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Log for #openttdcoop.devzone on 11th June 2012:
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00:17:06  *** Webster has joined #openttdcoop.devzone
08:22:40  <Ammler> I guess, we need to disable ogfx-trains until we find a working solution
08:27:13  <planetmaker> hm, ok
08:34:30  <Ammler> and about Brot6, maybe it might be better to use webster for RSS-Feeds
08:35:02  <Ammler> and if possible also to enable shell access...
08:36:04  <Ammler> @rss
08:36:05  <Webster> Ammler: (rss <url> [<number of headlines>]) -- Gets the title components of the given RSS feed. If <number of headlines> is given, return only that many headlines.
08:37:22  <planetmaker> shell access?
08:38:09  <Ammler> well, the abibility to push messages from console
08:38:32  <Ammler> you know something about DorpsGek or shall I ask Truebrain directly?
08:38:51  <planetmaker> I don't know any details or its setup. I never looked at it
08:39:21  <Ammler> afaik, it does have this ability in .notic
08:39:22  <Ammler> e
08:39:57  <planetmaker> well, dorpsgek / webster could something like that via some plug-ins probably
08:40:29  <Ammler> yep, I assume so quite much, or else TB/RB could hopefully provide a "howto" :-)
08:43:41  <planetmaker> probably TB
08:43:56  <planetmaker> Don't hope to get hold of Rb in the next weeks
08:50:23  <Ammler> yeah, I will try to reach TB this evening...
09:20:09  *** Xotic750 has joined #openttdcoop.devzone
09:26:38  <planetmaker> hi Xotic750
09:27:00  <Xotic750> hi there
09:32:33  <Xotic750> still no nightly builds then?
09:33:08  <planetmaker> the repo is too big
09:33:47  <planetmaker> we need to re-organize, re-structure or re-think the way stuff is handled
09:34:31  <planetmaker> it basically breaks many assumptions the CF and the layout of the service (ressources) was setup to serve
09:35:09  <Xotic750> I think moving the sources to a sub-repo is easiest
09:36:00  <planetmaker> probably... though the technical definition of 'subrepo' would not mean that the checkout size decreases. Technically we probably rather want a separate one
09:36:41  <Xotic750> does it not work the same as with GIT?
09:36:47  <planetmaker> nope
09:36:50  <Xotic750> only get pulled if recursed
09:36:58  <Xotic750> hmm, ok
09:38:09  <Xotic750> a seperate repo is no problem for me
09:38:10  <planetmaker> a sub repo is a separate repo. Whose state is recorded in the main repo. Thus upon checkout of the main repo, you get both repos with a certain revision to be checked out in the subrepo
09:39:36  <planetmaker> I guess we should go for that. And only the final sprites in the repo which creates the grf
09:40:09  <Xotic750> sure, no problem. When are you thinking of doing it?
09:40:47  <Xotic750> or not a move, just delete and upload to the new?
09:40:50  <planetmaker> hm, what about now? :-P A new repo is quickly created. The problem is re-creating the existing repo to a state that it is (easier) handled
09:41:20  <Xotic750> I am here now, so that's fine
09:41:26  <planetmaker> My suggestion is to a) start a new "working repo" for the graphics now. That ensures that you can continue as is
09:41:48  <planetmaker> b) you commit results to the existing ogfx-trains repo (if applicable)
09:41:58  <Xotic750> ok, well I have some graphics rendering but should be done soon
09:41:58  <planetmaker> results as in sprites as they're going to be used
09:42:24  <planetmaker> and c) I'll try to re-create the ogfx-trains repo such that it gets smaller (and possibly archive the existing as to not loose history)
09:42:57  <Xotic750> ok, well it will be an hour or 2 before things are finished here
09:43:23  <Xotic750> then I can commit everything and stop
09:43:39  <Xotic750> then I will be ready to write everything to a new repo
09:45:41  <Xotic750> I guess we can add an ignore for sprite_sources/blender so that I can clone the new repo to the same place, then no need to change scripts?
09:48:14  <planetmaker> repo name "OpenGFX+ Trains renders"?
09:48:30  <Xotic750> fine
09:48:37  <planetmaker> I'd create an empty repo and you choose whatever dir structure suits you. So probably the same as now
09:49:03  <planetmaker> btw, you can create new projects on the devzone yourself. You're a project manager, thus you're allowed to create any project as you wish :-)
09:49:13  <Xotic750> aha, ok
09:49:24  <planetmaker> But I'm about to hit 'create' on this one now
09:50:14  <planetmaker> the important thing you usually want to check is 'repository' - then it's created server-side automatically
09:51:19  <planetmaker> it may take now a few minutes before the repo is created (up to 7)
09:52:35  <Xotic750> no problem, I have a post process running on 6 new models, that takes a little while :)
10:11:04  <Xotic750> post-processing is nearly done
10:11:15  <Xotic750> then I will do a final commit of everything as is
10:11:33  <Xotic750> and then I will give the new repo a go and try to establish everything
10:17:02  <Xotic750> ok, finat commit and push is done, everything is backed up
10:18:13  <planetmaker> I'd just use it as 'storage' for render, not the full newgrf with everything. That'd be doubling things
10:19:27  <Xotic750> I was going to take the whole blender directory?
10:19:49  <planetmaker> yep
10:28:56  <Ammler> as first, the render images should not be part of history, however you split it, (sorry didn't read the whole back yet)
10:29:17  <planetmaker> Ammler: it's a matter of how workflow goes...
10:29:56  <planetmaker> Xotic750: needs something convenient to pass these intermediate results between stages. And keeping a timestamp so to say on them to make sure he's working on the latest version of it
10:31:36  <Ammler> well, you can do that in a seperate repo and create a tar after every build
10:31:55  <Ammler> this tar only will have the current version
10:32:51  <Ammler> this tar is hosted on bundls.o.o
10:33:11  <Ammler> and can be fetched via wget for building
10:33:39  <Ammler> ogfx-trains-images
10:33:54  <Ammler> or sprites or whatever :-P
10:34:12  <Ammler> such a workflow would be supported by the cf
10:35:30  <Ammler> hmm, the CF could also wget a directory if you don't want to tar, hmm, maybe we could wget the latest version from th hg repo
10:36:12  <planetmaker> Ammler: the sprites as used by the grf should be in the repo
10:36:18  <planetmaker> must be actually. Or it hardly could be built
10:36:28  <Ammler> no
10:36:37  <planetmaker> So you want a build time of 3 days?
10:36:40  <planetmaker> and build it daily?
10:36:41  <Ammler> you should be able to render it with blender, aren't you?
10:36:56  <Ammler> I think, this is what Xotic750 does on the special vps
10:37:02  <planetmaker> no
10:37:17  <planetmaker> he renders single vehicles or a few. Not everything at once
10:37:24  <Ammler> you didn't read :-(
10:37:33  <planetmaker> please correct me, when I'm wrong, Xotic750
10:37:49  <Ammler> of course, there is a snapshot or repo or whatever with the rendered images
10:37:53  <Ammler> just not in the same repo
10:38:00  <Xotic750> I render just the vehicles that need rendering, mostly small runs of 6 or so
10:38:06  <planetmaker> Ammler: the full build from render sourced to grf takes long. Even with all sprites in place it takes an hour to build
10:38:16  <Xotic750> occasionally if I have a library change then I need a complete re-render
10:40:48  <Ammler> planetmaker: the time is not the issue, he size is, or because of the size i needs that long
10:41:01  <planetmaker> Just nmlc needs that long to build the grf
10:41:18  <Ammler> I think around half of the time it is simple disk io
10:41:51  <planetmaker> sorry, would like to continue. But work calls
10:42:34  <Ammler> well, we shoul all think about it, maybe we got an idea, but for now I would like to disable nighly for ogfx-train and run it manually afterwards
10:44:00  <Ammler> and planetmaker, please use the screen on hg ssh
11:55:01  <planetmaker> Ammler, for what? :-)
11:57:55  <Xotic750> planetmaker: all is done now, so you can go ahead and archive the whole blender directory, or whatever you need to do to make things smaller
12:00:36  <planetmaker> aye, nice :-)
12:01:05  <planetmaker> Xotic750, just continue to use the existing repo for the resulting sprites. I probably won't find time today to look at how to modify the repo...
12:01:22  <planetmaker> I might just create a new one scripted with the existing commits in the old. Or something like that
12:02:07  <Xotic750> yep, I will put blends and renders in the new repo and resultant sprites in ogfx-trains
12:02:53  <Xotic750> and hopefully we can get some nightlies going again :)
12:08:42  <planetmaker> yes, believe me, I'm very much interested. Just my time currently is more restricted somewhat than I wished for
12:09:03  <planetmaker> (and the more happy I'm actually in you taking here some lead initiative :-) )
12:12:48  <Xotic750> just doing what I can, and hopefully not too many mistakes :)
12:16:48  <planetmaker> well. what's a 'mistake'? A serious mistake would only be to physically delete the repo or break the VMs hard ;-)
12:17:22  <planetmaker> Anything else might from one POV or another be considered "not nice" but can always be recovered.
12:22:33  <Xotic750> I've created a bitbucket backup repo, https://bitbucket.org/Xotic750/ogfx-trains-render
12:22:36  <Webster> Title: Xotic750 / ogfx-trains-render / overview Bitbucket (at bitbucket.org)
12:23:13  <Xotic750> and hopefully the auto backup will work for that like it does for ogfx-trains
12:23:27  <Xotic750> again, you have admin rights
12:23:34  <planetmaker> k, thx :-)
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18:56:56  <frosch123> http://dev.openttdcoop.org/issues/4014 <- michi_cc: didn't you have a patch for that?
18:57:48  <michi_cc> frosch123: http://dev.openttdcoop.org/projects/grfcodec/repository/revisions/d58724cc2169, i.e. update
18:59:09  <frosch123> se, we can just close that ask?
18:59:52  <michi_cc> Yes, it is E_STABLE_IS_STALE :)
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