Log for #openttdcoop.devzone on 7th June 2013:
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17:19:13  <Brot6> xussrset: update from r971 to r974 done (4 warnings) -
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17:51:23  <frosch123> planetmaker: we could all download the starter edition any play with V :p
18:04:04  <V453000> :D
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19:54:17  <andythenorth> lo
19:58:55  <Alberth> o/
20:00:16  <Alberth> my palette settings are broken :p
20:02:02  <andythenorth> :|
20:02:50  <Alberth> oh, I am using an old chips, that could be the reason
20:06:10  <Alberth> I can choose between and  :)
20:07:15  <andythenorth> ho
20:07:32  <andythenorth> I believe I fixed that
20:07:40  <andythenorth> update your newgrf on a running game
20:07:46  <andythenorth> what could go wrong? o_O
20:08:48  <Alberth> devs and authors coulds get angry about weird reports? :)
20:09:11  <Alberth> I usually just start anew, much easier :p
20:13:41  <Alberth> hmm, it's still not working
20:15:35  <Alberth> hmm, without chips I get different docks, so they really are part of chips, it seems
20:18:10  <andythenorth> they are
20:18:21  <andythenorth> which CHIPS?
20:18:43  <Alberth> 1.2.0
20:19:31  <andythenorth> hmm
20:19:35  <andythenorth> can't reproduce :(
20:19:50  <Alberth> the information window does not say the dock is chips
20:20:16  <andythenorth> neither does mine
20:20:23  <andythenorth> it's an action A sprite replacement or some such
20:20:31  <andythenorth> so it won't show up as a newgrf tile I guess
20:21:17  <Alberth> what palette am I supposed to use?
20:21:19  <andythenorth> even if I toggle palette, I don't see what your screenshots show
20:21:36  <andythenorth> windows palette
20:21:54  <andythenorth> which ottd version?
20:22:03  <Alberth> weird
20:22:24  <Alberth> I have a opengfx nightly
20:23:08  <Alberth> svn r25325 openttd
20:23:38  <Alberth> and only chips 1.2.0 as newgrf
20:27:36  <andythenorth> puzzling
20:27:53  <andythenorth> I have 1.3.0 and am using TTD windows base set
20:29:07  <Alberth> ttd baseset works correctly
20:30:12  <Alberth>   is what I downloaded this evening
20:31:41  <Alberth> hmm, and I deleted the previous version already :p
20:36:58  <andythenorth> maybe ofgx can alter palette in a way I don't understand
20:38:01  <Alberth> hmm, let me check that again, I am currently trying r993 opengfx, but get 0.4.6 according to the options window
20:42:41  <Alberth> ah, that's correct, 0.4.6 is r998 apparently
20:46:58  <Alberth> r1006 also has this problem
20:49:06  <Alberth> could the problem be that opengfx uses dos palette, while you use windows palette, and the sprite becomes part of opengfx?
20:50:38  <andythenorth> maybe yes
20:50:46  <andythenorth> I could convert palette
20:53:20  <Alberth> I am looking for a DOS ttd baseset, that one should fail too then
20:53:52  <Alberth> or your converted set would fail in ttd windows :)
20:58:53  <frosch123> Alberth: baseset does not matter
20:59:05  <frosch123> you can switch the palette for firs in the newgrf settings
20:59:22  <Alberth> it's chips
20:59:36  <Alberth> and it has both the docks and the stations
20:59:43  <frosch123> anyway, the grf should specify its palette itself
20:59:52  <Alberth> I can toggle, but (10:09:24 PM) Alberth: I can choose between and  :)
21:00:16  <frosch123> well, if the grf uses different palettes for different sprites, then it is just andy's fault :p
21:02:02  <Alberth> so why does it work with ttd windows baseset?
21:05:11  <frosch123> it should behave the same
21:05:18  <andythenorth> strangely, it doesn't
21:05:19  <frosch123> all sprites are converted to dos sprites by ottd
21:05:24  <frosch123> no matter what
21:05:43  <frosch123> you just have to set the correct palette for the source grf, so ottd can convert correctly
21:06:06  <frosch123> the palette of the baseset is nothing special anymore
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21:17:35  <andythenorth> bed
21:17:36  <andythenorth> good night
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21:18:32  <Alberth> and I just made you a pixel bug report :(
21:24:16  <Brot6> CHIPS Station Set - Bug #5924 (New): stray grey pixels at the bottom of the docks XAlberthX @
21:29:23  <Alberth> good night
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