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00:41:15 *** Zuu has quit IRC 00:42:30 *** JVassie has quit IRC 05:55:19 <Brot6> BANDIT - Revision 417:2ca142825cca: Codechange: change location of pixel generator (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/2ca142825cca 05:56:30 <Brot6> BANDIT - Revision 418:4941a00912d4: Add: script to output list of png dependencies from nfo (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/4941a00912d4 05:57:31 <Brot6> BANDIT - Revision 419:7c9a59a40916: Cleanup: remove deprecated file (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/7c9a59a40916 06:00:53 <Brot6> BANDIT - Revision 420:bf9334f7b573: Codechange: rename a script (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/bf9334f7b573 06:22:57 *** andythenorth has joined #openttdcoop.devzone 07:39:06 *** ODM has joined #openttdcoop.devzone 08:13:00 <Brot6> BANDIT - Revision 421:5b12d6f94156: Codechange: use trailer type codes instead of specifying grap... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5b12d6f94156 08:17:10 <Brot6> Dutch Trains 2.0 - Bug #3838 (New): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838 08:28:05 <Brot6> Dutch Trains 2.0 - Bug #3838: Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838#change-10077 08:40:15 <Brot6> BANDIT - Revision 422:802b66cb2d3b: Codechange: set default trailer type codes (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/802b66cb2d3b 08:50:56 <Brot6> BANDIT - Revision 423:0696a9d45fd2: Codechange: enable trailer type codes; remove ability to over... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/0696a9d45fd2 09:24:27 *** Zuu has joined #openttdcoop.devzone 09:33:14 *** Jupix has quit IRC 09:36:08 *** Jupix has joined #openttdcoop.devzone 09:52:25 *** th_gergo has joined #openttdcoop.devzone 10:20:11 *** JVassie has joined #openttdcoop.devzone 11:23:40 *** andythenorth has quit IRC 11:40:34 *** frosch123 has joined #openttdcoop.devzone 12:22:58 <Brot6> DictatorAI - Revision 205:ddd4058eda76: - Change to only blacklist Ikarus 180 engine instead of I... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/ddd4058eda76 12:22:58 <Brot6> DictatorAI - Revision 206:ebb506d5bf0a: - Add Ikarus 280 engine to blacklist engine (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/ebb506d5bf0a 12:22:58 <Brot6> DictatorAI - Revision 207:dbcc8e897312: - Increase wait time when we are checking if no aircrafts... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/dbcc8e897312 12:23:00 <Brot6> DictatorAI - Revision 208:05b2c3e7501a: - We now try to terraform a road station to its possible ... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/05b2c3e7501a 12:36:01 *** andythenorth has joined #openttdcoop.devzone 13:26:50 *** ODM has quit IRC 13:53:04 <Brot6> BANDIT - Revision 424:beb6b4c092b8: Codechange: refactor filename structure (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/beb6b4c092b8 13:58:46 <Hirundo> Yexo: I have been pondering the option to cache real sprites in some file (somefile.grf.cache or similar) 13:59:37 <Yexo> perhaps do it per source png? 14:00:09 <Yexo> that way you can at least compare file dates and only recompute the cache for those png's where it's necessary 14:00:19 <Hirundo> That'd be also possible, but more tricky for 32bpp + mask 14:00:48 <Hirundo> Of course, you'd store sprite offsets and mod date 14:44:22 *** ODM has joined #openttdcoop.devzone 14:52:42 <Brot6> Dutch Rail Furniture - Feature #3832: Level crossings (foobar) @ http://dev.openttdcoop.org/issues/3832#change-10079 15:03:27 <frosch123> hmm, i assume something in grfcodec changed. the recompiled openttd.grf does not match the one in svn 15:04:02 <Yexo> r920? 15:08:58 <frosch123> yup, it saves two bytes for openttd.grf :p 16:10:13 <Brot6> Dutch Trains 2.0 - Revision 346:0f3c478dcde6: Feature: NMBS M2 coach (graphics by Voyager One) (i... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/0f3c478dcde6 16:18:24 <Brot6> Dutch Trains 2.0 - Revision 347:fe92b6110cfe: Feature: ICK coach (issue #3746) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/fe92b6110cfe 16:28:32 <Brot6> Dutch Trains 2.0 - Support #3801: Sprite templating instructions (foobar) @ http://dev.openttdcoop.org/issues/3801#change-10080 16:37:05 <andythenorth> Yexo Hirundo is rendering spritesets thought to be slow / intensive? 16:37:23 <andythenorth> I have to decide whether to optimise my nml or not for that 16:37:41 <Yexo> what do you mean exactly? 16:37:55 <Yexo> real sprites take a lot of the processing time, but I don't see how you can optimise for that 16:40:43 <andythenorth> I can write them out once, or duplicate per vehicle (redundant, but easier) 16:41:06 <andythenorth> the redundancy factor might be as much as 30:1 in some cases 16:43:14 <Yexo> you have spritesets that you use for multiple vehicles? 16:43:16 <Yexo> how does that even work? 16:44:47 <andythenorth> currently they're unique per vehicle, but many will reuse the same pngs 16:45:14 <Yexo> so they look the same? why are they different vehicles then? 16:45:24 <andythenorth> trailers 16:45:45 <andythenorth> we have so many IDs it's easier just to make lots of unique vehicles 16:45:45 <Yexo> and you can't reuse one trailer for multiple vehicles? 16:45:55 <andythenorth> I could, but it's not worth the effort with cb36 16:46:02 <andythenorth> this is a blunt-but-effective solution 16:46:12 <Yexo> it's the same for the spritesets 16:46:18 <Yexo> it'll work, but it's terrible inefficient 16:46:29 <Yexo> just like using a unique id for every vehicle when they're in fact the same 16:46:55 <andythenorth> the vehicle ID case I'm not worried about 16:47:05 <andythenorth> the spritesets wouldn't be insanely hard to make unique 17:24:00 <Brot6> BANDIT - Bug #3839 (New): DevZone compile failed (compiler) @ http://dev.openttdcoop.org/issues/3839 17:27:19 <andythenorth> how interesting 17:27:37 <andythenorth> devzone python misses namedtuple 17:27:38 <andythenorth> nvm 17:27:41 <andythenorth> I don't need it 17:33:50 <Brot6> Dutch Trains 2.0 - Feature #3838 (New): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838 17:33:50 <Brot6> Dutch Trains 2.0 - Feature #3838: Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838#change-10077 17:34:37 *** th_gergo has quit IRC 17:35:23 *** th_gergo has joined #openttdcoop.devzone 17:35:36 *** th_gergo has quit IRC 17:36:07 *** th_gergo has joined #openttdcoop.devzone 17:37:48 *** th_gergo has quit IRC 17:37:49 <Brot6> Dutch Trains 2.0 - Feature #3838 (Closed): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838 17:37:49 <Brot6> Dutch Trains 2.0 - Revision 348:b9ac89dbbf8c: Feature: Mat '54 ELD4 (graphics by Bastiaan, templa... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/b9ac89dbbf8c 17:37:49 <Brot6> Dutch Trains 2.0 - Revision 349:fc5cb11e58d7: Feature: Mat '54 ELD2 (graphics by Bastiaan, templa... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/fc5cb11e58d7 17:37:50 <Brot6> Dutch Trains 2.0 - Revision 350:2e70f6dfb249: Fix (r348): Mat '54 ELD4 capacity (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/2e70f6dfb249 17:37:54 <Brot6> Dutch Trains 2.0 - Revision 351:d16b35b17bfb: Fix (r290): Mat '46 ELD4 cargo refit label thingy (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/d16b35b17bfb 17:37:58 <Brot6> Dutch Trains 2.0 - Feature #3838 (Closed): Mat '54 purchase graphics & template (foobar) @ http://dev.openttdcoop.org/issues/3838#change-10082 17:38:01 *** th_gergo has joined #openttdcoop.devzone 18:12:45 <Brot6> Dutch Trains 2.0 - Revision 352:67cc68052ca9: Fix: alignment of ICM (closes #3820) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/67cc68052ca9 18:12:45 <Brot6> Dutch Trains 2.0 - Revision 353:ef7099b49785: Fix: alignment of TGV (closes #3835) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/ef7099b49785 18:12:45 <Brot6> Dutch Trains 2.0 - Revision 354:b14041fa8ee3: Fix: action colours of ICL (closes #3816) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/b14041fa8ee3 18:12:47 <Brot6> Dutch Trains 2.0 - Bug #3835 (Closed): TGV graphics (foobar) @ http://dev.openttdcoop.org/issues/3835#change-10085 18:12:50 <Brot6> Dutch Trains 2.0 - Bug #3816 (Closed): Water cycle in white/blue ICL (foobar) @ http://dev.openttdcoop.org/issues/3816#change-10086 18:12:57 <Brot6> Dutch Trains 2.0 - Bug #3820 (Closed): ICM graphics (foobar) @ http://dev.openttdcoop.org/issues/3820#change-10084 18:20:52 <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (Mahoo76) @ http://dev.openttdcoop.org/issues/3737#change-10087 18:26:29 <Brot6> BANDIT - Revision 425:7f2dfd476f6d: Change: basic hook up of generated trailers with BANDIT code (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/7f2dfd476f6d 18:37:17 <Brot6> BANDIT - Revision 426:cd3bc351a231: Change: graphics for trailers work better (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/cd3bc351a231 18:39:20 <Brot6> BANDIT - Revision 427:3e375a4992a2: Codechange: use sequence unpacking for a bit more elegance (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/3e375a4992a2 19:08:55 *** andythenorth has quit IRC 19:11:57 <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (foobar) @ http://dev.openttdcoop.org/issues/3737#change-10088 19:26:56 *** andythenorth has joined #openttdcoop.devzone 19:31:57 <Brot6> BANDIT - Revision 428:e88efaecd1ef: Codechange: refactor graphics element container to be more us... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/e88efaecd1ef 19:50:20 *** th_gergo has quit IRC 19:51:22 <Brot6> BANDIT - Revision 429:954f69cf2735: Change: improved trailer graphics support (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/954f69cf2735 19:53:24 <Brot6> Dutch Trains 2.0 - Revision 355:2595e38930ac: Fix: alignment issue in RET Type T (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/2595e38930ac 19:53:24 <Brot6> Dutch Trains 2.0 - Revision 356:da9d38603116: Fix: alignment of DE2 (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/da9d38603116 20:03:53 <Brot6> Dutch Trains 2.0 - Revision 357:9b82156db74a: Feature: option to have DDM/ICR without cab control... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/9b82156db74a 20:03:53 <Brot6> Dutch Trains 2.0 - Feature Request #3817 (Closed): Option to have no cab control with ICR/DDM (foobar) @ http://dev.openttdcoop.org/issues/3817#change-10089 20:48:40 <Brot6> BANDIT - Revision 430:5315d2feb47f: Codechange: remove temporary filename define (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5315d2feb47f 21:06:20 <Brot6> BANDIT - Revision 431:5b156b15be36: Fix: offsets were wrong for generated trailers (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5b156b15be36 21:25:21 <Brot6> Dutch Trains 2.0 - Bug #3835 (Closed): TGV graphics (foobar) @ http://dev.openttdcoop.org/issues/3835#change-10085 21:25:21 <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (Mahoo76) @ http://dev.openttdcoop.org/issues/3737#change-10090 21:31:55 <Brot6> BANDIT - Revision 432:b5b130691693: Codechange: remove an unneeded print statement (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/b5b130691693 21:31:55 <Brot6> BANDIT - Revision 433:f925e862a94a: Codechange: improve deps making script for graphics (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/f925e862a94a 21:31:55 <Brot6> BANDIT - Revision 434:209104f6aca2: Add: makefile for pixel generation (alberth) (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/209104f6aca2 21:34:54 <Brot6> BANDIT - Revision 435:6861c6333801: Codechange: add dep files to .hgignore (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/6861c6333801 21:53:51 <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (foobar) @ http://dev.openttdcoop.org/issues/3737#change-10091 21:58:24 <Brot6> BANDIT - Revision 436:c19e4d2ca31b: Change: add support for GRAI, CERE, MAIZ, GRVL, SAND cargos (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/c19e4d2ca31b 21:58:24 <Brot6> BANDIT - Revision 437:b56ec6b716c6: Change: add lots more cargo support (and auto-generate cargo ... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/b56ec6b716c6 22:12:52 *** ODM has quit IRC 22:13:32 <Brot6> BANDIT - Revision 438:c89b774c520f: Fix: set loading speed for trucks and trailers (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/c89b774c520f 22:34:21 <Brot6> BANDIT - Bug #3839 (Closed): DevZone compile failed (andythenorth) @ http://dev.openttdcoop.org/issues/3839#change-10092 22:34:21 <Brot6> BANDIT - Bug #3777 (Closed): trailer Pixa input file not aligned with NML templates (andythenorth) @ http://dev.openttdcoop.org/issues/3777#change-10093 22:34:36 *** andythenorth has quit IRC 22:39:32 <Brot6> Japanese Town Names - Code Review #3840 (New): New town names grf (PaulC) @ http://dev.openttdcoop.org/issues/3840 22:53:05 *** Zuu has quit IRC