Log for #openttdcoop.devzone on 18th December 2013:
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00:22:24  <Brot6> Bug #6661: No Farm Supplies source in basic economies XDanMacKX @
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06:15:32  <Brot6> Revision 1230:9ba82b2bf0e8: Feature #6614: ЭР-200 XGeorgeX @
06:16:11  <Brot6> Feature #6614: ЭР-200 XGeorgeX @
06:17:18  <DevZone> Project xussrset - Trains from Russia build #125-push: SUCCESS in 2 min 36 sec:
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07:26:01  <Brot6> Bug #6659 (Closed): Port and fishing harbour look the same XAlberthX @
07:26:01  <Brot6> Bug #6659 (Closed): Port and fishing harbour look the same XandythenorthX @
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07:56:22  <Brot6> Revision 12:6ff8a9d552f2: Feature: CSV parsing with Python (early testing) Xjuzza1X @
07:56:22  <Brot6> Revision 13:21f37aa524ff: Feature: Xjuzza1X @
07:56:22  <Brot6> Revision 14:8ab2b7df93cb: Feature: Create folder for generated files, some more code generation i... Xjuzza1X @
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13:14:03  <DevZone> Project FIRS Industry Replacement Set build #64-push: SUCCESS in 4 min 47 sec:
13:17:51  <planetmaker> hi hi Alberth :)
13:18:04  <planetmaker> <-- would you say that makes sense?
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13:19:34  <Alberth> in a minute, busy right now
13:22:37  <planetmaker> no rush please :)
13:25:50  <yorick> planetmaker: forgive me, I got my grfcodec source from the svn repository, which is hopelessly old :)
13:25:50  <yorick> planetmaker: also, just as you predicted, the WAS Makefile has turned into a terrible unmaintainable mess.
13:27:43  <planetmaker> ?
13:28:01  <planetmaker> or sources from
13:31:02  <planetmaker> or what was your question, yorick ?
13:31:50  <yorick> planetmaker: my question was about the -s flag, which of course doesn't exist on (which is still the primary google search result for "grfcodec source")
13:32:50  <planetmaker> with the title 'grfcodec - ttdpatch' ;)
13:33:09  <planetmaker> the 2nd one for me is grfcodec/nforenum - openttdcoop Development Zone ;)
13:33:10  <Alberth> planetmaker: looks quite alright;  line 22 can be an "elif", line 59/60 looks like a whitespace change
13:33:31  <planetmaker> followed by packages for ununtu, debian and openttd's binary site
13:33:44  <Alberth> s/unu/ubu/
13:33:45  <Brot6> Alberth: You did something wrong... Try s/you/me/ or tell me "help sed"
13:33:56  <planetmaker> :)
13:34:02  <planetmaker> ah, yes indeed, thank you
13:34:09  <planetmaker> do you think that patch makes sense?
13:34:14  <planetmaker> or rather detrimental?
13:34:15  <yorick> planetmaker: I think I used a browser search thing so I didn't see any of the other results :)
13:34:57  <Alberth> for a new artist, it makes sense to have the names also used by openttd
13:35:29  <planetmaker> ok, then I'll apply it with your suggested change. Thank you :)
13:35:40  <Alberth> I am not sure you should remove dos/win from the help
13:36:19  <Alberth> the documentation should be expanded to explain the new palettes, and probably the mapping to the old names
13:36:25  <Alberth> (imho)
13:37:00  <planetmaker> I changed a few things in NML wiki to say "Default (DOS) palette" instead of "DOS palette". And similar for legacy / windows
13:37:17  <Alberth> should be sufficient
13:37:38  <planetmaker> I did that already as OpenTTD uses already the other names
13:37:40  <planetmaker> ok :)
13:38:06  <planetmaker> But I left the parts which refer to NFO specs as there it can still refer to ttdp... well :)
13:38:09  <Alberth> ah, you planned this long ago already :)
13:38:24  <planetmaker> no, not really
13:38:47  <Alberth> :)
13:38:47  <planetmaker> I did the change and those edits all in... the extended lunch break
13:39:37  <Alberth> well spent time :)
13:41:52  <planetmaker> yeah... yesterday's christmas party and the early seminar this morning left me... not exactly fit :D
13:42:25  <planetmaker> mentally unchallanging enough :D
13:47:03  <DevZone> Project NML - NewGRF Meta Language build #179-push: FAILURE in 18 sec:
13:53:00  <Alberth> don't say that too loud :p
13:57:09  <planetmaker> hehe. *plonk* it fell onto my feet indeed ;)
14:04:08  <DevZone> Project FIRS Industry Replacement Set build #65-push: SUCCESS in 4 min 39 sec:
14:08:03  <planetmaker> but it was a good test now actually, Alberth, seeing andy's last commit: jenkins did what it was supposed to do: *not* update its working copy of NML when NML's build or regression test failed
14:09:15  <Alberth> so that's working correctly :)
14:12:16  <DevZone> Yippee, build fixed!
14:12:16  <DevZone> Project NML - NewGRF Meta Language build #180-push: FIXED in 1 min 11 sec:
14:23:05  <DevZone> Project FIRS Industry Replacement Set build #66-push: SUCCESS in 4 min 41 sec:
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14:41:44  <andythenorth> slow slow commit hook :)
14:43:16  <DevZone> Project FIRS Industry Replacement Set build #67-push: SUCCESS in 4 min 42 sec:
14:43:17  <Alberth> it's giving you time to have a break :)
14:44:40  <andythenorth> I want my tickets closed ;)
14:45:46  <andythenorth> not really sure what to do with this :P
14:45:47  <andythenorth>
14:46:13  <andythenorth> it's not something I want to add
14:46:20  <andythenorth> I guess I just have to say that, and risk offence :P
14:47:29  <Brot6> Feature #6346 (Rejected): Finnish cargo/industry base table for Finnish Economy and industry chai... XandythenorthX @
15:12:24  <Brot6> Bug #6661: No Farm Supplies source in basic economies XandythenorthX @
15:16:39  <Brot6> Bug #6661: No Farm Supplies source in basic economies XandythenorthX @
15:16:39  <Brot6> Bug #6610 (Closed): Hotels closing :o XandythenorthX @
15:17:53  <Brot6> Bug #6657 (Closed): Order of cargoes is not consistent for brewery XandythenorthX @
15:17:53  <Brot6> Bug #6656 (Closed): Diamond Mine N tile doesn't accept ENSP XandythenorthX @
15:20:23  <Brot6> Revision 3879:957c864697d3: Codechange: remove unused layout from Bulk Terminal XandythenorthX @
15:20:23  <Brot6> Revision 3880:704c70df55df: merge XandythenorthX @
15:20:23  <Brot6> Revision 3881:f2d9e923372e: Fix: use BLACK_HOLE for Hotel, seems to work and should fix unwanted ... XandythenorthX @
15:20:24  <Brot6> Revision 3882:4b83496d4703: Fix: Diamond Mine N tile didn't accept ENSP (closes #6656) XandythenorthX @
15:20:28  <Brot6> Revision 3883:0c2ab18ef63b: Fix: set correct order for extra info strings at Brewery (closes #6657) XandythenorthX @
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15:56:45  <DevZone> Project FIRS Industry Replacement Set build #68-push: SUCCESS in 4 min 42 sec:
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16:00:47  <Brot6> Feature #5777: More coaches (long-term scheme) XallukeX @
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16:19:29  <DevZone> Project NML - NewGRF Meta Language build #181-nightlies: SUCCESS in 1 min 7 sec:
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16:52:15  <DevZone> Project FIRS Industry Replacement Set build #69-push: SUCCESS in 4 min 40 sec:
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17:07:06  <DevZone> Project finnishtrams build #66-nightlies: SUCCESS in 40 sec:
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17:22:42  <DevZone> Project Japanese Buildings build #53-nightlies: SUCCESS in 16 sec:
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17:34:25  <DevZone> Project Finnish Rail Infrastructure - Rails build #167-nightlies: SUCCESS in 7 min 58 sec:
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17:48:42  <DevZone> Project Iron Horse build #527-nightlies: SUCCESS in 1 min 15 sec:
17:55:34  <Brot6> Revision 3884:3c79512bad24: Docs: partial update of changelog ahead of 1.3.0 release XandythenorthX @
17:55:34  <Brot6> Revision 3885:6a7218bee5d1: Docs: finish changelog for 1.3.0 release XandythenorthX @
17:55:34  <Brot6> Revision 3886:b8e2e969d7e5: Update: Translations XeintsX @
18:15:06  <frosch123> V453000: were the nuts 0.6.0 desyncs fixed?
18:15:54  <planetmaker> no
18:16:11  <planetmaker> we still have desyncs on stable/welcome server
18:16:33  <planetmaker> or do you mean in NUTS code?
18:16:46  <planetmaker> then I wouldn't know... not public code
18:16:51  <planetmaker> :(
18:17:14  <frosch123> fs#5831 claims to use nuts 0.6.2
18:22:32  <planetmaker> will be right then
18:37:28  <V453000> hi frosch123 , nothing changed regarding the thing you were discussing earlier - the ships changing power when loaded/unloaded. But in games where 0 of those are used, desyncs happen... so the next suspicious candidate are the MEOW trains which change power/te/speed based on current_railtype ... but e.g. our PS runs with like 1000 of them without issues, stable seems to run with them too
18:37:39  <V453000> so either the MEOW desyncs inconsistently, or it is something else
18:38:11  <planetmaker> so... enabling desync debugging again?
18:38:12  <V453000> (nobody is using those ships, those)
18:38:39  <V453000> idk, try I dont have the time to be online much lately :|
18:39:23  <V453000> I dont even know if the issue is present only with nuts, no idea
18:45:42  <V453000> some guy is even trying to hint that it isnt only nuts maps :i
18:45:50  <V453000> would need logging research
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18:49:03  <V453000> people sez it might be FIRS . hm
18:51:58  <planetmaker> frosch123, so, shall I re-enable desync debugging, yes?
18:55:44  <andythenorth> where's the issue?
18:55:50  <andythenorth> 5831?
18:56:02  <planetmaker> yup
18:56:33  <andythenorth> meh
18:59:35  <planetmaker> no-one knows whether it's FIRS
18:59:42  <planetmaker> and if it's FIRS... not your fault :P
19:00:15  <andythenorth> spec issue
19:00:35  <planetmaker> :)
19:02:36  <planetmaker> anyway, desync debugging running on stable server with debug_level desync=3
19:04:43  <frosch123> planetmaker: it would be easier if v managed to push :p
19:05:48  <planetmaker> I've no clue where that problem is. It works for everyone but him
19:06:32  <planetmaker> And I got really tired to literally beg
19:14:14  <V453000> I dont have whole day to get it working
19:14:17  <V453000> I simply dont,
19:18:27  <andythenorth> we need more days :)
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21:17:27  <Brot6> Feature #6662 (Assigned): ЭР9п Xsimozzz_AKX @
21:55:22  <Brot6> Bug #6661: No Farm Supplies source in basic economies XandythenorthX @
21:57:48  <Brot6> Bug #6661: No Farm Supplies source in basic economies XandythenorthX @
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