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00:06:48 *** KenjiE20 has quit IRC 00:27:07 *** Intexon has joined #openttdcoop.pro 01:24:40 *** Razaekel has joined #openttdcoop.pro 01:28:03 *** Intexon has quit IRC 01:31:44 *** Intexon has joined #openttdcoop.pro 02:26:03 *** Intexon has quit IRC 06:54:15 <V453000> !password 06:54:15 <ProZone> V453000: shrank 06:54:26 <ProZone> *** Game still paused (number of players) 06:54:29 <ProZone> *** V453000 joined the game 06:55:40 <ProZone> *** V453000 has left the game (leaving) 07:22:49 *** Mucht has joined #openttdcoop.pro 07:22:49 *** ChanServ sets mode: +o Mucht 07:26:28 *** Mucht has quit IRC 07:46:12 *** Progman has joined #openttdcoop.pro 10:35:35 *** KenjiE20 has joined #openttdcoop.pro 10:35:36 *** ChanServ sets mode: +o KenjiE20 11:07:37 *** Intexon has joined #openttdcoop.pro 11:28:23 *** Intexon has quit IRC 11:33:17 *** Chris_Booth_ has joined #openttdcoop.pro 11:38:23 *** Chris_Booth has quit IRC 11:38:25 *** Chris_Booth_ is now known as Chris_Booth 15:04:23 *** KenjiE20 is now known as Guest268 15:04:41 *** KenjiE20 has joined #openttdcoop.pro 15:04:41 *** Webster sets mode: +o KenjiE20 15:08:43 *** Guest268 has quit IRC 18:35:57 *** Intexon has joined #openttdcoop.pro 19:24:57 *** Mucht has joined #openttdcoop.pro 19:24:57 *** ChanServ sets mode: +o Mucht 19:26:27 *** ODM has joined #openttdcoop.pro 19:26:27 *** ChanServ sets mode: +o ODM 20:02:10 *** mfb- has joined #openttdcoop.pro 20:02:10 *** ChanServ sets mode: +o mfb- 20:03:32 <ProZone> *** Game still paused (number of players) 20:03:34 <ProZone> *** Chris Booth joined the game 20:11:12 <Chris_Booth> ooh no one is here 20:11:18 * Chris_Booth crys 20:11:39 <mfb-> coming soon 20:11:57 <ProZone> *** Game still paused (number of players) 20:11:57 <ProZone> *** Game unpaused (number of players) 20:11:59 <ProZone> *** mfb joined the game 20:12:08 <ProZone> <Chris Booth> ooh holla 20:12:22 <Sylf> I live in wrong part of the world ): 20:12:44 <ProZone> *** made screenshot at 00002E21: http://ps.openttdcoop.org/prozone/webcam/00002E21.png 20:16:04 <ProZone> *** made screenshot at 0000309A: http://ps.openttdcoop.org/prozone/webcam/0000309A.png 20:16:27 *** KenjiE20 has quit IRC 20:17:06 *** KenjiE20 has joined #openttdcoop.pro 20:17:06 *** Webster sets mode: +o KenjiE20 20:19:25 <ProZone> *** made screenshot at 000027B9: http://ps.openttdcoop.org/prozone/webcam/000027B9.png 20:21:01 <ProZone> <mfb> double bridge had a sign in the wrong direction 20:21:08 *** Mucht has quit IRC 20:21:19 <ProZone> <Chris Booth> which one? 20:21:31 <ProZone> <Chris Booth> oops my bad 20:21:48 <ProZone> <Chris Booth> but that hacks that 6 ->3 20:22:18 <ProZone> <mfb> hmmhmm 20:22:28 <ProZone> <mfb> it is fine when it works :p 20:22:45 <ProZone> *** made screenshot at 00002F22: http://ps.openttdcoop.org/prozone/webcam/00002F22.png 20:22:48 <ProZone> <Chris Booth> the exit is worse 20:23:00 <ProZone> <mfb> it is a drop 20:23:31 <ProZone> <Chris Booth> does that give it a reason for my bad exit? 20:23:33 <ProZone> <mfb> so maybe you can use the balancing from the entry 20:23:43 <ProZone> <Chris Booth> ooh I see 20:23:45 <ProZone> <Chris Booth> not sure 20:24:08 <ProZone> <mfb> trains will not wait for anything in the station 20:24:22 <ProZone> <mfb> so maybe you can just use the incoming flow 20:24:26 <ProZone> <Chris Booth> the exit is ok at the moment 20:24:37 <ProZone> <Chris Booth> it is gets worse we can remove some choices 20:25:50 <ProZone> <Chris Booth> I just spamed goods trains 20:26:00 <ProZone> <Chris Booth> so I will watch those lines 20:26:05 <ProZone> *** made screenshot at 0000F4B7: http://ps.openttdcoop.org/prozone/webcam/0000F4B7.png 20:26:24 <ProZone> <mfb> oh, more trains? 20:26:42 <ProZone> <Chris Booth> well we have quite a bit of good waiting already 20:26:50 <ProZone> <mfb> outer line is hardly used (west) 20:27:17 <ProZone> <Chris Booth> is it a bad choice? 20:27:34 <ProZone> <mfb> hmm 20:27:45 <ProZone> <mfb> only trains from one if your exit lines can use it 20:28:00 <ProZone> <Chris Booth> aah yes I see that 20:28:11 <ProZone> <Chris Booth> only 2 20:28:13 <ProZone> <Chris Booth> not 1 20:28:15 <ProZone> <mfb> and trains from each SLH, but maybe it is the last choice there 20:28:25 <ProZone> <mfb> oh ok 20:28:36 <ProZone> <mfb> well, maybe it will get more trains with more traffic 20:29:24 <ProZone> <mfb> oh 20:29:25 <ProZone> *** made screenshot at 00002AD0: http://ps.openttdcoop.org/prozone/webcam/00002AD0.png 20:29:32 <ProZone> <mfb> bad prio at SLH04a 20:30:12 <ProZone> <mfb> hmm 20:30:54 <ProZone> <mfb> that will ruin the other prio 20:30:56 <ProZone> <mfb> ok 20:31:30 <ProZone> <Chris Booth> trust me sometime I know what I am doing 20:31:32 <ProZone> <Chris Booth> not often 20:31:38 <ProZone> <mfb> :p 20:32:04 <ProZone> <Chris Booth> SLH 05b is killing the network 20:32:30 <ProZone> <mfb> that jam problem again 20:32:45 <ProZone> *** made screenshot at 00004020: http://ps.openttdcoop.org/prozone/webcam/00004020.png 20:33:21 <ProZone> <Chris Booth> IMO the SLHs propably need to be A entry, B exit, B entry, A exit 20:33:30 <ProZone> <Chris Booth> so trains cant find the back of the exit 20:33:44 <ProZone> <Chris Booth> so then the will be Ll__rR 20:36:06 <ProZone> *** made screenshot at 0000BF59: http://ps.openttdcoop.org/prozone/webcam/0000BF59.png 20:37:22 <ProZone> <Chris Booth> 894 20:37:32 <ProZone> <Chris Booth> only 6 trains of mine and Vs goal 20:37:50 <ProZone> <mfb> would be 3600 on a 512^2-map 20:38:08 <ProZone> <Chris Booth> yes 20:38:22 <ProZone> <Chris Booth> which is a nice amount 20:39:26 <ProZone> *** made screenshot at 00007A3B: http://ps.openttdcoop.org/prozone/webcam/00007A3B.png 20:41:24 <ProZone> <Chris Booth> what realisticly do you think we can get on here before it become stupid? 20:41:38 <ProZone> <Chris Booth> 1k ~=4k on 512 20:41:55 <mfb-> 1k and maybe more 20:42:30 <ProZone> <Chris Booth> not sure I think 1k will be pushing it with a 7th ML 20:42:46 <ProZone> *** made screenshot at 000080B6: http://ps.openttdcoop.org/prozone/webcam/000080B6.png 20:42:48 <ProZone> <Chris Booth> which will mean 4 lines into drop 20:43:02 <ProZone> <mfb> well 20:43:04 <ProZone> <Chris Booth> I think maybe we should just fill up this again and call it a day 20:43:07 <ProZone> <Chris Booth> around 950 20:43:09 <ProZone> <mfb> maybe some optimization does the same job 20:43:19 <ProZone> <mfb> one line is jamming at your new entry 20:43:33 <ProZone> <Chris Booth> wrong signal 20:43:36 <ProZone> <Chris Booth> fixed now 20:43:44 <ProZone> <Chris Booth> I am a signal gap of 5 with that bad signal 20:46:06 <ProZone> *** made screenshot at 00007B37: http://ps.openttdcoop.org/prozone/webcam/00007B37.png 20:47:00 <ProZone> <mfb> random spawner depots everywhere, but not at the SLHs :( 20:47:32 <ProZone> <mfb> 900 done 20:47:42 <ProZone> <mfb> made my own primary 20:47:44 <ProZone> <Chris Booth> SLH has depots 20:48:16 <ProZone> <mfb> slh03 gets problems again 20:48:30 <ProZone> <mfb> the one line is just not enough there 20:49:21 <ProZone> <Chris Booth> <3 charlie sheen! 20:49:27 <ProZone> *** made screenshot at 00007AB9: http://ps.openttdcoop.org/prozone/webcam/00007AB9.png 20:49:27 <ProZone> <Chris Booth> he is just so fucking insane 20:50:25 <ProZone> <Chris Booth> Bi-Winning! 20:52:47 <ProZone> *** made screenshot at 0000A840: http://ps.openttdcoop.org/prozone/webcam/0000A840.png 20:53:48 <ProZone> <Chris Booth> I am forcing more trains to the 6th line in the west 20:54:44 <ProZone> <Chris Booth> and east is still missing the 6th just realised 20:55:37 <ProZone> <mfb> where? 20:55:47 <ProZone> <mfb> oh 20:56:07 <ProZone> *** made screenshot at 0000CF9E: http://ps.openttdcoop.org/prozone/webcam/0000CF9E.png 20:56:11 <ProZone> <Chris Booth> yes oh 20:59:27 <ProZone> *** made screenshot at 0000A831: http://ps.openttdcoop.org/prozone/webcam/0000A831.png 21:02:48 <ProZone> *** made screenshot at 0000ABB5: http://ps.openttdcoop.org/prozone/webcam/0000ABB5.png 21:06:08 <ProZone> *** made screenshot at 0000A4C0: http://ps.openttdcoop.org/prozone/webcam/0000A4C0.png 21:09:06 *** ODM has quit IRC 21:09:28 <ProZone> *** made screenshot at 0000A8BC: http://ps.openttdcoop.org/prozone/webcam/0000A8BC.png 21:10:50 <ProZone> <Chris Booth> oops 21:12:48 <ProZone> *** made screenshot at 0000FA38: http://ps.openttdcoop.org/prozone/webcam/0000FA38.png 21:15:00 <V453000> !password 21:15:00 <ProZone> V453000: meeker 21:15:12 <ProZone> <V453000> hi 21:15:12 <ProZone> *** V453000 joined the game 21:15:16 <ProZone> <Chris Booth> hi 21:15:18 <ProZone> <Chris Booth> 3 spata 21:15:39 <ProZone> <V453000> and south jammed :) 21:15:42 <ProZone> <Chris Booth> yes 21:15:46 <ProZone> <Chris Booth> good need overflow 21:16:05 <ProZone> <V453000> it has a small one 21:16:08 <ProZone> *** made screenshot at 0000FEB1: http://ps.openttdcoop.org/prozone/webcam/0000FEB1.png 21:17:17 <ProZone> <Chris Booth> lol they are no going into the catchers 21:17:59 <ProZone> *** V453000 has left the game (connection lost) 21:18:17 <V453000> !password 21:18:17 <ProZone> V453000: potion 21:19:28 <ProZone> *** made screenshot at 0000F899: http://ps.openttdcoop.org/prozone/webcam/0000F899.png 21:19:52 <ProZone> *** V453000 has left the game (leaving) 21:19:56 <ProZone> <Chris Booth> can we please turn pause onjoin off 21:20:06 <ProZone> *** V453000 joined the game 21:22:49 <ProZone> *** made screenshot at 0000DA0F: http://ps.openttdcoop.org/prozone/webcam/0000DA0F.png 21:22:52 <ProZone> *** V453000 has left the game (connection lost) 21:23:23 <V453000> !password 21:23:23 <ProZone> V453000: plying 21:23:36 <V453000> how often does the pw change :| 21:23:50 <ProZone> *** V453000 joined the game 21:23:51 <Chris_Booth> every min? 21:24:01 <V453000> every 5 I guess 21:24:22 <Chris_Booth> [22:14] ProZone V453000: meeker 21:24:27 <Chris_Booth> [22:18] ProZone V453000: potion 21:24:29 <V453000> yes 21:24:30 <Chris_Booth> [22:23] ProZone V453000: plying 21:24:34 <Chris_Booth> would make sence 21:24:35 <V453000> so probably 15 2 21:24:39 <V453000> 0 21:25:00 <ProZone> <V453000> even PS changes once in like 15 minutes 21:25:27 <ProZone> <Chris Booth> I don't know I don't use passowrd 21:25:38 <ProZone> *** V453000 has left the game (connection lost) 21:25:44 <ProZone> <Chris Booth> there is no need 21:25:50 <ProZone> <Chris Booth> you can use the password fetcher 21:26:09 <ProZone> *** made screenshot at 0000DC11: http://ps.openttdcoop.org/prozone/webcam/0000DC11.png 21:26:47 <ProZone> <Chris Booth> these SL jams are causing the ML to wave 21:29:29 <ProZone> *** made screenshot at 0000FA9C: http://ps.openttdcoop.org/prozone/webcam/0000FA9C.png 21:30:53 <ProZone> <mfb> -17 trains? 21:30:59 <ProZone> <Chris Booth> yes 21:31:02 <ProZone> <Chris Booth> goods trains 21:31:08 <ProZone> <Chris Booth> to stop the jam 21:31:18 <ProZone> <mfb> that helped? 21:31:29 <ProZone> <Chris Booth> looks like it 21:31:47 <ProZone> <mfb> hmmhmm 21:31:53 <ProZone> <Chris Booth> they where blocking the entrace to the south drop 21:31:59 <ProZone> <Chris Booth> so I delete them 21:32:03 <ProZone> <Chris Booth> we can use them again now 21:32:09 <ProZone> <mfb> do we have some position where we can say "if there is a jam, it will jam here, too"? 21:32:23 <ProZone> <Chris Booth> yes 21:32:29 <ProZone> <Chris Booth> did you miss what just happened? 21:32:37 <ProZone> <mfb> yes 21:32:49 <ProZone> *** made screenshot at 0000C9E2: http://ps.openttdcoop.org/prozone/webcam/0000C9E2.png 21:32:56 <ProZone> <Chris Booth> if good reach the entrance to drops then we are stone cold dead 21:33:10 <ProZone> <Chris Booth> one the SLHs jamed 21:33:16 <ProZone> <mfb> good pickup S? 21:33:18 <ProZone> <Chris Booth> so no raw where arriving 21:33:20 <ProZone> <Chris Booth> yes 21:33:24 <ProZone> <mfb> ok 21:33:34 <ProZone> <Chris Booth> it then built trains back the ML @ SLH 05b 21:34:44 <ProZone> *** mfb has left the game (connection lost) 21:34:46 <mfb-> !password 21:34:46 <ProZone> mfb-: solids 21:34:46 <ProZone> *** Game paused (number of players) 21:35:05 <ProZone> *** Game still paused (number of players) 21:35:05 <ProZone> *** Game unpaused (number of players) 21:35:07 <ProZone> *** mfb joined the game 21:35:19 <ProZone> <Chris Booth> it seems ok now 21:35:33 <ProZone> <Chris Booth> may just have been caused by the mass of goods trains 21:36:09 <ProZone> *** made screenshot at 0000F8C8: http://ps.openttdcoop.org/prozone/webcam/0000F8C8.png 21:39:30 <ProZone> *** made screenshot at 0000FB3C: http://ps.openttdcoop.org/prozone/webcam/0000FB3C.png 21:39:48 <ProZone> <mfb> block detector ;) 21:40:58 <ProZone> <Chris Booth> didn't like the long loopy option :D 21:41:04 <ProZone> <mfb> ? 21:41:15 <ProZone> <mfb> :p 21:42:04 <ProZone> <mfb> ok 21:42:16 <ProZone> <mfb> what to do in case of a jam? 21:42:50 <ProZone> *** made screenshot at 0000E3E8: http://ps.openttdcoop.org/prozone/webcam/0000E3E8.png 21:42:53 <ProZone> <Chris Booth> s 21:42:56 <ProZone> <Chris Booth> check !this lol 21:43:00 <ProZone> <mfb> that can catch trains during regular operation 21:43:06 <ProZone> <mfb> but I got an idea 21:43:22 <ProZone> <mfb> timing is everything here 21:43:26 <ProZone> <Chris Booth> yes 21:44:29 <ProZone> <Chris Booth> AAAAAA! 21:44:41 <ProZone> <Chris Booth> open up your mouth wide 21:44:47 <ProZone> <mfb> wating positions in a jam 21:45:07 <ProZone> <mfb> ok 21:45:30 <ProZone> <mfb> =waiting bays 21:45:42 <ProZone> <Chris Booth> yes 21:46:11 <ProZone> *** made screenshot at 0000E8E4: http://ps.openttdcoop.org/prozone/webcam/0000E8E4.png 21:46:57 <ProZone> <Chris Booth> if you not it 21:47:03 <ProZone> <Chris Booth> then trains can't get lost 21:47:25 <ProZone> <Chris Booth> mean it will be closed when no jam 21:47:27 <ProZone> <Chris Booth> open when jam 21:47:29 <ProZone> <mfb> wouldn't make sense without NOT 21:48:07 <ProZone> <mfb> not that :p 21:48:17 <ProZone> <mfb> that 21:48:35 <ProZone> <Chris Booth> they do the same 21:48:37 <ProZone> <mfb> reaction time does not matter 21:48:44 <ProZone> <mfb> we don't have logic trains here 21:49:30 <ProZone> *** made screenshot at 0000E6D7: http://ps.openttdcoop.org/prozone/webcam/0000E6D7.png 21:49:50 <ProZone> <mfb> hmm 21:50:25 <ProZone> <mfb> no 21:50:33 <ProZone> <mfb> no TL1 please 21:50:48 <ProZone> <mfb> our monorails trains are fine 21:50:54 <ProZone> <Chris Booth> TL1 or .5? 21:52:03 <ProZone> <mfb> too complicated 21:52:50 <ProZone> *** made screenshot at 0000FDE6: http://ps.openttdcoop.org/prozone/webcam/0000FDE6.png 21:52:58 <ProZone> <mfb> ? 21:53:17 <ProZone> <mfb> no 21:53:27 <ProZone> <Chris Booth> no need for 2 ways 21:53:39 <ProZone> <mfb> maybe it is not jamming here yet? 21:53:53 <ProZone> <Chris Booth> then that will not be red 21:54:29 <ProZone> <Chris Booth> then we get one train in the overflow 21:54:35 <ProZone> <mfb> more 21:54:35 <ProZone> <Chris Booth> better then having to act fast 21:54:39 <ProZone> <mfb> all in fact 21:55:24 <ProZone> <mfb> ? 21:55:44 <ProZone> <mfb> you just ruin the signal gap :p 21:55:46 <ProZone> <Chris Booth> so we can do it fast then 21:55:54 <ProZone> <mfb> no need to do anything there 21:56:11 <ProZone> *** made screenshot at 0000E6E5: http://ps.openttdcoop.org/prozone/webcam/0000E6E5.png 21:56:16 <ProZone> <mfb> no 21:56:26 <ProZone> <mfb> don't ruin the signals please 21:56:41 <ProZone> <Chris Booth> the siganls are fine 21:56:48 <V453000> !password 21:56:48 <ProZone> V453000: ruffed 21:56:56 <ProZone> <mfb> last waiting bay should end right after the twoway 21:57:07 <ProZone> <V453000> hi 21:57:10 <ProZone> *** V453000 joined the game 21:57:19 <ProZone> <mfb> hi 21:57:37 <ProZone> <Chris Booth> we need to count other 2 lines then 21:57:40 <ProZone> <V453000> how are things? :) 21:57:42 <ProZone> <Chris Booth> and do the same 21:57:52 <ProZone> <Chris Booth> we are adding in jam stoppers 21:57:54 <ProZone> <Chris Booth> in south 21:58:02 <ProZone> <mfb> building an emergency system for the southern goods drop 21:58:28 <ProZone> <V453000> hm, okay :) 21:58:34 <ProZone> <Chris Booth> north will get the same 21:58:59 <ProZone> <Chris Booth> well north doesn't need it 21:59:09 <ProZone> <Chris Booth> I can just add a proper overflow 21:59:31 <ProZone> *** made screenshot at 0000DD68: http://ps.openttdcoop.org/prozone/webcam/0000DD68.png 22:00:19 <ProZone> <mfb> hmm 22:01:05 <ProZone> <mfb> something is wrong 22:01:07 <ProZone> <V453000> southern goods drop too small? 22:01:17 <ProZone> <mfb> a 22:01:20 <ProZone> <mfb> found it 22:02:52 <ProZone> *** made screenshot at 0000FA59: http://ps.openttdcoop.org/prozone/webcam/0000FA59.png 22:06:12 <ProZone> *** made screenshot at 0000EDD8: http://ps.openttdcoop.org/prozone/webcam/0000EDD8.png 22:06:14 <ProZone> <Chris Booth> or to much TF? 22:06:30 <ProZone> <mfb> looks ugly imho 22:06:36 <ProZone> <Chris Booth> it does 22:06:48 <ProZone> <Chris Booth> but where else can we get a route? 22:06:54 <ProZone> <mfb> bridge it? 22:07:09 <ProZone> <mfb> why that? 22:07:21 <ProZone> <mfb> ok 22:07:23 <ProZone> <Chris Booth> good piont 22:07:34 <ProZone> <V453000> I wanted to do that from the start .. 22:08:08 <ProZone> <mfb> no 22:08:15 <ProZone> <mfb> will not work like that :( 22:08:32 <ProZone> <Chris Booth> ooh yeah train growth 22:08:56 <ProZone> <mfb> just let me build please 22:09:18 <ProZone> <V453000> ? 22:09:32 <ProZone> *** made screenshot at 0000E9D2: http://ps.openttdcoop.org/prozone/webcam/0000E9D2.png 22:11:15 <ProZone> <mfb> ok 22:11:17 <ProZone> <mfb> new concept 22:11:27 <ProZone> <mfb> oh 22:11:33 <ProZone> <mfb> see gondington 22:11:48 <ProZone> <mfb> hmm 22:11:54 <ProZone> <mfb> tomorrow 22:12:26 <ProZone> <V453000> hehe :) 22:12:32 <ProZone> <V453000> yes 22:12:50 <ProZone> <Chris Booth> fucking yes 22:12:52 <ProZone> *** made screenshot at 0000E0EE: http://ps.openttdcoop.org/prozone/webcam/0000E0EE.png 22:13:18 <ProZone> <V453000> I use that quite often in overflows :) 22:13:24 <ProZone> <mfb> good night 22:13:27 <ProZone> <V453000> gn 22:13:37 <ProZone> <mfb> it is like an overflow :) 22:13:40 <ProZone> *** mfb has left the game (leaving) 22:13:42 <ProZone> <Chris Booth> V453000: we have 3 spatas anyway 22:14:24 <ProZone> <V453000> I think we just finish the stuff and wrap it up 22:14:24 *** mfb- has quit IRC 22:14:34 <ProZone> <V453000> drops work just nicely, expansions might make them empty 22:14:45 <ProZone> <V453000> otoh it should be possible to go higher :) 22:15:03 <ProZone> <Chris Booth> yes we said 1k easy on these track 22:15:14 <ProZone> <Chris Booth> with a 7th we could get 1.1-1.2k 22:15:16 <ProZone> <V453000> should be :) 22:15:24 <ProZone> <V453000> 4 spartas? :p 22:15:44 <ProZone> <Chris Booth> well imh 7 will be hard with only 128 tile 22:15:58 <ProZone> <Chris Booth> 50% of the land will be use on junctions almost 22:16:13 <ProZone> <V453000> not bad :p 22:16:16 <ProZone> <V453000> me likes 22:16:28 <ProZone> <Chris Booth> look at how little room we have in the North 22:16:46 <ProZone> <Chris Booth> 12 tile between join and merger 22:17:00 <ProZone> <Chris Booth> lucky for TL2 and a funny station 22:17:08 <ProZone> <V453000> if we move the split closer to the SLH 04a, we can save a lot of space 22:18:02 <ProZone> <Chris Booth> if you split in SLH 04 and made 4 track to drop 3 to goods 22:18:12 <ProZone> <Chris Booth> then you would save a lot more space 22:18:31 <ProZone> <Chris Booth> but dedicted lines are boring 22:19:57 <ProZone> <Chris Booth> one problem all the SLH have is the 5/6th lines are to far 22:20:04 <ProZone> <Chris Booth> can have to low capacity to them 22:20:14 <ProZone> <Chris Booth> so trains wait for first 4 22:20:20 <ProZone> <Chris Booth> leaving 5/6 more empty 22:20:28 <ProZone> <V453000> anyway, lets see later what is going to break ;) gnight 22:20:34 <ProZone> *** V453000 has left the game (connection lost) 22:20:34 <ProZone> *** Game paused (number of players) 22:20:42 <ProZone> *** Chris Booth has left the game (connection lost) 23:20:51 *** KenjiE20 has quit IRC 23:21:35 *** KenjiE20 has joined #openttdcoop.pro 23:21:35 *** Webster sets mode: +o KenjiE20 23:31:40 *** Progman has quit IRC 23:34:19 *** KenjiE20 has quit IRC 23:34:58 *** KenjiE20 has joined #openttdcoop.pro 23:34:58 *** Webster sets mode: +o KenjiE20 23:44:42 *** KenjiE20 has quit IRC 23:45:26 *** KenjiE20 has joined #openttdcoop.pro 23:45:26 *** Webster sets mode: +o KenjiE20 23:52:20 *** KenjiE20 has quit IRC