:08 <coopserver> <Jam35> nope 20:48:10 <coopserver> <Jam35> :) 20:49:11 <coopserver> <Jam35> and that is why it is best to start with the central crossover :P 20:50:28 <coopserver> *** j992 has left the game (general timeout) 20:50:48 <coopserver> <Jam35> I'll do something tomorrow 20:50:53 <coopserver> <Jam35> bedtime soon 20:50:56 <coopserver> *** Jam35 has left the game (Leaving) 20:50:57 <coopserver> *** Game paused (number of players) 20:52:39 <coopserver> *** Maraxus has left the game (Leaving) 20:52:40 *** Maraxus has quit IRC 20:52:48 *** StarLite has quit IRC 20:54:10 *** j992 has joined #openttdcoop 20:58:18 *** j992_ has quit IRC 21:05:55 *** happpy_ is now known as happpy 21:06:03 <coopserver> *** be8f07c4 has left the game (Leaving) 21:07:52 <Sylf> x!pw 21:07:54 <Sylf> !pw 21:07:54 <coopserver> Sylf: damned 21:08:04 <coopserver> *** Game still paused (connecting clients, number of players) 21:08:07 <coopserver> *** Sylf has joined 21:08:08 <coopserver> *** Game still paused (number of players) 21:13:13 <coopserver> *** Sylf has left the game (Leaving) 21:18:27 *** j992 has quit IRC 21:38:14 *** aard has quit IRC 21:53:01 *** j992 has joined #openttdcoop 21:56:01 <j992> !pw 21:56:01 <coopserver> j992: barely 21:56:06 <coopserver> *** Game still paused (connecting clients, number of players) 21:56:16 <coopserver> *** j992 has joined 21:56:17 <coopserver> *** Game still paused (number of players) 22:08:28 <happpy> hi 22:11:07 <dwarf> I wanted to write a post on the blog about my new SRNW idea, but I can't. Do I need admin rights? Can someone give me? 22:11:18 <coopserver> *** j992 has left the game (Leaving) 22:11:23 <dwarf> !pw 22:11:23 <coopserver> dwarf: sorted 22:11:40 <coopserver> *** Game still paused (connecting clients, number of players) 22:11:44 <coopserver> *** dwarf has joined 22:11:45 <coopserver> *** Game still paused (number of players) 22:11:46 <coopserver> *** Game unpaused (number of players) 22:12:48 <happpy> jam35 or v45000 or sylf can or eneny won got the @ on ther name 22:14:11 <dwarf> I mean admin on the blog, I can get admin here if I log in 22:14:39 <happpy> ar ok heem 22:18:22 <coopserver> *** dwarf has left the game (Leaving) 22:18:23 <coopserver> *** Game paused (number of players) 22:20:56 <BiG_MEECH> @nickometer happpy 22:20:56 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "happpy" is 0.0%. 22:22:28 <happpy> yoo meech 22:22:37 <BiG_MEECH> yoMF 22:22:46 <happpy> how thimgs 22:22:52 <happpy> thing's 22:26:41 <BiG_MEECH> no idea 22:26:48 <BiG_MEECH> @nickometer BiG_MEECH 22:26:48 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "BiG_MEECH" is 97.9%. 22:30:27 *** Progman has quit IRC 22:37:52 *** j992_ has joined #openttdcoop 22:42:59 *** j992 has quit IRC 22:46:19 <BiG_MEECH> lame 22:46:21 <BiG_MEECH> @nickometer BiG_MEECH 22:46:21 <Webster> BiG_MEECH: The "lame nick-o-meter" reading for "BiG_MEECH" is 97.9%. 22:53:14 *** happpy has quit IRC 23:55:55 *** Hiddenfunstuff has quit IRC