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Log for #openttdcoop.devzone on 17th March 2012:
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05:55:19  <Brot6> BANDIT - Revision 417:2ca142825cca: Codechange: change location of pixel generator (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/2ca142825cca
05:56:30  <Brot6> BANDIT - Revision 418:4941a00912d4: Add: script to output list of png dependencies from nfo (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/4941a00912d4
05:57:31  <Brot6> BANDIT - Revision 419:7c9a59a40916: Cleanup: remove deprecated file (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/7c9a59a40916
06:00:53  <Brot6> BANDIT - Revision 420:bf9334f7b573: Codechange: rename a script (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/bf9334f7b573
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08:13:00  <Brot6> BANDIT - Revision 421:5b12d6f94156: Codechange: use trailer type codes instead of specifying grap... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5b12d6f94156
08:17:10  <Brot6> Dutch Trains 2.0 - Bug #3838 (New): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838
08:28:05  <Brot6> Dutch Trains 2.0 - Bug #3838: Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838#change-10077
08:40:15  <Brot6> BANDIT - Revision 422:802b66cb2d3b: Codechange: set default trailer type codes (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/802b66cb2d3b
08:50:56  <Brot6> BANDIT - Revision 423:0696a9d45fd2: Codechange: enable trailer type codes; remove ability to over... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/0696a9d45fd2
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12:22:58  <Brot6> DictatorAI - Revision 205:ddd4058eda76: - Change to only blacklist Ikarus 180 engine instead of I... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/ddd4058eda76
12:22:58  <Brot6> DictatorAI - Revision 206:ebb506d5bf0a: - Add Ikarus 280 engine to blacklist engine (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/ebb506d5bf0a
12:22:58  <Brot6> DictatorAI - Revision 207:dbcc8e897312: - Increase wait time when we are checking if no aircrafts... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/dbcc8e897312
12:23:00  <Brot6> DictatorAI - Revision 208:05b2c3e7501a: - We now try to terraform a road station to its possible ... (krinn) @ http://dev.openttdcoop.org/projects/ai-dictator/repository/revisions/05b2c3e7501a
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13:53:04  <Brot6> BANDIT - Revision 424:beb6b4c092b8: Codechange: refactor filename structure (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/beb6b4c092b8
13:58:46  <Hirundo> Yexo: I have been pondering the option to cache real sprites in some file (somefile.grf.cache or similar)
13:59:37  <Yexo> perhaps do it per source png?
14:00:09  <Yexo> that way you can at least compare file dates and only recompute the cache for those png's where it's necessary
14:00:19  <Hirundo> That'd be also possible, but more tricky for 32bpp + mask
14:00:48  <Hirundo> Of course, you'd store sprite offsets and mod date
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14:52:42  <Brot6> Dutch Rail Furniture - Feature #3832: Level crossings (foobar) @ http://dev.openttdcoop.org/issues/3832#change-10079
15:03:27  <frosch123> hmm, i assume something in grfcodec changed. the recompiled openttd.grf does not match the one in svn
15:04:02  <Yexo> r920?
15:08:58  <frosch123> yup, it saves two bytes for openttd.grf :p
16:10:13  <Brot6> Dutch Trains 2.0 - Revision 346:0f3c478dcde6: Feature: NMBS M2 coach (graphics by Voyager One) (i... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/0f3c478dcde6
16:18:24  <Brot6> Dutch Trains 2.0 - Revision 347:fe92b6110cfe: Feature: ICK coach (issue #3746) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/fe92b6110cfe
16:28:32  <Brot6> Dutch Trains 2.0 - Support #3801: Sprite templating instructions (foobar) @ http://dev.openttdcoop.org/issues/3801#change-10080
16:37:05  <andythenorth> Yexo Hirundo is rendering spritesets thought to be slow / intensive?
16:37:23  <andythenorth> I have to decide whether to optimise my nml or not for that
16:37:41  <Yexo> what do you mean exactly?
16:37:55  <Yexo> real sprites take a lot of the processing time, but I don't see how you can optimise for that
16:40:43  <andythenorth> I can write them out once, or duplicate per vehicle (redundant, but easier)
16:41:06  <andythenorth> the redundancy factor might be as much as 30:1 in some cases
16:43:14  <Yexo> you have spritesets that you use for multiple vehicles?
16:43:16  <Yexo> how does that even work?
16:44:47  <andythenorth> currently they're unique per vehicle, but many will reuse the same pngs
16:45:14  <Yexo> so they look the same? why are they different vehicles then?
16:45:24  <andythenorth> trailers
16:45:45  <andythenorth> we have so many IDs it's easier just to make lots of unique vehicles
16:45:45  <Yexo> and you can't reuse one trailer for multiple vehicles?
16:45:55  <andythenorth> I could, but it's not worth the effort with cb36
16:46:02  <andythenorth> this is a blunt-but-effective solution
16:46:12  <Yexo> it's the same for the spritesets
16:46:18  <Yexo> it'll work, but it's terrible inefficient
16:46:29  <Yexo> just like using a unique id for every vehicle when they're in fact the same
16:46:55  <andythenorth> the vehicle ID case I'm not worried about
16:47:05  <andythenorth> the spritesets wouldn't be insanely hard to make unique
17:24:00  <Brot6> BANDIT - Bug #3839 (New): DevZone compile failed (compiler) @ http://dev.openttdcoop.org/issues/3839
17:27:19  <andythenorth> how interesting
17:27:37  <andythenorth> devzone python misses namedtuple
17:27:38  <andythenorth> nvm
17:27:41  <andythenorth> I don't need it
17:33:50  <Brot6> Dutch Trains 2.0 - Feature #3838 (New): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838
17:33:50  <Brot6> Dutch Trains 2.0 - Feature #3838: Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838#change-10077
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17:37:49  <Brot6> Dutch Trains 2.0 - Feature #3838 (Closed): Mat '54 purchase graphics & template (Mahoo76) @ http://dev.openttdcoop.org/issues/3838
17:37:49  <Brot6> Dutch Trains 2.0 - Revision 348:b9ac89dbbf8c: Feature: Mat '54 ELD4 (graphics by Bastiaan, templa... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/b9ac89dbbf8c
17:37:49  <Brot6> Dutch Trains 2.0 - Revision 349:fc5cb11e58d7: Feature: Mat '54 ELD2 (graphics by Bastiaan, templa... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/fc5cb11e58d7
17:37:50  <Brot6> Dutch Trains 2.0 - Revision 350:2e70f6dfb249: Fix (r348): Mat '54 ELD4 capacity (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/2e70f6dfb249
17:37:54  <Brot6> Dutch Trains 2.0 - Revision 351:d16b35b17bfb: Fix (r290): Mat '46 ELD4 cargo refit label thingy (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/d16b35b17bfb
17:37:58  <Brot6> Dutch Trains 2.0 - Feature #3838 (Closed): Mat '54 purchase graphics & template (foobar) @ http://dev.openttdcoop.org/issues/3838#change-10082
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18:12:45  <Brot6> Dutch Trains 2.0 - Revision 352:67cc68052ca9: Fix: alignment of ICM (closes #3820) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/67cc68052ca9
18:12:45  <Brot6> Dutch Trains 2.0 - Revision 353:ef7099b49785: Fix: alignment of TGV (closes #3835) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/ef7099b49785
18:12:45  <Brot6> Dutch Trains 2.0 - Revision 354:b14041fa8ee3: Fix: action colours of ICL (closes #3816) (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/b14041fa8ee3
18:12:47  <Brot6> Dutch Trains 2.0 - Bug #3835 (Closed): TGV graphics (foobar) @ http://dev.openttdcoop.org/issues/3835#change-10085
18:12:50  <Brot6> Dutch Trains 2.0 - Bug #3816 (Closed): Water cycle in white/blue ICL (foobar) @ http://dev.openttdcoop.org/issues/3816#change-10086
18:12:57  <Brot6> Dutch Trains 2.0 - Bug #3820 (Closed): ICM graphics (foobar) @ http://dev.openttdcoop.org/issues/3820#change-10084
18:20:52  <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (Mahoo76) @ http://dev.openttdcoop.org/issues/3737#change-10087
18:26:29  <Brot6> BANDIT - Revision 425:7f2dfd476f6d: Change: basic hook up of generated trailers with BANDIT code (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/7f2dfd476f6d
18:37:17  <Brot6> BANDIT - Revision 426:cd3bc351a231: Change: graphics for trailers work better (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/cd3bc351a231
18:39:20  <Brot6> BANDIT - Revision 427:3e375a4992a2: Codechange: use sequence unpacking for a bit more elegance (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/3e375a4992a2
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19:11:57  <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (foobar) @ http://dev.openttdcoop.org/issues/3737#change-10088
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19:31:57  <Brot6> BANDIT - Revision 428:e88efaecd1ef: Codechange: refactor graphics element container to be more us... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/e88efaecd1ef
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19:51:22  <Brot6> BANDIT - Revision 429:954f69cf2735: Change: improved trailer graphics support (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/954f69cf2735
19:53:24  <Brot6> Dutch Trains 2.0 - Revision 355:2595e38930ac: Fix: alignment issue in RET Type T (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/2595e38930ac
19:53:24  <Brot6> Dutch Trains 2.0 - Revision 356:da9d38603116: Fix: alignment of DE2 (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/da9d38603116
20:03:53  <Brot6> Dutch Trains 2.0 - Revision 357:9b82156db74a: Feature: option to have DDM/ICR without cab control... (foobar) @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/9b82156db74a
20:03:53  <Brot6> Dutch Trains 2.0 - Feature Request #3817 (Closed): Option to have no cab control with ICR/DDM (foobar) @ http://dev.openttdcoop.org/issues/3817#change-10089
20:48:40  <Brot6> BANDIT - Revision 430:5315d2feb47f: Codechange: remove temporary filename define (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5315d2feb47f
21:06:20  <Brot6> BANDIT - Revision 431:5b156b15be36: Fix: offsets were wrong for generated trailers (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/5b156b15be36
21:25:21  <Brot6> Dutch Trains 2.0 - Bug #3835 (Closed): TGV graphics (foobar) @ http://dev.openttdcoop.org/issues/3835#change-10085
21:25:21  <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (Mahoo76) @ http://dev.openttdcoop.org/issues/3737#change-10090
21:31:55  <Brot6> BANDIT - Revision 432:b5b130691693: Codechange: remove an unneeded print statement (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/b5b130691693
21:31:55  <Brot6> BANDIT - Revision 433:f925e862a94a: Codechange: improve deps making script for graphics (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/f925e862a94a
21:31:55  <Brot6> BANDIT - Revision 434:209104f6aca2: Add: makefile for pixel generation (alberth) (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/209104f6aca2
21:34:54  <Brot6> BANDIT - Revision 435:6861c6333801: Codechange: add dep files to .hgignore (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/6861c6333801
21:53:51  <Brot6> Dutch Trains 2.0 - Support #3737: Steam train research (foobar) @ http://dev.openttdcoop.org/issues/3737#change-10091
21:58:24  <Brot6> BANDIT - Revision 436:c19e4d2ca31b: Change: add support for GRAI, CERE, MAIZ, GRVL, SAND cargos (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/c19e4d2ca31b
21:58:24  <Brot6> BANDIT - Revision 437:b56ec6b716c6: Change: add lots more cargo support (and auto-generate cargo ... (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/b56ec6b716c6
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22:13:32  <Brot6> BANDIT - Revision 438:c89b774c520f: Fix: set loading speed for trucks and trailers (andythenorth) @ http://dev.openttdcoop.org/projects/bandit/repository/revisions/c89b774c520f
22:34:21  <Brot6> BANDIT - Bug #3839 (Closed): DevZone compile failed (andythenorth) @ http://dev.openttdcoop.org/issues/3839#change-10092
22:34:21  <Brot6> BANDIT - Bug #3777 (Closed): trailer Pixa input file not aligned with NML templates (andythenorth) @ http://dev.openttdcoop.org/issues/3777#change-10093
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22:39:32  <Brot6> Japanese Town Names - Code Review #3840 (New): New town names grf (PaulC) @ http://dev.openttdcoop.org/issues/3840
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