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Log for #openttdcoop on 20th July 2016:
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01:19:52  <dwarf> !pw
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02:59:23  <maqifrnswa> !pw
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03:10:03  <BiG_MEECH> yoyo
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03:25:19  <MonkeyDronez> hey guys, Jam35 , what was the name of the higher cost grf for TF and such? on my laptop and the name goes something like cost grf, would love to get hte name again
03:25:59  <MonkeyDronez> http://wiki.openttdcoop.org/BaseCosts by any chance?
03:26:21  <BiG_MEECH> yes
03:27:04  <BiG_MEECH> ill check my grfs though
03:27:27  <MonkeyDronez> thank you, it looks like a good once to increase cost but would like confirmation before i start configuring it ;D
03:27:44  <BiG_MEECH> the latest one is 5.0
03:27:52  <BiG_MEECH> and it looks like Ammler wrote it ?
03:27:56  <BiG_MEECH> so maybe PM ammler?
03:28:26  <BiG_MEECH> or slap the shit out of them :D
03:29:14  <MonkeyDronez> lol, it's cool. i'll figure it out
03:29:27  <MonkeyDronez> thanks for the confirmation :D, time to set it up
03:29:33  <BiG_MEECH> :D
03:29:48  <BiG_MEECH> usually it's just done on terrain lower and raise
03:29:56  <BiG_MEECH> to prevent the noobs from wrecking the map
03:30:19  <BiG_MEECH> and making ships and air vehicles expensive
03:31:05  <MonkeyDronez> indeed, that is the plan, because right now
03:31:14  <MonkeyDronez> me and friend just flatten mountains like it's nothing xD
03:31:26  <MonkeyDronez> it did kill half the map, all flat and stuff now :P
03:31:29  <BiG_MEECH> There was another good decent mod that you could only raise or lower like 10 tiles at a time
03:31:44  <BiG_MEECH> but I think we only used it once or twice I think
03:32:34  <Sylf> be evil.
03:32:46  <Sylf> allow users to only TF 10 tiles per year.
03:32:46  <BiG_MEECH> lol
03:32:49  <MonkeyDronez> oh i don't want to limit number of tiles
03:32:51  <BiG_MEECH> HAHA
03:33:00  <BiG_MEECH> MAX PAIN 4 NOOBS
03:33:08  <MonkeyDronez> reddit does it.  its amnnnoying
03:33:28  <Sylf> it's a good thing [tm]
03:33:42  <BiG_MEECH> Martha Sylf ;)
03:34:02  <MonkeyDronez> i am a victim of that suffering
03:34:08  <MonkeyDronez> i will not bestow that upon others :P
03:34:24  <BiG_MEECH> ^_^
03:34:26  <BiG_MEECH> EVOL MODE
03:34:31  <MonkeyDronez> if people go bankrupt doing bad tf, that is their problem. Bad business decisions will lead a businessman to ruins xD
03:34:56  <BiG_MEECH> If their user name is Donald Trump they auto start with 1B
03:35:24  <Sylf> meh.  it's easy to make a billion bucks
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03:35:43  <Sylf> make trump go hide in shame
03:35:47  <MonkeyDronez> Sylf, it's easy if you don't start a new company and start TF :P
03:35:59  <BiG_MEECH> No TF game
03:36:06  <MonkeyDronez> Trump would never flatten mountains, he would convert it into walls
03:36:13  <BiG_MEECH> lol
03:36:24  <BiG_MEECH> Make OpeNTTD Great again
03:36:25  <Sylf> Just join a bogus company and TF all you want
03:36:28  <BiG_MEECH> ^^
03:36:33  <Sylf> leave the company, and let the company go bust
03:36:33  <MonkeyDronez> i bet if he could, he would put hte trump stamp top of the himalayas
03:36:44  <Sylf> rinse and repeat
03:36:46  <MonkeyDronez> Sylf, spoken like a true trump :D
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03:37:19  <MonkeyDronez> well that's no fun :P but yeah i can see people abusing it
03:38:16  <Sylf> don't call it abuse.  trump did it.  people call him smart.
03:38:22  <Sylf> 'murica loves him.
03:39:06  <MonkeyDronez> lol, murica isn't the brightest nation in the world :P
03:39:29  <MonkeyDronez> what estimated value of tf are you guys using on openttdcoop? 4x should suffice right
03:40:10  <Sylf> whatever mapmaker wants
03:40:31  <Sylf> 8x 16x 32x 64x
03:40:35  <Sylf> been all done
03:40:36  <BiG_MEECH> you could test it but usually tens of thousands suffices well
03:40:52  <Sylf> just not 64kx
03:41:02  <MonkeyDronez> lol BiG_MEECH , well thanks guys, i'll start it at 4x and work from there
03:41:33  <MonkeyDronez> funding industries 64x , fook it,
03:41:34  <MonkeyDronez> hehe
03:41:40  <BiG_MEECH> expert mode
03:47:27  <BiG_MEECH> I remember when one game TF was like 25,000$ USD a tile
03:47:32  <BiG_MEECH> so probably 12K Sterling
03:51:27  <MonkeyDronez> it's not going to load new grfs for old saves, correct
03:51:36  <MonkeyDronez> damn, that is expensive
03:51:46  <MonkeyDronez> hehe, i'm not hardcore or expert, i'll stick to my 3 digits xD
03:53:23  <MonkeyDronez> yeah, totally had to make a new game. Ah well, worth it.
03:54:17  <BiG_MEECH> Yeah, i dont think you can do anything with the old save
03:54:24  <BiG_MEECH> since it doesnt load the grf
03:54:50  <MonkeyDronez> yup, it's cool. Time for a new game and new progress to make
03:55:35  <BiG_MEECH> what is the ip of the server?
03:57:48  <BiG_MEECH> `fishslap monkeydronez
03:57:48  * BiG_FISHBOT slaps monkeydronez around a bit with a BiG razorfish
03:59:11  <MonkeyDronez> its called mentally-insane
03:59:33  <MonkeyDronez> 91.134.138.107
03:59:52  <BiG_MEECH> yeah if i add the IP its on my perma list
04:00:21  <BiG_MEECH> plus i needed daT RAWR earlier
04:03:59  <MonkeyDronez> well feel free to drop in anytime :P
04:05:12  <BiG_MEECH> Im getting RAWR
04:05:15  <BiG_MEECH> so probably tomorrow
04:06:23  <MonkeyDronez> whaaaat
04:06:28  <MonkeyDronez> what is your internet, 4th world? :p
04:07:09  <BiG_MEECH> tin cans and a string
04:08:36  <BiG_MEECH> usually I save bigger downloads for the evening too, usually
04:09:04  <MonkeyDronez> well all good, welcome anytime of the day :P
04:09:15  <BiG_MEECH> ya :D
04:11:05  <BiG_MEECH> ahvent done RARR yet
04:19:28  <BiG_MEECH> BiG_RAWR
04:21:04  <MonkeyDronez> ya know RAWR IS just tgraphical right;p
04:21:43  <MonkeyDronez> its nuts and some other grfs to support firs 2.1.2
04:24:15  <BiG_MEECH> yes but I ahvent seen it in game
04:24:52  <BiG_MEECH> V450000000000000 showed me a bunch of teasers
04:32:42  <MonkeyDronez> hehe, ok, well find out then, i'm brb in 15 ins
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04:33:11  <BiG_MEECH> yupyup
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08:44:11  <MonkeyDronez> FIRS got a lot easier once we understood the flow ;D
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09:01:43  <V453000> yo mf
09:02:08  <V453000> btw brix is going to be roughly 4 times smaller than RAWR in filesize :>
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09:28:31  <MonkeyDronez> that is excelelnt
09:28:32  <MonkeyDronez> news
09:28:36  <MonkeyDronez> how did oy manage that?
09:34:16  <V453000> well, simpler colour is one thing, but mainly brix works the same way for all climates
09:34:35  <V453000> rawr is basically one base set 4 times, because each climate is done completely from ground up
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10:22:07  <happpy> !players
10:22:07  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
10:38:13  <MonkeyDronez> V453000, sweet, that would definitely do the job
10:39:16  <V453000> yeah the idea of rawr to do everything 4 times wasn't exactly bright
10:39:26  <happpy> hi all
10:39:44  <MonkeyDronez> hey happpy
10:39:54  <happpy> how things
10:39:59  <MonkeyDronez> V453000, well, it does sound like way too much work indeed
10:40:03  <MonkeyDronez> things are good :D
10:40:26  <V453000> work as well, but mainly 4 times the filesize for little reason
10:40:59  <MonkeyDronez> indeeed, any time estimates onBrix?
10:41:16  <V453000> I would say a few days
10:41:21  <V453000> but when it's done, it's done
10:41:24  <MonkeyDronez> really
10:41:29  <MonkeyDronez> never going to touch it once its done eh
10:41:51  <V453000> I probably will
10:41:59  <V453000> but I will make the first version "train-complete"
10:42:20  <V453000> except probably depots, stations, electric poles and fences
10:42:30  <V453000> if you play only with trains, your shit will be fine
10:42:40  <V453000> of course not industries and city buildings, those come sometime later
10:43:34  <MonkeyDronez> it's all good, i do mostly trains
10:46:26  <happpy> me to i love trains net work on ppenttd
10:46:29  <happpy> openttd
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11:47:13  <MonkeyDronez> how does rcon kick work
11:47:22  <MonkeyDronez> i'm triyng to kick a player but jack shit is happening ;p
11:48:45  <MonkeyDronez> finally
12:02:22  <V453000> XD
12:02:24  <V453000> gg
12:04:25  <happpy> was he sti
12:04:42  <happpy> has he brek your rules
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13:49:42  <maqifrnswa> !pw
13:49:42  <coopserver> maqifrnswa: safety
13:50:01  <maqifrnswa> !pw
13:50:01  <coopserver> maqifrnswa: stefan
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14:01:26  <MonkeyDronez> V453000, is there a time schedule for train releases for NUTS
14:04:38  <MonkeyDronez> well i found the nuts.nml file it has dates, something more cleaner like a table would be more helpful ;p
14:06:43  <MonkeyDronez> on second thought the file isn't helpful xD
14:11:54  <V453000> XD
14:11:55  <V453000> lol
14:12:23  <V453000> FUCKING read documentation XD or at LEAST be arsed to open the webpage XD http://dev.openttdcoop.org/projects/nuts/
14:12:35  <V453000> cuz you discover this :) http://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png
14:12:36  <V453000> <3
14:25:20  <MonkeyDronez> i did
14:25:28  <MonkeyDronez> do you know how much information there is!
14:26:19  <MonkeyDronez> WHAAAAAAAAAAAAAAAAAAAAATTT
14:26:24  <MonkeyDronez> i never noticed those dates!
14:26:35  <MonkeyDronez> right in front of my eyes this whole time, you sneak bastard V453000
14:26:58  <V453000> ._.
14:27:13  <V453000> yes there is a lot of info because nuts has many gameplay features :P
14:27:43  <MonkeyDronez> hehe, i looked everywhere except the image
14:27:47  <MonkeyDronez> didn't find it x.x
14:27:50  <MonkeyDronez> thanks man
14:28:16  <V453000> yw
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15:55:07  <MonkeyDronez> your train is late ;D
15:55:24  <BiG_MEECH> hmm
15:55:26  <MonkeyDronez> sep 2k, wheres my fast monorail ;p
15:55:40  <BiG_MEECH> wrong settings :P
15:55:49  <MonkeyDronez> oh nvm ;p
15:55:54  <BiG_MEECH> monorail denied
15:56:02  <BiG_MEECH> lol
15:56:14  <BiG_MEECH> I think there's a 6 month window for any of them to arrive
15:56:25  <MonkeyDronez> got exvlusiceeee
15:56:26  <MonkeyDronez> woohoo
15:56:30  <MonkeyDronez> it came in october
15:56:39  <BiG_MEECH> lol
15:56:46  <BiG_MEECH> I think exclusive is a joke
16:01:31  <BiG_MEECH> I could probably get the same loco you gots :P
16:02:50  <V453000> the date in the code is the first possible date you can get it for exclusive offer I think
16:03:06  <V453000> after that it will be offered at some point, or introduced within the next 2 game years
16:06:19  <BiG_MEECH> FACTORIO V
16:07:01  <BiG_MEECH> Secret moed
16:09:29  <V453000> yo gg
16:10:23  <BiG_MEECH> YO!
16:10:32  <BiG_MEECH> you working on achivements or secret tech?
16:10:39  <V453000> just testing some shit
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16:12:08  <BiG_MEECH_> re-yo
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16:15:23  <V453000> max mf?
16:15:25  <V453000> brix shetr?
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16:31:47  <BiG_MEECH_> MAX_PLATES
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16:35:26  <shamoanjac> hey, does anyone here know anything about the RAWR project? I've seen it was announced on openttdcoop.org so I figured out someone from here was responsible for it
16:35:42  <V453000> I am responsible for it shamoanjac , hi :)
16:35:57  <shamoanjac> oh hello V453000
16:36:25  <shamoanjac> I would like to contribute to the project, but I found next to no documentation on the devzone
16:36:42  <V453000> yeah, it's a mess honestly :D
16:37:05  <V453000> basically I render everything from one 3D scene and then create spritesheets in adobe after effects
16:37:07  <shamoanjac> I have a few questions concerning 3D modeling and camera settings
16:37:19  <V453000> just ask :)
16:37:24  <MonkeyDronez> dammit V453000 , y u do dis to me. gief me fast trains and half the cargo limit on itt
16:37:34  <shamoanjac> yeah I saw you made a visual guide for some proprietary program I do not know about
16:37:47  <shamoanjac> I use Blender, so I tried to adapt the values
16:38:08  <shamoanjac> unfortunately it seems that it is a bit different for terrain than for trains (I was modeling model 27)
16:38:25  <V453000> sec
16:38:30  <V453000> did yo usee https://dev.openttdcoop.org/projects/rawr/wiki/tech?
16:38:32  <V453000> https://dev.openttdcoop.org/projects/rawr/wiki/tech
16:38:42  <shamoanjac> yes
16:38:53  <shamoanjac> but Blender uses a slightly different system
16:38:56  <V453000> see http://dev.openttdcoop.org/projects/yeti/wiki/Tech
16:38:58  <V453000> I use blender as well
16:39:07  <V453000> it's all about the orthographic scale
16:39:09  <shamoanjac> oh nice
16:39:11  <shamoanjac> thanks
16:39:22  <V453000> if you need double amount of tiles, just double the orthographic scale and render resolution
16:39:40  <V453000> For Blender it looks like orthographic camera position does not seem to matter so I use the same position as for max. [41,9 | -41,9 | 34,211] What is important in Blender is to set camera to Orthographic, with Camera Sensor set to Horizontal. Key value is Orthographic scale. For 4 tiles 56,565 seems right. I tested it with 4096x2048 resolution test render from NUTS and this should work nicely.
16:40:05  <shamoanjac> in Blender, distance of ortographic camera does not matter, yeah
16:40:10  <V453000> yez
16:41:09  <shamoanjac> I must say, I had never used orthographic rendering in Blender before
16:41:18  <shamoanjac> so I'm kind of lost with some values
16:41:26  <MonkeyDronez> oh hey shamoanjac, how's it going, it's me AlienInvader ;P
16:41:32  <shamoanjac> ayo MonkeyDronez
16:41:37  <shamoanjac> how are you doing?
16:41:42  <V453000> orthographics rendering has it's whole new set of problems, but yeah
16:41:47  <MonkeyDronez> good good, you working on art for a mod? :D
16:41:52  <V453000> just set the orthographic scale and it's good
16:42:07  <shamoanjac> yes, I would like to model 3D objects (and render them)
16:42:12  <V453000> the only reason I use the same position on the camera was to have the same angle of looking
16:42:15  <shamoanjac> I'm not a big fan of zBase
16:42:28  <V453000> zbase is horrible, yeah
16:42:35  <shamoanjac> uhm ok my ortographic scale was at 14.5
16:42:40  <V453000> yeah :D
16:42:54  <shamoanjac> you used that value too?
16:43:08  <V453000> I spent some time testing the values, I made a 4k x 2k render and the precision is quite perfect, it can't be better
16:43:18  <V453000> no, 56.565 for 4 tiles
16:43:34  <V453000> 14.14125 for 1 tile
16:43:41  <shamoanjac> alright
16:43:52  <shamoanjac> should it be lower for a single engine?
16:44:03  <shamoanjac> since an engine is only 1/2 tile long
16:44:05  <V453000> I never render less than a tile
16:44:17  <V453000> I just render 256x320 usually, as 1 tile
16:44:24  <V453000> and then crop it in postproduction if I really want to keep it small
16:44:38  <shamoanjac> RAWR doesn'þ have vehicles yet, does it?
16:44:49  <V453000> yeah
16:44:50  <shamoanjac> I just had a quick look at the terrain and buildings
16:44:55  <V453000> it won't either, but I will add vehicles to BRIX
16:45:09  <shamoanjac> what is BRIX?
16:45:29  <V453000> a new attempt at RAWR :D
16:45:38  <shamoanjac> uh
16:45:39  <V453000> https://www.tt-forums.net/viewtopic.php?f=26&t=73374
16:45:40  <Webster> Title: [32bpp/EZ]BRIX!!! - Transport Tycoon Forums (at www.tt-forums.net)
16:46:57  <V453000> I don't really think the visual style is great either, so I might start yet another replacement set in the future
16:47:02  <shamoanjac> but that one is not aimed at being photorealistic, right?
16:47:14  <V453000> I am also kind of abandoning 3ds max, so I want to start a new set in blender
16:47:24  <V453000> no photorealism there, indeed
16:47:54  <MonkeyDronez> a different style is most welcome than photorealism :D
16:48:29  <V453000> the next set I will do will not be simplistic at all, nor super realistic, but real-looking
16:48:42  <V453000> BRIX is an interesting concept, which to some degree works as it is very readable
16:48:45  <V453000> but my eyes hurt from it tbh
16:49:03  <shamoanjac> I also wanted to keep the 3D models of everything just in case OpenTTD (well more like a whole different project) went 3D in the future
16:49:12  <V453000> might just need to make it darker but eh, then it isn't compatible with original windows base set which is super vibrant and bright
16:49:26  <V453000> well yeah 3D models are nice
16:50:14  <shamoanjac> 14.14125 is indeed a perfect value, wow
16:50:23  <shamoanjac> clips exactly
16:50:44  <V453000> as I said, even at 4000 pixels rendered horizontally, the precision is like 0.1 pixels
16:50:49  <maqifrnswa> !pw
16:50:49  <coopserver> maqifrnswa: outers
16:50:58  <coopserver> *** Game still paused (connecting clients, number of players)
16:51:00  <V453000> so at 256 it's just totally not visible
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16:53:17  <V453000> my projects are generally heavily based on postproduction
16:53:25  <V453000> for example zbase uses none
16:53:43  <V453000> I believe After Effects is the key to making a set, and keeping the source healthy to orientate in
16:53:54  <V453000> even though the mess in after effects is a whole new story XD
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16:56:46  <MonkeyDronez> V453000, do you bleed?
16:56:57  <V453000> wat
16:56:57  * MonkeyDronez is watching extended edition of BvS
16:57:17  <MonkeyDronez> Batman v Superman
16:57:37  <V453000> mhm
17:00:01  <V453000> if you want to take over RAWR entirely, I will be happy to provide sources shamoanjac
17:00:08  <V453000> as I probably won't update it myself
17:00:19  <V453000> the postproduction source will likely be most useful as rest is 3ds max
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17:08:49  <shamoanjac> I'll think about it later, right now I have to go
17:08:54  <shamoanjac> thanks for your help
17:09:09  <V453000> I will be around here, ish :) cya
17:09:18  <MonkeyDronez> shamoanjac, go do magical work :D
17:16:24  <V453000> why did I read maniacal instead of magical
17:16:25  <V453000> hmmm
17:16:38  <V453000> also MonkeyDronez , fast trainz with low capacities is called balance :)
17:16:52  <MonkeyDronez> i know, would have been epic to see some epic $$$$
17:17:08  <MonkeyDronez> cuase i have FIRS doing 600% bonus production, so around 2-3k produciton
17:17:17  <MonkeyDronez> i just threw in more trains on 20 track station now ;p
17:20:18  *** Progman has joined #openttdcoop
17:20:44  <V453000> yeah caring about profit won't get you far in openttd :)
17:35:14  <MonkeyDronez> ssshhh
17:35:18  <MonkeyDronez> i need my billions ;p
17:39:09  <V453000> I should go home and give brix some attention
17:39:52  <BiG_MEECH_> SHIT BRIX
17:41:00  <V453000> exact
17:47:00  <BiG_MEECH_> Nice
17:55:17  <MonkeyDronez> i've a great idea V453000
17:55:36  <MonkeyDronez> have parameters set for cargo? that can be modified by users? :P
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18:01:25  <BiG_MEECH_> oh shite
18:01:36  <BiG_MEECH_> monkey brainz
18:01:40  <BiG_MEECH_> has ideeeeea
18:02:00  <BiG_MEECH_> SHOCK THE MONKEY
18:06:52  *** Verdiremulo has joined #openttdcoop
18:06:54  <Verdiremulo> @roulette
18:06:54  *** Verdiremulo was kicked by Webster (BANG!)
18:06:55  * Webster reloads and spins the chambers.
18:07:00  *** Verdiremulo has joined #openttdcoop
18:07:02  <Verdiremulo> bah
18:07:05  <hylje> that didnt last long
18:07:05  <Verdiremulo> !player
18:07:07  <Verdiremulo> !players
18:07:07  <coopserver> Verdiremulo: The server is empty, noone is connected. Feel free to remedy this situation
18:07:15  <Verdiremulo> too short indeed
18:07:18  <Verdiremulo> @roulette
18:07:18  <Webster> Verdiremulo: *click*
18:07:19  <Verdiremulo> @roulette
18:07:20  *** Verdiremulo was kicked by Webster (BANG!)
18:07:21  * Webster reloads and spins the chambers.
18:07:24  *** Verdiremulo has joined #openttdcoop
18:07:35  <Verdiremulo> getting the 1's and 2's out
18:07:46  <Verdiremulo> !pw
18:07:46  <coopserver> Verdiremulo: module
18:07:56  <coopserver> *** Game still paused (connecting clients, number of players)
18:07:59  <coopserver> *** Verdiremulo has joined
18:08:00  <coopserver> *** Game still paused (number of players)
18:08:01  <coopserver> *** Game unpaused (number of players)
18:08:21  <Verdiremulo> woa
18:08:24  <Verdiremulo> laggy :'(
18:08:28  <Verdiremulo> !vehicles
18:08:28  <coopserver> Verdiremulo: Total vehicles per type: Rail: 1666, Road: 7, Water: 1, Air: 0
18:08:38  <coopserver> *** Verdiremulo has left the game (general timeout)
18:08:39  <coopserver> *** Game paused (number of players)
18:08:43  <BiG_MEECH_> fale
18:08:48  <Verdiremulo> yezz
18:08:58  <Verdiremulo> epic. I so need a newer laptop...
18:09:07  <BiG_MEECH_> lol icant probably join either :P
18:09:15  <Verdiremulo> was using a flexdesk today, with a huge secondary screen
18:09:31  <Verdiremulo> only, my laptop doesn't have HDMI output... and the screenonly had HDMI input :'((
18:09:37  *** Jerik has joined #openttdcoop
18:09:41  <Verdiremulo> so frustrating...
18:09:56  <BiG_MEECH_> dvi -> hd converter?
18:10:17  <Verdiremulo> yeah, but that costs like 60€?
18:10:33  <Verdiremulo> better to invest in a new laptop then :-P
18:10:44  <be8f07c4_> they're really cheap, because HDMI is basically DVI
18:10:45  <Verdiremulo> as then i can still not play OTTD coop ;-)
18:10:52  <BiG_MEECH_> lol
18:11:00  <BiG_MEECH_> upgrade to pentium II celeron
18:11:01  <Verdiremulo> ah DVI! but then, you still need a dvi output, right?
18:11:08  <BiG_MEECH_> yeah!
18:11:10  <BiG_MEECH_> lol
18:11:14  <BiG_MEECH_> you odnt have that, do you ? :D
18:11:16  <Verdiremulo> dvi = vga?
18:11:20  <Verdiremulo> noo
18:11:40  <BiG_MEECH_> vga -> HDMI convertor :)
18:11:49  <Verdiremulo> its annoying
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18:11:58  <Verdiremulo> a dell dockingstation does have it
18:12:01  <Verdiremulo> and HDMI output even
18:12:16  <Verdiremulo> which i do have, at another site... :p
18:12:16  <BiG_MEECH_> dang, how much of an antique is that?
18:12:40  <BiG_MEECH_> i thoght most port multipliers had those outputs
18:12:47  <Verdiremulo> 6y old
18:13:11  <be8f07c4_> that's actually not that old
18:13:13  <Verdiremulo> not this one ...
18:13:58  <Verdiremulo> hmm?
18:14:30  <Verdiremulo> not this one ... => it is 6y, but doesn't have that output
18:15:17  <BiG_MEECH_> no external monitur support is weird
18:16:43  <Verdiremulo> ah dvi == display port?
18:16:55  <hylje> dp is its own thing
18:18:12  <Verdiremulo> 14 € adapter, thats already more managable
18:20:05  <Verdiremulo> what's a 1394 port?
18:20:19  <Verdiremulo> ah, firewire
18:24:28  <Verdiremulo> ah well, time to give MonkeyDrone 's server a test then ;-)
18:24:33  <Verdiremulo> !dl lin64
18:24:34  <coopserver> Verdiremulo: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-linux-generic-amd64.tar.xz
18:25:24  <BiG_MEECH_> it looks good
18:25:37  <BiG_MEECH_> but watch out for those flattened mountains ;)
18:32:16  <Verdiremulo> it's quite green
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18:33:03  <Verdiremulo> plenty of space still
18:33:17  <Arveen> yO
18:33:58  <Verdiremulo> what's a valid FIRS strategy?
18:34:15  <Verdiremulo> work towards manufacturing supplies asap?
18:34:37  <Verdiremulo> or just do a food or  clay /brick cycle?
18:34:54  <Verdiremulo> ah, alcohol, offcourse. That was the holy grail :P
18:35:29  <Arveen> !players
18:35:29  <coopserver> Arveen: The server is empty, noone is connected. Feel free to remedy this situation
18:38:13  *** dwarf has joined #openttdcoop
18:38:16  <dwarf> !pw
18:38:16  <coopserver> dwarf: thanks
18:38:27  <Arveen> nice password
18:38:41  <coopserver> *** Game still paused (connecting clients, number of players)
18:38:47  <coopserver> *** dwarf has joined
18:38:48  <coopserver> *** Game still paused (number of players)
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18:38:50  <coopserver> *** Game unpaused (number of players)
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19:01:35  <coopserver> *** dwarf has left the game (Leaving)
19:01:36  <coopserver> *** Game paused (number of players)
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19:27:45  *** ChanServ sets mode: +o Maraxus
19:29:29  <Maraxus> !pw
19:29:29  <coopserver> Maraxus: membes
19:29:39  <coopserver> *** Game still paused (connecting clients, number of players)
19:29:44  <coopserver> *** Maraxus has joined
19:29:45  <coopserver> *** Game still paused (number of players)
19:30:35  <coopserver> *** Maraxus has joined company #1
19:30:36  <coopserver> *** Game unpaused (number of players)
19:32:19  <MonkeyDrone> gotta love em colors http://i.imgur.com/KH7zGRp.png
19:34:29  <MonkeyDrone> 6k tons of metal being produced, 26% delivery. 1st world problems
19:35:31  <V453000> g
19:35:45  <hylje> gg icefrog
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19:43:58  <coopserver> *** Game paused (number of players)
19:44:01  <coopserver> *** Maraxus has left the game (Leaving)
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20:15:54  <Verdiremulo> heya MonkeyDrone
20:16:05  <Verdiremulo> it would make sense to disable 90 degree turns for trains
20:21:41  <V453000> XD
20:21:49  <V453000> all coop default settings would make sense
20:21:52  <V453000> !setdef
20:21:52  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
20:21:54  <V453000> at least
20:22:13  <V453000> +-
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20:32:49  <Verdiremulo> laterz
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