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02:01:00 <Hazzard> @seen BiG_MEECH 02:01:00 <Webster> Hazzard: BiG_MEECH was last seen in #openttdcoop 2 years, 11 weeks, 5 days, 4 hours, 26 minutes, and 43 seconds ago: <BiG_MEECH> im gay 02:01:25 <Hazzard> @seen XeryusTC 02:01:25 <Webster> Hazzard: XeryusTC was last seen in #openttdcoop 3 years, 16 weeks, 6 days, 9 hours, 59 minutes, and 20 seconds ago: <XeryusTC> !fish 03:47:13 *** KyleS has joined #openttdcoop 03:47:45 <KyleS> !password 03:47:45 <coopserver> KyleS: domain 03:48:17 <KyleS> !password 03:48:17 <coopserver> KyleS: groove 03:48:23 <coopserver> *** Game still paused (connecting clients, number of players) 03:48:26 <coopserver> *** KyleS has joined 03:48:27 <coopserver> *** Game still paused (number of players) 03:48:28 <coopserver> *** Game unpaused (number of players) 03:51:12 <coopserver> *** KyleS has left the game (Leaving) 03:51:13 <coopserver> *** Game paused (number of players) 03:51:20 *** KyleS has quit IRC 06:26:10 *** Progman has joined #openttdcoop 07:52:21 <Hazzard> !pw 07:52:21 <coopserver> Hazzard: langid 07:53:36 <coopserver> *** Game still paused (connecting clients, number of players) 07:53:39 <coopserver> *** Hazzard has joined 07:53:40 <coopserver> *** Game still paused (number of players) 07:55:54 <V453000> yoyo 07:56:00 <coopserver> <Hazzard> good morning 07:56:13 <V453000> :) 07:57:31 <coopserver> *** Hazzard has joined company #1 07:57:32 <coopserver> *** Game unpaused (number of players) 07:57:50 <coopserver> *** Hazzard has joined spectators 07:57:51 <coopserver> *** Game paused (number of players) 07:57:57 <V453000> tweaking some train max speeds in nuts, lets see how much I fuck up 07:59:28 <tyteen4a03> !dl osx 07:59:28 <coopserver> tyteen4a03: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-macosx-universal.zip 07:59:44 <V453000> hi tyteen :) 07:59:50 <tyteen4a03> heya 08:00:04 <coopserver> <Hazzard> Hello 08:00:33 <tyteen4a03> !password 08:00:33 <coopserver> tyteen4a03: langid 08:00:39 <coopserver> *** Game still paused (connecting clients, number of players) 08:00:40 <coopserver> *** Player has joined 08:00:41 <coopserver> *** Game still paused (number of players) 08:00:42 <coopserver> *** Game unpaused (number of players) 08:02:29 <tyteen4a03> just checking the game, not much time to play yet :( 08:04:24 <coopserver> *** Hazzard has joined company #1 08:07:42 <coopserver> *** Hazzard has joined spectators 08:10:21 *** Happpy has quit IRC 08:13:59 <V453000> @clcalc mono tilt 3 08:13:59 <Webster> V453000: A monorail Curve Length of 3 (5 half tiles), with tilt bonus, gives a speed of 302.4km/h or 189.0mph 08:15:44 <coopserver> <Hazzard> Is boat pathfinding still garbo 08:16:16 <tyteen4a03> I've never had issues with simple ones (and sorry I lied about not playing) 08:16:46 <coopserver> <Hazzard> Haha 08:16:54 <coopserver> <Hazzard> I guess it was only ever a problem with long trips 08:18:12 <V453000> should be fine 08:20:33 <tyteen4a03> oh there's no oil drop 08:20:43 <coopserver> <Hazzard> Looks like you're trapped now 08:20:52 <tyteen4a03> oh well 08:20:55 <coopserver> <Hazzard> There's also no oil goods drop 08:21:11 <coopserver> *** Hazzard has joined company #1 08:22:29 <tyteen4a03> so oil station -> oil drop -> refit -> oil goods drop -> refit? 08:23:18 <coopserver> <Hazzard> Yea 08:23:23 <tyteen4a03> OK 08:24:21 <coopserver> *** Player has joined spectators 08:24:27 <coopserver> <Player> !name tyteen4a03 08:24:28 <coopserver> *** Player has changed his/her name to tyteen4a03 08:24:33 <tyteen4a03> whoops 08:24:52 <coopserver> *** Hazzard has joined spectators 08:24:53 <coopserver> *** Game paused (number of players) 08:28:02 <Hazzard> We need a farm goods drop then can start running farm trains 08:28:08 <Hazzard> what drop stations are interesting 08:34:49 <coopserver> *** tyteen4a03 has joined company #1 08:34:50 <coopserver> *** Game unpaused (number of players) 08:56:29 <coopserver> *** Hazzard has joined company #1 08:57:35 <coopserver> *** Hazzard has left the game (Leaving) 08:59:23 <coopserver> *** tyteen4a03 has left the game (Leaving) 08:59:24 <coopserver> *** Game paused (number of players) 09:13:07 <V453000> @clcalc glv tilt 3 09:13:07 <Webster> V453000: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 09:13:10 <V453000> @clcalc mglv tilt 3 09:13:10 <Webster> V453000: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 09:13:18 <V453000> @clcalc maglev tilt 3 09:13:18 <Webster> V453000: A maglev Curve Length of 3 (5 half tiles), with tilt bonus, gives a speed of 403km/h or 251mph 09:13:23 <V453000> @clcalc maglev 3 09:13:23 <Webster> V453000: A maglev Curve Length of 3 (5 half tiles) gives a speed of 336km/h or 210mph 10:01:46 <V453000> @clcalc mono tilt 343 10:01:46 <Webster> V453000: Required CL for monorail at 343km/h, with tilt bonus, is 4 (7 half tiles) or TL 10:02:05 <V453000> @clcalc mono 340 10:02:05 <Webster> V453000: Required CL for monorail at 340km/h is 6 (11 half tiles) or TL 10:02:07 <V453000> @clcalc mono 341 10:02:07 <Webster> V453000: Required CL for monorail at 341km/h is 7 (12 half tiles) or TL 10:02:15 <V453000> @clcalc mono tilt 340 10:02:15 <Webster> V453000: Required CL for monorail at 340km/h, with tilt bonus, is 4 (7 half tiles) or TL 10:11:45 <V453000> @clcalc mono 415 10:11:45 <Webster> V453000: Required CL for monorail at 415km/h is 7 (13 half tiles) or TL 10:11:56 <V453000> @clcalc mono 555 10:11:56 <Webster> V453000: Required CL for monorail at 555km/h is 7 (13 half tiles) or TL 10:12:03 <V453000> @clcalc mono 5555 10:12:03 <Webster> V453000: Required CL for monorail at 5555km/h is 7 (13 half tiles) or TL 10:12:09 <V453000> ah yeah it caps out at 7 10:56:45 <Arveen> !pw 10:56:45 <coopserver> Arveen: bumped 10:56:50 <coopserver> *** Game still paused (connecting clients, number of players) 10:56:51 <coopserver> *** Ar-to-the-veen has joined 10:56:52 <coopserver> *** Game still paused (number of players) 12:37:01 *** Progman has quit IRC 13:04:42 <coopserver> *** Ar-to-the-veen has left the game (connection lost) 14:33:05 *** virtualrandomnumber has joined #openttdcoop 14:33:05 *** ChanServ sets mode: +v virtualrandomnumber 14:35:37 <virtualrandomnumber> !pw 14:35:37 <coopserver> virtualrandomnumber: adaptt 14:35:45 <coopserver> *** Game still paused (connecting clients, number of players) 14:35:49 <coopserver> *** virtualrandomnumber has joined 14:35:50 <coopserver> *** Game still paused (number of players) 14:42:28 <V453000> @clcalc maglev 553 14:42:28 <Webster> V453000: Required CL for maglev at 553km/h is 7 (13 half tiles) or TL 14:42:31 <V453000> @clcalc maglev tilt 553 14:42:31 <Webster> V453000: Required CL for maglev at 553km/h, with tilt bonus, is 7 (13 half tiles) or TL 14:43:06 <V453000> @clcalc maglev tilt 6 14:43:07 <Webster> V453000: A maglev Curve Length of 6 (11 half tiles), with tilt bonus, gives a speed of 547km/h or 341mph 14:43:17 <V453000> @clcalc maglev tilt 7 14:43:17 <Webster> V453000: A maglev Curve Length of 7 (capped at 13 half tiles), with tilt bonus, gives a speed of 556km/h or 347mph 15:00:15 <V453000> @clcalc maglev 7 15:00:15 <Webster> V453000: A maglev Curve Length of 7 (capped at 13 half tiles) gives a speed of 464km/h or 290mph 15:02:09 <coopserver> *** virtualrandomnumber has left the game (Leaving) 16:04:58 *** virtualrandomnumber has quit IRC 16:06:21 *** Happpy has joined #openttdcoop 16:06:26 *** Happpy has left #openttdcoop 16:06:36 *** Happpy has joined #openttdcoop 16:06:36 *** ChanServ sets mode: +o Happpy 16:08:04 <Happpy> !players 16:08:04 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 16:09:14 <Happpy> Hi 16:29:23 *** Progman has joined #openttdcoop 16:38:54 *** virtualrandomnumber has joined #openttdcoop 16:38:54 *** ChanServ sets mode: +v virtualrandomnumber 16:57:31 <tyteen4a03> !pw 16:57:31 <coopserver> tyteen4a03: shifts 16:57:43 <coopserver> *** Game still paused (connecting clients, number of players) 16:57:44 <coopserver> *** Player has joined 16:57:45 <coopserver> *** Game still paused (number of players) 16:57:46 <coopserver> *** Game unpaused (number of players) 16:58:48 <coopserver> *** Game paused (connecting clients) 16:58:50 <coopserver> *** Ar-to-the-veen has joined 16:58:51 <coopserver> *** Game unpaused (connecting clients) 16:59:12 <coopserver> *** Player has joined spectators 16:59:13 <coopserver> *** Game paused (number of players) 16:59:17 <coopserver> <Player> !name tyteen4a03 16:59:18 <coopserver> *** Player has changed his/her name to tyteen4a03 16:59:30 <tyteen4a03> hm, my name doesn't stick 17:00:51 <Happpy> Go to the sever list ther a player name Window 17:03:51 *** AlloySheep has joined #openttdcoop 17:04:23 <AlloySheep> !pw 17:04:23 <coopserver> AlloySheep: during 17:04:31 <coopserver> *** Game still paused (connecting clients, number of players) 17:04:35 <coopserver> *** AlloySheep has joined 17:04:36 <coopserver> *** Game still paused (number of players) 17:05:28 <Happpy> Hi 17:09:15 <AlloySheep> hi Happpy 17:09:36 <Happpy> How things going Good 17:09:48 <coopserver> *** tyteen4a03 has left the game (Leaving) 17:10:28 <AlloySheep> I see there are finally trains running on the public server, it very cool to see ir slowly grow. 17:13:41 <V453000> :) 17:21:43 *** Happpy has quit IRC 17:22:46 <coopserver> *** AlloySheep has left the game (Leaving) 18:28:44 *** Happpy has joined #openttdcoop 18:28:46 *** Happpy has left #openttdcoop 18:28:55 *** Happpy has joined #openttdcoop 18:28:55 *** ChanServ sets mode: +o Happpy 19:04:58 <virtualrandomnumber> !pw 19:04:58 <coopserver> virtualrandomnumber: joined 19:05:04 <coopserver> *** Game still paused (connecting clients, number of players) 19:05:08 <coopserver> *** virtualrandomnumber has joined 19:05:09 <coopserver> *** Game still paused (number of players) 19:08:39 <AlloySheep> !pw 19:08:39 <coopserver> AlloySheep: joined 19:09:04 <coopserver> *** Game still paused (connecting clients, number of players) 19:09:06 <coopserver> *** AlloySheep has joined 19:09:07 <coopserver> *** Game still paused (number of players) 19:12:53 <coopserver> *** AlloySheep has left the game (Leaving) 19:13:20 <coopserver> *** virtualrandomnumber has joined company #1 19:13:21 <coopserver> *** Game unpaused (number of players) 19:23:07 <Hazzard> !pw 19:23:07 <coopserver> Hazzard: unload 19:24:40 <coopserver> *** Game paused (connecting clients) 19:24:47 <coopserver> *** Hazzard has joined 19:24:48 <coopserver> *** Game unpaused (connecting clients) 19:25:06 <coopserver> *** Hazzard has joined company #1 19:33:06 <coopserver> *** Hazzard has joined spectators 19:33:22 <coopserver> *** virtualrandomnumber has joined spectators 19:33:23 <coopserver> *** Game paused (number of players) 19:33:48 *** AlloySheep has quit IRC 19:34:51 <coopserver> *** Hazzard has joined company #1 19:34:52 <coopserver> *** Game unpaused (number of players) 19:42:50 <coopserver> *** Hazzard has left the game (Leaving) 19:42:51 <coopserver> *** Game paused (number of players) 19:50:06 <coopserver> *** virtualrandomnumber has left the game (Leaving) 19:56:53 <Hazzard> So if I want vehicles to autorenew every year 19:57:13 <Hazzard> I could make a newgrf that had a rail vehicle that had a lifespan of 1 year, and attach that to every train 20:01:11 <V453000> uh 20:01:17 <V453000> why do you want to do that, station ratings? 20:01:33 <V453000> I suppose that could work but IDK lol 20:17:48 <V453000> yay nuts 0.8.1 exists :D 20:18:05 <V453000> added CL info & description for every train how to use it 20:18:18 <V453000> it doesn't say that for example chameleon is for TL2, just for "short trains" 20:18:30 <V453000> but I think that would be going too far 20:34:45 <V453000> brain ded now 20:34:46 <V453000> gnight 21:00:53 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 21:09:15 <Hazzard> You know I love station rating 21:09:22 <Hazzard> this may be the secret sauce to solve the YETI puzzle 21:15:25 *** Progman has quit IRC 21:35:52 *** virtualrandomnumber has quit IRC 21:58:36 <Happpy> Gn 22:00:22 <Hazzard> 'night 22:02:33 <Happpy> Hazard ar you on steam do you have big meech player name? 22:05:02 <Hazzard> I have a steam but I don't have meech 22:05:56 <Happpy> Ar ok np 22:06:20 <Happpy> I wonder if he still upset 22:07:05 <Happpy> Hi v what's big meech players name on steem?