Config
Log for #openttdcoop.devzone on 12th October 2013:
Times are UTC Toggle Colours
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08:18:33  <planetmaker> juzza1, it was a good hint with the missing tunnel overlay sprites in ogfx+landscape :-)
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09:40:02  <juzza1> oh you fixed it already, nice :)
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09:51:34  <Alberth> hi hi
09:53:02  <frosch123> moin
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17:01:17  <DevZone> Project OpenGFX+ Trains build #11-push: SUCCESS in 13 min: https://jenkins.openttdcoop.org/job/ogfx-trains/11/
17:04:20  <DevZone> Project xussrset - Trains from Russia build #62-push: SUCCESS in 3 min 4 sec: https://jenkins.openttdcoop.org/job/xussrset/62/
17:04:56  <DevZone> Project Swedish Rails build #14-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/swedishrails/14/
17:06:38  <DevZone> Project OpenGFX+ Industries build #40-push: SUCCESS in 1 min 42 sec: https://jenkins.openttdcoop.org/job/ogfx-industries/40/
17:07:48  <DevZone> Project Dutch Tramset build #9-push: STILL FAILING in 1 min 9 sec: https://jenkins.openttdcoop.org/job/dutchtramset/9/
17:10:09  <DevZone> Project FISH is ships build #78-push: SUCCESS in 2 min 21 sec: https://jenkins.openttdcoop.org/job/fish/78/
17:16:29  <DevZone> Project OpenGFX+ Landscape build #21-push: SUCCESS in 29 min: https://jenkins.openttdcoop.org/job/ogfx-landscape/21/
17:17:24  <DevZone> Project OpenGFX+ Airports build #21-push: SUCCESS in 54 sec: https://jenkins.openttdcoop.org/job/airportsplus/21/
17:17:44  <DevZone> Project OpenGFX build #64-push: SUCCESS in 7 min 34 sec: https://jenkins.openttdcoop.org/job/opengfx/64/
17:18:25  <DevZone> Project OpenGFX+ BigGUI build #22-push: SUCCESS in 40 sec: https://jenkins.openttdcoop.org/job/ogfx-biggui/22/
17:20:50  <DevZone> Project NML - NewGRF Meta Language build #81-nightlies: SUCCESS in 2 min 25 sec: https://jenkins.openttdcoop.org/job/nml/81/
17:23:09  <DevZone> Project FIRS Industry Replacement Set build #32-push: SUCCESS in 5 min 45 sec: https://jenkins.openttdcoop.org/job/firs/32/
18:26:55  <DevZone> Project Finnish Rail Infrastructure - Rails build #110-nightlies: SUCCESS in 53 sec: https://jenkins.openttdcoop.org/job/frissrails/110/
18:30:48  <DevZone> Project Nutracks build #38-nightlies: SUCCESS in 46 sec: https://jenkins.openttdcoop.org/job/nutracks/38/
18:33:57  <oskari89> Why does nightlies build, even when there hasn't been any pushes lately?
18:34:30  <frosch123> there have been pushes
18:34:44  <frosch123> they are just no longer announced in this channel
18:34:47  <oskari89> Oh, i see :)
18:34:58  <frosch123> 18:47 is when eints pushes, then a lot of projects are build
18:35:08  <frosch123> today 11 projects receives translations
18:41:55  <DevZone> Project OpenGFX+ Industries build #41-nightlies: SUCCESS in 53 sec: https://jenkins.openttdcoop.org/job/ogfx-industries/41/
18:42:00  <planetmaker> I guess we could re-activate the push announcements... this stuff is still kinda in transition and we haven't made up our mind about that :-)
18:43:42  <Alberth> alternatively, make up your mind :)
18:46:42  <planetmaker> :-)
18:47:47  <DevZone> Project Iron Horse build #285-nightlies: SUCCESS in 45 sec: https://jenkins.openttdcoop.org/job/iron-horse/285/
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18:48:57  <planetmaker> I think I'd re-activate that again... though I made it default to activate "build-on-push". Thus... not sure :-)
18:49:10  <planetmaker> would become even more spammy then
19:04:33  <DevZone> Project OpenGFX build #65-nightlies: SUCCESS in 6 min 32 sec: https://jenkins.openttdcoop.org/job/opengfx/65/
19:06:24  <Alberth> disable jenkins if successful?
19:12:42  <planetmaker> the irc module has no such configuration. Announce. Or not announce
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