Config
Log for #openttdcoop.devzone on 9th March 2014:
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00:10:11  *** planetmaker is now known as planetmaker|Fjordmaking
00:10:53  *** planetmaker|Fjordmaking is now known as planetmaker
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09:18:58  <DevZone> Project xussrset - Trains from Russia build #235-push: SUCCESS in 2 min 46 sec: https://jenkins.openttdcoop.org/job/xussrset/235/
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12:47:04  <DevZone> Project ISR Industrial Station Renewal build #136-push: SUCCESS in 39 sec: https://jenkins.openttdcoop.org/job/isr/136/
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16:20:49  <DevZone> Project opengfx-mars build #51-test: SUCCESS in 2 min 19 sec: https://jenkins.openttdcoop.org/job/opengfx-mars/51/
16:20:57  <DevZone> Project Townnames - German build #34-test: SUCCESS in 8 sec: https://jenkins.openttdcoop.org/job/german-townnames/34/
16:20:58  <DevZone> Project NML - NewGRF Meta Language build #279-nightlies: SUCCESS in 3 min 11 sec: https://jenkins.openttdcoop.org/job/nml/279/
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16:48:41  <DevZone> Project Dutch Trainset build #98-push: SUCCESS in 1 min 10 sec: https://jenkins.openttdcoop.org/job/dutchtrains/98/
17:22:02  <DevZone> Project Japanese Buildings build #134-nightlies: SUCCESS in 16 sec: https://jenkins.openttdcoop.org/job/jpbuild/134/
17:34:17  <DevZone> Project Finnish Rail Infrastructure - Rails build #248-nightlies: SUCCESS in 8 min 30 sec: https://jenkins.openttdcoop.org/job/frissrails/248/
17:48:18  <DevZone> Project Iron Horse build #717-nightlies: SUCCESS in 1 min 32 sec: https://jenkins.openttdcoop.org/job/iron-horse/717/
18:11:04  <DevZone> Project road-hog build #4-push: STILL FAILING in 3 sec: https://jenkins.openttdcoop.org/job/road-hog/4/
18:19:44  <DevZone> Project road-hog build #5-push: STILL FAILING in 3.1 sec: https://jenkins.openttdcoop.org/job/road-hog/5/
18:22:34  <DevZone> Project road-hog build #6-push: STILL FAILING in 3.1 sec: https://jenkins.openttdcoop.org/job/road-hog/6/
18:24:01  <andythenorth> hmm
18:24:03  <andythenorth> doesn't fail locally
18:24:04  <andythenorth> naughty
18:24:41  <DevZone> Project road-hog build #7-push: STILL FAILING in 2.7 sec: https://jenkins.openttdcoop.org/job/road-hog/7/
18:25:26  <planetmaker> andythenorth, make a copy of the repo (file system level). Then make maintainer-clean && hg purge
18:25:38  <planetmaker> or easier: make another local clone and try to build there
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19:47:20  <Supercheese> Since the bot doesn't seem to be adding this here: https://dev.openttdcoop.org/issues/6821
19:49:45  <DevZone> Project road-hog build #8-push: STILL FAILING in 3.1 sec: https://jenkins.openttdcoop.org/job/road-hog/8/
19:52:11  <andythenorth> meh
19:53:01  <Supercheese> I need to fix my builds too...
19:53:06  <andythenorth> ah
19:53:10  <Supercheese> I think my default-lang is borked
19:53:14  <Supercheese> in the makefile
19:53:27  <andythenorth> planetmaker: make maintainer-clean... ...could it remove .pyc files?
19:55:46  <DevZone> Yippee, build fixed!
19:55:47  <DevZone> Project road-hog build #9-push: FIXED in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/9/
19:57:36  <planetmaker> it could. Doesn't it? Actually even clean should remove them, IMHO
19:57:44  <andythenorth> +1
19:57:52  <andythenorth> well, that was the source of the issue
19:58:20  <andythenorth> took me a while to find it :)
19:58:50  <planetmaker> :)
20:01:55  <andythenorth> my solution to this is clunky :P
20:01:56  <andythenorth> https://dev.openttdcoop.org/projects/road-hog/repository/revisions/fb03714db0d8/diff/scripts/Makefile.in
20:01:56  <DevZone> Project road-hog build #10-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/10/
20:02:09  <andythenorth> works, but hardly sensible
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20:03:27  <planetmaker> that diff does not look clunky at all. That's the way to do it
20:04:14  <planetmaker> on the other hand, I found today a way to colorize my hands thoroughly. With nice dots of blue-turquoise
20:04:30  <planetmaker> epoxy used for boat building obviously also sticks very well to skin :D
20:04:53  <planetmaker> my hand are now red everywhere. Except where they're turquoise
20:06:24  <andythenorth> :P
20:08:38  <DevZone> Project Iron Horse build #718-push: SUCCESS in 1 min 25 sec: https://jenkins.openttdcoop.org/job/iron-horse/718/
20:09:23  <DevZone> Project FISH is ships build #171-push: SUCCESS in 1 min 21 sec: https://jenkins.openttdcoop.org/job/fish/171/
20:21:07  <Alberth> \o/ python3 nml breaks on hg version detection :p
20:27:11  <planetmaker> :-O
20:28:10  <planetmaker> Alberth, feel free to create a python3 branch in the NML repo, if you like
20:28:27  <planetmaker> I wonder when would be a good time to change nml to python3, though
20:28:40  <planetmaker> there are moves to change hg to python3 as well. Or support both, not sure
20:29:19  <Alberth> hmm, together with hg support for py3 seems like a good moment
20:29:22  <planetmaker> though then, hg and nml can well use different pythons
20:29:29  <planetmaker> but yes, that's my thought, too
20:29:43  <Alberth> at windows it might be nicer to have 1 python :)
20:29:51  <planetmaker> :)
20:30:01  <planetmaker> not sure, might even happen this year
20:30:14  <planetmaker> I hear it being mentioned sometimes
20:30:17  <Alberth> hmm, how do they run hg there?
20:30:27  <planetmaker> where? On windows?
20:30:38  <Alberth> perhaps it comes with its own python interpreter on windows
20:30:46  <planetmaker> I think it does
20:31:20  <planetmaker> 2.7.3 afaik
20:32:29  <Alberth> ok, so it doesn't matter at all
20:32:54  <planetmaker> :)
20:41:28  <DevZone> Project xussrset - Trains from Russia build #236-push: SUCCESS in 2 min 50 sec: https://jenkins.openttdcoop.org/job/xussrset/236/
20:46:30  <DevZone> Project road-hog build #11-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/11/
20:49:04  <planetmaker>  EA FE ;)
20:49:42  <planetmaker> andythenorth, ^
20:50:57  <andythenorth> too long?
20:51:10  * andythenorth always forgets how grfid works
20:51:13  <andythenorth> I set one once a year
20:51:20  <planetmaker> 4 bytes. That's all
20:53:52  <DevZone> Project road-hog build #12-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/12/
20:54:53  <DevZone> Project road-hog build #13-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/13/
20:58:19  <DevZone> Project road-hog build #14-push: SUCCESS in 17 sec: https://jenkins.openttdcoop.org/job/road-hog/14/
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21:53:11  <Alberth> any reason why nfo output should be a binary file?   looks like a bug to me
21:54:54  <frosch123> copy and paste probably
21:57:08  <planetmaker> yeah
22:00:01  <Alberth> no nfo file generated :(
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