Times are UTC Toggle Colours
00:18:31 *** Brot6 has quit IRC 00:32:19 *** Brot6 has joined #openttdcoop.devzone 00:46:43 <Brot6> OpenGFX+ Trains - Revision 176:710c1d2f09f6: Feature: Allow to select the vehicles of a certain c... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/710c1d2f09f6 00:46:43 <Brot6> OpenGFX+ Trains - Revision 177:b76bfb175404: Codechange: Rename file to a better fitting name (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/b76bfb175404 00:46:43 <Brot6> OpenGFX+ Trains - Revision 178:743d8696e92f: Feature: Allow livery override for the valuables wag... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/743d8696e92f 00:49:48 *** KenjiE20 has quit IRC 01:42:01 *** thgergo has quit IRC 07:57:52 <Brot6> OpenGFX+ Trains - Revision 179:2d8af680a940: Change: Move sprites 2px lower in the depot view and... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/2d8af680a940 08:17:39 <Brot6> #openttdcoop NewGRF package - Revision 272:567508f976c2: Remove: George's long vehicles are now o... (planetmaker) @ http://dev.openttdcoop.org/projects/grfpack/repository/revisions/567508f976c2 08:28:03 <Brot6> OpenGFX+ Trains - Revision 180:c5a981b406fa: Codechange: Unify the naming of the template files (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/c5a981b406fa 08:34:28 <Brot6> OpenGFX+ Trains - Revision 181:16743f347c15: Cleanup: Remove unneeded code (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/16743f347c15 08:57:36 *** ODM has joined #openttdcoop.devzone 09:00:22 <Brot6> OpenGFX+ Trains - Revision 182:e42e7192153a: Doc: Update changelog a bit (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/e42e7192153a 09:27:49 <Brot6> OpenGFX+ Trains - Revision 183:54a8611b221d: Feature: Loading stage support for steel on flatbed ... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/54a8611b221d 11:23:11 <Ammler> planetmaker: Terkhen, soon new ogfx+ releases or at least bananas? 11:23:36 <planetmaker> I'm thinking about that. 11:23:48 <planetmaker> Would make meanwhile sense, I guess. 11:24:10 <Ammler> we need it for the servers :-) 11:24:13 <planetmaker> But one thing I want to do before: add the graphics for all engines in order to fix the y-offset uglyness in the depot and purchase list 11:24:20 <planetmaker> yes, I know :-) 11:24:43 <Terkhen> the only bare essential thing missing from ogfx+ rv is fixing the capacities for different trucks 11:25:08 <Terkhen> but even with that implemented, it still feels very incomplete without sprite support for most custom cargos 11:25:20 <Ammler> hmm, call it beta :-P 11:25:28 <Ammler> just we have a taster 11:25:41 <Terkhen> also, I should give the recent developments of ogfx+ trains a long look and implement some things 11:25:59 <Terkhen> hmm... okay, that might attract the kind of attention the set needs :) 11:26:03 <Ammler> well, rv is not that essential for our servers 11:26:25 <planetmaker> btw, Terkhen: pony for you: freely selectable climate is already present :-) 11:26:30 <Ammler> so if you have ideas for trains, prefer those :-P 11:26:36 <Terkhen> nice :) 11:26:52 <planetmaker> and for my testing (and crazies) I added also 'all' ;-) 11:27:29 <Terkhen> how does it handle electric engines? can you select them for arctic/tropical? 11:29:41 * Terkhen has another crazy idea 11:38:21 *** Lakie has joined #openttdcoop.devzone 11:51:06 <planetmaker> Terkhen: it just switches the climates. If you select temperate engines, you'll have electrical ones in arctic. 11:51:34 <Terkhen> I see :) 11:52:23 <Brot6> British Rail OpenTTD Set - Feature #575 (Closed): Class 37 Co-ords (welshdragon) @ http://dev.openttdcoop.org/issues/575#change-4886 11:53:37 <Brot6> British Rail OpenTTD Set - Bug #1215 (Closed): Set is not done yet :P (welshdragon) @ http://dev.openttdcoop.org/issues/1215#change-4887 12:08:55 <Brot6> French Town Names - Revision 5:a713e544a427: Update: nml does split the list to parts now (Ammler) @ http://dev.openttdcoop.org/projects/frenchtowns/repository/revisions/a713e544a427 12:49:51 *** KenjiE20 has joined #openttdcoop.devzone 13:01:29 <Brot6> OpenGFX+ Trains - Revision 184:30f6e31ca518: Add: Provide our own sprites for all engines (import... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/30f6e31ca518 13:06:47 <Brot6> OpenGFX+ Trains - Revision 185:b23be21f8425: Change: Some tab vs. whitespace and a wagon name (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/b23be21f8425 13:23:17 <Brot6> OpenGFX+ Trains - Revision 186:c2ebc8babc51: Doc: Update readme and changelog (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/c2ebc8babc51 13:35:58 <Brot6> OpenGFX+ Trains - Revision 187:cc6ae7d34285: Doc: Update German translation and a bit cleanup in ... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/cc6ae7d34285 13:45:57 <Brot6> OpenGFX+ Trains - Revision 188:58c7ce66686c: Change: Some further updates and clarifications to t... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/58c7ce66686c 13:46:46 <Brot6> OpenGFX+ Trains - Revision 189:74bdfd78b2a3: Added tag 0.2.0 for changeset 58c7ce66686c (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/74bdfd78b2a3 13:47:11 <Brot6> ogfx-trains: update from 0.1.0 to 0.2.0 done - http://bundles.openttdcoop.org/ogfx-trains/releases/0.2.0 13:53:13 <planetmaker> hm. different md5sums between CF's 0.2.0 and my 0.20. of OpenGFX+Trains 13:53:49 <planetmaker> any idea why, Ammler ? 13:56:58 <Rubidium> different nml versions? 13:57:24 <planetmaker> maybe... 13:58:36 <Ammler> installing nml-r1046-suse1130 13:58:53 <Ammler> or http://bundles.openttdcoop.org/ogfx-trains/releases/0.2.0/log/PACKAGES 14:01:10 <planetmaker> hm. I'll upload only 0.2.1 to bananas anyway. Just found nasty flaw with maglev engines ;-) 14:02:03 <planetmaker> I'm using nmlc r1046, too 14:02:49 <Rubidium> well, decode and diff :) 14:03:36 <planetmaker> he :-) 14:03:46 <planetmaker> I hoped for an easier solution ;-) 14:04:03 <Lakie> Hehe 14:04:06 <Rubidium> it's quite easy, isn't it? 14:04:12 <Brot6> OpenGFX+ Trains - Revision 190:955c6745ac32: Fix (r184): Symmetric monorail and maglev engines us... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/955c6745ac32 14:04:39 <planetmaker> grfdiff? 14:05:05 <Rubidium> not very useful; it's to make a binary blob to apply later 14:08:04 *** DayDreamer has joined #openttdcoop.devzone 14:10:34 <planetmaker> action14 fun 14:14:29 <Ammler> start with a diff of the nmls 14:16:18 <planetmaker> I started with the decompiled nfo ;-) but yes 14:16:27 <Rubidium> planetmaker: different order? 14:16:31 <Ammler> no diff? 14:16:37 <planetmaker> different things actually... 14:16:46 <planetmaker> http://pastebin.com/YeVkS1ak <-- quite strange 14:18:53 <Rubidium> sounds like different ordering of stuff 14:18:59 <Rubidium> or rather, looks like it 14:19:51 <planetmaker> that'd be unfortunate... 14:20:01 <Rubidium> e.g. the first 17 lines show that Vlakovi (Russian?) and Tåg (Danish/Norsk?) are swapped 14:21:22 <planetmaker> probably Norwegian and Serbian. But yes. 14:21:28 <Rubidium> # 14:21:29 <Rubidium> > "?" 82 89 "GPL v2" 0D EE 82 98 "Webside: ?" 82 89 "http://dev.openttdcoop.or" 14:21:32 <Rubidium> # 14:21:34 <Rubidium> > "g/projects/ogfx-tog" 0D EE 82 98 "En spesiell " 14:21:37 <Rubidium> # 14:21:48 <Rubidium> look carefully and you will be amazed 14:21:49 <planetmaker> that link looks very suspicious 14:23:07 <Ammler> he did translate the link too? 14:23:15 <planetmaker> hm, I fear that is a task for NML rather than anything else :-( 14:24:36 <Rubidium> you could trawl the logs to find another case where this problem happened (IIRC with action4) and maybe you can "port" that change to action14 as well 14:25:26 <planetmaker> hm, yes... 14:26:25 <Rubidium> though step #1: make a regression test :) 14:27:05 <Ammler> we had sorting issues also on ActionF 14:27:39 <Ammler> this issue might be more filesystem depended 14:28:12 <Brot6> NewGRF Meta Language - Bug #1954 (New): grf output with translations is non-deterministic (planetmaker) @ http://dev.openttdcoop.org/issues/1954 14:28:26 <planetmaker> Ammler: sure. But that must not influence the grf, thus must be handeld by the compiler 14:28:33 <planetmaker> Rubidium: how? 14:28:49 <Ammler> cd regression && make 14:29:06 <planetmaker> :-) 14:29:16 <planetmaker> I read it as "write a regression test for this" 14:29:25 <Rubidium> planetmaker: make a (small) bit of nml that shows the wrong behaviour, e.g. your behaviour, which differs from the CF's behaviour 14:29:42 <Ammler> maybe you need, if your test succeeds 14:29:57 <Rubidium> it's just chopping unneeded bits out of your ogfx+tog nml 14:30:10 <Ammler> "tog" :-P 14:31:22 <planetmaker> that was DJN... 14:33:21 <Yexo> planetmaker: I'll fix it after I finish the language file rewrite 14:33:25 <Rubidium> Ammler: Notice: Undefined property: MagpieRSS::$last_modified in /home/openttdcoop/public_html/content/include/rss_fetch.inc on line 156 14:33:28 <Brot6> OpenGFX+ Trains - Revision 191:890b951481e0: Fix: Don't translate the URLs... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/890b951481e0 14:33:47 <Ammler> Rubidium: did it take long to load the page? 14:34:01 <Rubidium> about a game day or two 14:34:28 <Ammler> hmm, so not a timeout long, hmm 14:34:49 <Ammler> Portal www.openttdcoop.org ? 14:35:38 <Rubidium> without the www. 14:35:54 <Rubidium> oh, with the www is slow as hell as well 14:36:34 <Rubidium> towards the 4 to 5 game days; maybe the previous didn't feel that long as I was going to another page as well (so it wasn't as apparant it was slow) 14:37:31 <Rubidium> when'll the PS generally be restarted? 14:37:47 <Rubidium> once it reaches a 1000 trains? :) 14:38:15 <planetmaker> there's no hard limit. 14:38:26 <planetmaker> When the game is 'done' ;-) 14:38:45 <planetmaker> Which depends a bit on the map and the plan and the eagerness of the people building 14:38:58 <planetmaker> 1k is a rough guide, but may vary by a factor of 2 14:40:30 <Ammler> current game is quite near that stage, I guess 14:41:30 <Ammler> hmm, the internal hosts entry was lost again :-/ 14:42:16 <Brot6> OpenGFX+ Trains - Revision 192:34b7449dec3c: Doc: Update changelog (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/34b7449dec3c 14:42:16 <Brot6> OpenGFX+ Trains - Revision 193:b120590152c9: Added tag 0.2.1 for changeset 34b7449dec3c (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/b120590152c9 14:42:24 <planetmaker> good. Let's publish 0.2.1. Then fiddle with NML. 14:43:14 <Brot6> ogfx-trains: update from 0.2.0 to 0.2.1 done - http://bundles.openttdcoop.org/ogfx-trains/releases/0.2.1 14:46:42 <Ammler> you might just the cf zip for bananas 14:46:46 <Ammler> use* 14:50:43 <planetmaker> I did. yes 14:56:37 <Ammler> somehow dnsmasq fails to read the hosts file 14:56:58 <Rubidium> is it actually documented that it does read that file? 14:57:39 <Ammler> # If you don't want dnsmasq to read /etc/hosts, uncomment the 14:57:40 <Ammler> # following line. 14:57:42 <Ammler> #no-hosts 14:58:58 <Rubidium> then I'm clueless 15:19:33 <Rubidium> planetmaker: the dual head engines (those that take cargo and can be refitted) shouldn't look like passenger wagons when e.g. mail is transported 15:20:23 <planetmaker> Hm... probably :-) 15:20:31 <planetmaker> very good point 15:20:44 <Rubidium> e.g. the manley-morel always looks like a passenger thing regardless of it's refit, whereas the sh125 always looks like a mail car so it should get a window when it's refitted to pax 15:20:54 <planetmaker> yes, they all do, that's right 15:21:23 <Brot6> Unable to connect to http://svn.dev.openttdcoop.org/sys/: undefined method `closed?' for nil:NilClass 15:21:28 <Ammler> hehe 15:22:17 <Rubidium> tim/asia don't carry cargo, so can't be refitted and thus it's not that important there 15:22:39 <planetmaker> they have no livery override for themselves (yet). But I'll ask for those graphics gladly 15:23:05 <Rubidium> monorail's dualhead isn't refittable either 15:23:12 <Rubidium> i.e. it's always pax 15:23:33 <Rubidium> and maglev doesn't have cargo 15:23:36 <Ammler> svn.dev.openttdcoop.org is unpatched redmine btw. 15:23:52 <Rubidium> so basically only the three diesel dual headed engines (in temperate) are affected 15:29:27 <planetmaker> [16:23] <Rubidium> monorail's dualhead isn't refittable either <-- hm, did I forget that? 15:30:05 <planetmaker> hm, nvm. yes :-) 15:30:50 <planetmaker> But I'm quite amazed at the 13k downloads of OpenGFX+ 0.1.0.... 15:33:59 <Ammler> hmm, the bananas stats are too linear, imo 15:34:13 <Ammler> the longer something is available the more downloads 15:35:45 <Ammler> you don't see a newer grf with more downloads than an older 15:37:32 <planetmaker> well, that's not too amazing, is it? 15:38:04 <Ammler> well, it either means the stats are wrong or everybody does always download everything 15:38:15 <Ammler> I would chose the first 15:42:09 <planetmaker> I rather assume everyone downloads everything 15:46:56 <Ammler> :-) 15:47:03 <Ammler> that isn't possible 15:47:10 <planetmaker> :-) 15:47:16 <planetmaker> It's not exactly linear either. 15:47:21 <planetmaker> But nearly 15:47:24 <Ammler> :-D 15:47:27 <Ammler> well 15:48:05 <planetmaker> anyway, what next? Add (again) the climate variation for the engines which show in both tropic and arctic, I guess 15:48:43 <planetmaker> And I still have about 7 types of flatbed wagons for ENSP, wood and steel unused ;-) 16:16:20 <Brot6> OpenGFX+ Trains - Revision 194:a2d1a921245b: Codechange: Move the internal parameter declarations... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/a2d1a921245b 16:16:20 <Brot6> OpenGFX+ Trains - Revision 195:78c1aa85dfb4: Feature: (Re-)Introduce the climate dependent sprite... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/78c1aa85dfb4 16:39:42 *** frosch123 has joined #openttdcoop.devzone 17:06:36 *** Doorslammer has joined #openttdcoop.devzone 17:08:23 <Brot6> nml: update from r1046 to r1047 done - http://bundles.openttdcoop.org/nml/nightlies/r1047 17:14:25 <DJNekkid> is it possible to refrence a baseset sprite in an action2 chain? 17:18:10 <Brot6> frenchtowns: update from r4 to r5 done - http://bundles.openttdcoop.org/frenchtowns/nightlies/r5 17:18:36 <Brot6> heqs: update from r542 to r547 done - http://bundles.openttdcoop.org/heqs/nightlies/r547 17:18:54 <planetmaker> yes and no 17:19:04 <Brot6> ogfx-trains: update from r175 to r195 done - http://bundles.openttdcoop.org/ogfx-trains/nightlies/r195 17:19:51 <planetmaker> industries and airports can do that in their layouts 17:19:56 <DJNekkid> hmm 17:19:58 <DJNekkid> darn 17:19:59 <Brot6> opengfx: update from r558 to r559 done - http://bundles.openttdcoop.org/opengfx/nightlies/r559 17:20:05 <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r684), 32bpp-extra (r39), ai-admiralai (r75), airportsplus (r69), basecosts (r22), belarusiantowns (r7), bros (ERROR r33), comic-houses (r71), firs (r1559), fish (r423), grfcodec (r811), indonesiantowns (r38), manindu (r5), metrotrackset (r56), newgrf_makefile (r236), nml (r1047), nutracks (r117), ogfx-rv (r57), ogfx-trees (r41), openmsx (r97), opensfx (r97), smts (r19), 17:20:05 <Brot6> snowlinemod (r45), swedishrails (r188), swisstowns (r21), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r669) 17:20:20 <planetmaker> train tracks and vehicles can't. Unless they don't overwrite it 17:20:34 *** DayDreamer has quit IRC 17:20:47 <Brot6> bros: compile of r33 still failed (#1930) - http://bundles.openttdcoop.org/bros/nightlies/ERROR/r33 17:20:54 <DJNekkid> i wanted to ref' the depot as the depot to use in nutracks 17:21:01 <DJNekkid> so that people can "override" with their own 17:21:09 <Brot6> indonesiantowns: compile of r38 still failed (#1873) - http://bundles.openttdcoop.org/indonesiantowns/nightlies/ERROR/r38 17:21:52 <DJNekkid> i.e. a newgrf 17:22:02 <DJNekkid> "big depots" or that other one for example 17:22:17 <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 6), belarusiantowns (3 errors) (Diffsize: 21), manindu, ogfx-rv (1 errors), swedishrails (Diffsize: 6), swisstowns 17:22:18 <planetmaker> They can still do that. They just need to define a railtype which matches your rail type. And just define the depot sprites 17:22:32 <planetmaker> and load it after you 17:22:46 <DJNekkid> but a "generic" actionA'ed depot cant be done... 17:22:52 <planetmaker> so, no action required on your behalf on any account 17:23:01 <planetmaker> No. 17:23:12 <planetmaker> I'm not sure: what happens, though, if you don't define a depot? 17:23:17 <planetmaker> Isn't then the default one used? 17:23:22 <DJNekkid> (?)'s iirc 17:23:43 <planetmaker> hm 17:23:55 <DJNekkid> let me check tho 17:24:24 <DJNekkid> but that _might_ have changed since railtypes were introduced 17:25:20 <planetmaker> nope, I don't think 17:27:10 <DJNekkid> yes... 17:27:14 <DJNekkid> (?)'s 17:28:18 <DJNekkid> perhaps something that might need a change? 17:28:41 <planetmaker> But which depot should be used? 17:29:16 <DJNekkid> the one defined by action0 property12 17:29:26 <DJNekkid> or property 17 :) 17:30:58 <DJNekkid> should i open a feature request? 17:31:52 <planetmaker> I actually think rather that this is a feature request for the depot NewGRFs 17:33:09 <Lakie> I'm going to assume that you provide a nice method of maintainability then for new track types which appear? 17:33:21 <DJNekkid> but it should be unneccesary for the depot guys to do that, as a new depot is basicly an actionA 17:33:36 <DJNekkid> Lakie: i didnt understand that one? 17:34:02 <Lakie> ie. I make a depot grf, then have to specify all rail types available? 17:34:11 <planetmaker> DJNekkid: it's not an actionA for non-base set sprites. It never has been. For anything 17:34:13 <DJNekkid> basicly, with PM's suggestion 17:34:32 <Lakie> Surely you'll run into the problems new cargo types generated? 17:35:00 <planetmaker> Lakie: the idea is that each railtype brings its depot... 17:35:15 <DJNekkid> but if one isnt defined, then a "standard" one should be used 17:35:27 <Lakie> Indeed 17:35:42 <DJNekkid> and what kind could be provided by property12 17:35:44 <planetmaker> DJNekkid: And how would that fit the track type? 17:35:47 <DJNekkid> (what station to use) 17:36:11 <DJNekkid> but if someone make a depot newgrf, useing actionA to change the depot 17:36:12 <planetmaker> nvm. it would 17:36:24 <DJNekkid> lets say the rail depot 17:36:35 <DJNekkid> (appart from maglev and monorail) 17:36:44 <DJNekkid> then the depot should change as well 17:36:47 <DJNekkid> atleast in my head :) 17:36:59 <Lakie> Depends on implementation 17:37:19 <DJNekkid> probably, but that should be a good way to do it, no? 17:37:27 <Lakie> Having a unique depot for each rail type or graphical errors is probably more convient to program 17:38:17 <Lakie> As for fallbacks, I agree that you should be allowed to specify an old depot sprite. 17:38:33 <Lakie> (If you choose you don't want a unique depot) 17:38:50 <planetmaker> DJNekkid: rather than adding an additional property which overrides the user-supplied depots, it'd need a method to reference base sprites (in general) 17:39:17 <DJNekkid> what about the already mentioned property12? 17:42:48 <planetmaker> hm. maybe. 17:46:41 *** Doorslammer has quit IRC 17:48:52 <DJNekkid> i'll make a feature request then? 17:49:13 <planetmaker> go for it :-) 18:02:05 <DJNekkid> task 4270 18:02:19 <Ammler> DJNekkid: as you were online, why don't you see #1930? 18:04:32 <Ammler> don't you get a mail from DevZone, if a ticket is assigned to you? 18:08:57 <DJNekkid> "object not found"? :P 18:09:21 <Ammler> I assume a hg add missing 18:09:27 <DJNekkid> me2 18:09:35 <DJNekkid> but it dont say anythinga bout what file is missing 18:09:37 <Ammler> planetmaker: said something about missng nfo_hreader.nfo 18:09:43 <Ammler> from scripts? 18:10:16 <planetmaker> scripts/nfoheader.nfo is missing 18:11:11 <DJNekkid> it is there on my machine ... 18:11:50 <DJNekkid> and 'hg st' dont mention it 18:12:21 <Ammler> maybe you have it in your hgignore? 18:12:55 <Ammler> it should be renamed to .pnfo 18:13:19 <Ammler> just add it anyway 18:13:57 <planetmaker> it should not be renamed. At least not, if you don't change the Makefiles 18:14:19 <DJNekkid> i didnt change anything in that dir 18:16:19 <DJNekkid> and the makefiles and everything is basicly from "example newgrf" 18:16:27 <DJNekkid> and some might be from 2cc 18:18:20 <planetmaker> the newgrf make file framework contains that file though 18:18:41 <planetmaker> so you must have copied or added basically everything but one ;-) 18:19:02 <DJNekkid> it were a zip iirc 18:19:53 <planetmaker> both, the bundle_zip for new as well as the bundle_zip for updates contains that file... 18:19:56 <planetmaker> I just checked :-) 18:20:41 <DJNekkid> really wierd that itdidnt come when i hg add scripts around r13 18:20:50 <Brot6> British Rail OpenTTD Set - Revision 34:81e85ff02d95: Add: nfoheader (DJNekkid) @ http://dev.openttdcoop.org/projects/bros/repository/revisions/81e85ff02d95 18:21:21 <DJNekkid> try a build now? 18:35:15 <Ammler> the server CF does now retry to build projects on every push if there is a error on the older build 18:35:30 <Brot6> bros: update from r12 to r34 done - http://bundles.openttdcoop.org/bros/nightlies/r34 18:36:16 <Ammler> Rubidium: you like to have the traffic statistic also from stable server? 18:36:26 <Ammler> as we restart there right now 18:37:21 <Rubidium> Ammler: if the diff applies there yes :) 18:38:41 <Rubidium> hmm, it might be quite easy to port 18:39:34 <Rubidium> http://rbijker.net/openttd/packetstats1.0.diff <- that should work, but I haven't tested it 18:39:54 <Ammler> it doesn't 18:40:00 <Ammler> ah 18:40:02 <Ammler> try it 18:40:26 <Rubidium> seems to work (on my quick test) 18:44:37 <Ammler> really? 18:44:42 <Ammler> no stat file here? 18:44:53 <Ammler> does it need a special loglevel or something? 18:44:58 <Rubidium> wrong autosave directory? 18:45:08 <Rubidium> needs a client to join first 18:45:47 <Ammler> http://stable.openttdcoop.org/stable/save/autosave/?C=M;O=D 18:45:54 <Ammler> the network save is there 18:46:25 <Rubidium> did you apply the patch? 18:46:31 <Rubidium> did you compile? 18:46:37 <Rubidium> did compilation fail to copy the binary? 18:47:05 <Ammler> hmm, patch is there 18:48:09 <Ammler> restart again to be sure 18:50:25 <Ammler> Rubidium: there now: http://stable.openttdcoop.org/stable/save/autosave/packetstats.log 18:50:33 <Ammler> might have forgotten make bundle or so 18:51:43 <Rubidium> lovely :) 19:02:33 <Brot6> 32bpp-ez-patches: update from r21345 to r21354 done (2 errors) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/r21354 19:04:52 <Brot6> clientpatches: update from r21345 to r21354 done - http://bundles.openttdcoop.org/clientpatches/testing/r21354 19:07:59 <Brot6> serverpatches: compile of r21354 still failed (#1855) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r21354 19:22:55 *** andythenorth has joined #openttdcoop.devzone 19:22:59 <andythenorth> evuning 19:27:08 *** andythenorth has quit IRC 19:27:38 <Ammler> planetmaker: the availability of the maglev wagons looks wrong 19:28:12 <Ammler> on stable we have year 1950, only rail but the white waggons already there 19:28:19 <planetmaker> hm. Right. And others probably, too 19:29:32 <Ammler> yes, I can append those to the stream. :-) 19:30:19 <Ammler> those cost the same but have lot more cap 19:30:26 <planetmaker> what? Maglev to steam? :-D 19:30:40 <Ammler> well, not lots 19:30:50 <planetmaker> 37 instead of 30 or so 19:30:52 <Ammler> thought, the stream pax has 30 19:30:58 <Ammler> but it has 40 19:30:59 <planetmaker> that's default 19:31:04 <planetmaker> hu? 19:31:11 <Ammler> the maglev has 47 19:33:17 <planetmaker> well, I copied from the OpenTTD sources... 19:36:53 <DJNekkid> default pax is 40/45/47 iirc 19:37:10 *** andythenorth has joined #openttdcoop.devzone 19:38:04 <Ammler> andythenorth: FIRS on http://stable.openttdcoop.org :-) 19:38:44 <Ammler> I thought that needs nightly 19:57:01 <Brot6> 2cc train set - Feature #1955 (New): CNR Turbo Train (Voyager1) @ http://dev.openttdcoop.org/issues/1955 20:00:52 <Ammler> Rubidium: do you use http://wiki.nginx.org/NgxWSGIModule for the homepage? 20:00:53 <Webster> Title: NgxWSGIModule (at wiki.nginx.org) 20:01:42 <andythenorth> Ammler: that game doesn't feature HEQS :P 20:01:50 <andythenorth> new version out ;) 20:02:00 <andythenorth> you guys could test it for me :P 20:02:40 <Ammler> andythenorth: V453000 is the boss of our games 20:03:56 <V453000> for us RVs arent very used and when they are, we rather like faster ones usually ... although HEQS should be in our game 200 20:04:36 <V453000> and letting people on stable play with HEQS would mean having ... 100 trams per company? :D 20:04:55 <V453000> could give it a try without a doubt tho :p 20:09:40 <andythenorth> V453000: you should find uses for the Kilimanjaro mining truck 20:09:52 <V453000> yes, that one is kinda overkill :D 20:09:56 <andythenorth> 57mph, 160t, no gridlock except at RV stops 20:10:26 <V453000> yes, especially the capacity is insanely high 20:10:48 <V453000> it has the same as most TL3 trains ... :D 20:10:57 <andythenorth> it's not even as much as in RL 20:11:35 <V453000> RL shouldnt be considered when making numbers for games imo 20:11:40 <V453000> :) 20:15:29 <andythenorth> the real one is 240 short tons http://www.kresscarrier.com/assets/brochures/200CII4page.pdf 20:16:35 <V453000> pretty amazing vehicles 20:17:26 <Ammler> andythenorth: those rvs should use the whole road 20:17:37 <andythenorth> indeed 20:17:48 <andythenorth> but scale is....flexible 20:17:54 <Ammler> we need roadtypes :-) 20:18:07 <andythenorth> get coding then :) 20:18:23 <Ammler> I will, if I get 10-20 mins free 20:18:42 <Ammler> then I have 15mins to playtest 20:19:00 <V453000> Ammler: 1 road? :D 20:20:58 <Rubidium> Ammler: I have no idea whether that is used 20:21:20 <Ammler> that? 20:21:38 <Rubidium> the thing you asked about ~20 minutes ago 20:22:09 <Ammler> for your website, you use nginx, don't you? 20:22:26 <Ammler> how do you connect to the python? 20:23:00 <Ammler> maybe you use lighty 20:24:29 <Ammler> no, header says nginx 0.7.67 20:25:42 <Rubidium> *I* have *no* idea 20:25:54 <Rubidium> I leave that to TB 21:26:05 *** OwenS has quit IRC 22:19:11 *** andythenorth has quit IRC 22:21:39 *** frosch123 has quit IRC 22:28:01 *** OwenS has joined #openttdcoop.devzone 22:59:54 *** ODM has quit IRC 23:15:09 *** Lakie has quit IRC