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00:01:33 *** ^Spike^ has quit IRC 00:14:12 *** Thraxian|Work has left #openttdcoop.pro 00:17:58 *** Combuster has quit IRC 00:18:27 *** Combuster has joined #openttdcoop.pro 00:18:27 *** ChanServ sets mode: +o Combuster 01:20:15 *** [com]buster has joined #openttdcoop.pro 01:20:15 *** ChanServ sets mode: +o [com]buster 01:20:15 *** Combuster has quit IRC 01:20:21 *** [com]buster is now known as Combuster 01:22:42 *** Chris_Booth has quit IRC 01:45:03 *** V453000 has quit IRC 01:45:32 *** KenjiE20|LT has joined #openttdcoop.pro 01:45:32 *** ChanServ sets mode: +o KenjiE20|LT 01:46:29 *** KenjiE20 has quit IRC 02:41:07 *** Combuster has quit IRC 02:41:17 *** Combuster has joined #openttdcoop.pro 02:41:17 *** ChanServ sets mode: +o Combuster 03:04:11 *** KenjiE20|LT has quit IRC 05:04:05 *** Combuster has quit IRC 05:04:06 *** [com]buster has joined #openttdcoop.pro 05:04:06 *** ChanServ sets mode: +o [com]buster 05:04:09 *** [com]buster is now known as Combuster 06:06:16 *** Combuster has quit IRC 06:06:17 *** [com]buster has joined #openttdcoop.pro 06:06:17 *** ChanServ sets mode: +o [com]buster 06:06:20 *** [com]buster is now known as Combuster 07:35:04 *** ^Spike^ has joined #openttdcoop.pro 07:35:04 *** ChanServ sets mode: +o ^Spike^ 07:44:56 *** ODM has joined #openttdcoop.pro 07:44:56 *** ChanServ sets mode: +o ODM 07:48:02 *** Combuster has quit IRC 07:48:07 *** Combuster has joined #openttdcoop.pro 07:48:08 *** ChanServ sets mode: +o Combuster 08:10:10 *** Combuster has quit IRC 08:23:57 *** ODM has quit IRC 08:57:14 *** Progman has joined #openttdcoop.pro 09:01:11 *** Combuster has joined #openttdcoop.pro 09:01:11 *** ChanServ sets mode: +o Combuster 09:59:57 *** Combuster has quit IRC 09:59:57 *** [com]buster has joined #openttdcoop.pro 09:59:58 *** ChanServ sets mode: +o [com]buster 10:00:00 *** [com]buster is now known as Combuster 10:28:05 *** Chris_Booth has joined #openttdcoop.pro 10:48:21 <Chris_Booth> still no progress towards a new game here then? 10:49:02 <planetmaker> we're lazy brags, I guess 10:49:22 <^Spike^> well.. chaos.. can be any random map? :) 10:49:40 <planetmaker> oh... what about a region-thingy? 10:49:46 <^Spike^> ? 10:50:02 <planetmaker> Each player or player pair gets a region with a common ICE network 10:50:21 <^Spike^> shinkansen idea? 10:50:36 <planetmaker> possibly ;-) Dunno what you mean with that, though ;-) 10:50:46 <^Spike^> japanese trainset stuff 10:51:01 <planetmaker> Well, yes, but that doesn't imply a playing style, does it? ;-) 10:51:20 <planetmaker> But we played such scenario on the PS at least two times with Japanese stuff 10:51:26 <planetmaker> Which I both enjoyed a lot 10:51:37 <^Spike^> yep.. 10:51:47 <^Spike^> it's sort of chaos.. :) 10:51:57 <planetmaker> limited chaos ;-) 10:56:38 <^Spike^> let me guess SOMEONE should make a map... 10:57:54 <Chris_Booth> hhm what size? 10:58:02 <Chris_Booth> 1024 x 256? 11:00:31 <^Spike^> sort of.. working on it.. :) 11:02:12 <Chris_Booth> ok 11:02:12 *** Combuster has quit IRC 11:02:21 <Chris_Booth> still 1024 x 256 please 11:02:31 <Chris_Booth> and Combuster leaves us again 11:02:34 <^Spike^> 256*1024 ok too? ;) 11:02:35 *** Combuster has joined #openttdcoop.pro 11:02:36 *** ChanServ sets mode: +o Combuster 11:02:51 <Chris_Booth> yeah ^Spike^ same thing but turned 90 11:02:53 <Chris_Booth> lol 11:02:59 <Chris_Booth> wb Combuster 11:06:21 <^Spike^> any preference for town grids? ;) 11:06:34 <Chris_Booth> no town grids 11:06:39 <Chris_Booth> towns have 0 pop 11:06:43 <Chris_Booth> and cant build road 11:06:55 <Chris_Booth> so it upto the team or person how builds the area 11:07:44 <^Spike^> hmmm .. so bomb the whole map.. :) 11:08:02 <^Spike^> just need to make sure there is enough towns.. :) 11:08:45 <^Spike^> bleh.. need to wait for the water to be back.. before i can see if map really is good.. :) 11:10:32 <Chris_Booth> fast forward it 11:10:38 <^Spike^> doing that.. 11:10:45 <^Spike^> but also need to restore lakes with tf :) 11:11:05 <Chris_Booth> no TF needed 11:11:09 <Chris_Booth> use the river tool 11:11:14 <Chris_Booth> :P 11:11:44 <^Spike^> river tool doesn't fill the whole thing though.. :) 11:12:01 <Chris_Booth> yes it does if you ctrl click 11:12:10 <Chris_Booth> so does the canal tool 11:12:27 <Chris_Booth> try it 11:12:39 <^Spike^> ah 11:12:43 <Chris_Booth> just place 3 or 4 arround a lake and volia 11:12:53 <Chris_Booth> or how ever you spell it 11:13:11 <^Spike^> river tool doesn't do it.. but canal tool does 11:13:39 <Chris_Booth> i knew one of em did it 11:15:11 <^Spike^> http://mz.openttdcoop.org/img/?v=bla.png 11:15:14 <^Spike^> map ok like that? 11:15:40 <Chris_Booth> yeah look nice 11:15:51 <^Spike^> isn't all flat so :) 11:16:01 <^Spike^> town have been all killed.. 11:16:04 <^Spike^> and prob also the trees 11:16:14 <Chris_Booth> we wont have any tree anyway 11:16:18 <Chris_Booth> if we town it all 11:16:52 <^Spike^> i placed some for the idea.. :D 11:25:07 <Chris_Booth> how many areas are there? 11:26:35 <^Spike^> well.. you can make your own boundries as well.. 11:26:46 <^Spike^> unless you really want water separated ones 11:27:23 <Chris_Booth> no sloid ones are better 11:27:54 <^Spike^> i guess there can be like 9 areas if you want to 11:27:59 <^Spike^> should be enough? 11:28:13 <Chris_Booth> i think 4 or 5 would be better 11:28:20 <Chris_Booth> and then we could have teams of 2 11:28:21 <^Spike^> can also make it 4 or 5 11:28:27 <^Spike^> just depends on where you make the borders.. :) 11:28:43 <^Spike^> then you get pretty big pieces of land :) 11:29:00 <Chris_Booth> 4 areas is 256^2 each 11:29:53 <^Spike^> i'll upload it. then say what you think.. :) 11:29:59 <^Spike^> just need to find the right upload url :D 11:30:38 *** KenjiE20 has joined #openttdcoop.pro 11:30:38 *** ChanServ sets mode: +o KenjiE20 11:30:44 <Chris_Booth> i dont have the PZ one 11:30:49 <Chris_Booth> i got the PS and dev one 11:30:55 <^Spike^> KenjiE20! 11:31:16 <KenjiE20> um.. hi 11:31:23 <^Spike^> you know the upload url of pz? :D 11:31:33 <^Spike^> joined at the wrong time.. ; 11:31:34 <^Spike^> ;) 11:31:36 <KenjiE20> hmmm 11:33:25 <^Spike^> good question? :) 11:33:36 <KenjiE20> quite 11:33:43 <^Spike^> can also just scp it there.. 11:34:41 <Chris_Booth> it probalby something like http://mz.openttdcoop.org/pro/config 11:35:09 *** Chris_Booth has quit IRC 11:35:44 <KenjiE20> clever booth 11:36:05 <KenjiE20> I don't think the upload script is in there at any rate 11:36:39 <^Spike^> :) 11:37:20 <KenjiE20> well whaddaya know 11:37:22 <KenjiE20> it is 11:37:34 <^Spike^> ? 11:37:40 <KenjiE20> http://ps.openttdcoop.org/prozone/config/files.php <-- passwords the same as PS 11:37:47 <^Spike^> ah.. 11:37:52 <^Spike^> just as i fired up winscp :) 11:39:21 <KenjiE20> I have no idea where that folder is though 11:39:23 <KenjiE20> :P 11:39:28 <^Spike^> will find out :D 11:39:37 <KenjiE20> wait, yes I do 11:39:38 <^Spike^> prob need to update server as well? 11:39:39 <^Spike^> or use avignon? 11:39:39 <^Spike^> or what? 11:39:45 <^Spike^> you do it this time? :) 11:39:51 <KenjiE20> prozone/autopilot/save/uploads 11:39:56 <^Spike^> just as i got in the rhytm of updating.. :) 11:39:59 <KenjiE20> I didn't spot the uploads the first time 11:40:02 <^Spike^> ah 11:40:07 <^Spike^> so we use ap this game? 11:40:19 <KenjiE20> the web form will always upload there 11:40:30 <KenjiE20> pretty sure it's coded that way 11:40:36 <KenjiE20> !version 11:40:36 <ProZone> KenjiE20: Autopilot AP+ 3.0 Beta (r742) 11:40:44 <KenjiE20> but yea, we're still on AP 11:40:55 <KenjiE20> I think mostly because no one knows how to start AV :P 11:41:04 *** Chris_Booth has joined #openttdcoop.pro 11:41:25 <^Spike^> :D 11:41:31 <^Spike^> KenjiE20 we we're on av 11:41:33 <^Spike^> but like you said 11:41:38 <^Spike^> only 1 person knows how it works :) 11:42:06 <^Spike^> are there any patches we use on pz? 11:42:15 * KenjiE20 vims the upload form 11:42:52 <^Spike^> http://ps.openttdcoop.org/prozone/save/uploads/pz12_start.sav 11:42:59 <^Spike^> any comments on that one btw? 11:43:14 <KenjiE20> hmmm. this config bears no relevance >_> 11:43:24 <^Spike^> xD 11:43:27 <KenjiE20> or there is another bazillion symlinks 11:43:36 <KenjiE20> which is probable on this machine 11:43:45 <^Spike^> :) 11:43:55 <KenjiE20> anyway, mystery solved 11:43:59 <^Spike^> but kenji are there any patches i should keep in mind with pz server? 11:44:06 <KenjiE20> um 11:44:12 <^Spike^> or is it: see ps? 11:44:29 <KenjiE20> I think it's generally the same one 11:44:35 <KenjiE20> minus the screenshot ones 11:44:45 <^Spike^> so minus keeplocation and keep blitter ones.. 11:44:46 <KenjiE20> since we'd need to sort and edit paths 11:44:53 <^Spike^> :) 11:45:25 * KenjiE20 sees no patch dir 11:45:31 <KenjiE20> ohhhh wait 11:45:34 <KenjiE20> I remember now 11:45:49 <KenjiE20> it's a copy of PS 11:45:52 <KenjiE20> nur 11:45:59 <^Spike^> i see 11:46:07 <KenjiE20> keeps it at same rev 11:46:19 <^Spike^> since update performs a copy os PS stuff 11:46:35 <^Spike^> so we get the screenshot stuff in there.. 11:46:47 <KenjiE20> meh 11:47:05 <KenjiE20> if it works, it works 11:47:07 <^Spike^> so... just leave it like that? or will server overwrite screenshot of ps by itself? 11:47:11 <KenjiE20> if not, we yell at ammler 11:47:13 <KenjiE20> :P 11:47:19 <^Spike^> blame it on him? :) 11:47:26 <ProZone> Server closed down by admin 11:47:27 <ProZone> Saving game... 11:47:31 <ProZone> Server has exited 11:47:32 *** ProZone has quit IRC 11:47:40 <KenjiE20> could always just go into the tcl files and check paths 11:48:47 <^Spike^> i see no screen.tcl in the pz one 11:48:59 <^Spike^> so.. let's try and see? 11:49:06 *** Ammler has quit IRC 11:49:16 <^Spike^> Ammler immediatly is gone.. :) 11:49:25 <^Spike^> kenji never say it again if we can blame him ;) 11:49:58 <KenjiE20> heh 11:50:04 *** ProZone has joined #openttdcoop.pro 11:50:04 <ProZone> Autopilot engaged 11:50:04 <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 11:50:04 *** ChanServ sets mode: +v ProZone 11:50:04 *** Webster changes topic to "#openttdcoop ProZone | #11 (r19163) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 11:50:13 <KenjiE20> bouncer fell over 11:50:19 <^Spike^> !transfer 11:50:19 <ProZone> ^Spike^: !transfer gamenr save: transfer the save to our web 11:51:17 <^Spike^> !transfer 11 game.sav 11:51:18 <ProZone> ^Spike^: ProZoneGame_11_Final.sav 11:51:18 <ProZone> ^Spike^: This game (11) is already archived. (you might use --force) 11:51:29 <^Spike^> no.. i don't want to use force.. :) 11:51:38 *** Ammler has joined #openttdcoop.pro 11:51:38 *** ChanServ sets mode: +o Ammler 11:51:39 <KenjiE20> is game.sav the right one? 11:51:46 * Chris_Booth hands ^Spike^ the hammer 11:52:01 <KenjiE20> also, it's been archived like 8 times or somehting 11:52:03 <^Spike^> yeah 11:52:08 <^Spike^> i did exit 11:52:10 <^Spike^> and checked it 11:52:17 <^Spike^> game.sav is the right one 11:52:21 <^Spike^> got it loaded right now on my pc ;) 11:53:15 *** Chris_Booth has quit IRC 11:54:24 <^Spike^> gonna see what 11 is.. 11:54:47 <KenjiE20> old probably 11:55:18 <^Spike^> 11 seems like 10 11:55:34 <^Spike^> alot even.. :) 11:55:38 <^Spike^> so i can force.. :) 11:55:42 <KenjiE20> that seems probable 11:55:47 <^Spike^> !transfer --force 11 game.sav 11:55:48 <ProZone> ^Spike^: ProZoneGame_11_Final.sav 11:55:48 <ProZone> ^Spike^: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_11_Final.sav) 11:55:57 <KenjiE20> number got fairly messed up for a while 11:56:00 <^Spike^> :) 11:56:26 <^Spike^> bleh my browser cache sucks.. :) 11:57:15 <^Spike^> @setpz 12 11:57:16 <^Spike^> ? 11:57:22 <^Spike^> or also setpsg here? :) 11:57:26 <^Spike^> !password 11:57:26 <ProZone> ^Spike^: stylus 11:57:29 <ProZone> *** Spike has left the game (connection lost) 11:57:42 <ProZone> *** Spike joined the game 11:57:58 <^Spike^> i get a feeling i should get money form somewhere.. but all cities are 0 so.. 11:58:03 <^Spike^> i forgot something? :D 11:58:31 <ProZone> *** Spike has left the game (leaving) 11:58:58 *** Chris_Booth has joined #openttdcoop.pro 11:59:21 <^Spike^> Chris_Booth checked that map out already? 11:59:55 <Chris_Booth> sorry i am having one of those days, where my PC seems to hate me 11:59:56 <Chris_Booth> and need to fix it 12:01:35 <^Spike^> !rcon pwd 12:01:35 <ProZone> ^Spike^: /home/openttd/svn-prozone/autopilot/save/ 12:01:40 <Chris_Booth> ok i think my PC has gone for lunch 12:01:40 <^Spike^> !rcon cd uploads 12:02:34 <ProZone> *** Spike has left the game (connection lost) 12:03:49 <^Spike^> oh well just need to know if map is balanced ok or not.. if towns should be added 12:06:51 <Chris_Booth> !password 12:06:51 <ProZone> Chris_Booth: pander 12:07:29 <ProZone> *** Chris Booth joined the game 12:08:05 <ProZone> <Chris Booth> looks like it should be good fun 12:08:22 <^Spike^> shall i load the version with more money? :) 12:08:23 <ProZone> <Chris Booth> some towns are maybe to close together 12:08:28 <^Spike^> cause we can't really setup an mm :) 12:08:50 <ProZone> <Chris Booth> i would remove a few towns 12:10:42 <ProZone> <Chris Booth> i signed towns that i think are to close 12:10:48 <ProZone> <Chris Booth> with !here 12:10:50 <ProZone> *** Chris Booth has left the game (connection lost) 12:11:03 *** Chris_Booth has quit IRC 12:11:25 <^Spike^> !password 12:11:25 <ProZone> ^Spike^: unhook 12:11:32 <ProZone> *** Spike joined the game 12:15:53 *** V453000 has joined #openttdcoop.pro 12:15:53 *** ChanServ sets mode: +o V453000 12:17:50 *** V453000 has quit IRC 12:18:58 <^Spike^> !rcon pwd 12:18:58 <ProZone> ^Spike^: /home/openttd/svn-prozone/autopilot/save/uploads/ 12:19:02 <^Spike^> !rcon ls 12:19:02 <ProZone> ^Spike^: 0) .. (Parent directory) 12:19:02 <ProZone> ^Spike^: 1) pz12_money_start.sav 12:19:02 <ProZone> ^Spike^: 2) pz12_start.sav 12:19:02 <ProZone> ^Spike^: 3) pzg11start.sav 12:19:02 <ProZone> ^Spike^: 4) pz10start.sav 12:19:03 <ProZone> ^Spike^: you have 9 more messages 12:19:04 <^Spike^> !rcon mode 12:19:05 <ProZone> ^Spike^: ERROR: command not found 12:19:06 <^Spike^> !rcon more 12:19:06 <ProZone> ^Spike^: ERROR: command not found 12:19:09 <^Spike^> !more 12:19:09 <ProZone> ^Spike^: you have no more messages 12:19:12 <^Spike^> !rcon ls 12:19:13 <ProZone> ^Spike^: 0) .. (Parent directory) 12:19:13 <ProZone> ^Spike^: 1) pz12_money_start.sav 12:19:13 <ProZone> ^Spike^: 2) pz12_start.sav 12:19:13 <ProZone> ^Spike^: 3) pzg11start.sav 12:19:13 <ProZone> ^Spike^: 4) pz10start.sav 12:19:13 <ProZone> ^Spike^: you have 9 more messages 12:19:14 <^Spike^> !more 12:19:14 <ProZone> ^Spike^: 5) Martburg Springs Transport, 11th Dec 2074.sav 12:19:15 <ProZone> ^Spike^: 6) pzgxstart.sav 12:19:15 <ProZone> ^Spike^: 7) 2ccTest.sav 12:19:17 <ProZone> ^Spike^: 8) ecs_final.sav 12:19:17 <ProZone> ^Spike^: 9) ecs_review.sav 12:19:19 <ProZone> ^Spike^: you have 4 more messages 12:19:21 <^Spike^> !more 12:19:21 <ProZone> ^Spike^: 10) pz4.1.sav 12:19:21 <ProZone> ^Spike^: 11) OPENTTDCOOP PSG #124, 17th Oct 2227.sav 12:19:21 <ProZone> ^Spike^: 12) pz05fixed.sav 12:19:23 <ProZone> ^Spike^: 13) pz4.sav 12:19:30 <^Spike^> !rcon load 1 12:19:32 <^Spike^> oh :) 12:19:32 <ProZone> *** Game paused (not enough players) 12:19:42 <^Spike^> !password 12:19:42 <ProZone> ^Spike^: strand 12:19:48 <^Spike^> oeh.. beach... 12:19:50 <ProZone> *** Spike #1 has left the game (connection lost) 12:20:01 <^Spike^> !rcon server_password 12:20:01 <ProZone> ^Spike^: Current value for 'server_password' is: 'whores' 12:20:11 <ProZone> *** Spike #1 has left the game (connection lost) 12:20:14 <^Spike^> !rcon server_password 12:20:14 <ProZone> ^Spike^: Current value for 'server_password' is: 'radish' 12:20:16 <^Spike^> !rcon server_password 12:20:16 <ProZone> ^Spike^: Current value for 'server_password' is: 'radish' 12:20:28 <ProZone> *** Spike #1 joined the game 12:20:36 <ProZone> *** Spike #1 has changed his/her name to Spike #2 12:20:44 <ProZone> *** Spike #2 has changed his/her name to Spike #1 12:20:44 <ProZone> *** Spike #1 has changed his/her name to Spike #2 12:20:44 <ProZone> *** Spike #2 has changed his/her name to Spike #1 12:20:52 <ProZone> *** Spike #1 has changed his/her name to Spike #2 12:20:57 <^Spike^> stupid server.. 12:21:02 <ProZone> *** Spike #2 has left the game (leaving) 12:21:06 <^Spike^> !players 12:21:09 <ProZone> ^Spike^: Client 9 is Spike, a spectator 12:21:11 <^Spike^> !rcon kick 9 12:21:12 <ProZone> ^Spike^: *** Spike has left the game (connection lost) 12:21:31 <ProZone> *** Spike joined the game 12:21:39 <ProZone> *** Spike has joined company #1 12:21:58 *** Chris_Booth has joined #openttdcoop.pro 12:23:06 <^Spike^> Chris_Booth should be fixed version now 12:23:21 <Chris_Booth> cool cool 12:23:26 <^Spike^> @setpsg 12:23:26 <Webster> ^Spike^: (setpsg <an alias, 1 argument>) -- Alias for "topic change 2 s/PSG #\d+/PSG #/". 12:23:36 <^Spike^> KenjiE20 no setpz? :) 12:23:38 <Chris_Booth> i have found my issue not, i got spamzillad 12:23:41 <^Spike^> @stage New Map! 12:23:41 *** Webster changes topic to "#openttdcoop ProZone | #11 (r19163) | STAGE: New Map! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 12:23:41 <KenjiE20> not 12:23:51 <KenjiE20> nope 12:23:53 *** ^Spike^ changes topic to "#openttdcoop ProZone | #12 (r19163) | STAGE: New Map! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list" | Testcenter for Avignon: http://dev.openttdcoop.org/projects/avignon" 12:25:08 <KenjiE20> @alias add setpz "topic change 2 s/#\d+/#/" 12:25:08 <Webster> KenjiE20: The operation succeeded. 12:25:24 <KenjiE20> shows how often we change games doesn't it? :P 12:25:34 <^Spike^> ;) 12:25:51 <Ammler> KenjiE20: also the lack of custom command for AO 12:25:54 <Ammler> AP* 12:26:11 <KenjiE20> heh 12:26:17 <Ammler> I was wondering, why !revision didn't work there :-P 12:26:38 <KenjiE20> Osai: Docs for AV kthx 12:26:46 <KenjiE20> :P 12:27:50 <Ammler> kthx? 12:28:20 <KenjiE20> ok thanks 12:28:31 <Ammler> there are? 12:28:36 <KenjiE20> how have you managed to miss that? 12:28:49 <Ammler> then we should run AV :-P 12:28:54 <Ammler> !version 12:28:54 <ProZone> Ammler: Autopilot AP+ 3.0 Beta (r742) 12:29:05 <KenjiE20> kthx/kthxbye are usually tacked onto requests 12:29:26 *** V453000 has joined #openttdcoop.pro 12:29:45 <Ammler> V453000: join the other universe 12:29:57 <KenjiE20> on an unrelated note; I love Thunderbird 3's conversation filter 12:30:30 <V453000> Ammler: ? 12:34:09 <V453000> you mean the member channel probably 12:34:16 <Ammler> psst :-P 12:38:42 <ProZone> *** Spike has left the game (leaving) 12:40:26 <Chris_Booth> !password 12:40:26 <ProZone> Chris_Booth: veined 12:40:36 <ProZone> *** Chris Booth joined the game 12:41:43 <^Spike^> any signs i forgot with the map idea Chris_Booth? :) 12:42:13 <ProZone> <Chris Booth> nope looks good to me 12:43:01 <ProZone> <Chris Booth> ok lunch time for me 12:43:03 <ProZone> *** Chris Booth has joined spectators 12:43:14 <Chris_Booth> i will be back soon 12:43:39 <Chris_Booth> wow just go up and its tipping it down outside my room 12:44:45 *** [com]buster has joined #openttdcoop.pro 12:44:45 *** ChanServ sets mode: +o [com]buster 12:44:56 *** Combuster has quit IRC 12:44:56 *** [com]buster is now known as Combuster 13:11:15 *** Thraxian|Work has joined #openttdcoop.pro 13:11:16 *** ChanServ sets mode: +o Thraxian|Work 13:19:28 <ProZone> *** Chris Booth has unpaused the server. 13:19:37 <ProZone> *** Chris Booth has joined company #1 13:19:37 <ProZone> *** Game unpaused (not enough players) 13:26:45 <ProZone> *** Chris Booth has joined spectators 13:26:45 <ProZone> *** Game paused (not enough players) 13:26:55 <ProZone> *** Chris Booth has joined company #1 13:26:55 <ProZone> *** Game unpaused (not enough players) 13:26:59 <ProZone> *** Chris Booth has joined spectators 13:26:59 <ProZone> *** Game paused (not enough players) 13:27:40 <ProZone> *** Chris Booth has joined company #1 13:27:40 <ProZone> *** Game unpaused (not enough players) 13:59:50 <ProZone> *** Chris Booth has joined spectators 13:59:50 <ProZone> *** Game paused (not enough players) 14:06:34 *** Combuster has quit IRC 14:06:47 *** Combuster has joined #openttdcoop.pro 14:06:47 *** ChanServ sets mode: +o Combuster 14:15:46 <ProZone> *** Chris Booth has left the game (connection lost) 14:31:46 *** V4530000 has joined #openttdcoop.pro 14:35:37 *** V453000 has quit IRC 14:35:37 *** V4530000 is now known as V453000 14:35:46 *** V453000_ has joined #openttdcoop.pro 14:36:59 *** V453000_ has quit IRC 14:41:25 *** ODM has joined #openttdcoop.pro 14:41:25 *** ChanServ sets mode: +o ODM 14:56:46 <^Spike^> !password 14:56:47 <ProZone> ^Spike^: powwow 14:56:52 <KenjiE20> O.o 14:56:59 <KenjiE20> o.O 14:56:59 <ProZone> *** Spike joined the game 14:57:23 <ProZone> *** Spike has joined company #1 14:57:23 <ProZone> *** Game unpaused (not enough players) 15:00:01 <ProZone> *** V453000 joined the game 15:00:19 *** Combuster has quit IRC 15:01:32 <ProZone> <Spike> let's see... 15:01:50 <ProZone> <V453000> can I take care of the SW island? 15:02:00 <ProZone> <Spike> bleh... too my idea.. :) 15:02:04 <ProZone> <Spike> go ahead :) 15:02:07 <ProZone> <V453000> wanna share? 15:02:45 <ProZone> <Spike> think i'm gonna look how a central network is gonna go.. 15:02:56 <ProZone> <V453000> :) that would be useful 15:03:08 <ProZone> <Spike> LL_RR should be enough.. 15:03:42 <ProZone> <V453000> ya 15:03:45 <ProZone> *** V453000 has joined company #1 15:04:35 <ProZone> <V453000> CL3 it is, am I right? 15:05:01 <ProZone> <Spike> sbahn is your choice.. 15:05:12 <ProZone> <V453000> talking bout the central 15:05:18 <ProZone> <Spike> cl3? 15:05:24 <ProZone> <V453000> oh its monorail now 15:05:26 <ProZone> <Spike> would go for 10 more likely.. 15:05:32 <ProZone> <V453000> not TL 15:05:34 <ProZone> <V453000> CL 15:05:36 <ProZone> <Spike> oh.. 15:05:38 <ProZone> <Spike> hmmm 15:05:44 <ProZone> <Spike> would be 7 max.. 15:05:48 <ProZone> <V453000> 300 kmh with tilting and monorail 15:05:51 <ProZone> <V453000> test it 15:05:53 <ProZone> <V453000> :) 15:05:59 <^Spike^> @clcalc 15:05:59 <Webster> ^Spike^: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 15:06:10 <ProZone> <V453000> shinkansens always were maglev so I knew :( 15:06:41 <^Spike^> well i updated the version and they use mono now it seems 15:06:42 <KenjiE20> that changed? 15:06:43 <^Spike^> don't ask me why 15:06:45 <KenjiE20> oh 15:06:51 <^Spike^> i've used the latest version i could find 15:06:58 <^Spike^> in bananas 15:07:03 <KenjiE20> should get it's own rail type soon :) 15:07:04 <^Spike^> /pack 15:07:07 <ProZone> <V453000> it is quite some time that it is changed 15:07:07 <^Spike^> :) 15:07:07 <KenjiE20> hopefully 15:07:31 <ProZone> <Spike> :) 15:07:46 <^Spike^> @clcalc mono 20 300 15:07:46 <Webster> ^Spike^: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 15:07:51 <^Spike^> @clcalc mono tilt 300 15:07:51 <Webster> ^Spike^: Required CL for monorail at 300km/h, with tilt bonus, is 3 (5 half tiles) or TL 15:07:58 <ProZone> <Spike> CL3 it seems idd 15:08:00 <ProZone> <Spike> :D 15:08:12 <ProZone> <V453000> try CL2 15:08:15 <ProZone> <V453000> there si tilt 15:08:17 <ProZone> <V453000> is 15:08:23 <ProZone> <V453000> oh you got tilt 15:08:23 <ProZone> <V453000> right 15:08:23 <ProZone> <Spike> well.. 15:08:42 <ProZone> <Spike> means we can only use n700 on central? 15:08:46 <^Spike^> @clcalc mono 300 15:08:46 <Webster> ^Spike^: Required CL for monorail at 300km/h is 5 (8 half tiles) or TL 15:08:49 <KenjiE20> I'm gonna update that next soon I think 15:08:55 <^Spike^> what? 15:08:58 <^Spike^> oh clcalc? 15:09:02 <KenjiE20> so it reads nicer 15:09:04 <ProZone> <Spike> i would go with CL5 15:09:18 <ProZone> <Spike> so we can pick between 500 and n700 15:09:21 <ProZone> <Spike> but of change... :) 15:10:17 *** V453000 has quit IRC 15:10:18 *** V453000 has joined #openttdcoop.pro 15:10:18 *** ChanServ sets mode: +o V453000 15:10:37 *** V453000 has quit IRC 15:11:17 <ProZone> <V453000> see the CL test at SW of the map 15:11:18 *** V453000 has joined #openttdcoop.pro 15:11:18 *** ChanServ sets mode: +o V453000 15:11:41 <^Spike^> V453000, i saw.. but like i said.. we can use TL 5 to switch between the 500 series and the n700 :) 15:11:51 <V453000> right 15:13:46 *** Thraxian|Work has left #openttdcoop.pro 15:18:57 <ProZone> <V453000> what is the 500 better at anyways? juts eyecandy? 15:19:58 <^Spike^> just eyecandy idd :) 15:20:03 <^Spike^> same speed etc so :) 15:20:08 <^Spike^> it's just for the eye :) 15:20:29 <ProZone> <V453000> :/ sacrificing CL5 over CL3 seems too high cost for 500 imo 15:21:31 <^Spike^> hmmm 15:21:44 <V453000> just to have it blue :D 15:21:48 <ProZone> <Spike> i'm looking @ TL aswell 15:22:06 <ProZone> <V453000> TL doesnt matter much 15:22:06 <ProZone> <V453000> imo 15:22:12 <ProZone> <V453000> as CL is kept 15:22:25 <^Spike^> i mean.. 15:22:33 <^Spike^> tl10.. if that's too big or not :) 15:23:50 <V453000> from TL 8 to 12 I find friendly with shinkansens 15:23:55 <V453000> 10 is just in the middle :) 15:24:13 <ProZone> <Spike> maybe also do some mail? 15:24:15 <ProZone> <Spike> or just pax? :) 15:24:45 <V453000> good point 15:24:58 <V453000> or mail- only? :D 15:25:03 <ProZone> <Spike> nah... 15:25:16 <V453000> dunno ... ask others if they want both or just pax 15:25:23 <V453000> both is more fun 15:25:35 <^Spike^> well.. can also have special mail trains going ofcourse :) 15:25:40 <V453000> but will need hardcore Sbahn 15:25:43 <^Spike^> main focus should be pax/sbahn :) 15:27:33 <ProZone> <V453000> stored it for you 15:27:44 <^Spike^> ju 15:27:49 <^Spike^> just was checking 15:27:55 <^Spike^> looked @ wrong screen :D 15:28:23 <ProZone> <V453000> :] 15:28:47 <ProZone> <V453000> this is TL 7, right?? 15:28:58 <^Spike^> a 15:28:59 <^Spike^> y 15:29:02 <ProZone> <V453000> u 15:29:08 <ProZone> <V453000> o 15:29:10 <ProZone> <V453000> e 15:29:16 <ProZone> <V453000> :) 15:29:47 <ProZone> <V453000> u checking the acceleration or what? :) 15:29:50 <ProZone> <Spike> y :) 15:30:10 <ProZone> <V453000> all of them are lazy :) 15:34:02 <ProZone> <V453000> any results? :) 15:34:39 <^Spike^> eh... 15:34:54 <^Spike^> accel both sucks :) 15:35:02 <ProZone> <V453000> ok :) 15:37:32 <ProZone> <V453000> N700 is faster 15:38:08 <ProZone> <Spike> smart move.. ;) 15:38:19 <V453000> :| 15:38:40 <V453000> the best way to test ;) 15:39:02 <ProZone> <Spike> bleh.. :) 15:39:28 <V453000> we can also test mail vs pax 15:39:35 <^Spike^> nah.. 15:39:48 <V453000> ya it doenst matter 15:39:52 <ProZone> <Spike> TL10 would be nice though.. 15:39:58 <V453000> k 15:40:02 <ProZone> <Spike> let's just go for n700 only 15:40:14 <V453000> kk :) 15:40:22 <V453000> I agree 15:40:38 <Chris_Booth> !password 15:40:38 <ProZone> Chris_Booth: pokers 15:41:02 <ProZone> *** Chris Booth joined the game 15:41:10 <ProZone> <Spike> we just set some stuff for central network stuff chris :) 15:41:13 <ProZone> <V453000> ok I think I can delete teh testing area? 15:41:19 <ProZone> <Spike> sure :) 15:41:49 <ProZone> <Chris Booth> my city has grown allready 15:42:04 <ProZone> <V453000> 8500 oO 15:42:10 <ProZone> <Spike> hope you can get a central drop.. or 2.. :) 15:43:37 <ProZone> <Spike> tl7... 15:43:47 <ProZone> <V453000> 7? 15:43:47 <ProZone> <Spike> can be a bit bigger? 15:43:53 <ProZone> <Spike> chris's station 15:43:56 <ProZone> <Chris Booth> does it need to be? 15:43:58 <ProZone> <V453000> oh 15:44:08 <ProZone> <Spike> does it matter if it's 3 bigger? 15:44:26 <ProZone> <Chris Booth> i thought you were talking about the TL 15:44:49 <ProZone> <Spike> well message board which isn't signed with it yet.. we said tl10? 15:45:06 <ProZone> <Chris Booth> TL 10 15:45:09 <ProZone> <Chris Booth> thats to big 15:45:15 <ProZone> <Spike> hmm.. 15:45:43 <ProZone> <Chris Booth> isnt 7 big enough? 15:46:06 <ProZone> <Spike> hmm 15:46:16 <ProZone> <Spike> possibly.. 15:46:19 <ProZone> <V453000> CB bein creative? :D 15:46:34 <ProZone> <Chris Booth> not at the moment 15:46:44 <ProZone> <Chris Booth> just think about TL 15:46:47 <ProZone> <Chris Booth> ok so TL10? 15:46:53 <ProZone> <Spike> also thinking.. 15:47:31 <ProZone> <Spike> 7 is nice number aswell.. odd numbers usually are better on ml 15:47:37 <ProZone> <V453000> 9? 15:47:51 <ProZone> <V453000> I dont remember any game where we had 9 :) 15:48:06 <ProZone> <Spike> chris sounds better or? :) 15:50:02 <ProZone> <Chris Booth> Spike: you forgot some nice station GRFs 15:50:07 <ProZone> <Spike> oh.. 15:50:17 <ProZone> <Chris Booth> and put industrail stations in 15:50:22 <ProZone> <Spike> bleh... 15:50:25 <ProZone> <Spike> gonna fix that.. 15:50:35 <ProZone> *** Spike has left the game (leaving) 15:50:37 <ProZone> <Chris Booth> you missed out my favourite ones 15:50:40 <ProZone> <V453000> :D 15:50:55 <ProZone> <Chris Booth> the set name platforms 15:51:07 <ProZone> <Chris Booth> has some cool euro style platforms 15:51:23 <^Spike^> you know the grf names? :) 15:51:53 <ProZone> <Chris Booth> not off the top of my head 15:53:01 <V453000> cant help out here :) I have all I use 15:53:02 <^Spike^> copied grfs from last psg we did japan stuff.. 15:54:13 <^Spike^> and without names i can't add any.. :) 15:54:21 <Ammler> [16:50] <ProZone> <Chris Booth> the set name platforms <-- sounds like the outdated one? 15:54:36 <Ammler> or do you mean basic_platforms ? 15:54:55 <Chris_Booth> no Ammler the realy old one 15:55:02 <Chris_Booth> that has some nice GRFs 15:55:27 <Ammler> hmm, the one, which is in obsolete folder in our GRFPack? 15:55:39 <ProZone> <Chris Booth> i dont think it is 15:55:47 <Ammler> I guess, I deleted it completely 15:55:54 <ProZone> <Chris Booth> hasnt bee replace as far a i know 15:56:38 <Ammler> basic_platforms has all sprites from platforms and some more... 15:59:04 <^Spike^> don't see any other station stuff... 15:59:10 <Chris_Booth> its NewStation V0.42.05.09.05 15:59:18 <Chris_Booth> and it isnt in anyother sets 16:00:21 <^Spike^> got it.. hope you didn't change much :) 16:00:31 <ProZone> <Chris Booth> i built a station 16:00:37 <^Spike^> is that much? :) 16:00:42 <^Spike^> do you mind rebuild? :) 16:00:54 <ProZone> <Chris Booth> nope 16:01:24 <^Spike^> !rcon pwd 16:01:24 <ProZone> ^Spike^: /home/openttd/svn-prozone/autopilot/save/uploads/ 16:01:28 <^Spike^> !rcon los 16:01:28 <ProZone> ^Spike^: ERROR: command not found 16:01:29 <^Spike^> !rcon ls 16:01:29 <ProZone> ^Spike^: 0) .. (Parent directory) 16:01:29 <ProZone> ^Spike^: 1) Parker & Co., 13 Apr 2016.sav 16:01:29 <ProZone> ^Spike^: 2) pz12_money_start.sav 16:01:29 <ProZone> ^Spike^: 3) pz12_start.sav 16:01:29 <ProZone> ^Spike^: 4) pzg11start.sav 16:01:31 <ProZone> ^Spike^: you have 10 more messages 16:01:32 <^Spike^> !rcon load 1 16:01:44 <ProZone> *** Game paused (not enough players) 16:01:46 <^Spike^> !password 16:01:46 <ProZone> ^Spike^: wowing 16:01:50 <^Spike^> that one should have it 16:01:52 <ProZone> *** Chris Booth has left the game (connection lost) 16:01:56 <ProZone> *** Spike has left the game (connection lost) 16:01:59 <^Spike^> that one should have it 16:02:00 <^Spike^> !password 16:02:00 <ProZone> *** V453000 has left the game (connection lost) 16:02:00 <ProZone> *** Chris Booth has left the game (connection lost) 16:02:01 <ProZone> ^Spike^: wowing 16:02:05 <^Spike^> !rcon server_password 16:02:05 *** ODM has quit IRC 16:02:05 <ProZone> ^Spike^: Current value for 'server_password' is: 'whores' 16:02:07 <Chris_Booth> !password 16:02:07 <ProZone> Chris_Booth: wowing 16:02:09 <^Spike^> !rcon server_password 16:02:09 <ProZone> ^Spike^: Current value for 'server_password' is: 'whores' 16:02:11 <^Spike^> that one 16:02:13 <ProZone> *** V453000 has left the game (connection lost) 16:02:22 <ProZone> *** Spike joined the game 16:02:25 <V453000> :) 16:02:28 <ProZone> *** Chris Booth joined the game 16:02:36 <ProZone> *** Game unpaused (not enough players) 16:02:37 <ProZone> *** V453000 joined the game 16:02:38 <V453000> nice pw 16:03:22 <ProZone> <Chris Booth> darn it this set doesnt like new monorail GRF 16:03:33 <ProZone> *** Spike has joined company #1 16:03:41 <ProZone> <V453000> O_O the city station is nicely fitting in the original one CB 16:03:57 <ProZone> <V453000> :D 16:03:59 <ProZone> <V453000> haha 16:04:41 <ProZone> <V453000> ENEMY 16:04:47 <ProZone> <V453000> steelmill born 16:05:01 <ProZone> <Chris Booth> isnt majic bul on? 16:05:08 <ProZone> <V453000> is :D 16:05:19 <ProZone> <V453000> steel mill - V. : 0:1 16:11:07 <ProZone> <V453000> so we go for both pax and mail? 16:11:12 <ProZone> <Spike> first pax 16:11:18 <ProZone> <Spike> pax should be main focus.. 16:11:20 <ProZone> <V453000> aye 16:11:23 <ProZone> <Spike> mail isn't that important 16:11:29 <ProZone> <Spike> sort of eyecandy :) 16:11:51 <ProZone> <V453000> will you kill me for industrial theming? :D 16:13:06 <ProZone> <V453000> oh damn it is late 16:13:12 <ProZone> <V453000> I have to leave in 15 minutes 16:13:22 <ProZone> <Chris Booth> its only 16:13 16:13:24 <ProZone> <V453000> back tomorrow morning :) 16:13:28 <ProZone> <V453000> pubtime Chris ;) 16:13:38 <ProZone> <V453000> 17:13 here 16:14:01 <ProZone> <Chris Booth> pub time at 19:00 for me 16:14:04 <ProZone> <Chris Booth> so 3 hours 16:14:10 <ProZone> <V453000> ugh 16:14:20 <ProZone> <V453000> pub time at 18:00 for me 16:14:32 <ProZone> <V453000> end: ??? 16:14:46 <ProZone> <Chris Booth> sounds like a good end time 16:14:52 <ProZone> <V453000> ya 16:15:12 <ProZone> <V453000> could we set drive on right? 16:15:18 <ProZone> <V453000> just cause of signals 16:15:48 <ProZone> <Chris Booth> i am driving on left allready 16:15:58 <ProZone> <V453000> ok 16:16:24 <ProZone> *** V453000 has left the game (leaving) 16:16:29 <V453000> gotta go :| 16:16:34 <V453000> bye tomorrow morning ;) 16:31:03 <ProZone> *** Chris Booth has left the game (connection lost) 16:31:03 <ProZone> *** Game paused (not enough players) 16:31:18 <^Spike^> !unpause 16:31:18 <ProZone> *** ^Spike^ has unpaused the server. 16:31:19 <ProZone> *** Game unpaused (not enough players) 16:32:10 <^Spike^> !auto 16:32:11 <ProZone> *** ^Spike^ has enabled autopause mode. 16:32:12 <ProZone> *** Game paused (not enough players) 16:46:48 <ProZone> *** Intexon has left the game (connection lost) 17:12:41 *** einKarl has joined #openttdcoop.pro 18:02:12 *** Progman has quit IRC 18:13:45 *** einKarl has quit IRC 19:15:59 <ProZone> *** Spike has left the game (leaving) 20:34:42 *** ODM has joined #openttdcoop.pro 20:34:42 *** ChanServ sets mode: +o ODM 20:49:45 *** Progman has joined #openttdcoop.pro 21:02:41 *** jondisti has joined #openttdcoop.pro 21:13:29 <jondisti> !password 21:13:29 <ProZone> jondisti: gusher 21:14:06 <ProZone> *** jond1sti joined the game 21:19:03 <Chris_Booth> !password 21:19:03 <ProZone> Chris_Booth: welded 21:19:54 <Chris_Booth> !password 21:19:54 <ProZone> Chris_Booth: welded 21:20:10 <Chris_Booth> !password 21:20:10 <ProZone> Chris_Booth: aisled 21:20:13 <Chris_Booth> !password 21:20:13 <ProZone> Chris_Booth: aisled 21:21:44 <^Spike^> !rcon server_password 21:21:44 <ProZone> ^Spike^: Current value for 'server_password' is: 'aisled' 21:22:15 <ProZone> *** Game unpaused (not enough players) 21:22:18 <ProZone> *** Spike joined the game 21:22:33 <ProZone> <jond1sti> hello 21:22:35 <ProZone> <Spike> hi 21:22:46 <ProZone> *** Chris Booth joined the game 21:22:48 <ProZone> <jond1sti> i was just going 2 bed 21:22:51 <ProZone> <jond1sti> oh now you can still play 21:22:53 <ProZone> <jond1sti> nite 21:22:55 <ProZone> <Spike> :) 21:22:57 <ProZone> *** jond1sti has left the game (leaving) 21:22:59 <ProZone> <Spike> nite :) 21:23:17 *** jondisti has quit IRC 21:26:55 <ProZone> <Spike> .... 21:26:57 <ProZone> <Spike> chris... :) 21:27:00 <ProZone> <Chris Booth> yes 21:27:10 <ProZone> <Chris Booth> i wanted to empty my station 21:27:23 <ProZone> <Spike> :) 21:27:41 <ProZone> *** Chris Booth has left the game (connection lost) 21:27:41 <ProZone> *** Game paused (not enough players) 21:28:18 <^Spike^> !unpause 21:28:18 <ProZone> *** ^Spike^ has unpaused the server. 21:28:20 <ProZone> *** Game unpaused (not enough players) 21:29:35 <^Spike^> !auto 21:29:35 <ProZone> *** ^Spike^ has enabled autopause mode. 21:29:35 <ProZone> *** Game paused (not enough players) 21:51:09 <ProZone> *** Spike has left the game (leaving) 22:22:16 *** ODM has quit IRC