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Log for #openttdcoop.devzone on 9th May 2011:
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00:06:48  *** KenjiE20 has quit IRC
00:07:50  <Brot6> OpenGFX+ Landscape - Revision 67:9c134002611e: Feature: Maglev tracks without grid lines (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-landscape/repository/revisions/9c134002611e
00:08:27  <Brot6> ogfx-landscape: update from r62 to r67 done - http://bundles.openttdcoop.org/ogfx-landscape/nightlies/r67
05:33:04  <Brot6> Bundles Update: yacd_2.2 2011-05-09 yacd   (http://bundles.openttdcoop.org/yacd)
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08:18:36  <Brot6> OpenGFX+ Industries - Bug #2613 (New): Missing "Conflicting industries" property (Terkhen) @ http://dev.openttdcoop.org/issues/2613
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13:05:24  <Brot6> FISH - Revision 622:582820867b6a: Fix: lighting was wrong for large trader (andythenorth) @ http://dev.openttdcoop.org/projects/fish/repository/revisions/582820867b6a
13:05:55  <Brot6> fish: update from  to 0.9.0 done - http://bundles.openttdcoop.org/fish/releases/0.9.0
13:15:44  <Brot6> FISH - Bug #2588: Lighting wrong on Traders (andythenorth) @ http://dev.openttdcoop.org/issues/2588#change-6676
13:38:44  <Ammler> komisch
13:40:46  <planetmaker> what's funny?
13:43:34  <Ammler> not funny, komisch :-)
13:44:09  <Ammler> I have no clue, where fish took the files from
13:46:01  <Ammler> http://paste.pocoo.org/show/385819/ <-- no .gz
13:47:16  <Ammler> there is also %{VERSION}.md5 but it published check.md5 too
13:48:44  <Ammler> ah, stupid me
13:48:57  <Ammler> 0.9.0 was built on Februaray already
13:49:25  <Ammler> and because I broke the finger yesterday, the compiler thought, it does't exist
13:57:42  <planetmaker> 'funny' kann auch 'komisch' hei├čen ;-)
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17:17:44  <Brot6> ai-aroai: update from r33 to r39 done - http://bundles.openttdcoop.org/ai-aroai/nightlies/r39
17:18:23  <Brot6> fish: update from r621 to r622 done - http://bundles.openttdcoop.org/fish/nightlies/r622
17:18:36  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r40), ai-admiralai (r75), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r73), basecosts (r25), belarusiantowns (r8), bros (r52), chips (r138), comic-houses (r71), firs (r1989), frenchtowns (r6), german-townnames (r33), grfcodec (r828), grfpack (r279), heqs (r605), indonesiantowns (r41),
17:18:36  <Brot6> manindu (r7), metrotrackset (r56), narvs (r37), newgrf_makefile (r285), nml (r1334), nutracks (r186), ogfx-industries (ERROR r71), ogfx-landscape (r67), ogfx-rv (r80), ogfx-trains (r239), ogfx-trees (r42), opengfx (r661), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), sub-landscape (ERROR r64), sub-opengfx (ERROR r666), swedishrails (r202), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r34),
17:18:38  <Brot6> ttrs (r36), worldairlinersset (r671)
17:20:42  <Brot6> ogfx-industries: update from r66 to r71 done - http://bundles.openttdcoop.org/ogfx-industries/nightlies/r71
17:22:04  <Brot6> sub-landscape: update from  to r64 done - http://bundles.openttdcoop.org/sub-landscape/nightlies/r64
17:22:39  <Brot6> sub-opengfx: compile of r666 still failed (#2586) - http://bundles.openttdcoop.org/sub-opengfx/nightlies/ERROR/r666
17:23:12  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 1), belarusiantowns (Diffsize: 30), frenchtowns, german-townnames, indonesiantowns (1 errors) (Diffsize: 1), manindu (Diffsize: 1), narvs, newgrf_makefile, ogfx-rv (Diffsize: 7), ogfx-trains, spanishtowns (Diffsize: 1), swedishrails, swisstowns (Diffsize: 156)
17:38:36  <Ammler> planetmaker: why did sub-landscape succeed?
17:38:52  <Ammler> hmm, not building from source most probably
17:39:50  <Ammler> at least cloning is no issue for the server: http://paste.openttdcoop.org/show/192/
17:40:31  <planetmaker> clone works as it pulls sub repo, too
17:43:36  <planetmaker> Ammler: how did I again enable build upon each push?
17:44:35  <Ammler> touch .devzone/build/push/enable
17:44:48  <Ammler> planetmaker: maybe use hg archive to make the source bundle?
17:46:12  <Ammler> hg archive -S works fine :-)
17:46:33  <planetmaker> I think the reason for NOT using that was: it won't work on tar balls then anymore
17:47:02  <planetmaker> thus you can't pack your stuff with changes anymore if you started with our tar ball
17:47:02  <Ammler> that is required?
17:47:12  <planetmaker> might be not required...
17:47:25  <Ammler> hmm, well maybe you find a solution :-)
17:47:56  <planetmaker> you're talking about sub-opengfx' failure, right?
17:48:28  <Ammler> yes
17:48:45  <Ammler> opengfx does build from source tarball as test
17:49:16  <planetmaker> there's a difference between 'build' and 'bundle_src working'
17:49:35  <planetmaker> the error is as far as I see that only about the latter
17:49:41  <Ammler> is bundle_src isn't working, build isn't working either :-)
17:49:53  <Ammler> if*
17:50:02  <planetmaker> :-)
17:50:22  <Ammler> but you are right, if you fix bundle_src
17:50:26  <Ammler> the rest should work
17:50:47  <Ammler> my fix would be replace with hg archive :-P
17:52:19  <planetmaker> I wonder though why it fails for opengfx but seems to work for opengfx+landscape
17:52:26  <planetmaker> they should use the same stuff...
17:52:35  <Ammler> [19:48] <Ammler> opengfx does build from source tarball as test
17:53:01  <Ammler> just check the opengfx spec :-)
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20:45:23  <Terkhen> planetmaker: what to do with #2593?
20:45:23  <Brot6> Terkhen: planetmaker: #2593 is http://dev.openttdcoop.org/issues/show/2593 "OpenGFX+ Industries - Bug #2593: Lumber mill not automatically created in arctic - #openttdcoop Development Zone"
20:46:03  <planetmaker> hm, good question.
20:46:17  <planetmaker> To me it feels a bit wrong to select a wood chain but have no wood supplier
20:46:41  <Terkhen> that's why people usually ignore wood in tropic :)
20:46:48  <planetmaker> see ;-)
20:46:50  <andythenorth> generate some ;)
20:47:09  <Terkhen> I don't think we should change default behaviour
20:47:21  <planetmaker> though actually it's rather the limited or less reliable supply
20:47:44  <planetmaker> Well... But lumber mill in arctic definitely is not default
20:47:48  <Terkhen> it could either have an additional setting for removing the limitation or another producer option that removes the limit
20:48:04  <Terkhen> remember that enabling the lumber mill also enables the higher payment rate for wood
20:48:27  <planetmaker> what's the advantage of not having any lumber mills, if selected?
20:48:56  <Terkhen> not changing default behaviour
20:49:20  <Terkhen> which means that I don't really care, but we should not remove the default behaviour in case someone wants it
20:52:28  <Terkhen> I'm inclined to a new option in the wood producer: Lumber Mill (Appear by default), just because we already have too many settings
20:52:40  <planetmaker> I agree, people shall be able to keep the default behaviour
20:53:05  <planetmaker> But I'm not convinced that the default behaviour is the 'best' or desirable one, that is should be this newgrf's default
20:53:30  <planetmaker> but maybe that setting can be generalized... same with banks
20:53:51  <planetmaker> so like "make all industries available for map generation"
20:53:58  <planetmaker> (needs better wording, though)
20:54:10  <Terkhen> right now we have a lot of settings for different industries
20:54:21  <Terkhen> but it makes sense that someone would either set them all on or off
20:54:33  <planetmaker> hm, yes
20:54:42  <planetmaker> hm...
20:54:59  <planetmaker> Maybe we continue the parameter-mania
20:55:11  <planetmaker> And additionally add global parameters for a quick-config
20:55:12  <Terkhen> :P
20:55:24  <andythenorth> parameter: show more parameters (on | off)
20:55:30  <planetmaker> I don't mean this as a joke ;-)
20:55:52  <planetmaker> andythenorth: not 'show' but 'use'
20:56:02  <Terkhen> that makes sense, but for the "appear normally" IMO a single parameter would be enough for all industries
20:56:02  <planetmaker> show is not quite feasible. Right now at least
20:56:28  <planetmaker> I've no strong opinion there, one or the other is equally well to me
20:57:27  <planetmaker> thus if you prefer one parameter for that, quite fine with me
20:59:54  <andythenorth> I wasn't entirely joking either
21:00:23  <andythenorth> extending action 14 with enable/disable parameters according to value of other parameters might be useful
21:00:31  <Terkhen> parameters organized as in the advanced settings?
21:01:00  <planetmaker> :-) that might be easier than enable / disable
21:01:02  <Brot6> OpenGFX+ Industries - Feature Request #2562: Ground aware "stranger" industries (planetmaker) @ http://dev.openttdcoop.org/issues/2562#change-6678
21:01:11  <planetmaker> and it would make sense
21:01:24  <andythenorth> action 14 entity: group
21:01:39  <andythenorth> groups can contain groups
21:01:46  <andythenorth> groups can be collapsed / expanded
21:02:00  <Yexo> I think that as soon as you need that you have too many parameters for a newgrf
21:02:23  <Yexo> just think about it, who is going to read through 10 (for 10 newgrfs) windows of settings all with several subgroups?
21:02:31  <andythenorth> there was a valid case for it somewhere, I forget where
21:02:45  <andythenorth> the on/off thing is actually needed for FIRS
21:04:10  <planetmaker> Yexo: then we have way too many adv. settings, too ;-)
21:04:23  <Yexo> exactly, we have too many adv. settings
21:04:27  <planetmaker> And yes, I do that already... going through all newgrfs and their parameters
21:04:40  <Terkhen> yes, it is quite boring
21:04:46  <planetmaker> and it might make sense for SE designers
21:04:50  <Yexo> which is why I made a start with http://devs.openttd.org/~yexo/settings/
21:05:12  <Terkhen> but I don't see any other way of coding custom chains than giving a lot of parameters
21:05:14  <planetmaker> ah, that :-)
21:06:56  * andythenorth -> bed
21:06:59  <andythenorth> good night
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21:08:26  <Terkhen> hmm... I wonder if it is enough to define the "conflicting" property in a single industry to prevent both A appearing near B and B appearing near A
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21:09:16  <planetmaker> good question :-)
21:09:37  <Yexo> IIRC not, but I'm not totally sure
21:09:54  <Terkhen> it would make the conflicting code way simpler, but given how they are defined for the default industries in the specs it probably requires to be defined in both industries
21:11:15  <planetmaker> hm, andy set a good precedent... bed is tempting after the last short night :-)
21:11:41  <planetmaker> So good night :-)
21:11:45  <Terkhen> good night planetmaker
21:12:04  <Yexo> gn planetmaker
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21:29:30  <Brot6> OpenGFX+ Industries - Revision 72:44abf5ad666c: Cleanup: Remove old factory code. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-industries/repository/revisions/44abf5ad666c
21:29:30  <Brot6> OpenGFX+ Industries - Revision 73:68d3eb729d6f: Fix: The Farm still appeared when disabled. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-industries/repository/revisions/68d3eb729d6f
21:29:30  <Brot6> OpenGFX+ Industries - Revision 74:3a0f4e656688: Fix: The Goods cargo still appeared even there we... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-industries/repository/revisions/3a0f4e656688
21:34:04  <Brot6> FIRS Industry Replacement Set - Bug #2614 (New): Translation framework broken when not all texts ... (yexo) @ http://dev.openttdcoop.org/issues/2614
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