Config
Log for #openttdcoop on 12th June 2016:
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00:46:30  <dwarf> !pw
00:46:30  <coopserver> dwarf: issues
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01:43:32  <BiG_MEECH> yep
01:43:39  <BiG_MEECH> this is the public server
01:43:53  <BiG_MEECH> openttdcoop.stable is the one you're in atm :)
01:45:50  <Jack123610> Ok :)
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02:37:40  <Jack123610> I guess the other servers are for experienced players as they only support a single player?
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03:10:00  <Sylf> ???
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05:46:13  <shenghi> !pw
05:46:13  <coopserver> shenghi: mintop
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06:26:41  <Arveen> !pw
06:26:41  <coopserver> Arveen: become
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06:26:59  <Arveen> good morning
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08:49:11  <Maraxus> !pw
08:49:11  <coopserver> Maraxus: oldtop
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11:13:26  <tyteen4a03> !pw
11:13:26  <coopserver> tyteen4a03: coords
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11:14:23  <happpy> ho
11:14:25  <happpy> hi
11:14:48  <coopserver> <tyteen4a03> hi
11:14:59  <happpy> how things
11:15:13  <coopserver> <tyteen4a03> mi alright
11:15:57  <greeter> greetings
11:16:05  <happpy> hi
11:16:56  <greeter> what's up?
11:17:25  <happpy> not much just playing games
11:17:39  <greeter> cool
11:17:50  <greeter> beats what i'm doing, looking at maps lol
11:18:09  <happpy> nice
11:18:27  <greeter> eh, i guess. mean ocean surface temperatures, mean ocean salinity, mean sea levels, etc...
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12:37:02  <StarLite> !pw
12:37:02  <coopserver> StarLite: revere
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12:46:45  <BOSS_MEECH> starlite starbright first ottd'er i see tonight
12:46:54  <StarLite> :d
12:46:56  <StarLite> :D
12:47:02  <StarLite> 14:46 here
12:50:55  <StarLite> first chokes and jams are starting to appear
12:51:35  <StarLite> BBH06 - BBH08
12:53:11  <StarLite> yeah, BBH 06 funnels all trains from 3 tracks to 2, just to go to 4 tracks literally 2 tiles further...
12:53:24  <StarLite> 4=3
13:00:41  <StarLite> emergency fix applied
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13:04:00  <StarLite> time to walk the dog, bbl :)
13:04:07  <StarLite> will fix some stuff later
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14:34:00  <StarLite> Ok, fixed a lot of 3>2>3 stuff inside hubs, so the network flows again
14:34:38  <StarLite> but there still are some bottlenecks, esp East<>West. We might need a 2nd E<>W ML, or widen it to like 6L6R or so
14:34:54  <StarLite> afk for a bit :)
14:52:38  <Arveen> !pw
14:52:38  <coopserver> Arveen: novice
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15:02:37  <happpy> hi
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16:24:18  <StarLite> lo
16:30:10  <happpy> hi
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17:51:08  <shenghi> !pw
17:51:08  <coopserver> shenghi: korean
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18:25:05  <Mark> hiżo
18:25:15  <Mark> !pw
18:25:15  <coopserver> Mark: adding
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18:26:16  <coopserver> <Mark> omg tl9 slugs
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18:36:53  <StarLite> !pw
18:36:53  <coopserver> StarLite: played
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18:42:50  <coopserver> <StarLite> BBH08 <> MSH05 is at max capacity
18:42:57  <coopserver> <StarLite> rest of the network is like.. empty.. :P
18:43:36  <coopserver> <StarLite> or at least,BBH04, MSH01, BBH07
18:43:46  <coopserver> <StarLite> BBH03 is rather quiet as well
18:44:38  <shenghi> !pw
18:44:38  <coopserver> shenghi: played
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18:57:46  <V453000> yo
18:57:51  <StarLite> oy
18:58:03  <shenghi> Hi.
18:58:50  <StarLite> im trying to think of a way to solve the traffic issues in this game, I really dont feel like adding 2 or 3 more to the entire E<>W line of the network
18:59:00  <StarLite> thats going to be a *major* headache
18:59:38  <StarLite> changing some of the town drops for some productions will help
19:00:02  <StarLite> because half of the network is practically abandoned, while the other half is overloaded
19:00:22  <tyteen4a03> is multiple town drops in the plan?
19:00:25  <StarLite> changing oil goods > town drop Nagoya will certainly help
19:00:38  <StarLite> yup tyteen4a03
19:00:43  <tyteen4a03> ah
19:01:06  <StarLite> but there are 2 very big producers (oil and copper), and they are both going to the same drop
19:01:06  <tyteen4a03> I think the practical maximum ML lanes is 4
19:01:17  <StarLite> AND they are both using the entire E<>W line
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19:01:28  <StarLite> which is by far the busiest line in the network
19:01:57  <StarLite> if oil would swap drops to nagoya, it would probably take the north route
19:02:09  <StarLite> but I dont want to go and change the plan :)
19:03:16  <StarLite> and of copper goods would go to yokosuka, that would help a lot as well
19:05:24  <shenghi> MSH05 food jam looks like it could be solved by better balancing for now. The left lane is practically empty.
19:06:03  <hylje> food jam
19:06:18  <coopserver> <StarLite> yeah, feel free to fix that :)
19:06:31  <coopserver> <StarLite> should indeed help with the trains exiting the food plant
19:07:35  <tyteen4a03> StarLite: you should ask Jam35
19:07:43  <tyteen4a03> !pw
19:07:43  <coopserver> tyteen4a03: volume
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19:07:53  * StarLite summons Jam35 
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19:08:15  <coopserver> <shenghi> Hum. Not sure I know how to. =]
19:08:27  <Jam35> you want to swap town drop? please do
19:08:47  <StarLite> roger, Ill do that :)
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19:16:29  <coopserver> <shenghi> Hmm, a simple pbs penalty seems to help.
19:18:03  <coopserver> <shenghi> Although now MSH05 is jammed in the opposite direction.
19:18:15  <coopserver> <StarLite> yeah, give it a bi
19:18:19  <coopserver> <StarLite> *nit
19:18:34  <coopserver> <StarLite> the entire network is a bit messed up because all drops changed
19:18:43  <coopserver> <shenghi> Fair enough.
19:22:07  <coopserver> <shenghi> Would there be a reason for a split with pre-signals to have one exit signal and one block signal?
19:22:37  <coopserver> <StarLite> ehm.. dunno, maybe a mistake
19:22:56  <coopserver> <shenghi> That's what I figured, but I don't want to break something that's done on purpose.
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19:31:20  <Maraxus> !pw
19:31:20  <coopserver> Maraxus: violet
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19:32:44  <coopserver> <StarLite> fixed a broken prio, network should start to flow again :)
19:32:57  <coopserver> <shenghi> Yeah, I noticed it just as you fixed it.
19:33:25  <coopserver> <StarLite> the jam that spread across half the map was hard to miss ;)
19:33:33  <coopserver> <shenghi> True =]
19:33:45  <coopserver> <StarLite> oil pickup overflow seems to be broken
19:34:15  <coopserver> <shenghi> Yeah
19:34:34  <coopserver> <shenghi> Seems to be fixed.
19:34:52  <coopserver> <StarLite> I changed a signal, should be better now
19:35:51  <coopserver> <StarLite> E<>W line seems to be much more maneagable now
19:36:06  <coopserver> <StarLite> still nice and busy, but not over capacirt
19:36:11  <coopserver> <StarLite> *capacity
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19:42:47  <coopserver> <StarLite> o/ maraxus :)
19:43:14  <coopserver> <Maraxus> \o :)
19:43:29  <coopserver> <shenghi> Hi.
19:44:15  <coopserver> <StarLite> seems to be running better now :)
19:44:32  <happpy> hi mark
19:44:39  <coopserver> <Maraxus> did someone make changes to the network plan?
19:44:56  <coopserver> <StarLite> yes maraxus
19:45:03  <coopserver> <StarLite> we swapped the drops around
19:45:09  <coopserver> <StarLite> to spread out the load on the network
19:45:25  <coopserver> <StarLite> apart from that, nothing changed
19:45:34  <coopserver> <Maraxus> ok
19:48:57  <coopserver> <StarLite> Those 3>2>3 spots in the hubs can be nasty
19:49:06  <coopserver> <StarLite> I already removed a bunch of em
19:49:43  <coopserver> <shenghi> Yeah. I noticed the one in the south of BBH01 causing hiccups in MSH05, but it seems fine now.
19:49:55  <coopserver> <shenghi> Although just as I say that..
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19:55:52  <coopserver> <StarLite> oil pickup overflow jammed again...
19:58:25  <coopserver> <StarLite> I think that overflow needs 2 depots
19:58:32  <coopserver> <StarLite> at least 1 per side
19:58:39  <coopserver> <Maraxus> no it doesn't
19:58:46  <coopserver> <Maraxus> just need to be faster
19:58:51  <coopserver> <StarLite> or that :)
19:59:16  <coopserver> <StarLite> something isstill  wrong  tho
19:59:19  <coopserver> <shenghi> And it doesn't need to do that.
19:59:26  <coopserver> <StarLite> trains are waiting instead of entering the overflow
19:59:45  <coopserver> <StarLite> ah nvm
19:59:55  <coopserver> <StarLite> the overflow starts a TL later there
20:00:34  <coopserver> <shenghi> But trains should not try to leave the overflow depot when there is no place to go.
20:01:06  <coopserver> <StarLite> its not that bad, as long as they dont block trains from entering imho
20:01:20  <coopserver> <StarLite> which happened a little while ago
20:01:24  <coopserver> <shenghi> That's exactly what they're doing.
20:01:26  <coopserver> <StarLite> don't know why tho
20:01:35  <coopserver> <shenghi> Yeah, I noticed it happening while you're working on it, too.
20:01:59  <coopserver> <StarLite> its not me working on it atm :)
20:02:04  <coopserver> <shenghi> Oh :p
20:02:14  <coopserver> <StarLite> its maraxus :)
20:02:27  <coopserver> <Maraxus> indeed
20:05:04  <coopserver> <StarLite> BBH01  seems to be forming a jam
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20:14:56  <coopserver> <StarLite> The copper station alone can almost fill 3 full tracks, I think the traffic wouldn't fit on2  :o
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20:15:55  <coopserver> <shenghi> It wouldn't. =]
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20:21:31  <coopserver> <shenghi> Good  night.
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20:21:38  <coopserver> <StarLite> nn sheng
20:23:56  <coopserver> <StarLite> I womder where Yokosuka stores all those goods they're receiving..
20:39:30  <coopserver> <Maraxus> I'm off for today - gn
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20:39:39  <coopserver> <StarLite> nn
20:39:42  <coopserver> <StarLite> ill be off too :)
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