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Log for #openttdcoop on 4th July 2016:
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00:12:57  *** Hiddenfunstuff has quit IRC
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00:33:28  <BAWS_MOOCH> HOLA PACO
00:34:05  <Clockworker> @roulette
00:34:05  <Webster> Clockworker: *click*
00:34:12  <Clockworker> @roulette spin
00:34:12  <Webster> *SPIN* Are you feeling lucky?
00:42:06  <BAWS_MOOCH> lol
00:42:11  <BAWS_MOOCH> @roulette
00:42:11  <Webster> BAWS_MOOCH: *click*
00:42:13  <BAWS_MOOCH> @roulette
00:42:13  <Webster> BAWS_MOOCH: *click*
00:42:14  <BAWS_MOOCH> @roulette
00:42:14  <Webster> BAWS_MOOCH: *click*
00:42:16  <BAWS_MOOCH> @roulette
00:42:16  <Webster> BAWS_MOOCH: *click*
00:42:18  <BAWS_MOOCH> @roulette
00:42:18  <Webster> BAWS_MOOCH: *click*
00:42:21  <BAWS_MOOCH> shite
00:42:30  <BAWS_MOOCH> clockworker, next spin 4 u
00:43:42  * BAWS_MOOCH slaps Clockworker around a bit with a large fishbot
00:43:48  <BAWS_MOOCH> you have the next trigger pull
00:48:39  <tyteen4a03> @roulette
00:48:39  *** tyteen4a03 was kicked by Webster (BANG!)
00:48:40  * Webster reloads and spins the chambers.
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00:48:51  <tyteen4a03> oops
00:49:55  <BAWS_MOOCH> LOL
00:50:02  <BAWS_MOOCH> it's a 6 shot ;)
00:50:12  <BAWS_MOOCH> it clicked 5 times lol
00:52:25  <BAWS_MOOCH> what are you doing?
00:52:27  <BAWS_MOOCH> Tyteen?
00:52:32  <tyteen4a03> yup
00:52:37  <tyteen4a03> nothing
00:53:01  <BAWS_MOOCH> lol
00:53:04  <BAWS_MOOCH> make hubz?
00:55:32  <Clockworker> oh damn
00:55:34  <Clockworker> nice
00:55:44  <Clockworker> you guys went through the whole chamber
00:55:50  <Clockworker> wem
00:55:53  <Clockworker> cylinder
00:56:13  <BAWS_MOOCH> I blame clinton
00:56:24  <Clockworker> I heard she's walking
00:56:35  <Clockworker> after buying off half the people investigating her
01:07:35  <BAWS_MOOCH> Nice
01:07:39  <BAWS_MOOCH> I need a bribe too
01:36:36  <BAWS_MOOCH> `SLAPE
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04:33:04  <BAWS_MOOCH> @roulette
04:33:04  <Webster> BAWS_MOOCH: *click*
04:33:05  <BAWS_MOOCH> @roulette
04:33:06  <Webster> BAWS_MOOCH: *click*
04:33:07  <BAWS_MOOCH> @roulette
04:33:08  *** BAWS_MOOCH was kicked by Webster (BANG!)
04:33:09  * Webster reloads and spins the chambers.
04:41:07  <Clockworker> @roulette
04:41:07  *** Clockworker was kicked by Webster (BANG!)
04:41:08  * Webster reloads and spins the chambers.
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06:06:34  <Verdiremulo> @roulette
06:06:34  <Webster> Verdiremulo: *click*
06:06:39  <Verdiremulo> hello y'all
06:06:42  <Verdiremulo> !players
06:06:42  <coopserver> Verdiremulo: The server is empty, noone is connected. Feel free to remedy this situation
07:08:49  <Verdiremulo> @roulette
07:08:49  <Webster> Verdiremulo: *click*
07:17:54  <Verdiremulo> @roulette
07:17:54  <Webster> Verdiremulo: *click*
07:48:15  <Verdiremulo> who's in for some invisible hub building later today?
07:48:18  <Verdiremulo> http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/
08:08:09  <shenghi> They're hard to expand, so you should pick a spot that we don't expect to need expanding. =]
08:08:34  <shenghi> Also, I don't think I'll have time to build tonight. The lady friend might not appreciate the lack of attention.
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08:56:21  <Ruel1> hi.
08:56:40  <Ynhat0914> hello
08:58:42  <Ynhat0914> hello to every one
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09:01:57  <Ynhat0914> is their anyone care for a chat. philippines here
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09:08:22  <Ynhat0914> care any one
09:08:47  <happpy> ho
09:08:49  <happpy> hi
09:08:50  <Jam35> hi welcome?
09:09:57  <Jam35> you have a specific question?
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09:23:58  <V453000> yo?
09:24:04  <happpy> yo
09:25:38  <Verdiremulo>  09:13:31  *** Ynhat0914 has quit IRC
09:25:44  <Verdiremulo> So i guess not :-)
09:26:16  <Verdiremulo> btw,  V453000: what's the status of RAWR?
09:27:20  <V453000> dead and buried
09:27:27  <V453000> replacement (BRIX) coming this summer/autumn
09:27:47  <V453000> might release RAWR 0.0.2 wip version
09:27:50  <V453000> not finishing it
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09:30:34  <Verdiremulo> ok. Thx for the clarification
09:31:18  <V453000> the thing is that I don't really like how RAWR looks
09:31:29  <hylje> when you see it, you'll shit BRIX
09:31:29  <V453000> it's nice progress from shitty zbase to somewhat shitty RAWR
09:31:53  <Verdiremulo> BRIX seems far from ready though... judging from its trello todo list:https://trello.com/b/weoRI73h/openttd-brix
09:31:58  <V453000> most of the shit comes from RAWR trying to just do everything the same way as before, but just slightly different grafix
09:32:07  <V453000> oh, bitches follow my trello XD
09:32:13  <V453000> well, look at the Done list :P
09:32:42  <V453000> v0.0.1 can happen reasonably soon, in August I will have time for it
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09:38:41  <V453000> I might even be able to finish a couple more things than just 0.0.1 tasks
09:38:43  <V453000> like stations
09:44:33  <Ruel1>  Please spell "google" without the "o"s
09:48:54  <V453000> GG YO MF?
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10:12:33  <Arveen> !pw
10:12:33  <coopserver> Arveen: nested
10:12:40  <coopserver> *** Game still paused (connecting clients, number of players)
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10:14:00  <happpy> hi
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10:14:45  <Verdiremulo> yo Happy
10:14:48  <Verdiremulo> +p
10:14:49  <coopserver> *** Arveen has left the game (Leaving)
10:15:15  <happpy> yo
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11:14:46  <Jam35> !pw
11:14:46  <coopserver> Jam35: cleans
11:15:00  <coopserver> *** Game still paused (connecting clients, number of players)
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11:19:22  <Verdiremulo> building something, Jam35N
11:19:25  <Verdiremulo> Jam35?
11:19:42  <coopserver> <Jam35> yes
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15:56:29  <Ben_> !pw
15:56:29  <coopserver> Ben_: ending
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15:58:14  <BAWS_MOOCH> yoyo
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16:04:00  * BAWS_MOOCH slaps happpy around a bit with a large fishbot
16:06:56  <happpy> !players
16:06:56  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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17:39:35  <Jam35> !pw
17:39:35  <coopserver> Jam35: honour
17:39:40  <coopserver> *** Game still paused (connecting clients, number of players)
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17:44:56  <Maraxus> !pw
17:44:56  <coopserver> Maraxus: happen
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18:02:11  <BAWS_MOOCH> HOLA
18:02:14  <BAWS_MOOCH> PACO
18:02:34  <coopserver> <Jam35> hio
18:02:54  <coopserver> <Maraxus> o/
18:04:15  <Jam35> walkies time
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18:25:05  <Verdiremulo> hey
18:25:07  <Verdiremulo> !players
18:25:07  <coopserver> Verdiremulo: There are currently 1 players and 1 spectators, making a total of 2 clients connected
18:25:09  <Verdiremulo> !pw
18:25:09  <coopserver> Verdiremulo: videio
18:25:17  <Verdiremulo> @dict videio
18:25:19  <Webster> Verdiremulo: No definition for "videio" could be found in wn
18:25:53  <Verdiremulo> !pw
18:25:53  <coopserver> Verdiremulo: offest
18:26:01  <coopserver> *** Game paused (connecting clients)
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18:26:10  <Verdiremulo> @dict offest
18:26:11  <Webster> Verdiremulo: No definition for "offest" could be found in wn
18:26:34  <Jam35> they both look like typos
18:26:56  <coopserver> <Verdiremulo> is the BBH at Click Beach taken?
18:27:04  <coopserver> <Verdiremulo> that looks like a snuggish place for a hidden hub
18:27:11  <coopserver> <Jam35> no signs there?
18:27:16  <coopserver> <Jam35> carry on...
18:27:18  <coopserver> <Verdiremulo> though it is the most likely place to be upgraded
18:27:23  <coopserver> <Verdiremulo> so i better take a corner somewhere
18:27:43  <coopserver> <Verdiremulo> no. but I'll take gold drop station @ New Hisss
18:27:54  <coopserver> <Jam35> I would be wary about using that style with TL2
18:27:55  <coopserver> <Verdiremulo> plenty of space there
18:28:13  <coopserver> <Verdiremulo> hmm, are you sure? there's an example on the wiki for TL2
18:28:22  <coopserver> <Verdiremulo> all tunnels will need to be trippled
18:28:26  <coopserver> <Jam35> yeah it's pretty old tbh
18:28:29  <coopserver> <Verdiremulo> but with 2-3 lanes, it should be ok
18:28:39  <coopserver> <Verdiremulo> ok, maybe too oldschool :)
18:28:46  <coopserver> <Verdiremulo> what's hot then?
18:29:01  <coopserver> <Verdiremulo> disco 's retro? ;-)
18:29:10  <coopserver> <Jam35> do it but combine with no double tunnels on ML
18:29:27  <coopserver> <Jam35> in other words make every bridge a split
18:29:34  <coopserver> <Jam35> a choice to others
18:29:37  <coopserver> <Verdiremulo> ok, i'll give it a try
18:29:42  <coopserver> <Verdiremulo> not sure i'll manage though
18:29:49  <coopserver> <Verdiremulo> but no guts no glory
18:29:53  <coopserver> <Jam35> it will be a challenge yes :)
18:30:07  <coopserver> <Verdiremulo> new kiss euh Hisss, here i come!
18:30:18  <coopserver> <Jam35> or do whatever, just be ready to solve something  later :)
18:30:49  <coopserver> <Verdiremulo> ok too
18:30:57  <coopserver> <Verdiremulo> i'll just start and see where i end up
18:31:10  <coopserver> <Verdiremulo> btw, what did you build earlier? maybe i'll check out that first
18:31:17  <coopserver> <Jam35> MSH 04
18:31:24  <coopserver> <Verdiremulo> cause your constructions are always awe-some
18:31:53  <coopserver> <Jam35> my hubs here are pretty unexpandable tbh :)
18:32:03  <coopserver> <Jam35> MSH 01 especially
18:32:04  <coopserver> <Verdiremulo> compact indeed
18:32:10  <coopserver> <Jam35> people hate that :P
18:32:13  <coopserver> <Verdiremulo> but that's a challenge then
18:32:26  <coopserver> <Verdiremulo> nice, on a hill
18:32:30  <coopserver> <Jam35> not really, just labour intensive
18:32:31  <coopserver> <Verdiremulo> and no bridges :-)
18:32:37  <coopserver> <Verdiremulo> that's a hidden hub too :-))
18:33:09  <coopserver> <Verdiremulo> why no tunnels at the bbottom of the hill too?
18:33:15  <coopserver> <Verdiremulo> for the joiners?
18:33:21  <coopserver> <Jam35> not particularly
18:33:28  <coopserver> <Jam35> takes more space
18:33:40  <coopserver> <Verdiremulo> oh, does it? ah yes, one more space at each side
18:33:53  <coopserver> <Verdiremulo> though not if you raise the mainline one tile
18:33:54  <coopserver> <Jam35> it's only two layers, not much is hidden
18:33:59  <coopserver> <Verdiremulo> and tunnel straight ahaid
18:34:27  <coopserver> <Verdiremulo> still, quite elegant, with all tunnels paralell
18:34:47  <coopserver> <Jam35> trying to avoid long tunnels
18:35:45  <coopserver> <Verdiremulo> btw, maybe i should just build a fully functional MSH first, before getting fancy :P
18:36:05  <coopserver> <Verdiremulo> as MSH 03 isn't completely full throughput
18:36:37  <coopserver> <Verdiremulo> I'll just build something, and seee if it stands after 500+ traiins
18:36:45  <coopserver> <Verdiremulo> care to co-build?
18:37:03  <coopserver> <Jam35> ok where?
18:37:07  <coopserver> *** Jam35 has joined company #1
18:37:12  <coopserver> <Verdiremulo> i thought of New Hisss
18:37:17  <coopserver> <Verdiremulo> gold drop MSH
18:37:19  <coopserver> <Jam35> ah yes
18:37:22  <coopserver> <Verdiremulo> but another proposal is ok too
18:37:49  <coopserver> <Verdiremulo> MSH is 2 lines incoming too, towards the station?
18:37:54  <coopserver> <Verdiremulo> or starting with one?
18:38:02  <coopserver> <Jam35> let's do 2
18:38:05  <coopserver> <Verdiremulo> oki
18:38:16  <coopserver> <Verdiremulo> the hardest lines first, i guess? the ones that cross?
18:38:32  <coopserver> <Jam35> yes
18:40:48  <coopserver> <Verdiremulo> hmm, also 2 joiners then
18:41:01  <coopserver> <Verdiremulo> to either side
18:43:43  <coopserver> <Verdiremulo> aarch
18:44:11  <coopserver> <Verdiremulo> better
18:46:12  <coopserver> <Verdiremulo> which part is the ML in your hub?
18:46:18  <coopserver> <Verdiremulo> the tunnels or the 2 straight lines?
18:46:29  <coopserver> <Jam35> all of it :)
18:47:15  <coopserver> <Verdiremulo> i dont get it yet . I'll come
18:47:20  <coopserver> <Verdiremulo> ok, now i do :-)
18:47:37  <coopserver> <Verdiremulo> I think
18:48:22  <coopserver> <Verdiremulo> do double bridges need presignals?
18:48:28  <coopserver> <Verdiremulo> if they are synched, not?
18:48:33  <coopserver> <Jam35> not really
18:48:55  <coopserver> <Jam35> they should be synced
18:49:01  <coopserver> <Verdiremulo> true
18:49:18  <coopserver> <Jam35> 1/2 tile doesn;t always matter though
18:49:29  <coopserver> <Jam35> no reason not too here
18:49:40  <coopserver> <Verdiremulo> k
18:50:08  <coopserver> <Jam35> like, I see happy build unsynced, all of the time,
18:50:15  <coopserver> <Jam35> it doesnt break anything
18:50:30  <happpy> yep
18:51:09  <coopserver> <Jam35> acceleration fixes everything
18:51:40  <happpy> at lest it works i dont mater but year ther shord  be synced
18:55:08  <coopserver> <Jam35> you didn;t really start at the centre
18:55:11  <coopserver> <Verdiremulo> i'm not getting it :-)
18:55:16  <coopserver> <Verdiremulo> no, i didn't
18:55:41  <coopserver> <Verdiremulo> i started at the crossover & join, the furthest line
18:55:44  <coopserver> <Verdiremulo> sorry :s
18:55:51  <coopserver> <Verdiremulo> ican also remove my part
18:55:54  <coopserver> <Verdiremulo> and add to your's
18:56:17  <coopserver> <Verdiremulo> i just started building  where the label was
18:56:27  <coopserver> <Verdiremulo> srry :s
18:56:40  <coopserver> <Jam35> it's ok
18:56:57  <coopserver> <Jam35> I thought the straight track there was the start
18:57:07  <coopserver> <Verdiremulo> but where you started, there is plenty of space
18:57:24  <coopserver> <Verdiremulo> so maybe better to build there
18:57:27  <coopserver> <Verdiremulo> for expandability
18:57:37  <coopserver> <Verdiremulo> i'll follow your plan, and remove my part
18:58:29  <coopserver> <Jam35> idk what i'm doing :P
18:58:34  <coopserver> <Verdiremulo> me neither :p
18:58:47  <coopserver> <Verdiremulo> maybe we could lable some things, ?
18:59:44  <coopserver> <Verdiremulo> kk
19:00:36  <coopserver> <Verdiremulo> pff lolz
19:00:42  <coopserver> <Verdiremulo> that's the exit
19:00:44  <coopserver> <Verdiremulo> but 2 lines then?
19:01:00  <coopserver> <Verdiremulo> or just one to either side?
19:01:03  <coopserver> <Verdiremulo> k got it now :-)
19:03:12  <coopserver> <Verdiremulo> low tf? :P
19:05:21  <coopserver> <Jam35> that is ML but it splits to two different lines
19:05:34  <coopserver> <Verdiremulo> ah yes
19:05:43  <coopserver> <Verdiremulo> so the choice is in front of the bridges
19:06:05  <coopserver> <Jam35> yes
19:14:13  <BAWS_MOOCH> BiG_CHOICE
19:14:22  <BAWS_MOOCH> @8ball Does Jam35 suck?
19:14:22  <Webster> BAWS_MOOCH: No chance.
19:14:28  <BAWS_MOOCH> ^^
19:14:31  <coopserver> <Verdiremulo> :D
19:17:39  <coopserver> <Jam35> you don;t need to double bridge a choice like that
19:17:47  <coopserver> <Jam35> the bridge is the choice
19:17:58  <coopserver> <Verdiremulo> ah true
19:18:05  <coopserver> <Jam35> the point of doubling bridges is to keep stuff moving on ML
19:18:08  <Clockworker_> @roulette
19:18:08  <coopserver> <Verdiremulo> but i do need double bridge to get over the ML, no?
19:18:08  *** Clockworker_ was kicked by Webster (BANG!)
19:18:09  * Webster reloads and spins the chambers.
19:18:12  *** Clockworker_ has joined #openttdcoop
19:18:18  <coopserver> <Jam35> yes
19:19:01  <coopserver> <Verdiremulo> better
19:19:03  <coopserver> <Verdiremulo> ty
19:19:18  <coopserver> <Verdiremulo> ah single bridge to one side is ok?
19:19:20  <coopserver> <Verdiremulo> for exit?
19:19:25  <coopserver> <Jam35> reduces the footprint a fair bit
19:19:29  <coopserver> <Verdiremulo> true
19:19:44  <coopserver> <Jam35> that is fine
19:20:00  <coopserver> <Verdiremulo> can always expand if it breaks
19:20:08  <coopserver> <Verdiremulo> more work in lategame :-)
19:20:38  <coopserver> <Jam35> keeping the bays short alternates the traffic better too
19:21:31  <BAWS_MOOCH> hmm
19:21:34  <BAWS_MOOCH> @roulette spin
19:21:34  <Webster> *SPIN* Are you feeling lucky?
19:21:37  <BAWS_MOOCH> yep
19:21:37  <coopserver> <Verdiremulo> not better
19:21:40  <coopserver> <Verdiremulo> worse
19:21:42  <BAWS_MOOCH> @roulette
19:21:42  <Webster> BAWS_MOOCH: *click*
19:21:45  <BAWS_MOOCH> @roulette
19:21:45  <Webster> BAWS_MOOCH: *click*
19:21:46  <BAWS_MOOCH> @roulette
19:21:46  <Webster> BAWS_MOOCH: *click*
19:21:47  <BAWS_MOOCH> @roulette
19:21:47  *** BAWS_MOOCH was kicked by Webster (BANG!)
19:21:48  * Webster reloads and spins the chambers.
19:23:00  *** BAWS_MOOCH has joined #openttdcoop
19:24:05  <coopserver> <Verdiremulo> never mind
19:24:19  <coopserver> <Verdiremulo> good enough for me
19:25:43  <coopserver> <Verdiremulo> what'snext?
19:25:49  <Verdiremulo> @roulette
19:25:49  <Webster> Verdiremulo: *click*
19:25:54  <BAWS_MOOCH> yep
19:25:56  <BAWS_MOOCH> More roulette
19:26:00  <BAWS_MOOCH> @roulette
19:26:00  <Webster> BAWS_MOOCH: *click*
19:26:08  <Verdiremulo> @roulette
19:26:08  <Webster> Verdiremulo: *click*
19:26:12  <BAWS_MOOCH> damn
19:26:13  <BAWS_MOOCH> @roulette
19:26:13  <Webster> BAWS_MOOCH: *click*
19:26:14  <Verdiremulo> 4rd again
19:26:18  <Verdiremulo> hmm
19:26:20  <Verdiremulo> @roulette
19:26:20  <Webster> Verdiremulo: *click*
19:26:22  <BAWS_MOOCH> ^^
19:26:22  <Verdiremulo> lolz
19:26:24  <Verdiremulo> thats 5
19:26:25  <BAWS_MOOCH> WHOA
19:26:28  <BAWS_MOOCH> damnnnnnn
19:26:29  <Verdiremulo> better spin again
19:26:33  <BAWS_MOOCH> nah
19:26:36  <BAWS_MOOCH> @roulette
19:26:36  *** BAWS_MOOCH was kicked by Webster (BANG!)
19:26:37  * Webster reloads and spins the chambers.
19:27:17  <coopserver> <Verdiremulo> what about the MSH next to it, Jam?
19:28:50  <coopserver> <Jam35> you can do it
19:28:59  <coopserver> <Jam35> bbl
19:29:03  <coopserver> *** Jam35 has joined spectators
19:31:36  <coopserver> <Verdiremulo> i'll give it a try
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20:08:35  <coopserver> <Verdiremulo> MSH06 readg
20:09:44  <Verdiremulo> don't you build tonight, Meech
20:09:52  <Verdiremulo> or Arveen?
20:09:56  <Verdiremulo> or V453000 ?
20:09:59  <V453000> wat
20:10:06  <Verdiremulo> no buildin'?
20:10:08  <V453000> I am busy with other things, sorry
20:10:16  <Verdiremulo> no problem, just asking
20:10:21  <V453000> sure :)
20:10:59  <coopserver> <Verdiremulo> actually, i'm glad my plan wasn't picked... it would be a pain to build those hubs on this terrain...
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20:28:04  <Ruel1> the AirCraft
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20:28:24  <coopserver> <Verdiremulo> hiya
20:28:51  <coopserver> <Verdiremulo> i'm building near  paper goods pickup
20:29:00  *** lol_ has joined #openttdcoop
20:29:03  <lol_> !pw
20:29:03  <coopserver> lol_: remake
20:29:23  <coopserver> *** Game paused (connecting clients)
20:29:25  <coopserver> *** lol has joined
20:29:26  <coopserver> *** Game unpaused (connecting clients)
20:30:15  <coopserver> <Verdiremulo> any bright ideas for paper goods pickup?
20:30:17  <coopserver> <lol> hey
20:30:37  <coopserver> <lol> try to build something in a circle?
20:30:48  <coopserver> <lol> just would like to see someone doing it
20:30:57  <coopserver> <Verdiremulo> sure, but not much place there i think
20:31:04  <coopserver> <Verdiremulo> with that farm
20:31:19  <happpy> hi lol
20:31:20  <coopserver> <Verdiremulo> bit hill
20:31:22  <coopserver> <lol> yeah
20:31:23  <coopserver> <Verdiremulo> hilly
20:31:28  <happpy> how things
20:31:30  <coopserver> <Verdiremulo> but a goods pickup can be small
20:31:35  <coopserver> <lol> hey happppt
20:31:37  <coopserver> <Verdiremulo> may be extended iwth other station afterwards
20:31:38  <coopserver> <lol> i'm fine
20:31:42  <coopserver> <Verdiremulo> so let's do itç
20:32:37  <coopserver> *** lol has joined company #1
20:33:34  <coopserver> <lol> @gap 2
20:33:40  <lol_> @gap 2
20:33:40  <Webster> lol_: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
20:34:08  <coopserver> *** lol has joined spectators
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20:35:52  <coopserver> <Verdiremulo> not really circular
20:35:54  <coopserver> <Verdiremulo> i'll start again
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20:43:44  <Ruel1> out..me
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21:12:03  <coopserver> <Verdiremulo> can one check my overflow at Paper goods pickup?
21:12:08  <coopserver> <Verdiremulo> not sure about that one...
21:19:25  <coopserver> <Maraxus> paper drop uses printing works
21:19:43  <coopserver> <Verdiremulo> ah sure, thx
21:19:47  <coopserver> <Verdiremulo> what about that overflow?
21:19:53  <coopserver> <Verdiremulo> any suggestions/improvements?
21:20:42  <coopserver> <Maraxus> not sure about overflow, easier to check with trains running
21:20:51  <coopserver> <Verdiremulo> yes i agree
21:21:04  <coopserver> <Verdiremulo> got a signal gap of 5 in the entry though...
21:21:15  <coopserver> <Verdiremulo> but I'll check it when trains are running
21:21:17  <coopserver> <Verdiremulo> off now!
21:21:20  <coopserver> *** Verdiremulo has joined spectators
21:21:21  <coopserver> *** Game paused (number of players)
21:21:33  <coopserver> <Maraxus> me as well - gn
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21:24:55  <BiG_MEECH> BOSS
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22:15:56  <tyteen4a03> !dl
22:15:56  <coopserver> tyteen4a03: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
22:15:57  <coopserver> tyteen4a03: http://www.openttd.org/en/download-trunk/r27595
22:16:00  <tyteen4a03> !dl osx
22:16:00  <coopserver> tyteen4a03: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-macosx-universal.zip
22:18:32  <tyteen4a03> !pw
22:18:32  <coopserver> tyteen4a03: errror
22:18:43  <coopserver> *** Game still paused (connecting clients, number of players)
22:18:46  <coopserver> *** tyteen4a03 has joined
22:18:47  <coopserver> *** Game still paused (number of players)
22:18:48  <coopserver> *** Game unpaused (number of players)
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22:20:15  <coopserver> *** Game paused (number of players)
22:47:09  <BiG_MEECH> dat TYTEEN
22:47:31  <Clockworker__> @roulette
22:47:31  <Webster> Clockworker__: *click*
22:47:39  *** Clockworker__ is now known as Clockworker
22:48:23  *** Clockworker is now known as CW
22:48:30  <CW> lol
22:48:32  <CW> someone owns CW
22:48:44  <CW> lame
22:48:55  *** CW is now known as _cw_
22:50:35  <BiG_MEECH> haha
22:50:55  <BiG_MEECH> CW network
22:51:03  <BiG_MEECH> buys all the ID's
22:51:31  <BiG_MEECH> BiG_CW
22:51:39  <_cw_> CW_MF
22:51:47  <BiG_MEECH> BiG_CW_MF
22:51:55  <_cw_> CW3000
22:55:04  <BiG_MEECH> :)
22:59:00  *** Ruel1 has joined #openttdcoop
22:59:56  <happpy> wb ruel1
23:00:08  <happpy> yo cw
23:02:54  <Ruel1> yes way..?
23:03:06  <BiG_MEECH> no way
23:03:23  <happpy> ver no way
23:03:30  <BiG_MEECH> lol
23:03:33  <Ruel1> ok just Enjoy the Games
23:03:48  <happpy> yep
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