Config
Log for #openttdcoop on 14th September 2016:
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07:03:58  <tycoondemon> !dl win64
07:03:58  <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip
07:06:08  <tycoondemon> !Pw
07:06:08  <coopserver> tycoondemon: coming
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10:51:27  <stooj> Hi. We have a two player game with each running a different company. Is there a mechanic to share railway lines with the other players?
11:07:22  <happpymoblic> hi  u can not sher train  lines  as i no ov
11:17:12  <stooj> Thanks. Shame :(
11:20:58  <V453000> stooj: playing in 1 company is the best way to do that :P
11:21:07  <V453000> you can bankrupt 1 company and let the other company buy it to merge them
11:23:30  <stooj> V453000, We will probably end up merging. Thanks :)
11:23:56  <V453000> you are welcome :) on another note, the infrastructure sharing has so many conceptual problems, that be happy it isn't in the game :P
11:24:25  <V453000> for example, you share tracks, the trains of your mate jam up, they stop, they do various things, they don't autoreplace, ... and you can't do anything with it until he comes online
11:24:33  <V453000> having 1 company is so much more convenient
11:24:52  <V453000> you can use stuff like PURR and each player build with a different rail colour btw :) just ideas
11:37:04  <stooj> That'd be pretty good
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17:23:47  <Maraxus> !pw
17:23:47  <coopserver> Maraxus: showed
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17:24:53  <Maraxus> @Stage Voting
17:24:53  *** Webster changes topic to "Cooperative OpenTTD | PSG#317 (r27655) | STAGE: Voting | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
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17:29:11  <Maraxus> @topic change 2 s/317/318/
17:29:12  *** Webster changes topic to "Cooperative OpenTTD | PSG#318 (r27655) | STAGE: Voting | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
17:32:24  <Arveen> !pw
17:32:27  <coopserver> Arveen: aystar
17:32:37  <coopserver> *** Game still paused (connecting clients, number of players)
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22:26:33  <mmtunligit> !download windows
22:26:52  <mmtunligit> !download
22:26:52  <coopserver> mmtunligit: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
22:26:53  <coopserver> mmtunligit: http://www.openttd.org/en/download-trunk/r27655
22:29:37  <mmtunligit> !password
22:29:37  <coopserver> mmtunligit: locate
22:29:44  <coopserver> *** Game still paused (connecting clients, number of players)
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23:29:15  <Sylf> !pw
23:29:15  <coopserver> Sylf: nsmenu
23:29:22  <coopserver> *** Game still paused (connecting clients, number of players)
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23:31:22  <happpy> hey sylf
23:32:41  <BiG_DOOD> yoyo
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23:36:40  <mmtunligit> !players
23:36:41  <coopserver> mmtunligit: There are currently 0 players and 1 spectators, making a total of 1 clients connected
23:37:08  <coopserver> *** Sylf has left the game (Leaving)
23:37:35  <mmtunligit> !players
23:37:35  <coopserver> mmtunligit: The server is empty, noone is connected. Feel free to remedy this situation
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23:43:10  <BiG_DOOD> yoyo
23:45:25  <happpy> yooo
23:45:33  <happpy> and gn

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