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Log for #openttdcoop.devzone on 2nd November 2014:
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07:45:06  <DevZone> Project xussrset - Trains from Russia build #509-push: SUCCESS in 3 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/509/
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11:23:27  <DevZone> Project opengfx-mars build #165-push: SUCCESS in 2 min 18 sec: https://jenkins.openttdcoop.org/job/opengfx-mars/165/
11:23:37  <DevZone> Project Townnames - German build #107-push: SUCCESS in 9.4 sec: https://jenkins.openttdcoop.org/job/german-townnames/107/
11:23:38  <DevZone> Project NML - NewGRF Meta Language build #372-push: SUCCESS in 3 min 42 sec: https://jenkins.openttdcoop.org/job/nml/372/
11:34:02  <frosch123> planetmaker: it's nice that nml push triggers ogfx+mars and german townnames, but it doesn't actually use the newest nml revision, nor do any other projects
12:36:00  <DevZone> Project World Airliner Set build #536-push: SUCCESS in 3 min 37 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/536/
13:34:42  <DevZone> Project World Airliner Set build #537-push: SUCCESS in 3 min 11 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/537/
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16:49:10  <DevZone> Project Dutch Trainset build #266-push: SUCCESS in 1 min 23 sec: https://jenkins.openttdcoop.org/job/dutchtrains/266/
16:51:34  <DevZone> Project xussrset - Trains from Russia build #510-push: SUCCESS in 4 min 3 sec: https://jenkins.openttdcoop.org/job/xussrset/510/
17:18:19  <DevZone> Project xussrset - Trains from Russia build #511-push: SUCCESS in 3 min 45 sec: https://jenkins.openttdcoop.org/job/xussrset/511/
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18:40:36  <DevZone> Project road-hog build #463-nightlies: SUCCESS in 34 sec: https://jenkins.openttdcoop.org/job/road-hog/463/
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20:53:30  <DevZone> Project xussrset - Trains from Russia build #512-push: SUCCESS in 3 min 54 sec: https://jenkins.openttdcoop.org/job/xussrset/512/
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21:20:33  <DevZone> Project World Airliner Set build #538-push: SUCCESS in 3 min 34 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/538/
21:24:26  <planetmaker> frosch123, hm, it still doesn't update itself properly? hmpf :S
21:27:42  <frosch123> if you want to try stuff, i may have some more testing chances next week :p
21:27:52  <planetmaker> that's good :)
21:30:00  <DevZone> Project opengfx-mars build #166-push: SUCCESS in 2 min 21 sec: https://jenkins.openttdcoop.org/job/opengfx-mars/166/
21:30:08  <DevZone> Project Townnames - German build #108-push: SUCCESS in 7.8 sec: https://jenkins.openttdcoop.org/job/german-townnames/108/
21:30:09  <DevZone> Project NML - NewGRF Meta Language build #373-push: SUCCESS in 3 min 47 sec: https://jenkins.openttdcoop.org/job/nml/373/
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21:33:47  <frosch123> why does mars-landscape have so many duplicate sprites?
21:35:54  <planetmaker> I don't know by heart... maybe for different climates identical sand?
21:40:22  <frosch123> hmm, was it a 32bpp project? does it have 8bpp placeholder sprites?
21:42:20  <frosch123> oh, ogfx-mars has multiple grf, which share source sprites
21:42:33  <frosch123> so, now they also share the spritecache
21:42:49  <frosch123> but technically it would break, if make would run them in parallel
21:43:05  <planetmaker> Mars is a 32bpp project, yes
21:44:27  <planetmaker> 8bpp... I don't think it's placeholders really
21:44:30  <frosch123> hmm, no, it just has a broken makefile, it builds the same grf multiple times
21:44:51  <frosch123> 3 times even
21:45:07  <planetmaker> :D
21:54:01  <planetmaker> btw, as temporary work-around for nml update on server: just manually triggering another push build for revision tip updates it
21:57:34  <DevZone> Project xussrset - Trains from Russia build #513-push: SUCCESS in 3 min 34 sec: https://jenkins.openttdcoop.org/job/xussrset/513/
22:00:17  <frosch123> so, the tty detection does what it should for jenkins :)
22:01:37  <planetmaker> :)
22:02:13  <frosch123> i was worried it would output 59203 lines for encoding sprites :p
22:02:38  <planetmaker> hehe :D
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