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00:18:39 *** KenjiE20 has quit IRC 00:19:30 *** ODM has quit IRC 06:38:53 *** ^Spike^ has joined #openttdcoop.pro 06:38:53 *** ChanServ sets mode: +o ^Spike^ 07:17:01 *** ODM has joined #openttdcoop.pro 07:17:01 *** ChanServ sets mode: +o ODM 07:34:04 *** Progman has joined #openttdcoop.pro 08:56:45 *** ^Spike^ has quit IRC 09:00:02 *** ^Spike^ has joined #openttdcoop.pro 09:00:02 *** ChanServ sets mode: +o ^Spike^ 09:12:25 *** Progman has quit IRC 10:28:33 *** KenjiE20 has joined #openttdcoop.pro 10:28:33 *** ChanServ sets mode: +o KenjiE20 13:05:39 *** Guest443 is now known as V453000 14:38:47 *** Progman has joined #openttdcoop.pro 15:33:21 <V453000> !password 15:33:22 <ProZone> V453000: bedlam 15:33:36 <ProZone> *** V453000 joined the game 15:34:22 <V453000> time for the greated deeds of our PZ 15:34:28 <V453000> *r 15:34:42 <V453000> !unpause 15:34:42 <ProZone> *** V453000 has unpaused the server. 15:34:43 <ProZone> *** Game unpaused (not enough players) 15:40:24 <ProZone> *** Spike joined the game 15:40:31 <V453000> !auto 15:40:31 <ProZone> *** V453000 has enabled autopause mode. 15:40:31 <ProZone> *** Game paused (not enough players) 15:40:39 <ProZone> <V453000> oh :p 15:41:11 <ProZone> *** Spike has joined company #1 15:41:11 <ProZone> *** Game unpaused (not enough players) 15:41:19 <ProZone> <Spike> i join as spec usually :) 15:41:22 <ProZone> <V453000> :) 15:48:24 <Razaekel> oy V4 15:48:31 <Razaekel> sorry for being antagonistic 15:48:35 <V453000> hi 15:48:50 <V453000> no problem :p 15:48:59 <V453000> just come in and lets forget that 15:49:19 <^Spike^> we should be able to discuss... and continue on without feeling a grudge against each other 15:49:25 * ^Spike^ sees V hiding his axe again ;) 15:49:36 <Razaekel> !password 15:49:37 <ProZone> Razaekel: snider 15:49:46 <ProZone> *** Razaekel joined the game 15:49:53 <ProZone> <V453000> well we are able to discuss :) the problem was I discussed a lot of the mechanisms of this SML with vitus in private :p 15:50:22 <Razaekel> from what I understand about the joiners, they allow a train to join at the tick of the timer 15:50:38 <Razaekel> which means it's entirely dependent on when the train arrives at the stop 15:50:56 <ProZone> <V453000> well yea 15:50:58 <ProZone> <V453000> but 15:50:59 <ProZone> <Spike> and the small loops make sure the trains are completely stopped first 15:51:02 <ProZone> <Spike> right? 15:51:04 <ProZone> <V453000> yes 15:51:07 <ProZone> <V453000> the problem is 15:51:21 <ProZone> <V453000> none of those joiners allows joining at every possible tick 15:51:32 <ProZone> <V453000> which means every Xth 15:51:34 <Razaekel> i dont think that's even possible 15:51:40 <Razaekel> it ticks too fast for that 15:51:43 <ProZone> <V453000> I think it would 15:52:03 <Razaekel> it seems to join at every 5th tick 15:52:19 <ProZone> <V453000> the only thing you need to do in that case is some other insurance that it doesnt release 2 which is doable 15:52:21 <Razaekel> or 4th 15:52:26 <ProZone> <V453000> they should be randomized 15:52:33 <ProZone> <V453000> that is why joiners are different 15:53:23 <Razaekel> the logic for each joiner is the same 15:53:57 <ProZone> <V453000> well yes 15:54:11 <ProZone> *** V453000 has left the game (connection lost) 15:54:14 <V453000> but the times of releases are different 15:54:27 <V453000> !password 15:54:27 <ProZone> V453000: banter 15:54:41 <ProZone> *** V453000 joined the game 15:54:57 <Razaekel> wouldn't it be better to come up with a solid way of varying the release times, instead of relying on variability in the joiners, which may or may not result in varying release times? 15:55:39 <ProZone> <V453000> we could make it completely random 15:55:48 <ProZone> <V453000> but more random = much less throughput 15:55:49 <Razaekel> binary random 15:55:55 <Razaekel> release any 2 of the 4 15:56:02 <Razaekel> i thimk 1 of 4 would be too slow 15:58:03 <^Spike^> !rcon set raw_industry_construction 15:58:03 <ProZone> ^Spike^: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 15:58:06 <^Spike^> !rcon set raw_industry_construction 1 15:58:17 <ProZone> <Razaekel> not gonna prospect? 15:58:32 <ProZone> <V453000> sure why not 15:58:34 <ProZone> <Spike> no cause that station has like 5-7trains waiting constantly :) 15:58:37 <ProZone> <Razaekel> oh 15:58:43 <ProZone> <V453000> :)) 15:58:45 <ProZone> <Spike> so prefer to have them at that statio n:D 15:59:19 <ProZone> <V453000> anyway 15:59:25 <ProZone> <V453000> we should fund now 15:59:33 <ProZone> <Spike> wil put it back.. just checking some stations 15:59:41 <ProZone> <V453000> we need more oil in the higher joiner numbers 15:59:47 <ProZone> <V453000> to make them join sooner 16:00:16 <ProZone> <Razaekel> you could just spam like 100 prospects 16:00:21 <^Spike^> !rcon set raw_industry_construction 2 16:00:21 <ProZone> ^Spike^: server_pw boasts 16:00:22 <ProZone> ^Spike^: players 16:00:22 <ProZone> ^Spike^: server_info 16:00:22 <ProZone> ^Spike^: clients 16:00:22 <ProZone> ^Spike^: echo doneclientcount 16:00:23 <ProZone> ^Spike^: you have 9 more messages 16:00:23 <ProZone> <Razaekel> then delete stations in the lower numbers 16:00:31 <^Spike^> so that's the pw 16:00:31 <^Spike^> ;) 16:00:32 <^Spike^> !more 16:00:32 <ProZone> ^Spike^: #:1(Orange) Company Name: 'Don't Try This At Home' Year Founded: 2050 Money: 21255854460 Loan: 0 Value: 21279105273 (T:1296, R:0, P:1, S:0) unprotected 16:00:32 <ProZone> ^Spike^: Current/maximum clients: 3/255 16:00:33 <ProZone> ^Spike^: Current/maximum companies: 1/ 1 16:00:33 <ProZone> ^Spike^: Current/maximum spectators: 0/10 16:00:33 <ProZone> ^Spike^: Client #1 name: 'ProZone' company: 255 IP: 0.0.0.0 16:00:33 <ProZone> ^Spike^: you have 4 more messages 16:00:35 <^Spike^> !more 16:00:35 <ProZone> ^Spike^: Client #284 name: 'V453000' company: 1 IP: 212.80.83.145 16:00:35 <ProZone> ^Spike^: Client #280 name: 'Spike' company: 1 IP: 213.46.200.3 16:00:36 <ProZone> ^Spike^: Client #282 name: 'Razaekel' company: 1 IP: 141.218.229.223 16:00:37 <ProZone> ^Spike^: doneclientcount 16:00:41 <^Spike^> i got yourz ips now 16:00:46 <^Spike^> oh wait also other way around 16:00:48 <^Spike^> i said nothing! :) 16:00:56 <V453000> :D 16:01:07 <ProZone> <Spike> there... 16:01:15 <ProZone> <Spike> 174 million on new oils wells :D 16:03:49 <ProZone> <Razaekel> what happens if we made the loop smaller? 16:04:12 <V453000> @calc 19306+13566+16408+9758+11753+5927+7686+3514 16:04:12 <Webster> V453000: 87918 16:04:19 <ProZone> <Razaekel> the one with the pegasus on it 16:04:40 <ProZone> <Spike> you forgot 1 16:04:40 <ProZone> <Spike> :) 16:04:43 <ProZone> <V453000> I see :( 16:04:48 <ProZone> <V453000> Razaekel: why 16:04:59 <ProZone> <V453000> they are pretty precisely set now 16:05:11 <^Spike^> @calc 17542+16919+14231+9555+1554+12544+8442+11165+4802+150 16:05:11 <Webster> ^Spike^: 96904 16:05:15 <ProZone> <Razaekel> just wondering 16:05:23 <^Spike^> @calc 17542+16919+14231+9555+15554+12544+8442+11165+4802+150 16:05:23 <Webster> ^Spike^: 110904 16:05:31 <ProZone> <Razaekel> if they were smaller, it might be able to process trains a bit faster 16:06:05 <ProZone> <V453000> well yes 16:06:10 <ProZone> <V453000> but we need rather precision 16:06:21 <ProZone> <V453000> some are shorter, some longer 16:06:31 <ProZone> <V453000> that is why they are different 16:16:36 <ProZone> <Razaekel> i have been listening to caramelldansen way too much 16:16:42 <ProZone> <Razaekel> it's now stuck in my head 16:20:51 <ProZone> *** V453000 has left the game (connection lost) 16:29:07 <ProZone> *** Razaekel has left the game (leaving) 16:29:07 <ProZone> *** Game paused (not enough players) 16:46:34 <ProZone> *** Spike has joined spectators 16:46:38 <ProZone> *** Spike has left the game (leaving) 17:18:39 *** Vitus has joined #openttdcoop.pro 17:18:47 <Vitus> !password 17:18:47 <ProZone> Vitus: cooler 17:19:01 <V453000> coolest! 17:19:13 <ProZone> *** Vitus joined the game 17:20:34 <V453000> !password 17:20:34 <ProZone> V453000: cupped 17:20:49 <ProZone> *** Game unpaused (not enough players) 17:20:52 <ProZone> *** V453000 joined the game 17:21:01 <ProZone> <Vitus> Hey 17:21:04 <ProZone> <V453000> hyy 17:34:35 <ProZone> <Vitus> 114323 production! 17:37:09 <ProZone> <V453000> :) 17:41:45 <ProZone> <Vitus> Hey 17:41:45 <ProZone> *** Spike joined the game 18:01:09 <ProZone> *** Vitus has left the game (leaving) 18:01:09 <ProZone> *** Game paused (not enough players) 18:06:06 <ProZone> *** V453000 has left the game (leaving) 18:23:07 <^Spike^> !rcon debug_level 18:23:07 <ProZone> ^Spike^: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0' 18:24:08 <ProZone> *** Spike has left the game (leaving) 18:56:26 *** Yexo_ has joined #openttdcoop.pro 18:59:11 <^Spike^> !rcon debug_level ai=-1 19:02:44 *** Yexo has quit IRC 19:08:22 *** Razaekel has quit IRC 19:08:33 *** Razaekel has joined #openttdcoop.pro 19:09:27 *** Yexo_ is now known as Yexo 19:09:32 <V453000> !password 19:09:32 <ProZone> V453000: weaves 19:09:48 <ProZone> *** V453000 joined the game 19:10:02 <V453000> !unpause 19:10:02 <ProZone> *** V453000 has unpaused the server. 19:10:03 <ProZone> *** Game unpaused (not enough players) 19:10:38 <ProZone> *** V453000 has left the game (connection lost) 19:10:38 <ProZone> *** Game paused (not enough players) 19:11:02 <V453000> !password 19:11:03 <ProZone> V453000: realty 19:11:24 <ProZone> *** Game unpaused (not enough players) 19:11:27 <ProZone> *** V453000 joined the game 19:16:15 *** Combuster has joined #openttdcoop.pro 19:18:06 <ProZone> *** Spike joined the game 19:18:17 <ProZone> <V453000> hi hi hi 19:20:24 <ProZone> <V453000> wow 19:20:38 <ProZone> <V453000> high productions of goods :) 19:20:52 <ProZone> <V453000> didnt count it together but it looks nice 19:21:35 <ProZone> <Spike> ? 19:22:01 <ProZone> <V453000> 7 refineries have above 10k and the other 2 have 10k together 19:22:11 <ProZone> <Spike> ah 19:22:55 <ProZone> *** V453000 has left the game (connection lost) 19:22:57 <ProZone> *** Game paused (not enough players) 19:23:05 <V453000> !password 19:23:05 <ProZone> V453000: magics 19:23:42 <ProZone> *** V453000 has left the game (connection lost) 19:23:57 <ProZone> *** V453000 joined the game 19:23:59 <ProZone> *** Combuster joined the game 19:24:03 <ProZone> <V453000> hi 19:24:13 <ProZone> <Combuster> hello Vbignum :) 19:24:52 <^Spike^> @calc 17581+17647+13381+8666+15736+11480+6195+9219+3787+150 19:24:52 <Webster> ^Spike^: 103842 19:24:56 <ProZone> <V453000> :/ 19:25:18 <ProZone> <Combuster> 100k cargo 19:25:22 <^Spike^> we had 114k 19:25:24 <ProZone> <V453000> yes :) 19:25:39 <ProZone> *** V453000 has left the game (connection lost) 19:25:42 <^Spike^> we atleast broke a record.. now we're trying to make it harder for us :D 19:25:43 <V453000> -.- 19:25:53 *** Mucht has joined #openttdcoop.pro 19:25:54 *** ChanServ sets mode: +o Mucht 19:25:57 <V453000> !password 19:25:57 <ProZone> V453000: inaner 19:26:23 <ProZone> *** V453000 joined the game 19:26:36 <ProZone> *** V453000 has left the game (connection lost) 19:26:57 <V453000> ._: 19:27:09 <ProZone> <Combuster> too muchlag? 19:27:15 <V453000> dont know 19:27:18 *** [com]buster has joined #openttdcoop.pro 19:27:33 <ProZone> *** V453000 joined the game 19:28:46 <ProZone> <Combuster> Time for some SLH optimisations 19:28:52 <ProZone> <V453000> indeed 19:28:54 <ProZone> <Combuster> there are some queues 19:33:17 *** Combuster has quit IRC 19:33:17 *** [com]buster is now known as Combuster 19:40:19 <V453000> @calc 19915+18102+16471+15309+4725+14336+11690+8855+150+8043 19:40:19 <Webster> V453000: 117596 19:40:58 <^Spike^> nice.. 19:41:03 <ProZone> *** Spike has joined company #1 19:41:49 <ProZone> <V453000> yarr 19:42:15 <ProZone> <Combuster> fixed the queues at exit 4 19:42:18 <ProZone> <V453000> :)รบ 19:42:51 <Vitus> Combuster, just a quick question: Are you modifying the merge after ML splits or the split itself? 19:43:17 <ProZone> <V453000> merge 19:43:29 <Vitus> Alright :) 19:43:33 <ProZone> <Spike> i see some desynced trains? 19:43:46 <Vitus> Desynced trains?! 19:43:50 <ProZone> <Combuster> actually, I'm getting a split out of the merge to split merged traffic :) 19:44:25 <Vitus> Well, I was asking because you cannot split from ML on full diagonal, as this is going to cause slowdowns 19:44:38 <Vitus> brb 19:44:44 *** Vitus has quit IRC 19:45:16 <ProZone> <Spike> ah.. 19:45:19 *** Vitus has joined #openttdcoop.pro 19:45:23 <Vitus> Back 19:45:26 <Vitus> !dl win32 19:45:26 <ProZone> Vitus: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip 19:45:36 <ProZone> <Spike> got the problem 19:45:38 <ProZone> <Spike> i think 19:45:52 <Vitus> Can you wait a second, I'll come and look what was wrong :) 19:46:11 <V453000> @calc 20132+17955+17843+16579+3143+1929+11256+9065+150+7546 19:46:11 <Webster> V453000: 105598 19:46:15 <V453000> meh 19:46:27 <Vitus> !ip 19:46:28 <ProZone> Vitus: ps.openttdcoop.org:3982 19:46:47 <ProZone> <Combuster> SLH01a needs an upgrade as well... 19:46:58 <Vitus> !password 19:46:58 <ProZone> Vitus: envies 19:47:23 <ProZone> *** Vitus joined the game 19:47:27 <ProZone> <Vitus> Hey 19:47:45 <ProZone> <Combuster> it often gets queueing 19:47:52 <ProZone> <Vitus> Hmmm, nasty desyncs 19:48:02 <ProZone> <V453000> somehow totally borked 19:48:05 <ProZone> <Vitus> Where is/was the problem? 19:48:11 <ProZone> <V453000> I think one mistake, and the rest just followed 19:48:13 <ProZone> <V453000> dont know the source 19:49:03 <ProZone> <Vitus> Well, it could be about anything from broken shifter to small delay on train stopper 19:49:13 <ProZone> <Spike> i got 1 source @ 11 19:49:15 <ProZone> <Spike> trying to fix it 19:49:21 <ProZone> <Spike> just not seeing it 19:49:45 <ProZone> <Spike> got it now :) 19:49:55 <ProZone> <V453000> :) 19:50:01 <ProZone> <Vitus> What was the problem? :) 19:50:03 <ProZone> <Spike> desyncs should be solved 19:50:13 <ProZone> <Spike> someone placed a normal signal after the entry signal directly 19:50:19 <ProZone> <Spike> well.. that breaks the signal block :) 19:50:26 <ProZone> <Vitus> Ah, I see 19:50:44 <ProZone> <Vitus> What do you think about the new two experimental features? 19:51:02 <ProZone> <V453000> both of them are useful :) 19:52:40 <ProZone> <Vitus> We should really randomize more joins 19:53:10 <ProZone> <Spike> damn... a holdup 19:53:17 <ProZone> <V453000> feel free to do so : 19:53:27 <ProZone> <Spike> the random releases seem to sometimes cause holdups on ML 19:53:30 <ProZone> <Spike> cause of merging 19:54:02 <ProZone> <Vitus> Well, yes, I would. But I need to be sure the releasers are working 19:54:17 <ProZone> <V453000> so far it seems they arent 19:54:23 <ProZone> <V453000> but no idea 19:54:50 <ProZone> <Vitus> brb, will test something with savegame 19:54:56 <ProZone> *** Vitus has left the game (connection lost) 19:56:34 <ProZone> *** V453000 has left the game (connection lost) 19:56:45 <V453000> !password 19:56:45 <ProZone> V453000: waning 19:57:04 <ProZone> *** V453000 joined the game 19:58:27 <ProZone> <Combuster> separated SLH01 traffic as well 19:59:32 <ProZone> <V453000> good good :) 20:00:31 <ProZone> <Combuster> Time to increase production 20:03:16 <Vitus> !password 20:03:16 <ProZone> Vitus: runway 20:03:37 <^Spike^> @calc 17185+16954+13948+9821+15554+12796+8428+11004+7273+150 20:03:37 <Webster> ^Spike^: 113113 20:03:42 <ProZone> *** Vitus joined the game 20:03:48 <Vitus> Seems like the experimental train releasers are working just fine 20:04:08 <Vitus> I'll apply them to first two sets of joiners 20:05:07 <Razaekel> what'd you guys come up with? 20:06:00 <ProZone> <Vitus> Come and take a look :) 20:06:09 <Razaekel> doing dailies atm 20:06:15 <^Spike^> bomb every piece of tracj 20:06:16 <^Spike^> track 20:06:19 <^Spike^> we've had it with this game.. 20:06:21 <^Spike^> we got the record 20:06:22 <^Spike^> ;) 20:06:30 <ProZone> <Vitus> Dailies, wut? 20:06:30 <Razaekel> hell no 20:06:34 <Razaekel> we have to set a new one 20:06:39 <Razaekel> WoW 20:06:55 <ProZone> <Vitus> Reminds me I should do fishing daily... 20:06:55 <ProZone> * Combuster is working on the record 20:07:37 <ProZone> <V453000> Spike: satisfied already? 20:07:42 <Razaekel> we should set a new record so high that it can only be beaten by a 2048x map 20:07:43 <^Spike^> nah :) 20:07:45 <ProZone> <V453000> btw who writes down lower records? 20:07:46 <^Spike^> we can do better :) 20:07:53 <ProZone> <V453000> like 113k when it was beaten already 20:07:55 <ProZone> <V453000> that is pointless :) 20:07:57 <^Spike^> V should be nice.. :) 20:08:05 <^Spike^> not act like it's only gone better :D 20:08:24 <ProZone> <V453000> hm fine :D 20:08:27 <ProZone> <V453000> but it is pointless 20:08:29 <ProZone> <Vitus> Then don't call it "records" :D 20:08:44 <ProZone> <V453000> happy? 20:12:14 <Razaekel> !password 20:12:14 <ProZone> Razaekel: legume 20:12:25 <ProZone> *** Razaekel joined the game 20:14:16 <Combuster> Added trains the stations with the highest storage 20:15:28 <Combuster> @calc 16842+16926+13342+15869+10948+9639+12425+7385+5180 20:15:28 <Webster> Combuster: 108556 20:16:40 <Combuster> hmm, looks better now 20:17:01 <ProZone> <V453000> :) 20:17:17 <Combuster> @calc 20297+18011+16219+17416+12110+10466+14560+8631+6223+150 20:17:17 <Webster> Combuster: 124083 20:17:22 <Combuster> there :) 20:17:25 <ProZone> <Vitus> Good one :) 20:17:47 <ProZone> <V453000> woow 20:17:55 <ProZone> <Vitus> Set 01 joiners have now new train releaser 20:18:18 <ProZone> <V453000> good good 20:19:48 <ProZone> <Combuster> beaten to the magic bulldozer 20:19:55 <ProZone> <V453000> yarr 20:20:01 <ProZone> <Combuster> :) 20:20:13 <ProZone> <V453000> I kill invader industries on sight 20:20:19 <ProZone> <Razaekel> does the new releaser work better? 20:20:26 <ProZone> <Vitus> Combuster, look !here. No choice and the trains tend to cause desyncs already 20:20:50 <ProZone> <V453000> Razaekel: sure 20:21:08 <ProZone> <Vitus> Raz: Totally, if there's wave, it won't release the train and release it next possible central timer tick 20:21:17 <ProZone> <Razaekel> cool 20:21:54 <ProZone> <V453000> seems awesome 20:21:57 <ProZone> <Razaekel> man 20:22:03 <ProZone> <Vitus> I plan to add it only to first two sets of joiners, though 20:22:07 <ProZone> <Razaekel> WoW + OTTD at the same time = computer meltdown 20:22:09 <ProZone> <V453000> yea 20:22:16 <ProZone> <V453000> lol wow 20:22:24 <ProZone> <Vitus> lol, I couldn't play those at the same time 20:22:34 <ProZone> <Vitus> I haven't tried yet, though :D 20:22:47 <Razaekel> oh, and i've got firefox chewing up 190 MBs of memory 20:23:34 <Razaekel> lulz 20:23:52 <Razaekel> split the screens 20:23:57 <Razaekel> WoW on one, OTTD on the other 20:24:04 <Razaekel> now theyre both running at max 20:24:10 <ProZone> <V453000> that is called ultimate geekness :D 20:26:15 <ProZone> <V453000> I am really wondering how will we beat this record on the PS :D 20:26:27 <ProZone> <Razaekel> we never will 20:26:35 <ProZone> <V453000> mainly with anything else than this SML 20:26:43 <ProZone> <Combuster> What was that record? 20:26:48 <ProZone> <V453000> 100k 20:27:00 <ProZone> <V453000> psg 121 and 176 20:27:06 <ProZone> <Combuster> we beat that with 25% already 20:27:12 <ProZone> <V453000> yea 20:27:14 <ProZone> <V453000> that is a lot 20:27:36 <ProZone> <Vitus> Combuster, please, could you fix the problem !here? I'm building new joiners atm 20:31:44 <ProZone> <Combuster> meh 20:31:53 <ProZone> <Combuster> truck parking doesn't respond to oil :( 20:32:07 <ProZone> <V453000> doesnt it? 20:32:17 <ProZone> <Combuster> See lesdingworth north 20:32:20 <ProZone> <V453000> it did in psg 190 20:32:49 <ProZone> <V453000> :p 20:33:03 <ProZone> <V453000> needs correct railtype 20:33:21 <ProZone> <Combuster> that one's new... 20:33:31 <ProZone> <V453000> I didnt know it either tbh 20:34:22 <^Spike^> @records 20:34:22 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 20:34:30 <ProZone> <V453000> OLDDD 20:34:34 <^Spike^> i know 20:34:38 <ProZone> <V453000> :p 20:34:46 <^Spike^> would the world pop of psg101 be beatable? :D 20:34:57 <ProZone> <Razaekel> probably 20:35:01 <ProZone> <V453000> dunno ... why not 20:35:13 <ProZone> <V453000> you just build not many trains to save cpu 20:35:13 *** Progman has quit IRC 20:35:17 <ProZone> <Combuster> world pop of 101 was? 20:35:20 <ProZone> <Razaekel> abuse station walk 20:35:21 *** Progman has joined #openttdcoop.pro 20:35:26 <ProZone> <Razaekel> easy peasy 20:35:28 <ProZone> <V453000> Raz: no need 20:35:31 <ProZone> <Combuster> #96 was >2.5 million 20:35:33 <ProZone> <V453000> just dont transport all pax 20:35:37 <^Spike^> World Pop: 3,075,319 (PSG#101) 20:36:44 <ProZone> *** Razaekel has left the game (leaving) 20:45:47 *** Progman has quit IRC 20:45:52 *** Progman has joined #openttdcoop.pro 20:46:33 <ProZone> <Vitus> Alright, I'm done 20:46:43 <ProZone> <Vitus> Did someone take a look at the problem I spoke of? 20:48:18 <ProZone> <V453000> what is the issue? 20:49:37 <ProZone> <Vitus> There was missing choice !here. 20:49:47 <ProZone> <Vitus> Did something quick just to fix it, feel free to redo 20:49:56 <V453000> ih 20:49:58 <V453000> oh 20:49:59 <V453000> :) 20:51:45 <ProZone> <Vitus> Hmmm, new joiners seem to do wonders when it comes down to joining full ML :) 20:51:59 <ProZone> <V453000> sure they do :) 20:52:02 <ProZone> <Vitus> I haven't seen single failed join attempt 20:53:51 <ProZone> <Vitus> We might as well remove the overflow depots on these, but better be safe than sorry :) 20:54:41 <ProZone> <V453000> I thought about that already, but we will not be able to add another join anyway, so needless effort 20:56:39 <ProZone> <Vitus> I'll start with the fully customizeable joiners tomorrow, probably 20:56:55 <ProZone> <V453000> :)) 20:58:02 <ProZone> <Combuster> That's one eyecandy job :) 20:58:08 <ProZone> <V453000> I saw :) 20:58:18 <ProZone> <Combuster> including pipelines :) 20:58:24 <ProZone> <V453000> yarr 21:00:46 <ProZone> <Vitus> 126k goods 21:00:56 <ProZone> <Combuster> record it :) 21:00:58 <ProZone> <V453000> :) 21:01:48 *** Progman has quit IRC 21:02:05 <ProZone> <Vitus> "Just" 122k now :D 21:05:12 <ProZone> <Vitus> The first two joiners nicely join trains in gaps between full waves :) 21:05:26 <ProZone> <Vitus> *first two sets of joiners :) 21:06:49 <ProZone> <Combuster> lol 21:07:01 <ProZone> <Combuster> someone !failed at added trains 21:07:26 <ProZone> <Vitus> New record by 70 items of cargo :D 21:07:31 <ProZone> <Combuster> lol 21:07:55 <ProZone> <V453000> well that is about the same amount psg 176 beaten the awesome 121 21:08:12 <ProZone> <Vitus> 121 ftw 21:13:12 *** Progman has joined #openttdcoop.pro 21:13:13 <ProZone> <Vitus> 127721, nice number :D 21:13:25 <ProZone> <V453000> :) 21:15:11 <ProZone> <Vitus> New record again: 127758, I'm not going to write down this one, though :D 21:16:06 <ProZone> <V453000> lets wait over 130 :) 21:16:15 <ProZone> <Vitus> Yup 21:16:25 <ProZone> <Combuster> 1500 trains 21:17:04 <ProZone> <Vitus> I'm wondering how much the ML can take 21:17:24 <ProZone> <Vitus> It'll surely improve if we manage to spread out the trains 21:18:53 <ProZone> *** Vitus has left the game (leaving) 21:19:35 <ProZone> <V453000> 21k on first ref 21:20:21 <V453000> @calc 21067+18928+17500+16359+15533+14483+10794+8582+7196+150 21:20:21 <Webster> V453000: 130592 21:20:25 <V453000> wheee 21:20:27 <ProZone> <Combuster> 130592k 21:20:33 <ProZone> <Combuster> dammit, beaten 21:21:24 <ProZone> <V453000> :) 21:21:46 <ProZone> <V453000> damn where will this end? :D 21:22:01 <ProZone> <Combuster> >150 sounds like a good goal 21:22:11 <ProZone> <V453000> indeed 21:22:46 <ProZone> <V453000> I would rather say "current goal" but then updated to SPARTAAAA! as much as possible 21:22:52 <ProZone> <V453000> :) 21:23:35 <ProZone> * Combuster goes look for unconnected industry 21:35:03 <ProZone> *** V453000 has left the game (leaving) 21:35:11 <V453000> cya tomorrow :) 21:35:21 <ProZone> <Combuster> 'night V453000 21:35:29 <V453000> bye Combuster :) 21:40:35 <^Spike^> Combuster if you can't find the... fund them :) 21:40:41 <^Spike^> them* 21:41:09 <ProZone> <Combuster> I rather get rid of the millions currently waiting 21:42:11 <Vitus> Also check for stations with low rating ;) 21:42:29 <ProZone> <Combuster> uhoh, jam 21:42:41 <ProZone> <Combuster> station with 8 platforms and not enough trhougput 21:42:51 <ProZone> <Combuster> *6 platforms, my fault 21:55:53 <Combuster> let's see 21:57:13 <Combuster> @calc 19947+18798+10423+8148+6398+150+17986+17101+15803+14119 21:57:13 <Webster> Combuster: 128873 22:02:53 <Combuster> @ccalc 20153+19096+12859+11032+9464+150+18011+16744+15953+15267 22:02:59 <Combuster> @calc 20153+19096+12859+11032+9464+150+18011+16744+15953+15267 22:02:59 <Webster> Combuster: 138729 22:04:36 <ProZone> <Combuster> This is a good moment to go to bed 22:04:42 <ProZone> <Spike> thought the same :D 22:04:52 <ProZone> *** Combuster has left the game (connection lost) 22:04:56 <ProZone> *** Spike has joined spectators 22:04:56 <ProZone> *** Game paused (not enough players) 22:05:07 <Combuster> 'night ^Spike^ 22:05:25 <^Spike^> cya 22:13:10 <ProZone> *** Spike has left the game (leaving) 22:14:05 *** Vitus has quit IRC 22:48:31 *** Progman has quit IRC 22:52:25 <Razaekel> !password 22:52:26 <ProZone> Razaekel: unties 22:53:03 <ProZone> *** Game unpaused (not enough players) 22:53:04 <ProZone> *** Razaekel joined the game 22:58:56 <ProZone> *** Razaekel has left the game (connection lost) 22:58:58 <ProZone> *** Game paused (not enough players) 23:00:07 *** ^Spike^ has quit IRC 23:51:25 *** KenjiE20 has quit IRC