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00:11:14 *** happpy_ has joined #openttdcoop 00:12:43 *** ExoFage has quit IRC 00:15:54 *** happpy has quit IRC 00:35:10 *** ExoFage has joined #openttdcoop 01:32:32 <Sylf> !dl 01:32:32 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 01:32:33 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27892 01:32:50 <Sylf> whoa 01:33:02 <Sylf> we're still running july version 01:33:52 <ExoFage> Is that a long time? I dunno, i'm new. 01:34:07 <Sylf> I dunno nowadays 01:36:25 <Clockworker> when I started here we stayed on the same version for quite a while too 01:36:36 <Clockworker> so I guess it's normal to stick with one for a while 01:37:38 <ExoFage> Are the mountainous-like looks the norm? 01:39:17 <Clockworker> not really 01:39:24 <Clockworker> sometimes it's really hilly, sometimes it's flat 01:39:35 <ExoFage> I mean the blackish colored ground 01:39:44 <Clockworker> oh, no 01:39:51 <Clockworker> that's the new BRIX grf graphics 01:41:08 <Clockworker> I was going to point out about not giving people graphic choice by making it a grf MP depends on, for this map 01:41:21 <ExoFage> It's very... dissonant. 01:41:29 <Clockworker> but I already brought up a few things in the last two days and people probably think I bitch too much already 01:41:42 <Clockworker> yeah personally I'd prefer if it was an optional thing 01:41:54 <Clockworker> unless there's a way to make it optional I'm unaware of 01:42:08 <ExoFage> *shrug* 01:42:28 <Clockworker> you can ask V when he's back 01:42:29 <Sylf> I used to update at least every 2 months or so 01:42:52 <Sylf> but then again, there were more updates being committed to the nightly builds 01:43:14 <Sylf> I dunno what has changed in the last 3 months 01:43:25 <Sylf> let's find it out 01:43:30 <Sylf> !update 01:43:30 <coopserver> Starting update... 01:44:10 <Clockworker> ooooh 01:47:27 <ExoFage> What? 01:47:30 <coopserver> Game successfully updated 01:47:31 <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly 01:47:32 <coopserver> Server Shutting down 01:47:33 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 01:48:02 <coopserver> Server is starting 01:51:26 <Clockworker> oy vey shut it down 01:51:34 <Clockworker> !dl win64 01:51:34 <coopserver> Not connected!! 01:51:37 <Clockworker> rip 01:51:48 <ExoFage> f 01:55:03 <Clockworker> !dl win64 01:55:03 <coopserver> Not connected!! 01:55:06 <Clockworker> it's over 01:55:10 <Clockworker> I finally hacked the coop 01:55:59 <ExoFage> well... this has been a phenomenal first impression. 01:57:17 <Clockworker> I think the server was being kind of dodgy last night too 01:58:27 <Clockworker> stick with it though 01:58:31 <Clockworker> it's fun once things get going 01:59:16 <Sylf> !connect 01:59:22 <Sylf> !apconnect 01:59:22 <coopserver> Connecting... 01:59:42 <Sylf> hrm... 02:00:00 <Sylf> !ping 02:00:00 <coopserver> pong 02:00:03 <Sylf> :D 02:00:16 <ExoFage> lol 02:00:21 <Clockworker> !dl win64 02:00:21 <coopserver> Not connected!! 02:00:27 <Clockworker> really makes you think 02:00:30 <Sylf> !apconnect 02:00:31 <coopserver> Connecting... 02:00:33 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27927) 02:00:37 <Sylf> there we go 02:00:40 <Clockworker> !dl win64 02:00:40 <coopserver> Clockworker: http://binaries.openttd.org/nightlies/trunk/r27927/openttd-trunk-r27927-windows-win64.zip 02:00:56 <Clockworker> ids habbiding 02:01:49 <Sylf> !topic edit 2 s/r27892/r27927/ 02:01:49 <coopserver> Sylf: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 02:04:27 <Sylf> @topic edit 2 s/r27892/27927 02:04:27 <Webster> Sylf: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 02:04:46 <Sylf> @topic 02:04:46 <Webster> Sylf: Cooperative OpenTTD | PSG#327 (r27892) | STAGE: Building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay! 02:05:19 <Sylf> @topic #openttdcoop s/r27892/r27927/ 02:05:19 <Webster> Sylf: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 02:06:07 <Sylf> @topic change 2 s/r27892/r27927/ 02:06:07 *** Webster changes topic to "Cooperative OpenTTD | PSG#327 (r27927) | STAGE: Building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 02:06:35 <Sylf> !dl lin 02:06:35 <coopserver> Sylf: http://binaries.openttd.org/nightlies/trunk/r27927/openttd-trunk-r27927-linux-generic-i686.tar.xz 02:06:39 <Sylf> !dl lin64 02:06:39 <coopserver> Sylf: http://binaries.openttd.org/nightlies/trunk/r27927/openttd-trunk-r27927-linux-generic-amd64.tar.xz 02:08:13 <Sylf> so that's why nobody bothered to update... virtually nothing has changed 02:08:23 <ExoFage> huh 02:10:28 <Sylf> !pw 02:10:28 <coopserver> Sylf: comply 02:10:33 <coopserver> *** Game still paused (connecting clients, number of players) 02:10:35 <coopserver> *** Kitano has joined 02:10:36 <coopserver> *** Game still paused (number of players) 02:10:45 <coopserver> <Kitano> this is one dark theme 02:11:40 <Clockworker> grimdark TTD 02:11:59 <Clockworker> in the grim darkness of the far future, there is only choo choo 02:12:54 <coopserver> *** Kitano has left the game (Leaving) 02:13:02 <Sylf> oshit it's TL5 CL5 02:19:29 <Clockworker> time for THICC curves 02:28:16 <ExoFage> Is there a quick way to update? 02:31:46 <Sylf> To update the version of openttd? 02:31:52 <ExoFage> Yeah 02:32:10 <Sylf> !dl 02:32:10 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 02:32:11 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27927 02:32:29 <Sylf> download the appropriate version from there, and unzip it somewhere. done. 02:33:06 <Sylf> I used to keep each separate versions of openttd in c:\program files\openttd when I used to run windows 02:33:35 <ExoFage> Oh, cool. That's easier than expected. 02:33:37 <ExoFage> !pw 02:33:37 <coopserver> ExoFage: tonnes 02:33:44 <Sylf> so I would have c:\program files\openttd\r27927 and c:\program files\openttd\r27892 etc 02:33:49 <coopserver> *** Game still paused (connecting clients, number of players) 02:33:55 <coopserver> *** Player has joined 02:33:56 <coopserver> *** Game still paused (number of players) 02:33:57 <coopserver> *** Game unpaused (number of players) 02:36:07 <ExoFage> I have... NO idea what I'm doing with all these complicated systems on the wiki, BTW. (I understood the rules though) 02:40:03 <coopserver> *** Player has left the game (Leaving) 02:40:04 <coopserver> *** Game paused (number of players) 02:50:00 <Clockworker> hmm 02:50:05 <Clockworker> you may want to check the tutorial 03:23:43 *** efess has quit IRC 03:23:59 *** efess has joined #openttdcoop 04:50:23 *** ExoFage has quit IRC 05:59:22 *** Arveen2 has joined #openttdcoop 06:04:02 *** Arveen has quit IRC 06:15:23 *** Progman has joined #openttdcoop 07:45:58 *** orudge` has quit IRC 07:46:07 *** orudge` has joined #openttdcoop 10:10:55 *** StarLite has joined #openttdcoop 10:10:56 *** ChanServ sets mode: +o StarLite 10:41:01 *** happpy_ is now known as happpy 10:47:30 *** happpy_ has joined #openttdcoop 10:53:07 *** happpy has quit IRC 10:53:17 *** happpy_ is now known as happpy 11:26:39 *** happpy_ has joined #openttdcoop 11:26:48 *** happpy has quit IRC 11:27:21 *** happpy_ is now known as happpy 11:54:25 *** Compu has quit IRC 11:59:52 *** Compu has joined #openttdcoop 15:27:45 *** Maraxus has joined #openttdcoop 15:27:45 *** ChanServ sets mode: +o Maraxus 15:29:40 <Maraxus> !pw 15:29:40 <coopserver> Maraxus: glyhps 15:30:17 <Maraxus> !pw 15:30:17 <coopserver> Maraxus: glyhps 15:30:31 <coopserver> *** Game still paused (connecting clients, number of players) 15:30:33 <coopserver> *** Maraxus has joined 15:30:34 <coopserver> *** Game still paused (number of players) 15:36:19 <coopserver> *** Maraxus has left the game (Leaving) 15:37:09 *** Maraxus has quit IRC 15:53:15 *** Arveen2 has quit IRC 16:03:52 *** Arveen2 has joined #openttdcoop 19:52:06 *** ExoFage has joined #openttdcoop 20:14:56 *** ExoFage27 has joined #openttdcoop 20:38:51 *** StarLite has quit IRC 20:51:36 *** happpy has quit IRC 20:52:40 *** happpy has joined #openttdcoop 21:06:38 *** Progman has quit IRC 22:13:11 *** orudge` has quit IRC 22:13:47 *** orudge` has joined #openttdcoop