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00:00:37 <happpy> gn 00:00:43 <loeky> gn 00:09:08 <coopserver> *** loeky has left the game (Leaving) 00:09:09 <coopserver> *** Game paused (number of players) 00:09:13 <loeky> gn 00:10:41 *** loeky has quit IRC 00:33:06 *** Arveen has quit IRC 01:52:12 <Mark> hello 01:52:14 <Mark> !pw 01:52:14 <coopserver> Mark: cheeks 01:52:21 <coopserver> *** Game still paused (connecting clients, number of players) 01:52:23 <coopserver> *** Mark has joined 01:52:24 <coopserver> *** Game still paused (number of players) 01:52:25 <coopserver> *** Game unpaused (number of players) 01:54:12 <coopserver> *** Mark has joined spectators 01:54:13 <coopserver> *** Game paused (number of players) 01:54:25 <coopserver> *** Mark has left the game (Leaving) 04:59:35 *** Mark has quit IRC 05:26:08 *** Mark has joined #openttdcoop 05:42:27 *** Deactivated has joined #openttdcoop 05:42:35 *** Deactivated has quit IRC 05:43:53 *** Deactivated has joined #openttdcoop 05:44:02 <Deactivated> !pw 05:44:02 <coopserver> Deactivated: listed 05:44:06 <coopserver> *** Game still paused (connecting clients, number of players) 05:44:18 <coopserver> *** Deactivated has joined 05:44:19 <coopserver> *** Game still paused (number of players) 05:44:20 <coopserver> *** Game unpaused (number of players) 05:45:55 <coopserver> *** Deactivated has joined spectators 05:45:56 <coopserver> *** Game paused (number of players) 06:08:25 <coopserver> *** Deactivated has joined company #1 06:08:26 <coopserver> *** Game unpaused (number of players) 06:09:03 <coopserver> <Deactivated> that damn battery fam 06:09:05 <coopserver> <Deactivated> *farm 06:15:34 *** Hiddenfunstuff has joined #openttdcoop 06:32:10 *** Mark has quit IRC 06:33:16 *** Progman has joined #openttdcoop 06:55:30 *** Mark has joined #openttdcoop 06:57:01 <coopserver> <Deactivated> crap well now you know - dun mess with 2-way paths... 07:31:41 *** Arveen has joined #openttdcoop 07:54:41 <Arveen> !pw 07:54:41 <coopserver> Arveen: motion 07:54:44 <coopserver> *** Game paused (connecting clients) 07:54:45 <coopserver> *** Ar-to-the-veen has joined 07:54:46 <coopserver> *** Game unpaused (connecting clients) 07:54:49 <coopserver> <Deactivated> hi 07:54:56 <coopserver> <Ar-to-the-veen> good morning sir 07:55:16 <coopserver> <Deactivated> rip 07:55:33 <coopserver> <Ar-to-the-veen> what happend 07:55:45 <coopserver> <Deactivated> train crash 07:55:54 <coopserver> <Ar-to-the-veen> well yeah but why :P 07:55:58 *** dr_gonzo has joined #openttdcoop 07:56:02 <coopserver> <Deactivated> accidentally removed a sig 07:56:11 <coopserver> <Ar-to-the-veen> oh i see we got a 4 lane ML now 07:56:19 <coopserver> <Deactivated> or at least I'm working on it 07:56:23 <coopserver> <Ar-to-the-veen> nice 07:56:32 *** dr_gonzo is now known as Guest240 07:56:41 <coopserver> <Deactivated> and if that's the case I have to redo literally the whole 4>3 I just made 07:56:44 <coopserver> <Ar-to-the-veen> i find it very hard to rebuild stuff with all that flow 07:56:48 <coopserver> <Deactivated> yeah 07:58:10 <coopserver> <Deactivated> trains immediately use the 4th lane :) 08:06:49 <coopserver> <Deactivated> alright I need some help for the 4>4 lol 08:07:15 <coopserver> <Ar-to-the-veen> holy nukes 08:07:19 <coopserver> <Deactivated> yeah 08:07:37 <coopserver> <Deactivated> the bare land looks horrible imho 08:07:46 <coopserver> <Ar-to-the-veen> i agree 08:08:17 <coopserver> <Ar-to-the-veen> its hard to figure out the slopes too when this is on 08:08:20 <coopserver> <Deactivated> it's too detailed 08:08:22 <coopserver> <Deactivated> yeah 08:09:03 <coopserver> <Deactivated> the water actually looks like a void lol, was running ships through it and laughed so hard 08:09:11 <coopserver> <Deactivated> spaceships 08:09:14 <coopserver> <Ar-to-the-veen> haha 08:09:28 <coopserver> <Ar-to-the-veen> i disabled trees at all 08:09:32 <coopserver> <Ar-to-the-veen> just turned em on - madness 08:09:40 <coopserver> <Deactivated> hmm yeah 08:09:48 <coopserver> <Deactivated> honestly I like them this way tho 08:10:25 <coopserver> <Ar-to-the-veen> heh yeah. usually i turn of trees when "playing" - i just turn them on for watching a game run 08:10:32 <coopserver> <Deactivated> yeah 08:11:23 <coopserver> <Deactivated> 1 sec 08:13:31 <coopserver> *** Ar-to-the-veen has joined company #1 08:14:29 <coopserver> <Ar-to-the-veen> this game was CL2 right ? 08:14:48 <coopserver> <Deactivated> yeah 08:26:18 <coopserver> <Ar-to-the-veen> from 91m to zero train income in one year 08:41:36 <coopserver> <Deactivated> yeah lol 09:19:37 <coopserver> *** Ar-to-the-veen has joined spectators 09:43:42 *** StarLite has joined #openttdcoop 09:43:42 *** ChanServ sets mode: +o StarLite 10:09:40 *** Hiddenfunstuff has quit IRC 10:38:38 *** Deactivated has quit IRC 10:38:38 <coopserver> *** Deactivated has left the game (connection lost) 10:38:39 <coopserver> *** Game paused (number of players) 11:26:54 <Arveen> !gap 5 11:26:57 <Arveen> @gap 5 11:26:57 <Webster> Arveen: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 11:39:26 *** keoz has joined #openttdcoop 12:54:04 <tyteen4a03> !pw 12:54:04 <coopserver> tyteen4a03: vertex 12:54:12 <coopserver> *** Game still paused (connecting clients, number of players) 12:54:14 <coopserver> *** tyteen4a03 has joined 12:54:15 <coopserver> *** Game still paused (number of players) 12:54:16 <coopserver> *** Game unpaused (number of players) 13:11:59 <coopserver> *** tyteen4a03 has left the game (Leaving) 13:12:00 <coopserver> *** Game paused (number of players) 13:46:48 *** happpy has quit IRC 13:53:01 <Jam35> !pw 13:53:01 <coopserver> Jam35: edited 13:53:06 <coopserver> *** Game still paused (connecting clients, number of players) 13:53:07 <coopserver> *** Jam35 has joined 13:53:08 <coopserver> *** Game still paused (number of players) 13:53:29 <coopserver> *** Jam35 has joined company #1 13:53:30 <coopserver> *** Game unpaused (number of players) 13:57:18 *** loeky has joined #openttdcoop 13:58:09 <loeky> !date 13:58:09 <coopserver> Jul 03 2293 13:59:51 <loeky> !pw 13:59:51 <coopserver> loeky: behave 13:59:58 <Arveen> nice pass ;D 13:59:59 <coopserver> *** Game paused (connecting clients) 14:00:00 <coopserver> *** Player has joined 14:00:01 <coopserver> *** Game unpaused (connecting clients) 14:00:12 <loeky> yep 14:00:43 <coopserver> <Jam35> see Sutbridge North 14:00:52 <coopserver> *** Player has changed his/her name to loeky 14:00:57 <coopserver> <Jam35> tells me there is another problem somewhere 14:01:06 <tyteen4a03> !pw 14:01:06 <coopserver> tyteen4a03: behave 14:01:11 <coopserver> *** Game paused (connecting clients) 14:01:13 <coopserver> *** tyteen4a03 has joined 14:01:14 <coopserver> *** Game unpaused (connecting clients) 14:01:33 <tyteen4a03> I wasn't very happy with Deactivated leaving a WIP junction unfinished, essentially halting the whole game 14:02:25 <Arveen> he got a timeout and didnt come back 14:02:46 <tyteen4a03> eh, it's not the first time 14:03:48 <coopserver> <loeky> we are still bussy on upgrading to 4th? 14:04:07 <coopserver> <Ar-to-the-veen> i think so - its not all around yet 14:04:20 <coopserver> <Ar-to-the-veen> the lower part is still 3 ML i think 14:04:44 <tyteen4a03> MSH 02 - 03 is still 3-line 14:05:14 <coopserver> <loeky> and so is slh 3 & 4 14:05:47 <tyteen4a03> I don't know what's going on in SLH02 14:06:24 <coopserver> <loeky> 2 is fine ml is jamed 14:06:38 <tyteen4a03> somebody prio'd an exit and called it the 4th 14:06:51 <coopserver> <loeky> and slh 01 is stuck 14:07:10 <tyteen4a03> ah, now I understand 14:07:43 <coopserver> <tyteen4a03> only problem is there's no entry into the SL itself 14:08:18 <coopserver> <loeky> i see there is losts off intrest in the game so should we go for 5 or 6ml 14:08:46 <coopserver> <Ar-to-the-veen> yeah i like this game even tho i wasnt able to build much yet 14:09:40 <coopserver> <Ar-to-the-veen> those 4 tredhattan stations could use overflows i guess 14:10:19 <coopserver> <loeky> and we need to move the south stattion 14:10:45 <coopserver> <Ar-to-the-veen> yeah its in the middle of the ML 14:10:54 <coopserver> <Ar-to-the-veen> or at least what i can figure out by looking at it :P 14:10:54 <tyteen4a03> might as well just kill it 14:11:22 <coopserver> <loeky> station spreat can cover it 14:11:23 <coopserver> <Jam35> the station was there first 14:11:39 <tyteen4a03> eh, I'll move it 14:11:43 <coopserver> <loeky> and it is only 1 tile 14:11:44 <coopserver> <Jam35> the ML merger was built 30 tiles to the south of the hub :) 14:12:52 <coopserver> *** Ar-to-the-veen has joined company #1 14:13:07 <coopserver> <Jam35> it was loeky's MM line in fact 14:13:19 <coopserver> <Jam35> first thing ever built 14:13:35 <coopserver> <loeky> :-) 14:13:53 <coopserver> <Jam35> shame to move it cos of bad planning thereafter 14:14:17 <coopserver> <loeky> you want to move th ml 14:14:48 <coopserver> <Ar-to-the-veen> i just realized there are yeti signals 14:14:54 <coopserver> <Jam35> well much of that merger is unnecessary tbh 14:15:09 <coopserver> <Ar-to-the-veen> some dont have pants D: 14:15:13 <tyteen4a03> I think it was 4 -> 3 then somebody built a 4th 14:15:29 <coopserver> <Jam35> you have mergers then that ML splits again 14:15:41 <tyteen4a03> yeah I was confused 14:15:43 <coopserver> <Jam35> keep it all in one place 14:16:26 <tyteen4a03> if somebody's rebuilding that I'll leave it alone 14:16:38 <coopserver> <Jam35> ideally you find sapce under the MSH 02 sign to split the lines at the same place 14:16:57 <coopserver> <Jam35> not tack on another merger further down... 14:17:54 <coopserver> <loeky> k but do we want to prepair for ml 5 and more or are we going to rebuild all over again 14:19:16 <coopserver> <Jam35> you can prepare for 5 or even 6 lines 14:19:36 <coopserver> *** loeky has joined company #1 14:19:39 <coopserver> <Jam35> but the main issue is the amount of superfluous track here 14:19:45 <coopserver> <Jam35> not the small station 14:20:13 <coopserver> <loeky> ? superfluous 14:20:25 <coopserver> <Jam35> too much 14:20:47 <coopserver> <Jam35> and not needed 14:21:37 <coopserver> <Ar-to-the-veen> rip 14:21:45 <coopserver> <tyteen4a03> whoops 14:22:13 <coopserver> <tyteen4a03> eh, I won't replace them 14:22:31 <coopserver> *** Jam35 has joined spectators 14:22:44 <coopserver> <loeky> oke i am going to start at slh 04 expanding to 4 (6) 14:22:53 <coopserver> <tyteen4a03> or maybe not 14:25:24 <coopserver> <Ar-to-the-veen> was about to add an overflow @ tredhattan mines 14:25:28 <coopserver> <Ar-to-the-veen> you rebuilding there atm ? 14:25:33 <tyteen4a03> nah 14:25:38 <tyteen4a03> feel free 14:25:47 <coopserver> <Ar-to-the-veen> ok 14:26:03 <tyteen4a03> I'm just being a lazy bum 14:26:20 <coopserver> <Ar-to-the-veen> :) 14:32:52 <coopserver> <Ar-to-the-veen> ffs 14:33:07 <tyteen4a03> crash all the trains! 14:33:38 <coopserver> <Ar-to-the-veen> we got enough of em 14:35:50 <coopserver> *** tyteen4a03 has joined spectators 14:35:56 <coopserver> *** tyteen4a03 has left the game (Leaving) 14:37:05 *** ODM has joined #openttdcoop 14:37:56 <coopserver> <loeky> can we create new comp to destroy city 14:40:32 *** argoneus has quit IRC 14:55:22 <tyteen4a03> feel free to bribe your way to destruction :) 14:55:48 <coopserver> <Ar-to-the-veen> what do you want to destroy ? 14:56:13 <coopserver> <loeky> paningvile 2 building 2 roads but it has got time 14:58:13 <coopserver> <Ar-to-the-veen> well tredhattan has overflows now 15:09:26 *** Guest240 has quit IRC 15:13:51 *** dr_gonzo has joined #openttdcoop 15:14:12 *** dr_gonzo is now known as Guest261 15:16:25 *** dr_gonzo_ has joined #openttdcoop 15:16:25 *** Guest261 has quit IRC 15:18:30 *** dr_gonzo___ has joined #openttdcoop 15:18:30 *** dr_gonzo_ has quit IRC 15:18:57 <coopserver> *** Ar-to-the-veen has joined spectators 15:20:56 *** dr_gonzo_ has joined #openttdcoop 15:20:56 *** dr_gonzo___ has quit IRC 15:22:32 *** dr_gonzo_ has quit IRC 15:29:43 <loeky> should i use double bridges on MSH 15:30:33 <coopserver> <Jam35> It is ML so yes 15:30:39 <coopserver> <loeky> k 15:31:30 <coopserver> *** loeky has joined spectators 15:31:31 <coopserver> *** Game paused (number of players) 15:32:48 <coopserver> *** loeky has joined company #1 15:32:49 <coopserver> *** Game unpaused (number of players) 15:34:03 *** keoz has quit IRC 15:44:47 <coopserver> <loeky> sorry people have to go and destroyed MSH 02 15:45:06 <coopserver> <loeky> but plan is cleare (i hope) 15:45:19 <coopserver> <loeky> will be back in 30-45 min 15:45:27 <coopserver> *** loeky has left the game (Leaving) 15:45:28 <coopserver> *** Game paused (number of players) 16:21:32 *** keoz has joined #openttdcoop 16:33:04 <loeky> !pw 16:33:04 <coopserver> loeky: detach 16:33:13 <coopserver> *** Game still paused (connecting clients, number of players) 16:33:14 <coopserver> *** loeky has joined 16:33:15 <coopserver> *** Game still paused (number of players) 16:34:07 <coopserver> *** loeky has joined company #1 16:34:08 <coopserver> *** Game unpaused (number of players) 16:52:30 <Mark> !pw 16:52:30 <coopserver> Mark: cached 16:52:46 <coopserver> *** Game paused (connecting clients) 16:52:49 <coopserver> *** Mark has joined 16:52:50 <coopserver> *** Game unpaused (connecting clients) 16:53:52 <coopserver> <Mark> oh huge hole in ml 17:12:16 <coopserver> <Ar-to-the-veen> nice, we got some trains moving again 17:12:31 <coopserver> <loeky> yep 17:14:21 <coopserver> *** Ar-to-the-veen has joined company #1 17:15:30 <coopserver> <loeky> ml2 has most trains on it 17:18:37 *** Maraxus has joined #openttdcoop 17:18:37 *** ChanServ sets mode: +o Maraxus 17:26:45 <coopserver> <Mark> msh 03 is a mess 17:27:13 <coopserver> <loeky> somthing is wrong whit it trains only tacke 1 linke 17:30:13 <Maraxus> !pw 17:30:14 <coopserver> Maraxus: endian 17:30:22 <coopserver> *** Game paused (connecting clients) 17:30:25 <coopserver> *** Maraxus has joined 17:30:26 <coopserver> *** Game unpaused (connecting clients) 17:32:02 <coopserver> <Mark> slh03 needs 6 in 17:32:53 <coopserver> <loeky> only slh 4 and msh 2 has 6 jet 17:33:23 <coopserver> <Mark> yea theres no point unless the full ring is 6ml 17:33:30 <coopserver> <Mark> all trains do a full loop 17:33:54 <coopserver> <loeky> some parts are done for 4 17:34:24 <coopserver> <loeky> slh 1 and 3 only have 3 17:36:35 <coopserver> <Mark> anyone wants to move the plan? :P 17:36:51 <coopserver> <loeky> i will 17:37:52 <coopserver> <Mark> nice 17:54:56 <coopserver> *** Mark has joined spectators 17:55:03 <coopserver> *** Ar-to-the-veen has joined spectators 17:55:09 <coopserver> *** loeky has joined spectators 17:55:10 <coopserver> *** Game paused (number of players) 17:55:52 <coopserver> *** Maraxus has left the game (Leaving) 17:56:28 *** Maraxus has quit IRC 17:58:29 <coopserver> *** Mark has joined company #1 17:58:30 <coopserver> *** Game unpaused (number of players) 18:01:04 *** Mazur has quit IRC 18:01:17 *** Mazur has joined #openttdcoop 18:01:17 *** ChanServ sets mode: +o Mazur 18:01:52 <coopserver> *** loeky has joined company #1 18:04:45 *** stooj has quit IRC 18:05:17 *** stooj has joined #openttdcoop 18:05:56 *** happpy has joined #openttdcoop 18:06:50 <coopserver> <Mark> need a proper 4 to 6 there 18:07:03 <happpy> hey 18:07:13 <coopserver> <loeky> there is 1 above 18:07:18 <coopserver> <loeky> hello 18:07:29 <happpy> how things 18:07:41 <coopserver> <loeky> well it is 4 to 3 18:07:48 <coopserver> <loeky> all good here 18:08:00 <coopserver> <Mark> hi happy 18:11:07 *** Mazur has quit IRC 18:22:03 *** Mazur has joined #openttdcoop 18:22:03 *** ChanServ sets mode: +o Mazur 18:22:41 <coopserver> *** Mark has joined spectators 18:51:10 *** Mazur has quit IRC 18:56:10 *** StarLite has quit IRC 18:59:38 <coopserver> *** loeky has joined spectators 18:59:39 <coopserver> *** Game paused (number of players) 18:59:50 <coopserver> *** loeky has left the game (Leaving) 19:00:01 *** Mazur has joined #openttdcoop 19:00:01 *** ChanServ sets mode: +o Mazur 19:12:31 *** dr_gonzo has joined #openttdcoop 19:13:07 *** dr_gonzo is now known as Guest280 19:26:50 *** Guest280 has quit IRC 19:38:16 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 19:42:29 <loeky> !pw 19:42:29 <coopserver> loeky: arabic 19:42:41 <coopserver> *** Game still paused (connecting clients, number of players) 19:42:43 <coopserver> *** loeky has joined 19:42:44 <coopserver> *** Game still paused (number of players) 19:47:44 *** dr_gonzo_ has joined #openttdcoop 20:15:21 <coopserver> *** loeky has joined company #1 20:15:22 <coopserver> *** Game unpaused (number of players) 20:22:48 <tyteen4a03> !pw 20:22:48 <coopserver> tyteen4a03: sqblob 20:23:03 <coopserver> *** Game paused (connecting clients) 20:23:04 <coopserver> *** tyteen4a03 has joined 20:23:05 <coopserver> *** Game unpaused (connecting clients) 20:30:14 <tyteen4a03> !players 20:30:14 <coopserver> tyteen4a03: There are currently 2 players and 2 spectators, making a total of 4 clients connected 20:36:32 *** dr_gonzo_ has quit IRC 20:36:38 *** Deactivated has joined #openttdcoop 20:36:55 <Deactivated> !pw 20:36:55 <coopserver> Deactivated: polish 20:37:05 <coopserver> *** Game paused (connecting clients) 20:37:17 <coopserver> *** Deactivated has joined 20:37:18 <coopserver> *** Game unpaused (connecting clients) 20:46:53 *** ODM has quit IRC 20:53:38 <coopserver> *** tyteen4a03 has left the game (Leaving) 21:02:57 *** happpy has quit IRC 21:04:47 *** happoy has joined #openttdcoop 21:06:15 *** happoy is now known as happpy 21:07:02 *** orudge` has joined #openttdcoop 21:12:19 <coopserver> *** Deactivated has left the game (Leaving) 21:12:39 <coopserver> *** loeky has joined spectators 21:12:40 <coopserver> *** Game paused (number of players) 21:12:46 *** Deactivated has quit IRC 21:13:14 <coopserver> *** loeky has joined company #1 21:13:15 <coopserver> *** Game unpaused (number of players) 21:49:47 <coopserver> *** Jam35 has left the game (Leaving) 21:51:53 *** Progman has quit IRC 22:03:35 <coopserver> *** loeky has left the game (Leaving) 22:03:36 <coopserver> *** Game paused (number of players) 22:22:15 <coopserver> *** Mark has left the game (general timeout) 22:29:35 *** Mark has quit IRC 22:34:18 *** orudge` has quit IRC 22:34:19 *** orudge` has joined #openttdcoop 22:50:35 *** keoz has quit IRC 22:55:11 *** orudge` has quit IRC 22:55:20 *** orudge` has joined #openttdcoop 23:01:05 *** stooj has quit IRC 23:01:41 *** stooj has joined #openttdcoop 23:05:59 <loeky> !pw 23:05:59 <coopserver> loeky: leaves 23:06:08 <coopserver> *** Game still paused (connecting clients, number of players) 23:06:09 <coopserver> *** loeky has joined 23:06:10 <coopserver> *** Game still paused (number of players) 23:06:50 <coopserver> *** loeky has joined company #1 23:06:51 <coopserver> *** Game unpaused (number of players) 23:16:20 <happpy> wb 23:16:24 <coopserver> <loeky> hey 23:18:07 <happpy> gn 23:18:14 <coopserver> <loeky> gn 23:43:33 *** orudge` has quit IRC 23:43:36 *** orudge` has joined #openttdcoop 23:53:53 *** orudge` has quit IRC 23:53:59 *** orudge` has joined #openttdcoop