Times are UTC Toggle Colours
00:37:51 *** hanf has quit IRC 01:19:54 <ChillCore> good night all, sweet dreams. 01:20:17 *** ChillCore has quit IRC 03:13:59 <Brot6> Japanese Trains - Bug #3244 (New): Compilation error - missing sprite file(s?) (oberhuemer) @ http://dev.openttdcoop.org/issues/3244 03:31:40 <Brot6> Japanese Tracks - Bug #3245 (New): Wrong automatic choice of palette (oberhuemer) @ http://dev.openttdcoop.org/issues/3245 07:14:13 *** andythenorth has joined #openttdcoop.devzone 07:55:09 *** andythenorth has quit IRC 08:17:42 <Brot6> Total Town Replacement Set - Revision 37:0782d8129d1d: Change: Wrap readme to make it better view... (planetmaker) @ http://dev.openttdcoop.org/projects/ttrs/repository/revisions/0782d8129d1d 08:25:51 <Brot6> Total Town Replacement Set - Revision 38:aef78d0d0ab6: Change: Install the tar so that the readme... (planetmaker) @ http://dev.openttdcoop.org/projects/ttrs/repository/revisions/aef78d0d0ab6 08:27:50 <Brot6> Total Town Replacement Set - Revision 39:7bf2ff409b4c: Added tag 3.13 for changeset aef78d0d0ab6 (planetmaker) @ http://dev.openttdcoop.org/projects/ttrs/repository/revisions/7bf2ff409b4c 08:28:50 <Brot6> ttrs: update from 3.12 to 3.13 done (7 warnings) - http://bundles.openttdcoop.org/ttrs/releases/3.13 08:30:08 <Brot6> Total Town Replacement Set - Revision 40:2fb7695c61ff: Update: Changelog should have been updated... (planetmaker) @ http://dev.openttdcoop.org/projects/ttrs/repository/revisions/2fb7695c61ff 08:32:51 <planetmaker> Readme now much better readible ;-) 08:36:42 *** ODM has joined #openttdcoop.devzone 09:53:50 <Brot6> OpenGFX+ Trains - Revision 274:d9f68ba725d4: Change: Update readme (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/d9f68ba725d4 09:53:50 <Brot6> OpenGFX+ Trains - Revision 275:372e31b8ca32: Change: Install tar so that readme can be viewed ingame (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/372e31b8ca32 09:53:50 <Brot6> OpenGFX+ Trains - Revision 276:f8230ca6eb5d: Codechange: Move the wagon speed limits to the commo... (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/f8230ca6eb5d 10:08:27 *** frosch123 has joined #openttdcoop.devzone 10:59:41 *** ChillCore has joined #openttdcoop.devzone 10:59:56 <ChillCore> Good morning all. 11:01:13 <ChillCore> At the moment I have no questions. :P 11:03:00 <planetmaker> :-P moin 11:39:17 <Brot6> NewGRF build framework - Revision 380:dc6e776624fe: Change: Install the tar instead of the indivi... (planetmaker) @ http://dev.openttdcoop.org/projects/newgrf-makefile/repository/revisions/dc6e776624fe 11:40:20 <Ammler> ChillCore: be welcome without :-) 11:40:50 <Ammler> oh, planetmaker renamed its lovely framewrork ;-) 11:41:06 <Ammler> his* 11:41:33 <ChillCore> Thank you. 11:41:38 <ChillCore> framework? 11:42:11 <planetmaker> oh, yes, I did :-) 11:42:18 <planetmaker> ChillCore: the framework for building newgrfs 11:42:30 <planetmaker> which is basically an extensive dummy makefile 11:42:37 <planetmaker> which just needs the right parameter set 11:42:57 <planetmaker> i.e. see the link of the last commit ;-) 11:43:09 <ChillCore> Oh I did not link Ammlers comment to the commit, my bad. 11:43:13 <Ammler> 90% of the devzone newgrf projects use it 11:43:26 <planetmaker> makes it easy to handle them 11:43:34 <planetmaker> one thing to fit (almost) all 11:43:57 *** hanf has joined #openttdcoop.devzone 11:43:59 <planetmaker> and makes it easy to update it to needs, as I can just copy it over existing newgrfs 11:44:12 <planetmaker> like now, to install the tars so that the readme can be shown ingame 11:44:58 <ChillCore> Seems useful indeed. I have seen that post about the readme ingame (and the commits) 11:45:00 <planetmaker> Ammler: I thought it was about time ;-) 11:45:19 <ChillCore> Now hope that people read them :P 11:45:31 <planetmaker> ChillCore: I don't really mind whether they do 11:45:53 <planetmaker> It already pays off to maintain for all the NewGRFs where I actively maintain the build scripts 11:46:07 <planetmaker> which is... many newgrfs here 11:46:35 <planetmaker> for reasons that it then is easy to tell people "Use this framework and you'll get nightlies for your newgrf" ;-) 11:47:25 <planetmaker> so I get things properly done for all opengfx+ newgrfs, for all of andy's newgrfs, for 2ccTS. 11:47:28 <planetmaker> Which is not little ;-) 11:47:44 <ChillCore> readme: Well it should reduce questions ... eg. ECS parameters that keeps popping up. 11:47:53 <planetmaker> and some of my playground newgrfs, like swedishrails, german townnames, ... 11:48:05 <planetmaker> ChillCore: correct 11:48:11 <Ammler> planetmaker: lucky the identifier is better :-) 11:48:22 <planetmaker> That's the hope in supporting it 11:48:33 <planetmaker> Ammler: the identifier of the thing is better than the (current) name? 11:48:39 <Ammler> no 11:48:53 <Ammler> as the last one with "example* 11:48:58 <planetmaker> ah 11:49:04 <planetmaker> well. It started off as example 11:49:10 <planetmaker> It just grew mighty beyond it 11:49:11 <ChillCore> grf framework: there are a lot of grfs indeed. I remember when there was but a few projects. 11:50:22 <ChillCore> It is a nice place to store things. 11:50:34 <planetmaker> there have been many newgrfs before, too. But the repository for them IMHO is the important thing 11:50:59 <planetmaker> it makes it much easier and likely that they can be continued beyond a single coder or artist 11:51:17 <planetmaker> which was lacking before a lot 11:51:29 <ChillCore> That is what I meant to say but did not. And that is the biggest advantage too. 11:51:40 <ChillCore> Considering all is GPL2 11:52:00 <ChillCore> *most* 11:52:01 <planetmaker> yes, most are. Some are CC-BY. Which is also ok 11:52:18 <planetmaker> But we don't accept projects here which allow no derivatives ;-) 11:53:10 <planetmaker> I'm happy to help. I'm happy to code and share that. But I then expect that those people give back to the community in a similar fashion :-) 11:53:22 <ChillCore> CC-BY: As I have been told recently ... I think it was MB (in his usual fashion) 11:53:27 <planetmaker> That's "my price" ;-) 11:53:28 <ChillCore> same here. 11:54:33 <ChillCore> Also I think that ic111 has finally seen the light, with a little nudging. :) 11:54:40 <planetmaker> :-) 11:57:30 <ChillCore> Talking about nightlies and releases. Do I need to trigger a release now that I have disabled testbuilds? 11:57:45 <ChillCore> Or does the cf still need some fixing? 11:58:31 <planetmaker> I'm not sure. Ammler, is the full repo with the patch queue setup? 11:58:45 <planetmaker> I guess OpenTTD's CF still needs configuration 11:58:57 <ChillCore> Not that I am impatient or anything ... 11:59:28 <planetmaker> nah, good that you ask. I have a very good short-term memory. It lasts 5 minutes :-P 12:00:00 <ChillCore> lol :P 12:00:42 <ChillCore> Normally I trigger a release by tagging right? 12:01:01 <planetmaker> I asked TB two(?) days ago, but I didn't yet have the full repo with the patch applied. 12:01:04 <planetmaker> yes 12:01:43 <planetmaker> you might want to make sure that you patch the version string appropriately without ./configure --revision=rXXXX 12:01:56 <planetmaker> dunno if you do that anyway :-) 12:02:04 <ChillCore> yes two ... he'll get round to it I guess. 12:02:58 <planetmaker> Ammler: I'm still a bit unsure about the patched repo the CF can pull from. Could you just tell me the URL once it exists? 12:03:27 <ChillCore> I do not do that ... bad for grf support and not appreciated, rubi*dium explained me some stuff about that when I was very new and suggested it to someone 12:04:03 <ChillCore> Or is that not the same as modifying it manually. 12:04:30 <planetmaker> hm... depends on how it is done. What do you mean with "modify manually"? Or rather: "how do you forge your version string"? 12:05:05 <ChillCore> in rev.cpp and set flag to 2 IIRC 12:06:08 <ChillCore> resetting the flag makes clean OpenTTD thinks that the savegame is unmodified 12:06:54 <ChillCore> I made my test scenorios that way ... :) mhl + kidskorner setting 12:07:25 <ChillCore> mhl off to generate at 16 high but nicer terrain generated 12:08:16 <ChillCore> ^^^ anyway bad advice if you do not know what you are doing 12:10:11 <planetmaker> yes... that flag probably should not be changed. Unless, of course, you change the version string kinda completely 12:10:22 <planetmaker> OpenTTD's release diffs look similar to http://devs.openttd.org/~planetmaker/patches/index.php?source=release_2.1.1.diff 12:10:32 <planetmaker> which is what the infrastructure sharing repo used 12:11:06 <planetmaker> I'm not sure thought that modifying the NewGRF version is a good idea 12:11:12 <planetmaker> as done in that diff. 12:12:10 <ChillCore> No that is plain bad. 12:12:49 <ChillCore> In that diff I d not see resetting the flag to unmodified openttd. 12:13:15 <planetmaker> on closer inspection: no, that's not done ;-) 12:13:41 <planetmaker> btw, may I give you a patch queue suggestion for a new version of your PP? :-) 12:13:51 <planetmaker> http://devs.openttd.org/~planetmaker/patches/grid/ :-P 12:13:52 <ChillCore> with IS that would cause trouble as you may load a game with vehicles on someone elses track and clean openttd cannot handle that. 12:13:56 <planetmaker> </shameless plug> 12:14:17 <ChillCore> I will have a looksie 12:14:25 <planetmaker> it might need modification though as to not require a changed base set and work similar to the other grfs you include 12:14:50 <planetmaker> though I'll include it into trunk at some stage, some other things need taking care of before I can go for that 12:16:01 <planetmaker> though, hm, it needs many sprites. So maybe not yet worth the trouble 12:16:20 <ChillCore> not sure what you mean ... 12:17:26 <ChillCore> I already intend to have a mq with a patch for each version. 12:18:05 <ChillCore> when updating I would pop them all and only apply the one that needs bumping/fixing 12:18:19 <planetmaker> I mean that the patch only makes sense when (by default) ground sprites without grid lines are provided 12:18:29 <planetmaker> which is not the case with existing base sets 12:18:53 <planetmaker> and I'm not yet done finishing the patch for OpenGFX ;-) 12:19:15 *** andythenorth has joined #openttdcoop.devzone 12:19:17 <planetmaker> the usual 90-90 rule applies. 90% done. But the other 90% still need doing ;-) 12:19:29 <ChillCore> pop it again and reapply all. -> do merging in seperate and savegame stuff in seperate patches 12:19:39 *** andythenorth has left #openttdcoop.devzone 12:19:44 <planetmaker> err, what? 12:19:52 <ChillCore> But you are talking sprites ... 12:19:53 <planetmaker> oh 12:19:59 <ChillCore> lol. 12:20:13 <planetmaker> yes. Updating works like hg qpop -a 12:20:17 <planetmaker> and then hg qpush -a 12:20:25 <planetmaker> it'll stop pushing where it doesn't apply anymore 12:20:36 <planetmaker> then fix that, qrefresh and continue qpush 12:20:53 <planetmaker> ehm.. hg up after the qpop -a 12:21:02 <ChillCore> that is the idea yes .... but I first need to get better 12:21:19 <ChillCore> At not forgetting things. 12:21:30 <planetmaker> what can you forget that way? 12:21:34 <planetmaker> :-) 12:21:38 <planetmaker> hg qpop -a 12:21:42 <planetmaker> hg pull -u 12:21:45 <planetmaker> hg qpush -a 12:22:04 <planetmaker> fix thing 12:22:04 <ChillCore> commit the changes of the single one? 12:22:07 <planetmaker> hg qrefresh 12:22:08 <planetmaker> goto 3 12:22:16 <planetmaker> hg qrefresh does that 12:22:49 <planetmaker> it might pay off to test compilation after a hg qrefresh 12:22:58 <planetmaker> depends on the amount of changes needed 12:23:05 <planetmaker> but you know that :-) 12:24:00 <planetmaker> ehm... ok, hg qrefresh does not commit the changes to the patch queue repo 12:24:07 <planetmaker> it just updates the patch. Sorry 12:24:25 <planetmaker> you'll need to hg ci --mq -m "Change: Blah, update patch xy" 12:24:27 <planetmaker> I think 12:25:00 <ChillCore> hg qrgefresh does not commit indeed. 12:25:42 <planetmaker> yes, sorry, I read sloppily 12:25:52 <ChillCore> I do "hg commit --mq -m <message>" 12:26:00 <planetmaker> I hardly use versioned patch queues :-) 12:26:21 <planetmaker> I probably should use it more, though 12:26:25 <planetmaker> I only recently learnt the --mq flag, too ;-) 12:26:34 <planetmaker> makes it MUCH easier to version the queue 12:26:35 <ChillCore> but I just found out how to do that from the gui too. 12:26:45 <planetmaker> good :-) 12:27:52 <ChillCore> If I commit with a patch applied it appends it to it ... but then I still need to go to .hg/patches and commit there too. 12:28:16 <ChillCore> ^^^ appends to the top one. 12:28:35 <ChillCore> Or I press qnew and it makes a new one. 12:28:50 <ChillCore> doubleclicking the name allows for renaming 12:29:23 <ChillCore> flag and push I still do from the console 12:30:17 <ChillCore> there are a few ways to achieve the same ... I can commit normally and later export that commit to mq 12:30:25 <ChillCore> and so on and so on 12:30:44 <ChillCore> many ways to achieve the same result :) 12:30:55 <planetmaker> yep. Which is good :-) 12:32:01 <ChillCore> Ammler made me get the PPA and I still need to adjust to the new gui. 12:32:57 <planetmaker> PPA? 12:33:13 <ChillCore> But IMHO the best thing is that the entire repo can be configered from the gui ... no need to edit hgrc unless you want an extension that is not included standard 12:33:32 <ChillCore> Ubuntu only has old versions in the repo. 12:33:53 <ChillCore> You can add so called experimental versions compiled by others 12:34:26 <ChillCore> They are just not provided by canonical and "unverified" that is all 12:34:40 <planetmaker> I see :-) 12:36:56 <ChillCore> http://tortoisehg.bitbucket.org/download/index.html see links near Ubuntu packages for more explanation. 1 for help and 1 to the code you need to add in repository configuration. If you are using Ubuntu that is 12:36:57 <Webster> Title: TortoiseHg > Download (at tortoisehg.bitbucket.org) 12:37:55 <planetmaker> ok :-) 12:38:01 <planetmaker> I use SuSE and OSX, though 12:38:24 <ChillCore> I was still using v1.1.4-1 but not anymore Thanks to Ammler 12:39:31 *** hanf has quit IRC 12:40:23 <ChillCore> I see diferent method. PPA is to get compiled version easily. with the risk that comes along. read: unverified 12:40:40 <planetmaker> :-) 12:40:44 <ChillCore> Anyone can make one. 12:40:52 <planetmaker> OpenTTD trunk and patch packs are also "unverified" ;-) 12:42:03 <ChillCore> indeed :P. Although you'd have a tough time getting something nasty in trunk. 12:42:25 <planetmaker> well. You'd have a tough time getting that in tortoise trunk, too 12:42:59 <ChillCore> No because PPA is not done by developers ... 12:43:22 <ChillCore> I could make one for current trunk ... 12:43:35 <ChillCore> see the difference? 12:43:39 <planetmaker> hm, true, they only seem to offer windows nightlies. Yes, I do 12:44:01 <planetmaker> https://bitbucket.org/tortoisehg/thg-winbuild/downloads 12:44:03 <Webster> Title: tortoisehg / thg-winbuild / downloads Bitbucket (at bitbucket.org) 12:44:46 <ChillCore> and the rest is either self compile, old versions provided by distros or PPA 12:45:30 <ChillCore> you can compare it with someone posting a binary in my thread. 12:45:40 <planetmaker> which reminds me... I should check macports whether they already provide hg 2.0 12:45:54 <ChillCore> 2.2 here 12:46:11 <planetmaker> tortoisehg. But not hg ;-) 12:46:26 <planetmaker> it's different packages 12:46:38 <ChillCore> hg 2.0 indeed 12:48:20 <planetmaker> hm, no hg 2.0 yet :-( 12:48:26 <planetmaker> slackers :-P 12:48:39 <ChillCore> You can do it ... or not? 12:49:39 <ChillCore> but then you need the dependencies too ... 12:50:16 <planetmaker> it's not like I depend on the new additions :-) too much work for too little gain 12:50:44 <planetmaker> but I have all deps. It's all python anyway 12:50:55 <planetmaker> and macports is like "I pull the source for you, compile and install" 12:50:58 <planetmaker> so :-) 12:51:16 <ChillCore> tortoisehg 1.1.4 was really really old and crashed. You can wait if all is fine 12:51:20 <ChillCore> :) 12:51:36 <planetmaker> when updating like some libraries which depend on (newer glib2) it can take a few hours :-P 12:51:59 <ChillCore> ouf. 12:52:00 <planetmaker> like it can easily mean to re-compile a whole x11 environment 12:53:06 <ChillCore> reminds me of dowloading a new distro that took 2 days 12:53:11 <planetmaker> though... it takes of course twice as long as strictly necessary. But... I want everything in both architectures, i386 and x64 12:53:24 <planetmaker> so that I can build universal binaries. 12:54:01 <planetmaker> something which is actually a nice thing and which I wonder about why not done on other OS 12:54:12 <planetmaker> easy for the end user. Sucks for the developer, though 12:54:42 <ChillCore> I tried compiling Windows on Ubuntu 9.04 before but failed to set it up 12:55:04 <planetmaker> there are the mingw packages. But that's what you used, right? 12:55:35 <ChillCore> on windows yes. Pain in the but to set it up but no probs afterwards. 12:56:10 <ChillCore> took me almost a week to get it right. 12:56:17 <ChillCore> never again. :) 12:56:49 <ChillCore> I still have that very first binary ... as trophy. 12:56:58 <planetmaker> no, also suse has like the mingw packages which enable cross-compile. In theory 12:57:00 <planetmaker> I never tried 12:57:35 *** ODM has quit IRC 12:57:35 <planetmaker> you could install that as rpm straight from the distro 12:57:57 <ChillCore> I might have a looksie when I have my other computer setup properly and can afford to mess with this one. 12:58:18 <planetmaker> :-) 13:00:02 <ChillCore> Anywayyyyyyyy I was coding before we started talking ... but talking is nice too. 13:00:45 <ChillCore> It is not like I was halfway a commit. ;) 13:03:27 <planetmaker> :-P 13:04:11 <planetmaker> right. Let's start removing grids from river shores 13:04:21 <planetmaker> which I was about to look at ;-) 13:06:10 <ChillCore> I am going to grab a bite and update hackalittlebit's patches. mayby after that continue a bit on that aircaft code. 13:06:28 <ChillCore> Nice talking to you, see you later. 13:07:23 <planetmaker> yup, same here :-) Enjoy 13:25:37 <planetmaker> Yexo: where exactly is the unit conversion done in NML? 13:25:50 <planetmaker> units.py only seems to contain the conversion factors, but not the algorithm 13:25:55 <Yexo> action0.py 13:26:00 <planetmaker> ty 13:27:40 <planetmaker> hm, after 0.2 that'll need a review, too. So that it'll work for CBs as well 13:44:11 <Brot6> NewGRF Meta Language - Revision 1714:4c724858a0fa: Cleanup: Remove some trailing white space (planetmaker) @ http://dev.openttdcoop.org/projects/nml/repository/revisions/4c724858a0fa 14:20:19 *** ODM has joined #openttdcoop.devzone 16:10:18 *** LordAro has joined #openttdcoop.devzone 16:16:31 <planetmaker> http://devs.openttd.org/~planetmaker/patches/index.php?source=new_convert.diff <-- any idea why this patch has no influence on the ingame wagon speed? 16:16:41 <planetmaker> It should totally screw it, but have an effect... :S 16:17:00 <planetmaker> still, the 160km/h I set in ogfx+trains is still displayed as 159km/h as before... 16:21:21 <Rubidium> planetmaker: intermediate rounding? 16:21:29 *** ODM has quit IRC 16:21:44 <Rubidium> floor(number in nfo * 16 / 10) * some factor 16:21:50 <Rubidium> (or something like that) 16:22:33 <planetmaker> yes, openttd does that. but... I add there (totally randomly) a 10 even in the last operation 16:22:39 <planetmaker> That *should* have an effect :-) 16:23:05 <planetmaker> (and not that the 10 belongs there) 16:28:48 <Rubidium> what's the point of the multiplication and shifting? 16:29:16 <planetmaker> reverse of what openttd does in the Display code for units 16:29:41 <planetmaker> kinda trying to implement the reverse. And up to now mostly learning how python works 16:30:24 <Rubidium> I don't think it's useful to do the reverse on the internal units 16:32:07 <Rubidium> I'd just implement the method OpenTTD uses to perform the final correction for the current algorithm. 16:33:17 <Rubidium> i.e. get the GRF 'value' using the current method. Run that though the implementation of OpenTTD's method. If it matches, okay. It it's too small, try GRF value + 1 and see whether that works 16:33:49 <planetmaker> ah, that way 16:34:23 <Rubidium> that way you don't have to go through difficult math that I reckon won't work reliably anyway 16:34:26 <planetmaker> that's an idea indeed. And easily adopted 16:34:34 <planetmaker> should openttd change something 16:34:40 <planetmaker> yup 16:35:00 <Yexo> that's indeed the way I'v always intended to fix this 16:42:49 <planetmaker> first some dinner though :-) 16:43:11 <Rubidium> agreed ;) 17:10:30 <Brot6> nml: update from r1713 to r1714 done - http://bundles.openttdcoop.org/nml/nightlies/r1714 17:15:34 *** hanf has joined #openttdcoop.devzone 17:18:58 <Brot6> ogfx-trains: update from r273 to r276 done - http://bundles.openttdcoop.org/ogfx-trains/nightlies/r276 17:20:51 <Brot6> newgrf_makefile: update from r379 to r380 done - http://bundles.openttdcoop.org/newgrf_makefile/nightlies/r380 17:22:46 <Brot6> ttrs: update from r36 to r40 done (7 warnings) - http://bundles.openttdcoop.org/ttrs/nightlies/r40 17:38:43 <LordAro> planetmaker: the set up for 32bpp-ez seems really odd - '32bpp-ez-patches' is the mq repo, with '32bpp-ez-patches.mq' being were the builds are. however, the builds themselves are published at '32bpp-ez' but the actual repo of that is empty 17:44:51 <Brot6> opengfx: rebuild of r840 done (Diffsize: 7) (DiffDiffsize: 8) - http://bundles.openttdcoop.org/opengfx/nightlies/r840/log 17:45:51 <Ammler> LordAro: the mq repo is 32bpp-patches, the devzone creates a applied repo for the CF with .mq 17:46:50 <LordAro> well, either way, there is not a new build in http://bundles.openttdcoop.org/32bpp-ez/LATEST/ as there should be :) 17:46:52 <Ammler> the bundles are uploaded to 32bpp, no clue what the repo was mean for 17:47:20 <Ammler> LordAro: did you update the mq? 17:47:42 <LordAro> http://hg.openttdcoop.org/32bpp-ez-patches/ <- that one 17:51:07 <Ammler> yes, hmm, why didn't it update the .mq repo? 17:52:00 <Ammler> oh, it is 17:52:06 <Ammler> then the issue is on the CF 17:52:11 <Ammler> (openttd.org CF) 17:52:24 <planetmaker> yes ,the issue is: the CF is not configured to compile anything. 17:52:26 <Ammler> please ask Rubidium, if the CF still does build 32bpp 17:52:59 <planetmaker> so... http://hg.openttdcoop.org/32bpp-ez-patches/ is correct? Not http://hg.openttdcoop.org/32bpp-ez-patches.mq? 17:53:29 <Ammler> both are 17:53:39 <planetmaker> Ammler: and what about the chillpp repo to pull from? 17:53:46 <Ammler> the former is the mq, the latter is the repo for CF 17:54:16 <planetmaker> but... the latter is 7 months old?! 17:54:18 <Ammler> so people should "hg qclone repo.mq" 17:54:24 <Ammler> nono 17:54:27 <Ammler> just some patches there 17:54:32 <planetmaker> http://hg.openttdcoop.org/32bpp-ez-patches.mq <- is 17:54:37 <LordAro> well, Rubidiuym has noaw been highlighted, so consider him 'asked' 17:54:38 <Ammler> that is a bit confusing :-) 17:54:39 <planetmaker> oh. yes 17:54:42 <planetmaker> sorry 17:54:50 <Rubidium> no 17:54:53 <planetmaker> I expected sequential dates :-) 17:55:08 <planetmaker> http://hg.openttdcoop.org/chillpp.mq 17:55:20 <planetmaker> would thus work, too, right? 17:55:22 <Ammler> that is the advantage, if you have date in the patch 17:55:29 <Ammler> or the disadvate, chose it :-P 17:55:33 <planetmaker> :-) 17:55:39 <planetmaker> confused the hell out of me 17:55:44 <planetmaker> but yes 17:55:45 <Ammler> also me 17:55:59 <Ammler> [18:51] <Ammler> yes, hmm, why didn't it update the .mq repo? 17:56:19 * ChillCore is following dicussion 17:56:24 <planetmaker> we'd need to create the bundles dir manually, for chillpp, right? 17:56:38 <Ammler> planetmaker: well 17:56:56 <Ammler> if you want to have it in a seperate directory, hich might be not the worst 17:57:06 <planetmaker> probably, yes 17:57:14 <planetmaker> though... maybe not 17:57:24 <Ammler> hehe 17:57:26 <planetmaker> :-) 17:57:33 <planetmaker> patches + binaries make sense jointly. Somewhat 17:57:33 <Brot6> vactrainset: compile of r1 still failed (#3044) - http://bundles.openttdcoop.org/vactrainset/nightlies/ERROR/r1 17:57:36 <planetmaker> less confusing 17:58:37 <Ammler> just the devzone dirs do have a sub-folder like releases 17:59:13 <planetmaker> yes. Well. Wouldn't matter, I guess 17:59:17 <Ammler> so if you like to have the same dir, I would suggest to have chilpp/releases for the CF 17:59:43 <planetmaker> as push dir? 17:59:47 <planetmaker> yes 17:59:50 <Ammler> for bundles, yes 17:59:58 <planetmaker> well, that exists already 18:00:05 <Ammler> so the files from devzone and openttd CF are merged 18:00:07 <planetmaker> with some rpms by the DevZone's CF 18:00:14 <Ammler> exactly 18:00:22 <Ammler> that's your point, right? 18:00:52 <planetmaker> yep 18:13:53 <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: narvs (11 warnings) (Diffsize: 39), ogfx-industries (1 warnings), firs (24 warnings), foobarstramtracks (Diffsize: 37022), cets (273 warnings), manindu (Diffsize: 2), dutchtrains, rust (Diffsize: 37), ogfx-biggui, dutchtramset (Diffsize: 26024), swisstowns (Diffsize: 39), dutchroadfurniture (Diffsize: 2045), spanishtowns (Diffsize: 8), frenchtowns 18:13:54 <Brot6> (Diffsize: 21), ogfx-rv (Diffsize: 40), ogfx-landscape (2 warnings), swedishrails (Diffsize: 204), german-townnames (Diffsize: 39), dach (11 warnings), belarusiantowns (Diffsize: 63), indonesiantowns (1 warnings) (Diffsize: 21), airportsplus (Diffsize: 964) 18:37:19 <ChillCore> I just cloned my repo myself .out of curiosity what people get. There is no easy way to compile that as is. I do get the patches and all other files including ".devzone".... Should I advertise another link instead? 18:38:45 <ChillCore> As i mentiomed before .... no rush at all. I do not care if it takes time ... I would just like for people to be able to clone and compile. 18:39:11 <ChillCore> s mentiomed/mentioned 18:39:16 <Terkhen> ChillCore: probably cloning openttd repo with mercurial and checking out your patch queue at the .hg/patches folder will work 18:39:28 <Terkhen> as long as the series are completely popped 18:39:59 <Terkhen> I remember doing that hack once :P 18:40:17 <Rubidium> ChillCore: you checked out http://hg.openttdcoop.org/chillpp.mq/ as well? That should be a (full-ish) checkout with the patch already applied 18:40:47 <ChillCore> Terkhen: Will test now. might take some time to get it right. 18:42:04 <ChillCore> Rubidium: I cloned http://hg.openttdcoop.org/chillpphttp://hg.openttdcoop.org/chillpp as was told me before that would be the clone location. Will test that too 18:42:25 <ChillCore> minus the double pate ofcourse 18:42:37 <ChillCore> s pate/past 18:42:55 <ChillCore> s past/paste doh :P 18:43:26 <Rubidium> that's the repository with only your patch 18:44:14 <Rubidium> the one with .mq appended is an openttd repository with the patch applied to it 18:44:25 <ChillCore> Then I should not advertise that. should I? .... will test the other options now. 18:44:59 <Rubidium> the one without .mq is for those wanting to develop it, i.e. to work on the patches. The one with .mq is for those that want to compile/play it 18:46:15 <ChillCore> I need to advertise complete compile. ¿Participaters? should contact me for acess first. 18:46:22 <LordAro> so... any fix of the 32bpp-ez issue? 18:49:02 <planetmaker> LordAro: not yet. it needs someone to wake up 18:49:23 <LordAro> :) 18:49:46 <LordAro> well, they'd better hurry up, it's nighttime shortly... :) 18:50:19 <planetmaker> won't happen till thne 18:50:32 <planetmaker> it needs a complete setup of the compile farm 18:50:47 <planetmaker> which for the devzone has never been done since the new CF was created 18:50:59 <ChillCore> LordAro: hurry up == give solution at same time 18:52:00 <LordAro> i assume you're talking about tb? 18:52:10 <planetmaker> ChillCore: even that would not help ;-) ^^ 18:53:00 <planetmaker> it needs ssh and knowledge about CF-internal configuration maybe two people have... 18:53:02 <ChillCore> still ... LordAro should be grateful for ... well everything. No offence Lord. 18:53:21 <LordAro> none taken, indeed i should :) 18:56:07 * ChillCore is still pissed a bit about that stupid comment in mhl thread ... assuming that Devs make peoples live hard on purpose 18:56:32 <ChillCore> while they are actually helping 18:57:01 *** andythenorth has joined #openttdcoop.devzone 18:58:51 <ChillCore> s they/you 19:02:44 <Brot6> clientpatches: compile of r23213 still failed (#2964) - http://bundles.openttdcoop.org/clientpatches/testing/ERROR/r23213 19:03:10 <Rubidium> ChillCore: luckily my shoulders are very slippery ;) 19:04:55 <Brot6> serverpatches: compile of r23213 still failed (#2966) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r23213 19:06:48 <ChillCore> Rubidium: Lucky you. Mine are too ... usually 19:07:10 <Brot6> 32bpp-ez-patches: compile of r23213 still failed (#2446) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/ERROR/r23213 19:07:22 <Rubidium> hooray... it still fails 19:07:32 <Rubidium> even though expected it maybe not to fail 19:08:25 <ChillCore> cloning hg clone http://hg.openttdcoop.org/chillpp.mq 19:08:31 <LordAro> not really, but it should work against r22958-ish 19:08:41 <ChillCore> abort: stream ended unexpectedly (got 3517 bytes, expected 7161) 19:08:57 <ChillCore> hmmm ? 19:08:58 <LordAro> but i guess there's no way to force the CF to use a certain revision 19:10:02 <ChillCore> LordAro: "hg tag --mq rxxxxx" before pushing 19:10:36 <ChillCore> ^^^ if you are using mq 19:14:32 <planetmaker> Yexo: http://devs.openttd.org/~planetmaker/patches/index.php?source=new_convert.diff <-- seems to work for me. I tested it with speed units 19:15:12 <Yexo> sorry, no time to review now 19:15:20 <Yexo> can you open a ticket so I won't forget? 19:16:53 <planetmaker> sure 19:47:50 *** JVassie has joined #openttdcoop.devzone 19:50:03 <Brot6> Chill's PatchPack - Revision 13:643c70b1eba1: Translation: Corrections in german langauge (chillcore) @ http://dev.openttdcoop.org/projects/chillpp/repository/revisions/643c70b1eba1 19:50:03 <Brot6> Chill's PatchPack - Revision 14:0740a27ff988: fix: r13 typo in german strings (chillcore) @ http://dev.openttdcoop.org/projects/chillpp/repository/revisions/0740a27ff988 19:57:28 <LordAro> Chillcore: i did that :L 20:02:29 <ChillCore> Then you have not other option than to wait for the cf fix/correct configuration. I'm sure "people" are just "annoyed" by it as we are ... It'll get fixed evantually. (Although annoyed is the wrong word as I actualy do not care for the "when" part of it) 20:03:35 <ChillCore> I really really do not. 20:04:13 <LordAro> likewise, tbh :) 20:04:16 <LordAro> i g2g 20:04:25 <LordAro> bye all 20:04:31 *** LordAro has quit IRC 20:04:56 <ChillCore> too late to say goodbye :) 20:05:24 *** andythenorth has quit IRC 20:06:10 *** andythenorth has joined #openttdcoop.devzone 20:11:21 <planetmaker> so... just fyi, ChillCore: might still take a bit to get the CF push the builds to our bundle / binary server 20:11:33 <planetmaker> at least not today 20:13:59 <ChillCore> That is Ok planetmaker. 20:14:34 <ChillCore> While you are here ... about those grfs 20:15:15 <planetmaker> my gut feeling tells me like "might happen this week or weekend, but... :-) " 20:15:43 <ChillCore> If I include them with action5 I will have to adjust them each time OpenGFX introduces new sprites? 20:17:07 <ChillCore> Whenenver is fine. As long as I do not announce compiled binaries and then have to take back my announcement. 20:17:18 <planetmaker> Basically each time new action5 sprites are added. Which is not terribly frequent 20:17:44 <planetmaker> But the point is: it then needs a baseset which supports that. I.e. you'd have to provide a modified OpenGFX, too 20:17:50 <planetmaker> Not overly difficult, but... 20:18:11 <ChillCore> true ... there is not that many 19 + 22 * 2 + 16 * 2 20:19:09 <ChillCore> Modified openttd.grf is the problem as people will add it to their shared folder. 20:19:37 <ChillCore> Or OpenGFX? 20:20:15 <planetmaker> No, the modified openttd.grf is not an issue. That's part of openttd itself 20:20:34 <planetmaker> but OpenGFX. But... urgs. It also then needs a patched NML to build 20:20:40 <planetmaker> also not too difficult 20:21:54 <ChillCore> forgive me ... a few too many beers ... I should log out really. 20:22:00 <ChillCore> NML too? 20:23:00 <planetmaker> Without a small patch to NML, you couldn't build OpenGFX with a new action5 entry... 20:23:16 <planetmaker> http://devs.openttd.org/~planetmaker/patches/grid/grids_nml.diff <-- like that 20:23:36 <planetmaker> it adds a new GUI sprite. And a new action5 block to be recognized 20:23:55 <planetmaker> openttd.grf on the other hand still is nfo. And probably will stay so 20:24:35 <ChillCore> Bad idea IMHO and I should keep them seperate and static untill included in source. -> TMWFTLB checking link 20:26:47 <ChillCore> Also too many oppertunities too f*** up. -> for the player that is. 20:27:14 <planetmaker> well, yes, maybe. Though not more difficult than now where the player is required to add certain grfs 20:27:26 <planetmaker> base set install might be more "known" 20:29:42 <planetmaker> for the player it definitely is not more difficult. But certainly for you 20:30:03 <planetmaker> As you might need to do double work: once for openttd.grf and once for ogfxe_extra.grf (part of OpenGFX) 20:30:16 <planetmaker> s/might//g 20:30:22 <ChillCore> As it is now the game will not start untill required grfs are included, and they get a warning too about the missing grf . How can it be simpler? 20:32:03 <planetmaker> with base set support it will start and warn about old base set, if it's not a matching one ;-) 20:33:10 <ChillCore> Also I pre-renamed one of the required ones. -> when checkout/binaries works eventually 20:34:17 <planetmaker> yes, good enough :-) And easier 20:34:48 <ChillCore> They will download newest OpenGFX and It will still fail two lines up 20:35:31 <ChillCore> s two/three 20:35:33 <planetmaker> :-) A new OpenGFX will not come out before mid-December, most likely 20:37:06 <ChillCore> I really do not care about changing my source ... it remains a fact that there are "simple-minded" people/players 20:37:54 <ChillCore> ^^^ Unless I am misunderstanding something. 20:40:07 <ChillCore> In which case I really should log out and come back tomorrow :P 20:47:09 <ChillCore> Ooh ic111 has a new version of mhl ... I wonder what he did/did not do 20:47:42 <Terkhen> :P 20:48:37 *** ODM has joined #openttdcoop.devzone 20:50:28 <planetmaker> he did not understand savegame conversion ;-) 20:51:02 <ChillCore> Terkhen: I have the feeling he is really trying this time instead of rejecting (needed) changes 20:51:29 <planetmaker> yes 20:51:33 <Terkhen> that's nice to hear :) 20:51:35 <ChillCore> planetmaker: have not opened the zip yet 20:52:08 <planetmaker> nor did I. But his question showed that :-) (I answered) 20:53:29 <ChillCore> planetmaker: You're fast or I am slow ... I just noticed. :P 20:53:47 <planetmaker> :-D 20:59:41 <ChillCore> Terkhen: he is confused about snowline height ... the part you included ... as he was from the beginning and never investigated untill now ... :P 21:00:37 <Terkhen> that's not surprising, given my knowledge of the code back then 21:00:50 <Terkhen> IIRC I was just changing stuff without knowing much of what I was doing 21:01:03 <ChillCore> I do not blame you in any way. ;) 21:01:12 <Terkhen> :P 21:01:24 <planetmaker> sounds much like I started :-P 21:01:30 <planetmaker> hack until it works ;-) 21:01:57 <ChillCore> We all was new back then. most off us at least. I still do that 21:03:03 <Terkhen> me too, whenever I start with a part of the code I don't understand 21:03:14 <ChillCore> How long has it been ... almost three years ... have to check start date of mhl 21:03:32 <Terkhen> IIRC I joined on 2008 and I started shortly after that 21:04:03 <ChillCore> whne I joined I was trying /testing for +- six months 21:04:51 <ChillCore> and Afraid to post. lol 21:05:10 <andythenorth> hmm 21:05:22 <andythenorth> my first post was related to the R word 21:05:46 <andythenorth> http://www.tt-forums.net/viewtopic.php?p=569489#p569489 21:05:47 <Webster> Title: Transport Tycoon Forums View topic - Realistic ships/trucks (at www.tt-forums.net) 21:06:27 <ChillCore> lol. My first was how to change the revision string. Do you remember Rubidium? 21:06:32 <Terkhen> mine were related to patches I liked IIRC 21:07:04 <Terkhen> probably not :P 21:07:23 * Terkhen is not able to remember even his own posts 21:07:56 <andythenorth> forum remembers for you :P 21:08:05 <andythenorth> don't use your brain for things software does better 21:08:34 <Terkhen> that means I should just procrastinate all day? 21:08:35 <planetmaker> hm, my first posting... nearly exactly 4 years ago 21:09:03 <andythenorth> Terkhen: you would use the time for arguing of course 21:09:07 <andythenorth> software is rubbish at arguing 21:09:09 <planetmaker> http://www.tt-forums.net/viewtopic.php?p=639920#p639920 <-- 0.5.3 was crashing for me ;-) 21:09:10 <Webster> Title: Transport Tycoon Forums View topic - OpenTTD 0.5.3 crashes very quicly on OS X iMac 10.4.10 (at www.tt-forums.net) 21:09:29 <ChillCore> Neither do I remember all posts I made but the first ... i even lied about remembering my first post in that thread. lol Rubi 21:09:46 <ChillCore> ^^^ sorry 21:09:49 <Terkhen> heh 21:09:53 <Rubidium> oh, my first post is interesting ;) 21:10:04 <Terkhen> my first posts were small sentences, I was not very confident with my english 21:10:12 <Yexo> http://www.tt-forums.net/viewtopic.php?f=32&t=35401&p=649445#p649445 <- I was messing with signals 21:10:13 <Webster> Title: Transport Tycoon Forums View topic - Signal Grouping (at www.tt-forums.net) 21:10:24 <Terkhen> I also spent months at the irc channel without talking for the same reason :P 21:10:30 <planetmaker> :-) 21:10:35 <Terkhen> (not that I had much to say anyways) 21:10:50 <planetmaker> well, your English is fine enough :-) 21:10:58 <Terkhen> it is now :P 21:11:42 <planetmaker> he, quite coop, Yexo ;-) 21:11:43 <andythenorth> hmm 21:11:48 <andythenorth> I have been here longer than some of you 21:11:57 <andythenorth> yet you all bothered to patch the game in that time 21:12:01 <Yexo> planetmaker: I think I played a few games of coop before joining the forum 21:12:09 <andythenorth> I have 2(?) commits with my name credited :P 21:12:14 <andythenorth> lame 21:12:33 <Rubidium> "my" first commit is actually quite massive 21:12:50 * andythenorth looks for something to patch :P 21:12:50 <Terkhen> andythenorth: in that time, I have only created a small NewGRF set where all sprites are borrowed from other places... lame 21:12:59 <planetmaker> hm :-) 21:13:26 <andythenorth> it's kind of weird being totally dependent on others though 21:13:30 <planetmaker> andythenorth: you have... thousands of lines of code with your name credited ;-) 21:13:45 <andythenorth> to get anything done I have to make myself annoying 21:13:47 <Terkhen> well, my biggest patch depended on you :P 21:14:03 <andythenorth> he 21:14:27 * ChillCore went too the loo and reads while being "amused" 21:14:44 <planetmaker> hm, what patch was that? 21:15:04 <Terkhen> seeing those powerful trucks being defeated by a small slope is what made me start with rv acceleration ;) 21:15:14 <andythenorth> Terkhen: can you do me a favour? Don't do any more work on rv-wagons. Should be easy. I have enough newgrf features to catch up with :) 21:15:22 <planetmaker> oh, that :-) 21:15:32 <planetmaker> lol 21:15:34 <Terkhen> andythenorth: it is quite low on my todo list 21:15:53 * andythenorth wonders if smoke is on anyone's todo list? 21:15:54 <andythenorth> :P 21:16:20 <ChillCore> andy: I cursed on Terkhen's commits 21:16:26 <andythenorth> I did actually do a half-assed smoke patch locally 21:16:36 <Terkhen> renting a room and moving near my new workplace are first right now... who knows when I'll be doing OpenTTD stuff again :P 21:16:51 <andythenorth> I proved you can have multiple effect vehicles with x, y and z offsets 21:16:59 <andythenorth> but not newgrf controllable in my patch :( 21:17:05 <Rubidium> Terkhen: so it's final now? ;) 21:17:12 <andythenorth> Terkhen: a job? 21:17:18 <Terkhen> I'm awaiting the final call but yes :) 21:17:26 <andythenorth> in spain? 21:17:36 <Terkhen> andythenorth: I'm moving to Madrid, yes 21:17:43 <Terkhen> ChillCore: which ones? :D 21:17:58 <andythenorth> there are lots of spanish people in the UK right now...for obvious employment reasons 21:18:17 <andythenorth> I employ a graduate from barca 21:18:22 <ChillCore> rv acceleratio and other stuff at the time :P 21:18:22 <Terkhen> yes, I was trying my luck at Madrid... after that I was going to start with other countries 21:18:30 <ChillCore> +n 21:18:51 <planetmaker> nice, Terkhen :-) 21:19:10 <Rubidium> so r25k party in Madrid? ;) 21:19:25 <andythenorth> the world of work :P 21:19:26 <planetmaker> any reason that it would need to be Madrid (and not towns like Valencia, Barcelona, ...) 21:19:33 <andythenorth> do other people have jobs? I do and don't 21:19:39 <planetmaker> r25k in Madrid sounds great :-P 21:20:18 <andythenorth> you'd better plan quick 21:20:26 <andythenorth> it could be close 21:20:36 <Terkhen> I'm renting only a room, as long as you all can fit in 14 m^2 we can do it there :P 21:20:57 <andythenorth> have it in the station 21:21:01 <andythenorth> totally appropriate 21:21:05 <andythenorth> the station is quite epic 21:21:34 <Terkhen> I have never been there 21:21:41 <andythenorth> `http://en.wikipedia.org/wiki/Madrid_Atocha_railway_station 21:21:42 <Webster> Title: Madrid Atocha railway station - Wikipedia, the free encyclopedia (at en.wikipedia.org) 21:22:05 <Terkhen> only to Barajas and a few touristic places 21:22:09 <planetmaker> looks great 21:22:18 <andythenorth> the interior plaza garden is awesome 21:22:40 * ChillCore also cursed on some of Alberth's commits altough they were for the better 21:22:48 <Terkhen> looks nice indeed, I'll visit it :) 21:24:29 <Rubidium> ChillCore: then you haven't reached mine yet ;) 21:24:59 <planetmaker> hehe 21:25:07 * Terkhen feared Rubidium's commit sprees when he worked on his patchpack 21:25:15 <planetmaker> you're good at breaking many patches at once, Rubidium ;-) 21:25:39 <ChillCore> Rubidium: That one one was handled by Ic1111 and also i stopped bumping .... :P 21:25:40 <Terkhen> IIRC your record was about three or four in the same week 21:26:00 <ChillCore> ^^^ my current version 21:26:30 <Rubidium> at least twice I have broken *all* patches ;) 21:26:42 <planetmaker> as patch writer and maintainer that sucks. But... :-) 21:26:42 <Terkhen> heh :D 21:26:51 <ChillCore> I know and that is why I need to restart 21:27:06 <planetmaker> oh, I remember the change from player to company :-) 21:27:06 <Terkhen> yes, that's what made me work with separate patches instead of a big one 21:27:17 <ChillCore> curse you Rubidium 21:27:20 <Terkhen> eew, yes, I remember that too :P 21:27:26 <Terkhen> now that you mention it 21:27:30 <ChillCore> + too 21:27:48 <andythenorth> he 21:27:54 <Rubidium> Terkhen: you were there already in the time of the makefile rewrite and C++? 21:28:00 <Terkhen> no 21:28:01 <planetmaker> you're missing still a few names to curse, ChillCore ;-) :-P 21:28:10 <Terkhen> about 0.6.x IIRC 21:28:31 <Terkhen> that one must have been epic :P 21:28:32 <planetmaker> oh, the settings re-write also broke most patches 21:28:41 <Terkhen> "rewrite all of your patches" 21:28:41 <ChillCore> well I could go on but tat were the "unmanagable" ones 21:28:43 <planetmaker> and the GUI rewrite broke many. But not at once 21:28:59 <andythenorth> who's driven most people away? 21:29:06 <andythenorth> I've achieved at least one apparently 21:29:12 <Terkhen> away how? 21:29:13 <planetmaker> you did? 21:29:22 <andythenorth> OzTrans 21:29:31 <Terkhen> he 21:29:34 <planetmaker> and you think it was you? 21:29:59 <planetmaker> even if, I'm not sure I can hold that against you 21:30:27 <andythenorth> allegedly me 21:30:33 <andythenorth> unevidenced 21:30:42 <andythenorth> who drove away rich67(?) 21:30:47 <planetmaker> was your mirror you provided to him too good? 21:31:07 <ChillCore> Rubium just oorke 'all' patches recently, really every single one of them 21:31:29 <ChillCore> s rubium/Rubidium 21:31:29 <planetmaker> hm, when / which? 21:31:36 <Rubidium> andythenorth: I didn't drive him away 21:31:45 <ChillCore> s oorke/broke 21:32:23 <andythenorth> it's probably an unhealthy community if everyone stays 21:32:28 <andythenorth> probably a bit lame too 21:32:53 <Terkhen> we have a surprisingly small amount of internet drama 21:32:55 <andythenorth> oh, I drove SAC off the forum for a bit too :P 21:33:13 <Terkhen> other communities as big as this one get crazy all the time 21:33:14 <planetmaker> fluctuation is not that small, andythenorth 21:33:21 <planetmaker> just a few people stick ;-) 21:33:40 <andythenorth> there's a very low level of flouncing off and slamming the door on the way out though 21:33:53 <Terkhen> yup 21:33:58 <planetmaker> yes. 21:34:04 <planetmaker> But that's really not needed :-) 21:34:21 * andythenorth has been tempted 21:34:24 <planetmaker> and moderation on the forums also usually is quite good and swift 21:34:38 <planetmaker> that prevents probably quite a bit of it 21:34:41 <andythenorth> also dramas are embarrassing to come back from 21:35:41 <ChillCore> andythnorth: Sac should release .. just release what she has. she just does not see i that way and will stay in development stage forever because there is always something to fix/improve 21:35:49 <ChillCore> e 21:35:52 <ChillCore> + 21:35:55 <ChillCore> damn 21:36:43 <Terkhen> I have been expecting a release from SAC since early 2008, I got bored of seeing teasers years ago 21:36:54 <andythenorth> FIRS is heading that way though :) 21:36:58 <Terkhen> and some people must have been waiting longer 21:37:10 <ChillCore> and more +'s 21:37:20 <Terkhen> well, the biggest difference is that FIRS has been released 21:37:26 <Terkhen> it has been released more than once 21:37:47 <andythenorth> and it will be released again :) 21:37:47 <andythenorth> just not for a while 21:37:47 <Terkhen> exactly 21:37:47 <planetmaker> :-) 21:37:49 * andythenorth nearly committed dramatic exit due to SAC argument 21:37:50 <Terkhen> a hiatus is not bad 21:37:54 <ChillCore> true ... i love FIRS 21:38:30 <Terkhen> and if real life makes it too long, you have taken the step of releasing your work in a way that allows the community to continue it 21:38:38 <planetmaker> yeha 21:38:42 <Terkhen> so... it is different :P 21:38:46 <Terkhen> andythenorth: what happened? 21:39:06 <andythenorth> with SAC? Too painful to recount 21:39:09 <andythenorth> :P 21:39:20 <planetmaker> sprite origin issue? 21:39:31 <andythenorth> yup 21:40:33 <planetmaker> she's definitely not worth the attention she craves for. It's nothing else 21:40:47 <planetmaker> At least I'll hold that opinion until she proves otherwise 21:40:51 <Terkhen> ^ 21:41:08 <Terkhen> my games need more than screenshot teasers :P 21:41:13 <andythenorth> it's a shame we can't use apache and redirect her to deviant art :P 21:41:19 <andythenorth> every time she logs in :P 21:41:26 * andythenorth is getting meaner as he gets older 21:41:35 <andythenorth> or less patient of nonsense 21:41:46 * ChillCore thinks andy has done a great job with FIRS Just that water <-> issue... but me has solved that in the end 21:42:18 <planetmaker> water <-> issue? 21:42:39 <ChillCore> andythenorth: just more unpatient ... like many of us 21:42:47 <planetmaker> :-) 21:42:47 <andythenorth> life is short 21:42:52 <planetmaker> it is 21:42:55 <ChillCore> water <-> fuell 21:43:05 <ChillCore> oops 21:43:45 <Terkhen> maybe I should start packing, tomorrow I'm going to see a few rooms and it is a long road trip 21:44:35 <ChillCore> Terkhen: you are moving? 21:44:43 <Terkhen> not tomorrow, next sunday 21:44:51 <Terkhen> I still don't have a room though :) 21:45:30 <andythenorth> ChillCore: you need town control :) 21:45:33 <ChillCore> I have rooms ... multiple but Belgium might be along way. ;) 21:46:00 <planetmaker> oh... moving next Sunday w/o a room now is... spontaneous :-) 21:46:03 <Terkhen> my own house at Granada is closer than that :P 21:46:10 <Terkhen> planetmaker: yes, it's an adventure 21:46:22 <Terkhen> the project where I will be working starts soon so they need me ASAP 21:46:29 <planetmaker> he 21:46:44 <planetmaker> well, I'll keep my fingers crossed then :-) 21:46:50 <Terkhen> either I accepted or I worked on something more boring :) 21:46:51 <andythenorth> Real code or web code? 21:46:56 <planetmaker> finding a room probably works. But finding a good one? :-) 21:47:14 <planetmaker> what is you're going to work on, Terkhen? 21:48:04 <ChillCore> andythenorth: I have that and it is handled corectly... towns demand petrol/fuell whatever specified by GRF. 21:48:28 <Terkhen> http://www.indracompany.com/en/sectores/transporte-y-trafico/proyectos/1656/installation-of-the-da-vinci-platform-in-the-spanish-railway-system 21:48:29 <Webster> Title: Transport & Traffic > Main Projects - Installation Of The Da Vinci Platform In The Spanish Railway System | Indra (at www.indracompany.com) 21:48:31 <ChillCore> ^^^ now 21:49:02 <andythenorth> Terkhen: probably quite relevant to ottd then :P 21:49:06 <ChillCore> Terkhen: me is curious too 21:49:14 <Terkhen> train stuff, yes 21:49:19 <andythenorth> 'all aspects of railway management' 21:49:26 <planetmaker> hm, interesting :-) 21:49:42 <ChillCore> ooh trains .... 21:49:43 <andythenorth> did your CV mention your open source commits? :) 21:50:05 <Terkhen> yes :P 21:50:43 <Rubidium> so Terken'll be the signal guy ;) 21:51:22 * ChillCore bets drivers will curse at first :P 21:51:24 <Terkhen> I'm still scared of that part of OpenTTD code... I guess this will help a bit :P 21:59:11 * ChillCore just ran out of beer ... crap ... be back in ten 22:00:06 <Brot6> OpenGFX BigGUI - Bug #3246 (New): mixed-up sprites for e-rail toolbar: (planetmaker) @ http://dev.openttdcoop.org/issues/3246 22:00:58 <ChillCore> If you need to talk behind my back ... now is your chance ... although ... I will read back :P 22:06:56 <Brot6> HEQS "Heavy Equipment" Set - Revision 713:7714647d88fc: Feature: stop buy menu telling lies abo... (andythenorth) @ http://dev.openttdcoop.org/projects/heqs/repository/revisions/7714647d88fc 22:12:13 *** andythenorth has quit IRC 22:26:49 *** ODM has quit IRC 22:54:15 <ChillCore> Just had a quick look at mhl code patch ... patch 240 ... I wonder why ic111 changed desert amount patch that way ... he should now that has no chance at all of being commited ... I even wonder if he tested his change at all. 22:54:33 <ChillCore> Would kicking instead of nudging help? 23:13:26 <ChillCore> Anyway ... I am going to bed. Good night all, sweet dreams. 23:13:52 <ChillCore> Terkhen: Good luck tomorrow. 23:14:36 *** ChillCore has quit IRC 23:26:07 *** hanf has quit IRC 23:28:38 *** JVassie has quit IRC