Config
Log for #openttdcoop on 11th June 2016:
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00:09:20  <Mazur> !pw
00:09:21  <coopserver> Mazur: pngapi
00:09:37  <coopserver> *** Game still paused (connecting clients, number of players)
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01:44:14  <BiG_MEECH> BOSS MAZUR
01:45:45  <Mazur> Who, me?
01:46:07  * Mazur is Ooliting.
01:49:40  <Mazur> Trying to get money enough to upgrade my lasers front and aft to Military.
02:00:38  <BiG_MEECH> hmm
02:00:41  <BiG_MEECH> which game?
02:00:48  <Mazur> Oolite
02:01:10  <Mazur> Open Source rewrite of Elite.
02:01:23  <Mazur> Withh lots of added goodies.
02:15:17  <BiG_MEECH> never heard of it
02:15:18  <BiG_MEECH> link me
02:17:03  <Mazur> http://www.oolite.org/
02:17:04  <Webster> Title: Oolite: an open-world space opera (at www.oolite.org)
03:56:06  <BiG_MEECH> reminds me of an OG game called subspace
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06:43:11  <Ricven> so getting that, ty Mazur
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09:39:58  *** ChanServ sets mode: +o StarLite
09:42:38  <StarLite> !pw
09:42:38  <coopserver> StarLite: rebase
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10:29:53  <Maraxus> !pw
10:29:53  <coopserver> Maraxus: active
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10:30:12  <coopserver> <StarLite> morning
10:30:39  <coopserver> <Maraxus> hi
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10:35:36  <Jam35> !pw
10:35:36  <coopserver> Jam35: active
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10:35:57  <coopserver> <Jam35> ello
10:36:00  <coopserver> <StarLite> oi
10:36:18  <coopserver> <Maraxus> hi
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10:37:02  <coopserver> <StarLite> crap :P
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11:02:04  <StarLite> @gap  9
11:02:04  <Webster> StarLite: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4.
11:02:42  <coopserver> *** Jam35 has joined company #1
11:03:20  <Jam35> !rcon set found_town 1
11:03:45  <Jam35> !rcon set found_town 2
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11:13:02  <Jam35> !rcon set found_town 0
11:24:57  <coopserver> <StarLite> SLH04 done
11:25:02  <coopserver> <StarLite> I like the way it turned out
11:25:08  <coopserver> <StarLite> nice and compact :)
11:26:17  <coopserver> <Jam35> nice
11:26:29  <coopserver> <Jam35> I fixed dwarfs overflow at fruit
11:26:37  <coopserver> <StarLite> :D
11:26:48  <coopserver> <Jam35> after not knowing why it was not working
11:26:54  <coopserver> <Jam35> and trying various things
11:27:11  <coopserver> <Jam35> then finding out he built wrong station in the pf trap
11:27:25  <coopserver> <StarLite> :D
11:27:41  <coopserver> <StarLite> lol @ that overflow @ Sendai heights :D
11:28:01  <coopserver> <StarLite> I liek that solution
11:38:39  <Maraxus> see PSG 203 for more of the same thing
11:44:51  <coopserver> <StarLite> afk for a bit :)
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11:59:47  <BiG_MEECH> no way
12:00:11  <coopserver> *** Jam35 has joined spectators
12:00:14  <Jam35> way
12:00:23  <Jam35> !players
12:00:23  <coopserver> Jam35: Client 282 (Orange) is StarLite, in company 1 (PSG #315)
12:00:24  <coopserver> Jam35: Spectators: Client 286 (Jam35)
12:00:33  <Jam35> !rcon move 282 255
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12:00:58  <BiG_MEECH> no way
12:01:06  <StarLite> yes way
12:01:17  <BiG_MEECH> nooooo way
12:01:33  <BiG_MEECH> 'curds and no whey
12:05:36  <StarLite> totally yes way man!
12:16:04  <coopserver> <StarLite> Town drop hachioji doesnt accept food amymore
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14:51:23  <happpy> !players
14:51:23  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
14:51:26  <happpy> hi
14:58:30  <greeter> greetings happpy
14:58:43  <happpy> how th
14:58:52  <happpy> thing's
15:07:44  <greeter> they're going alright, you?
15:09:09  <happpy> good
15:11:46  <greeter> that's good
15:17:02  <StarLite> !pw
15:17:02  <coopserver> StarLite: legend
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16:30:06  <Mazur> R. Veen!
16:30:22  <Arveen> M. Azur!
16:30:52  <Mazur> Wie gehts?
16:31:56  <Arveen> gut gut - und dir ?
16:32:06  * Mazur is alive.
16:32:11  <Arveen> :D
16:38:42  <Arveen> !pw
16:38:42  <coopserver> Arveen: unitid
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16:40:24  <Arveen> ehhh
16:40:26  <Arveen> fruit drop is locked up
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16:50:43  <lol_> !pw
16:50:43  <coopserver> lol_: unitid
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16:51:10  <coopserver> <lol> strange password
16:51:25  <coopserver> <Jam35> unit ID
16:51:28  <happpy> yeo
16:51:35  <coopserver> <Jam35> coding thing I guess
16:51:38  <coopserver> <Jam35> hello
16:51:44  <coopserver> <lol> hey
16:51:55  <Arveen> are all those passwords random pics from the source code files ?
16:51:59  <coopserver> <lol> found one stuck train
16:52:05  <Jam35> yes Arveen
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16:53:01  <coopserver> <lol> lol
16:53:04  <coopserver> <lol> see train 181
16:54:06  <coopserver> <lol> starlite, can you check overflow at hiroshima west station
16:54:23  <coopserver> <lol> because i fixed a stuck train, but i don't know or i fixed it right
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16:54:49  <happpy> how things  going
16:55:22  <coopserver> <lol> i think it is fine now
16:57:21  <coopserver> <lol> someone building at the fruit food pick
16:57:26  <coopserver> <Jam35> me
16:57:30  <coopserver> <lol> i think i found a gap too big
16:57:39  <coopserver> <lol> but just to get a second opinion
16:57:47  <coopserver> <Jam35> only playing with the overflow
16:57:55  <coopserver> <lol> it is in the overflow
16:57:57  <coopserver> <Jam35> it was broken (again)
16:58:10  <coopserver> <lol> i put a sign at it, do you see?
16:58:11  <coopserver> <Jam35> ok where?
16:58:14  <coopserver> <lol> sign !gap
16:58:40  <coopserver> <Jam35> why too big?
16:59:06  <coopserver> <Jam35> It only detects incoming train
16:59:10  <coopserver> <lol> combo signal sees the exit signal
16:59:11  <coopserver> *** lol has left the game (general timeout)
16:59:37  <lol_> the train first passes the combo signal and later the exitsignal
16:59:54  <lol_> so a train that is with it's tail at the pbs signal will give a red combosignal
17:00:09  <lol_> and if you don't make combo-exit you won't get that
17:00:19  <lol_> !pw
17:00:20  <coopserver> lol_: rejoin
17:00:30  <coopserver> *** Game paused (connecting clients)
17:00:32  <Mazur> How apt.
17:00:33  <lol_> great pass
17:00:35  <coopserver> *** lol has joined
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17:00:52  <coopserver> <lol> do you understand what i'm saing?
17:01:03  <coopserver> <lol> saying*
17:01:08  <Mazur> No parlo Ingles.
17:01:15  <coopserver> <Jam35> it is prio for incoming train ?
17:01:32  <coopserver> <lol> if it is a prio it should be at the oter side
17:01:36  <coopserver> *** lol has joined company #1
17:01:46  <coopserver> <lol> at the green track right?
17:02:25  <coopserver> <Jam35> it is meant to tell train in overflow bay not to enter platform
17:02:42  <StarLite> ill check :)
17:02:56  <coopserver> <lol> and like this?
17:03:22  <coopserver> <Jam35> that is prio for incoming train too
17:03:28  <coopserver> <Jam35> idk dwarf built it
17:03:39  <coopserver> <Jam35> it probably is not necessary so close to platforms
17:03:48  <coopserver> <Jam35> because TL is 9
17:04:00  <coopserver> <lol> i will keep it like this
17:04:17  <coopserver> <Jam35> so tail will still be in the combo when reaching the PBS
17:04:40  <coopserver> <lol> i'm really sure the case before had a signal gap
17:04:53  <coopserver> <Jam35> no it looked forward
17:05:04  <coopserver> <lol> so it is a gap
17:05:09  <coopserver> <Jam35> train would still enter combo
17:05:20  <coopserver> <StarLite> time for some more SLH's I guess :)
17:05:35  <coopserver> <lol> do you see what i build?
17:05:39  <coopserver> <lol> i made an arrow
17:05:43  <coopserver> <Jam35> there could not be 2 trains that close I think
17:05:55  <Arveen> are snails CL2 or 3 ?
17:06:01  <coopserver> <lol> 1.5
17:06:07  <Arveen> most excellent
17:06:10  <coopserver> <lol> we always try to avoid this right?
17:06:22  <coopserver> <lol> and trains are slowing down for the platform so it is possible
17:06:26  <StarLite> looks like you fixed it lol :)
17:06:50  <coopserver> <lol> i have to go again, maybe later tonight
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17:26:08  <Mazur> !pw
17:26:08  <coopserver> Mazur: excuse
17:26:14  <coopserver> *** Game paused (connecting clients)
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17:26:19  <Mazur> Any old...
17:26:27  <coopserver> <StarLite> hi
17:26:42  <coopserver> <Mazur> hihi.
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18:05:25  <coopserver> <StarLite> and another SLH done
18:05:31  <coopserver> <StarLite> and a bunch of primaries
18:05:32  <coopserver> <Arveen> nice - where ?
18:05:36  <coopserver> <StarLite> slh05
18:09:31  <Arveen> can anyone tell me what is going on at sendai heights - the train going in a loop before the station
18:10:37  <coopserver> <Jam35> waiting bay
18:10:42  <coopserver> <StarLite> it's an overflow
18:10:55  <Arveen> ah ok its an wainting bay
18:11:08  <Arveen> tought that snails is stucked or something heh
18:15:58  <coopserver> <StarLite> you building anything atm?
18:16:39  <Arveen> yeah i build like 6 stations or so. atm im looking at kitaykysuhu west - its producing more than 2 mil oil and could need more bays
18:16:54  <coopserver> <StarLite> cool :)
18:17:18  <coopserver> <StarLite> yeah, either more bays, or a roro instead of terminus
18:17:25  <coopserver> <StarLite> or both probably :P
18:17:25  <Arveen> thinking about adding a bay because its still producing more than 2 bays can transport
18:18:48  <Arveen> its probably best to set up something to the side and then just change the tracks to the new station
18:19:31  <StarLite> thats the easiest way without disturbing the network yeah
18:19:43  <Arveen> ima do that :)
18:19:53  <coopserver> <StarLite> cool
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18:46:42  <coopserver> <Arveen> oops
18:47:02  <coopserver> <StarLite> rip :)
18:58:07  <coopserver> <StarLite> SLH06 done, not too hapyp with it , but it will have to do for now bbl :)
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19:00:55  <be8f07c4_> !pw
19:00:55  <coopserver> be8f07c4_: figure
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19:22:10  <lol> @logs
19:22:10  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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19:59:15  <lol> !pw
19:59:15  <coopserver> lol: bfirst
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20:01:58  <happpy> wb lol
20:02:02  <coopserver> <lol> thanks
20:02:07  <happpy> np
20:03:03  <coopserver> <Arveen> there is some lock up @ kitakysuhu east
20:03:25  <StarLite> !pw
20:03:25  <coopserver> StarLite: bfirst
20:03:32  <coopserver> <lol> i will take a look
20:03:34  <coopserver> *** Game paused (connecting clients)
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20:03:38  <coopserver> *** lol has joined company #1
20:03:41  <coopserver> <Arveen> thanks
20:03:55  <coopserver> <lol> no exitsignal after the depot
20:03:58  <coopserver> *** lol has joined spectators
20:04:22  <coopserver> <StarLite> I dont think it's a real lockup, more like and overloaded station
20:04:32  <coopserver> <Arveen> yeah
20:04:41  <coopserver> <StarLite> ill espand it :)
20:06:16  <coopserver> *** lol has joined company #1
20:06:20  <coopserver> <StarLite> should be better now
20:08:11  <coopserver> <lol> i like these trains
20:08:24  <coopserver> <lol> because of combination of CL and TL
20:08:32  <coopserver> <StarLite> eyah, me too
20:08:42  <Arveen> yeah, me too. however i dont like the look of a snail
20:08:46  <coopserver> <lol> gives some cool views
20:09:46  <coopserver> <lol> it are slugt
20:09:48  <coopserver> <lol> slugs
20:09:52  <coopserver> <lol> they don't do any harm
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20:17:11  <coopserver> <lol> do we fund for wood ourselves?
20:19:38  <coopserver> <Jam35> always with lumber mill?
20:19:45  <coopserver> <lol> i think so
20:20:00  <coopserver> <lol> we got the option to only get one for each town
20:20:10  <coopserver> <lol> so it is ok to do that by hand i think
20:20:16  <coopserver> <lol> maybe add it to the plan?
20:20:41  <coopserver> <Jam35> just spam the prospect button
20:20:50  <coopserver> <lol> it isn't prospect
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20:21:02  <coopserver> <lol> jams i like the pbs prio in msh01
20:22:23  <coopserver> <Jam35> I rarely use lumber mill
20:22:41  <coopserver> <Jam35> if I make a map that is
20:22:55  <coopserver> <lol> does the server run some plugin so they don't starve when the trees are gone?
20:23:10  <coopserver> <Jam35> usually opengfx industries with this climate and change to forest
20:23:15  <coopserver> <Jam35> no
20:23:52  <coopserver> <Jam35> you can manually replant
20:24:02  <coopserver> <lol> that is crap in coop
20:24:12  <coopserver> <Jam35> we have had games where objective was to destroy all forests
20:24:42  <coopserver> <lol> i once destoyed 1000 000 trees
20:24:47  <coopserver> <Jam35> production is still 180 at that one mill
20:25:06  <lol> https://citymania.org/quest/64
20:25:07  <Webster> Title: CityMania (at citymania.org)
20:25:12  <coopserver> <lol> i think they don't grow
20:25:32  <coopserver> <Jam35> they regrow but slowly
20:25:45  <coopserver> <Jam35> 225 now
20:25:54  <coopserver> <Jam35> thats ok
20:25:58  <_dp_> depends on game settings
20:26:12  <coopserver> <lol> looks like server builds trees
20:26:19  <coopserver> <StarLite> oh god, JUST as I finish the station, the copper mine disappears...
20:26:27  <coopserver> <lol> lol
20:26:39  <coopserver> <Arveen> i think there is also a signal problem @ sapporo forest
20:26:43  <coopserver> <Jam35> trees grow normally like all climates
20:26:46  <coopserver> <Arveen> train is bouncing back and forth
20:27:06  <coopserver> <lol> i will take a look
20:27:25  <coopserver> <lol> what is that red track for?
20:27:50  <coopserver> <Jam35> same as arrow
20:27:58  <coopserver> <lol> what is an arrow for?
20:28:09  <coopserver> <Jam35> stops presignals breaking
20:28:29  <coopserver> <Jam35> 2 way eol function
20:29:34  <coopserver> <Jam35> more commonly that configuration
20:29:55  <coopserver> <Jam35> behaviour I dislike and why I use PBS mostly there
20:29:56  <coopserver> <lol> ah
20:31:56  <coopserver> <lol> i got a treetrain over here
20:32:06  <coopserver> <StarLite> ?
20:32:22  <coopserver> <lol> brown slug and loading wood
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20:40:54  <coopserver> <lol> i like the looping trainstorage
20:41:31  <coopserver> <StarLite> yeah, me too
20:41:48  <coopserver> <lol> in MSH 05 i used a loop to get bays the same length
20:46:48  <coopserver> <lol> hate the station bomb
20:46:52  <coopserver> <Arveen> lol i think your wood station is blocked @ takatsuki forest
20:46:55  <coopserver> <lol> only wanted to bomb one laserfence
20:47:16  <coopserver> <lol> cool, train sees itself
20:47:51  <coopserver> <lol> station won't need a overflow detection because production is really steady
20:48:18  <coopserver> <StarLite> famous last words :P
20:48:40  <coopserver> <lol> maybe famous, but not the last ones
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20:57:53  <coopserver> <lol> i'm off for today
20:57:57  <coopserver> <lol> finished my laserfence
20:58:03  <coopserver> <StarLite> :D
20:58:07  <coopserver> <Arveen> fantastic
21:00:33  <coopserver> *** Jam35 has joined spectators
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21:00:46  <coopserver> <Jam35> I'm off too gn
21:00:50  <coopserver> *** Jam35 has left the game (Leaving)
21:00:51  <coopserver> <StarLite> cya
21:01:42  <Arveen> well im also out - build 19 stations tonight :)
21:01:53  <StarLite> nn, ill go to bed as well
21:02:06  <Arveen> gn8
21:02:15  <StarLite> built a couple of SLHs and a bunch of stations as well :)
21:02:35  <coopserver> *** Arveen has joined spectators
21:04:00  <Sylf> !pw
21:04:00  <coopserver> *** Arveen has left the game (Leaving)
21:04:01  <coopserver> Sylf: update
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21:04:26  <coopserver> *** Game unpaused (connecting clients)
21:06:10  <StarLite> oh ffs windows.. stop messing with my keyboard settings! :(
21:06:39  <coopserver> *** StarLite has left the game (Leaving)
21:06:40  <coopserver> *** Game paused (number of players)
21:06:44  *** StarLite has quit IRC
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22:07:09  <tyteen4a03> !pw
22:07:09  <coopserver> tyteen4a03: attack
22:07:16  <coopserver> *** Game still paused (connecting clients, number of players)
22:07:18  <coopserver> *** tyteen4a03 has joined
22:07:19  <coopserver> *** Game still paused (number of players)
22:07:20  <coopserver> *** Game unpaused (number of players)
22:08:25  <tyteen4a03> beautiful bridges
22:18:34  *** LadyHawk has joined #openttdcoop
22:19:01  <BiG_MEECH> YO
22:19:20  <coopserver> <tyteen4a03> hey
22:19:28  <BiG_MEECH> yo dood
22:19:32  <BiG_MEECH> bridge MAX dood
22:22:56  <BiG_MEECH> !date
22:22:56  <coopserver> Dec 17 2452
22:23:47  <BiG_MEECH> !pw
22:23:47  <coopserver> BiG_MEECH: centre
22:23:52  <coopserver> *** Game paused (connecting clients)
22:24:09  <coopserver> *** BiG_MEECH has joined
22:24:10  <coopserver> *** Game unpaused (connecting clients)
22:24:26  <coopserver> <BiG_MEECH> yo beeotches
22:24:49  <coopserver> <BiG_MEECH> TL1000000000
22:27:29  <coopserver> <tyteen4a03> something is broken !here
22:28:15  <coopserver> <tyteen4a03> oh nvm
22:28:21  <coopserver> <tyteen4a03> fixed it
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22:38:34  *** dwarf has joined #openttdcoop
22:38:40  <dwarf> !pw
22:38:40  <coopserver> dwarf: future
22:39:16  <coopserver> *** Game paused (connecting clients)
22:39:21  <coopserver> *** dwarf has joined
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22:39:29  <coopserver> <dwarf> hi yall
22:39:36  <coopserver> <tyteen4a03> hey
23:00:00  <BiG_MEECH> BOSS
23:02:22  <coopserver> <BiG_MEECH> train 403
23:03:14  <coopserver> <BiG_MEECH> lol train 148 neat overflow
23:03:36  <coopserver> <tyteen4a03> genius
23:03:37  <coopserver> <dwarf> lol
23:03:41  <coopserver> <BiG_MEECH> :D
23:05:36  <coopserver> <BiG_MEECH> forest industry is so cool
23:06:14  <coopserver> *** BiG_MEECH has joined company #1
23:07:58  <coopserver> <BiG_MEECH> where are the laser fences under landscape?
23:10:00  <coopserver> <BiG_MEECH> nobody? :)
23:10:25  <coopserver> <dwarf> DWE Laser fences
23:10:30  <coopserver> *** tyteen4a03 has left the game (Leaving)
23:10:43  <coopserver> <BiG_MEECH> i dont see it in the list
23:10:43  *** Progman has quit IRC
23:10:47  <coopserver> <BiG_MEECH> so im blind AF i guess
23:10:58  <coopserver> <dwarf> DWE-Fences-Laser Fences
23:11:23  <coopserver> <BiG_MEECH> blind AF :)
23:11:27  <coopserver> <BiG_MEECH> I still dont see it
23:11:30  <coopserver> <BiG_MEECH> I see ' fences '
23:11:51  <coopserver> <dwarf> weird, it's there for me
23:12:05  <coopserver> <BiG_MEECH> in landscape, right?
23:12:12  <tyteen4a03> real station?
23:12:22  <coopserver> <BiG_MEECH> i dont think its a station tile
23:12:25  <coopserver> <dwarf> in stations
23:12:30  <coopserver> <BiG_MEECH> oh okay
23:12:34  <coopserver> <BiG_MEECH> 1 sec
23:13:40  <coopserver> <BiG_MEECH> shame there are no diagonal tile ones
23:13:44  <coopserver> <BiG_MEECH> i thought there were
23:13:50  <coopserver> *** BiG_MEECH has joined spectators
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23:58:44  <coopserver> *** dwarf has left the game (Leaving)
23:58:45  <coopserver> *** Game paused (number of players)

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