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00:17:24 *** Sadale has quit IRC 00:18:32 *** Sadale has joined #openttdcoop 00:35:47 *** maqifrnswa has joined #openttdcoop 00:35:58 <coopserver> *** Game paused (connecting clients) 00:36:02 <coopserver> *** maqifrnswa has joined 00:36:03 <coopserver> *** Game unpaused (connecting clients) 00:36:07 <coopserver> <Lejving> hey man 00:36:12 <coopserver> <Lejving> I made both all to all 00:36:14 <coopserver> <Lejving> :D 00:36:32 <coopserver> <maqifrnswa> now that's ambitious! 00:36:44 <coopserver> <Lejving> hopefully future proof also 00:37:10 <coopserver> <maqifrnswa> nice 00:37:37 <coopserver> <Lejving> I spent waaaay too much time on it though ahhaha 00:37:41 <coopserver> <Lejving> but it's fine now I think! 00:37:50 <coopserver> <maqifrnswa> (all-to-all means that each track can go to each output, what you did is an "inner mix" where only the inner ones can go to each output ;-)) 00:37:56 <coopserver> <Lejving> yeah 00:38:04 <coopserver> <maqifrnswa> it looks good 00:38:05 <coopserver> <Lejving> said wrong =) 00:38:37 <coopserver> <maqifrnswa> smooth flowing up there 00:38:39 <coopserver> <Lejving> yeah 00:38:45 <coopserver> <Lejving> but now it looks like there's no trains anymore 00:38:47 <coopserver> <Lejving> looks so empty 00:39:01 <coopserver> <maqifrnswa> where are they? 00:39:03 <coopserver> <maqifrnswa> ! 00:39:11 <coopserver> <Lejving> they're flowing that's where they are! 00:39:19 <coopserver> <Lejving> also 2 in the graveyard by me :'( 00:40:20 <coopserver> <Lejving> btw I found another depot with lots of trains in it 00:40:27 <coopserver> <Lejving> so V redid goods drop 00:40:30 <coopserver> <Lejving> to fix it 00:40:38 <coopserver> <maqifrnswa> nice 00:40:39 <coopserver> <Lejving> Was like 15 trains in one 00:40:51 <coopserver> <Lejving> speaking of goods drop 00:41:04 <coopserver> <Lejving> maybe tackle that 00:42:03 <coopserver> <maqifrnswa> out 00:44:06 <coopserver> <maqifrnswa> yeah - 5 in 3 out 00:44:10 <coopserver> <maqifrnswa> to a MSH 00:44:15 <coopserver> <maqifrnswa> have to have the same number 00:44:22 <coopserver> <maqifrnswa> otherwise trains build up! 00:44:27 <coopserver> <Lejving> =) 00:44:32 <coopserver> <Lejving> also 00:44:35 <coopserver> <Lejving> top two lanes 00:44:37 <coopserver> <Lejving> can only go up 00:44:54 <coopserver> <Lejving> or wait not anymore 00:45:00 <coopserver> <Lejving> only upper lane goes to up 00:45:54 <coopserver> <maqifrnswa> ok, will need a 4th at 00:46:01 <coopserver> <maqifrnswa> bbh07 to MSH goods drop 00:47:08 <coopserver> <maqifrnswa> i think you can stop 00:47:17 <coopserver> <maqifrnswa> probably won't go that far 00:47:21 <coopserver> <Lejving> look sign 00:47:55 <coopserver> <Lejving> !maq 00:47:59 <coopserver> <maqifrnswa> ohh I get it 00:48:10 <coopserver> <maqifrnswa> or 00:49:43 <coopserver> <Lejving> great now we only have to do out 00:49:55 <coopserver> <maqifrnswa> that was easy 00:49:57 <coopserver> <maqifrnswa> good thinking 00:49:59 <coopserver> <Lejving> =) 00:50:45 <coopserver> <Lejving> or connect it to bbh 07 first 00:51:37 <coopserver> <maqifrnswa> signaling is a bit off, I think I'll fix that too 00:51:57 <coopserver> <Lejving> at bb h 07, do you want it at the top or the bottom of out? 00:52:07 <coopserver> <maqifrnswa> signaling at MSH goods drop - it used to be balanced, but when lanes were added it just got wierd 00:52:20 <coopserver> <Lejving> check !here and !here2 00:52:27 <coopserver> <Lejving> where do you want new line? 00:52:58 <coopserver> <maqifrnswa> bottom looks extra hard... 00:53:06 <coopserver> <maqifrnswa> so usually I'd do that one 00:53:15 <coopserver> <maqifrnswa> (hard because of the clif next to it! 00:53:28 <coopserver> <Lejving> :) 00:53:33 <coopserver> <Lejving> so you want it to !here? 00:54:08 <coopserver> <maqifrnswa> well it would have to go both places, eventually 00:54:25 <coopserver> <Lejving> :/ 00:54:37 <coopserver> <maqifrnswa> hmm 00:55:53 <coopserver> <maqifrnswa> can stop there 00:56:00 <coopserver> <Lejving> I'll weave it in here 00:56:05 <coopserver> <maqifrnswa> and have middle split in to two 00:56:07 <coopserver> <maqifrnswa> and merge 00:56:09 <coopserver> <Lejving> y 00:56:24 <coopserver> <maqifrnswa> nice 00:56:44 <coopserver> <maqifrnswa> hmm, work stuff coming up, be back 00:56:50 <coopserver> *** maqifrnswa has joined spectators 01:06:51 <coopserver> <maqifrnswa> bbh07 actually needs a 6th 01:07:03 <coopserver> <Lejving> heh 01:07:12 <coopserver> <maqifrnswa> so we could just use that new line 01:07:19 <coopserver> <Lejving> i just sold 15 trains 01:08:05 <coopserver> <Lejving> better flow = overflow depots filled! :) 01:08:12 <coopserver> <maqifrnswa> exactly 01:08:52 <coopserver> <Lejving> question still stands, !here or !here2 01:08:56 <coopserver> <Lejving> I think !here 01:09:11 <coopserver> <maqifrnswa> what will happen there? 01:09:16 <coopserver> <Lejving> the new lane 01:09:17 <coopserver> <Lejving> go there 01:09:25 <coopserver> <maqifrnswa> then split and merge? 01:09:49 <coopserver> <Lejving> there made it clearer 01:10:19 <coopserver> <Lejving> A or B? 01:10:34 <coopserver> <maqifrnswa> ah 01:11:10 <coopserver> <maqifrnswa> B, but then move over 01:11:27 <coopserver> <maqifrnswa> or A if we can blowu p that status 01:11:37 <coopserver> <maqifrnswa> there is a depot in the way of B 01:11:58 <coopserver> <Lejving> we can shift that easy 01:12:00 <coopserver> <Lejving> the ML 01:12:03 <coopserver> <maqifrnswa> and A makes it easier 01:12:17 <coopserver> <maqifrnswa> to get the new line of to it 01:12:21 <coopserver> <maqifrnswa> over to it 01:12:28 <coopserver> <maqifrnswa> brb 01:12:39 <coopserver> <Lejving> Let's go A 01:12:40 <coopserver> <Lejving> then 01:14:34 *** LadyHawk- has joined #openttdcoop 01:17:06 *** LadyHawk has quit IRC 01:17:06 *** LadyHawk- is now known as LadyHawk 01:31:47 <coopserver> *** maqifrnswa has left the game (Leaving) 01:44:39 <coopserver> *** Game paused (connecting clients) 01:44:42 <coopserver> *** maqifrnswa has joined 01:44:43 <coopserver> *** Game unpaused (connecting clients) 01:44:51 <coopserver> <Lejving> sup 01:45:31 <coopserver> <maqifrnswa> lol need a 5th most likely 01:45:32 <coopserver> <maqifrnswa> out 01:45:41 <coopserver> <maqifrnswa> of msh goods drop 01:45:44 <coopserver> <maqifrnswa> since there is 5 in 01:45:48 <coopserver> <Lejving> yeah 01:45:52 <coopserver> <Lejving> I did what I could with the 4th 01:46:26 <coopserver> <Lejving> I don't know how to weave it in there 01:46:53 <coopserver> <maqifrnswa> I'm thinking rebuild 01:48:11 <coopserver> *** Lejving has left the game (general timeout) 01:49:14 *** Lejving_ has joined #openttdcoop 01:49:42 <Lejving_> maqifrnswa, my fucking computer died Lol 01:49:43 <Lejving_> coming in gagain 01:50:03 <Lejving_> !pw 01:50:03 <coopserver> Lejving_: girder 01:50:09 <coopserver> *** Game paused (connecting clients) 01:50:12 <coopserver> *** Lejving has joined 01:50:13 <coopserver> *** Game unpaused (connecting clients) 01:50:47 <coopserver> <Lejving> everything just fucking went white and I couldn't do anything 01:51:52 <coopserver> <Lejving> anything I can do? 01:53:12 <coopserver> <maqifrnswa> you can find a place to end !end 01:53:29 <coopserver> <maqifrnswa> i haven't figured that out yet 01:53:52 <coopserver> <Lejving> hmm 01:54:43 <coopserver> <maqifrnswa> and there is the new 5th at !lejving, this too 01:54:57 <coopserver> <maqifrnswa> that we'll have to take care of 01:55:14 <coopserver> <Lejving> sorry I was afk 01:55:21 <coopserver> <maqifrnswa> np 01:55:41 *** Lejving has quit IRC 01:55:43 <coopserver> <Lejving> what do you want to with !lejving 01:55:48 <coopserver> <Lejving> route it forward? 01:56:07 <coopserver> <maqifrnswa> I think it can end at BBH07 01:56:15 <coopserver> <maqifrnswa> just merge it into the outputs 01:56:27 <coopserver> <Lejving> aka hack it? 01:56:44 <coopserver> <maqifrnswa> eh, if you split it into all choices, it's not that much of a hack 01:56:56 <coopserver> <Lejving> ok I'll do it 02:03:30 <coopserver> <Lejving> something like this? 02:03:46 <coopserver> <maqifrnswa> yeah that would work 02:04:01 <coopserver> <maqifrnswa> oh, but 02:04:14 <coopserver> <maqifrnswa> merge with the other lines after the other lines split 02:04:19 <coopserver> <maqifrnswa> and you split your line first 02:04:39 <coopserver> <Lejving> crap 02:04:59 <coopserver> <Lejving> can remove it all then I think :P 02:05:06 <coopserver> <Lejving> Np 02:18:06 <coopserver> <Lejving> that looks pretty 02:18:33 <coopserver> <maqifrnswa> ty 02:19:11 <coopserver> <Lejving> I have ocd 02:19:23 <coopserver> <Lejving> things like that makes my brain happy 02:22:34 <coopserver> <maqifrnswa> stupid power plant! 02:22:43 <coopserver> <Lejving> hah YES 02:22:46 <coopserver> <Lejving> I cursed that one too 02:26:28 <coopserver> <Lejving> why don't we magic bulldoze dat shiet 02:29:43 <coopserver> <Lejving> these are connecting to mL right? 02:29:47 <coopserver> <maqifrnswa> yep! 02:32:21 <coopserver> <Lejving> well done you've blocked like the entire map :D 02:38:03 <coopserver> <maqifrnswa> alright, let's see this start up again 02:38:32 <coopserver> <Lejving> Heh 02:38:57 <coopserver> <Lejving> I may help it now 02:38:58 <coopserver> <Lejving> a lil 02:39:18 <coopserver> <maqifrnswa> need prios 02:39:19 <coopserver> <maqifrnswa> on merge 02:39:49 <coopserver> <Lejving> done 02:41:24 <coopserver> <Lejving> slowly fixing itself 02:44:35 <coopserver> <Lejving> it's moving!!! 02:45:21 <coopserver> <Lejving> check !!!!This 03:02:53 <coopserver> <Lejving> you there? 03:13:56 <maqifrnswa> back! 03:14:01 <coopserver> <Lejving> wb! 03:14:19 <coopserver> <Lejving> well done on the out 03:14:49 <coopserver> <Lejving> I did some small fixing on it 03:27:44 <coopserver> <maqifrnswa> oh the horror 03:27:54 <coopserver> <Lejving> some casualities you have to account for 03:29:40 <coopserver> *** maqifrnswa has joined spectators 03:39:05 <coopserver> <Lejving> how do you like my hack 03:41:56 *** dr_gonzo has joined #openttdcoop 03:42:35 *** dr_gonzo is now known as Guest696 03:46:13 <coopserver> *** maqifrnswa has joined company #1 03:46:23 <coopserver> <Lejving> hey again 03:51:27 *** Guest696 has quit IRC 03:58:15 <coopserver> <Lejving> hey maq I'm gonna go to bed 03:58:18 <coopserver> <Lejving> good night, well played 03:58:37 <coopserver> *** Lejving has left the game (Leaving) 04:22:46 *** Fujk has quit IRC 04:23:18 <coopserver> *** maqifrnswa has left the game (Leaving) 04:23:19 <coopserver> *** Game paused (number of players) 04:23:23 *** maqifrnswa has quit IRC 04:44:57 *** Dr_MEECH is now known as PRO_MEECH 05:38:15 *** ConductorCat has quit IRC 06:07:50 *** ODM has joined #openttdcoop 06:25:35 *** ConductorCat has joined #openttdcoop 06:26:40 *** stooj has quit IRC 06:27:21 *** stooj has joined #openttdcoop 07:05:35 *** keoz has joined #openttdcoop 08:02:13 *** Maraxus has joined #openttdcoop 08:02:13 *** ChanServ sets mode: +o Maraxus 08:03:05 <Maraxus> !pw 08:03:05 <coopserver> Maraxus: moment 08:03:13 <coopserver> *** Game still paused (connecting clients, number of players) 08:03:17 <coopserver> *** Maraxus has joined 08:03:18 <coopserver> *** Game still paused (number of players) 08:06:37 <coopserver> *** Maraxus has left the game (Leaving) 08:07:20 *** Maraxus has quit IRC 08:47:22 *** StarLite has joined #openttdcoop 08:47:22 *** ChanServ sets mode: +o StarLite 09:00:38 *** Progman has joined #openttdcoop 09:17:21 *** happpy has left #openttdcoop 09:17:34 *** happpy has joined #openttdcoop 09:17:41 <happpy> !players 09:17:41 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 11:09:28 *** keoz has quit IRC 12:33:56 * PRO_MEECH slaps happpy around a bit with a large fishbot 12:57:08 *** keoz has joined #openttdcoop 13:29:43 <Jam35> !pw 13:29:43 <coopserver> Jam35: outers 13:29:48 <coopserver> *** Game still paused (connecting clients, number of players) 13:29:50 <coopserver> *** Jam35 has joined 13:29:51 <coopserver> *** Game still paused (number of players) 13:30:10 <coopserver> *** Jam35 has joined company #1 13:30:11 <coopserver> *** Game unpaused (number of players) 13:40:19 <V453000> !pw 13:40:19 <coopserver> V453000: outers 13:40:27 <coopserver> *** Game paused (connecting clients) 13:40:29 <coopserver> *** V453000 has joined 13:40:30 <coopserver> *** Game unpaused (connecting clients) 13:40:31 <coopserver> <V453000> yo 13:40:36 <coopserver> <Jam35> yo 13:41:06 <coopserver> <V453000> krash :D 13:41:35 <coopserver> <Jam35> idk what's wrong with me :) 13:41:55 <coopserver> <V453000> or right 13:42:01 <coopserver> <Jam35> yes :P 13:43:15 <coopserver> <V453000> gtg, later :) 13:43:19 <coopserver> <Jam35> ko 13:43:20 <coopserver> *** V453000 has left the game (Leaving) 13:43:32 <V453000> baby walk 13:43:33 <V453000> gg 13:44:08 <coopserver> <Jam35> wow :) 13:45:10 <V453000> I mean we go, baby in trolley 13:45:18 <coopserver> <Jam35> oh :D 13:45:35 <coopserver> <Jam35> a slug walks better still 14:19:58 <coopserver> *** Jam35 has joined spectators 14:19:59 <coopserver> *** Game paused (number of players) 14:43:19 *** Lejving_ is now known as Lejving 14:43:22 <Lejving> Hello 14:43:25 <Lejving> !pw 14:43:25 <coopserver> Lejving: chunks 14:43:33 <coopserver> *** Game still paused (connecting clients, number of players) 14:43:36 <coopserver> *** Lejving has joined 14:43:37 <coopserver> *** Game still paused (number of players) 14:43:38 <coopserver> *** Game unpaused (number of players) 15:20:58 <Lejving> Jam35, you there? 15:21:15 <Jam35> ish 15:21:33 <Jam35> just about to eat... 15:21:41 <Lejving> oh ok 15:51:59 <Lejving> there was a signal gap in one of the lanes that translated down to like 3 junctions before it 16:16:05 <coopserver> *** Jam35 has joined company #1 16:17:10 <coopserver> <Jam35> hi again 16:17:13 <coopserver> <Lejving> hey 16:17:26 <coopserver> <Jam35> I missed a connection BBH01 16:17:39 <coopserver> <Lejving> I was wondering if you'd like to give me a tutorial or show me how to do a merge at MSH coal/gold 16:18:20 <coopserver> <Lejving> we have 6 lanes perfectly lined up there with 3 outs 16:18:26 <coopserver> <Lejving> So we could do a really clean solution 16:18:32 <coopserver> <Lejving> if you'd like 16:19:18 <coopserver> <Jam35> you mean the 'Merge hack' sign? 16:19:21 <coopserver> <Lejving> y 16:19:36 <coopserver> <Lejving> I'd figure you could do a textbook example there since they're so nicely lined up 16:19:49 <coopserver> <Jam35> lining up like that doesn't help really 16:20:00 <coopserver> <Lejving> crap 16:20:04 <coopserver> <Jam35> if you think about it each split line needs a tile each side free 16:20:21 <coopserver> <Jam35> we would have 3 splitting to 3 16:20:26 <coopserver> <Jam35> and 3 with prio 16:20:30 <coopserver> <Jam35> is simplest solution 16:20:33 <coopserver> <Lejving> that's the "inner mix" right? 16:20:45 <coopserver> <Jam35> so 3 lines are 3 tiles wide minimum 16:20:46 <coopserver> <Jam35> yes 16:21:32 <coopserver> <Jam35> lwt me just finish this... 16:21:34 <coopserver> <Jam35> let 16:21:36 <coopserver> <Jam35> even 16:21:39 <coopserver> <Lejving> NO 16:21:43 <coopserver> <Jam35> :) 16:21:46 <coopserver> <Lejving> :D 16:22:00 <coopserver> <Jam35> ... lost it 16:22:21 <coopserver> <Jam35> aha 16:22:23 <coopserver> <Jam35> BBH01 16:28:36 <coopserver> <Lejving> omg the griefer is let loose again 16:29:18 <coopserver> <Lejving> see omg! 16:29:54 <coopserver> <Jam35> wtf :D 16:30:03 <coopserver> <Lejving> such a griefer jam 16:30:04 <coopserver> <Lejving> omg 16:30:23 <coopserver> <Jam35> I like that recently 16:30:28 <coopserver> <Lejving> haha 16:30:29 <coopserver> <Jam35> idk why 16:30:33 <coopserver> <Jam35> bad keys 16:33:07 <coopserver> <Jam35> kill trees plant trees 16:33:38 <coopserver> <Jam35> that bldg needs very good rating to destroy 16:33:49 <coopserver> <Jam35> maybe better 16:33:56 <coopserver> <Jam35> it's a church ism't it? 16:34:10 <coopserver> <Jam35> that might need excellent... 16:34:11 <coopserver> <Lejving> dunno what the fuck it is 16:34:18 <coopserver> <Jam35> ? tool 16:34:21 <coopserver> <Lejving> I want it dead! 16:34:25 <coopserver> <Jam35> :P 16:35:24 <coopserver> <Jam35> one tree per square is all that counts though... 16:35:29 <coopserver> <Jam35> any more is wasted 16:35:38 <coopserver> <Lejving> :) 16:35:51 <coopserver> <Jam35> you won't get it from just trees i don't think 16:36:01 <coopserver> <Lejving> then we'll have to wait to bribe them heh 16:36:18 <coopserver> <Jam35> tree them to good rating first 16:37:43 <coopserver> <Lejving> there 16:37:45 <coopserver> <Lejving> fuck you grinnwell 16:40:40 <coopserver> <Lejving> I was thinking of this though, since we "should" have balanced traffic (right?) why can't we just merge every two lane 16:40:52 <coopserver> <Lejving> 2->1, 2->1, 2->1 16:41:20 <coopserver> <Lejving> that will get f-d up when it's not balanced anymore though ^^ 16:41:38 <coopserver> <Jam35> you could but one line will be busier and problems start 16:41:44 <coopserver> <Lejving> ye 16:42:45 <V453000> never interpret choices as "balanced" :) unless you have flipflops all over the place 16:43:04 <coopserver> <Lejving> heh 16:43:21 <coopserver> <Lejving> I have new balance, does that count? 16:43:25 <coopserver> <Lejving> or does it have to be flip flops 16:44:07 <V453000> new balance? 16:44:21 <coopserver> <Lejving> shoe brand heh 16:45:56 <Clockworker> V's wife's boyfriend has some really nice flip flops too 16:46:07 <Clockworker> but they're a few sizes too large for V to borrow 16:46:23 <coopserver> <Lejving> :( 16:46:43 <hylje> ayy lmao 16:48:41 <V453000> u wot m8 16:49:12 <V453000> MF come play 16:49:19 <Clockworker> okay 16:49:27 <Clockworker> put me in coach 16:49:30 <Clockworker> I'm ready to play 16:49:41 <Clockworker> today 16:49:58 <Clockworker> !pw 16:49:58 <coopserver> Clockworker: scaler 16:50:01 <coopserver> *** Game paused (connecting clients) 16:50:09 <Clockworker> wew 16:50:12 <Clockworker> 750kb map 16:50:21 <coopserver> *** Clockworker has joined 16:50:22 <coopserver> <Lejving> wooden internet 16:50:23 <coopserver> *** Game unpaused (connecting clients) 16:50:36 <coopserver> <Clockworker> I'm too late 16:51:00 <coopserver> <Clockworker> holy jam on 04 16:51:17 <coopserver> <Lejving> heh jams' working on a merge 16:51:24 <coopserver> <Clockworker> oh I see it 16:51:25 <coopserver> <Lejving> that's why ^^ 16:52:27 <coopserver> <Clockworker> looks really swell 16:52:32 <V453000> see SLH 666 CW :) 16:52:35 <coopserver> <Clockworker> too bad I've been too tired from working 16:52:56 <V453000> !pw 16:52:56 <coopserver> V453000: scaler 16:53:11 <coopserver> *** Game paused (connecting clients) 16:53:13 <coopserver> *** V453000 has joined 16:53:14 <coopserver> *** Game unpaused (connecting clients) 16:53:15 <coopserver> <Clockworker> wew 16:53:24 <coopserver> <Lejving> I'm pretending I'm helping also 16:54:56 <coopserver> <Clockworker> heading for HELL 16:55:31 <coopserver> <V453000> see the orders yes :) 16:55:59 <coopserver> <Clockworker> what 16:56:14 <coopserver> <Lejving> Thta's what I also said when I saw the orders lol 16:56:18 <coopserver> <Clockworker> is the sole point of that PAX farm/transfer to kill them off in the refit depot 16:56:20 <coopserver> <Clockworker> lol 16:56:26 <coopserver> <V453000> yep 16:56:30 <coopserver> <Clockworker> that's great 16:56:44 <coopserver> <V453000> I love it too 16:56:50 <coopserver> <Clockworker> might as well rename it to auschwitz 16:56:55 <coopserver> <V453000> XD 16:56:57 <coopserver> <Lejving> LOL 17:02:37 <coopserver> <Jam35> phew 17:02:45 <coopserver> <Lejving> hope I helped some at least 17:02:50 <hylje> werkloos macht frei 17:02:50 <coopserver> <Jam35> not really a tutorial 17:02:59 <coopserver> <Lejving> no but I see what you did 17:03:06 <coopserver> <Jam35> you can see the principle 17:03:08 <coopserver> <Lejving> yeah 17:03:09 <coopserver> <Lejving> really well 17:03:31 <coopserver> <Lejving> well done 17:03:34 <coopserver> <Jam35> underestimated the space 17:03:39 <coopserver> <Lejving> heh 17:03:40 <coopserver> <V453000> ? 17:03:59 <coopserver> <Lejving> I asked for a tutorial v 17:04:09 <coopserver> <V453000> well but tutorial about? :D 17:04:12 <coopserver> <Lejving> ah 17:04:18 <coopserver> <Lejving> a 6->3 merge 17:04:22 <coopserver> <V453000> gg 17:04:45 <coopserver> <Lejving> thye where lined up perfectly so I thought one could do a textbook example 17:04:51 <coopserver> *** Clockworker has left the game (Leaving) 17:05:02 <coopserver> <Lejving> "perfectly" 17:05:19 <coopserver> <Jam35> there is never really a textbook example 17:05:45 <coopserver> <Jam35> because of different styles for different networks 17:06:19 <coopserver> <Lejving> =) 17:07:00 <coopserver> <Jam35> mostly they are similar but you fit it into landscape 17:07:13 <coopserver> <Lejving> yeah I guess 17:07:14 <coopserver> <Jam35> lining up has it's own problems 17:07:31 <coopserver> <Jam35> in reality it is harder 17:07:52 <coopserver> <Lejving> yeah well I mean if these two had come from the side like this 17:07:56 <coopserver> <Jam35> 3 at 90 degrees to 3 others would be easier in this case I think 17:08:00 <coopserver> <Lejving> it'd be much easier to see 17:08:01 <coopserver> <Jam35> exactly 17:08:39 <coopserver> <Lejving> you want the Y 17:09:02 <coopserver> <Jam35> the abr has some nice examples of different mergers 17:10:03 <coopserver> <Lejving> well TIL: there's no RTFM for openttd :D 17:11:38 <coopserver> <Lejving> btw, what's prefered, join before mainline or join at mainline? 17:11:52 <coopserver> <Lejving> see yellow 17:12:24 <coopserver> <Jam35> shortest gap to ML is best I think 17:12:36 <coopserver> <Jam35> but that configuration has a signal gap 17:12:59 <coopserver> <Jam35> 1.5 tiles 17:13:06 <coopserver> <Lejving> =/ 17:13:07 <coopserver> <Jam35> hm I guess it's ok 17:13:10 <coopserver> *** V453000 has left the game (general timeout) 17:13:17 <coopserver> <Lejving> but it doesn't matter really 17:13:22 <coopserver> <Lejving> join before or at ml? 17:13:35 <coopserver> <Jam35> all merging at same point is better 17:13:46 <coopserver> <Jam35> but not always possible 17:13:54 <coopserver> <Jam35> 4 lines is max it seems 17:14:02 <coopserver> <Lejving> look at BBH 01 17:14:06 <coopserver> <Jam35> as in this configuration 17:14:22 <coopserver> <Lejving> I lined htem up alls othey join at the same time to the ML 17:14:29 <coopserver> <Jam35> 3 it it's rotated 17:14:30 <coopserver> <Lejving> but should they join together before the ML, or at the ml? 17:16:19 <V453000> !pw 17:16:19 <coopserver> V453000: casing 17:16:25 <coopserver> *** Game paused (connecting clients) 17:16:28 <coopserver> *** V453000 has joined 17:16:29 <coopserver> *** Game unpaused (connecting clients) 17:16:42 <coopserver> <Lejving> ok so it's mostly the gap one should be aware of 17:18:01 <coopserver> <V453000> also waiting spots 17:18:08 <coopserver> <V453000> in BBH 03 there are issues like that 17:18:21 <coopserver> <V453000> see the 6->3 you built earlier 17:18:43 <coopserver> <Lejving> yeah I was planning on rebuilding that a little 17:18:51 <coopserver> <Lejving> but it's just a mess and my brain can't function :P 17:19:05 <coopserver> <V453000> sure just pointing out things to be very aware of 17:19:11 <coopserver> <Lejving> good 17:19:27 <coopserver> <Lejving> what you think of bbh 06? 17:20:08 <coopserver> *** Jam35 has joined spectators 17:20:11 <coopserver> <Jam35> biab 17:20:48 <coopserver> <V453000> that looks pretty good 17:21:07 <coopserver> <V453000> maqifrnswa certainly does some very good builds in this game 17:21:44 <coopserver> <Lejving> don't wanna steal his thunder or anything but bhh 06 is 90% me :P 17:22:16 <coopserver> <Lejving> but yeah maq and me works good, he has the solutions and I clean it up 17:22:37 <coopserver> <Lejving> because I can't think yet how to join in stuff properly 17:22:38 <coopserver> <Jam35> I hated BBH01 whoever did that but I tidied it 17:22:42 <coopserver> <V453000> then that's even better :) 17:23:00 <coopserver> <Lejving> bbh 01 out I did most of 17:23:25 <coopserver> <Lejving> but out was a mess 17:23:39 <coopserver> <Jam35> it was:) it's fine though 17:23:45 <V453000> wait I wasn't looking at BBH06 XD 17:23:47 <V453000> for wtf reason 17:24:00 <coopserver> <Lejving> lol 17:24:01 <coopserver> *** Jam35 has joined company #1 17:24:10 <coopserver> <Lejving> :D 17:24:11 <coopserver> <V453000> this part is not great 17:24:13 <coopserver> <Lejving> HA 17:24:15 <coopserver> <Lejving> I knew it 17:24:25 <coopserver> *** Jam35 has joined spectators 17:24:50 *** [1]Mark has joined #openttdcoop 17:25:03 <coopserver> <V453000> pretty much this 17:25:12 *** Maraxus has joined #openttdcoop 17:25:12 *** ChanServ sets mode: +o Maraxus 17:25:23 <coopserver> <V453000> but systematically it's nice 17:26:57 <Maraxus> !pw 17:26:57 <coopserver> Maraxus: casing 17:27:04 <coopserver> *** Game paused (connecting clients) 17:27:08 <coopserver> *** Maraxus has joined 17:27:09 <coopserver> *** Game unpaused (connecting clients) 17:27:15 <coopserver> <V453000> yo 17:27:19 <coopserver> <Maraxus> hi 17:30:01 <coopserver> <Jam35> see 'entry was jamming' sign 17:30:10 <coopserver> <Jam35> idk who did that but I changed it 17:30:13 <coopserver> <V453000> saw 17:30:18 <coopserver> <V453000> seems good 17:30:21 <coopserver> <Jam35> quite a minor point 17:30:33 <coopserver> <V453000> well minor but important 17:30:59 <coopserver> <Jam35> I felt like my change was how it was originally 17:31:01 *** Mark has quit IRC 17:31:01 *** [1]Mark is now known as Mark 17:31:12 <coopserver> <Lejving> this time that wasn't me 17:31:13 <coopserver> <Jam35> or something 17:32:01 <coopserver> <Lejving> but what about CL now? 17:32:55 <coopserver> <Jam35> there was already the same thing there without the cahnge 17:33:03 <coopserver> <Lejving> not you 17:33:06 <coopserver> <Lejving> to v 17:33:07 <coopserver> *** Jam35 has joined company #1 17:33:08 <coopserver> <Lejving> sorry 17:33:15 <coopserver> <Jam35> ko 17:33:19 <coopserver> <V453000> CL is far from being a horrible error in these areas 17:33:30 <coopserver> <V453000> yeah the one on the right is a bit eh 17:33:32 <coopserver> <Jam35> where are you? 17:33:36 <coopserver> <Lejving> BBh 06 17:34:24 <coopserver> <V453000> the one in the middle, I'd say it's fine 17:34:32 <coopserver> <Lejving> you da expert 17:34:36 <coopserver> <Lejving> =) 17:34:47 <coopserver> <V453000> CL is one of the rules which can be very often ignored 17:34:57 <coopserver> <Lejving> and you tell me that NOW?! 17:35:05 <coopserver> <Lejving> I've been busting my ass to not fuck any CL :D 17:35:10 <coopserver> <V453000> it's best to do that 17:35:28 <coopserver> <V453000> but if you can see that the line isn't 100% throughput, it's usually fine a little bit 17:36:04 <coopserver> <Lejving> yeah this is not closed to being filled 17:36:10 <coopserver> <Jam35> non pure ML is fine ofc 17:36:29 <coopserver> <Jam35> i.e. on sidelines or split lines in this case 17:36:37 <coopserver> <Lejving> ok that's good to know 17:36:57 <coopserver> <Lejving> a 1,5 should be fine then 17:37:07 <coopserver> <V453000> depends on trains and everything 17:37:13 <coopserver> <Lejving> in this game 17:37:21 <coopserver> *** Jam35 has joined spectators 17:37:26 <coopserver> <V453000> +- yes 17:38:02 <coopserver> <Lejving> well cool thanks for the tips =) 17:39:42 *** aard has joined #openttdcoop 17:40:31 <coopserver> <Lejving> bbh 07 think needs rebuilding 17:41:52 <coopserver> <Jam35> that 'hacked' is ahuge signal gap 17:42:01 <coopserver> <Jam35> easy to fix 17:42:17 <coopserver> <Jam35> upstream of BBH 07 17:42:30 <coopserver> <Jam35> there is 6 out there 17:42:43 <coopserver> <Jam35> someone didn;t sign their work 17:42:44 <coopserver> <Lejving> y 17:43:22 <coopserver> *** Jam35 has joined company #1 17:43:46 <coopserver> *** Maraxus has joined company #1 17:43:51 <coopserver> *** Jam35 has joined spectators 17:43:52 <coopserver> <Lejving> hey maraxus 17:43:55 <coopserver> <Maraxus> hi 17:44:14 <coopserver> <Jam35> someone mentioned rebuild BBH 07 :P 17:44:20 <coopserver> <Lejving> I did 17:44:33 <coopserver> <Jam35> and the original builder appears :) 17:44:40 <coopserver> <Lejving> it's a sign 17:45:07 <coopserver> *** Jam35 has joined company #1 17:46:10 <coopserver> <Lejving> when you guys do something I always go "aaaaaaaaaaaaaaaah why the fuck didn't I think of that" 17:46:48 <coopserver> <Jam35> I buffered some more trains too 17:46:54 <coopserver> <Jam35> dunno if that's better 17:47:08 <coopserver> <Lejving> think original problem is bigger 17:47:10 <coopserver> <Jam35> the presignals are better tho 17:47:34 <coopserver> <Lejving> :D 17:48:08 <coopserver> <Lejving> but that 6th lane goes right past the merges at bbh 07 17:48:21 <coopserver> <Lejving> so it's weaved in 17:48:24 <coopserver> <Lejving> not* 17:48:42 <coopserver> <Lejving> except my hack earlier :P 17:50:12 <coopserver> <Jam35> yes 07 is not easy to expand 17:50:45 <coopserver> <Lejving> yeah I'm afraid just looking at it 17:51:29 <coopserver> <Jam35> I'm afraid i would accidentally dynamite it :D 17:51:34 <coopserver> <Lejving> haha 17:51:58 <coopserver> <Lejving> we're 10 trains under the limit lol 17:52:08 <coopserver> <Jam35> all mine I expect 17:52:14 <coopserver> <Lejving> nah I crashed two today :P 17:52:17 <coopserver> <V453000> hell needz 17:52:31 <coopserver> <V453000> used :P 17:52:44 <coopserver> <Lejving> :D 17:53:17 <coopserver> <Lejving> you should steal that mine up there also V 17:53:24 <coopserver> <Lejving> at !here 17:53:42 <coopserver> <V453000> nah 17:58:31 <coopserver> <Jam35> Maraxus you should plot something out in PZ game 17:58:47 <coopserver> <Jam35> I was going to start 17:59:02 <coopserver> <Jam35> what about '3' group industries 17:59:07 <coopserver> <Jam35> not used at all? 17:59:20 <coopserver> <Maraxus> no use for them 18:01:08 <coopserver> <Jam35> idk how you want to fit it to the landscape is all 18:01:29 <coopserver> <Jam35> I feel like that is mapmakers job :) 18:01:35 <coopserver> <Maraxus> ah ok - will do something later today 18:01:40 <coopserver> <V453000> grate 18:01:45 <coopserver> <V453000> let's get that shit rolling 18:01:47 <Jam35> no rush though 18:01:48 <coopserver> <V453000> will be great 18:02:55 <coopserver> *** Jam35 has joined spectators 18:10:09 *** keoz has quit IRC 18:23:19 *** tycoondemon has joined #openttdcoop 18:37:21 *** Sadale has quit IRC 18:41:10 <coopserver> *** Lejving has joined spectators 18:44:27 <coopserver> *** V453000 has left the game (general timeout) 18:44:33 <coopserver> *** Maraxus has left the game (Leaving) 18:44:34 <coopserver> *** Game paused (number of players) 20:53:24 *** ODM has quit IRC 20:54:09 *** Maraxus has quit IRC 21:10:17 <coopserver> *** Jam35 has left the game (Leaving) 21:12:22 *** Progman has quit IRC 21:14:28 *** Progman has joined #openttdcoop 21:26:49 *** StarLite has quit IRC 22:22:41 *** maqifrnswa has joined #openttdcoop 22:22:53 <coopserver> *** Game still paused (connecting clients, number of players) 22:22:56 <coopserver> *** maqifrnswa has joined 22:22:57 <coopserver> *** Game still paused (number of players) 22:22:58 <coopserver> *** Game unpaused (number of players) 22:55:43 <coopserver> *** maqifrnswa has left the game (Leaving) 22:55:44 <coopserver> *** Game paused (number of players) 23:39:11 *** Progman has quit IRC 23:41:10 *** maqifrnswa has quit IRC 23:43:08 *** aard has quit IRC