Config
Log for #openttdcoop.pro on 5th November 2009:
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00:48:27  *** KenjiE20|LT has joined #openttdcoop.pro
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12:00:22  <Chris_Booth> !password
12:00:23  <ProZone> Chris_Booth: duller
12:00:32  <ProZone> *** Game unpaused (enough players)
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12:35:04  <ProZone> *** Chris Booth has left the game (leaving)
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12:41:16  <Mark> 'lo
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13:21:17  <Chris_Booth> !password
13:21:17  <ProZone> Chris_Booth: olives
13:21:30  <ProZone> *** Game unpaused (enough players)
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13:21:32  <ProZone> <Chris Booth> 'lo
13:28:48  <ProZone> *** Mark has joined company #1
13:28:50  <ProZone> <Mark> muhah
13:28:52  <ProZone> <Chris Booth> hi mark
13:28:56  <ProZone> <Mark> time for some proper constructing
13:28:58  <ProZone> <Mark> hello
13:29:04  <ProZone> <Chris Booth> do you like my little islands?
13:29:14  <ProZone> <Mark> i'm going to make Monistrol isl into an industrial mess
13:29:20  <ProZone> <Chris Booth> cool
13:29:23  <ProZone> <Mark> :)
13:29:27  <ProZone> <Mark> they look fine
13:29:35  <ProZone> <Chris Booth> as long as it doesnt distroy my western islands
13:29:45  <ProZone> <Mark> Monistrol is not an island, yet, though
13:29:58  <ProZone> <Mark> now it is
13:30:04  <ProZone> <Chris Booth> tut tut tut
13:30:07  <ProZone> <Chris Booth> all that TF
13:30:36  <ProZone> <Mark> no visible TF = no tf
13:30:46  <ProZone> <Chris Booth> yeah it does
13:30:56  <ProZone> <Chris Booth> looks better as an island
13:31:06  <ProZone> <Chris Booth> and it can be put down to soft rock
13:31:14  <ProZone> <Chris Booth> which increase the costal errosion
13:31:22  <ProZone> <Mark> :P
13:31:52  <ProZone> <Chris Booth> where you going to put your main station?
13:31:56  <ProZone> <Mark> dunno yet
13:32:06  <ProZone> <Mark> i might make two termini, one from either side
13:32:08  <ProZone> <Chris Booth> make a 2 way roro on top of the hill
13:32:18  <ProZone> <Mark> yeah, or that
13:32:24  <ProZone> <Mark> (2 way terminus)
13:32:34  <ProZone> <Chris Booth> you cant realy
13:32:44  <ProZone> <Chris Booth> as there isnt a line for my island then
13:32:55  <ProZone> <Chris Booth> to access the rest of the network
13:32:57  <ProZone> <Mark> sure there is
13:33:07  <ProZone> <Mark> i'm not going to interrupt the ML
13:33:13  <ProZone> <Chris Booth> ooh
13:33:22  <ProZone> <Chris Booth> then 2 way terminus would be cool then
13:33:54  <ProZone> <Mark> let me build, please
13:33:57  <ProZone> <Chris Booth> ok
13:35:23  <ProZone> <Chris Booth> my favorite road network is currently Sant Quirze de Bellgris
13:35:31  <ProZone> <Chris Booth> i kept the big moutain
13:35:43  <ProZone> <Chris Booth> and am hoping for a hong kong style
13:37:59  <ProZone> <Chris Booth> shame you cant have underwater tunnels
13:38:04  <ProZone> <Mark> indeed
13:39:16  <ProZone> <Chris Booth> shall i use a boat for Puigpelat?
13:39:33  <ProZone> <Mark> would be nice
13:50:18  <ProZone> <Chris Booth> ok i gtg for a bit
13:50:24  <ProZone> <Mark> k, cya
13:50:30  <ProZone> <Chris Booth> be back arround 1hour and a bit
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14:52:50  <Mark> !rcon patch oil_refinery_limit
14:52:50  <ProZone> Mark: Current value for 'oil_refinery_limit' is: '32' (min: 12, max: 48)
14:52:53  <Mark> !rcon patch oil_refinery_limit 48
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16:20:44  <Mark> hmm
16:20:47  <Mark> should we invite raz?
16:20:56  <KenjiE20> I though you already had?
16:22:35  <Chris_Booth> raz is the best of the Public server players without in invite IMH
16:22:38  <Chris_Booth> raz is the best of the Public server players without in invite IMo
16:23:12  <KenjiE20> s/in/an/;s/IMo/IMO/
16:23:13  <Chris_Booth> Mark: i would invite him if he fixes BBH 02 in PS
16:24:07  <Chris_Booth> thanks KenjiE20 lol
16:24:15  <Chris_Booth> ++raz is the best of the Public server players without an invite IMO
16:24:25  <KenjiE20> heh
16:25:12  <Mark> yeah let's get him in here
16:25:23  <Mark> we can always ban him
16:25:32  <KenjiE20> lol
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16:40:06  <Chris_Booth> Razaekel: come have a look at the game
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16:49:32  <Razaekel> !password
16:49:32  <ProZone> Razaekel: parsec
16:49:39  <ProZone> *** Game unpaused (enough players)
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16:50:22  <ProZone> <Razaekel> you guys KILLED every town
16:53:39  <ProZone> <Razaekel> im guessing the goal here is to cover the entire map with a city?
16:54:24  <^Spike^> yep
16:54:28  <^Spike^> in a fashiones way
16:54:31  <^Spike^> no capacity wise
16:56:22  <ProZone> <Chris Booth> you like my town eyecandy Razaekel?
16:56:31  <^Spike^> chris how is my epic island? :)
16:56:50  <ProZone> <Chris Booth> 431 people epic
16:57:29  <ProZone> *** Chris Booth has joined company #1
16:58:21  <ProZone> <Chris Booth> i just found an epic fail by me
16:58:43  <ProZone> <Razaekel> are the local roads supposed to connect to the highway?
16:58:54  <ProZone> <Chris Booth> yes
16:59:00  <ProZone> <Razaekel> ok
16:59:02  <ProZone> <Chris Booth> local roads to highways
16:59:08  <ProZone> <Chris Booth> highways to ML
16:59:27  <ProZone> <Razaekel> downtown to highway?
16:59:33  <ProZone> <Razaekel> or keep those separate?
16:59:47  <ProZone> <Chris Booth> depends how the builder feels
16:59:55  <ProZone> <Chris Booth> i put some downtown on highway
16:59:58  <ProZone> <Razaekel> then you have speed issues
17:00:04  <ProZone> <Razaekel> since downtown is slower
17:00:17  <ProZone> <Chris Booth> well then you have fast busees down town
17:00:36  <ProZone> <Chris Booth> fast buses on long distance only
17:00:44  <ProZone> <Chris Booth> and on highway only
17:00:51  <ProZone> <Chris Booth> slow buses short distance
17:00:55  <ProZone> <Chris Booth> off highway
17:03:05  <ProZone> <Chris Booth> just claim a town and build
17:06:35  <ProZone> <Razaekel> wha are the rules on TF?
17:06:53  <ProZone> <Chris Booth> keep it low
17:07:01  <ProZone> <Chris Booth> but if it is nessacerry do it
17:07:07  <ProZone> <Razaekel> kk
17:08:12  <ProZone> <Chris Booth> only one major rule dont build in anyone else's claimed areas
17:08:23  <ProZone> <Razaekel> gotcha
17:08:36  *** Progman has quit IRC
17:08:57  <ProZone> <Chris Booth> and if need a highway
17:09:03  <ProZone> <Chris Booth> just find a place to hook it up to
17:20:04  <Chris_Booth> !setdef
17:20:04  <ProZone> Chris_Booth: you must be channel op to use !setdef
17:20:59  <Chris_Booth> @topic +Mark left breakdowns on
17:20:59  <Webster> Chris_Booth: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
17:21:09  <^Spike^> eh...
17:21:13  <^Spike^> !setdef
17:21:13  <ProZone> *** ^Spike^ has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, enabled no_servicing_if_no_breakdowns and set path_backoff_interval to 1
17:21:26  <^Spike^> will disable breakdowns
17:22:03  <^Spike^> !rcon set vehicle_breakdowns
17:22:03  <ProZone> ^Spike^: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2)
17:22:05  <^Spike^> !rcon set vehicle_breakdowns 0
17:22:11  <^Spike^> happy happy joy?
17:23:10  <^Spike^> !password
17:23:10  <ProZone> ^Spike^: slings
17:23:18  <ProZone> *** Spike joined the game
17:23:26  <ProZone> *** Razaekel has left the game (leaving)
17:24:06  <ProZone> *** Spike has joined company #1
17:24:29  <ProZone> <Chris Booth> you growning you little island aswell
17:24:39  <ProZone> <Spike> :)
17:25:01  <ProZone> <Chris Booth> you like my finished iland city product?
17:25:09  <ProZone> <Spike> yep
17:25:27  <ProZone> <Chris Booth> i am hoping some rigs will appear
17:25:41  <ProZone> <Chris Booth> so i can use my Industrial station
17:26:03  <ProZone> <Spike> btw.. why is the heli hanger gone? :)
17:26:21  <ProZone> <Chris Booth> it will be back when you want to build them
17:26:35  <ProZone> <Chris Booth> but i thought the pad at the top of the hill looked cooler
17:26:41  <ProZone> <Chris Booth> by my bus transfers
17:28:12  <ProZone> <Chris Booth> its not @ my industrail station
17:28:18  <ProZone> <Chris Booth> fits in better down there
17:28:29  <planetmaker> !revision
17:30:45  <ProZone> <Chris Booth> OMFG pain speed factor 1/4
17:31:45  <^Spike^> needs edit?
17:31:58  <^Spike^> !rcon set plane_speed
17:31:58  <ProZone> ^Spike^: Current value for 'plane_speed' is: '4' (min: 1, max: 4)
17:32:01  <^Spike^> !rcon set plane_speed 1
17:32:02  <ProZone> <Chris Booth> not at them moment
17:32:10  <planetmaker> lucky you that you have an old version ;-)
17:32:14  <ProZone> <Chris Booth> depends if we want to use alot of planes
17:32:19  <^Spike^> !rcon set plane_speed 2
17:32:28  <ProZone> <Spike> i'll make it a half :)
17:32:30  <ProZone> <Chris Booth> planetmaker why?
17:32:34  <ProZone> <Spike> can always change it :)
17:32:39  <planetmaker> new versions of OpenTTD disallow setting plane speed in MP games
17:32:48  <^Spike^> lucky us..
17:32:53  <^Spike^> or we need a patch to change it anyway?
17:32:59  <ProZone> <Chris Booth> WTF
17:33:09  <ProZone> <Chris Booth> so its default is what 1/4?
17:33:19  <ProZone> <Chris Booth> or what ever you CFG files says?
17:33:40  <KenjiE20> whatever's in the .sav like every other setting
17:33:41  <planetmaker> what your cfg tells you. But 1/4 is default
17:33:53  <KenjiE20> (for our purposes)
17:34:17  <ProZone> <Chris Booth> well we will have to be more vigilant with settings
17:34:27  <ProZone> <Chris Booth> if we want plane MMs from now on then
17:34:30  <KenjiE20> quite
17:37:48  <planetmaker> we should anyway be more vigilant with settings...
17:38:23  <ProZone> <Chris Booth> its hard when you have 2 PCs with openttd
17:38:31  <ProZone> <Chris Booth> that you play on both of them
17:39:13  <^Spike^> !rcon set plane_speed 1
17:39:15  <^Spike^> too damn slow :)
17:39:41  <ProZone> <Chris Booth> what is?
17:39:48  <^Spike^> planes :D
17:42:35  <ProZone> <Chris Booth> you think the planes are to slow
17:42:41  <ProZone> <Chris Booth> look @ the route master buses
17:44:55  <ProZone> *** Spike has left the game (leaving)
17:45:02  <^Spike^> going to PS for a moment
17:45:21  <ProZone> <Chris Booth> are you sure that is wise spike
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17:45:41  <damalix> !players
17:45:43  <ProZone> damalix: Client 98 (Orange) is Chris Booth, in company 1 (Gordon & Co.)
17:45:44  <^Spike^> no.. but want to check anyways :D
17:45:51  <^Spike^> damalix how is the PS game? :)
17:45:58  <^Spike^> you can be honest here..
17:46:03  <damalix> hmmm PM just joined
17:46:07  <^Spike^> no-one will be offended :)
17:46:31  <planetmaker> hehe :-) The channel for speaking clear text ;-)
17:46:35  <Ammler> who is damalix? :-P
17:46:39  * KenjiE20 has a list of word go through his head, not one has been a superlative yet :P
17:47:19  <damalix> hi all there :p
17:47:26  <ProZone> <Chris Booth> hello
17:47:26  <^Spike^> hmmm.. why did no-one sign the !bad sign on the PS with the extra comments of from whom it is :D
17:47:45  <Ammler> Mark?
17:47:45  * KenjiE20 shrugs
17:47:49  <^Spike^> prob :)
17:48:06  <Chris_Booth> erm it was me
17:48:09  <^Spike^> ah// "_
17:48:14  <^Spike^> also the build it properly?
17:48:19  <Chris_Booth> yeah
17:48:44  <Chris_Booth> and the ROTFLOL sign
17:48:59  <Chris_Booth> and most the Signs on BBH 02
17:49:14  <damalix> well, there are finally trains on the PSG :p, some missing signals here and there though, and some desyncing stations (my town drop is desyncing for example)
17:49:49  <Chris_Booth> and you didnt read the plan damalix
17:49:59  <Chris_Booth> its says to build a terminus
17:50:16  <ProZone> *** Chris Booth has joined spectators
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17:52:50  <^Spike^> minus point for damalix
17:52:55  <^Spike^> reading plan is essential.. :)
17:54:53  <damalix> oh yeah, that's true
17:55:25  <damalix> and it would have been easier to build as I wanted
17:58:37  <planetmaker> it's a good idea to indicate comments with your initials, too
18:02:34  <damalix> and well the BBH 01 is monstruous :o, the town drop is not really where the plan locates it and its exit is not balanced
18:02:59  <Chris_Booth> i was thinking about rebuilding the rest of BBH 01
18:03:06  <Chris_Booth> to the standard of the west part
18:03:10  <Chris_Booth> which i but myself
18:09:27  <damalix> !password
18:09:27  <ProZone> damalix: sagger
18:09:36  <ProZone> *** Game unpaused (enough players)
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18:52:17  <ProZone> *** Game paused (not enough players)
19:02:36  <ProZone> *** Damalix has left the game (connection lost)
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19:41:24  <ProZone> *** Mark has left the game (connection lost)
19:41:44  <Mark> !password
19:41:44  <ProZone> Mark: hamper
19:41:52  <ProZone> *** Game unpaused (enough players)
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20:31:34  <damalix> !tunnels 5
20:31:34  <ProZone> damalix: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
20:33:38  <planetmaker> @tunnels 5
20:33:38  <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4.
20:33:43  <planetmaker> :-)
20:35:56  <damalix> :p wrong channel :p
21:01:03  <ProZone> <Chris Booth> any one arround who wants to play?
21:06:07  <damalix> I wanted to come a little more, but I'm not sure I will
21:10:52  *** Osai has joined #openttdcoop.pro
21:10:52  *** ChanServ sets mode: +o Osai
21:11:14  <Osai> here we go
21:11:53  <planetmaker> :-)
21:12:03  <ProZone> Saving game...
21:12:05  <ProZone> Game saved
21:12:11  <ProZone> Server closed down by admin
21:12:12  <ProZone> Saving game...
21:12:13  <ProZone> Game saved
21:12:16  <ProZone> Server has exited
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21:16:53  <Osai> planetmaker: is there any important difference between bundle and bin??
21:17:02  <Osai> on *nix systems?
21:28:41  <Ammler> yes
21:29:04  <Ammler> bin is the directory, where the binaries are compiled to
21:29:27  <Ammler> and bundle is the directory for preparing the zip
21:29:32  <Ammler> without a svn
21:29:42  <Ammler> or other "helping" data
21:30:10  <Ammler> I guess, if you would use svn export, it might be the same, dunno
21:30:54  <Ammler> but if you like to compile while the server is running, you can't use the binary in ./bin or ./bundle
21:31:23  <Osai> okay
21:31:28  <Osai> I already faild
21:31:30  <Ammler> because the openttd Makefile has a bug
21:31:32  <Osai> failed*
21:31:45  <Osai> Expect is not installed for tclsh 8.5
21:31:50  <Osai> only tclsh8.4
21:32:07  <Ammler> hmm, I thought, you bundle those things with avignon?
21:46:42  <Osai> Ammler: okay fixed that one
21:46:50  <Osai> you still need Expect and tclsh8.5
21:46:56  <Osai> no chance
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21:47:40  <Osai> perfect
21:47:43  <Osai> here we go :D
21:47:44  <Osai> !!!!
21:47:45  <Osai> ftw!
21:48:08  *** ProZone is now known as Guest928
21:48:20  <Osai> ^^
21:48:30  *** Guest928 has quit IRC
21:48:58  <planetmaker> :-D
21:50:19  <Ammler> Osai: identify?
21:50:30  <Osai> yes
21:50:31  <Osai> :P
21:50:55  <Ammler> I am suprised, we set enforce on there :-)
21:51:07  <Ammler> we should do the same with publicserver
21:51:41  <Osai> :D
21:51:43  <Osai> yea
21:51:44  <Osai> good idea
21:52:20  <Osai> I wonder if identifying is already implemented
21:53:56  <Ammler> nickserv = NICKSERV IDENTIFY {password} <-- at least in the config file :-)
21:54:04  <Osai> sure
21:54:04  <Osai> :P
21:54:07  <Osai> not too difficult
21:54:11  <Ammler> :-D
21:54:18  <Osai> but we have a complete rewrite
21:54:21  <Osai> with 0.2
21:54:34  <Osai> as I said, it's still alpha 0 ^^
21:54:53  <Ammler> I once installed r407
22:11:05  <Osai> small fix
22:11:08  <Osai> and its available
22:11:09  <Osai> now
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22:12:44  <Chris_Booth> !password
22:12:44  <ProZone_> Chris_Booth: bang command 'password' not found
22:12:59  <Chris_Booth> ooh no server
22:13:00  <Osai> hehe :P
22:13:02  <Chris_Booth> and no password
22:13:02  <Osai> !list
22:13:03  <ProZone_> Osai: Avignon, Config, Console, DemoPlugin, Irc, OpenTTD and Plugin
22:13:04  <Chris_Booth> :'(
22:13:06  <Osai> !lst OpenTTD
22:13:06  <ProZone_> Osai: bang command 'lst' not found
22:13:11  <Osai> !ilst OpenTTD
22:13:11  <ProZone_> Osai: bang command 'ilst' not found
22:13:20  <Osai> !list OpenTTD
22:13:20  <ProZone_> Osai: no commands to list
22:13:57  <Chris_Booth> :'(
22:14:02  * Chris_Booth wanted to play
22:14:05  <Osai> sorry
22:14:15  <Osai> I am still configuring and adjusting the system
22:14:21  <Osai> !version
22:14:22  <ProZone_> Osai: The running version of Avignon is r531M (svn). The revision log is available at http://codecubes.org/log/avignon/trunk
22:14:25  <Chris_Booth> lol dont worry Osai
22:14:27  <KenjiE20> you could always boot it as the .dev server osai
22:14:29  <Chris_Booth> i can play on the PS
22:14:37  <Chris_Booth> no he cant
22:14:39  <KenjiE20> since that's AWOL
22:14:44  <Chris_Booth> dev server has a failed IS
22:15:00  <Chris_Booth> you would need to get a working version of IS
22:15:04  <KenjiE20> so he launches a regular build under Avin
22:15:23  <Chris_Booth> why Avingon?
22:15:25  <Chris_Booth> why Avingnon?
22:15:34  <KenjiE20> because that's what he's testing
22:15:50  <Chris_Booth> is it a new OS your going to use?
22:16:01  <Osai> sort of :>
22:17:09  <Chris_Booth> what is it i am intreaged
22:17:16  <Chris_Booth> i know its a town in france
22:17:20  <Chris_Booth> but that all i can find
22:17:47  <KenjiE20> ProZone_ | Osai: The running version of Avignon is r531M (svn). <-- I'll give you three guesses
22:17:57  <KenjiE20> and the first two don't count
22:18:06  <KenjiE20> :P
22:18:28  <Chris_Booth> ok a town in france?
22:19:05  <Osai> there os a famous bridge
22:19:35  <Osai> Chris_Booth: http://en.wikipedia.org/wiki/Pont_Saint-Bénezet
22:19:36  <Webster> Title: Pont Saint-Bénezet - Wikipedia, the free encyclopedia (at en.wikipedia.org)
22:20:24  <Chris_Booth> i assume its something to do with Pro Zone bot which was run off autopilot
22:20:40  <Chris_Booth> so Avignon i assume is the next gen of AP
22:21:10  <Chris_Booth> KenjiE20: where is my cookie?
22:21:19  <Chris_Booth> you ate it earlyer i want another cookie now
22:21:21  <KenjiE20> I nom'd it remember?
22:21:29  <Chris_Booth> nom nom nom nom
22:21:46  <Chris_Booth> so did you ditch TCL for AV?
22:22:15  <Osai> nope
22:22:39  <Osai> using deeper-level languages is not better
22:22:47  <Osai> I checked python and java
22:22:53  <Osai> even C
22:23:02  <Osai> but, it doesn't make sense
22:23:27  <Chris_Booth> realy i would have gone for java
22:23:35  <Chris_Booth> as it a very portable
22:23:42  <Osai> so is tcl
22:23:50  <Chris_Booth> C isnt OO so i wouldnt use C
22:24:08  <Osai> currently tcl isn't OO either
22:24:17  <Chris_Booth> it isnt
22:24:23  <Chris_Booth> i just assumed it was
22:24:36  <Osai> it'll be soon
22:25:01  <Osai> but currently we use very strict imperative programming
22:25:18  <Osai> and an event handler
22:25:43  <Chris_Booth> just as a quick Q would a compiler based languge like java be better?
22:25:46  *** ProZone_ has quit IRC
22:26:04  <Chris_Booth> so if it did crash you could debug in the nice compiler
22:26:31  <Osai> maybe
22:26:39  *** ProZone_ has joined #openttdcoop.pro
22:26:50  <Osai> who is ProZone -.-
22:27:06  <Chris_Booth> the AP bot
22:27:14  <Osai> I killed him
22:27:32  <Chris_Booth> Avin trying to reload?
22:27:51  <KenjiE20> look at the hostmasks booth, it's not avignon
22:28:15  <KenjiE20> it probably is the PZ AP+ instance
22:28:33  *** ProZone_ has joined #openttdcoop.pro
22:29:18  *** ProZone_ has quit IRC
22:31:43  *** Osai is now known as ProZone
22:31:58  *** ProZone is now known as Osai
22:32:45  *** ProZone has joined #openttdcoop.pro
22:32:56  <Osai> hurray
22:32:58  <Osai> :>
22:33:19  *** ProZone is now known as Guest936
22:33:24  <KenjiE20> lulz
22:34:03  <Osai> sucker
22:35:40  *** Guest936 has quit IRC
22:36:56  *** Osai is now known as ProZone
22:37:00  *** ProZone is now known as Osai
22:37:34  *** Chris_Booth is now known as ProZone
22:37:39  *** ProZone_ has joined #openttdcoop.pro
22:37:50  *** ProZone is now known as Chris_Booht
22:37:51  <planetmaker> ...
22:37:54  *** Chris_Booht is now known as Chris_Booth
22:38:01  <Osai> oO
22:38:13  <Osai> this is annoying -.-
22:38:22  *** ProZone_ has quit IRC
22:38:24  *** ProZone has joined #openttdcoop.pro
22:38:50  <planetmaker> !revision
22:38:50  <ProZone> planetmaker: bang command 'revision' not found
22:38:57  <planetmaker> !version
22:38:57  <ProZone> planetmaker: The running version of Avignon is r531M (svn). The revision log is available at http://codecubes.org/log/avignon/trunk
22:38:58  *** ProZone is now known as Guest937
22:39:03  <planetmaker> :-)
22:39:06  <planetmaker> :-(
22:40:13  <Chris_Booth> best 404 ever: http://91.198.87.140/home
22:42:18  <Chris_Booth> i think all 404 web errors should have funny cartoons like that
22:42:41  *** Guest937 has quit IRC
22:43:03  *** Progman has joined #openttdcoop.pro
22:43:15  *** De_Ghosty has quit IRC
22:43:45  *** Osai is now known as Guest938
22:44:23  *** Guest938 is now known as Osai
22:44:28  <planetmaker> Chris_Booth: yes, and violate all standards which require 404 to be as it usually is.
22:44:38  <planetmaker> Standards which make perfect sense
22:44:54  <Chris_Booth> so it made me laugh
22:45:24  <Chris_Booth> its the 404 for the ProZone thing that keeps joining
22:45:32  <Chris_Booth> so must be something to do with coop
22:46:00  <KenjiE20> why?
22:46:13  <KenjiE20> the last quad is different to us
22:46:32  <KenjiE20> well, PS
22:46:34  *** ProZone_ has joined #openttdcoop.pro
22:46:46  <Chris_Booth> i got the address from a who is
22:47:13  *** ProZone_ has quit IRC
22:47:23  *** Osai is now known as ProZone
22:47:26  *** ProZone is now known as osai
22:47:29  *** osai is now known as Osai
22:47:40  *** ProZone has joined #openttdcoop.pro
22:48:14  <Chris_Booth> KenjiE20: it is coop
22:48:27  <Chris_Booth> you get the same 404 is you use the public address
22:48:30  <Chris_Booth> 91.198.87.142/home
22:48:45  <KenjiE20> PS is 91.198.87.140
22:48:57  <Chris_Booth> no PZ is 140
22:48:58  <KenjiE20> oh wait, sorry
22:49:02  <Chris_Booth> PS is 142
22:49:12  <KenjiE20> still doesn't mean it's us
22:49:15  <planetmaker> :-) It's Ralph's kind of humor
22:49:27  <Chris_Booth> its who ever host your site
22:49:45  *** ProZone has joined #openttdcoop.pro
22:50:18  <Chris_Booth> there are some classics if you type in funny enough things after the '/'
22:50:18  *** ProZone is now known as Guest939
22:50:47  *** Osai is now known as ProZone
22:50:51  *** ProZone is now known as Osai
22:51:19  <Osai> OMG
22:51:24  <Osai> the problem was user.ini
22:51:30  <planetmaker> :-D
22:51:31  <Osai> I set nickserv = bla
22:51:39  <Osai> and below I set nickser =
22:51:40  <planetmaker> haha :-)
22:51:52  <Osai> so I deleted my own setting
22:51:57  *** ProZone has joined #openttdcoop.pro
22:51:57  *** ChanServ sets mode: +v ProZone
22:52:06  <KenjiE20> horray
22:52:10  <planetmaker> congratz!
22:52:22  <Osai> here we go
22:52:22  <Osai> :D
22:52:31  <Osai> well, I have to admit
22:52:39  <planetmaker> !revision
22:52:39  <ProZone> planetmaker: bang command 'revision' not found
22:52:43  <planetmaker> hmpf
22:52:45  <Osai> I drank one or two beer too much in the bar
22:52:46  <Osai> :D
22:52:49  <Osai> next thing is openttd
22:53:05  <Osai> how do you want to organize it
22:53:15  <KenjiE20> working :)
22:53:16  <planetmaker> in triangles
22:53:29  <Osai> its possible to keep openttd and avignon completely separated
22:54:12  <planetmaker> hm... might make sense
22:54:40  <planetmaker> but it depends: can one instance of avignon run several servers?
22:55:03  <Osai> theoretically yes
22:55:11  <planetmaker> wrong wording: two instnaces, but with their own config?
22:55:21  <planetmaker> *instances
22:55:21  <Osai> yes
22:55:37  <Osai> [openttd1] and [openttd2]
22:55:42  <Osai> or whatever
22:55:50  <Osai> its not yet implemented
22:55:52  <Osai> but easy to do
22:57:43  *** Progman has quit IRC
22:59:54  *** ProZone has quit IRC
23:02:27  *** ProZone has joined #openttdcoop.pro
23:02:27  *** ChanServ sets mode: +v ProZone
23:03:13  <ProZone> Starting OpenTTD r17814
23:03:14  <ProZone> Loading default savegame
23:03:39  <Ammler> !help
23:03:39  <ProZone> Plugin help [<plugin>] <command>
23:03:39  <ProZone> display usage and help for a command
23:03:40  <Chris_Booth> !password
23:03:40  <ProZone> Chris_Booth: bang command 'password' not found
23:03:53  <Ammler> !help openttd
23:03:53  <ProZone> no help available
23:04:04  <Osai> failed
23:04:06  <Osai> weird error
23:04:06  <Osai> oO
23:04:07  <Ammler> :-)
23:04:12  <Osai> is openttd patched?
23:04:12  <damalix> Good night
23:04:25  <Chris_Booth> GN damalix
23:04:37  *** damalix has quit IRC
23:04:37  <Ammler> well, maybe you aren't aware of the new timestamp feature?
23:04:49  <Ammler> you could disable it
23:04:53  *** ProZone has quit IRC
23:05:06  <Osai> timestamp feature?
23:05:13  <Osai> is it like BB patch?
23:09:48  <Ammler> well, it is trunk
23:10:04  <Ammler> it does prefix console output with timestamps
23:10:52  *** ProZone has joined #openttdcoop.pro
23:10:52  *** ChanServ sets mode: +v ProZone
23:10:58  <ProZone> Starting OpenTTD r17814
23:10:58  <ProZone> Starting new game
23:13:24  *** ProZone has quit IRC
23:16:26  <Osai> okay
23:16:31  <Osai> this is a difficult one
23:18:04  <Osai> compiling this revision on my machine and checking if it works
23:21:30  *** ODM has quit IRC
23:22:33  <Ammler> Osai: maybe you want to check the patch I committed to ap+
23:23:08  <Ammler> or simply start openttd without timestamps
23:25:31  <Osai> oh
23:25:33  <Osai> I see
23:25:45  <Osai> where can I deactivate them
23:29:16  <Osai> Ammler: ^
23:29:19  <Osai> and which patch?
23:30:40  <Ammler> http://trac.openttdcoop.org/changeset/740/tools/autopilot/branches
23:30:54  <Osai> yea
23:31:03  <Osai> but regexp :((
23:31:12  <Ammler> yeah, it is a hack
23:31:22  <Ammler> but it should show you, what changed...
23:31:35  <Osai> yea
23:31:37  <Osai> good thing
23:33:14  <Ammler> show_date_in_logs = true <-- maybe it is that?
23:33:26  <Ammler> SmatZ: ^
23:34:33  <Osai> it is
23:34:36  <Osai> thx Ammler
23:35:28  <Ammler> of course bb.diff is installed on our servers
23:35:32  *** ProZone has joined #openttdcoop.pro
23:35:33  *** ChanServ sets mode: +v ProZone
23:35:44  <ProZone> Starting OpenTTD r17814
23:35:44  <ProZone> Starting new game
23:36:03  *** ProZone has quit IRC
23:40:03  <Osai> grmbl
23:40:06  <Osai> I really wonder why
23:48:30  *** ProZone has joined #openttdcoop.pro
23:48:31  *** ChanServ sets mode: +v ProZone
23:48:35  <ProZone> Starting OpenTTD r17814
23:48:35  <ProZone> Loading default savegame
23:48:37  <ProZone> Server has exited
23:49:04  <ProZone> Starting OpenTTD r17814
23:49:05  <ProZone> Starting new game
23:49:05  <ProZone> Server has exited
23:49:12  <ProZone> Starting OpenTTD r17814
23:49:12  <ProZone> Starting new game
23:49:13  <ProZone> Server has exited
23:49:20  *** ProZone has quit IRC
23:53:42  *** Chris_Booth has quit IRC
23:54:04  <Osai> Ammler: is ProZone using the config file in /home/openttd/svn-prozone/autopilot/ ?
23:54:18  <Osai> in general
23:54:54  <Ammler> yes
23:55:37  *** ^Spike^ has quit IRC
23:58:16  <Ammler> Osai: the cfg might be realtive to avignon
23:58:28  *** ProZone has joined #openttdcoop.pro
23:58:29  *** ChanServ sets mode: +v ProZone
23:58:31  <ProZone> Starting OpenTTD r17814
23:58:31  <ProZone> Starting new game
23:58:32  <ProZone> *** Game paused (not enough players)
23:58:32  <ProZone> Enabled chat bridge to IRC.
23:58:33  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
23:58:33  <ProZone> Landscape: 0
23:58:33  <ProZone> Dimensions: 256x256
23:58:34  <ProZone> Starting year: 1975
23:58:37  <ProZone> Server has exited
23:58:43  <ProZone> Starting OpenTTD r17814
23:58:43  <ProZone> Loading default savegame
23:58:45  <ProZone> *** Game paused (not enough players)
23:58:45  <ProZone> Enabled chat bridge to IRC.
23:58:45  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
23:58:45  <ProZone> Landscape: 0
23:58:46  <ProZone> Dimensions: 256x256
23:58:46  <ProZone> Starting year: 1975
23:58:58  <Osai> !version
23:58:58  <ProZone> Osai: The running version of Avignon is r532M (svn). The revision log is available at http://codecubes.org/log/avignon/trunk
23:59:01  <Osai> !revision
23:59:01  <ProZone> Osai: Game version is r17814
23:59:08  <Osai> !list OpenTTD
23:59:08  <ProZone> Osai: companies, password, pause, players, rcon, revision, save, say, unpause and version
23:59:10  <Osai> grrr
23:59:13  <Osai> here you go :D
23:59:29  <Osai> !password
23:59:29  <ProZone> Osai: quorum
23:59:39  <Osai> !help password
23:59:39  <ProZone> usage: OpenTTD password
23:59:40  <ProZone> returns the password of the server
23:59:54  <Ammler> !openttd password
23:59:55  <ProZone> Ammler: potted

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