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Log for #openttdcoop on 4th August 2019:
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02:02:37  <coopdiscord> Command sent from Discord by Arcene:
02:02:38  <coopdiscord> !pw
02:02:38  <coopserver> coopdiscord: margin
02:03:09  <coopserver> *** Game still paused (connecting clients, number of players)
02:03:17  <coopserver> *** Arcene has joined
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02:03:48  <coopserver> *** Arcene has left the game (connection lost)
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02:04:05  <coopdiscord> <Arcene> https://cdn.discordapp.com/attachments/462933932619595776/607393289548726302/Screenshot_2019-08-04-10-03-43-135_org.openttd.sdl.png
02:04:06  <coopdiscord> <Arcene> Can plix get some votes here XD
03:30:46  <coopdiscord> <Hazzard> Ok wait so which plane is not virtuals
03:30:50  <coopdiscord> <Hazzard> I marked them both as virtual
03:30:59  <coopdiscord> <Hazzard> I guess it doesn't really matter
03:31:32  <coopdiscord> <Hazzard> How did virtuals plan become #2 when #1 is based on it
03:31:33  <coopdiscord> <Hazzard> lol
04:00:14  <coopdiscord> <Arcene> #1
04:00:48  <coopdiscord> <Arcene> Basically #1 is done by dfceaef but it doesnt amtter cos its the same thing just wo srnw
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09:16:52  <happpy> yo
09:23:05  <coopdiscord> <Arcene> Yoy
09:24:18  <happpy> how things going
09:26:37  <happpy> how things arcene
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11:06:27  <coopdiscord> <Arcene> Ehh
11:06:31  <coopdiscord> <Arcene> No one is voting
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12:05:03  <dfceaef[m]> !pw
12:05:03  <coopserver> dfceaef[m]: unpack
12:05:16  <coopserver> *** Game still paused (connecting clients, number of players)
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12:07:00  <happpy> hi
12:47:05  <coopdiscord> <Arcene> Sup
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14:03:00  <coopserver> *** Ar-to-the-veen has left the game (Leaving)
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15:16:27  *** ChanServ sets mode: +o happpy
15:20:05  <happpy> !players
15:20:05  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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19:14:34  <coopdiscord> <Hazzard> Seems like democracy no longer works
19:14:37  <coopdiscord> <Hazzard> just like real life
19:14:47  <coopdiscord> Command sent from Discord by Hazzard:
19:14:48  <coopdiscord> !pw
19:14:48  <coopserver> coopdiscord: listed
19:14:55  <coopserver> *** Game still paused (connecting clients, number of players)
19:15:13  <coopserver> *** Game still paused (number of players)
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19:22:01  <Hazzard> @list
19:22:01  <Webster> Hazzard: Admin, Alias, Anonymous, AutoMode, BadWords, Channel, ChannelLogger, ChannelStats, Config, Currency, CyborgName, Dict, Filter, Format, Games, Google, Herald, Internet, Later, Math, MessageParser, Misc, NickCapture, Nickometer, Ottdcoop, Owner, Plugin, Praise, Quote, RSS, RootWarner, Scheduler, Seen, Services, Status, Success, Suicide, Supybot, Supytube, Teamspeak3, Time, Topic, Trivia, (1 more message)
19:22:06  <Hazzard> @list status
19:22:06  <Webster> Hazzard: cmd, commands, cpu, net, server, status, threads, and uptime
19:22:09  <Hazzard> @list topic
19:22:09  <Webster> Hazzard: add, change, default, fit, get, insert, list, lock, redo, remove, reorder, replace, restore, separator, set, shuffle, swap, topic, undo, and unlock
19:22:15  <Hazzard> @help topic set
19:22:15  <Webster> Hazzard: (topic set [<channel>] [<number>] <topic>) -- Sets the topic <number> to be <text>. If no <number> is given, this sets the entire topic. <channel> is only necessary if the message isn't sent in the channel itself.
19:22:26  <Hazzard> @topic set 3 STAGE: BUILDING!!
19:22:26  *** Webster changes topic to "Cooperative OpenTTD | PSG #334 (1.9.2) | STAGE: BUILDING!! | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | Discord: https://discord.gg/mAWqWPQ | Due to spam you will need to register and identify to NickServ to talk"
19:23:44  <coopserver> *** Hazzard has joined spectators
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22:34:42  <coopdiscord> Command sent from Discord by Arcene:
22:34:43  <coopdiscord> !pw
22:34:43  <coopserver> coopdiscord: lowest
22:36:15  <coopserver> *** Game still paused (connecting clients, number of players)
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22:37:08  <coopdiscord> <Hazzard> ready to build?
22:37:18  <coopdiscord> Command sent from Discord by Hazzard:
22:37:18  <coopdiscord> !pw
22:37:18  <coopserver> coopdiscord: lowest
22:37:28  <coopserver> *** Game paused (connecting clients)
22:37:29  <coopserver> <Arcene> not now XD maybe in the night i can :D
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22:38:07  <coopserver> <Arcene> why no one votedd
22:38:24  <coopserver> <Arcene> and how do i get rid of this trains not enough order spam
22:38:55  <coopserver> <Hazzard> There's a setting in the advanced menu somewhere
22:39:29  <coopserver> <Arcene> alright that shod ne fine now
22:40:37  <coopserver> <Arcene> i still domt understand srmw
22:43:04  <coopdiscord> <Hazzard> Basically trains with no orders steered by logic and pathfinding hacks
22:43:26  <coopdiscord> <Hazzard> Well, trains with *not enough orders
22:43:39  <coopserver> *** Arcene has left the game (connection lost)
22:43:45  <coopdiscord> <Arcene> Lmao XD
22:44:55  <coopdiscord> <Hazzard> The wiki doesn’t do a good job of explaining it
22:46:46  <coopdiscord> <Arcene> Yea i agree
22:46:49  <coopdiscord> <Arcene> It confused me
22:47:07  <coopdiscord> <Hazzard> I like to look at PSG275
22:47:13  <coopdiscord> <Arcene> I tried reading the building revue on flip flops and i got absolutely confused
22:47:25  <coopdiscord> <Hazzard> https://wiki.openttdcoop.org/PublicServer:Archive_-_Games_271_-_280#gameid_275
22:47:28  <coopdiscord> <Arcene> I dont have the nightly trunk XDDD
22:48:02  <coopdiscord> <Hazzard> (you can load any save in any later version of the game including 1.9.2 if thats what you're talking about)
22:48:09  <coopdiscord> <Arcene> Ohhhh ok
22:48:26  <coopdiscord> <Arcene> Ill try to load it on my computer later then
22:48:37  <coopdiscord> <Arcene> Thx
22:48:54  <coopdiscord> <Arcene> Btw imma try building srnw on the welcome server using happpys network
22:49:06  <coopdiscord> <Arcene> As well as the ensp distribution by flip flop
22:49:23  <coopdiscord> <Arcene> Just to try to figure out how it all works
22:49:59  <coopdiscord> <Hazzard> I just made a video about logic basics, tangentially related
22:50:09  <coopdiscord> <Hazzard> https://youtu.be/raQguSGIVX8
22:50:50  <coopdiscord> <Arcene> (that might be slightly breaking the rules cos happpy trainsport will cover a large part of the map like 10 to 20 percent
22:50:57  <coopdiscord> <Arcene> Ok thx hazzard ill take a look at it
22:51:16  <coopdiscord> <Hazzard> Naws thats no problem
22:51:26  <coopdiscord> <Hazzard> besides happpy is the rules
23:01:01  <coopdiscord> <Arcene> That acc explained like everything
23:01:23  <coopdiscord> <Arcene> Nice vid hazzard its q informative
23:01:38  <coopdiscord> <Arcene> U shld start adding ur vids to the wiki XD
23:03:18  <coopdiscord> <Arcene> Ok so u went through the AND and OR gate?
23:05:50  <coopdiscord> <Hazzard> Yeah the only other thing used a lot is the memory
23:06:18  <coopdiscord> <Hazzard> but that involves absolute red and I didn't want to get into that yet
23:30:05  <coopdiscord> <Arcene> XDDD
23:30:12  <coopdiscord> <Arcene> But i need to figure out memory
23:30:37  <coopdiscord> <Arcene> Absolute red is when the block signal is red right
23:31:04  <coopdiscord> <Arcene> For flip flops i need some memory so i can do my ensp distribution
23:33:39  <coopserver> *** Hazzard has left the game (general timeout)
23:33:40  <coopserver> *** Game paused (number of players)

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