Log for #openttdcoop.devzone on 21st August 2011:
Times are UTC Toggle Colours
01:10:42  <Brot6> DevZone Help Center - Membership #2995 (New): Applying for project: Vactrain Set (EmperorJake) @
05:36:46  *** andythenorth has joined #openttdcoop.devzone
06:35:48  <Brot6> FIRS Industry Replacement Set - Revision 2488:294a2fe19d53: Change #2986: Improve ground awarenes... (planetmaker) @
06:44:54  *** andythenorth is now known as Guest6549
06:44:55  *** andythenorth has joined #openttdcoop.devzone
06:46:37  *** andythenorth is now known as Guest6550
06:46:37  *** andythenorth has joined #openttdcoop.devzone
06:50:48  *** andythenorth has quit IRC
07:14:07  *** JVassie has joined #openttdcoop.devzone
07:14:13  *** andythenorth has joined #openttdcoop.devzone
07:18:11  *** ODM has joined #openttdcoop.devzone
07:32:40  *** JVassie_ has joined #openttdcoop.devzone
07:39:02  *** JVassie has quit IRC
07:52:15  *** andythenorth has quit IRC
08:14:04  <Brot6> repository /home/hg/vactrainset registered in Redmine with url /home/hg/vactrainset
08:14:04  <Brot6> repository /home/hg/vactrainset created
08:16:25  <Brot6> DevZone Help Center - Membership #2995 (Assigned): Applying for project: Vactrain Set (EmperorJake) @
08:16:25  <Brot6> DevZone Help Center - Membership #2995 (Assigned): Applying for project: Vactrain Set (Ammler) @
08:33:39  *** frosch123 has joined #openttdcoop.devzone
08:35:12  *** JVassie_ has quit IRC
09:01:28  *** FooBar has joined #openttdcoop.devzone
09:35:22  <Brot6> OpenGFX+ Airports - Revision 114:bf3790cae5bb: Add: Spritelayout generator to support spritelayou... (dnicholls) @
09:35:22  <Brot6> OpenGFX+ Airports - Revision 115:8303947843d6: Add: New graphics for tower and building3 (dnicholls) @
09:35:22  <Brot6> OpenGFX+ Airports - Revision 116:fe073322e1cc: Fix: Spritelayout generator typo (dnicholls) @
09:35:24  <Brot6> OpenGFX+ Airports - Revision 117:3e633e0de3ad: Codechange: Generate spritelayouts for four rotati... (dnicholls) @
09:35:28  <Brot6> OpenGFX+ Airports - Revision 118:275b2cd4a787: Fix: Typo in runway switches (dnicholls) @
09:35:32  <Brot6> OpenGFX+ Airports - Revision 119:dfea57bf6550: Add: Graphics for runways in four rotations (dnicholls) @
09:35:38  <Brot6> OpenGFX+ Airports - Revision 120:043bbf890dd3: Add: New graphics for building2 (dnicholls) @
09:35:42  <Brot6> OpenGFX+ Airports - Revision 121:f6ea28097c62: Feature: Four rotations for commuter airport (dnicholls) @
09:35:46  <Brot6> OpenGFX+ Airports - Revision 122:3e0f9e1268b4: Feature: Four rotations for international airport (dnicholls) @
10:16:37  <Brot6> OpenGFX+ Airports - Bug #2758 (Closed): ground under antenna on intercontinental should be apron ... (dnicholls) @
10:17:00  <planetmaker> really busy :-)
10:19:25  <Brot6> FIRS Industry Replacement Set - Revision 2489:33a94038b6b3: Cleanup: Remove outdated comment (planetmaker) @
10:22:45  *** andythenorth has joined #openttdcoop.devzone
10:31:47  <andythenorth> planetmaker: any reason not to close #1782
10:31:47  <Brot6> andythenorth: planetmaker: #1782 is "FIRS Industry Replacement Set - Feature #1782: Aluminium Plant needs snow graphics - #openttdcoop Development Zone"
10:31:50  <andythenorth> looks done to me
10:32:47  <planetmaker> I'd still split the ground snow from the building "small office" spritelayout
10:33:03  <planetmaker> but... "small office" might be a bit mis-leading. It has also two small silos
10:33:31  <planetmaker> But yes, it has snow graphics :-)
10:33:32  <andythenorth> I'll look
10:33:57  <andythenorth> ach
10:34:01  <planetmaker> maybe it should just use the same tracked snow ground as all others and no extra snow on the ground
10:34:03  <andythenorth> I can remove most of that ground snow
10:34:07  <planetmaker> yes
10:35:09  <andythenorth> under buildings - you used the base set snow tile, or the tracked snow ground?
10:35:22  * andythenorth remembers transparent mode :P
10:35:31  <andythenorth> yeah that looks fine
10:36:01  <andythenorth> so the snow around buildings is just needed to 'ground' them, I'll cut the excess off
10:41:53  <Brot6> FIRS Industry Replacement Set - Revision 2490:728ebb79725b: Change: remove excess snow from Alumi... (andythenorth) @
10:47:50  <Brot6> FIRS Industry Replacement Set - Feature #1782 (Closed): Aluminium Plant needs snow graphics (andythenorth) @
11:25:32  <andythenorth> planetmaker: so the recycling plant tile height is unfixed :)
11:25:44  <andythenorth> I'm going to sort the layouts anyway
11:26:06  <planetmaker> yes, it's unfixed
11:27:19  <planetmaker> ideal wäre eben: Festplatte klonen. Einen Klon upgraden und gucken ob alles läuft.
11:27:20  <andythenorth> well don't try to fix it in the next hour or so - or we'll have to merge ;P
11:27:35  <planetmaker> uhm.. . wrong channel. sorry
11:27:46  <andythenorth> meine deutsch ist nichts so gut
11:29:26  <planetmaker> was also completely different conversation. With dandan actually
11:36:04  <FooBar> andythenorth: planetmaker suggested to clone the hard drive, then upgrade the clone and check if everything works. Not that it matters, but there you go :P
11:36:36  <andythenorth> ?
11:36:40  <planetmaker> :-)
11:39:44  *** Zuu has joined #openttdcoop.devzone
11:57:28  *** ODM has quit IRC
12:10:40  *** JVassie has joined #openttdcoop.devzone
12:19:20  <Brot6> FIRS Industry Replacement Set - Revision 2491:5dd3b3fe2101: Change: remove some snow from a tile ... (andythenorth) @
12:19:20  <Brot6> FIRS Industry Replacement Set - Revision 2492:0d75773834d4: Change: copy some sprites from ogfx f... (andythenorth) @
12:44:39  <Brot6> FIRS Industry Replacement Set - Feature #2996 (New): Split cargo label for Sugar Cane / Sugar Beet (andythenorth) @
13:10:32  <Brot6> NewGRF Meta Language - Revision 1626:b576615abc78: Fix: Ocean/canal speed fraction has an inverte... (Hirundo) @
13:10:53  <Hirundo> ^All that discussion on ship speed made my realize something :)
13:14:05  *** Zuu has quit IRC
13:23:24  <andythenorth> he
13:28:13  <Brot6> NewGRF Meta Language - Revision 1627:ca0aa350c36a: Fix (r1626): Also commit fixes to an applied m... (Hirundo) @
13:47:01  <Hirundo> FooBar: Awesome work on the NML wiki, I just noticed :)
13:47:12  <FooBar> thanks!
13:47:25  <FooBar> also thanks to html2wiki
13:47:48  <FooBar> makes it a bit easier, but still all links need to be checked manually
13:49:33  <planetmaker> oh...! nice :-)
13:53:28  <planetmaker> hm, when did town properties and CB become implemented?
13:54:46  <FooBar> not?
13:55:31  <FooBar> or have they?
13:56:10  <FooBar> it's not in the documentation
13:56:53  <planetmaker> they seem to be
13:57:23  <planetmaker> I didn't know
14:04:42  <Hirundo> I don't know of any town stuff being implemented in NML
14:08:21  <Brot6> NewGRF Meta Language - Feature Request #1848: string codes (Hirundo) @
14:35:25  <Brot6> DictatorAI - Revision 153:68642f2e4cf8: - ... (krinn) @
14:37:08  <Ammler> we could replace the index.html page of the repo guide with a note, that doc has moved to wiki
14:37:21  <Ammler> and add redirct after some secs
14:39:15  <Brot6> OpenGFX - Bug #2987: glitch with food processor (oberhuemer) @
14:39:35  <Ammler> <-- also this
14:39:36  <Webster> Title: NML documentation (at
14:40:15  <Ammler> hmm, if we add a redirect, that should work there too
14:40:51  <Ammler> FooBar: is there also wiki2html? :-)
14:41:31  <FooBar> Yes, that's called "view source" in your browser ;)
14:42:09  <FooBar> But if you need something that can export the complete wiki into html files that are actually linked to each other...
14:42:27  <frosch123> Ammler: it is on or,dge's todo list :)
14:42:39  <FooBar> ... I came across some MediaWiki plugin that seemed it could do that on my search for the opposite. Don't have a link anymore though
14:42:55  <frosch123> iirc it's called dumphtml
14:43:09  <frosch123> but it is not easy to install for multiple wikis on same server or so
14:45:38  *** JVassie has quit IRC
14:47:57  <FooBar> anyways, I believe I now have the complete NML documentation on the wiki
14:48:06  <planetmaker> hm, must have been me, long ago, Hirundo :-)
14:48:21  <planetmaker> Though I actually think that some properties could be handled better...
14:48:50  <FooBar> I've also written a small manual of style, with some notes on the namespace and what html tags to contain examples and inline code in
14:50:17  <planetmaker> i.e. I'm not 100% convinced the acceptance properties are solved in an ideal way
14:52:45  <andythenorth> #2987 - that's probably improved
14:52:45  <Brot6> andythenorth: #2987 is "OpenGFX - Bug #2987: glitch with food processor - #openttdcoop Development Zone"
15:00:21  <Brot6> FIRS Industry Replacement Set - Revision 2493:c9b302cedab3: Change: improved source graphics for ... (andythenorth) @
15:00:38  <andythenorth> planetmaker: in case you are bored ^ :P
15:00:53  * andythenorth is avoiding slicing + coding today :P
15:01:06  <andythenorth> that will have to stop I guess
15:09:01  <Brot6> FIRS Industry Replacement Set - Revision 2494:21c5cdd90eca: Change: tidied source graphics for Re... (andythenorth) @
15:11:51  <Hirundo> planetmaker: Town != house
15:13:41  <planetmaker> :-)
15:13:44  <planetmaker> quite
15:14:04  <planetmaker> I meant house, though. sorry
15:36:12  <FooBar> how's something like these as means of navigation on the NML pages:
15:36:13  <Webster> Title: User:FooBar/NMLTemplates - GRFSpecs (at
15:41:24  <planetmaker> yes, that might be nice. Please go right ahead, FooBar :-)
15:41:48  <FooBar> Ok, then I'll go right ahead!
15:48:29  *** JVassie has joined #openttdcoop.devzone
16:04:13  <frosch123> Hirundo: is there still some interest in fs#4738?
16:04:27  <frosch123> or should it rather wait until someone really needs it?
16:04:32  <frosch123> ("force" that is)
16:07:17  <Hirundo> I'd wait until it is requested (if ever)
16:08:45  <Hirundo> I started writing the patch for the long format dates, the force/power stuff was something I noticed while working on it
16:09:07  <planetmaker> <3 long format dates :-)
16:09:24  <Hirundo> height and such aren't done either
16:09:44  <frosch123> height would be just as troublesome :p
16:10:12  <Hirundo> I was looking at the string codes in NML and I thought "well, long format dates might be useful for FIRS"
16:10:34  <planetmaker> they are ;-)
16:11:16  <planetmaker> and quite good that it comes now... FIRS anyway needs currently like bleeding edge OpenTTD and NML
16:11:21  <planetmaker> everyday something new :-)
16:58:27  <andythenorth> planetmaker: can you pull FIRS?
16:59:28  <planetmaker> yes, why?
17:01:30  <andythenorth> abort: no suitable response from remote hg!
17:01:49  <planetmaker> works for me
17:02:25  <planetmaker> hg/hgrc
17:02:25  <planetmaker> [paths]
17:02:25  <planetmaker> default =
17:02:30  <planetmaker> ^ you have that?
17:02:45  <andythenorth> no
17:02:47  <planetmaker> first line should creat cat .hg/hgrc
17:02:48  <andythenorth> default = ssh://
17:03:08  <planetmaker> well... if http works, ssh should work, too
17:03:19  <planetmaker> yup
17:03:26  <planetmaker> reachable as well
17:03:52  <andythenorth> dns?
17:06:06  <planetmaker>
17:06:28  <planetmaker> same with mz...
17:06:59  <Ammler> mz does indeed not work
17:07:12  <Ammler> but how is that possible?
17:07:25  <Ammler> ssh does not care about domainname
17:08:09  <Ammler> ah
17:08:16  <Ammler> no :-)
17:08:19  <planetmaker> hm... mz works for me :-)
17:08:47  <V453000> evening :p
17:09:07  <Ammler> planetmaker: with ssh?
17:09:18  <planetmaker> my push attempt succeeded
17:09:26  <planetmaker> and firs is configured to push via ssh for me
17:09:34  <Ammler> to mz?
17:09:36  <planetmaker> yup
17:09:40  <andythenorth> I push over https
17:09:45  <andythenorth> I haven't tried push because I can't pull
17:09:54  <planetmaker> default-push = ssh://
17:10:06  <Ammler> well, you don't need to use push and pull
17:10:10  <Ammler> just use in and out :-)
17:10:28  <andythenorth> times out for me
17:11:01  <planetmaker> ping does
17:11:37  <planetmaker> but http is up for me
17:11:44  <Brot6> nml: update from r1625 to r1627 done -
17:12:49  <andythenorth> I should change the path I pull from?
17:12:53  <andythenorth> or should this be fixed?
17:13:05  <planetmaker> your path seems ok
17:13:19  <planetmaker> it just requires authentication while the one I posted doesn't
17:13:33  <Ammler> hmm, dns could be an issue
17:14:38  <Ammler> no, also ok
17:14:52  <Ammler> andythenorth: but just another host then
17:14:57  <Ammler> hg for example
17:15:32  <andythenorth> hmm
17:15:33  <andythenorth> remote: Illegal repository '/home/hg/hg-repos/firs'
17:15:44  <Ammler> oh
17:16:22  <planetmaker> eh?
17:17:09  <Ammler> andythenorth: try again
17:17:11  <andythenorth> appears to be FIRS only
17:17:18  <andythenorth> now fixed :)
17:17:37  <Ammler> I had same issue with /home/hg/repo os I changed it
17:17:49  <Ammler> wasn't aware that people still use hg-repos :-)
17:18:01  <Brot6> FIRS Industry Replacement Set - Revision 2495:263984f06af5: Change: improved source graphics for ... (andythenorth) @
17:18:31  <planetmaker> Ammler: I guess most of my configs use that ;-)
17:20:16  <Brot6> firs: update from r2486 to r2494 done -
17:22:21  <Brot6> FIRS Industry Replacement Set - Feature #2413: Improve Sugar Refinery graphics + layouts (andythenorth) @
17:22:44  <Brot6> airportsplus: update from r112 to r122 done (2 warnings) -
17:22:45  <Brot6> Following repos didn't need a nightlies update: ogfx-trains (r251), narvs (ERROR r38), bros (r52), ogfx-industries (r122), opengfx (r727), ailib-tile (r16), foobarstramtracks (r23), transrapidtrackset (r28), 2cctrainset (r750), cets (r126), ailib-list (r32), opensfx (r97), ttdviewer (r34), worldairlinersset (r672), heqs (r639), openmsx (r97), basecosts (r25), nutracks (r208), nml (r1627), water-features (r51), 32bpp-extra (r40), manindu
17:22:45  <Brot6> (r7), newgrf_makefile (r305), ailib-direction (r17), ailib-common (r21), snowlinemod (r49), dutchtramset (r87), ai-admiralai (r75), swisstowns (r22), metrotrackset (r56), dutchroadfurniture (r12), spanishtowns (r10), frenchtowns (r6), grfpack (r279), ogfx-rv (r109), fish (r684), ogfx-landscape (r78), ttrs (r36), ogfx-trees (r51), swedishrails (r205), grfcodec (r833), ai-aroai (r39), german-townnames (r34), smts (r19), chips (r143),
17:22:49  <Brot6> belarusiantowns (r8), indonesiantowns (r41), ailib-string (r29), comic-houses (r71)
17:24:07  <Brot6> narvs: compile of r38 still failed (#2983) -
17:28:11  <andythenorth> hmm
17:28:26  * andythenorth has been using other tickets as way to avoid slicing stuff
17:28:30  <andythenorth> and now I've run out :(
17:44:36  <Brot6> OpenGFX+ Landscape - Bug #2997 (New): DevZone compile failed (compiler) @
17:45:11  <planetmaker> uhm?
17:45:40  <planetmaker> ach... invalid :S
17:45:48  <Brot6> Swedish Rails - Bug #2998 (New): DevZone compile failed (compiler) @
17:45:48  <Brot6> German town names - Bug #2999 (New): DevZone compile failed (compiler) @
17:45:48  <Brot6> Belarusian Town Names - Bug #3000 (New): DevZone compile failed (compiler) @
17:45:53  <planetmaker> alll invalid
17:46:17  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: ogfx-trains, ogfx-industries (Diffsize: 747), foobarstramtracks, cets (436 warnings) (Diffsize: 462), manindu (Diffsize: 2), newgrf_makefile, dutchtramset, swisstowns, dutchroadfurniture, spanishtowns (Diffsize: 2), frenchtowns, ogfx-rv
17:46:24  <Brot6> Indonesian Town Names - Bug #3001 (New): DevZone compile failed (compiler) @
17:51:40  *** ODM has joined #openttdcoop.devzone
18:20:15  *** JVassie_ has joined #openttdcoop.devzone
18:25:05  <Hirundo> was the eGRVTS power bug ever fixed in some version?
18:25:10  <planetmaker> nope
18:25:57  *** JVassie has quit IRC
18:26:13  <planetmaker> convince yexo to convert it to NML...
18:26:25  <Hirundo> Even nfo sources would do for a quick fix
18:27:20  <Hirundo> Assuming that Zephyris uses somewhat sane, commented nfo, that is
18:27:50  <andythenorth> Hirundo: we have the nfo
18:28:06  <andythenorth> I can send you the comment from zeph
18:28:23  <andythenorth> "just decomp it - I write nfo all on one line with no comments, so it's the same as source"
18:28:29  <andythenorth> :P
18:28:36  <andythenorth> nml conversion ftw
18:28:47  <Hirundo> I just read it
18:28:52  <Hirundo> :S
18:29:11  <planetmaker> Seems I don't have the source. Might be it doesn't exist (anymore). But you'll have to ask, maybe it does
18:29:20  <andythenorth> by using grf2html it's actually ok to edit uncommented nfo
18:29:26  <Hirundo> I could grep and grf2html my way around it indeed
18:29:58  <Hirundo> Or, enable realistic acceleration after horse-drawn vehicles are phased out and HEQS comes in
18:30:12  <andythenorth> that is indeed less work
18:30:14  <andythenorth> but lame :P
18:30:32  <andythenorth> horses may justify their own set
18:30:47  <andythenorth> [says the person who is cramming all vehicle types into HEQS] :P
18:31:10  <frosch123> including rail vehicles :p
18:31:27  <andythenorth> horse trains?
18:31:38  * andythenorth suspects that's valid
18:31:43  <andythenorth> should I just add them to HEQS?
18:31:52  <andythenorth> horse = heavy equipment?
18:31:58  *** JVassie_ has quit IRC
18:32:03  <Hirundo> it's not exactly heavy eq... that's what I was gonna say :)
18:32:30  <frosch123> armored horses might count as such
18:32:46  <planetmaker> <-- heavy equipment < 1870
18:32:47  <Webster> Title: belgisches kaltblut - Google Search (at
18:33:24  <frosch123> planetmaker: how many hp?
18:33:30  <planetmaker> not the fragile horse type around nowadays for dressage and jumps
18:33:38  <planetmaker> frosch123: up to two on short term
18:33:40  <andythenorth> frosch123: 1 of course
18:34:09  <andythenorth> planetmaker: the builders yard is now a lawn :)
18:34:11  <andythenorth> with mud tracks
18:34:16  <andythenorth> intended
18:34:17  <andythenorth> ?
18:34:31  <planetmaker> yes. And I asked you ;-)
18:34:40  <andythenorth> I don't hate it
18:34:40  <planetmaker> and you confirmed ;-)
18:34:44  <andythenorth> but I find it amusing
18:35:02  <planetmaker> draw more mud, if you like
18:35:10  <planetmaker> I find it fits well
18:35:21  <andythenorth> leave it for now
18:35:26  <andythenorth> if it bugs me I'll swap it
18:35:35  <Hirundo> any ETA for the supplies rework?
18:35:39  <planetmaker> swap? Just put more mud
18:35:53  <planetmaker> Hirundo: if I do it: 4 to 8 week range
18:36:09  <planetmaker> I won't commit to earlier
18:37:10  <andythenorth> at least that long
18:37:20  <andythenorth> there is plenty else to do
18:38:16  <planetmaker> yup, at least that long :-)
18:38:44  <planetmaker> you got special need for that, Hirundo?
18:39:47  <Hirundo> If it was 4 to 8 days I'd wait for it :)
18:40:04  <andythenorth> you using nightly FIRS?
18:41:14  <planetmaker> ah... FooBar... I'm not sure we should invite the general public that openly to start editing the _specs_ wiki
18:41:59  <FooBar> well, they still can, but I guess you're right
18:42:18  <planetmaker> yes, they can. But those who do, should know what they write about in the specs wiki.
18:42:19  * FooBar undoes
18:42:27  <planetmaker> The general public better adds tutorials in the tt-wiki ;-)
18:42:37  <planetmaker> or examples or... :-)
18:43:19  <planetmaker> And indeed it's intended that they can. Like the NewGRF wiki has also always been open to edits by anyone basically...
18:44:01  <FooBar> on second thought I completely agree with you
18:44:07  <Hirundo> andythenorth: I'm doing preparations to actually play a game with nightly FIRS, yes, but it's probably not gonna happen that soon
18:44:14  <FooBar> I removed the 'invite' from my post
18:44:19  <planetmaker> :-)
18:44:26  <andythenorth> Hirundo: if I can be arsed, I am about to break savegames
18:44:27  <FooBar> Also, there's now a link to the tutorial at tt-wiki
18:44:34  <planetmaker> :-) great
18:44:58  <FooBar> I mean in the navigation bar in the documentation, not in my post :)
18:46:07  <Hirundo> andythenorth: by all means go ahead
18:46:16  <andythenorth> thanks
18:46:20  <andythenorth> now I just have to be arsed :P
18:46:40  <andythenorth> FooBar: fancy slicing some psds for FIRS?
18:46:52  <andythenorth> (first can I be arsed to ask someone else to do it) :P
18:57:47  <frosch123> shall i break the tto conversion set?
18:58:23  <andythenorth> sounds like fun
19:00:13  <Ammler> FooBar: do you know the nice examples in nml source, maybe those could also be helful for wiki/tut
19:03:30  <Brot6> clientpatches: compile of r22805 still failed (#2964) -
19:06:42  <planetmaker> frosch123: how would you do that?
19:07:43  *** JVassie has joined #openttdcoop.devzone
19:08:01  <frosch123> by making action1 with numsets==0 invalid as stated in the specs
19:08:21  <frosch123> (and then using that to identify extended action1 )
19:08:45  <Brot6> openttd-vehiclevars: update from r22772 to r22805 done -
19:10:32  <Brot6> serverpatches: compile of r22805 still failed (#2966) -
19:11:59  <Brot6> 32bpp-ez-patches: compile of r22805 still failed (#2446) -
19:20:45  <andythenorth> frosch123: is tto conversion open sourced?
19:21:08  <frosch123> no idea
19:21:17  <frosch123> it's damn old, so likely not
19:21:39  <andythenorth> sucks to be them in that case
19:21:44  <frosch123> anyway, in case someone would want to fix it, it would only be changing a 00 to a 01 :p
19:22:10  <andythenorth> we should start deliberately breaking all non-open-sourced grfs
19:22:12  <andythenorth> as a lesson :P
19:22:48  <frosch123> <- anyway, should work
19:24:27  <Rubidium> yep, just break it ;)
19:24:58  <Rubidium> if spec (more or less explicitly) says it's broken, then by all means they can't blame us for breaking their stuff
19:26:23  <andythenorth> how many newgrfs have you ever broken?  Besides HEQS :P
19:26:40  <Rubidium> frosch123? At least 3
19:28:02  <Rubidium> oh, if I read the specs right it's perfectly fine to use num-sets = 0, as long as you don't add any real sprites after it
19:29:01  <frosch123> Rubidium: only num-ents = 0 is allowed
19:29:06  <frosch123> num-sets may not be 0
19:29:44  <Rubidium> The block of data that always follows after action 01 should consist of num-sets * num-ent RealSprites.
19:30:54  <Rubidium> but maybe I'm reading it slightly pedantic
19:30:57  *** JVassie has quit IRC
19:31:28  <frosch123> hm, maybe it is not explcitily forbidden, but it does not define any valid sets, so it is superfluous
19:31:49  <frosch123> the alternative to breaking tto conversion is to check the spritelength, and just ignore the action1
19:32:35  <frosch123> andythenorth: and yes, i broke all grfs which claimed to be of version 0 or 1 in action 8
19:32:58  <andythenorth> good :)
19:42:17  *** JVassie has joined #openttdcoop.devzone
19:45:11  <planetmaker> I think I didn't yet quite understand extended action1 :-)
19:45:27  *** JVassie_ has joined #openttdcoop.devzone
19:50:38  *** JVassie has quit IRC
19:50:39  <frosch123> planetmaker: it basically allows to reference any spriteset from any place in the grf
19:50:55  <frosch123> while mixing spritesets of different spritecount
19:54:12  <planetmaker> hm, our FIRS sprite layouts might profit a lot from it
19:54:26  * planetmaker just finished reading the related wiki page :-)
19:55:21  <Brot6> Unrealistic Trainset - Feature #2978: The Arc Train (V453000) @
19:55:39  <V453000> pm: is it a bit better? looks fine to me, but ... :)
19:56:14  <V453000> ... in compare to
19:59:20  <planetmaker> V453000: the highlight pixels are just at the front. The light direction would rather indicate they're slightly upward
19:59:28  <planetmaker> speaking of the -- view
20:01:14  <Brot6> Unable to connect to execution expired
20:09:40  <Brot6> Unable to connect to execution expired
20:10:16  <V453000> mhm :) connection died without telling me :d
20:10:38  <V453000> pm: should the highlight pixels be lower then? I feel like putting them higher makes it "more side view"
20:10:59  <V453000> or is this "too top view" and should the highlighted pixels be lower?
20:11:38  <planetmaker> lower?
20:11:48  <planetmaker> no, rather higher as the light comes from above. Not the side
20:12:10  <V453000> true :)
20:12:32  <V453000> this weird "U" shape is a pain :-D
20:17:45  <Yexo> good evening
20:18:05  <V453000> hi Yexo :)
20:19:10  <Yexo> FooBar: thanks for your efforts in moving the NML spec to the wiki :)
20:19:28  <Yexo> hello V453000
20:19:36  <planetmaker> hello Yexo :-)
20:19:54  <Yexo> Hirundo / planetmaker: do you seriously want to convert eGRVTS to nml? (I have no clue if it's still maintained and if so, who does that)
20:20:10  <andythenorth> it's not maintained
20:20:13  <andythenorth> zeph is busy
20:20:24  <andythenorth> and it *might* be a good idea to move it to nml
20:20:27  <planetmaker> Yexo: it's Zephyris' newgrf. He has somewhat plans to somewhen continue it. But it's not really maintained
20:20:33  <planetmaker> and he'd be fine, if it was updated
20:20:34  <andythenorth> or merge it with opengfx+ or somesuch
20:20:52  <Yexo> imo eGRVTS does not belong in opengfx+
20:20:56  <planetmaker> But _I_ do not have the intention of updating it. Not that I don't like it. But I feel somewhat overcommited on projects anyway
20:21:08  <Yexo> I can understand that ;)
20:21:31  <planetmaker> :-)
20:23:35  <andythenorth> moi aussi
20:23:58  <V453000> ich auch :p
20:24:32  <Yexo> mimi pia ;)
20:33:06  <Yexo> @logs
20:33:07  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer -
20:33:33  *** frosch123 has quit IRC
20:38:05  <FooBar> andythenorth: (slicing psds) I actually have visitors at the moment; maybe tomorrow if there's time
20:38:11  <andythenorth> :)
20:38:18  <andythenorth> or I'll get bored and do it :P
20:38:31  <andythenorth> there are tickets for it - in the 0.7 milestone ;)
20:39:14  <FooBar> ok, I'll check those tickets then and assign them whenever I start on something
20:41:04  <FooBar> Ammler: I was considering making dutch tram set into a tutorial example. Then I actually have a reason to rebuild the callbacks in the new format. The NML docs don't really have suitable tutorial examples (too short). The examples within the NML source are probably all tutorial material.
20:43:08  <Yexo> FooBar: the NML docs where never meant to have tutorial examples, just very small examples to show the syntax
20:43:18  <FooBar> Yexo: you're welcome. Having the nml docs in wiki form is actually useful for me too. Sometimes I see a typo and cannot be bothered to make a ticket for it; now I can just fix it myself.
20:43:41  <FooBar> hmm, that's unfortunate, the you're welcome was a reply to your previous highlight :)
20:43:59  <Yexo> I got that :)
20:44:03  <Yexo> and yes, it's very useful
20:44:58  <FooBar> anyways, I understand that the NML docs need not have a tutorial built-in (that would only make it less usable), but the separate examples in the nml source can be used for a nml tutorial at tt-wiki
20:45:20  <FooBar> that would be a separate tutorial then, not integrated in the documentation
20:46:38  <Yexo> that would be perfect :)
20:54:35  <andythenorth> 'tis time for bed?
20:55:52  *** andythenorth has left #openttdcoop.devzone
21:13:57  *** JVassie_ has quit IRC
21:37:43  <Brot6> OpenGFX+ Road Vehicles - Feature #2991: Use cargo_age_period with refrigerated trucks (oberhuemer) @
21:40:35  *** Webster has joined #openttdcoop.devzone
22:16:34  <Brot6> OpenGFX+ Road Vehicles - Feature #2991: Use cargo_age_period with refrigerated trucks (planetmaker) @
22:42:39  *** FooBar has quit IRC

Powered by YARRSTE version: svn-trunk