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<coopserver> <V453000> this bad 08:51:34 *** Compu has quit IRC 08:52:23 *** Compu has joined #openttdcoop 08:53:53 <Arveen> yo mr V 08:53:58 <coopserver> <V453000> hi there 08:54:19 <coopserver> <V453000> how are you? 08:54:42 <Arveen> sitting in my non air conditioned office. so half way ok id say heh 08:55:07 <coopserver> <V453000> he 08:55:11 <coopserver> <V453000> how is this game progressing? 08:55:41 <Arveen> i think its pretty done for quiet a while. i seen several people mentioning a new game 08:55:52 <coopserver> <V453000> this one seems ancient to me 08:56:02 <coopserver> <V453000> but I'm surprised how much people built and expanded, I like that 08:56:16 <Arveen> yeah, that map is pretty much full 08:56:43 <coopserver> <V453000> I'm just fixing bbh 02 08:56:43 <Arveen> i played this one in the first 2 or 3 weeks when it was fresh 08:56:53 <coopserver> <V453000> people keep attempting the fullspeed joins and cyclotron shit but it never works 08:56:59 <coopserver> <V453000> right 08:57:36 <coopserver> <V453000> how do you like BRIX after playing with it for a bit? 08:58:11 <Arveen> well, im not useing it because of the performance problems i do have with it 08:58:17 <Arveen> but besides that i like the design 08:58:18 <coopserver> <V453000> oh 08:58:28 <coopserver> <V453000> well in this game it's used as a grf 08:58:29 <Arveen> just the signals is something i dont like 08:58:32 <coopserver> <V453000> are yo uforcing 8bpp? 08:58:44 <coopserver> <V453000> I'll make the signals a bit less massive but the main idea will stay 08:58:46 <Arveen> forcing 8bit which looks ass 08:58:48 <Arveen> major ass :P 08:59:03 <Arveen> you build me a special version with only 8bit some time ago 08:59:12 <coopserver> <V453000> right 08:59:33 <coopserver> <V453000> tbh I'm not sure if the 'real' 32bpp->8bpp conversion is a part of 0.0.1 08:59:50 <Arveen> i like the DBXL signals 09:00:16 <coopserver> <V453000> have a screenshot? 09:00:18 <Arveen> they look almost like the vanilla ones 09:00:43 <coopserver> <V453000> just the PBS changed? 09:01:03 <Arveen> iirc yes 09:01:15 <coopserver> <V453000> well :P 09:01:26 <Arveen> hehe 09:02:17 <coopserver> <V453000> omfg some choices are missing somewhere 09:03:13 <Arveen> FIRS3 is still in alpha, correct ? 09:03:25 <coopserver> <V453000> I think so, don't follow it much 09:04:02 <Arveen> ah ok. 09:04:25 <Arveen> im interested in a game with the steeltown industry chain 09:04:35 <coopserver> <V453000> :) 09:04:48 <Arveen> but waiting for the final version heh 09:05:47 <Arveen> dont want to start a game with the alpha and then during the game upgrade to final 09:05:56 <coopserver> <V453000> yeah 09:07:07 <coopserver> *** V453000 has left the game (Leaving) 09:07:08 <coopserver> *** Game paused (number of players) 09:07:19 <V453000> well let's see if I can complete brix 0.0.2 ever 09:10:07 <Arveen> whats the goal for 002 ? 09:49:19 *** Hiddenfunstuff has joined #openttdcoop 09:50:04 *** StarLite has joined #openttdcoop 09:50:04 *** ChanServ sets mode: +o StarLite 10:21:54 <V453000> good question 10:22:16 <V453000> I did a lot of hand-painting on the sprites so they look like from another world to 0.0.1 10:22:19 <V453000> so it looks MUCH nicer 10:22:37 <V453000> now I'm figuring out the exact style, and experimenting with some new software to generate some textures for things 10:22:56 <V453000> the super clean style is cool for a while but boring afterwards 10:23:13 <V453000> and it doesn't really work, and makes things MUCH harder to do 10:23:31 <V453000> if things are kind of noisy and messy, it's much easier to hide hacks and do weird things 10:23:37 <V453000> but if it's clean, there is no room for that 10:36:52 *** mescalito has joined #openttdcoop 10:43:58 *** tycoondemon has quit IRC 10:44:12 *** tycoondemon has joined #openttdcoop 11:30:07 <Arveen> sounds nice 11:34:28 <happpy> yep 12:39:09 <V453000> http://imgur.com/a/MyY82 12:39:11 <Webster> Title: NUTS in real life - Album on Imgur (at imgur.com) 12:39:25 <hylje> choo choo 14:54:04 *** loeky has joined #openttdcoop 14:59:14 *** Bhootrk_ has quit IRC 15:15:36 *** loeky has quit IRC 15:16:48 *** loeky has joined #openttdcoop 15:16:52 <loeky> !pw 15:16:52 <coopserver> loeky: origin 15:16:59 <coopserver> *** Game still paused (connecting clients, number of players) 15:17:00 <coopserver> *** loeky has joined 15:17:01 <coopserver> *** Game still paused (number of players) 15:18:08 <coopserver> *** loeky has joined company #1 15:18:09 <coopserver> *** Game unpaused (number of players) 15:28:23 <coopserver> *** loeky has joined spectators 15:28:24 <coopserver> *** Game paused (number of players) 15:28:37 <loeky> afk 15:29:35 <happpy> k 15:30:08 *** happpy_ has joined #openttdcoop 15:37:38 *** happpy has quit IRC 15:50:06 *** happpy_ is now known as happpy 16:08:33 <coopserver> *** loeky has joined company #1 16:08:34 <coopserver> *** Game unpaused (number of players) 16:28:54 <coopserver> *** loeky has joined spectators 16:28:55 <coopserver> *** Game paused (number of players) 16:35:04 <loeky> heem seems there is still some optimizing left to do 16:35:33 <loeky> can we make a list whit the problems so we can takle them in order 16:51:31 *** Progman has joined #openttdcoop 16:54:03 *** mescalito has quit IRC 17:24:11 *** Progman has quit IRC 17:31:51 *** Compu has quit IRC 17:32:15 *** Compu has joined #openttdcoop 17:48:14 *** tycoondemon has quit IRC 17:48:28 *** tycoondemon has joined #openttdcoop 18:40:09 *** dr_gonzo_ has joined #openttdcoop 18:57:13 *** Progman has joined #openttdcoop 19:02:11 *** Progman has quit IRC 20:15:12 *** dr_gonzo_ has quit IRC 20:35:42 *** Progman has joined #openttdcoop 20:38:08 <V453000> can just make ! signs :) 20:38:42 <coopserver> <loeky> yeah sure but litler hard to get feed back on some idees 20:40:26 <loeky> i say you removed a loop so now trains have to stop again 20:43:08 <V453000> loops like this never work, and it didn't here either 20:43:14 <V453000> sorry :) 20:43:15 <V453000> !pw 20:43:15 <coopserver> V453000: elment 20:43:23 <coopserver> *** Game still paused (connecting clients, number of players) 20:43:25 <coopserver> *** V453000 has joined 20:43:26 <coopserver> *** Game still paused (number of players) 20:43:40 <coopserver> *** V453000 has joined company #1 20:43:41 <coopserver> *** Game unpaused (number of players) 20:43:58 <loeky> well if it is not working it i fine but to me it looked good 20:44:13 <coopserver> <V453000> it was jamming the other side of the ML 20:44:40 <loeky> yeah it was ment to do o 50 prio to ml and 50 prio to MSH 20:45:46 <coopserver> <V453000> if it jams, then the output lanes can't keep up 20:45:54 <coopserver> <V453000> doesn't matter what do you give prio to 20:46:16 <coopserver> <V453000> trains will always have to stop because the chance that they manage to join a line with full-speed join is very slim 20:46:27 <coopserver> <V453000> efficiently that is 20:47:26 <coopserver> <V453000> the smartest join there is is with a PBS going to 2-way entry signals which look at prios 20:47:42 <coopserver> <V453000> that has a lot of awareness which lane is empty or full 20:47:59 <coopserver> <V453000> but you could need multiple bridges per lane compared to this 20:49:39 <loeky> i see but you cant get more trains / track then and it dit not kill flow so it seemd a good solution 20:50:34 *** StarLite has quit IRC 20:51:38 <loeky> what else should be optimiesd now then no big jam build up < 1000 trains 20:51:52 <coopserver> <V453000> well the current solution isn't exactly having problems 20:52:03 <coopserver> <V453000> the real issue is SLH 05 now 20:52:51 <loeky> yep but today it was flled up completly and now not ay more so maby wave problem 20:54:15 <coopserver> <V453000> clearly the network is having some waves, that's true 20:55:20 <loeky> i say slh5 clear up till the old double bridges 20:55:32 <coopserver> *** loeky has joined company #1 21:06:04 <coopserver> <loeky> its not clearing up now 21:12:01 <loeky> are you looking t slh5 now it clear up 21:19:30 <coopserver> *** loeky has joined spectators 21:20:32 <loeky> need to go now but will try to speed up slh merging ML is ostly empty 21:20:36 <coopserver> <V453000> choosing components for a new pc, sorry :d got distracted 21:20:38 <coopserver> *** V453000 has left the game (Leaving) 21:20:39 <coopserver> *** Game paused (number of players) 21:21:42 <loeky> but wave trafice is confermed and i dnt take the wave will stop automatacly or does it? 21:22:26 <loeky> going for new i9 ;-) 21:22:49 <V453000> I think I want 7740X 21:25:38 <loeky> 24 pcie nice i am stuck at 16 21:26:31 <loeky> not that i use a gpu at all 21:29:11 <V453000> yeah gpu is critically important for me 21:29:21 <V453000> idk if I need all those lanes though 21:29:42 <loeky> but good to have option when 16 are lost for the gpu 21:30:18 <V453000> but 2 GPUs would need 32 then? 21:30:24 <V453000> honestly I have no idea about these thing 21:30:30 <loeky> still on the lookout for silent rack 21:30:33 <V453000> it shits pixels fast enough Y/N 21:32:10 <loeky> sory have to go now talke more later 21:47:28 *** happpy has quit IRC 21:47:41 *** happpy has joined #openttdcoop 21:52:48 <loeky> wb happy 21:53:16 <happpy> thanks did the rone butern 21:55:51 <loeky> finished mot off 3ml on stable 21:56:02 <loeky> *most 21:58:56 <loeky> V453000: yeah to run 2 gpu at full speed 32 it is. most work the gpu does will not be displayed at all 21:59:18 <V453000> well I don't plan on going SLI 21:59:27 <V453000> one 1080Ti better do it right 22:00:23 <loeky> my nas build cost less than that (excluding hdds) 22:07:06 <loeky> damm that is a beast 11g vram do you now how much you use curuntly, software i have used couldnt use gpu and i have killed it sevaral times on 8gb ram 22:07:16 <coopserver> *** loeky has joined company #1 22:07:17 <coopserver> *** Game unpaused (number of players) 22:09:24 <V453000> I have used 10GB on my biggest blender scene so far 22:09:43 <V453000> but the VRAM isn't the biggest concern for me usually, just the speed 22:11:30 <loeky> seems logical most is flop calculation 22:14:41 *** Progman has quit IRC 22:52:23 *** Hiddenfunstuff has quit IRC 22:54:34 *** tycoondemon has quit IRC 22:54:48 *** tycoondemon has joined #openttdcoop 23:18:02 <coopserver> *** loeky has left the game (general timeout) 23:18:03 <coopserver> *** Game paused (number of players) 23:18:19 <loeky> !pw 23:18:20 <coopserver> loeky: mudule 23:18:35 <coopserver> *** Game still paused (connecting clients, number of players) 23:18:36 <coopserver> *** loeky has joined 23:18:37 <coopserver> *** Game still paused (number of players) 23:19:41 <coopserver> *** loeky has joined company #1 23:19:42 <coopserver> *** Game unpaused (number of players) 23:26:02 <coopserver> *** loeky has joined spectators 23:26:03 <coopserver> *** Game paused (number of players) 23:26:08 <coopserver> *** loeky has left the game (Leaving) 23:26:14 <loeky> GN 23:26:58 <happpy> gn 23:29:34 *** loeky has quit IRC