Config
Log for #openttdcoop on 9th December 2017:
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03:55:37  *** Mark has joined #openttdcoop
03:55:37  *** Webster sets mode: +o Mark
04:11:40  *** Mark has quit IRC
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10:01:39  *** ChanServ sets mode: +v Mazur
10:01:39  *** ChanServ sets mode: +v KenjiE20
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18:02:22  *** [1]Mark has quit IRC
18:05:10  *** loeky has joined #openttdcoop
18:05:34  <loeky> !pw
18:05:34  <coopserver> loeky: pageup
18:05:43  <coopserver> *** Game still paused (connecting clients, number of players)
18:05:44  <coopserver> *** loeky has joined
18:05:45  <coopserver> *** Game still paused (number of players)
18:08:41  <coopserver> *** loeky has joined company #1
18:08:42  <coopserver> *** Game unpaused (number of players)
18:13:32  *** [1]Mark has joined #openttdcoop
18:18:14  <happpy> hi
18:18:19  <coopserver> <loeky> hey
18:25:44  <happpy> how things
18:25:59  <happpy> -
18:26:37  <loeky> we had snow last night
18:26:59  <happpy> Year  in uk we dis as will
18:27:25  <happpy> we got bad snow tonight and tomorrow
18:31:34  <loeky> nice for the wwekend at least not for traffic
18:31:35  *** [1]Mark has quit IRC
19:14:22  *** dr_gonzo has joined #openttdcoop
19:14:52  *** dr_gonzo is now known as Guest35
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19:54:11  *** happpy has joined #openttdcoop
20:06:18  <coopserver> *** loeky has joined spectators
20:06:19  <coopserver> *** Game paused (number of players)
20:06:41  <happpy> how the network going
20:28:22  <loeky> good removed some sharp turns
20:28:57  <coopserver> *** loeky has joined company #1
20:28:58  <coopserver> *** Game unpaused (number of players)
21:00:59  *** StarLite has quit IRC
22:16:43  <Arveen> !pw
22:16:43  <coopserver> Arveen: engine
22:16:47  <coopserver> *** Game paused (connecting clients)
22:16:48  <coopserver> *** Ar-to-the-veen has joined
22:16:49  <coopserver> *** Game unpaused (connecting clients)
22:17:26  <coopserver> <loeky> hey
22:17:36  <coopserver> <Ar-to-the-veen> heyhey
22:18:48  <coopserver> <loeky> bbh 03 and food pickup is slowest now
22:21:11  *** PeterV has joined #openttdcoop
22:21:55  <coopserver> <Ar-to-the-veen> i see. food pickup is getting hammered with trains
22:21:59  <PeterV> !password
22:21:59  <coopserver> PeterV: engine
22:22:04  <coopserver> *** Game paused (connecting clients)
22:22:06  <coopserver> *** Player has joined
22:22:07  <PeterV> !players
22:22:07  <coopserver> *** Game unpaused (connecting clients)
22:22:08  <coopserver> PeterV: There are currently 2 players and 1 spectators, making a total of 3 clients connected
22:22:20  <coopserver> <Player> !nick PeterV
22:22:21  <coopserver> *** Player has changed his/her name to PeterV
22:22:30  <PeterV> hey!
22:22:36  <coopserver> <loeky> hello
22:22:40  <coopserver> <Ar-to-the-veen> hi peter
22:23:50  <coopserver> <loeky> be back later
22:23:52  <coopserver> <Ar-to-the-veen> any idea to extend food pick up besides complete realocation ?
22:23:58  <coopserver> *** loeky has joined spectators
22:25:02  <loeky> not realy but exit is too slow now
22:25:23  <PeterV> maybe make it 3 line
22:25:52  <coopserver> <Ar-to-the-veen> looks like the problems goes all the way to bbh03
22:28:11  <PeterV> I made some chnages on it so trains from nort are not jammed
22:35:13  *** Mark has joined #openttdcoop
22:35:13  *** Webster sets mode: +o Mark
22:37:29  <PeterV> new overflow on food drop is not working well
22:38:24  <PeterV> i try to fix it
22:38:34  <coopserver> <Ar-to-the-veen> hmm why is there even an overflow on a drop station ?
22:38:56  <Mark> !pw
22:38:57  <coopserver> Mark: chippy
22:39:01  <coopserver> *** Game paused (connecting clients)
22:39:04  <coopserver> *** Mark has joined
22:39:05  <coopserver> *** Game unpaused (connecting clients)
22:39:09  <coopserver> <Mark> hello
22:39:12  <PeterV> i think they try to reduce the jam on ML
22:39:15  <coopserver> <Ar-to-the-veen> hi mark
22:41:19  <coopserver> <Mark> just wondering what the point is of !this balancer
22:41:56  <coopserver> <Mark> some funky shit going on here
22:42:07  <coopserver> <Ar-to-the-veen> black magic balancer
22:42:56  <PeterV> no idea
22:43:18  <coopserver> <Ar-to-the-veen> it seems like there are more trains on the bottom line
22:43:41  <coopserver> <Mark> maybe, but who cares
22:49:41  <loeky> back
22:49:53  <coopserver> <Ar-to-the-veen> wb
22:50:01  <coopserver> <loeky> thanks
22:53:54  <coopserver> *** loeky has joined company #1
23:00:08  *** Guest35 has quit IRC
23:01:03  <coopserver> <Ar-to-the-veen> rip 4 people
23:14:51  <coopserver> *** PeterV has left the game (general timeout)
23:14:57  <coopserver> <Mark> jammy
23:16:56  <coopserver> *** Mark has joined spectators
23:23:46  <coopserver> *** Ar-to-the-veen has left the game (Leaving)
23:27:13  <coopserver> <loeky> gold mine closed
23:28:09  <coopserver> <loeky> wait there it is
23:32:56  <PeterV> !pw
23:32:56  <coopserver> PeterV: strgen
23:33:02  <coopserver> *** Game paused (connecting clients)
23:33:03  <coopserver> *** Player has joined
23:33:04  <coopserver> *** Game unpaused (connecting clients)
23:33:12  <coopserver> <Player> !nick PeterV
23:33:13  <coopserver> *** Player has changed his/her name to PeterV
23:42:14  *** Progman has quit IRC
23:44:19  <PeterV> !players
23:44:20  <coopserver> PeterV: There are currently 2 players and 1 spectators, making a total of 3 clients connected
23:44:31  <coopserver> <loeky> yo
23:45:34  <PeterV> I think I gonna make a proper 4to2 all merger for food pickup and food plan drop
23:45:47  <PeterV> right now lots of train use the bottom line
23:49:39  <coopserver> <loeky> where are you building?
23:50:06  <PeterV> i just started at food pick ap and food plan drop area
23:50:15  <coopserver> <loeky> yep i see
23:59:18  <PeterV> maybe the length of the tracks are not perfect, letss see.. we can change it later

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