Config
Log for #openttdcoop.dev on 3rd June 2011:
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08:04:07  *** Progman has joined #openttdcoop.dev
08:37:00  *** Vikthor has joined #openttdcoop.dev
09:10:10  <Ammler> @seen iwant*
09:10:10  <Webster> Ammler: IwantGoThere was last seen in #openttdcoop.dev 11 hours, 17 minutes, and 10 seconds ago: <IwantGoThere> *** Game paused (number of players)
09:20:54  <Ammler> !restart
09:20:55  <IwantGoThere> Ammler: Restart scheduled, will be initiated in next minute!
09:21:01  <IwantGoThere> Scheduled quit for automated maintenance... will be back shortely
09:21:01  <IwantGoThere> Thank you for playing yacd_2.2.
09:21:05  <IwantGoThere> Server has exited
09:21:05  *** IwantGoThere has quit IRC
09:21:34  *** IwantGoThere has joined #openttdcoop.dev
09:21:34  <IwantGoThere> Autopilot engaged
09:21:34  <IwantGoThere> Loading savegame: '{#openttdcoop} YACD'
09:21:35  *** Webster changes topic to "#openttdcoop patch test channel - YACD | yacd_2.3 | STAGE: GAME ON | http://www.tt-forums.net/viewtopic.php?t=54253"
09:23:31  <planetmaker> @base 16 10 703
09:23:31  <Webster> planetmaker: 1795
09:23:38  <planetmaker> @base 16 10 303
09:23:38  <Webster> planetmaker: 771
09:24:03  <planetmaker> @base 16 10 307
09:24:03  <Webster> planetmaker: 775
09:24:23  <Ammler> !restart
09:24:23  <IwantGoThere> Ammler: Restart scheduled, will be initiated in next minute!
09:24:35  <Ammler> hmm
09:24:51  <Ammler> no idea what you calc :-P
09:24:55  <planetmaker> sprite numbers
09:25:01  <IwantGoThere> Scheduled quit for automated maintenance... will be back shortely
09:25:01  <IwantGoThere> Thank you for playing yacd_2.3.
09:25:02  <planetmaker> @base 16 10 313
09:25:02  <Webster> planetmaker: 787
09:25:05  <IwantGoThere> Server has exited
09:25:05  *** IwantGoThere has quit IRC
09:25:22  *** IwantGoThere has joined #openttdcoop.dev
09:25:22  <IwantGoThere> Autopilot engaged
09:25:22  <IwantGoThere> Loading savegame: '{#openttdcoop} YACD'
09:25:22  *** Webster changes topic to "#openttdcoop patch test channel - YACD | yacd_2.3 | STAGE: GAME ON | http://www.tt-forums.net/viewtopic.php?t=54253"
09:25:34  <Ammler> !dl lin
09:25:34  <IwantGoThere> Ammler: http://binaries.openttdcoop.org/yacd/yacd_2.3/openttd-yacd-yacd_2.3-linux-generic-i686.tar.xz
09:27:07  <IwantGoThere> *** Game still paused (number of players)
09:27:07  <IwantGoThere> *** Game unpaused (number of players)
09:27:08  <IwantGoThere> *** Amm1er joined the game
09:27:36  <IwantGoThere> <Amm1er> still no links in the graph
09:28:08  <planetmaker> how "no links"?
09:28:18  <IwantGoThere> <Amm1er> the bug cb reported
09:28:35  <Terkhen> I guess that the fix does not include fixing broken savegames
09:29:14  <IwantGoThere> <Amm1er> well, it looked like a gui bug
09:30:40  <IwantGoThere> *** Amm1er has left the game (leaving)
09:30:40  <IwantGoThere> *** Game paused (number of players)
09:31:10  <Terkhen> Route links are now properly reassigned on company take-overs. <--- from the description in the patch thread it sounds more serious
09:31:38  <Terkhen> it seems that the links were still owned by the old company :/
10:48:54  <Ammler> !rcon set cargodest.ind_nearby_dist
10:48:54  <IwantGoThere> Ammler: Current value for 'cargodest.ind_nearby_dist' is: '2704' (min: 1, max: 4294967295)
10:49:03  <Ammler> !rcon set cargodest.ind_nearby_dist 4096
10:49:18  <Ammler> !rcon set cargodest.ind_chances
10:49:18  <IwantGoThere> Ammler: Current value for 'cargodest.ind_chances' is: '60' (min: 0, max: 0)
10:49:38  <Ammler> !rcon set cargodest.ind_chances 90,95,100
10:49:41  <Ammler> !rcon set cargodest.ind_chances
10:49:41  <IwantGoThere> Ammler: Current value for 'cargodest.ind_chances' is: '60' (min: 0, max: 0)
10:50:03  <Ammler> !rcon exit
10:50:04  <IwantGoThere> Server has exited
10:50:04  *** IwantGoThere has quit IRC
10:52:10  *** IwantGoThere has joined #openttdcoop.dev
10:52:10  <IwantGoThere> Autopilot engaged
10:52:10  <IwantGoThere> Starting new game: '{#openttdcoop} YACD'
10:52:10  <IwantGoThere> Landscape: temperate
10:52:10  <IwantGoThere> Dimensions: 256x256
10:52:10  <IwantGoThere> Starting year: 1950
10:52:12  *** Webster changes topic to "#openttdcoop patch test channel - YACD | yacd_2.3 | STAGE: GAME ON | http://www.tt-forums.net/viewtopic.php?t=54253"
11:09:37  *** Chris_Booth has joined #openttdcoop.dev
11:09:37  *** ChanServ sets mode: +v Chris_Booth
11:15:49  <IwantGoThere> *** Game still paused (number of players)
11:15:51  <IwantGoThere> *** Terkh3n joined the game
11:16:59  <IwantGoThere> *** Terkh3n has left the game (leaving)
11:17:51  <Terkhen> !rcon set cargodest.mode_pax_mail 1
11:18:19  <Terkhen> !rcon set cargodest.mode_town_cargo 1
11:18:22  <Ammler> :-)
11:18:35  <Terkhen> !rcon set cargodest.mode_others 1
11:18:37  <Ammler> !rcon save_config
11:18:37  <IwantGoThere> Ammler: Saved config.
11:19:07  <Ammler> are all yacd settings at default?
11:19:23  <Terkhen> I think so, the default for all modes is 0
11:19:30  <Ammler> [12:49] <IwantGoThere> Ammler: Current value for 'cargodest.ind_chances' is: '60' (min: 0, max: 0) <-- should show default
11:19:39  <Chris_Booth> hi
11:19:44  <Terkhen> hi Chris_Booth
11:19:44  <Chris_Booth> new game?
11:19:54  <Ammler> the fix didn't apply to the save
11:20:01  <Terkhen> Ammler: I deleted my cargodest.values to set them to the defaults
11:20:02  <Terkhen> cargodest.ind_chances = 90,95,100
11:20:21  <Ammler> Terkhen: yes, that was the reson for restart
11:20:32  <Terkhen> yes, but for that value it said "60"
11:20:59  <Ammler> doesn't it do that on your local side?
11:21:11  <Terkhen> do what?
11:21:15  <Ammler> show 60
11:21:22  <Terkhen> hmm... let me check
11:21:26  <Ammler> since console does not support lists
11:21:48  <Terkhen> Ammler: no, it says 90
11:22:07  <Ammler> ok, then we restart with deleted settings
11:22:20  <Ammler> !rcon quit
11:22:21  <IwantGoThere> Server has exited
11:22:21  *** IwantGoThere has quit IRC
11:22:24  <Terkhen> ok, don't forget to activate destinations for cargos too
11:23:05  <Ammler> sed -i "/cargodest\./d" openttd.cfg
11:23:25  *** IwantGoThere has joined #openttdcoop.dev
11:23:25  <IwantGoThere> Autopilot engaged
11:23:25  <IwantGoThere> Starting new game: '{#openttdcoop} YACD'
11:23:25  <IwantGoThere> Landscape: temperate
11:23:25  <IwantGoThere> Dimensions: 256x256
11:23:25  <IwantGoThere> Starting year: 1950
11:23:27  *** Webster changes topic to "#openttdcoop patch test channel - YACD | yacd_2.3 | STAGE: GAME ON | http://www.tt-forums.net/viewtopic.php?t=54253"
11:23:33  <Ammler> !rcon list_settings cardodest
11:23:34  <IwantGoThere> Ammler: All settings with their current value:
11:23:34  <IwantGoThere> Ammler: Use 'setting' command to change a value
11:23:40  <IwantGoThere> *** Game still paused (number of players)
11:23:42  <IwantGoThere> *** Terkh3n joined the game
11:23:51  <Ammler> !rcon list_settings cardodest
11:23:51  <IwantGoThere> Ammler: All settings with their current value:
11:23:51  <IwantGoThere> Ammler: Use 'setting' command to change a value
11:23:57  <Ammler> hmm
11:24:01  <IwantGoThere> *** Terkh3n has left the game (leaving)
11:24:06  <Ammler> !rcon save_config
11:24:06  <IwantGoThere> Ammler: Saved config.
11:24:08  <Ammler> !rcon list_settings cardodest
11:24:08  <IwantGoThere> Ammler: All settings with their current value:
11:24:08  <IwantGoThere> Ammler: Use 'setting' command to change a value
11:24:13  <Ammler> !rcon list_settings carcodest
11:24:13  <IwantGoThere> Ammler: All settings with their current value:
11:24:13  <IwantGoThere> Ammler: Use 'setting' command to change a value
11:24:17  <Ammler> !rcon list_settings cargodest
11:24:17  <IwantGoThere> Ammler: All settings with their current value:
11:24:17  <IwantGoThere> Ammler: economy.cargodest.mode_pax_mail = 0
11:24:17  <IwantGoThere> Ammler: economy.cargodest.mode_town_cargo = 0
11:24:17  <IwantGoThere> Ammler: economy.cargodest.mode_others = 0
11:24:17  <IwantGoThere> Ammler: economy.cargodest.base_town_links = 3
11:24:19  <IwantGoThere> Ammler: you have 21 more messages
11:24:23  <Ammler> majonaise!
11:24:27  <Ammler> !more
11:24:27  <IwantGoThere> Ammler: economy.cargodest.base_ind_links = 2
11:24:27  <IwantGoThere> Ammler: economy.cargodest.city_town_links = 8
11:24:27  <IwantGoThere> Ammler: economy.cargodest.town_chances_town = 100
11:24:27  <IwantGoThere> Ammler: economy.cargodest.town_chances_city = 70
11:24:27  <IwantGoThere> Ammler: economy.cargodest.ind_chances = 90
11:24:29  <IwantGoThere> Ammler: you have 16 more messages
11:24:30  <Ammler> !more
11:24:30  <IwantGoThere> Ammler: economy.cargodest.random_dest_chance = 5
11:24:31  <IwantGoThere> Ammler: economy.cargodest.big_town_pop = 500
11:24:31  <IwantGoThere> Ammler: economy.cargodest.pop_scale_town = 100
11:24:33  <IwantGoThere> Ammler: economy.cargodest.cargo_scale_ind = 250
11:24:33  <IwantGoThere> Ammler: economy.cargodest.min_weight_town = 5
11:24:35  <IwantGoThere> Ammler: you have 11 more messages
11:24:36  <Ammler> !more
11:24:36  <IwantGoThere> Ammler: economy.cargodest.min_weight_ind = 10
11:24:37  <IwantGoThere> Ammler: economy.cargodest.weight_scale_town = 10
11:24:37  <IwantGoThere> Ammler: economy.cargodest.weight_scale_ind = 20
11:24:39  <IwantGoThere> Ammler: economy.cargodest.town_nearby_dist = 2304
11:24:39  <IwantGoThere> Ammler: economy.cargodest.ind_nearby_dist = 4096
11:24:41  <IwantGoThere> Ammler: you have 6 more messages
11:24:43  <Ammler> !more 10
11:24:44  <IwantGoThere> Ammler: economy.cargodest.max_route_age = 730
11:24:44  <IwantGoThere> Ammler: economy.cargodest.route_recalc_delay = 20
11:24:44  <IwantGoThere> Ammler: economy.cargodest.route_recalc_chunk = 15
11:24:45  <IwantGoThere> Ammler: economy.cargodest.max_route_penalty[0] = 200
11:24:45  <IwantGoThere> Ammler: economy.cargodest.max_route_penalty[1] = 150
11:24:47  <IwantGoThere> Ammler: you have one more message
11:24:50  <Ammler> !more 10
11:24:50  <IwantGoThere> Ammler: Use 'setting' command to change a value
11:24:55  <Terkhen> they look correct to me
11:25:08  <Ammler> !rcon set mode_pax_mail 1
11:25:08  <IwantGoThere> Ammler: 'mode_pax_mail' is an unknown setting.
11:25:11  <Terkhen> for the lists of numbers it is showing the right first member
11:25:28  <Ammler> !rcon set cargodest.mode_pax_mail 1
11:25:42  <Ammler> !rcon set cargodest.mode_town_cargo 1
11:25:53  <Ammler> !rcon set cargodest.mode_others 1
11:25:58  <Ammler> what is base_town_links?
11:26:15  <IwantGoThere> *** Game still paused (number of players)
11:26:16  *** Chris_Booth_ has joined #openttdcoop.dev
11:26:18  <IwantGoThere> *** Chris Booth joined the game
11:26:21  <Terkhen> hmm... I don't know
11:26:37  <IwantGoThere> *** Game still paused (number of players)
11:26:40  <IwantGoThere> *** Terkh3n joined the game
11:26:44  <IwantGoThere> <Terkh3n> competitive or cooperative? :P
11:26:50  <IwantGoThere> <Chris Booth> does this have a fixed link graph?
11:26:51  <Ammler> http://wiki.openttd.org/YACD is empty :-(
11:27:06  <Ammler> @topic add http://wiki.openttd.org/YACD
11:27:06  *** Webster changes topic to "#openttdcoop patch test channel - YACD | yacd_2.3 | STAGE: GAME ON | http://www.tt-forums.net/viewtopic.php?t=54253 | http://wiki.openttd.org/YACD"
11:27:22  <IwantGoThere> <Terkh3n> Chris Booth: what do you mean? a graph of where the cargo wants to go and not of where it is going now?
11:27:40  <IwantGoThere> <Chris Booth> the graph on the map, with route weights
11:27:43  <IwantGoThere> <Chris Booth> that failed last game
11:27:45  <Ammler> Terkhen: start again with 2 companies
11:27:51  <Ammler> so we can test merge
11:27:53  <IwantGoThere> *** Chris Booth has started a new company (#1)
11:27:54  <IwantGoThere> *** Game unpaused (number of players)
11:27:54  <IwantGoThere> <Terkh3n> Chris Booth: yes, that is fixed
11:27:58  <IwantGoThere> <Terkh3n> ok :)
11:28:00  <IwantGoThere> *** Terkh3n has started a new company (#2)
11:28:39  <IwantGoThere> *** Amm1er joined the game
11:28:44  <IwantGoThere> <Amm1er> oh, no newgrfs
11:28:58  <IwantGoThere> <Amm1er> shouldn't we use the newgrf game?
11:29:04  <IwantGoThere> <Chris Booth> thats fine
11:29:11  <IwantGoThere> <Terkh3n> I'd prefer newgrfs too
11:29:25  <IwantGoThere> <Terkh3n> but this is fine if you want too :P
11:29:32  <IwantGoThere> <Amm1er> :-)
11:29:38  <IwantGoThere> <Amm1er> I don't care
11:29:45  <IwantGoThere> <Chris Booth> this is bad
11:29:52  <IwantGoThere> <Chris Booth> no advanced setting either
11:29:58  <IwantGoThere> <Terkh3n> what advanced setting?
11:30:00  <IwantGoThere> <Chris Booth> so we have very slow trains
11:30:06  <IwantGoThere> <Chris Booth> real acceleration
11:30:08  <IwantGoThere> <Terkh3n> oh
11:30:10  <Ammler> !setdef
11:30:10  <IwantGoThere> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
11:30:10  <IwantGoThere> <Chris Booth> no 90 deg turns
11:30:19  <Ammler> still?
11:30:26  <IwantGoThere> <Chris Booth> fine now
11:30:37  <IwantGoThere> <Terkh3n> should I try trucks for freight? :P
11:30:55  <IwantGoThere> <Chris Booth> why not
11:30:57  <IwantGoThere> <Chris Booth> small map
11:32:19  *** Chris_Booth has quit IRC
11:32:21  *** Chris_Booth_ is now known as Chris_Booth
11:32:33  <IwantGoThere> <Amm1er> way too many 2ndaries
11:32:43  <IwantGoThere> <Terkh3n> yes
11:32:50  <IwantGoThere> <Amm1er> every primary has it's own 2 drops
11:33:04  <IwantGoThere> <Chris Booth> erm I failed
11:33:34  <IwantGoThere> <Terkh3n> it should be easy to add a switch to opengfx+ industries for "less secondaries"
11:37:52  <IwantGoThere> <Amm1er> I am not able to read train length in the depot
11:38:02  <IwantGoThere> <Terkh3n> too small?
11:38:04  <IwantGoThere> <Chris Booth> strange I can
11:38:18  <IwantGoThere> <Amm1er> I should change font maybe
11:38:26  <IwantGoThere> <Terkh3n> I use fairly large fonts
11:40:45  <IwantGoThere> *** Terkh3n has left the game (connection lost)
11:40:57  <IwantGoThere> *** Terkh3n joined the game
11:42:54  <IwantGoThere> <Chris Booth> lol breakdowns :P
11:43:07  <Ammler> @op Chris_Booth
11:43:07  *** Webster sets mode: +o Chris_Booth
11:43:22  <Chris_Booth> @deop
11:43:30  *** Chris_Booth has left #openttdcoop.dev
11:43:36  *** Chris_Booth has joined #openttdcoop.dev
11:43:36  *** ChanServ sets mode: +v Chris_Booth
11:44:09  <IwantGoThere> <Chris Booth> i can't do that I am supposed to be working
11:46:27  <IwantGoThere> <Amm1er> hmm, do the destinations need to be explicit in the order?
11:46:31  <IwantGoThere> <Chris Booth> no
11:46:46  <IwantGoThere> <Chris Booth> like Great Grarnville Heights
11:46:58  <Terkhen> !rcon vehicle_breakdowns 0
11:46:58  <IwantGoThere> Terkhen: ERROR: command not found
11:47:02  <Terkhen> !rcon set vehicle_breakdowns 0
11:47:12  <IwantGoThere> <Amm1er> why doesn't my ore network work then?
11:47:42  <IwantGoThere> <Chris Booth> it does
11:48:04  <IwantGoThere> <Amm1er> Bronningley: Iron Mine doesn't load the 2nd dest
11:49:06  <IwantGoThere> <Chris Booth> strange
11:49:45  <IwantGoThere> <Amm1er> now it stopped completely
11:49:47  <IwantGoThere> <Terkh3n> Amm1er: does it appear as connected in your route links map?
11:50:11  <IwantGoThere> <Amm1er> only the target which is in the order
11:50:37  <IwantGoThere> <Chris Booth> you only visit Runington
11:50:43  <IwantGoThere> <Chris Booth> you don't visit the others
11:50:49  <IwantGoThere> <Amm1er> on, non-stop
11:50:51  <IwantGoThere> <Chris Booth> so it will never find a link to the next hop
11:50:57  <IwantGoThere> <Amm1er> I took it out
11:51:15  <IwantGoThere> <Amm1er> hmm, how did that go back in :-)
11:53:54  <IwantGoThere> <Amm1er> are those the implicit orders?
11:55:22  <IwantGoThere> <Amm1er> trucks don't unload
11:55:25  <IwantGoThere> <Terkh3n> where?
11:55:29  <IwantGoThere> <Amm1er> my ore
11:55:41  <IwantGoThere> *** Terkh3n has joined company #3
11:55:46  <IwantGoThere> <Chris Booth> you train don't go to the correct places
11:55:57  <IwantGoThere> <Amm1er> how you know?
11:56:00  <IwantGoThere> *** Chris Booth has joined company #3
11:56:08  <IwantGoThere> <Terkh3n> you are missing one steel mill in your link graph
11:56:10  <IwantGoThere> <Amm1er> those should stop on every station
11:56:13  <IwantGoThere> <Terkh3n> oh
11:56:16  <IwantGoThere> <Terkh3n> it changes!
11:56:23  <IwantGoThere> <Terkh3n> now it looks correct
11:56:37  <IwantGoThere> *** Chris Booth has joined company #1
11:56:41  <IwantGoThere> *** Terkh3n has joined company #2
11:57:54  <IwantGoThere> <Amm1er> lol, busstop
11:58:00  <IwantGoThere> <Chris Booth> lol
11:58:02  <IwantGoThere> <Terkh3n> :D
12:00:28  <IwantGoThere> <Chris Booth> does YACD take the fastest route to destination?
12:00:31  <IwantGoThere> <Chris Booth> or just any route?
12:00:47  <IwantGoThere> <Terkh3n> IIRC some cargopackets want to travel cheap and others fast
12:00:50  <IwantGoThere> <Terkh3n> I don't know the details
12:01:10  <IwantGoThere> <Chris Booth> and some not at all
12:01:12  <IwantGoThere> <Amm1er> how the hell
12:01:24  <IwantGoThere> <Amm1er> ore just connected and mine disapeard
12:01:34  <IwantGoThere> <Chris Booth> I have 2 train waiting for good that are in the station
12:02:08  <IwantGoThere> <Chris Booth> WTF check Great Grarnville Heights
12:02:34  <IwantGoThere> <Terkh3n> that's a lot of wood :)
12:02:44  <IwantGoThere> <Chris Booth> it shouldn't be there
12:02:50  <IwantGoThere> <Chris Booth> the trains are waiting
12:02:52  <IwantGoThere> <Chris Booth> empty
12:02:52  <IwantGoThere> <Terkh3n> yes, there are trains waiting
12:03:02  <IwantGoThere> <Terkh3n> they shouldn't be waiting
12:03:06  <IwantGoThere> *** Terkh3n has joined company #1
12:03:08  <IwantGoThere> <Chris Booth> for the correct destinations
12:03:18  <IwantGoThere> <Terkh3n> the wood link appears correctly too
12:03:18  <IwantGoThere> <Amm1er> no money
12:03:29  <planetmaker> try to skip orders once
12:03:31  <IwantGoThere> <Terkh3n> try to skip their orders
12:03:37  <IwantGoThere> <Terkh3n> but it is a bug IMO
12:03:38  <planetmaker> maybe that bug isn't yet fixed
12:03:41  <planetmaker> :-)
12:03:52  <IwantGoThere> *** Terkh3n has joined company #2
12:03:58  <V453000> !dl win64
12:03:58  <IwantGoThere> V453000: http://binaries.openttdcoop.org/yacd/yacd_2.3/openttd-yacd-yacd_2.3-windows-win64.zip
12:04:01  <IwantGoThere> <Amm1er> Terkh3n: likes rvs
12:04:09  <Terkhen> !rcon max_roadveh
12:04:09  <IwantGoThere> Terkhen: ERROR: command not found
12:04:12  <Terkhen> !rcon set max_roadveh
12:04:12  <IwantGoThere> Terkhen: Current value for 'max_roadveh' is: '500' (min: 0, max: 5000)
12:04:20  <Terkhen> I'm going to hit that pretty fast :P
12:05:34  <IwantGoThere> <Terkh3n> or not, I'm almost out of money
12:05:40  <IwantGoThere> *** V453000 joined the game
12:05:42  <IwantGoThere> <V453000> hi :p
12:05:44  <IwantGoThere> <Terkh3n> hi V453000
12:05:52  <Ammler> !rcon set pause_on_join
12:05:52  <IwantGoThere> Ammler: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
12:05:55  <Ammler> !rcon set pause_on_join 0
12:06:07  <Ammler> how can does that not annoy you?
12:06:17  <IwantGoThere> <Terkh3n> what, the bug?
12:06:27  <IwantGoThere> <Amm1er> no pause_on_join :-P
12:06:46  <IwantGoThere> <Terkh3n> oh, I did not know it was a setting
12:07:45  <IwantGoThere> <Terkh3n> meh, I'm out of money
12:07:55  <IwantGoThere> <Amm1er> me too
12:07:55  <IwantGoThere> <Terkh3n> anyone has a spare million or two?
12:07:57  <IwantGoThere> <Terkh3n> :P
12:08:00  <IwantGoThere> <Amm1er> :-D
12:08:05  <IwantGoThere> <Chris Booth> I am making money atleast
12:08:15  <IwantGoThere> <Terkh3n> I guess I'll code a bit while cash piles up :P
12:08:25  <IwantGoThere> *** V453000 has left the game (connection lost)
12:08:53  <IwantGoThere> <Terkh3n> hmm... I'll need a network of highways too
12:09:05  <IwantGoThere> <Terkh3n> right now I'm placing roads at random mostly
12:09:06  <IwantGoThere> <Chris Booth> not realy
12:09:12  <IwantGoThere> <Chris Booth> they will be fine
12:09:23  <IwantGoThere> <Chris Booth> just need to make the flat a straight later
12:09:50  <IwantGoThere> <Terkh3n> hmm...
12:10:02  <Terkhen> !rcon set roadveh_acceleration_model
12:10:02  <IwantGoThere> Terkhen: Current value for 'roadveh_acceleration_model' is: '0' (min: 0, max: 1)
12:10:04  <Terkhen> !rcon set roadveh_acceleration_model 1
12:10:12  <IwantGoThere> <Terkh3n> they should work a bit better now :P
12:10:14  <IwantGoThere> <Chris Booth> why does no one ever play with the new RV acceleration?
12:10:21  <IwantGoThere> <Terkh3n> I always play with it
12:10:31  <IwantGoThere> <Terkh3n> but... egrvts still does not support it
12:10:37  <IwantGoThere> <Terkh3n> and it is one of the most used road vehicle sets :(
12:10:43  <Vikthor> So do I
12:10:43  <IwantGoThere> <Amm1er> can we rise loan limit on running game?
12:10:51  <Ammler> !rcon list_settings loan
12:10:51  <IwantGoThere> Ammler: All settings with their current value:
12:10:51  <IwantGoThere> Ammler: difficulty.max_loan = 300000
12:10:51  <IwantGoThere> Ammler: Use 'setting' command to change a value
12:10:51  <Vikthor> hi
12:10:53  <IwantGoThere> <Chris Booth> does LVs work with  it?
12:10:53  <V453000> IMO original acceleration is better with RVs
12:11:02  <Ammler> !rcon set max_loan
12:11:02  <IwantGoThere> Ammler: Current value for 'max_loan' is: '300000' (min: 100000, max: 500000)
12:11:05  <IwantGoThere> <Terkh3n> Chris Booth: I don't know
12:11:09  <Ammler> !rcon set max_loan 500000
12:11:09  <IwantGoThere> Ammler: ERROR: This command/variable is not available during network games.
12:11:09  <V453000> with realistic they slow so low in curves :(
12:11:13  <Ammler> :'-(
12:11:28  <V453000> Ammler: you are screwed :P
12:11:30  <IwantGoThere> <Terkh3n> heh
12:11:38  <IwantGoThere> *** V453000 joined the game
12:11:47  <IwantGoThere> <Amm1er> nice if rvs make transfer and end money
12:11:55  <Terkhen> !rcon set max_loan 500000
12:11:55  <IwantGoThere> Terkhen: ERROR: This command/variable is not available during network games.
12:12:01  <Terkhen> we can't change loan
12:12:08  <IwantGoThere> <Amm1er> hmm, did someone of you add orders to my train?
12:12:11  <IwantGoThere> <Chris Booth> nice if you deleted you random rails Amm1er
12:12:16  <IwantGoThere> <Terkh3n> no
12:12:18  <IwantGoThere> <Chris Booth> I did
12:12:20  <IwantGoThere> <Amm1er> why?
12:12:26  <IwantGoThere> <Amm1er> that I could have done myself :-P
12:12:29  <IwantGoThere> <Chris Booth> so the links appeared
12:12:35  <IwantGoThere> <Chris Booth> you need that
12:12:43  <IwantGoThere> <Amm1er> that was the whole point :-P
12:12:45  <IwantGoThere> <Chris Booth> or 1 dummy order that you can't reach
12:12:59  <IwantGoThere> <Amm1er> is it reported as bug?
12:13:05  <IwantGoThere> <Chris Booth> its not a bug
12:13:12  <IwantGoThere> <Chris Booth> its PF
12:13:18  <IwantGoThere> <Amm1er> nah
12:13:20  <IwantGoThere> *** Chris Booth has joined company #3
12:13:58  <IwantGoThere> <Chris Booth> that will also work Amm1er
12:14:04  <IwantGoThere> *** Chris Booth has joined company #1
12:14:25  <IwantGoThere> <Chris Booth> but you will need to make sure you have no dead ends
12:14:31  <IwantGoThere> *** Chris Booth has joined company #3
12:14:40  <IwantGoThere> *** V453000 has left the game (leaving)
12:14:48  <IwantGoThere> <Amm1er> it needs full load
12:15:02  <IwantGoThere> <Chris Booth> why does it?
12:15:12  <IwantGoThere> <Amm1er> oh well
12:15:36  <IwantGoThere> <Amm1er> I was wondering, if it wroks withouts orders
12:15:42  <IwantGoThere> <Amm1er> if it doesn't fine with me
12:15:45  <IwantGoThere> <Amm1er> then I add those
12:15:56  <IwantGoThere> *** Chris Booth has joined company #1
12:16:02  <IwantGoThere> <Chris Booth> way point will also work
12:16:36  <IwantGoThere> <Amm1er> according to the link graph, it doesn't
12:16:54  <IwantGoThere> <Chris Booth> then that is a bug
12:16:56  <IwantGoThere> <Chris Booth> as it should work
12:16:58  <IwantGoThere> <Amm1er> specially when you use non-stop
12:17:20  <IwantGoThere> <Chris Booth> there was a stop loop
12:17:24  <IwantGoThere> <Chris Booth> between the 2 waypoints
12:17:27  <IwantGoThere> *** Terkh3n has left the game (connection lost)
12:17:37  <IwantGoThere> *** Terkh3n joined the game
12:17:55  <IwantGoThere> <Amm1er> now, you broke my network :-(
12:18:01  <IwantGoThere> <Amm1er> when I have no money :-P
12:18:17  <IwantGoThere> <Chris Booth> don't blame me
12:18:20  <IwantGoThere> <Amm1er> implicit orders are starting to add
12:18:26  <IwantGoThere> <Chris Booth> you built the stupid network
12:19:29  <IwantGoThere> <Amm1er> now the implict orders are gone again?
12:19:44  <IwantGoThere> <Amm1er> that is broken
12:20:06  <IwantGoThere> <Chris Booth> bug report
12:20:14  <IwantGoThere> <Terkh3n> yes
12:21:38  <IwantGoThere> <Chris Booth> I keep forgetting to read the destinations
12:23:36  <IwantGoThere> <Amm1er> blue is a really bad company color
12:23:48  <IwantGoThere> <Terkh3n> it is hard to read, yes
12:24:11  <IwantGoThere> <Amm1er> and hard to distinguish between busstop and truckstop
12:24:13  <IwantGoThere> <Chris Booth> yellow / orange are worse
12:24:23  <IwantGoThere> <Terkh3n> yes, I changed back to red :P
12:24:25  <IwantGoThere> <Amm1er> sorry, orange is best color
12:24:41  <IwantGoThere> <Terkh3n> yellow and orange are almost identical to me
12:24:43  <IwantGoThere> <Amm1er> we didn't chose orange for fun in #openttdcoop
12:24:46  <IwantGoThere> <Chris Booth> dark blue is same colour as water on mini map
12:24:53  <IwantGoThere> <Terkh3n> but orange is quite visible
12:24:55  <IwantGoThere> <Chris Booth> gery can't be read on the graphs
12:25:05  <IwantGoThere> <Chris Booth> and purple is hard to read on the graphs as well
12:25:19  <IwantGoThere> <Chris Booth> white is a good colour
12:25:30  <IwantGoThere> <Chris Booth> but same colour as spectating clients
12:25:36  <IwantGoThere> <Terkh3n> that's confusing yes
12:25:54  <IwantGoThere> <Chris Booth> I did bring this up on fly spray
12:26:04  <IwantGoThere> <Chris Booth> but i was told to deal with it
12:26:11  <IwantGoThere> <Chris Booth> the colours have always been that way
12:26:21  <IwantGoThere> <Chris Booth> and it is to hard to change the pallet
12:26:23  <IwantGoThere> <Terkh3n> probably the only way to fix that is to change the palette
12:26:41  <IwantGoThere> <Terkh3n> adding further colours, and IIRC it already uses all 256
12:27:12  <planetmaker> well... not quite. There are the "windows" or "dos" "system" colours
12:27:37  <planetmaker> Not sure that they (still) make sense
12:27:55  <Terkhen> !rcon give me money
12:27:55  <IwantGoThere> Terkhen: [128328] Client #19 is slow, try increasing [network.]frame_freq to a higher value!
12:27:55  <IwantGoThere> Terkhen: ERROR: command not found
12:27:57  <Terkhen> meh
12:29:29  <IwantGoThere> <Amm1er> :-)
12:30:11  <IwantGoThere> <Chris Booth> how as Terkh3n got a higher company value than me?
12:30:13  <IwantGoThere> <Chris Booth> that is impossible
12:30:47  <IwantGoThere> <Terkh3n> easy, I have more stations and vehicles
12:31:00  <IwantGoThere> <Chris Booth> but i have more cash, and better income
12:31:15  <IwantGoThere> <Terkh3n> company value is calculated in a rather stupid way :)
12:31:17  <IwantGoThere> <Chris Booth> you have made a loss for the last 2 years
12:31:24  <IwantGoThere> <Chris Booth> I have made money
12:31:28  <IwantGoThere> <Terkh3n> that's why I usually ignore it
12:32:03  <IwantGoThere> <Terkh3n> hmm... sorry, I was mixing company rating and compani value
12:32:06  <IwantGoThere> <Terkh3n> then I have no clue :P
12:32:18  <IwantGoThere> <Amm1er> anyway, I have best service :-P
12:32:30  <IwantGoThere> <Amm1er> 100% ore services
12:33:14  <IwantGoThere> <Amm1er> you 2 should merge :-P
12:33:26  <IwantGoThere> <Chris Booth> hard to do that
12:33:36  <IwantGoThere> <Chris Booth> we have no way to loose all out money fast
12:34:48  <IwantGoThere> <Chris Booth> need base cose mod to have a realy high running cost
12:37:30  <IwantGoThere> <Amm1er> 30k£ please
12:37:52  <IwantGoThere> <Amm1er> I beg you
12:39:55  <IwantGoThere> *** Terkh3n has joined spectators
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12:40:19  <IwantGoThere> <Terkh3n> I can't give money, sorry
12:40:57  <IwantGoThere> <Terkh3n> I can build that road if you want, though
12:41:16  <IwantGoThere> <Terkh3n> the incomplete road at Trutbridge East
12:49:19  <IwantGoThere> *** Chris Booth has left the game (leaving)
12:59:32  <IwantGoThere> <Amm1er> every steel mill has 2 other factories as dest
13:05:46  <IwantGoThere> <Terkh3n> ...
13:05:52  <IwantGoThere> <Terkh3n> my trucks invented a link :P
13:14:15  <IwantGoThere> <Amm1er> hmm, why don't my trains autoreplace?
13:14:35  <IwantGoThere> * Terkh3n has never understood autoreplace correcty
13:14:41  <IwantGoThere> <Amm1er> :-D
13:18:32  <IwantGoThere> <Amm1er> I guess, we should add magic_bulldozer?
13:18:51  <planetmaker> <IwantGoThere> * Terkh3n has never understood autoreplace correcty <-- hu?
13:18:54  <IwantGoThere> <Terkh3n> why?
13:19:04  <planetmaker> Most useful automatization thing in OpenTTD wrt vehicles
13:19:04  <IwantGoThere> <Amm1er> to remove some factories :-)
13:19:18  <IwantGoThere> <Amm1er> pm, but how does it work?
13:19:28  <IwantGoThere> <Terkh3n> planetmaker: sometimes vehicles go to replace immediately, other times I have to send them to the depot
13:19:51  <planetmaker> they need to be able to visit a depot and want to visit a depot
13:19:59  <IwantGoThere> <Amm1er> want?
13:20:13  <IwantGoThere> <Amm1er> all trains are on same route
13:20:23  <IwantGoThere> <Amm1er> all trains have same shared orders
13:20:25  <planetmaker> i.e. servicing needs to be enabled, depots withing 20(?) tiles
13:20:33  <IwantGoThere> <Amm1er> some trains visit the depot, some don't
13:20:43  <IwantGoThere> <Amm1er> I have one depot
13:21:00  <Terkhen> planetmaker: that issue happened to me with trucks too :P
13:21:23  <IwantGoThere> <Terkh3n> and as you can see in this savegame, I usually build depots everywhere
13:21:24  <planetmaker> well. not different there, is it? like 20 tiles from a route...
13:21:55  <IwantGoThere> <Amm1er> but how you explain my issue?
13:24:55  <planetmaker> dunno. I might risk a look later today
13:26:29  <IwantGoThere> <Amm1er> factoreis don't die?
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13:26:35  <IwantGoThere> <Amm1er> I thought they do
13:27:25  <IwantGoThere> <Amm1er> loan paid back :-)
13:29:56  <planetmaker> factor Eis doesn't die, but melt :-P
13:33:08  <IwantGoThere> *** Terkh3n has left the game (connection lost)
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13:38:53  *** ChanServ sets mode: +o andythenorth
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13:39:34  <IwantGoThere> <Amm1er> Hello Andy
13:39:44  <IwantGoThere> <andythen0rth> hi
13:40:02  <IwantGoThere> <andythen0rth> Amm1er: what is the game here?
13:40:10  <IwantGoThere> <Amm1er> yacd?
13:40:12  <IwantGoThere> <andythen0rth> coop / comp?
13:40:30  <IwantGoThere> <Amm1er> we liked to start with different companies and then merge
13:40:33  <IwantGoThere> <Amm1er> but failed :-)
13:40:47  <IwantGoThere> <andythen0rth> it's all default?
13:40:49  <IwantGoThere> <andythen0rth> no grfs?
13:40:49  <IwantGoThere> <Amm1er> just do what you like, you can join every company
13:40:53  <IwantGoThere> <Amm1er> or fund your own
13:41:19  <IwantGoThere> *** andythen0rth has joined spectators
13:41:19  <IwantGoThere> <Amm1er> yeah, sorry :-(
13:42:34  <Terkhen> andythenorth: I started a truck only company, but it is a bit boring without real trucks :P
13:42:45  <IwantGoThere> <Amm1er> :-D
13:42:55  <IwantGoThere> *** Terkh3n joined the game
13:42:56  <IwantGoThere> <andythen0rth> maybe it's time for a truck set
13:43:10  <IwantGoThere> <Amm1er> oh, you got the hint :-P
13:43:43  <andythenorth> or maybe I go outside in the (rare) english sun and read a book :)
13:43:53  <IwantGoThere> <Terkh3n> andythen0rth: I could help with that project :P
13:44:00  <andythenorth> the reading?
13:44:05  <IwantGoThere> <Amm1er> lol
13:44:11  <IwantGoThere> <Terkh3n> no, I prefer to read on my own :P
13:44:43  <andythenorth> I might have a break from TTD for a day or so, then do some intense work on FIRS
13:44:51  <Terkhen> if your ideas fit into the default vehicles they could go into ogfx+ road vehicles, otherwise a stand alone newgrf
13:44:54  <Terkhen> oh, I see :)
13:45:06  <Terkhen> the conversion script was looking good btw
13:45:13  <andythenorth> great
13:45:14  <Terkhen> it is only missing some stuff like action 14
13:45:21  <andythenorth> and the new tile action 2 is available
13:45:52  <Terkhen> I'm going to help Yexo with getting the simpler parts cleaned up and included into nml so he has more time for working in the real stuff :)
13:46:01  <andythenorth> ok cool
13:46:10  <andythenorth> I don't think FIRS will get to 1.0 with me alone
13:46:15  <andythenorth> it will get stuck at 0.8 or so
13:46:38  * andythenorth -> sunshine
13:46:38  <Terkhen> I'll be glad to help with FIRS too :)
13:46:41  <Terkhen> enjoy
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13:49:00  <IwantGoThere> <Terkh3n> default trucks are boring
13:49:12  <IwantGoThere> <Terkh3n> I wonder what else could be included in ogfx+ road vehicles to spice them up a bit
14:01:07  <IwantGoThere> <Amm1er> possible to have transporting rate >70% with rvs?
14:01:59  <Ammler> !rcon list_settings industry
14:02:00  <IwantGoThere> Ammler: All settings with their current value:
14:02:00  <IwantGoThere> Ammler: difficulty.industry_density = 5
14:02:00  <IwantGoThere> Ammler: construction.raw_industry_construction = 0
14:02:00  <IwantGoThere> Ammler: construction.industry_platform = 1
14:02:00  <IwantGoThere> Ammler: economy.multiple_industry_per_town = off
14:02:01  <IwantGoThere> Ammler: you have one more message
14:02:14  <Ammler> !rcon set raw_industry_construction
14:02:14  <IwantGoThere> Ammler: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2)
14:02:18  <Ammler> !rcon set raw_industry_construction 1
14:02:34  <Ammler> !rcon set raw_industry_construction 2
14:13:13  <IwantGoThere> *** Terkh3n has left the game (connection lost)
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14:15:10  <IwantGoThere> *** Game paused (number of players)
14:15:37  <Terkhen> yes, it is possible
14:16:21  <IwantGoThere> *** Game unpaused (number of players)
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14:53:21  <V453000> everybody gone?
14:53:56  <Ammler> no, all there
14:53:59  <Ammler> just hidden
14:54:08  <V453000> nice feature
14:54:32  <IwantGoThere> *** V453000 has started a new company (#4)
14:54:34  <IwantGoThere> *** Game unpaused (number of players)
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14:57:13  <IwantGoThere> <Amm1er> quite annying if prospect didn't work :-(
14:57:20  <IwantGoThere> <V453000> ?
14:57:46  <IwantGoThere> <Amm1er> prospected a ore mine
14:57:57  <IwantGoThere> <Amm1er> 800k£ gone, but no new mine
14:58:04  <IwantGoThere> <V453000> oh :)
14:58:19  <IwantGoThere> <V453000> that doesnt work always I think
15:01:18  <IwantGoThere> <Amm1er> thanks for the bridges :-)
15:01:24  <IwantGoThere> <V453000> hm?
15:01:30  <IwantGoThere> <V453000> sure .. :)
15:02:02  <Razaekel> !dl win64
15:02:02  <IwantGoThere> Razaekel: http://binaries.openttdcoop.org/yacd/yacd_2.3/openttd-yacd-yacd_2.3-windows-win64.zip
15:03:37  <IwantGoThere> <V453000> I will sabotage your RVs later :p
15:03:47  <IwantGoThere> <Amm1er> np :-P
15:03:49  <IwantGoThere> <V453000> :(
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15:12:22  <IwantGoThere> <MrD2DG> Hi
15:12:32  <IwantGoThere> <V453000> lo
15:12:34  <IwantGoThere> <Amm1er> Salü
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15:23:30  <IwantGoThere> <V453000> hm I guess the mostuniversal solution still is making one transfer station
15:23:50  <IwantGoThere> <V453000> or ... a transfer station instead of hubs
15:24:12  <IwantGoThere> <V453000> which seems ... pretty damn stupid :)
15:24:26  <IwantGoThere> <Amm1er> hehe
15:24:32  <IwantGoThere> <MrD2DG> :P
15:24:47  <IwantGoThere> <V453000> well ... am I right or did I miss something out?
15:25:45  <IwantGoThere> <MrD2DG> Transfers do seem to be the best option, im guessing direct trains would be mostly empty or would have to wait ages for a full load
15:26:01  <IwantGoThere> <V453000> pretty much
15:26:15  <IwantGoThere> <V453000> so bye bye hubs
15:26:29  <IwantGoThere> <MrD2DG> :P
15:26:43  <IwantGoThere> <Amm1er> well
15:26:58  <IwantGoThere> <Amm1er> I think you can do with drops still
15:27:08  <IwantGoThere> <Amm1er> and transfer between drops
15:27:19  <IwantGoThere> <Amm1er> not between transfer stations
15:27:25  <IwantGoThere> <V453000> well what do hubs provide - multiple choices but you still need to assign trains there. If you make a station instead of the hub, it will re-transfer itself
15:32:07  <IwantGoThere> <V453000> MrD2DG: why did you remove your plan from PS? :o
15:32:26  <IwantGoThere> <MrD2DG> Bit late V :D, Just thought it was a bit crap
15:32:37  <IwantGoThere> <V453000> ...
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15:33:05  <IwantGoThere> <MrD2DG> I cant further explain that...
15:33:40  <IwantGoThere> <MrD2DG> I think CB said he was making a new one anyway
15:33:58  <IwantGoThere> <V453000> well he did
15:34:00  <IwantGoThere> <V453000> but still
15:34:11  <IwantGoThere> <V453000> a game with 2 plans and 0 votes after 2 days seems ... odd
15:34:40  <IwantGoThere> <MrD2DG> :P True but noone seems to want to play :/
15:36:27  <IwantGoThere> <V453000> well you neither in the end :P
15:37:05  <IwantGoThere> <MrD2DG> Meh, I'll probably play whatever one wins anyway :D
15:37:09  <IwantGoThere> *** MrD2DG has started a new company (#5)
15:37:17  <IwantGoThere> <V453000> well then you need to make something win :p
15:37:35  <IwantGoThere> <V453000> sitting around empty voting board is not too progressive :p
15:37:37  <IwantGoThere> <Amm1er> you could aslo continue a existing company
15:37:47  <IwantGoThere> <MrD2DG> Forgot about me voting :P
15:37:57  <IwantGoThere> <MrD2DG> Do you mean here?
15:38:03  <IwantGoThere> <Amm1er> yes :-)
15:38:23  <IwantGoThere> <MrD2DG> Well hijacking never crossed my mind :P
15:38:26  <IwantGoThere> <V453000> no shit I am making profit
15:38:40  <IwantGoThere> <V453000> it seemed quite bad in the beginning :D
15:39:04  <IwantGoThere> <MrD2DG> Ill just see how this goes first if thats okay :)
15:42:27  <IwantGoThere> <V453000> oil wells die btw
15:42:45  <IwantGoThere> <MrD2DG> Hmm
15:42:57  <IwantGoThere> <MrD2DG> Well my company might die first :D
15:43:03  <IwantGoThere> <V453000> :d
15:50:24  <IwantGoThere> *** Chris Booth joined the game
15:50:39  <IwantGoThere> <Chris Booth> wow that many p[eople
15:50:43  <IwantGoThere> <MrD2DG> :P
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15:54:05  <IwantGoThere> <V453000> hm the towns grew faster than my trains do :D
15:54:25  <IwantGoThere> <MrD2DG> Pax is probably the easiest thing to make money off of here imo
15:54:32  <IwantGoThere> <Chris Booth> no wood
15:55:02  <IwantGoThere> <MrD2DG> I would have thought that you dont really have to worry about amounts of passengers
15:55:08  <IwantGoThere> <MrD2DG> Well died already :/
15:58:16  <IwantGoThere> <Amm1er> implicit orders are still buggy
15:58:30  <IwantGoThere> <V453000> and useless. :)
15:58:46  <IwantGoThere> <Amm1er> why useless?
15:58:53  <IwantGoThere> <Amm1er> if you don't use non-stop
15:59:03  <IwantGoThere> <V453000> what is their use if you dont use nonstop
15:59:14  <IwantGoThere> <Amm1er> so you see, where it stops?
15:59:24  <IwantGoThere> <V453000> ...
15:59:32  <IwantGoThere> <V453000> how useful is that, I should know that by myself
15:59:39  <IwantGoThere> <Amm1er> how?
16:00:09  <IwantGoThere> <V453000> by building the stuff? :D
16:00:15  <IwantGoThere> <Amm1er> :-)
16:00:23  <IwantGoThere> <Amm1er> well, I guess, it just lacks
16:00:38  <IwantGoThere> <V453000> I just do not see any use
16:01:04  <IwantGoThere> <Chris Booth> lazyness
16:01:24  <IwantGoThere> <V453000> well even so, how does it actually help
16:01:34  <IwantGoThere> <Chris Booth> less clicking
16:01:40  <IwantGoThere> <V453000> how?
16:01:50  <IwantGoThere> <Chris Booth> don;t have to build an order list
16:02:08  <IwantGoThere> <MrD2DG> Another well gone :)
16:02:08  <IwantGoThere> <V453000> uhm, I thought the orders cannot be followed
16:02:22  <IwantGoThere> <Chris Booth> they are
16:02:40  <IwantGoThere> <Amm1er> mäh
16:02:55  <IwantGoThere> <Amm1er> another mine died, because links didn't update
16:02:57  <IwantGoThere> <V453000> so if I randomly release my train without orders and it randomly meets some station then it will return to it repetitively?
16:03:09  <IwantGoThere> <Amm1er> oh, and oil too :-)
16:03:12  <IwantGoThere> <Chris Booth> yes
16:03:19  <IwantGoThere> <V453000> ok, that is uber retarded
16:03:33  <IwantGoThere> <Chris Booth> very
16:03:47  <IwantGoThere> <Chris Booth> not my orders though
16:04:02  <IwantGoThere> <Chris Booth> I don't know why anyone would want to use them
16:04:04  <IwantGoThere> <Chris Booth> ever
16:04:58  <IwantGoThere> <V453000> well I dont see why anyone would play yacd either :)
16:05:12  <IwantGoThere> <V453000> ultimate solution: build a station instead of hubs
16:05:42  <IwantGoThere> <Chris Booth> very true
16:05:56  <IwantGoThere> <Amm1er> yes
16:06:34  <IwantGoThere> <V453000> is that realistic or something? :) doesnt seem to be too gameplay oriented
16:07:38  <IwantGoThere> <Chris Booth> gives you a different style of game
16:07:56  <IwantGoThere> <V453000> boring as shit tbh
16:08:06  <IwantGoThere> <Amm1er> :-)
16:08:08  <IwantGoThere> <Chris Booth> just lots of transfer stations
16:08:14  <IwantGoThere> <V453000> but well I guess noobs will like
16:08:30  <IwantGoThere> <Amm1er> or spler
16:08:32  <IwantGoThere> <Chris Booth> and a reson to run peoples RVs over
16:08:55  <IwantGoThere> *** V453000 has left the game (leaving)
16:09:03  <V453000> enough shit, cya later :p
16:09:11  <IwantGoThere> <Chris Booth> lol bye bye
16:09:15  <IwantGoThere> <MrD2DG> BB
16:10:14  <IwantGoThere> <Chris Booth> Amm1er: I am going to run your RVs over
16:10:57  <IwantGoThere> <Amm1er> and that should be fun?
16:11:11  <IwantGoThere> <Chris Booth> more fun than building stations
16:11:26  <IwantGoThere> <Amm1er> ok :-)
16:13:24  <IwantGoThere> <Chris Booth> why does Finston need goods from me?
16:15:46  <IwantGoThere> <Amm1er> where do I change timetable from ticks to days?
16:15:52  <IwantGoThere> <MrD2DG> Settings?
16:15:58  <IwantGoThere> <Chris Booth> advanced settings
16:15:58  <IwantGoThere> <Amm1er> oh wow
16:16:12  <IwantGoThere> <Amm1er> I thought, in the kitchen
16:16:23  <IwantGoThere> <MrD2DG> Glad i helped ;)
16:16:25  <IwantGoThere> <Chris Booth> that would have been my second guess
16:20:53  <IwantGoThere> <MrD2DG> :o
16:20:59  <IwantGoThere> <MrD2DG> Thanks :P
16:21:01  <IwantGoThere> <Chris Booth> stop you going bankrupt
16:25:28  <IwantGoThere> <Chris Booth> MrD2DG: you know that route has 0 tonnes of wood
16:25:29  <IwantGoThere> <Chris Booth> XD
16:25:39  <IwantGoThere> <MrD2DG> >_>
16:25:50  <IwantGoThere> <MrD2DG> I swear i just saw 70+ tonnes
16:26:04  <IwantGoThere> <Chris Booth> yes but not to that sawmill
16:26:14  <IwantGoThere> <Chris Booth> you got 36 tonnes this month
16:26:24  <IwantGoThere> <MrD2DG> Well thats something
16:27:18  <IwantGoThere> <Chris Booth> MrD2DG no base cost here
16:27:29  <IwantGoThere> <MrD2DG> Wooden
16:27:37  <IwantGoThere> <Chris Booth> your wooden
16:27:40  <IwantGoThere> <MrD2DG> :)
16:29:10  <IwantGoThere> *** Chris Booth has joined spectators
16:29:18  <IwantGoThere> <MrD2DG> xD Thanks but i think i coudl have made it
16:29:24  <IwantGoThere> <Chris Booth> meh
16:29:34  <IwantGoThere> <Chris Booth> now your share holder will love you
16:29:40  <IwantGoThere> <MrD2DG> :)
16:30:06  <IwantGoThere> <Chris Booth> anyone want my company?
16:30:12  <IwantGoThere> *** Chris Booth has joined company #1
16:30:16  <IwantGoThere> <MrD2DG> Umm
16:30:22  <IwantGoThere> <MrD2DG> Well i wont be playing for long
16:30:34  <IwantGoThere> <Chris Booth> I want to try merging again
16:30:40  <IwantGoThere> <Chris Booth> to see if its still broken
16:30:42  <IwantGoThere> <MrD2DG> :P
16:39:29  <IwantGoThere> <Chris Booth> these turcks are old now
16:39:43  <IwantGoThere> <MrD2DG> Slow...
16:40:09  <IwantGoThere> <Chris Booth> 30 mps isn't that bad
16:40:15  <IwantGoThere> <Chris Booth> they are trucks afterall
16:40:21  <IwantGoThere> <MrD2DG> Hmmm
16:40:45  <IwantGoThere> <MrD2DG> Well considering I know that 55mph ones exist they are slow
16:40:47  <IwantGoThere> <Chris Booth> don't hhm me
16:40:53  <IwantGoThere> <MrD2DG> :)
16:40:55  <IwantGoThere> <Chris Booth> in 1970?
16:41:01  <IwantGoThere> <MrD2DG> I dont know when
16:41:12  <IwantGoThere> <MrD2DG> But 55mph isnt unrealistic for 1970 is it? :D
16:41:22  <IwantGoThere> <Chris Booth> I would think it is
16:41:24  <IwantGoThere> <Chris Booth> 1980's
16:41:38  <IwantGoThere> <MrD2DG> :/
16:44:38  <IwantGoThere> <MrD2DG> Making a profit :D
16:45:48  <IwantGoThere> <MrD2DG> Generous :D
16:45:50  <IwantGoThere> <Chris Booth> XD
16:50:52  <IwantGoThere> <Chris Booth> MrD2DG: I have made my boost plan
16:51:14  <IwantGoThere> <MrD2DG> Ill vote later if i remember :D
16:51:37  <IwantGoThere> <Chris Booth> tbh we need a 3rd plan
16:51:48  <IwantGoThere> <Chris Booth> boost is going to be SRNW most likely
16:51:52  <IwantGoThere> <MrD2DG> :/
16:51:58  <IwantGoThere> <Chris Booth> and so is V453000s plan
16:51:58  <IwantGoThere> <MrD2DG> Well actually i dont mind
16:52:13  <IwantGoThere> <Chris Booth> so should have a none SRNW plan
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16:53:11  <IwantGoThere> <MrD2DG> Im out of plans
16:54:21  <IwantGoThere> <Chris Booth> I like the story of your plan
16:54:27  <IwantGoThere> <Chris Booth> just didn't like the RVs
16:54:45  <IwantGoThere> <MrD2DG> Well I thought all trains would be a bit basic
16:56:08  <IwantGoThere> <Amm1er> nobody wanna transport factory goods?
16:56:19  <IwantGoThere> <Chris Booth> nope
16:56:25  <IwantGoThere> <Amm1er> :-)
16:56:27  <IwantGoThere> <MrD2DG> :P
16:56:41  <IwantGoThere> <Amm1er> 4 different dists
16:56:51  <IwantGoThere> <Chris Booth> dests
16:57:13  <IwantGoThere> <MrD2DG> Destinations
16:58:09  <IwantGoThere> <Chris Booth> ooh we have inflation on
16:58:19  <IwantGoThere> <MrD2DG> Higher loan amount :)
16:59:01  <IwantGoThere> <Amm1er> cb, any idea, why my train 12 never loads?
16:59:07  <IwantGoThere> <Amm1er> at Runington Wondwood
16:59:30  <IwantGoThere> *** Chris Booth has joined company #3
17:00:14  <IwantGoThere> <Chris Booth> not a slue
17:00:14  <IwantGoThere> <Chris Booth> clue
17:00:17  <IwantGoThere> <Chris Booth> that is very strange
17:01:00  <IwantGoThere> *** Chris Booth has joined spectators
17:01:12  <IwantGoThere> <Chris Booth> I had a similar issue early
17:01:22  <IwantGoThere> <Chris Booth> fix it when I made the train cycle once
17:01:41  <IwantGoThere> <Amm1er> we will see...
17:05:08  <IwantGoThere> <Chris Booth> must have been the same bug planetmaker talked about earlyer
17:08:55  <IwantGoThere> <Amm1er> also annying how fast they change dests
17:09:01  <IwantGoThere> <MrD2DG> YES
17:09:19  <IwantGoThere> <Chris Booth> every month
17:09:19  <IwantGoThere> <MrD2DG> Almost every month
17:09:25  <IwantGoThere> <MrD2DG> Or every :P
17:09:28  <IwantGoThere> <Amm1er> you need to setup a all to all transport
17:09:58  <IwantGoThere> <Chris Booth> you need a central distribution centre
17:09:58  <IwantGoThere> <MrD2DG> But even then its hard to have a realiable fleet of vehicles for each destination
17:10:05  <IwantGoThere> <Chris Booth> which you ship all a cargo to
17:10:15  <IwantGoThere> <Chris Booth> then send it to all destinations from there
17:11:34  <IwantGoThere> <Chris Booth> Amm1er: did you ever use my MS windows 2008 R2 I gave you?
17:13:24  <IwantGoThere> *** Chris Booth has left the game (leaving)
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17:50:41  <Terkhen> I had to go for a while, is my company dead? :P
17:51:00  <Chris_Booth> no
17:51:14  <Chris_Booth> but its dieing
17:51:19  <Terkhen> meh
17:51:29  <Terkhen> it's boring anyways
17:51:41  <Chris_Booth> I was only joking
17:51:43  <Terkhen> I'll set it for bankruptcy so we can check the links on takeover
17:51:46  <Terkhen> oh, ok :P
17:51:48  <Chris_Booth> nothing wrong with it at all
17:52:10  <Chris_Booth> I tryed to bankrupt mine
17:52:14  <Chris_Booth> but it was so hard
17:52:15  <Terkhen> !dl
17:52:15  <IwantGoThere> Terkhen: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:52:19  <Terkhen> !dl lin64
17:52:20  <IwantGoThere> Terkhen: http://binaries.openttdcoop.org/yacd/yacd_2.3/openttd-yacd-yacd_2.3-linux-generic-amd64.tar.xz
17:53:47  <IwantGoThere> *** Terkh3n joined the game
17:53:51  <IwantGoThere> <Terkh3n> hi hi
17:54:15  <IwantGoThere> <Terkh3n> how should I set my company to bankrupt without breaking links?
17:54:25  <IwantGoThere> <Terkh3n> I could keep a single vehicle in all groups
17:54:52  <IwantGoThere> <Terkh3n> but I have a lot, that's boring :P
17:55:30  <IwantGoThere> *** Terkh3n has left the game (leaving)
17:55:35  <Terkhen> I'll code instead
17:55:37  <IwantGoThere> *** Chris Booth joined the game
17:55:43  <Terkhen> feel free to set my company for bankruptcy if you want to
17:55:48  <Chris_Booth> Terkhen come back
17:55:56  <Chris_Booth> I am going to sell myself to you
17:56:04  <IwantGoThere> <Terkh3n> why?
17:56:05  <IwantGoThere> *** Terkh3n joined the game
17:56:14  <IwantGoThere> <Terkh3n> oh, ok
17:56:44  <IwantGoThere> <Chris Booth> ok give it 3 quaters then someone can buy me
17:56:47  <IwantGoThere> <Chris Booth> and test the links
17:56:57  <IwantGoThere> *** Amm1er has left the game (connection lost)
17:57:02  <IwantGoThere> <Terkh3n> ok, I'll wait
17:57:20  <IwantGoThere> <Terkh3n> I won't be paying much attention here, though
17:57:26  <IwantGoThere> *** Chris Booth has joined company #2
17:57:34  <IwantGoThere> <Chris Booth> then I will join you
17:57:40  <IwantGoThere> <Chris Booth> to see what happens
17:58:04  <IwantGoThere> <Terkh3n> ok :)
17:58:44  <IwantGoThere> *** Amm1er joined the game
18:03:52  <IwantGoThere> *** Amm1er has left the game (leaving)
18:07:45  <IwantGoThere> <Chris Booth> Links look like they are working now
18:08:03  <IwantGoThere> <Terkh3n> looks like, yes :)
18:08:25  <IwantGoThere> <Terkh3n> nice
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