Config
Log for #openttdcoop on 21st July 2016:
Times are UTC Toggle Colours
00:29:55  *** efess has quit IRC
01:52:32  *** efess has joined #openttdcoop
03:47:17  <BiG_MEECH_> `date
03:47:19  <BiG_MEECH_> !date
03:47:19  <coopserver> May 03 2383
03:47:25  <BiG_MEECH_> !players
03:47:25  <coopserver> BiG_MEECH_: The server is empty, noone is connected. Feel free to remedy this situation
03:47:29  <BiG_MEECH_> !companies
03:47:29  <coopserver> BiG_MEECH_: Company '1' (Orange): PSG #316, Founded in 2050, Vehicles owned: 1666 Trains, 7 Roadvehicles, 1 Ships and 0 Aeroplanes
03:47:42  <BiG_MEECH_> !ip
03:47:42  <coopserver> BiG_MEECH_: ps.openttdcoop.org:3983
03:47:48  <BiG_MEECH_> !yolo
03:50:21  <BiG_MEECH_> !rofl
04:02:46  <BiG_MEECH_> !apconnect
04:02:50  <BiG_MEECH_> !connect
04:02:53  <BiG_MEECH_> !whoami
04:02:53  <coopserver> BiG_MEECH_: I don't recognize you.
04:03:52  <BiG_MEECH_> RECOGNIZ G
04:03:59  <BiG_MEECH_> cmo BALLER
05:21:42  *** MonkeyDronez has joined #openttdcoop
05:53:16  <MonkeyDronez> morning folks
06:00:17  <MonkeyDronez> a quick question.  Seeing as Maglev has no need of traction effort
06:00:42  <MonkeyDronez> how does one calculate the amount of power needed for the amount of tons being carried?
06:01:08  <MonkeyDronez> need to optimize my trains with the right engines and the right amount, i need to do the maths :D
06:03:24  <V453000> MonkeyDronez: weirdly :D
06:03:54  <V453000> I don't know how the math works really, it doesn't matter either
06:04:05  <V453000> the engines are balanced by observation and tweaking :)
06:04:31  <MonkeyDronez> lol
06:04:37  <MonkeyDronez> well the dilemma i have is
06:05:57  <MonkeyDronez> i'm on flat land, 15 length train, i got two cargo carriers, the fast and medium class. 25k hp compared to 40k hp
06:06:11  <MonkeyDronez> and i don't know if i need 40k hp to move 600 tons :P
06:06:27  <MonkeyDronez> the 25k hp is faster by almost 50km
06:06:47  <V453000> you need a lot more horse power to transport that big trains with good acceleration
06:07:04  <V453000> but on your simple long-distance network with almost no junction density, acceleration won't hurt that much
06:07:12  <V453000> so just grab some trains which are able to get to top speed
06:07:30  <V453000> in general, on 10+ tiles, monorail fast wrecks total shit
06:07:33  <V453000> you might want to try that
06:07:43  <V453000> fast maglev can work, but generally better with short trains
06:08:04  <V453000> medium maglev is pretty shit for pure throughput, but it gets that back from the very short curves it requires (CL3)
06:08:44  <MonkeyDronez> indeed, i've seen maglev hardly lose speed
06:09:02  <MonkeyDronez> and most of my tracks are right now pretty straight lines, so the fast strong class will work well
06:09:33  <MonkeyDronez> next server restart i'll be making terraforming expensive as hell so i will probably be dealing with a lot of hills and mountains, and turns and whatnot
06:22:33  *** phatmatt has quit IRC
07:12:27  <MonkeyDronez> https://www.youtube.com/watch?v=oNf606dfCb0
07:13:37  <V453000> meh
07:18:48  *** Sova has joined #openttdcoop
07:22:50  <MonkeyDronez> not your cup of tea then :P
07:34:42  <MonkeyDronez> what's yoru rendering machine currently V453000
07:38:02  <hylje> whee
07:39:44  <MonkeyDronez> nintento weeee?
07:42:22  <V453000> well BRIX is rendered by CPU
07:42:29  <V453000> but normally I render on my 980Ti
07:43:03  <V453000> i7-3930K
07:43:04  <MonkeyDronez> 980Ti, nice!
07:43:11  <MonkeyDronez> how come you have not gotten those quadro's though
07:43:14  <V453000> yeah I bought it about a year ago, it's great
07:43:17  <MonkeyDronez> arn't those the ones that are better for number crunching
07:43:28  <MonkeyDronez> or you do some gaming on the 980ti
07:43:38  <V453000> I don't know, I never got convinced by the quadros
07:44:02  <V453000> from all the reading I did, I think they are just fit for huge render farms where they run 24/7, or video editing
07:44:17  <V453000> in 3D rendering I think the render power per price is best with gaming cards
07:44:21  <V453000> quadros are expensive as a cunt
07:44:35  <V453000> for example in my 980Ti I have almost 3k cuda cores if I remember right
07:44:49  <V453000> same price quadro has 750 of them, at lower speed
07:45:03  <V453000> I never tried it so I don't want to make conclusions
07:45:09  <V453000> but the price itself is just off the scale
07:46:25  <MonkeyDronez> weird
07:46:27  <V453000> and in general if you ask 3D artists, they usually have gaming cards
07:46:31  <V453000> some of them in SLI
07:46:32  <MonkeyDronez> i figured quadro would have more cuda cores
07:46:50  <MonkeyDronez> and yes 980ti has plenty
07:46:51  <V453000> well yeah it doesn't, by far ... they say that it's just optimized for graphics tasks
07:46:53  <V453000> but eh
07:47:03  <V453000> the gaming cards probably just beat it to death by the sheer amount of cores
07:47:44  <V453000> I'll probably wait for 1080Ti to come out and see then
07:47:53  <V453000> I might get a whole new rig, my cpu is getting older too
07:47:56  <MonkeyDronez> http://www.nvidia.com/object/product-quadro-6000-us.html
07:47:57  <Webster> Title: Quadro 6000 – Workstation graphics card for 3D design, styling, visualization, CAD, and more (at www.nvidia.com)
07:48:07  <MonkeyDronez> my technical knowledge with rendering is non-existent,
07:48:24  <MonkeyDronez> what cpu would that be?
07:48:59  <V453000> i7-3930K
07:49:09  <hylje> quadros and other professional gpus are tuned for precision and reliability, not so much raw speed
07:49:27  <hylje> gaming gpus can drop frames and fuck it up sometimes and that's fine
07:49:49  <hylje> and they can fry themselves in a year
07:50:38  <V453000> as hylje says
07:50:53  <V453000> does water cooling help with not frying?
07:51:00  <MonkeyDronez> it definitely should
07:51:15  <V453000> is what I am thinking, considering it for next pc
07:51:16  <MonkeyDronez> iirc, it makes about 5-10C difference
07:51:56  <hylje> yeah, better cooling can help
07:51:58  <MonkeyDronez> gaming gpus would die in a year from rendering all the time?
07:52:06  <V453000> yeah probably MonkeyDronez
07:52:13  <MonkeyDronez> i assume you are talking rendering all day long most of the days
07:52:25  <V453000> I mean just see reference 1080 heat throttle like a bitch
07:52:50  <hylje> but cooling isn't everything, the transistors wear out just by being used
07:53:02  <hylje> if there's defects, they'll get worse in heavy use
07:53:02  <V453000> hm okay
07:53:16  <MonkeyDronez> hmm your CPU may be  a bit old but its by no means still not strong
07:53:16  <hylje> i believe the pro gpus are picked out as the least defective ones in the batch
07:53:35  <V453000> definitely
07:53:46  <MonkeyDronez> hylje, ah yes the transistors , they would get fucked bad from the heat
07:53:52  <V453000> yeah it runs rather fine MonkeyDronez
07:53:52  <MonkeyDronez> i can see how they would die out fast
07:54:21  <MonkeyDronez> hylje, you mean the quality of the material is better in the quadros
07:54:43  <hylje> it's the same material, just in a single wafer there are end products of variable quality
07:55:03  <hylje> then you xray them, inspect them, benchmark them, and sort them according to quality
07:55:23  <hylje> put the best stuff in the high end products, discount the rest
07:56:03  <V453000> also I believe quadros run on lower clock speeds to fuck up less?
07:56:06  <hylje> yup
07:56:09  <V453000> and well, there is less of them :)
07:56:10  <hylje> they have a different firmware
07:56:13  <V453000> yez
07:56:32  <hylje> tuned for reliability (and i believe with extra features)
07:57:25  <V453000> well :) I will stay with raw performance for now ;)
07:57:33  <hylje> sure
07:57:48  <hylje> if you don't know you need a pro gpu, you probably don't need one
07:57:56  <hylje> it's not like consumer gpus are bad
07:58:16  <V453000> especially since the shit I render is usually 256-512px wide pictures, not 4K :D
07:58:23  <V453000> yeah
08:00:23  <MonkeyDronez> true that
08:00:30  <MonkeyDronez> 4k ottd, a man can dream
08:01:02  <V453000> 1 TB newgrfs
08:01:04  <V453000> bananas rekt
08:01:44  <hylje> unlimited detail
08:02:28  <MonkeyDronez> nvidia hairworks for grass!
08:02:37  <MonkeyDronez> no need to hold back
08:34:28  *** Mark has joined #openttdcoop
08:34:28  *** Webster sets mode: +o Mark
09:26:32  *** StarLite has joined #openttdcoop
09:26:32  *** ChanServ sets mode: +o StarLite
09:40:16  *** maqifrnswa has joined #openttdcoop
09:40:25  <maqifrnswa> !pw
09:40:25  <coopserver> maqifrnswa: inside
09:40:43  <coopserver> *** Game still paused (connecting clients, number of players)
09:40:46  <coopserver> *** maqifrnswa has joined
09:40:47  <coopserver> *** Game still paused (number of players)
09:40:48  <coopserver> *** Game unpaused (number of players)
09:49:11  <coopserver> *** maqifrnswa has left the game (Leaving)
09:49:12  <coopserver> *** Game paused (number of players)
09:49:16  *** maqifrnswa has quit IRC
10:10:11  *** Sova has quit IRC
10:15:10  *** happpy has quit IRC
10:34:24  <MonkeyDronez> we can't lay down tracks in parallel with a single drag , correct?
10:34:43  <hylje> no blueprints here
10:37:20  *** Hiddenfunstuff has joined #openttdcoop
10:39:05  <MonkeyDronez> hehe
10:39:08  <MonkeyDronez> damn
10:46:40  <V453000> haha
11:42:28  *** shamoanjac has joined #openttdcoop
12:04:00  <BiG_MEECH_> need to research first :P
12:04:15  <BiG_MEECH_> need green and red passengers
12:04:22  <BiG_MEECH_> and human wood chipper
12:09:26  *** limelier has joined #openttdcoop
12:12:47  <V453000> xd
12:16:59  <limelier> nice meme
12:27:31  <MonkeyDronez> aww kickasstorrents got taken down
12:27:34  <MonkeyDronez> pffft
12:30:59  <V453000> :d
12:39:55  <MonkeyDronez> got some house music to share?
12:40:07  <BiG_MEECH_> Do the noises the termites count?
12:40:18  <BiG_MEECH_> They're in my house
12:41:17  <BiG_MEECH_> lol
12:41:25  <BiG_MEECH_> unrelated story, KAT is back up in days?
12:48:34  <MonkeyDronez> lol
12:48:43  <MonkeyDronez> KAT might be down for longer this time
12:48:54  <MonkeyDronez> newsgroups is where the love is ;)
12:50:25  <BiG_MEECH_> according to wiki, June 2016, KAT added TOR page :)
12:50:43  <BiG_MEECH_> probably accessible there
12:53:08  <MonkeyDronez> maybe
12:53:30  <MonkeyDronez> well i am not affected by it at all, i stopped torrenting and switched over to newsgroups long time ago ;p
13:00:18  *** MonkeyDrone2 has joined #openttdcoop
13:07:46  *** MonkeyDronez has quit IRC
13:09:42  <MonkeyDrone2> anything in FIRS that depends on trees to work? i was thinking of disabling tree growth
13:10:50  <V453000> no
13:11:34  <MonkeyDrone2> sweeet, no more trees, i hear it keeps savegame file size considerably small
13:13:24  *** MonkeyDronez has joined #openttdcoop
13:20:50  *** MonkeyDrone2 has quit IRC
13:38:21  *** MonkeyDronez has quit IRC
14:52:07  *** Klanticus_ has joined #openttdcoop
14:55:18  *** Klanticus has quit IRC
15:03:18  *** Klanticus has joined #openttdcoop
15:06:29  *** Klanticus_ has quit IRC
15:15:11  *** happpy has joined #openttdcoop
15:16:20  *** happpy has left #openttdcoop
15:16:30  *** happpy has joined #openttdcoop
15:16:43  <happpy> !players
15:16:43  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
16:37:59  *** happpy has quit IRC
16:42:19  *** Arveen has joined #openttdcoop
16:45:01  *** maqifrnswa has joined #openttdcoop
16:45:17  <maqifrnswa> !pw
16:45:17  <coopserver> maqifrnswa: hashed
16:45:25  <coopserver> *** Game still paused (connecting clients, number of players)
16:45:28  <coopserver> *** maqifrnswa has joined
16:45:29  <coopserver> *** Game still paused (number of players)
16:45:30  <coopserver> *** Game unpaused (number of players)
16:51:10  <Arveen> !players
16:51:10  <coopserver> Arveen: There are currently 1 players and 0 spectators, making a total of 1 clients connected
17:00:21  *** happpy has joined #openttdcoop
17:04:41  <coopserver> *** maqifrnswa has left the game (Leaving)
17:04:42  <coopserver> *** Game paused (number of players)
17:04:54  *** maqifrnswa has quit IRC
17:12:30  *** happpy is now known as happpymoblic
17:13:01  *** happpy has joined #openttdcoop
17:29:13  <Jam35> !pw
17:29:13  <coopserver> Jam35: family
17:29:17  <coopserver> *** Game still paused (connecting clients, number of players)
17:29:21  <coopserver> *** Jam35 has joined
17:29:22  <coopserver> *** Game still paused (number of players)
17:29:30  <coopserver> *** Jam35 has joined company #1
17:29:31  <coopserver> *** Game unpaused (number of players)
17:29:51  <coopserver> *** Game paused (connecting clients)
17:29:54  <coopserver> *** Arveen has joined
17:29:55  <coopserver> *** Game unpaused (connecting clients)
17:30:00  <coopserver> <Jam35> yo
17:30:05  <Arveen> yO yO
17:30:42  <happpy> yo
17:30:54  <coopserver> <Jam35> oyoy
17:30:55  <happpy> how  things  going
17:31:01  <coopserver> <Jam35> saveloy
17:31:02  <coopserver> <Jam35> ok
17:31:20  <coopserver> <Jam35> how r u?
17:36:48  <Jam35> !rcon set max_trains
17:36:49  <coopserver> Current value for 'max_trains' is: '1666' (min: 0, max: 5000)
17:37:28  <Jam35> !rcon set max_trains 1808
17:37:47  <Jam35> train limit raised
17:37:53  *** MonkeyDrone has quit IRC
17:37:55  <Arveen> you sure about that ?
17:38:06  <Jam35> yeah I just did it
17:38:21  <Arveen> i mean the upper sections look pretty crowded
17:38:24  <Arveen> no jams tho
17:38:52  <coopserver> <Jam35> looking at the network map for vehicles
17:39:05  <coopserver> <Jam35> lower section looks busy too
17:39:12  <coopserver> <Jam35> but exactly, no queuing
17:39:17  <coopserver> <Arveen> im looking at livestock atm
17:39:58  <coopserver> *** Arveen has joined company #1
17:42:03  <Jam35> hmmm
17:42:13  <Jam35> well yes it is busy
17:42:36  <coopserver> <Jam35> more so now I think
17:42:51  <coopserver> <Arveen> im adding some trains to the stations that have alot of stockpile atm
17:43:03  <coopserver> <Jam35> avoid livestock? :)
17:43:09  <coopserver> <Arveen> yeah
17:43:18  <coopserver> <Jam35> for now
17:43:23  <coopserver> <Arveen> was coal, oil, wood and gold
17:43:37  <coopserver> <Jam35> MSH 05 is a bitch to expand
17:43:57  <coopserver> <Jam35> I like it but so compact
17:44:05  <coopserver> <Jam35> i have a couple of those too
17:44:33  <coopserver> <Arveen> yeah it looks pretty tight
17:44:45  <coopserver> <Arveen> but at least there is room around it
17:45:58  *** Progman has joined #openttdcoop
17:47:01  <coopserver> <Jam35> bleh maybe later
17:47:04  <coopserver> *** Jam35 has joined spectators
17:47:12  <coopserver> <Jam35> gtg out in a minute
17:47:29  <coopserver> <Arveen> aight
17:47:59  *** Klanticus_ has joined #openttdcoop
17:48:22  <coopserver> <Arveen> ffs
17:49:34  *** Sova has joined #openttdcoop
17:51:09  *** Klanticus has quit IRC
18:08:21  <coopserver> *** Arveen has joined spectators
18:08:22  <coopserver> *** Game paused (number of players)
18:25:55  <happpy> good thanks jam
18:39:42  *** MonkeyDrone has joined #openttdcoop
18:54:34  <happpymoblic> hi monkey
18:58:36  <MonkeyDrone> heyo
18:58:49  <happpymoblic> how things
18:59:31  <MonkeyDrone> good good, slow day but been playing on my server all day long xD
18:59:47  <happpymoblic> nice
18:59:52  <MonkeyDrone> just booted up a new map with some new config, see how it works out over the next two days
19:00:05  <happpymoblic> nice
19:01:00  *** ODM has joined #openttdcoop
19:07:02  <MonkeyDrone> how about you happpymoblic ?
19:08:33  <happpymoblic> good  thanks testing  a new up grade for my war game
19:08:47  <happpymoblic> its to stop lag
19:08:56  <MonkeyDrone> what kind of war game?
19:09:32  <happpymoblic> command conquer genalls  shokwave
19:11:34  <MonkeyDrone> you are modding it?
19:12:41  <happpymoblic> no its ben dun ther was a upgrade u download and ade it and it stop lag for the game
19:14:17  <happpymoblic> and its works good
19:14:50  <happpy> http://www.moddb.com/mods/cc-shockwave
19:14:51  <Webster> Title: CC: ShockWave mod for CC Generals: Zero Hour - Mod DB (at www.moddb.com)
19:15:27  <happpy> and this  isb the up grade
19:15:33  <happpy> to stop lag
19:15:35  <happpy> http://www.moddb.com/mods/trailhog250s-zero-lag-mod-for-zero-hour/downloads
19:15:36  <Webster> Title: Files - Trailhog250's Zero Lag mod for Zero Hour for CC Generals: Zero Hour - Mod DB (at www.moddb.com)
19:44:00  <MonkeyDrone> i can modify FIRS, compile it and upload to banana for people to be able to download it to play on my server , correct?
19:49:54  <MonkeyDrone> gnite all
19:50:15  <happpymoblic> ok
19:50:23  <happpymoblic> see u
19:57:18  <coopserver> *** Arveen has left the game (Leaving)
19:57:24  *** Arveen has quit IRC
20:16:01  <V453000> as long as you use the same license and give credit, yes MonkeyDrone
20:16:08  <V453000> what do you need to change so desperately though?
20:19:18  <BiG_MEECH_> hes got all dat EVOL Tech
20:27:20  *** BiG_MEECH_ has quit IRC
20:34:45  *** BiG_MEECH has joined #openttdcoop
20:35:02  *** Sova has quit IRC
20:42:04  *** ODM has quit IRC
20:46:18  *** StarLite has quit IRC
20:47:58  <coopserver> *** Jam35 has left the game (Leaving)
21:08:04  *** maqifrnswa has joined #openttdcoop
21:09:23  <maqifrnswa> !pw
21:09:23  <coopserver> maqifrnswa: grassy
21:09:29  <coopserver> *** Game still paused (connecting clients, number of players)
21:09:33  <coopserver> *** maqifrnswa has joined
21:09:34  <coopserver> *** Game still paused (number of players)
21:09:35  <coopserver> *** Game unpaused (number of players)
21:11:29  <BiG_MEECH> yoyo
21:11:53  <coopserver> <maqifrnswa> hi meech, i see trains are up to 1900
21:12:47  <BiG_MEECH> Nice
21:12:51  <BiG_MEECH> Epic Train Mape
21:12:55  <BiG_MEECH> MAX_LAGGING
21:21:50  *** limelier has quit IRC
21:52:43  *** shamoanjac has quit IRC
21:53:40  *** BiG_MEECH has quit IRC
22:01:33  *** Progman has quit IRC
22:14:40  *** BiG_MEECHER has joined #openttdcoop
22:23:36  <coopserver> *** maqifrnswa has left the game (Leaving)
22:23:37  <coopserver> *** Game paused (number of players)
22:23:42  *** maqifrnswa has quit IRC
23:06:24  *** Hiddenfunstuff has quit IRC
23:32:15  *** BiG_MEECHER has quit IRC
23:47:55  *** happpy has left #openttdcoop

Powered by YARRSTE version: svn-trunk