Log for #openttdcoop.devzone on 14th April 2011:
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01:03:58  <Brot6> Bundles Update: 1.1.0 2011-04-14 32bpp-ez   (
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06:53:37  <Brot6> FIRS Industry Replacement Set - Feature #2530 (New): Change roof pitch of farmhouse (andythenorth) @
06:54:23  <Brot6> FIRS Industry Replacement Set - Feature #2531 (New): Increase contrast of SE face of bakery building (andythenorth) @
07:07:52  <Brot6> FIRS Industry Replacement Set - Revision 1951:7ebcdcea2b08: Fix: restored layers to Furnture Fact... (andythenorth) @
07:07:52  <Brot6> FIRS Industry Replacement Set - Revision 1952:00f0c18f16de: Change: further lighten shading of Fu... (andythenorth) @
07:07:52  <Brot6> FIRS Industry Replacement Set - Revision 1953:25842cf6c3f5: merge (andythenorth) @
07:18:38  <planetmaker> :-D
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13:06:14  <Brot6> OpenGFX - Revision 625:f66b514f2524: Codechange: Rework NML-alignment templates for rail vehicles (planetmaker) @
13:06:43  <planetmaker> ?
13:26:25  <Ammler> planetmaker: just to be sure, you know that nmlc.exe doesn't work with pcx?
13:26:42  <planetmaker> no, I don't. But on windows
13:26:48  <planetmaker> I forgot. Thanks
13:26:49  <Ammler> nmlc.exe
13:27:59  <Ammler> maybe, it should be mentioned in the Readme or a an additional txt file for the windows bundle?
13:28:25  <planetmaker> yes, it should
13:28:58  <Ammler> oh, easy, there is no readme at all :-P
13:28:59  <planetmaker> is it a ply issue or something with the way we bundle it?
13:29:08  <planetmaker> no readme, no docs?
13:29:29  <Ammler> yes, nml doesn't have readme, does it?
13:29:30  <planetmaker> IMHO it should be part of the docs. They are shipped with the exe, are they?
13:29:34  <Yexo> ply = the lexer, it has nothing to do with that
13:29:41  <planetmaker> uhm. PIL :-)
13:29:44  <Yexo> it's probably something of PIL, the imaging library
13:30:05  <Yexo> I don't think the docs are shipped with the exe
13:30:05  <Ammler> docs is not necessary something you like to read, when you have issues
13:30:15  <planetmaker> Ammler: but that's what they're made for
13:30:43  <Ammler> well, readme is a requirement, isn't?
13:31:42  <Ammler> we don't know, why pcx doesn't work with nmlc.exe, we decided to simply not support pcx
13:32:06  <planetmaker> That's ok (for now), I think. But instead of the readme(.txt) we have index.html
13:32:33  <planetmaker> and along with that the rest of the docs. Which is IMHO fine
13:32:55  <Ammler> docs is no replacement for a readme, you can have both
13:35:09  <Ammler> hmm, maybe it a bit confusing now since there is the windows binary
13:36:00  <Ammler> maybe move the windows binary to a subdirectory?
13:37:21  <planetmaker> why?
13:38:30  <Ammler> because people install python, ply and i
13:38:38  <Ammler> pil and still use the nmlc.exe?
13:38:49  <planetmaker> ah
13:39:24  <Ammler> people do install python and friends or use nmlc.exe
13:39:51  <Ammler> s/do/should/
13:40:59  <Brot6> nml: update from r1306 to r1307 done -
13:41:38  <planetmaker> Well, I'll mention that in the docs, too, then
13:41:56  <Ammler> would be nice :-)
13:42:27  <Ammler> maybe we should make distro packages already, I thought to wait for 0.1.0
13:42:34  <Ammler> but that can still take time
13:43:23  <Ammler> something like 0.1.beta.rX
13:44:52  <planetmaker> what kind of distro packages?
13:45:02  <planetmaker> rpms and alike?
13:46:04  <planetmaker> <-- updated version. Ok?
13:46:37  <planetmaker> <-- diff
13:47:50  <planetmaker> unless I hear objections I'll commit that ;-)
13:47:51  <Ammler> planetmaker: yep
13:49:37  <Brot6> NewGRF Meta Language - Revision 1308:2d97dc4cea07: Doc: Update description wrt pcx support under ... (planetmaker) @
13:53:36  <Ammler> planetmaker: maybe s/the latest (nightly) build/the latest (nightly) source/
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13:55:20  <Ammler> also it is just nmlc.exe which doesn't work with pcx, if you install the other way, you can use pcx
13:55:33  <Ammler> (on windows too)
13:56:17  <planetmaker> hm, right. Well
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14:35:52  <Ammler> nml.noarch: W: no-dependency-on python-base 2.7
14:35:53  <Ammler> 2 packages and 0 specfiles checked; 0 errors, 3 warnings.
14:40:07  <Ammler> nml regression test is quite unverbose :-)
14:40:40  <Ammler> needs around 100 times the time to build but no output
14:53:13  <Terkhen> planetmaker: I reported the errors you mention in the NML thread days ago, it seems that the vactrain author likes to do some strange folder magic when building it
15:11:01  <Brot6> NewGRF Meta Language - Revision 1309:25825e1237a8: Add #2508: Information about properties availa... (planetmaker) @
15:11:04  <planetmaker> ho, missed that, Terkhen.
15:11:22  <planetmaker> Not sure what he does. IMHO adding one level of folders too much
15:12:49  <Ammler> oh nice
15:12:58  <Ammler> redmine has now row diff
15:14:06  <Ammler> finally the source view is as powerful as the one from trac
15:14:15  <planetmaker> :-)
15:14:15  <Brot6> NewGRF Meta Language - Feature Request #2508 (Feedback): train documentation has nothing about ar... (yexo) @
15:14:16  <Brot6> NewGRF Meta Language - Feature Request #2508 (Feedback): train documentation has nothing about ar... (planetmaker) @
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17:03:50  <Brot6> NewGRF Meta Language - Bug #2532 (New): version reported as 'unknown' for windows builds (planetmaker) @
17:05:52  * andythenorth is disappearing into a strange world of graphical style obsession
17:10:19  <Brot6> nml: update from r1307 to r1309 done -
17:18:44  <Brot6> firs: update from r1947 to r1953 done -
17:19:00  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r39), ai-admiralai (r75), ai-aroai (r25), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r73), basecosts (r25), belarusiantowns (r8), bros (r52), chips (r132), comic-houses (r71), fish (r617), frenchtowns (r6), german-townnames (ERROR r24), grfcodec (r828), heqs (r604), indonesiantowns (r41),
17:19:00  <Brot6> manindu (r7), metrotrackset (r56), narvs (r37), newgrf_makefile (r266), nml (r1309), nutracks (r185), ogfx-industries (r12), ogfx-landscape (r58), ogfx-rv (r80), ogfx-trains (r237), ogfx-trees (r42), opengfx (r637), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), swedishrails (r198), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r26), ttrs (r36), worldairlinersset (r671)
17:19:59  <Brot6> german-townnames: compile of r24 still failed (#2487) -
17:23:09  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 1), belarusiantowns (Diffsize: 30), frenchtowns, indonesiantowns (1 errors) (Diffsize: 1), manindu (Diffsize: 1), narvs, newgrf_makefile, ogfx-industries (Diffsize: 1), ogfx-landscape (Diffsize: 7), ogfx-rv (Diffsize: 7), ogfx-trains, spanishtowns (Diffsize: 1), swedishrails (Diffsize: 7), swisstowns (Diffsize: 156)
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18:56:03  <Brot6> NewGRF Meta Language - Bug #2532: version reported as 'unknown' for windows builds (Ammler) @
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20:07:24  <DanMacK> Hey Lakei
20:07:28  <DanMacK> *Lakie
20:09:46  <planetmaker> :-D "Lakai" (DE) translates to "minion" (GB) :-P
20:10:03  <planetmaker> and yes, e != a, I know ;-)
20:10:39  <Lakie> Hi DanMacK and planetmaker
20:11:01  <planetmaker> hi :-)
20:11:23  <Lakie> I managed to get a hacked version of makefile working-ish last night. Still needs lots of testing for things like genders, cases and such though. English alcks such apparently, lol
20:11:27  <Lakie> lacks*
20:12:18  <planetmaker> he, yeah
20:14:41  <Lakie> Ah well, atleast its progressing, at albet a slow pace.
20:15:34  <Lakie> I assume leaving options in makefile.config is better than hard coding stuff in or makefile_nfo?
20:18:21  <Brot6> FIRS Industry Replacement Set - Revision 1954:133b385b1217: Change: improved Furniture Factory ap... (andythenorth) @
20:18:35  <planetmaker> usualy yes. Could also be moved to Makefile.def, if it's a common thing which usually is not dependent on the single newgrf
20:18:51  <planetmaker> usually: Makefile.config: this very newgrf
20:19:04  <planetmaker> Makefile.def: general config things not touched by the normal grf coder
20:20:09  <Lakie> Hmm... ok, probably best leave it in  makefile.config since it relies on things like NFO_DIr. :)
20:21:59  <planetmaker> hm, then probably yes
20:23:58  <Lakie> Currently I figure it only needs 3 things, source for languages $(LANG_DIR), output directory $(NFO_DIR)/$(LANG_DIR) and at a push output extension for those not keen on lnfo and prefering pnfo and such
20:24:07  <Lakie> Well, 4, addition flags
20:26:11  <planetmaker> hm... why would lang_dir and output_langdir be different from eachother?
20:26:54  <Lakie> lang tends to be in the project root, output for my purposes is in sprites/nfo/lang
20:27:12  <Lakie> includsion is easier I guess than double to triple ../
20:28:07  <Lakie> It doesn't really matter, I decided it should be a configurable option since not everyone will like it in the same place as I.
20:30:24  <planetmaker> that's true
20:30:37  <Lakie> My makefile.config looks like this currently,
20:30:38  <planetmaker> your suggestion are the easier dirs
20:31:38  <Lakie> (The -D -N just mutes various empty files which would be created based off the lang)...
20:32:07  <planetmaker> the dep checks will need to be taught about the lang dir / lnfo extension
20:32:42  <Lakie> Thats in my makefile_nfo
20:32:51  <planetmaker> (unrelated to that makefile.config) - just occured to me when seeing lnfo
20:33:01  <Lakie> %.lnfo: $(LANG_DIR)/*.lng $(LANG_DIR)/$(FILE_CUSTOM_TAGS) ...
20:33:27  <planetmaker> that's the dep. But not the dep check ;-)
20:33:44  <planetmaker> though... it might suffice...
20:33:46  <Lakie> Oh, that happens anyway, I have an altered mdep remember?
20:33:55  <planetmaker> Nope, I didn't :-)
20:34:11  <Lakie> So long as it generates the correct path it should work...
20:34:17  <planetmaker> yep
20:34:31  <Lakie> In fact, it might work anyone with just the %.lnfo compared to full path
20:34:32  <Lakie> :)
20:35:14  <Lakie> Quite a few things to test
20:39:00  <Lakie> So long as the include paths are correct, I imagine it'll work even with an unaltered mdep
20:40:44  <Lakie> I'll have an experiment later, for now it seems to work mostly like how I'd like it too.
20:43:19  <planetmaker> well, I'd be happy to give feedback, if I had your implementation somewhere. Though... not today anymore, I guess
20:44:21  <Lakie> Aye, to be far, most of the problems were bugs in the script rather than makefile alterations, heh
20:45:24  <Lakie> Still need some though on how to handle the more static textids, as that'll need some file in the lang dir or some think keeping record of the id=>tag mappings.
20:46:34  <Lakie> Vehicles and dynamics are nice in that sense, getting it wrong won't crash (Open)TTD(Patch)
20:47:52  <planetmaker> hehe :-) Others do?
20:48:15  <Lakie> Pretty sure the static D800 range do?
20:48:36  <Lakie> Don't remember off hand though
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20:52:19  * planetmaker doesn't know. But... I know I should sleep. So have a good night and rest of evening :-)
20:52:30  * DanMacK revisits the thought of smaller commodity sizes...
20:53:06  <DanMacK> Kilos instead of tons, etc
20:59:30  <andythenorth> good night
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