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00:10:32 <coopserver> *** Lejving has left the game (Leaving) 00:10:33 <coopserver> *** Game paused (number of players) 01:19:26 *** LadyHawk- has joined #openttdcoop 01:23:19 *** LadyHawk has quit IRC 01:23:20 *** LadyHawk- is now known as LadyHawk 01:29:52 *** maqifrnswa has joined #openttdcoop 01:30:03 <Lejving> yo maqifrnswa 01:30:29 <coopserver> *** Game still paused (connecting clients, number of players) 01:30:34 <coopserver> *** maqifrnswa has joined 01:30:35 <coopserver> *** Game still paused (number of players) 01:30:36 <coopserver> *** Game unpaused (number of players) 01:30:37 <coopserver> <maqifrnswa> hey lej 01:30:40 <Lejving> !pw 01:30:40 <coopserver> Lejving: needed 01:30:46 <coopserver> *** Game paused (connecting clients) 01:30:49 <coopserver> *** Lejving has joined 01:30:50 <coopserver> *** Game unpaused (connecting clients) 01:30:53 <coopserver> <Lejving> what's up =) 01:31:03 <coopserver> <maqifrnswa> just checking out how things are running 01:31:11 <coopserver> <Lejving> I went on a rampage the other night 01:31:17 <coopserver> <Lejving> and added 3rd and 4th 01:31:31 <coopserver> <maqifrnswa> to where? 01:31:36 <coopserver> <Lejving> from bbh 8 all the way to bbh 06 01:32:40 <maqifrnswa> i'll go tcheck it out 01:32:41 <maqifrnswa> ! 01:32:51 <coopserver> <Lejving> cool =) 01:33:47 <coopserver> <maqifrnswa> looks really good! 01:34:05 <coopserver> <Lejving> yeah bbh 02 was almost jaming 01:34:11 <coopserver> <Lejving> so I wanted to add a 4th 01:34:18 <coopserver> <Lejving> and said fuck it let's adda 3rd also from earlier =) 01:36:36 <coopserver> <Lejving> 6th is also almost ready between bbh 01 and bbh 07 01:41:25 <coopserver> <maqifrnswa> this looks really pretty 01:41:49 <coopserver> <Lejving> =) 01:43:00 <coopserver> <Lejving> and I got a lot to thank you for it tbh, you've teached me a lot this game haha 01:44:13 <coopserver> <maqifrnswa> well, I'm still learning too - but it was fun to have someone else on too at my time zone - even through it's 4 am or something by you! 01:44:26 <coopserver> <Lejving> haha yeah I'm awake at night so =) 01:50:23 <coopserver> <Lejving> one thing that badly needs reworking is BBH 07 though 01:51:53 <coopserver> <maqifrnswa> do you know what "evil mode" is? 01:52:04 <coopserver> <Lejving> no 01:52:05 <coopserver> <maqifrnswa> you can see the sign "Evil mode happened" 01:52:12 <coopserver> <Lejving> y 01:52:21 <coopserver> <maqifrnswa> it's something I learned about recently 01:52:29 <coopserver> <maqifrnswa> (I didn't write that sign, don't know who did) 01:52:35 <coopserver> <Lejving> probably V 01:53:06 <coopserver> <maqifrnswa> if there is a back up on a doubled bridge, it's possible that you get this situation where every train stops waiting for the traffic to clear 01:53:21 <coopserver> <maqifrnswa> i don't see any examples on the map 01:53:53 <coopserver> <maqifrnswa> it happens when you use an entry pre-signal on a doubled bridge 01:54:00 <coopserver> <maqifrnswa> which I used to think was what you are supposed to do 01:54:13 <coopserver> <Lejving> yeah someone told me to use double signals then after it 01:54:19 <coopserver> <Lejving> but I forgot why 01:54:44 <coopserver> <maqifrnswa> but if you don't use them, and instead use normal block signals, and have two signals on one track and only one signal on the other track 01:54:54 <coopserver> <maqifrnswa> then the bridge will un-clog itself 01:55:07 <coopserver> <maqifrnswa> watch, I'll screw it up on purpose 01:55:13 <coopserver> <Lejving> ok 01:55:40 <coopserver> <maqifrnswa> ok, so now it is evil mode 01:55:42 <coopserver> <maqifrnswa> no 01:55:43 <coopserver> <maqifrnswa> lol 01:55:54 <coopserver> <maqifrnswa> now watch 01:56:05 <coopserver> <maqifrnswa> see there - both trains stop 01:56:21 <coopserver> <maqifrnswa> so you have two trains stopped on both bridgets 01:56:30 <coopserver> <maqifrnswa> to fix that 01:56:48 <coopserver> <maqifrnswa> don't use the presignals 01:56:53 <coopserver> <Lejving> o.O 01:56:56 <coopserver> <maqifrnswa> now when I stop it, it will be smart 01:56:58 <coopserver> <maqifrnswa> here we go 01:57:11 <coopserver> <maqifrnswa> ok i open it up slowl 01:57:36 <coopserver> <maqifrnswa> see the two gold trains 01:57:40 <coopserver> <Lejving> yeah 01:57:43 <coopserver> <maqifrnswa> they both are going on the same bridge 01:57:45 <coopserver> <Lejving> because you force it to make a move 01:57:53 <coopserver> <Lejving> because of the block signal 01:58:03 <coopserver> <maqifrnswa> i force those two trains to follow each other 01:58:04 <coopserver> <Lejving> cool 01:58:06 <coopserver> <Lejving> yeah 01:58:11 <coopserver> <maqifrnswa> which wouldn't normally nappen with presignals 01:58:40 <coopserver> <maqifrnswa> that's a bad example since it's flowing so well, but that's evil mode 01:59:07 <coopserver> <Lejving> so when it's jaming = shit gets bad with presignals 01:59:17 <coopserver> <maqifrnswa> when the train stops after one bridge and the next train has to stop on the next bridge because of conjestion - it's evil because it will never fix itself and trains will always slow down 01:59:23 <coopserver> <maqifrnswa> yeah 01:59:30 <coopserver> <maqifrnswa> and it might not ever recover 01:59:44 <coopserver> <Lejving> ouch 02:00:01 <coopserver> <maqifrnswa> hmm, not a fan with hell 07 directly connected to mainline 02:00:21 <coopserver> <Lejving> go to !maq 02:01:26 <coopserver> <maqifrnswa> hmm, that's bad for two reasons - it's not in sync, each track has a different length 02:01:44 <coopserver> <Lejving> yeah I know about the sync thing, but didn't bother 02:01:47 <coopserver> <maqifrnswa> and a potential for evil mode, although unlikely 02:02:04 <coopserver> <Lejving> done? 02:02:05 <coopserver> <maqifrnswa> being in sync is probably more important than evil mode 02:03:31 <coopserver> <Lejving> fixed! 02:03:37 <coopserver> <maqifrnswa> I think that works! 02:03:55 <coopserver> <Lejving> cool :) 02:04:40 <coopserver> <maqifrnswa> i like slh05's circle thing 02:04:48 <coopserver> <Lejving> haha yeah 02:05:25 <coopserver> <maqifrnswa> lol nice thinking 02:05:55 <coopserver> <Lejving> the out is a little messy 02:06:25 <coopserver> <Lejving> that bridge was a major bottleneck 02:06:29 <coopserver> <Lejving> so just added two other ways 02:07:14 <coopserver> <maqifrnswa> you can try putting an overflow on chunnwell east and transfer 02:07:23 <coopserver> <maqifrnswa> for practice 02:07:30 <coopserver> <Lejving> yeah I never did overflows 02:08:26 <coopserver> <maqifrnswa> yeah - the hell SLH expansion is a little unusual too 02:08:40 <coopserver> <maqifrnswa> mainlines should be sacred 02:08:47 <coopserver> <maqifrnswa> and SL connect to mainline 02:08:53 <coopserver> <Lejving> heh ye 02:09:08 <coopserver> <maqifrnswa> here ML shrinks and SL takes over 02:10:10 <coopserver> <maqifrnswa> So, if you're looking for things to do... SLH 666: make it so the four ML go straight through, and the two SL each split in to 4 and connect to the ML 02:10:34 <coopserver> <Lejving> yea 02:12:07 <coopserver> <Lejving> chunnwell east 02:12:14 <coopserver> <Lejving> have I succesfully made an overflow? 02:13:06 <coopserver> <maqifrnswa> i think so - one way yo find out - get some trains stuck there! 02:13:26 <coopserver> <Lejving> too bad we don't have much trains to spawn heh 02:13:53 <coopserver> <maqifrnswa> yeah, earlier I was agraid to add trins there because there was no ovreflow 02:13:55 <coopserver> <Lejving> found some =) 02:14:28 <coopserver> <Lejving> this is ofc wayyyy to many for that station but let's see 02:14:43 <coopserver> <maqifrnswa> yeah it worked 02:14:46 <coopserver> <Lejving> ah no space 02:14:49 <coopserver> <maqifrnswa> ah maybe not 02:14:58 <coopserver> <maqifrnswa> yeah, just a little more space needed 02:16:58 <coopserver> <Lejving> hmm 02:17:06 <coopserver> <Lejving> why is it being stupid =/ 02:17:14 <coopserver> <maqifrnswa> can't do a 90 degree turn 02:17:21 <coopserver> <Lejving> rofl 02:17:52 <coopserver> <Lejving> so many hours into this game and 90* turn lol 02:18:08 <coopserver> <maqifrnswa> he - default rules let you do them! 02:18:21 <coopserver> <maqifrnswa> and sometimes it doesn't look like one at first glance ;-) 02:18:30 <coopserver> <Lejving> well that wasn't very hard 02:18:41 <coopserver> <Lejving> I don't quite understand how it works but it works =) 02:18:44 <coopserver> <maqifrnswa> yeah, it gets fun in tight corners 02:18:46 <coopserver> <maqifrnswa> quarters 02:19:06 <coopserver> <Lejving> like SLH 03 02:19:33 <coopserver> <maqifrnswa> yeah 02:23:00 <coopserver> <Lejving> ok let's try next one 02:23:31 <coopserver> <maqifrnswa> it's a live 02:23:45 <coopserver> <Lejving> it works :D 02:23:49 <coopserver> <Lejving> cool 02:24:20 <coopserver> <maqifrnswa> i do like that trippy circle thing at slh05 02:24:39 <coopserver> <Lejving> it's like a ninja star or something 02:25:00 <coopserver> <Lejving> a swirl 02:25:34 <coopserver> <maqifrnswa> that's a station type too, have trains go in a swirl looking for an open track 02:25:42 <coopserver> <maqifrnswa> and keep looking until one becomes available 02:26:07 <coopserver> <Lejving> I've learned so much shit in this game holy hell 02:26:38 <coopserver> <maqifrnswa> yeah, it's a totally different game than when I was playing solo, these people bring it to a new level! 02:26:50 <coopserver> <Lejving> yeah 02:26:52 <coopserver> <Lejving> totally 02:27:37 <coopserver> <maqifrnswa> i think fixing up sl666 is probably the next thing to do, it works as is, but it's not "good form" but still, everything is flowing so smoothly! 02:27:38 <coopserver> <Lejving> I was playing a lot on the reddit server before this but that got boring quickly, once you make anything fun or get any fun trains, the server resets at 2050 02:28:05 <coopserver> <Lejving> so 24h games 02:28:10 <coopserver> <Lejving> I'm not that fast =) 02:29:27 <coopserver> <Lejving> you don't think bbh 07 is before slh 666? 02:30:03 <coopserver> <maqifrnswa> bbh007doesn't look that bad 02:30:23 <coopserver> <maqifrnswa> oh you want to connect the 6th 02:30:27 <coopserver> <maqifrnswa> yeah, you can do that 02:30:40 <coopserver> <Lejving> it's not done yet though 02:30:58 <coopserver> <Lejving> and it doesn't lead anywhere yet heh 02:30:59 <coopserver> <maqifrnswa> well not just the 6 02:32:02 <coopserver> <maqifrnswa> bbh07 doesn't look that bad - conneecting that 6th might help 02:32:09 <coopserver> <Lejving> y 02:32:26 <coopserver> <Lejving> we will just remove the merge there and continue on it 02:32:31 <coopserver> <Lejving> but need to tie the ends first 02:32:34 <coopserver> <maqifrnswa> yeah got it 02:32:42 <coopserver> <maqifrnswa> anyways, gotta go back to work - late night here 02:32:44 <coopserver> <maqifrnswa> have fun 02:32:47 <coopserver> <maqifrnswa> gl 02:32:48 <coopserver> <Lejving> gn =) 02:32:52 <coopserver> *** maqifrnswa has left the game (Leaving) 02:32:55 *** maqifrnswa has quit IRC 02:33:45 *** mindlesstux has quit IRC 03:27:57 *** maqifrnswa has joined #openttdcoop 03:28:11 <coopserver> *** Game paused (connecting clients) 03:28:13 <coopserver> *** maqifrnswa has joined 03:28:14 <coopserver> *** Game unpaused (connecting clients) 03:28:16 <coopserver> <Lejving> yo 03:28:20 <coopserver> <maqifrnswa> i'm back 03:28:26 <coopserver> <maqifrnswa> got work done fast 03:28:27 <coopserver> <Lejving> 6h done =) 03:28:30 <coopserver> <Lejving> 6th* 03:28:34 <coopserver> <Lejving> nice 03:28:45 <coopserver> <maqifrnswa> intense 03:29:13 <coopserver> <Lejving> I'm starting to get the hang of this game =D 03:33:08 <coopserver> <Lejving> hmm at my hacked again! sign 03:33:15 <coopserver> <Lejving> in bbh 07 03:33:20 <coopserver> <Lejving> those are not needed anymore? 03:34:09 <coopserver> <Lejving> no they aren't! I'm deleting them 03:34:15 <coopserver> <maqifrnswa> ok 03:34:21 <coopserver> <Lejving> or wiat 03:34:23 <coopserver> <Lejving> what's going on 03:34:43 <coopserver> <maqifrnswa> I'm counting -one from the south goes straight through 03:35:02 <coopserver> <maqifrnswa> and there are 5 from the east 03:35:08 <coopserver> <maqifrnswa> so I think you're right 03:35:27 <coopserver> <Lejving> but something is weird 03:36:39 <coopserver> <Lejving> nope 03:36:48 <coopserver> <Lejving> 4 from one side 03:36:52 <coopserver> <Lejving> 5 from other side 03:37:00 <coopserver> <Lejving> means 4 splitters 03:37:14 <coopserver> <Lejving> ah fuck it I don't know I'll keep it 03:37:39 <coopserver> <maqifrnswa> third from the top on the output side 03:38:04 <coopserver> <maqifrnswa> doesn't have anything going straight through 03:38:13 <coopserver> <maqifrnswa> that's the missing one 03:38:24 <coopserver> <Lejving> aha 03:38:48 <coopserver> <Lejving> how the feck do we solve that 03:38:52 <coopserver> <maqifrnswa> so you can make one of those two be straight through 03:39:10 <coopserver> <maqifrnswa> or 03:39:23 <coopserver> <Lejving> blue should be a mainline 03:39:25 <coopserver> <Lejving> coming in 03:39:31 <coopserver> <maqifrnswa> yeah 03:39:50 <coopserver> <maqifrnswa> I think 03:40:27 <coopserver> <maqifrnswa> hm, trying to preserve as much as possible 03:41:39 <coopserver> <Lejving> what happens if we do that 03:42:07 <coopserver> <maqifrnswa> i think we take away choice from the south lines 03:42:10 <coopserver> <maqifrnswa> they will start backing up 03:43:05 <coopserver> <maqifrnswa> okm let's play with that 03:43:23 <coopserver> <maqifrnswa> boom 03:43:26 <coopserver> <Lejving> :D 03:43:31 <coopserver> <Lejving> it had to be done 03:44:32 <coopserver> <Lejving> that's the new ML 03:44:34 <coopserver> <maqifrnswa> yeah 03:44:45 <coopserver> <maqifrnswa> and shift the other ones over 03:51:05 <coopserver> <Lejving> okey now the 5th lacks choices 03:51:09 <coopserver> <Lejving> I think? 03:51:17 <coopserver> <maqifrnswa> yeah 03:51:22 <coopserver> <Lejving> jesus 03:51:29 <coopserver> <maqifrnswa> or let it run a bit 03:51:30 <coopserver> <Lejving> only one lane can go to it 03:51:31 <coopserver> <maqifrnswa> see if it clears up 03:53:15 <coopserver> <maqifrnswa> yeah, the one incoming line that is back up could use more choices 03:54:30 <coopserver> <maqifrnswa> ha 03:54:58 <coopserver> <Lejving> =) 03:55:16 <coopserver> <Lejving> problem is I think is that they make choices too late 03:55:26 <coopserver> <Lejving> it's too much signals 03:55:35 <coopserver> <Lejving> so they choose same lane 03:56:28 <coopserver> <maqifrnswa> it sees them all at once now 03:56:33 <coopserver> <Lejving> yeah better 03:56:52 <coopserver> <Lejving> it's actually clearing up 03:56:55 <coopserver> <Lejving> I tihnk 03:58:27 <coopserver> <maqifrnswa> there, got rid of an s-curve 03:58:31 <coopserver> <Lejving> n1 04:00:40 <coopserver> <maqifrnswa> looks like it is working pretty well 04:00:52 <coopserver> <Lejving> can we do soemthing here? 04:01:11 <coopserver> <Lejving> blue 04:01:33 <coopserver> <maqifrnswa> yeah... 04:02:49 <coopserver> <Lejving> dunno how though <.< 04:02:52 <coopserver> <Lejving> so cramped 04:04:13 <coopserver> <maqifrnswa> ok that could work 04:05:38 <coopserver> <Lejving> ofmg :P 04:06:36 <coopserver> <Lejving> not my prettiest work 04:06:46 <coopserver> <maqifrnswa> but trains are happy 04:07:09 <coopserver> <Lejving> hopefully! 04:07:46 <coopserver> <maqifrnswa> short curve next to "without rebuild" 04:08:05 <coopserver> <Lejving> hmm 04:08:12 <coopserver> <Lejving> can't do much about that =/ 04:08:31 <coopserver> <maqifrnswa> i'll just mark it for later 04:08:55 <coopserver> <Lejving> actually look at this 04:09:07 <coopserver> <Lejving> fuck nvm 04:09:21 <coopserver> <Lejving> tunnels under =/ 04:09:28 <coopserver> <maqifrnswa> yeah you can keep it for now 04:10:01 <coopserver> <Lejving> it needs a rebuild anyways imo 04:10:05 <coopserver> <Lejving> but fine for now 04:10:44 <coopserver> <maqifrnswa> and that's a a wrap! one last firework for the show 04:10:49 <coopserver> <Lejving> :D 04:10:58 <coopserver> <Lejving> *applaudes* 04:11:09 <coopserver> <maqifrnswa> (was an accident, actually!) 04:11:17 <coopserver> <Lejving> nobody will ever know 04:12:36 <coopserver> <Lejving> improved it a lil =) 04:14:11 <coopserver> <Lejving> man I'm a hacker 04:14:18 <coopserver> <maqifrnswa> damn it ok i'm logging off 04:14:21 <coopserver> <maqifrnswa> lol 04:14:22 <coopserver> <Lejving> Haha 04:14:23 <coopserver> <Lejving> no! 04:15:16 <coopserver> <maqifrnswa> that looks nice now 04:15:21 <coopserver> <Lejving> yeah 04:16:56 <coopserver> <Lejving> your menorah is still best in the game so far 04:18:56 <coopserver> <Lejving> wow it's clearing up really good 04:20:22 <coopserver> <Lejving> oh btw 04:20:31 <coopserver> <Lejving> know what I found earlier? 04:20:37 <coopserver> <Lejving> depot... with like 50 trains 04:20:38 <coopserver> <maqifrnswa> waht 04:20:41 <coopserver> <maqifrnswa> yikes! 04:20:51 <coopserver> <Lejving> yea 04:20:54 <coopserver> <Lejving> it was at the refinery 04:21:06 <coopserver> <maqifrnswa> they knew i was logging on - so they were hiding, safer that way 04:21:10 <coopserver> <Lejving> haha 04:21:37 <coopserver> <Lejving> wanna clear up the hell mess and bbh 08? 04:21:38 <coopserver> <maqifrnswa> ok logging - gn! 04:21:41 <coopserver> <Lejving> oh ok 04:21:42 <coopserver> <Lejving> gn 04:21:43 <coopserver> <Lejving> =) 04:21:47 <coopserver> *** maqifrnswa has left the game (Leaving) 04:21:50 *** maqifrnswa has quit IRC 04:45:45 *** PRO_BALLA_MEECH has joined #openttdcoop 04:45:58 <PRO_BALLA_MEECH> OY 05:01:56 <Lejving> oboy 05:04:00 <PRO_BALLA_MEECH> YOBOY 05:04:10 <PRO_BALLA_MEECH> HOLLA ATCHA BOI 05:06:35 <Lejving> can anyone increase train limit by 100? (so it's total 1700) 05:23:24 <coopserver> *** Lejving has left the game (Leaving) 05:23:25 <coopserver> *** Game paused (number of players) 05:35:23 *** keoz has joined #openttdcoop 06:19:19 *** keoz has quit IRC 06:44:14 *** keoz has joined #openttdcoop 06:52:33 *** dr_gonzo has joined #openttdcoop 06:53:05 *** dr_gonzo is now known as Guest1027 06:54:09 *** keoz has quit IRC 07:27:38 *** stooj has quit IRC 07:28:30 *** stooj has joined #openttdcoop 08:54:48 *** Guest1027 has quit IRC 08:57:51 *** dr_gonzo has joined #openttdcoop 08:58:25 *** dr_gonzo is now known as Guest1036 09:18:13 *** StarLite has joined #openttdcoop 09:18:13 *** ChanServ sets mode: +o StarLite 09:40:44 *** Sadale has quit IRC 09:53:19 *** happpy has quit IRC 11:57:55 *** happpy has joined #openttdcoop 13:20:36 *** maqifrnswa has joined #openttdcoop 13:21:06 <coopserver> *** Game still paused (connecting clients, number of players) 13:21:08 <coopserver> *** maqifrnswa has joined 13:21:09 <coopserver> *** Game still paused (number of players) 13:21:10 <coopserver> *** Game unpaused (number of players) 13:26:11 *** Mark has quit IRC 13:53:50 *** keoz has joined #openttdcoop 14:02:49 *** keoz has quit IRC 14:11:17 <Lejving> !pw 14:11:17 <coopserver> Lejving: signed 14:11:27 <coopserver> *** Game paused (connecting clients) 14:11:30 <coopserver> *** Lejving has joined 14:11:31 <coopserver> *** Game unpaused (connecting clients) 14:11:32 <coopserver> <Lejving> heya man 14:11:47 <coopserver> <maqifrnswa> hel 14:11:49 <coopserver> <maqifrnswa> hey 14:11:52 <coopserver> <maqifrnswa> leaving for work 14:11:59 <coopserver> <maqifrnswa> total network shutdown, just fixed 14:12:00 <coopserver> <Lejving> kk cool :) 14:12:12 <coopserver> <maqifrnswa> Wrondingsay Bridge exchange 14:12:28 <coopserver> <maqifrnswa> a signal mising before reverser on overflow,t rain got stuck 14:12:34 <coopserver> <maqifrnswa> check out delivered cargo 14:12:45 <coopserver> <Lejving> oh crap 14:13:11 <coopserver> <maqifrnswa> a train was in the reverser and another was trying to enter, so both didn't move 14:13:18 <coopserver> <Lejving> gg :D 14:13:32 <coopserver> <maqifrnswa> ok have a good one 14:13:36 <coopserver> *** maqifrnswa has left the game (Leaving) 14:13:37 *** maqifrnswa has quit IRC 14:13:38 <coopserver> <Lejving> cya 14:15:34 *** PRO_BALLA_MEECH has quit IRC 14:35:06 <Lejving> can someone please increase train limit? 14:59:33 <coopserver> *** Lejving has joined spectators 14:59:34 <coopserver> *** Game paused (number of players) 15:13:31 *** Sadale has joined #openttdcoop 15:18:20 <happpy> if i had the adnin power i word doo it for u lejving 15:24:06 <Clockworker> if he had the power 15:24:10 <Clockworker> he would do everything for you 15:24:29 <happpy> he he thats ver true 15:24:36 <Clockworker> awwww 15:24:47 <happpy> how things 15:24:58 <Clockworker> good 15:25:06 <Clockworker> a bit of work from home 15:25:07 <Clockworker> you? 15:25:20 <happpy> year good 16:18:45 <Jam35> !rcon set max_trains 16:18:47 <coopserver> Current value for 'max_trains' is: '1600' (min: 0, max: 5000) 16:18:50 <Jam35> !rcon set max_trains 1700 16:19:37 <Jam35> !pw 16:19:37 <coopserver> Jam35: latent 16:19:41 <coopserver> *** Game still paused (connecting clients, number of players) 16:19:44 <coopserver> *** Jam35 has joined 16:19:45 <coopserver> *** Game still paused (number of players) 16:21:44 <happpy> hey jam 16:22:00 <coopserver> <Jam35> hello 16:22:09 <coopserver> *** Jam35 has joined company #1 16:22:10 <coopserver> *** Game unpaused (number of players) 16:23:26 <happpy> how things 16:23:51 <coopserver> <Jam35> ok you? 16:23:59 <happpy> good 16:40:30 *** keoz has joined #openttdcoop 16:41:52 <coopserver> *** Jam35 has joined spectators 16:41:53 <coopserver> *** Game paused (number of players) 16:54:04 *** Sadale has quit IRC 16:59:25 *** Mark has joined #openttdcoop 17:48:32 *** Progman has joined #openttdcoop 18:32:13 *** ODM has joined #openttdcoop 18:32:45 *** BiG_MEECH has joined #openttdcoop 18:52:19 *** Asgeir has joined #openttdcoop 18:53:54 *** Arveen has joined #openttdcoop 19:09:55 <coopserver> *** Lejving has joined company #1 19:09:56 <coopserver> *** Game unpaused (number of players) 19:19:52 <Lejving> thanks Jam35 19:20:25 <Lejving> I learned how to do overflows so I'm testing those out :) 19:21:27 * BiG_MEECH slaps Jam35 around a bit with a large fishbot 19:35:24 <Arveen> !pw 19:35:24 <coopserver> Arveen: locked 19:35:29 <coopserver> *** Game paused (connecting clients) 19:35:31 <coopserver> *** Arveen has joined 19:35:32 <coopserver> *** Game unpaused (connecting clients) 19:35:35 <coopserver> <Lejving> hey 19:35:42 <Arveen> hey hey 19:36:11 <coopserver> <Lejving> how's it going 19:36:28 <Arveen> little bit tired 19:36:49 <Arveen> just got home from work like 30 mins ago 19:36:55 <coopserver> <Lejving> ah sucks 19:37:02 <Arveen> ~14 hrs day 19:37:11 <coopserver> <Lejving> jesus 19:37:44 <Arveen> ~10hrs working and 4hrs driving 19:38:01 <coopserver> <Lejving> fuck man 4h driving sounds almost worse than 10h work 19:38:05 <Arveen> haha 19:38:12 <Arveen> well it is tbh 19:38:45 <coopserver> <Lejving> hey you know how to do stations? 19:38:54 <coopserver> <Lejving> bread pickup could use more platforms 19:39:03 <Arveen> sitting in traffic is horrible - specially when you want to get home 19:39:15 <coopserver> <Lejving> yeap 19:41:20 <Arveen> im just stopping by to see how the game progressed 19:41:26 <coopserver> <Lejving> oki 19:42:14 <Arveen> i think the last time i stopped by MLs been 2 tracks wide - heh 19:42:23 <coopserver> <Lejving> =) 19:43:59 <Arveen> so whats the problem @ bread station ? 19:44:08 <coopserver> <Lejving> I never done stations before 19:44:15 <coopserver> <Lejving> and it needs one more 19:44:38 <coopserver> <Lejving> I'm afraid I'll fuck it up ^^ 19:45:36 <Arveen> the station looks pretty symetric. should be able to expand it by just extending what is already there 19:45:59 <coopserver> <Lejving> yeah but there's waypoints and refitting rooms and stuff like that 19:46:25 <coopserver> <Lejving> I'm afraid I'll miss something ^^ 19:46:38 <Arveen> looking at the goto orders gives me a headache haha 19:46:45 <coopserver> <Lejving> yeap 19:49:16 <coopserver> <Lejving> I think that's it 19:49:30 <coopserver> <Arveen> you scared off all trains :P 19:49:36 <coopserver> <Lejving> yeap 19:50:19 <coopserver> <Arveen> there is a massive jam 19:50:22 <coopserver> <Lejving> yeap 19:50:25 <coopserver> <Lejving> fixing it 19:53:30 <coopserver> <Arveen> 3rd isnt hooked up yet at MSH 19:53:36 <coopserver> <Lejving> I know 19:53:48 <coopserver> <Arveen> ok 19:54:07 <coopserver> <Lejving> want someone who isn't a n00b like me to take a look at it before I connect =) 19:55:09 <coopserver> <Arveen> that one tunnel should be sync't 19:55:21 <coopserver> *** Arveen has joined company #1 19:55:49 <coopserver> <Arveen> excellent :) 19:55:51 <coopserver> <Lejving> ^^ 19:55:52 <coopserver> <Lejving> n1 19:56:25 <coopserver> <Lejving> should be block signals 19:56:53 <coopserver> <Arveen> ? 19:57:00 <coopserver> <Lejving> or evil mode happens 19:57:03 <V453000> !pw 19:57:03 <coopserver> V453000: widths 19:57:14 <coopserver> *** Game paused (connecting clients) 19:57:17 <coopserver> *** V453000 has joined 19:57:18 <coopserver> *** Game unpaused (connecting clients) 19:57:20 <coopserver> <Lejving> hey v 19:57:25 <coopserver> <Arveen> i dont think so 19:57:26 <coopserver> <V453000> evening gentlemen 19:57:28 <coopserver> <Arveen> yo V 19:57:59 <coopserver> <Lejving> V one day: "yo fuckers" 19:58:05 <coopserver> <Lejving> next day "evening gentlemen" 19:58:16 <coopserver> <V453000> variety, motherfucker 19:58:19 <coopserver> <Lejving> :D 19:58:24 <coopserver> <Arveen> haha 19:58:58 <coopserver> <Lejving> V can you check if I didn't totally fuck up bread pickup? 19:59:21 <coopserver> <V453000> seems ok 19:59:39 <coopserver> <Lejving> the station called WP had me stumped for a while lol 19:59:45 <coopserver> <V453000> :) 19:59:46 <coopserver> <Arveen> and about that tunnel. block or entry/exit signals 19:59:52 <coopserver> <Arveen> im saying entry/exit 19:59:55 <coopserver> <Lejving> block 19:59:58 <coopserver> <V453000> where? 20:00:06 <coopserver> <Lejving> !here 20:00:08 <coopserver> <Arveen> at a regular doubled tunnel 20:00:34 <coopserver> <V453000> well what do you think? :) 20:00:38 <coopserver> <Lejving> I say block 20:00:44 <coopserver> <V453000> becuz? 20:00:49 <coopserver> <Lejving> evil mode 20:00:57 <coopserver> <V453000> yep 20:01:00 <coopserver> <Lejving> evil mode with presignals 20:01:04 *** ODM has quit IRC 20:01:39 <coopserver> <V453000> hell still not 666 trains :( 20:01:52 <coopserver> <Lejving> oh yeah about hell 20:01:54 <coopserver> <Lejving> the lost trains 20:02:03 <Arveen> hmm i always build these with entry/exit signals 20:02:21 <coopserver> <Lejving> I think nothing is wrong, I think they just got fucked up when you redid the ML out 20:02:31 <coopserver> <Lejving> becuase there don't seem to be more trains getting lost 20:02:33 <coopserver> <Lejving> it was just those 20:02:43 <coopserver> <V453000> Arveen it isn't necessarily wrong, but block signals can help in case of slowdown-> evil mode 20:02:50 <coopserver> <V453000> ok XD 20:02:52 <coopserver> <Lejving> one of them I tried to put in to circulation again but didn't work 20:03:01 <coopserver> <Lejving> it's in !train now 20:03:02 <coopserver> <V453000> might have been someone building and disabling some choices for a while 20:03:07 <coopserver> <Lejving> yea 20:03:23 <coopserver> <V453000> k 20:05:15 <coopserver> <Lejving> oh yeah I also stopped some trains that was lost 20:05:28 <coopserver> <Lejving> if you sort by last year profits and it's 0 they are stopped because they where looping 20:05:50 <coopserver> <V453000> the hell system is probably not broken 20:05:56 <coopserver> <Lejving> I don't think so either 20:05:58 <coopserver> <V453000> if something is looping then most likely because of rebuilds and shit 20:06:02 <Arveen> laters gentleman and motherfuckers, im out for today. 20:06:04 <coopserver> <V453000> mainly shit 20:06:05 <coopserver> <Lejving> yeap I think so too 20:06:12 <coopserver> <Lejving> night arveen 20:06:17 <coopserver> <V453000> cya arveen 20:06:32 <coopserver> <V453000> food drop in shambles :P 20:06:34 <coopserver> *** Arveen has left the game (Leaving) 20:06:44 <coopserver> <V453000> Modfield population +1000% fat in last month 20:06:50 <coopserver> <Lejving> :D 20:07:20 <coopserver> <Lejving> I added a 6th 20:07:27 *** Arveen has quit IRC 20:07:31 <coopserver> <Lejving> from after bbh 01 to bbh 07 20:07:53 <coopserver> <V453000> right 20:08:01 <coopserver> <V453000> I edited the signals after food drop to not be combos 20:08:08 <coopserver> <V453000> combos really are extreme case caution 20:08:12 <coopserver> <V453000> exits are just fine 20:08:17 <coopserver> <Lejving> also 3rd from bbh 08 al the way up to bbh02, then all teh way up to msh printing works 20:08:31 <coopserver> <V453000> yay kool 20:08:47 <coopserver> <Lejving> yea =) 20:09:25 <coopserver> <Lejving> paper mill out still works 20:09:27 <coopserver> <Lejving> can't believe it :P 20:09:39 <coopserver> <V453000> :) 20:10:23 <coopserver> <Lejving> oh can you also check my 6->3? 20:10:26 <coopserver> <Lejving> !checkme 20:10:43 <coopserver> <V453000> at BBH 03 at the 6->3 where you wrote Brainmelted, does it have any deeper reference or just because it melted your brain? 20:10:51 <coopserver> <Lejving> it melted my brain 20:11:28 <coopserver> <V453000> just cause in PSG186 I used this kind of merge en masse pretty much for the first time, and the hub got a name brainmelter 20:11:41 <coopserver> <Lejving> haha ok 20:11:46 <coopserver> <Lejving> coincidence :) 20:11:58 <coopserver> <V453000> maybe the design has something evil in it :P 20:12:04 <coopserver> <Lejving> probably 20:12:19 <coopserver> <V453000> at bread you mean checking because trains are only stuck at the 2 lines? 20:12:34 <coopserver> <Lejving> no because I added the platforms 20:12:41 <coopserver> <V453000> I don't see any mistakes, I said earlier already :) 20:12:48 <coopserver> <Lejving> good =) 20:12:54 <coopserver> <Lejving> Means I can connect it 20:13:01 <coopserver> <V453000> ah 20:13:04 <coopserver> <V453000> XD 20:14:08 <coopserver> <V453000> today I wrote my first blender python script :) blender be my bitch 20:14:14 <coopserver> <Lejving> cool 20:14:16 <coopserver> <Lejving> I know some python 20:14:49 <coopserver> <V453000> I'm trying to use it for basic operations so far, renaming, cropping images, and controlling blender actions 20:15:01 <coopserver> <V453000> eventually I would like to generate NewGRF code with it 20:15:17 <coopserver> <V453000> and some rendering actions in blender 20:15:22 <coopserver> <Lejving> cool 20:20:28 *** StarLite has quit IRC 20:20:28 <coopserver> <V453000> I am not sure but I think NML might be in written in python 20:20:28 <coopserver> <Lejving> NML? 20:20:28 <coopserver> <V453000> newgrf meta language 20:20:28 <coopserver> <Lejving> aha 20:20:28 <coopserver> <V453000> modern newgrfs are written in it, it generates .grf code and/or compiles from NML into .grf format 20:20:28 <coopserver> <Lejving> cool 20:20:28 <coopserver> <V453000> but of course some features are missing compared to grf 20:20:28 <coopserver> <V453000> like, stations :D 20:20:28 <coopserver> <Lejving> what is GRF close to? 20:20:29 <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:20:34 <coopserver> <V453000> no idea 20:20:39 <coopserver> <V453000> but it's absolute hell to read 20:20:50 <coopserver> <V453000> you write hexa keys with some other hexa shit 20:20:54 <coopserver> <Lejving> assembly ? 20:21:05 <coopserver> <V453000> I never really seen assembler 20:21:29 <coopserver> <Lejving> RCT2 is written in assembly 20:21:38 <coopserver> <Lejving> that's just sick 20:22:00 <coopserver> <V453000> yeah I read that somewhere 20:22:02 <coopserver> <Lejving> chris sawyer some mastermind 20:22:47 <coopserver> <V453000> idk, I don't really understand programming, I just code simple things when I need them 20:22:57 <coopserver> <Lejving> :) 20:22:58 <coopserver> <V453000> and usually swear a lot while doing it cuz no success 20:23:02 <coopserver> <Lejving> hah 20:23:12 <coopserver> <Lejving> I swear when I look in factorios code 20:23:21 <coopserver> <Lejving> random spaces, tabs, everywhere 20:23:31 <coopserver> <V453000> our code is publically visible? 20:23:35 <coopserver> <V453000> I have no idea tbh 20:23:44 <coopserver> <Lejving> no but in like lua for objects 20:23:48 <coopserver> <V453000> ah 20:23:53 <coopserver> <V453000> yes 20:23:54 <coopserver> <Lejving> or entities 20:24:01 <coopserver> <V453000> entities are a good mess 20:24:07 <coopserver> <Lejving> yea 20:24:14 <coopserver> <V453000> I actually have to touch that often 20:24:17 <coopserver> <V453000> when I define new graphics 20:24:55 <coopserver> <V453000> my top 1 feature is defining shiftings in tiles 20:25:07 <coopserver> <V453000> so you can't tell for shit what the shifting actually is at first sight 20:25:21 <coopserver> <Lejving> oh god I've messed with shiftings 20:25:35 <coopserver> <V453000> over time you get used to the normal zoom values cause there is just 32 of them 20:25:47 <coopserver> <V453000> but with high resolution it's 64 ._. 20:25:57 <coopserver> <V453000> and you might imagine if you divide shit like 17/64 etc 20:26:08 <coopserver> <Lejving> ye 20:26:23 <coopserver> <V453000> we might actually finally start doing it in pixels :) 20:26:31 <coopserver> <V453000> I just need to enslave programmers 20:27:02 <coopserver> <V453000> almost gridlock from SLH06 :D 20:27:04 <coopserver> <V453000> borken overflow 20:27:12 <hylje> bork bork bork 20:27:21 <coopserver> <V453000> your doing :D 20:27:31 <coopserver> <V453000> prepare to be educated 20:27:35 <coopserver> <Lejving> the fuck did I do now 20:27:38 <coopserver> <Lejving> jesus 20:27:41 <coopserver> <Lejving> I always fuck it up 20:27:45 <coopserver> <V453000> never build 2way signals in 2way form :D 20:27:49 <coopserver> <Lejving> Yeap 20:27:54 <coopserver> <Lejving> I learned that on the other station 20:28:41 <coopserver> <Lejving> I recently learned how to do the overflows heh 20:28:49 <coopserver> <V453000> g00d 20:28:59 <coopserver> <Lejving> or "learned" since I failed 3 times LOL 20:30:47 <coopserver> <V453000> well, it's not like there is any other way to learn 20:30:56 <coopserver> <Lejving> heh true 20:32:13 <coopserver> <Lejving> btw maq suggested having the 4 ml continue and join exits to all from shl 666 20:32:33 <coopserver> <Lejving> yes/no? 20:33:45 <coopserver> <V453000> I don't think that is necessary but let's see 20:35:59 <coopserver> <V453000> the SL entrance will mainly need some redoing 20:36:06 <coopserver> <V453000> there the all to all is totally reasonable 20:36:20 <coopserver> <V453000> at the exit I probably wouldn't overcombine it 20:40:22 <coopserver> <Lejving> ah shit shl 03 almost needs a 5th 20:40:34 <coopserver> <Lejving> so much traffic from that shl 20:40:50 <coopserver> <V453000> the 4th could use a little better density 20:40:55 <coopserver> <V453000> and as I say it it is pretty full 20:40:56 <coopserver> <V453000> nvm XD 20:42:50 <coopserver> <Lejving> how long do these games last btw? 20:42:57 <coopserver> <V453000> as long as people like 20:44:42 <coopserver> <Lejving> let's add some trains 20:44:54 <coopserver> <V453000> kay 20:44:58 <coopserver> <Lejving> hell 03 6000 gold 20:44:59 <coopserver> <Lejving> lol 20:45:14 <coopserver> <V453000> well yeah that station will get an expansion soon 20:45:23 <coopserver> <V453000> might need 3rd for the SL though 20:45:25 <coopserver> <V453000> not today :) 20:45:28 <coopserver> <V453000> will do it later 20:45:39 <coopserver> <Lejving> =) 20:45:52 <coopserver> <Lejving> add signs what I can do 20:45:57 <coopserver> <Lejving> I usually do a lot during the night 20:45:59 <coopserver> <V453000> added some hell trains 20:46:12 <coopserver> <V453000> idk, see where shit jams on the map :) 20:46:16 <coopserver> <V453000> I will take care of hell later 20:46:22 <coopserver> <V453000> the 3rd will be quite a bit of hacks 20:46:29 <coopserver> <Lejving> ok 20:46:40 <coopserver> <Lejving> can you set max trains to 2000? 20:46:48 <coopserver> <V453000> sure 20:46:56 <V453000> !rcon set max_trains 20:46:57 <coopserver> Current value for 'max_trains' is: '1700' (min: 0, max: 5000) 20:46:59 <coopserver> <Lejving> gonna fuck this shit up :D 20:47:01 <V453000> !rcon set max_trains 1999 20:47:11 <coopserver> <V453000> don't add too many at once :) 20:47:16 <coopserver> <Lejving> =) 20:50:56 <coopserver> <Lejving> I know something I can do, add overflows to all stations that don't have it 20:51:26 <coopserver> <Lejving> and hopefuly not fuck it up 20:51:27 <coopserver> <Lejving> :) 20:51:43 <coopserver> <V453000> XD 20:58:32 <coopserver> <Lejving> wanna connect that 5th? 20:58:39 <coopserver> <Lejving> I started making one 20:58:41 <coopserver> <V453000> am doing small edits to hell 20:58:51 <coopserver> <Lejving> !connects to hell 20:59:05 <coopserver> <V453000> ah 20:59:09 <coopserver> <V453000> x_x 20:59:11 <coopserver> <Lejving> not needed now 20:59:16 <coopserver> <V453000> well the whole entrance will likely need redoing 20:59:19 <coopserver> <V453000> so just hackign it for now is fine 20:59:49 <coopserver> <V453000> meh, alter 20:59:50 <coopserver> <V453000> later 20:59:58 <coopserver> <V453000> feel free to do it if you have nothing else to do 21:00:03 <coopserver> <V453000> I will rebuild it eventually probably 21:00:11 <coopserver> <Lejving> ok wont' put too much effort then 21:00:12 <coopserver> <Lejving> =) 21:01:12 <coopserver> *** Jam35 has left the game (connection lost) 21:03:36 <coopserver> <V453000> there will be some very confused trains from hell 21:03:39 <coopserver> <V453000> don't be surprised XD 21:03:51 <coopserver> <Lejving> :) 21:04:02 <coopserver> <V453000> gold pickup is expanded 21:04:09 <coopserver> <V453000> 3rd will likely follow next time 21:05:38 <coopserver> <Lejving> ah man too bad these bridges have speed limits 21:05:43 <coopserver> <Lejving> so tired of using that tubular stuff 21:05:54 <coopserver> <V453000> xd 21:06:14 <coopserver> <Lejving> should be an option like wagons 21:06:19 <coopserver> <Lejving> to remove speed limits on bridges 21:06:22 <coopserver> <V453000> did you just spam some RVs for gold? :D 21:06:28 <coopserver> <Lejving> nope 21:07:03 <coopserver> <Lejving> but I made an epic bridge 21:07:11 <coopserver> <Lejving> at bbh 08 21:08:11 <coopserver> <V453000> :) 21:08:22 <coopserver> <V453000> ah that one 21:09:03 <coopserver> <V453000> well 21:09:06 <coopserver> <V453000> good night :) 21:09:08 <coopserver> *** V453000 has left the game (Leaving) 21:09:09 <coopserver> <Lejving> gn 21:09:10 *** Asgeir has quit IRC 21:16:23 <coopserver> *** Lejving has joined spectators 21:16:24 <coopserver> *** Game paused (number of players) 21:31:43 *** Progman has quit IRC 21:47:29 *** keoz has quit IRC 22:01:54 <coopserver> *** Lejving has joined company #1 22:01:55 <coopserver> *** Game unpaused (number of players) 22:09:59 *** maqifrnswa has joined #openttdcoop 22:10:12 <coopserver> *** Game paused (connecting clients) 22:10:15 <coopserver> *** maqifrnswa has joined 22:10:16 <coopserver> *** Game unpaused (connecting clients) 22:10:17 <coopserver> <Lejving> oh hey man 22:10:20 <coopserver> <maqifrnswa> hey 22:10:27 <coopserver> <maqifrnswa> what's up 22:10:38 <coopserver> <Lejving> making a 5th 22:10:43 <coopserver> <Lejving> between shl 03 and hell 22:11:24 <coopserver> <maqifrnswa> sure! why not! 22:11:33 <coopserver> <Lejving> shl 03 out is really many trains 22:11:37 <coopserver> <Lejving> and it's not saturated 22:11:42 <coopserver> <Lejving> so thought I'd just make another lane there 22:12:17 <coopserver> <maqifrnswa> ok, I'll lay some groundwork for slh666 to merge in to it 22:14:55 <coopserver> *** maqifrnswa has left the game (Leaving) 22:14:57 *** maqifrnswa has quit IRC 22:17:50 *** ConductorCat has quit IRC 22:53:32 *** maqifrnswa has joined #openttdcoop 22:53:43 <coopserver> *** Game paused (connecting clients) 22:53:45 <coopserver> *** maqifrnswa has joined 22:53:46 <coopserver> *** Game unpaused (connecting clients) 22:53:52 <coopserver> <Lejving> hey again =) 23:00:58 <happpy> wb 23:03:13 <coopserver> <Lejving> heh jams present themselves really fast when you add a few trains 23:07:23 <BiG_MEECH> Jam35 23:07:26 <BiG_MEECH> ^ 23:07:28 <BiG_MEECH> best Jam 23:07:37 <coopserver> <Lejving> pfft 23:08:24 <BiG_MEECH> :D 23:24:31 <coopserver> *** maqifrnswa has left the game (Leaving) 23:35:30 <Clockworker> only jam I wanna see in my network 23:35:35 <Clockworker> :3 23:44:05 *** shenghi has quit IRC 23:44:28 *** shenghi has joined #openttdcoop 23:49:37 *** stooj has quit IRC 23:50:16 *** stooj has joined #openttdcoop 23:51:16 *** keoz has joined #openttdcoop