Log for #openttdcoop.devzone on 15th August 2012:
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00:12:55  <Brot6> World Airliners Set - Revision 796:77e91c680eb9: Added more spaces in plane names in puchase list to... XBeardie27X @
00:15:40  <Brot6> worldairlinersset: update from r795 to r796 done -
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11:10:15  <frosch123> <- new crap for review :)
12:12:02  <michi_cc> frosch123: How about getting to the additional act2 scopes first? :p
12:16:16  <frosch123> who knows, they are more detailed already
13:17:29  <Brot6> OpenGFX+ Trains renders - Revision 288:675d0313b6d9: Add: Model and render of CS2400 engine XXotic750X @
13:54:11  <Brot6> OpenGFX+ Trains - Revision 678:f87543865168: Feature: Add and use 32bpp CS2400 sprites XXotic750X @
13:54:12  <Brot6> OpenGFX+ Trains - Revision 679:62ccb60fdf3b: Merge with default XXotic750X @
13:55:08  <Brot6> OpenGFX+ Trains - Revision 680:acea52615122: Feature: Use 32bpp CS2400 sprites XXotic750X @
13:55:08  <Brot6> OpenGFX+ Trains - Revision 681:2987eb9eb1b9: Feature: Re-use rendered graphics for toyland diesels XXotic750X @
13:55:08  <Brot6> OpenGFX+ Trains - Revision 682:2d8fcb98350a: Feature: Re-use rendered graphics for toyland monorail XXotic750X @
13:57:59  <Brot6> zBaseBuild - Bug #4176 (New): Sprite offset mistakes XzephyrisX @
13:59:48  <Brot6> zBaseBuild - Bug #4177 (New): Mixed up sprites. XzephyrisX @
14:01:00  <Brot6> zBase - Bug #4178 (New): Incorrect ground/concrete texture. XzephyrisX @
14:04:17  <Brot6> OpenGFX+ Trains - Revision 683:67c307255f18: Feature: Use 32bpp CS2400 sprites XXotic750X @
14:04:17  <Brot6> OpenGFX+ Trains - Revision 684:96dfd881f34d: Feature: Use 32bpp CS2400 sprites XXotic750X @
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16:32:59  <Hirundo> frosch123: Interesting crap :-) I'll dump my 2c below
16:36:02  <Hirundo> best result values for autoslope/foundations: no clue really, I've never worked with foundation code in either newgrf or ottd
16:38:31  <Hirundo> The whole slope check / tilegroup idea makes a lot of sense to me
16:43:41  <Hirundo> Although AFAIK there's nothing that can't really be done by NewGRF now (though it requires a lot of coding), what's needed is a method to provide that information to OpenTTD
16:48:27  <Hirundo> So perhaps the information should best be provided as part of the industry/airport layout (and maybe add non-rect layouts for objects as well?)
16:48:59  <frosch123> currently newgrfs cannot draw default foundations
16:49:00  <Hirundo> Then the special cases (building on foundations on wednesdays only) can still be handled via callback
16:49:10  <frosch123> and they cannot check the result of autoslope
16:49:59  <frosch123> *result slope
16:50:44  <Hirundo> Does OpenTTD know the result slope, when calling the callback?
16:51:09  <frosch123> depends :)
16:51:22  <frosch123> it actively knows the slope of the tile being checked
16:51:30  <frosch123> and it somewhat less knows the slope of the surrounding tiles
16:52:15  <frosch123> i remember that we discussed adding a cb-specific 60+x variablwe
16:52:37  <frosch123> to check the result slope of surrounding tiles for autoslope cb
16:53:31  <frosch123> but that is likely way too complicated compared to what is suggested now
16:54:09  <frosch123> a property might be nice for the slope check, but not if you still have to do the same checks in the autoslope and draw fondations cbs
16:54:17  <frosch123> so, they would need some way to refer to the layout
16:54:50  <frosch123> however, relying on a layout after construction turned out quite troublesome for airports
16:55:07  <frosch123> if the layout changes, hangars are suddenly in different spots and such :p
16:55:17  <frosch123> or if the layout misses there is no longer any hanger information...
16:55:44  <frosch123> so, using a layout in the autoslope and draw foundation stuff is not so good either
16:55:52  <Hirundo> You can store the information in the industry
16:56:01  <Hirundo> I presume it's all for the 'missing grf' problem?
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16:59:06  <Hirundo> Anyways, we'
16:59:11  <Hirundo> dammit
16:59:38  <Hirundo> Anyways, we've discussed the acceptance stuff already, no comments from my side
17:00:35  <Hirundo> I'm not sure I agree about CB 37
17:01:14  <Hirundo> Currently, cargo is either 'Required' or 'Waiting to be processed', depending on presence of production CB
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17:04:20  <Hirundo> It should IMO be possible to choose between these two, not showing the cargo at all, or showing the cargo with some other status (e.g. 'Available for production increases' or whatever)
17:05:17  <Hirundo> While you could move that to CB 3A, that breaks the (accepted/produced/other info)-sequence
17:07:34  <frosch123> hmm, yeah, it should be "show as accepted" instead of "show nothing"
17:07:47  <Hirundo> About CB 3B, a variable to evaluate the presence of nearby newobjects would be most useful
17:08:30  <Hirundo> And circular newobject search
17:09:07  <Hirundo> Also you may want to provide an x/y offset for the new object
17:11:56  <Hirundo> The success/failure feedback should also be usable for the default field planting / tree cutting
17:12:35  <Hirundo> Then you can also add 'cut a tree, but don't produce cargo'
17:14:55  <Brot6> nml: update from r1966 to r1967 done -
17:16:00  <Hirundo> It may be nice to call the production CB on succes / failure (with a new flag bit, next to '256 ticks' and 'cargo arrival')
17:16:07  <Hirundo> So you can instantly produce cargo like the lumber mill
17:16:32  <Hirundo> <-- end of 2c, bbl
17:16:48  <frosch123> thanks for the input :)
17:21:24  * Yexo has a c module to replace the lz77 code in nml, however so far it's slower than the python version
17:21:39  <frosch123> :o
17:25:08  <Rubidium> I reckon converting everything to the c format takes more time than the compression would
17:25:22  <Brot6> zBaseBuild - Bug #4177 (Closed): Mixed up sprites. XzephyrisX @
17:25:23  <Brot6> zBaseBuild - Revision 152:fc63e5b83135: Fix: sprites were mixed up causing wrong graphics to be show... XRubidiumX @
17:25:23  <Brot6> zBaseBuild - Bug #4177 (Closed): Mixed up sprites. XRubidiumX @
17:25:49  <Yexo> yep, that's likely the problem
17:39:29  <Brot6> zBaseBuild - Revision 153:84d2d4642108: Fix: alignment of some houses (part of #4176) XRubidiumX @
17:42:34  <Brot6> ogfx-trains: update from r672 to r684 done (1 warnings) -
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17:56:27  <Hirundo> Yexo: How do you transfer the data to the C format and back?
17:57:06  <Yexo> if (!PyArg_ParseTuple(args, "s#:lz77_encode", &stream, &stream_len))
17:57:08  <Yexo> and PyByteArray_FromStringAndSize(output, out_len);
18:00:39  <Hirundo> hmm.. I presume PyByteArray_FromStringAndSize(output, out_len) takes a C pointer/size and creates a python object
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18:04:38  <Hirundo> For the other way around you can easily get a pointer/size out of the array (buffer_info() is even exposed to python) so that shouldn't be a problem either
18:07:46  <Rubidium> EHLO Alberth
18:08:04  <Alberth> hi hi
18:11:04  <Alberth> playing too much with smtp servers?
18:11:35  <Rubidium> I haven't netcatted into one lately
18:13:24  <Yexo> Hirundo: I think !PyArg_ParseTuple already does that, stream is an uninitialized pointer before that call
18:13:42  <Yexo> and I haven't seen any documentation about having to clean up the value after, so i can only presume it points to the buffer contents
18:14:49  <Hirundo> I'd indeed assume so
18:15:10  <Hirundo> How much slower is the C version?
18:15:16  <Alberth> docs speaks of how references are created, taken, and stolen :)
18:16:17  <Yexo> on zbase extra it was 4s for the python version (total time for nmlc) vs 7s for the version with c lz77
18:17:16  <Hirundo> 4 seconds? wasn't that with cache?
18:17:26  <Yexo> nope
18:17:36  <Hirundo> ah
18:17:38  <Yexo> it was only one grf though, and the smallest
18:17:40  <Hirundo> missed the 'extra' part
18:18:28  <Brot6> zBaseBuild - Bug #4176 (Closed): Sprite offset mistakes XzephyrisX @
18:18:29  <Brot6> zBaseBuild - Revision 154:ffb635fef493: Fix: alignment of industry sprites (Fixes #4176) XRubidiumX @
18:18:29  <Brot6> zBaseBuild - Bug #4176 (Closed): Sprite offset mistakes XRubidiumX @
18:18:36  <Rubidium> zbase_extra the smallest?
18:18:57  <Hirundo> Could you paste a diff somewhere, so I can play around with it?
18:19:05  <Rubidium> arctic, toyland and logos are smaller for me
18:19:14  <Rubidium> but then I'm not compressing
18:20:05  <Rubidium> grrr... Zeph... when are those new sprites coming? ;)
18:20:15  <Yexo> Hirundo:
18:20:31  <Yexo> oh, I think it was logos
18:21:29  <Yexo> Hirundo: it's a pretty naive conversion of the python code to c
18:21:41  <Yexo> it might be better to rip parts out of grfcodec
18:22:59  <Rubidium> that's 102 sprites, lots of huge (640x50) or tiny sprites (1x1)
18:24:18  <Brot6> zBuild - Revision 52:adbef16b6f8e: Fix: sprite swaps and alignment XRubidiumX @
18:28:04  <Hirundo> What's the point of the memset to 0xFF? Debugging?
18:31:39  <Yexo> yep
18:31:42  <Yexo> that can be removed
18:32:16  <Yexo> code can probably be sped up in several places, it also needs a general cleanup
18:32:17  <Yexo> this just works, but that's basically it
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18:59:41  <Brot6> FIRS Industry Replacement Set - Revision 2873:85ef98ba562e: Add: Indonesian translation (Yoursnotmin... XAlberthX @
19:18:26  <planetmaker> good evening
19:18:56  <Brot6> zbuild: update from r50 to r51 done -
19:19:47  <Alberth> hi planetmaker
19:24:50  <Brot6> firs: update from r2872 to r2873 done (2 warnings) -
19:27:44  <Brot6> worldairlinersset: update from r791 to r796 done -
19:35:22  <Brot6> zBase - Revision 136:24e1c5fc7f07: Add: Corrected river edge sprites, coast level river edge sprites... XzephyrisX @
19:35:25  <Brot6> zBase - Bug #4157 (Closed): river edges XzephyrisX @
19:35:25  <Brot6> zBase - Bug #4156 (Closed): 16 different river slopes XzephyrisX @
19:35:25  <Brot6> zBase - Bug #4154 (Closed): canal sides too small XzephyrisX @
19:38:07  <Brot6> FIRS Industry Replacement Set - cb_15f.patch XandythenorthX @
19:38:11  <Brot6> zBase - Revision 137:700e880d97d5: Fix: Correct textures in temperate 2x1 hotel. (Bug #4173) XzephyrisX @
19:38:11  <Brot6> zBase - Bug #4173 (Closed): towns/temperate/1519-1523 stages XzephyrisX @
19:42:49  <Brot6> zBase - Revision 138:64e2ae8f5db5: Fix: Correct number of construction stages in temperate flats 151... XzephyrisX @
19:43:30  <Rubidium> planetmaker: shouldn't you be on vacation?
19:43:50  <Rubidium> I see a nice dump of sprites though
19:44:15  <planetmaker> Well, I'm back from Switzerland as planned. And will go for an extended Baltic Sea weekend early Friday :)
19:44:45  <planetmaker> And... Switzerland is as beautiful as postcards want you make believe... :-)
19:45:25  <Rubidium> want to code some sprite?
19:45:35  <Brot6> zBase - Revision 139:e611f8b99ad9: Fix: Correct render of ground sprite for first construction stage... XzephyrisX @
19:45:35  <Brot6> zBase - Bug #4150 (Closed): towns/temperate/1501-1506 XzephyrisX @
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19:47:36  <frosch123> planetmaker: transfering illegal money from switzerland to russia?
19:47:49  <Koclak> rusia
19:47:53  <planetmaker> not to Russia. To Liechtenstein ;-)
19:48:23  <Koclak> pwd ?
19:48:52  <V453000> I think you have a troll here guys :)
19:48:57  <frosch123> liechtenstein? i associated "baltic sea" to somewhere else
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19:49:21  <frosch123> V453000: dorpsgek is not here, so i could not kick him
19:49:35  <V453000> looks like he got bored already :D
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19:49:47  <V453000> since when do bots have vacations?
19:51:26  <Alberth> brot6 rulez here
19:51:42  <planetmaker> oh, that way :-) No, money is safe already, frosch123 :-)
19:52:19  <Brot6> zBase - Revision 140:d235941daa21: Add: Elevator for temperate office block 1440-1443. (Bug #4079) XzephyrisX @
19:52:19  <Brot6> zBase - Bug #4079 (Closed): zbase/towns/temperate/1440-1443/64_0005 is empty XzephyrisX @
19:53:00  <frosch123> V453000: neither brot nor webster are my dogs
19:53:00  <Koclak> m
19:53:20  <Brot6> OpenGFX+ Industries - Bug #4179 (New): DevZone compile failed XcompilerX @
19:53:30  <V453000> what? :D
19:53:46  <Koclak> how to dwonload pass ?
19:53:49  <Koclak> hellp
19:53:56  <Koclak> im newbie mrc
19:54:00  <Alberth> try #tycoon :)
19:54:02  <Koclak> please !
19:54:37  <V453000> write /join #tycoon
19:54:40  <V453000> and ask there
19:54:48  <V453000> they know everything
19:55:15  <Alberth> Koclak: there are no passwords here
19:55:26  <V453000> esp not for porn sites I think
19:55:49  <Koclak> ooo :(
19:56:10  <Brot6> zBaseBuild - Revision 155:49f588cc7ba8: Add: extra river slope sprites and river mouth sprites XRubidiumX @
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19:57:04  <Brot6> zBase - Bug #4157 (Reopened): river edges XRubidiumX @
19:57:30  <V453000> I really wonder what people like this one have going through their mind
19:57:34  <Rubidium> 70+% ;)
19:58:10  <Alberth> V453000: in particular, how do you end up here :)
19:58:37  <V453000> them you mean
19:59:26  <Alberth> or us, but that's less likely :)
20:05:47  <Brot6> zBaseBuild - Revision 156:04be220e3431: Add: elevator XRubidiumX @
20:07:42  <Brot6> zbuild: update from r51 to r52 done -
20:11:05  <Brot6> zBase - Bug #4171: 2x2 steel mill building has only tiles with a building XzephyrisX @
20:12:31  <Brot6> firs: update from r2872 to r2873 done (2 warnings) -
20:12:55  <Brot6> zBase - Bug #4157: river edges XzephyrisX @
20:14:22  <Brot6> zBase - Bug #4157: river edges XzephyrisX @
20:15:50  <Brot6> zBase - Bug #4178 (Closed): Incorrect ground/concrete texture. XzephyrisX @
20:16:39  <Rubidium> boohoo... now my sprite numbers in the description are wrong :(
20:18:58  <planetmaker> muh :-(
20:19:23  <Brot6> FIRS Industry Replacement Set - Feature #4180 (New): Don't build Iron Works once Steel Mill is avail... XandythenorthX @
20:19:39  <Rubidium> <- still so much to do
20:20:30  <Rubidium> <- somewhat friendlier
20:21:10  <Brot6> zBase - Revision 141:ff34d92b5a33: Add: Temperate house. (Bug #4149) XzephyrisX @
20:21:10  <Brot6> zBase - Bug #4149 (Closed): sprites in towns/temperate/1492-1495 unclear XzephyrisX @
20:21:12  <planetmaker> were parts of ogfx+trains already ported?
20:21:34  <Rubidium> no
20:24:00  <Brot6> zBase - Revision 142:882a80474b07: Fix: Increase height of heliport building. XzephyrisX @
20:24:14  <Brot6> rust: compile of r23 still failed (#4102) -
20:24:50  <Brot6> zBase - Bug #4167: heliport too low XzephyrisX @
20:26:55  <Rubidium> darn it ... no new zbase build today anymore :(
20:27:44  <Brot6> zBaseBuild - Revision 157:4374e3a3ed1b: Add: a couple of houses XRubidiumX @
20:28:39  <planetmaker> takes longer than 90 minutes already? :-O
20:28:45  <Rubidium> yep
20:29:07  <Brot6> zBase - Bug #4151: weird named directories XzephyrisX @
20:29:51  <Brot6> zBase - Bug #4151: weird named directories XRubidiumX @
20:30:32  <Rubidium> planetmaker: 18:24:04 - 20:07:17
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20:35:55  <planetmaker> wow, that's quite some compilation time :S
20:36:04  <Brot6> zBase - Bug #4167: heliport too low XRubidiumX @
20:36:40  <Rubidium> for me it's only a few seconds though ;)
20:36:50  <Rubidium> yay for caching and not compressing sprites
20:37:01  <planetmaker> :-)
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20:44:56  <Brot6> make-nml: compile of r14 still failed (#4048) -
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20:58:24  <Brot6> dach: compile of r54 still failed (#4104) -
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21:00:51  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: fork-ogfx-trains, opengfx (12 warnings), bandit (1 warnings) (Diffsize: 8191), cets (195 warnings), friss (Diffsize: 2160), manindu (Diffsize: 2), newgrf_makefile (Diffsize: 1), dutchtrains, fork-fork-ogfx-trains, swisstowns (Diffsize: 51), britrains (7 warnings) (Diffsize: 67278), metrotrackset, dutchroadfurniture (Diffsize: 203965), spanishtowns
21:00:51  <Brot6> (Diffsize: 8), frenchtowns, ogfx-rv, fish (1 warnings), dutchtracks, ogfx-landscape (2 warnings) (Diffsize: 1320), swedishrails (Diffsize: 1836), uselesstracks, german-townnames (Diffsize: 5042), belarusiantowns (Diffsize: 72), indonesiantowns (1 warnings) (Diffsize: 350), debugveh (Diffsize: 989), airportsplus (Diffsize: 6970)
21:01:02  <Brot6> zBaseBuild - Revision 158:8ec83949cf68: Add: rail waypoint XRubidiumX @
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21:10:06  <Brot6> zBaseBuild - Revision 159:d7cbb18e99d5: Add: some mask sprites XRubidiumX @
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21:30:47  <Brot6> zBuild - Revision 53:f5012c717ac5: Add: some river edges, slopes, houses and waypoint XRubidiumX @
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22:55:22  <Brot6> zbuild: update from r52 to r53 done -
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23:30:17  <Brot6> World Airliners Set - Revision 797:4db779c5ca8b: Added ATR 72-200 Finnair and Alpha 72-200 Liveries XBeardie27X @
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23:36:06  <Brot6> worldairlinersset: update from r796 to r797 done -
23:50:54  <Brot6> World Airliners Set - Revision 798:3e2455858d40: Fixed A340-300 Sprites Assignment To Wrong Planes XBeardie27X @
23:55:30  <Brot6> worldairlinersset: update from r797 to r798 done -
23:56:33  <Brot6> worldairlinersset: [push] openSUSE API (osc) not reachable, sleep an hour and try again...
23:57:10  <Brot6> World Airliners Set - Revision 799:a0f0fbf3401f: Fixed A319 Brussels Flashing Colours XBeardie27X @
23:59:19  <Brot6> World Airliners Set - Revision 800:7cb0f2a8b61b: Massive update to the Coding table, and fixed F100 XFrankX @

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