Config
Log for #openttdcoop.pro on 15th November 2009:
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16:00:17  <ProZone> Starting OpenTTD r17847
16:00:17  <ProZone> Loading default savegame
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16:00:45  <ProZone> Starting OpenTTD r17847
16:00:45  <ProZone> Loading default savegame
16:00:49  <ProZone> Enabled chat bridge to IRC.
16:00:49  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
16:00:49  <ProZone> Landscape: 0
16:00:49  <ProZone> Dimensions: 256x256
16:00:49  <ProZone> Starting year: 1970
16:01:03  <Osai> !password
16:01:03  <ProZone> Osai: ulcers
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18:33:59  <Mark> what's this, new map?
18:36:44  <Osai> ups :>
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18:37:59  <Ammler> :-)
18:38:18  <damalix> Hi :)
18:38:22  <damalix> !password
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20:54:14  <planetmaker> [21:52]	<Ammler>	[21:55:52] but pm and hirundo don't want :-( <-- supporting savegame compatibility is a lot of work. Additional work for each release
20:54:50  <Ammler> how you know? :-)
20:56:05  <Ammler> it would rock that much...
20:56:49  *** damalix has quit IRC
21:06:53  <Ammler> at least we could use it on our regular servers
21:30:14  <planetmaker> well. But it needs a) modification of where the vars are stored or the save/load routine, depending upon a switch, b) savegame version hacking, if saved with and most of all it will render trunk chance of that patch as it is then quite low IMO
21:30:31  <planetmaker> And most of all: I have no idea how to make that properly :-)
21:54:36  <Ammler> maybe something to make trunk compatible saves should be doable?
21:54:52  <Ammler> simple drop all additional is infos...
22:06:46  <Osai> okay
22:06:51  <Osai> another important update
22:07:28  *** ProZone has joined #openttdcoop.pro
22:07:29  *** ChanServ sets mode: +v ProZone
22:07:40  <ProZone> Starting OpenTTD r17847
22:07:40  <ProZone> Loading default savegame
22:07:59  *** ProZone has quit IRC
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22:08:02  *** ChanServ sets mode: +v ProZone
22:08:04  <ProZone> Starting OpenTTD r17847
22:08:04  <ProZone> Loading default savegame
22:08:07  <ProZone> Enabled chat bridge to IRC.
22:08:07  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
22:08:08  <ProZone> Landscape: 0
22:08:08  <ProZone> Dimensions: 256x256
22:08:08  <ProZone> Starting year: 1970
22:08:13  <Osai> !password
22:08:13  <ProZone> Osai: unwrap
22:08:43  <ProZone> *** 0sai joined the game
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22:13:29  <Osai> !password
22:13:29  <ProZone> Osai: depose
22:13:36  <ProZone> *** 0sai joined the game
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22:16:24  <Osai> !password
22:16:24  <ProZone> Osai: depose
22:16:33  <ProZone> *** 0sai joined the game
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22:17:25  <Osai> important fix: http://codecubes.org/changeset/544
22:17:46  <Osai> guys, would you prefer a !players command that also tells you how many persons are spectators right now?
22:17:51  <Osai> !players
22:17:51  <ProZone> Osai: Current Players: 0
22:18:18  <Osai> I'd change it to something like this: Current player count is %s and spectator count is %s.
22:18:32  <Osai> or any other proposals?
22:19:27  <KenjiE20> I'd have it list fullclient count
22:19:43  <KenjiE20> let details tell us who's what
22:19:56  <Osai> okay
22:20:05  <Osai> then, I'll leave it as is
22:24:54  <Osai> !save
22:25:06  <Osai> !openttd save
22:25:06  <ProZone> Saving game...
22:25:07  <ProZone> Game sucessfully saved to /home/openttd/svn-prozone/autopilot/save/game.sav
22:29:19  <Osai> !password
22:29:19  <ProZone> Osai: envied
22:29:26  <ProZone> *** 0sai joined the game
22:29:38  <Osai> hmm ;)
22:32:35  <Osai> ; ; ;
22:32:38  <Osai> ;aaa
22:32:52  <Osai> %
22:32:54  <Osai> aa
22:33:07  <Osai> %asd
22:37:08  <ProZone> Saving game...
22:37:08  <ProZone> Game sucessfully saved to /home/openttd/svn-prozone/autopilot/save/game.sav
22:37:13  <ProZone> Server has exited
22:39:02  <ProZone> Starting OpenTTD r17847
22:39:02  <ProZone> Loading default savegame
22:39:04  <ProZone> Enabled chat bridge to IRC.
22:39:04  <ProZone> Initialized Server: #openttdcoop ProZone (www.openttdcoop.org)
22:39:04  <ProZone> Landscape: 0
22:39:04  <ProZone> Dimensions: 256x256
22:39:04  <ProZone> Starting year: 1970
22:39:24  <Osai> !password
22:39:25  <ProZone> Osai: outdid
22:39:30  <ProZone> *** 0sai joined the game
22:39:37  <Osai> a b c
22:39:43  <Osai> hello ;)
22:43:34  <ProZone> *** 0sai has left the game
22:43:37  <Osai> great
22:43:42  <Osai> we are getting closer
22:43:43  <Osai> :)
22:47:54  <De_Ghosty> closer to?
22:47:58  <De_Ghosty> end of the world
22:48:00  <De_Ghosty> ?
22:48:57  <Osai> no
22:49:01  <Osai> stable avignon version
22:49:02  <Osai> :)
22:50:54  <Razaekel> !password
22:50:55  <ProZone> Razaekel: outdid
22:51:02  <ProZone> *** Razaekel joined the game
22:51:43  <De_Ghosty> what is avigonon?
22:51:46  <ProZone> <Razaekel> man
22:51:51  <ProZone> <Razaekel> nobody's been playing
22:53:09  <ProZone> *** Razaekel has left the game
22:53:33  <^Spike^> isn't a stable avignon simply said the doomsday device to destroy the world only you disguise it as an openttd server wrapper thingie.. :)
22:54:53  <Osai> ^Spike^: probably yes :D
22:55:05  <Osai> its like, you can do everything and nothing with it :D
22:55:38  <^Spike^> ... waht willt eyh be happy @ work with me... sort of... probably not.. if i talk like this :)
22:56:30  *** ODM has quit IRC
22:56:33  <Osai> hmmm
22:56:42  * Osai is confused
22:56:55  <^Spike^> time to go to bed... i make typos too much... :)
22:57:08  <Osai> for me too
22:57:15  <Osai> so to say
22:57:17  <Osai> nite nite folks
22:57:21  <^Spike^> cya
23:08:40  <Ammler> gute Nacht Osai :-)
23:09:58  <Osai> nacht Ammler :)
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