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Log for #openttdcoop.pro on 22nd September 2011:
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16:02:35  <XeryusTC> V453000: why have you not told me about PZG 17? :(
16:02:49  <V453000> I dont sent personal invites everywhere :d
16:02:58  <XeryusTC> :(
16:03:07  <XeryusTC> it seems like it was exactly my kind of game
16:03:13  <XeryusTC> from the screenshot and picture :o
16:03:21  <V453000> likely :)
16:04:43  <V453000> dunno, you are either here, or not I thought
16:05:13  <XeryusTC> you can always highlight me ;)
16:05:15  <XeryusTC> but well
16:05:20  <XeryusTC> i will first install a PZ client :P
16:05:23  <XeryusTC> !genkey XeryusTC
16:05:23  <ProZone> XeryusTC: Key sent to XeryusTC
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16:12:25  <V453000> well if you want XeryusTC, we can upgrade the game even further
16:12:37  <V453000> OR rather play some other oldschool
16:12:46  <XeryusTC> i'd rather start a new game i think
16:13:04  <V453000> actually I thought about using Lev4 yesterday .. some of the pre-signal stuff is not used anymore and I would like to return to that point for once
16:13:20  <XeryusTC> maybe get some TL2/TL3 mono/lev3 running on 1024²
16:13:34  <V453000> 1024 is too big imo
16:13:36  <V453000> we wont fill that
16:13:43  <XeryusTC> which pre-signal stuff?
16:13:58  <XeryusTC> the only problem with 1024 is that we need some PS slaves to connect all the primaries ;)
16:14:11  <V453000> the kinda-blocking combo signal usage
16:14:20  <V453000> seen in pile transport for example
16:14:27  <V453000> teh super old mergers etc
16:14:42  <XeryusTC> the ones i sometimes build at station exits you mean?
16:14:59  <planetmaker> mind to adjust adv. settings properly. The red-two-way signal behaviour's default changed
16:15:21  <XeryusTC> planetmaker: it is not EOL anymore?
16:15:22  <V453000> that doesnt matter
16:15:32  <V453000> XeryusTC: yes, sort of
16:15:39  <XeryusTC> also, what is the key url for ProZone ?
16:15:53  <planetmaker> XeryusTC, it's not
16:15:59  <V453000> it is not about settings, but about train usage. Lev4 is very specific as the usual constructions fail
16:16:47  <XeryusTC> i'd kind of like an ye olde style game
16:17:08  <XeryusTC> where full balancing is not necessary, and double tunnels etc were only present on the ML
16:17:15  <XeryusTC> planetmaker: why is it not?
16:17:30  <V453000> yes, exactly
16:17:50  <XeryusTC> that requires though that we dont fill the ML to the brink with trains
16:18:20  <XeryusTC> nowadays construction is optimised for very high capacity ML
16:18:27  <XeryusTC> back in the days it was made for keeping the ML running ;)
16:18:43  <V453000> yes sure
16:18:59  <V453000> that is the key to success with Lev4 after all
16:19:16  <XeryusTC> indeed
16:19:22  <XeryusTC> !password
16:19:22  <ProZone> XeryusTC: wolfed
16:20:03  <V453000> so yeah :) lets do that sometime soon, maybe today?
16:20:04  <XeryusTC> !genkey XeryusTC
16:20:04  <ProZone> XeryusTC: Key sent to XeryusTC
16:20:25  <XeryusTC> sure :)
16:20:59  <XeryusTC> meh, it doesnt want to show me the key :(
16:21:08  <V453000> so, 512x512 without newgrfs with original generator?
16:21:19  <V453000> or something more of a long map?
16:21:32  <XeryusTC> only station newgrfs
16:21:55  <XeryusTC> because i'd get bored looking at the default station all the time otherwise
16:22:06  <XeryusTC> i agree on original generator
16:22:11  <V453000> stations? :(
16:22:13  <XeryusTC> mapsize doesnt matter to me
16:22:15  <V453000> hm meh :P
16:22:17  <V453000> kk
16:22:23  <V453000> I think 512 is minimum for Lev4
16:22:46  <XeryusTC> yeah, not for eyecandying stuff, but just so we get a different look for different types of stations if we want to
16:23:00  <XeryusTC> making coal stations at coal mines, containers at factories etc
16:23:11  <XeryusTC> it might be fun to doe 2048*256 with lev4
16:23:18  <XeryusTC> -e
16:23:40  <V453000> 2048 is just too long :)
16:24:17  <planetmaker> XeryusTC, I don't exactly recall anymore. Probably something with consistent behaviour and path finders or so. Search the commit logs ;-)
16:24:19  <XeryusTC> 1024 is too short with lev4 imo
16:24:34  <V453000> nahh
16:24:38  <V453000> 256x1024 then?
16:24:42  <XeryusTC> planetmaker: do you know what the key url is for ProZone btw?
16:24:53  <planetmaker> what is the "key url"?
16:25:07  <V453000> IF we want a 4 way hub (which might be fun too), we need 512x512 imo
16:25:11  <XeryusTC> for the password retrieval
16:25:44  <XeryusTC> for the entire !genkey thing
16:26:08  <planetmaker> oh, it works somehow with personalized keys afaik. I don't quite remember
16:26:09  <XeryusTC> i have been trying to massage the PS url for a while now but it doesnt want to give me my PZ key :o
16:26:30  <XeryusTC> PS is ps.openttdcoop.org/public/keys
16:26:42  <XeryusTC> but pz doesnt seem to be pz.* or prozone.*
16:26:50  <XeryusTC> or pro.*
16:27:36  <XeryusTC> !url
16:27:36  <ProZone> XeryusTC: http://ps.openttdcoop.org/prozone
16:27:45  <V453000> pm: could we get a less stone-age nightly please?
16:27:55  <V453000> I think this is quite old already :)
16:28:07  <planetmaker> err... oh, "less" :-)
16:28:09  <V453000> I will put a new map on PS too
16:28:16  <planetmaker> one word which makes the difference ;-)
16:28:18  * XeryusTC pokes Ammler 
16:28:20  <V453000> :D
16:28:42  <XeryusTC> !password
16:28:42  <ProZone> XeryusTC: wolfed
16:28:51  <ProZone> *** Game still paused (number of players)
16:28:51  <ProZone> *** XeryusTC joined the game
16:29:05  <XeryusTC> dinner time
16:29:21  <V453000> ill prepare the stuff
16:32:12  <planetmaker> r22950
16:32:44  <V453000> hmm 135 revs :)
16:33:50  *** Vinnie_nl has joined #openttdcoop.pro
16:34:00  <Vinnie_nl> !password
16:34:00  <ProZone> Vinnie_nl: wolfed
16:34:19  <ProZone> *** Game still paused (number of players)
16:34:19  <ProZone> *** Vinnie joined the game
16:34:31  <ProZone> <Vinnie> hello
16:35:06  <V453000> !getsave http://dl.dropbox.com/u/20419525/pzg18start1.sav
16:35:07  <V453000> hi
16:35:07  <ProZone> V453000: OK :-)
16:36:41  <planetmaker> !restart
16:36:41  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:37:01  <ProZone> Scheduled quit for automated maintenance... will be back shortely
16:37:01  <ProZone> Thank you for playing r22815.
16:37:06  <ProZone> Server has exited
16:37:08  *** ProZone has quit IRC
16:37:17  <Vinnie_nl> game done?
16:37:30  <V453000> probably, yes
16:37:36  <V453000>  I doubt anyone is going to play this anymore
16:37:37  *** ProZone has joined #openttdcoop.pro
16:37:37  <ProZone> Autopilot engaged
16:37:37  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
16:37:38  *** Webster changes topic to "#openttdcoop ProZone | PZG17 (r22950) | STAGE: Game on! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
16:37:38  *** ChanServ sets mode: +v ProZone
16:37:45  <V453000> maybe not done, but we are done witht it :D
16:37:51  <Vinnie_nl> :D
16:37:53  <ProZone> ***  made screenshot at 00000301: http://ps.openttdcoop.org/prozone/webcam/00000301.png
16:38:10  <Vinnie_nl> to bad i got a long day tommorow
16:38:21  <Vinnie_nl> no time for this
16:38:22  <V453000> !save
16:38:22  <ProZone> Saving game...
16:38:27  <V453000> later
16:39:09  <Vinnie_nl> !dl osx
16:39:09  <ProZone> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r22950/openttd-trunk-r22950-macosx-universal.zip
16:39:46  <Vinnie_nl> !password
16:39:46  <ProZone> Vinnie_nl: clucks
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16:40:02  <ProZone> *** Game still paused (number of players)
16:40:02  <ProZone> *** Vinnie joined the game
16:40:55  <planetmaker> Vinnie_nl, what kind of machine is it you play on?
16:41:02  <ProZone> <Vinnie> mac mini
16:41:12  <planetmaker> oh :-) and os version?
16:41:18  <planetmaker> (I'm just curious)
16:41:24  <ProZone> <Vinnie> the one below lion
16:41:29  <planetmaker> aye
16:41:29  <V453000> cat
16:41:33  <ProZone> <Vinnie> i really dont care about that :)
16:41:51  <ProZone> <Vinnie> because mac  always works
16:41:59  <planetmaker> :-D
16:42:33  <Vinnie_nl> you have a imac i guess
16:43:02  <planetmaker> I have a macbook
16:43:51  <planetmaker> not even new and shiny anymore...
16:44:04  <ProZone> <Vinnie> but it works :)
16:46:43  <ProZone> <Vinnie> i h=guess this game was interesting for some parts
16:46:50  <ProZone> *** Vinnie has left the game (leaving)
16:47:08  <V453000> well it was, but it would need just way too much more effort to get it in a truly interesting stage
16:55:00  <XeryusTC> planetmaker: revision not written to the internets?
16:55:13  <planetmaker> hm?
16:55:28  <XeryusTC> ottdau says no update, but i do get a revision mismatch ;)
16:56:06  <planetmaker> maybe now
16:56:29  <planetmaker> or now
16:56:32  <XeryusTC> it does now :)
16:56:39  <XeryusTC> for both PS and PZ
16:56:46  <XeryusTC> !password
16:56:46  <ProZone> XeryusTC: clucks
16:56:53  <ProZone> *** Game still paused (number of players)
16:56:54  <ProZone> *** XeryusTC joined the game
16:57:04  <planetmaker> I always forget the "update -w"
16:57:17  <XeryusTC> yeah, stupid that it doesnt do that by itself
16:57:31  <planetmaker> well... would also be stupid if it did
16:57:52  <planetmaker> as ./update doesn't update the binary. It just downloads its source
16:58:11  <XeryusTC> true
16:58:15  <planetmaker> thus... ./update && make bundle && cp -Rf bundle/* autopilot && ./update -w
16:58:41  <planetmaker> oh. And restart server between the last two steps by means of !restart here
17:00:44  <ProZone> *** XeryusTC has left the game (leaving)
17:06:12  <V453000> !save
17:06:12  <ProZone> Saving game...
17:06:28  <V453000> !transfer 18 game.sav
17:06:29  <ProZone> V453000: ProZoneGame_18_Final.sav
17:06:29  <ProZone> V453000: Transfer done. (/home/openttd/website/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_18_Final.sav)
17:22:17  <ProZone> *** Game still paused (manual, number of players)
17:22:36  <V453000> !password
17:22:36  <ProZone> V453000: clucks
17:22:52  <V453000> !rcon server_pw
17:22:52  <ProZone> V453000: Current value for 'server_password' is: 'wolfed'
17:22:55  <V453000> !rcon set server_pw
17:22:55  <ProZone> V453000: 'server_pw' is an unknown setting.
17:23:04  <ProZone> *** Game still paused (manual, number of players)
17:23:07  <ProZone> *** V453000 joined the game
17:23:13  <V453000> pm: the password stuff happens here too
17:27:15  <V453000> XeryusTC: get your ass in here :P
17:27:25  <XeryusTC> oh!
17:27:37  <V453000> !gamenr 19
17:27:37  <ProZone> *** V453000 has set gamenr to 19 (next !restart)
17:27:40  <V453000> !restart
17:27:40  <ProZone> V453000: Restart scheduled, will be initiated in next minute!
17:27:46  <XeryusTC> fuuu :P
17:28:01  <ProZone> Scheduled quit for automated maintenance... will be back shortely
17:28:01  <ProZone> Thank you for playing r22950.
17:28:06  <ProZone> Server has exited
17:28:07  *** ProZone has quit IRC
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17:28:14  <ProZone> Autopilot engaged
17:28:14  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
17:28:14  *** Webster changes topic to "#openttdcoop ProZone | PZG19 (r22950) | STAGE: Game on! | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
17:28:14  *** ChanServ sets mode: +v ProZone
17:28:15  <V453000> it is back in no time I think :)
17:28:17  <ProZone> ***  made screenshot at 0001A33B: http://ps.openttdcoop.org/prozone/webcam/0001A33B.png
17:28:32  <XeryusTC> !password
17:28:32  <ProZone> XeryusTC: exiled
17:28:37  <ProZone> *** Game still paused (manual, number of players)
17:28:39  <ProZone> *** XeryusTC joined the game
17:28:51  <ProZone> *** Game still paused (manual, number of players)
17:28:51  <ProZone> *** V453000 joined the game
17:28:53  <ProZone> <XeryusTC> so 512² :P
17:29:04  <ProZone> <V453000> yes
17:29:10  <ProZone> <XeryusTC> with some watery parts on the original generator
17:29:16  <V453000> !auto
17:29:17  <ProZone> *** V453000 has enabled autopause mode.
17:29:18  *** Sylf has quit IRC
17:29:36  <V453000> !rcon unpause
17:29:39  <ProZone> *** Game unpaused (manual)
17:29:45  <ProZone> <V453000> hm lets get a few planes first
17:30:51  <ProZone> <XeryusTC> hmm
17:30:53  <ProZone> <XeryusTC> this is sub optimal :P
17:30:58  <ProZone> <V453000> wat
17:31:06  <ProZone> <XeryusTC> both starting in t he north ;)
17:31:16  <ProZone> <V453000> I have 2 airports already
17:31:26  <ProZone> <XeryusTC> oh nice :)
17:31:30  <ProZone> <XeryusTC> i only have a station :P
17:31:37  <ProZone> ***  made screenshot at 00008432: http://ps.openttdcoop.org/prozone/webcam/00008432.png
17:31:58  <ProZone> <V453000> hmm the FFP Hyperdart 2 is good
17:32:01  <ProZone> <V453000> max speed with low cost
17:32:17  <ProZone> <XeryusTC> do what you think is best
17:32:27  <ProZone> <V453000> not like it matters anyway eh
17:32:27  <ProZone> <V453000> :p
17:32:42  <ProZone> <XeryusTC> speed is the biggest factor with default :P
17:34:23  *** Sylf has joined #openttdcoop.pro
17:34:23  *** ChanServ sets mode: +o Sylf
17:34:57  <ProZone> ***  made screenshot at 000390D7: http://ps.openttdcoop.org/prozone/webcam/000390D7.png
17:35:27  *** Razaekel has quit IRC
17:36:14  <ProZone> <V453000> alright
17:36:16  <ProZone> <V453000> so
17:36:16  <ProZone> <V453000> what do we do
17:36:42  <ProZone> <XeryusTC> basic LLRR circle with a cross?
17:36:50  <ProZone> <XeryusTC> or possibly something more PSG34 like
17:37:19  <ProZone> *** Vinnie joined the game
17:37:20  <TWerkhoven> !password
17:37:20  <ProZone> TWerkhoven: bagels
17:37:22  <ProZone> <Vinnie> hello
17:37:35  <ProZone> *** TWerkhoven joined the game
17:37:36  <ProZone> <V453000> dont think 34 is expandable enough
17:37:38  <ProZone> <XeryusTC> hey
17:37:52  <ProZone> <V453000> or maybe is, but .. mh
17:37:54  <ProZone> <XeryusTC> 34 itself proved to be quite expandable
17:38:08  <ProZone> <XeryusTC> granted though, MSHs and station entries/exits kind of merged on some stations
17:38:17  <ProZone> ***  made screenshot at 0000A746: http://ps.openttdcoop.org/prozone/webcam/0000A746.png
17:38:31  <ProZone> <V453000> could be different here
17:38:34  <ProZone> <V453000> so yes, why not
17:38:42  <ProZone> <XeryusTC> i think it will be
17:38:52  <ProZone> <XeryusTC> 34 mainly worked because of the space restrictions imo
17:39:26  <ProZone> <V453000> ok, so how was it
17:39:32  <ProZone> <V453000> outer ring full, inner empty?
17:39:35  <ProZone> <V453000> and goods vice versa?
17:39:37  <ProZone> <V453000> or?
17:39:57  <ProZone> <XeryusTC> outer empty, inner full i think
17:40:03  <ProZone> <XeryusTC> was like that for everything
17:40:09  <ProZone> <XeryusTC> stations were in between the rings
17:40:19  <ProZone> <XeryusTC> but imo we should not just copy the plan
17:40:25  <ProZone> <XeryusTC> but come up with something at least a bit original
17:40:48  <ProZone> <V453000> ye
17:40:58  <ProZone> <XeryusTC> Vinnie: feel free to chip in ;)
17:41:10  <ProZone> <Vinnie> not really for a plan
17:41:17  <ProZone> <Vinnie> lev4 is evil imo
17:41:27  <ProZone> <XeryusTC> :D that's the idea
17:41:31  <ProZone> <XeryusTC> make a lev4 compliant plan
17:41:54  <ProZone> <Vinnie> equals some pre acceleration tricks for joins
17:41:56  <ProZone> <V453000> Lev4 is not that evil if we play differently
17:42:08  <ProZone> <V453000> you just cant expect packed lines
17:42:38  <ProZone> <Vinnie> you can make it work with a SML and cyclotron-ish join
17:42:42  <ProZone> <V453000> ...
17:42:48  <ProZone> <Vinnie> makes it less evil but ugly
17:43:26  <ProZone> <Vinnie> but that is nowhere near a plan for the map that you where discussing
17:43:36  <ProZone> <XeryusTC> it might be nice to try the acceleration prios once again
17:43:42  <ProZone> <Vinnie> let me get some dinner and think it out
17:43:48  <ProZone> <V453000> XeryusTC: maybe for SLHs
17:44:02  <ProZone> <V453000> but we will have to use logic :P
17:44:09  <ProZone> <XeryusTC> i think we just have to accept ML stopping a lot on this game
17:44:41  <ProZone> <XeryusTC> i would suggest some packers, but that requires logic and kind of goes against the idea of the game
17:44:47  <ProZone> <V453000> well pre accelerated SL joiners are an option too
17:44:53  <ProZone> <V453000> yeah
17:45:00  <ProZone> <V453000> fuck it lets just play and add more lines
17:45:13  <ProZone> <XeryusTC> chaos? :D
17:45:39  <ProZone> <V453000> hmf :d
17:45:46  <ProZone> <V453000> maybe? .)
17:46:09  <ProZone> <XeryusTC> :D
17:46:29  <ProZone> <XeryusTC> chaos will be pretty fun
17:46:35  <ProZone> <V453000> ok, where do we start?
17:46:39  <ProZone> <XeryusTC> and hopefully not be spoiled right away like the previous game
17:47:26  <ProZone> <XeryusTC> see !PP 1 & 2
17:47:40  <ProZone> <XeryusTC> possibly also 3
17:47:47  <ProZone> <V453000> come start with ore
17:47:50  <ProZone> <XeryusTC> i like 1 tbh
17:48:16  <ProZone> <XeryusTC> could also start with ore, yes
17:48:17  <ProZone> ***  made screenshot at 0003B781: http://ps.openttdcoop.org/prozone/webcam/0003B781.png
17:48:28  <ProZone> <XeryusTC> but i'd prefer farms if we're going to do anything at all
17:48:34  <ProZone> <XeryusTC> anyway, TL3 or 2?
17:48:36  <ProZone> <V453000> 3
17:48:38  <ProZone> <XeryusTC> or possibly 4 or 5?
17:48:42  <ProZone> <V453000> 2 is useless with Lev4
17:48:47  <ProZone> <XeryusTC> true
17:49:14  <ProZone> <V453000> PP3 is nice
17:49:20  <ProZone> <V453000> could do for a nice hill station
17:49:34  <ProZone> <V453000> not sure if we want to use the power plant there, but definitely steel mill :)
17:49:44  <ProZone> <V453000> what you think
17:49:52  <ProZone> <XeryusTC> you can build the hill station
17:50:24  <ProZone> <V453000> k we will find some use of it
17:51:38  <ProZone> ***  made screenshot at 000325C4: http://ps.openttdcoop.org/prozone/webcam/000325C4.png
17:51:41  <ProZone> <V453000> some rules like tunnel only to keep max speed?
17:51:55  <ProZone> <XeryusTC> good idea imo
17:51:58  <ProZone> <V453000> hm
17:52:05  <ProZone> <V453000> might rather want a "hole" station :D
17:52:07  <ProZone> <XeryusTC> maybe we can keep bridges like this at primary stations
17:52:13  <ProZone> <V453000> yeah
17:52:28  <ProZone> <XeryusTC> but ML etc should be tunnel only
17:52:33  <ProZone> <V453000> good :)
17:52:35  <ProZone> <XeryusTC> like in ye olde days
17:52:43  <ProZone> <V453000> me likes
17:52:57  <ProZone> <V453000> I will build it 90 deg to it
17:53:17  <ProZone> <XeryusTC> in the valley? xD
17:53:21  <ProZone> <V453000> Y.
17:53:31  <ProZone> <XeryusTC> we should've gotten a maglev newgrf :P
17:53:41  <ProZone> <XeryusTC> or i should static one :P
17:53:47  <ProZone> <V453000> you should
17:53:49  <ProZone> <V453000> I really like this
17:54:04  <ProZone> <XeryusTC> are you using a maglev newgrf?
17:54:07  <ProZone> <V453000> no
17:54:42  <ProZone> <XeryusTC> dont need big stations yet you know ;)
17:54:48  <ProZone> <V453000> hm true :)
17:54:54  <ProZone> <V453000> but meh
17:54:58  <ProZone> ***  made screenshot at 00035DBE: http://ps.openttdcoop.org/prozone/webcam/00035DBE.png
17:56:44  <ProZone> <V453000> noo :(
17:56:49  <ProZone> <V453000> original stations ftw? :p
17:57:05  <ProZone> <V453000> xd
17:57:05  <ProZone> <XeryusTC> temp :P
17:57:07  <ProZone> <V453000> k
17:57:43  <ProZone> <V453000> hm
17:57:51  <ProZone> <V453000> why do I build it for 3 lines when 9 platforms wont be nearly enough anyway
17:57:53  <ProZone> <V453000> meh
17:58:18  <ProZone> ***  made screenshot at 0003B17A: http://ps.openttdcoop.org/prozone/webcam/0003B17A.png
18:01:38  <ProZone> ***  made screenshot at 00039B6E: http://ps.openttdcoop.org/prozone/webcam/00039B6E.png
18:02:10  <ProZone> <XeryusTC> oh right, i forgot that acceleration to top speed is like 60 tiles
18:03:05  <ProZone> <V453000> yes realistic acceleration was fucked up around game 198
18:03:11  <ProZone> <V453000> all trains are weaker since then
18:03:21  <ProZone> <XeryusTC> well, it was always like that with lev4
18:03:23  <ProZone> <V453000> which is why when you load some of our older games in the current rev, it jams
18:03:25  <ProZone> <V453000> yes
18:03:28  <ProZone> <V453000> but now it is even worse
18:03:38  <ProZone> <V453000> if you open pzg 13, it totally breaks it
18:03:54  <ProZone> <XeryusTC> i remember the game when we decided to never use lev4 anymore, we constructed 60 tile prios that day
18:04:04  <ProZone> <V453000> lol
18:04:58  <ProZone> ***  made screenshot at 00038B6D: http://ps.openttdcoop.org/prozone/webcam/00038B6D.png
18:05:15  <ProZone> <XeryusTC> this game is going to be hell :P
18:05:33  <ProZone> <V453000> yep nothing is going to save it
18:07:48  <ProZone> <XeryusTC> oh man
18:07:52  <ProZone> <XeryusTC> the horror of 60 tile prios :(
18:07:57  <ProZone> <V453000> lo
18:07:59  <ProZone> <V453000> l
18:08:01  <ProZone> <XeryusTC> the thought haunts me :(
18:08:19  <ProZone> ***  made screenshot at 00039F72: http://ps.openttdcoop.org/prozone/webcam/00039F72.png
18:08:24  <ProZone> <XeryusTC> the worst thing is, i can still remember the first hub with one of those
18:08:34  <ProZone> <XeryusTC> it was in the desert, with one line just coming out of the rainforest
18:08:40  <ProZone> <XeryusTC> and there was some water near the other line
18:08:48  <ProZone> <XeryusTC> fortunately the ML was only one way :o
18:08:53  <ProZone> <XeryusTC> so the merger was quite straightforward
18:09:35  <ProZone> <Vinnie> oke i am back, and i understand you go for chaos.
18:10:57  <ProZone> <XeryusTC> i will probably be making all the primaries down hill from now on :P
18:11:10  <ProZone> <XeryusTC> so the trains get a bit of extra acceleration :D
18:11:13  <ProZone> <V453000> :)
18:11:23  <ProZone> <V453000> you would need to keep all of the hill on the X tiles of accel
18:11:39  <ProZone> ***  made screenshot at 0003B373: http://ps.openttdcoop.org/prozone/webcam/0003B373.png
18:12:35  <ProZone> *** Vinnie has joined company #1
18:12:41  <ProZone> <V453000> k fun :D
18:14:11  <ProZone> <XeryusTC> anyway, trains are at full speed at about the first farmfield that touches the exit line from the drop
18:14:18  <ProZone> <XeryusTC> which is a good 30+ tiles
18:14:20  <ProZone> <V453000> :)
18:14:59  <ProZone> ***  made screenshot at 0003A377: http://ps.openttdcoop.org/prozone/webcam/0003A377.png
18:18:19  <ProZone> ***  made screenshot at 0003A7B2: http://ps.openttdcoop.org/prozone/webcam/0003A7B2.png
18:18:31  <ProZone> <XeryusTC> Vinnie: we have kind of decided on chaos btw
18:20:37  <ProZone> <V453000> oh well :D
18:20:40  <planetmaker> hm, chaos? :-)
18:20:49  <planetmaker> !dl osx
18:20:49  <ProZone> planetmaker: http://binaries.openttd.org/nightlies/trunk/r22950/openttd-trunk-r22950-macosx-universal.zip
18:20:50  <ProZone> <V453000> I guess that does it for my drop
18:20:56  <ProZone> <XeryusTC> :P
18:20:58  <ProZone> <V453000> feels oldschool to me
18:21:07  <ProZone> <XeryusTC> it feels like i could've build it
18:21:14  <ProZone> <V453000> good :D
18:21:16  <ProZone> <XeryusTC> except from small parts of the entry :P
18:21:39  <ProZone> ***  made screenshot at 0003D177: http://ps.openttdcoop.org/prozone/webcam/0003D177.png
18:22:41  <ProZone> <V453000> not sure if I want to use hardcore comboes or exits, but lets see
18:22:53  <ProZone> <V453000> with enough platforms comboes might work
18:23:13  <ProZone> <V453000> btw the station isnt as much on a hill as I expected :DD
18:23:28  <ProZone> <XeryusTC> you could've made the entry more vertical
18:23:47  <ProZone> <V453000> could improve it a bit
18:23:49  <ProZone> <XeryusTC> by making all tunnels  have a hight difference between the front and back
18:24:30  <ProZone> <V453000> hm :d
18:25:00  <ProZone> ***  made screenshot at 00009E8C: http://ps.openttdcoop.org/prozone/webcam/00009E8C.png
18:25:24  <ProZone> <Vinnie> :(
18:26:07  <ProZone> <V453000> ok that is a tiny bit better
18:26:58  <ProZone> <V453000> omg making a packer?
18:27:11  <ProZone> <Vinnie> bad?
18:27:15  <ProZone> <V453000> yes
18:27:23  <ProZone> <V453000> I think we can do it without those things
18:27:23  <ProZone> <XeryusTC> we want this to be oldschool
18:27:29  <ProZone> <XeryusTC> no weird logic stuff :P
18:27:51  <ProZone> <Vinnie> it has no logic other than a prio :)
18:28:14  <planetmaker> a packer would be ok, I guess (if you ask me)
18:28:20  <ProZone> ***  made screenshot at 00009288: http://ps.openttdcoop.org/prozone/webcam/00009288.png
18:28:22  <planetmaker> though... it's not an old concept :-)
18:28:40  <ProZone> <XeryusTC> we had a kind of gap creater once
18:28:43  <ProZone> <V453000> we will see what we need if you ask me
18:28:49  <ProZone> <XeryusTC> which was like before PSG40 i think
18:29:03  <ProZone> <XeryusTC> that increased gaps between trains and packed them closer together
18:29:07  <planetmaker> that's the only definition of "old school": "we will see what is needed" ;-)
18:29:18  <ProZone> <V453000> XeryusTC: we _might_ also want to make a rule no tunnel on ML
18:29:20  <ProZone> <V453000> that improves the flow a lot
18:29:29  <planetmaker> !password
18:29:29  <ProZone> planetmaker: patrol
18:29:37  <ProZone> *** planetm4ker joined the game
18:29:51  <ProZone> <XeryusTC> true
18:29:59  <ProZone> <XeryusTC> that is really old school though
18:30:07  <ProZone> <XeryusTC> barely bridges and tunnels on the ML :P
18:30:09  <ProZone> <V453000> well, it is but it has a good reason with Lev4
18:30:24  <ProZone> <V453000> evil mode is easier than easy to get
18:30:49  <ProZone> <planetm4ker> so... what's the Network plan?
18:30:55  <ProZone> <V453000> chaos
18:30:57  <ProZone> <XeryusTC> see the signs when you come in :P
18:30:59  <ProZone> <planetm4ker> great :-)
18:31:08  <ProZone> <planetm4ker> I didn't see chaos there
18:31:14  <ProZone> <V453000> XeryusTC: there is no sign about chaos :)
18:31:16  <ProZone> <XeryusTC> true :P
18:31:34  <ProZone> <planetm4ker> cargo game, though?
18:31:40  <ProZone> ***  made screenshot at 0001BF40: http://ps.openttdcoop.org/prozone/webcam/0001BF40.png
18:31:42  <ProZone> <XeryusTC> so far
18:31:51  <ProZone> <V453000> could connect cities if you want reall
18:31:54  <ProZone> <V453000> y
18:31:54  <ProZone> <XeryusTC> lets not start on pax right away :P
18:31:55  <ProZone> <Vinnie> actually it is not a packer but pre-acceleration
18:32:07  <ProZone> <V453000> Vinnie: we kind of know, really
18:32:13  <ProZone> <Vinnie> ok
18:33:30  <ProZone> <planetm4ker> I build wood drop
18:33:36  <ProZone> <V453000> great
18:33:42  <ProZone> <planetm4ker> in the West
18:33:52  <ProZone> <V453000> fair enough :)
18:33:58  <ProZone> <planetm4ker> TF is like old coop? ;-)
18:34:02  <ProZone> <planetm4ker> Liberal?
18:34:04  <ProZone> <V453000> mammoth tf
18:34:08  <ProZone> <XeryusTC> sure
18:34:10  <ProZone> <planetm4ker> :-D
18:34:25  <ProZone> <V453000> look at iron ore drop and you get the point :D :P
18:35:00  <ProZone> ***  made screenshot at 0003A388: http://ps.openttdcoop.org/prozone/webcam/0003A388.png
18:35:26  <ProZone> <Vinnie> wow you really need 60 tile prios
18:35:34  <ProZone> <V453000> I have a suggestion
18:35:44  <ProZone> <V453000> what if we build equal-prio SL mergers
18:35:47  <ProZone> <V453000> guess that jams everything eh
18:36:27  <ProZone> <XeryusTC> we have to accept stopping of the ML
18:36:38  <ProZone> <V453000> ok then
18:36:46  <ProZone> <V453000> as long as we dont have tunnels on it, it is ok after all
18:37:56  <ProZone> <Vinnie> nice on the tf
18:38:03  <ProZone> <V453000> hm
18:38:12  <ProZone> <XeryusTC> ;)
18:38:12  <ProZone> <V453000> I dont think we should connect stuff to the drop station so close
18:38:16  <ProZone> <V453000> well we can always overhaul
18:38:20  <ProZone> ***  made screenshot at 0000D3C8: http://ps.openttdcoop.org/prozone/webcam/0000D3C8.png
18:40:18  <ProZone> <XeryusTC> well that is ugly :P
18:40:25  <ProZone> <V453000> xD
18:41:41  <ProZone> ***  made screenshot at 0002A97B: http://ps.openttdcoop.org/prozone/webcam/0002A97B.png
18:42:48  <ProZone> <XeryusTC> hmm, already building building big MLs?
18:42:55  <ProZone> <V453000> a SLH doesnt hurt
18:43:07  <ProZone> <V453000> I think
18:45:01  <ProZone> ***  made screenshot at 0000CFC1: http://ps.openttdcoop.org/prozone/webcam/0000CFC1.png
18:46:10  <ProZone> <V453000> Xeryus please use unload and leave empty for drop
18:48:21  <ProZone> ***  made screenshot at 0000BBCD: http://ps.openttdcoop.org/prozone/webcam/0000BBCD.png
18:50:35  <ProZone> <XeryusTC> hmm, ok :O
18:51:41  <ProZone> ***  made screenshot at 000369BC: http://ps.openttdcoop.org/prozone/webcam/000369BC.png
18:52:26  <ProZone> <V453000> pm tunnels are nicer :P
18:52:34  <ProZone> <V453000> just tf the crap out of it :p
18:55:02  <ProZone> ***  made screenshot at 0001FF67: http://ps.openttdcoop.org/prozone/webcam/0001FF67.png
18:56:37  <ProZone> <V453000> pm: just use combo signals imo
18:56:41  <ProZone> <V453000> no need for waiting bays :)
18:56:47  <ProZone> <V453000> those trains shouldnt stop anyway
18:57:04  <ProZone> <planetm4ker> probably, yes
18:58:04  <ProZone> <V453000> hmm
18:58:06  <ProZone> <V453000> maybe
18:58:10  <ProZone> <V453000> even this would be valid
18:58:20  <ProZone> <V453000> what you think
18:58:22  <ProZone> ***  made screenshot at 0001E96C: http://ps.openttdcoop.org/prozone/webcam/0001E96C.png
18:59:19  <ProZone> <planetm4ker> coop is about telling what you intend when you want to work where another one works
18:59:29  <ProZone> <planetm4ker> not just modify without announcment nor plan
18:59:39  <ProZone> <V453000> I was showing your what I am talking about
18:59:41  <ProZone> <XeryusTC> WE INTENT TO DESTROY ALL OF YOUR HARD WORK!
18:59:44  <ProZone> <V453000> is it that bad on one spot?
19:00:29  <ProZone> <planetm4ker> Well, I heart you about not needed waiting bays. They might not be needed, but they're there now
19:00:49  <ProZone> <planetm4ker> nor actually used with the signaling as is
19:00:55  <ProZone> <V453000> yes exactly
19:01:42  <ProZone> ***  made screenshot at 0001DD70: http://ps.openttdcoop.org/prozone/webcam/0001DD70.png
19:01:46  <ProZone> <planetm4ker> but there's no reason to remove them either
19:02:01  <ProZone> <V453000> well, the longer the array the more likely it is to block
19:02:11  <ProZone> <V453000> so shortening makes sense
19:02:20  <ProZone> <Vinnie> no the mine shrunk to 18 tons a month
19:05:02  <ProZone> ***  made screenshot at 0000B7E1: http://ps.openttdcoop.org/prozone/webcam/0000B7E1.png
19:08:22  <ProZone> ***  made screenshot at 0001DF64: http://ps.openttdcoop.org/prozone/webcam/0001DF64.png
19:11:03  <ProZone> <planetm4ker> hm...
19:11:14  <ProZone> <planetm4ker> once upon a time there was a sawmill... ;-)
19:11:42  <ProZone> ***  made screenshot at 0001DB68: http://ps.openttdcoop.org/prozone/webcam/0001DB68.png
19:12:50  <ProZone> <V453000> :)
19:14:28  <ProZone> <XeryusTC> the sawmill is a lie
19:14:44  <ProZone> <planetm4ker> seems like ;-)
19:15:03  <ProZone> ***  made screenshot at 0001A568: http://ps.openttdcoop.org/prozone/webcam/0001A568.png
19:15:48  <ProZone> <planetm4ker> which accel model do we use?
19:15:55  <ProZone> <V453000> uhm :)
19:16:08  <ProZone> <Vinnie> original?
19:16:14  <ProZone> <V453000> this might be oldschool but not mindless mindfuck :D
19:18:23  <ProZone> ***  made screenshot at 0000C167: http://ps.openttdcoop.org/prozone/webcam/0000C167.png
19:21:43  <ProZone> ***  made screenshot at 0001E76B: http://ps.openttdcoop.org/prozone/webcam/0001E76B.png
19:22:39  <ProZone> <V453000> k there goes a bbh
19:22:53  <ProZone> <V453000> I am really curious if that is going to work as intended
19:24:53  <ProZone> <Vinnie> i just have an crazy idea but far from oldschool
19:25:03  <ProZone> ***  made screenshot at 0000C365: http://ps.openttdcoop.org/prozone/webcam/0000C365.png
19:25:05  <ProZone> <V453000> do tell
19:25:35  <ProZone> <Vinnie> well if you split the ML into multiple bridges that in fact slow down trains you can make a prio very short
19:25:58  <ProZone> <planetm4ker> oh... yes, no bridges ... for mlev4
19:26:00  <ProZone> <V453000> hmm
19:26:02  <ProZone> <V453000> not sure there
19:26:08  <ProZone> <V453000> but you can try it
19:26:30  <ProZone> <V453000> I think that basically leads to what BBH 01 does
19:26:32  <ProZone> <V453000> though
19:27:34  <ProZone> <V453000> guess we can have a game of 2 bbhs?
19:27:40  <ProZone> <V453000> for now
19:28:23  <ProZone> ***  made screenshot at 0000CBC9: http://ps.openttdcoop.org/prozone/webcam/0000CBC9.png
19:30:23  <ProZone> <V453000> Vinnie: care to build a factory or oil drop somewhere? :)
19:30:38  <ProZone> <Vinnie> nah to young for oldschool :)
19:30:44  <ProZone> <V453000> ...
19:30:50  <ProZone> <planetm4ker> use diagonal TF ;-)
19:30:52  <ProZone> <V453000> do you think I was here during the time the true oldschool was built?
19:30:58  <ProZone> <V453000> planetm4ker: too new :P
19:31:44  <ProZone> ***  made screenshot at 0000FB89: http://ps.openttdcoop.org/prozone/webcam/0000FB89.png
19:33:04  <ProZone> <V453000> I think we could go with something like this ... see the welcome board
19:33:44  <ProZone> <V453000> either of those
19:34:02  <ProZone> <V453000> thoughts?
19:34:16  <ProZone> <V453000> XeryusTC:
19:34:23  <ProZone> <V453000> come here slacker! :p
19:34:25  <ProZone> <planetm4ker> one big drop ;)
19:34:35  <ProZone> <V453000> k
19:34:40  <ProZone> <planetm4ker> size matters :-P
19:34:50  <ProZone> <V453000> why dont we drop EVERYTHING at one spot then :P
19:35:00  <ProZone> <planetm4ker> :-D
19:35:04  <ProZone> ***  made screenshot at 0001C13A: http://ps.openttdcoop.org/prozone/webcam/0001C13A.png
19:35:32  <ProZone> <V453000> ill put there an ? :)
19:38:00  <ProZone> <V453000> what the
19:38:10  <ProZone> <V453000> oh you built the split :)
19:38:21  <ProZone> <planetm4ker> probably lost due track works ;-)
19:38:23  <ProZone> <V453000> a random wood train just passed BBH 01 but there are no forests :)
19:38:24  <ProZone> ***  made screenshot at 0000D987: http://ps.openttdcoop.org/prozone/webcam/0000D987.png
19:38:25  <ProZone> <V453000> yeah
19:38:27  <ProZone> <V453000> I just noticed :)
19:38:41  <ProZone> <planetm4ker> hm... and another
19:38:55  <ProZone> <planetm4ker> wth? why?
19:38:57  <ProZone> <V453000> might need to split that line too :D
19:39:28  <ProZone> <planetm4ker> yes... but they should not go there currently. The PF should be intelligent enough
19:39:32  <ProZone> <V453000> true
19:39:39  <ProZone> <planetm4ker> I was building that line
19:39:52  <ProZone> <V453000> hm :)
19:39:54  <ProZone> <V453000> probably
19:41:44  <ProZone> ***  made screenshot at 0001257A: http://ps.openttdcoop.org/prozone/webcam/0001257A.png
19:41:51  <ProZone> <XeryusTC> oh
19:41:58  <ProZone> <XeryusTC> bbh1 does look like it is oldschool
19:42:02  <ProZone> <XeryusTC> and i should make a station
19:42:09  <ProZone> <XeryusTC> and possibly record making it :P
19:42:13  <ProZone> <V453000> is it? good :)
19:43:57  <ProZone> <XeryusTC> only 8mil cash xD
19:44:46  <ProZone> <planetm4ker> hm... prio... how long?
19:44:54  <ProZone> <V453000> hard to say
19:45:00  <ProZone> <V453000> I dont make normal prios atm
19:45:04  <ProZone> ***  made screenshot at 0001397C: http://ps.openttdcoop.org/prozone/webcam/0001397C.png
19:45:29  <ProZone> <XeryusTC> time for a factory drop
19:45:33  <ProZone> <Vinnie> bridge trick works in SP :)
19:45:43  <ProZone> <XeryusTC> are we going for the default 4 station setup?
19:46:26  <ProZone> <Vinnie> SLH time
19:46:51  <ProZone> <XeryusTC> oh, you actually made a stion layout :D
19:47:05  <ProZone> <V453000> somehwat
19:47:07  <ProZone> <V453000> hope you agree
19:47:27  <ProZone> <XeryusTC> sure
19:48:24  <ProZone> <V453000> XeryusTC: btw tell Vinnie how much  of a newbie I am so he doesnt get the feeling that he has to be here for the longest time possible to build oldschool :p
19:48:25  <ProZone> ***  made screenshot at 0000D194: http://ps.openttdcoop.org/prozone/webcam/0000D194.png
19:48:42  <ProZone> <Vinnie> you made PZ05
19:48:44  <ProZone> <Vinnie> in 2009
19:48:48  <ProZone> <V453000> no I didnt
19:49:05  <ProZone> <Vinnie> ohh nvm i misread and thoud XTC wrote that
19:49:11  <ProZone> <Vinnie> thought
19:49:14  <ProZone> <XeryusTC> V joined in 2009 i think
19:49:19  <ProZone> <XeryusTC> but didnt play in PZ05
19:49:25  <ProZone> <XeryusTC> afaicr
19:49:27  <ProZone> <V453000> I guess about that
19:49:37  <ProZone> <V453000> but I certainly did not play pzg5
19:50:04  <ProZone> <Vinnie> My SLH needs bridges is it a big deal?
19:50:11  <ProZone> <V453000> on ML?
19:50:17  <ProZone> <XeryusTC> TUNNELS!
19:50:21  <ProZone> <Vinnie> yes to make a prio long enough
19:50:36  <ProZone> <V453000> bridges on ML are a real no-no this game I think
19:50:40  <ProZone> <Vinnie> i can make your 60 tile prio in about 6 tiles with 2 bridges
19:50:42  <ProZone> <V453000> if we can afford it
19:51:09  <ProZone> <V453000> if you think it is going to be effective ... I slightly doubt that
19:51:45  <ProZone> ***  made screenshot at 000183A4: http://ps.openttdcoop.org/prozone/webcam/000183A4.png
19:51:49  <ProZone> <Vinnie> with some traffic
19:55:03  <ProZone> <V453000> Vinnie: maybe try the BBH with the idea?
19:55:05  <ProZone> ***  made screenshot at 0000EF8A: http://ps.openttdcoop.org/prozone/webcam/0000EF8A.png
19:55:11  <ProZone> <V453000> you cant make a BBH without tunnels anyway
19:55:19  <ProZone> <Vinnie> ke
19:55:44  <ProZone> <V453000> worst case scenario we rebuild it, nothing happens
19:57:59  <ProZone> <V453000> see BBH 02 sign
19:58:01  <ProZone> <V453000> I would make it there
19:58:04  <ProZone> <V453000> maybe make it all one big mountain
19:58:25  <ProZone> ***  made screenshot at 0003BC34: http://ps.openttdcoop.org/prozone/webcam/0003BC34.png
20:01:45  <ProZone> ***  made screenshot at 0003C22A: http://ps.openttdcoop.org/prozone/webcam/0003C22A.png
20:03:55  *** MrD2DG has joined #openttdcoop.pro
20:05:06  <ProZone> ***  made screenshot at 0003D44C: http://ps.openttdcoop.org/prozone/webcam/0003D44C.png
20:05:12  <MrD2DG> !players
20:05:14  <ProZone> MrD2DG: Client 7 (Orange) is V453000, in company 1 (Trudinghall Transport)
20:05:14  <ProZone> MrD2DG: Client 5 (Orange) is XeryusTC, in company 1 (Trudinghall Transport)
20:05:14  <ProZone> MrD2DG: Client 12 (Orange) is Vinnie, in company 1 (Trudinghall Transport)
20:05:14  <ProZone> MrD2DG: Client 15 is TWerkhoven, a spectator
20:05:14  <ProZone> MrD2DG: Client 28 (Orange) is planetm4ker, in company 1 (Trudinghall Transport)
20:05:24  <V453000> hi
20:05:34  <MrD2DG> Hihi
20:05:37  <MrD2DG> New game :D
20:05:49  <ProZone> <planetm4ker> hi
20:05:55  <XeryusTC> welcome :P
20:06:23  <MrD2DG> :P
20:08:26  <ProZone> ***  made screenshot at 0003D44D: http://ps.openttdcoop.org/prozone/webcam/0003D44D.png
20:09:47  <ProZone> <planetm4ker> we're doing well. We're making less loss ;-)
20:09:56  <ProZone> <V453000> :D
20:09:56  <ProZone> <planetm4ker> That's at least how politics argue
20:10:08  <ProZone> <XeryusTC> :D
20:10:22  <ProZone> <XeryusTC> you should see our politicians
20:10:34  <ProZone> <XeryusTC> this week is the biggest week for politics in the dutchlands
20:10:36  <MrD2DG> !password
20:10:36  <ProZone> MrD2DG: lunacy
20:10:44  <ProZone> <V453000> election?
20:10:48  <ProZone> <XeryusTC> and basically loudmouth Geert Wilders is insulting each and every one
20:10:48  <ProZone> *** MrD2DG joined the game
20:11:09  <ProZone> <XeryusTC> no, the budget for next year got presented this tuesday
20:11:25  <planetmaker> :-)
20:11:32  <ProZone> <MrD2DG> Ugh, i thought that windows titlebar bug got fixed
20:11:46  <ProZone> ***  made screenshot at 0001D920: http://ps.openttdcoop.org/prozone/webcam/0001D920.png
20:15:06  <ProZone> ***  made screenshot at 0001AD19: http://ps.openttdcoop.org/prozone/webcam/0001AD19.png
20:18:27  <ProZone> ***  made screenshot at 0003CE1E: http://ps.openttdcoop.org/prozone/webcam/0003CE1E.png
20:18:43  <ProZone> <V453000> hmm PS seems having some issue
20:19:10  <ProZone> <MrD2DG> Yeah i think imus said something about not being able to connect
20:21:47  <ProZone> ***  made screenshot at 0003C815: http://ps.openttdcoop.org/prozone/webcam/0003C815.png
20:22:15  <ProZone> <V453000> xeryus you got acl there
20:22:59  <ProZone> <MrD2DG> Umm no it wasnt a BBH, but should it be? :P
20:23:11  <ProZone> <V453000> yes
20:23:17  <ProZone> <V453000> a bit more to the right I think but should be
20:23:24  <ProZone> <MrD2DG> Oki
20:23:40  <ProZone> <V453000> keep in mind not to tunnel ML
20:23:48  <ProZone> <planetm4ker> lesson one: don't mix up convert and destroy hotkeys
20:23:56  <ProZone> <V453000> :d
20:24:02  <ProZone> <MrD2DG> But wont all 3 directions be ML?
20:24:11  <ProZone> <XeryusTC> factory should be done
20:24:23  <ProZone> <V453000> MrD2DG: I would understand one of them "less important imo"
20:24:44  <ProZone> <MrD2DG> Ok
20:25:01  <ProZone> <XeryusTC> oh lol
20:25:07  <ProZone> ***  made screenshot at 00004144: http://ps.openttdcoop.org/prozone/webcam/00004144.png
20:28:28  <ProZone> ***  made screenshot at 0003B668: http://ps.openttdcoop.org/prozone/webcam/0003B668.png
20:28:48  <ProZone> <XeryusTC> now factory really is done
20:30:58  <ProZone> <V453000> MrD2DG: I thought just in the middle :D
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20:31:09  <ProZone> <V453000> dude there needs to be the BBH and likely 2 SLHs between each bbh
20:31:15  <ProZone> <MrD2DG> Fair enough :P
20:31:24  <ProZone> <V453000> just go crazy on the tf
20:31:47  <ProZone> <V453000> anyway, I will be going guys
20:31:48  <ProZone> ***  made screenshot at 0001A8BA: http://ps.openttdcoop.org/prozone/webcam/0001A8BA.png
20:31:51  <ProZone> <XeryusTC> hmm
20:31:53  <ProZone> <V453000> lots of stuff to do tomorrow
20:31:56  <ProZone> <XeryusTC> timelapse bbh construction?
20:32:08  <ProZone> <V453000> I though Vinnie was going to do BBH 02
20:32:10  <ProZone> <V453000> guess not
20:32:14  <ProZone> <XeryusTC> dunno
20:32:17  <ProZone> <XeryusTC> someone is building already
20:32:23  <ProZone> <Vinnie> still testing in SP
20:32:23  <ProZone> <MrD2DG> Im building
20:32:29  <ProZone> <V453000> Vinnie: ...
20:32:35  <ProZone> <Vinnie> yes
20:32:40  <ProZone> <V453000> just build it and see
20:32:50  <ProZone> <Vinnie> but it fails under stress
20:32:58  <ProZone> <V453000> well
20:33:02  <ProZone> <V453000> we dont expect that much stress here
20:33:06  <ProZone> <XeryusTC> indeed on PZ we are skilled builders, so we just muck about
20:33:17  <ProZone> <V453000> everything breaks under stress with Lev4
20:33:32  <ProZone> <V453000> which is why it is considered uncontrollable
20:33:51  <ProZone> <V453000> anyway, gnight
20:33:55  <ProZone> <V453000>
20:33:57  <ProZone> <V453000> might come later
20:33:59  <ProZone> *** V453000 has left the game (leaving)
20:34:44  <ProZone> <MrD2DG> bb
20:35:08  <ProZone> ***  made screenshot at 0001A2C5: http://ps.openttdcoop.org/prozone/webcam/0001A2C5.png
20:35:56  <ProZone> <Vinnie> let me mess up only one merger then :)
20:37:38  <ProZone> <planetm4ker> can we ship farm goods?
20:38:28  <ProZone> ***  made screenshot at 000047B4: http://ps.openttdcoop.org/prozone/webcam/000047B4.png
20:38:47  <ProZone> *** Spike joined the game
20:39:00  <ProZone> <planetm4ker> welcome to the massive TF orgy, spike :-)
20:39:06  <ProZone> <MrD2DG> :P Hi
20:41:43  <ProZone> <Spike> i think i should've killed screen 1 instead of 3 on the host seeing this TF ;)
20:41:48  <ProZone> ***  made screenshot at 0001B0C1: http://ps.openttdcoop.org/prozone/webcam/0001B0C1.png
20:42:16  <ProZone> <Vinnie> there we go 1 merger
20:42:41  <ProZone> <planetm4ker> ^spîke: original accel ;-)
20:43:19  <ProZone> *** Spike has left the game (leaving)
20:45:09  <ProZone> ***  made screenshot at 0001AAC6: http://ps.openttdcoop.org/prozone/webcam/0001AAC6.png
20:46:26  <ProZone> <XeryusTC> hmm - gets sorted before ! :s
20:48:29  <ProZone> ***  made screenshot at 00002DD9: http://ps.openttdcoop.org/prozone/webcam/00002DD9.png
20:51:34  <ProZone> <Vinnie> i have to go to
20:51:36  <ProZone> <Vinnie> cya
20:51:38  <ProZone> <MrD2DG> BB
20:51:42  <ProZone> <planetm4ker> enjoy
20:51:44  <ProZone> *** Vinnie has joined spectators
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20:51:51  <ProZone> *** Vinnie has left the game (leaving)
20:51:51  <ProZone> <planetm4ker> sounds indeed nearly like time for bed
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21:01:49  <ProZone> ***  made screenshot at 00004D11: http://ps.openttdcoop.org/prozone/webcam/00004D11.png
21:04:49  <V453000> !password
21:04:49  <ProZone> V453000: keener
21:05:07  <ProZone> *** V453000 joined the game
21:05:10  <ProZone> ***  made screenshot at 0001BACC: http://ps.openttdcoop.org/prozone/webcam/0001BACC.png
21:05:16  <ProZone> <MrD2DG> Lol
21:05:16  <ProZone> <TWerkhoven> lol
21:05:19  <ProZone> <XeryusTC> lol
21:05:32  <planetmaker> haha :-)
21:07:58  <ProZone> <V453000> hmm, interesting what Vinnie tried there
21:08:30  <ProZone> ***  made screenshot at 00033974: http://ps.openttdcoop.org/prozone/webcam/00033974.png
21:08:38  <ProZone> <V453000> I will leave that for him to finish and make oil drop
21:11:50  <ProZone> ***  made screenshot at 0000B9D8: http://ps.openttdcoop.org/prozone/webcam/0000B9D8.png
21:12:24  <ProZone> <XeryusTC> i may just have made slh 5 very ugly :P
21:12:45  <ProZone> <V453000> hm :D
21:13:53  <ProZone> <planetm4ker> let's say: it's not straight forward, XeryusTC ;-)
21:13:59  <ProZone> <XeryusTC> xD
21:14:17  <ProZone> <XeryusTC> i blame the hills :P
21:14:23  <ProZone> <planetm4ker> now, time for bed :-)
21:14:25  <ProZone> <planetm4ker> good night
21:14:29  <ProZone> <XeryusTC> and V's station :P
21:14:31  <ProZone> <XeryusTC> gn
21:14:33  <ProZone> <MrD2DG> gn
21:14:37  <ProZone> *** planetm4ker has left the game (connection lost)
21:14:57  <XeryusTC> !rcon set raw_industry_construction 1
21:15:10  <ProZone> ***  made screenshot at 000024FB: http://ps.openttdcoop.org/prozone/webcam/000024FB.png
21:18:08  <ProZone> <XeryusTC> may i just point out, the north makes for an odd place for a town drop
21:18:16  <ProZone> <V453000> why?
21:18:24  <ProZone> <XeryusTC> you'd have to build it at Trutborough, which is quite near wood
21:18:31  <ProZone> ***  made screenshot at 0001C0C2: http://ps.openttdcoop.org/prozone/webcam/0001C0C2.png
21:18:33  <ProZone> <V453000> fund new town?
21:18:33  <ProZone> <TWerkhoven> found a town?
21:18:43  <ProZone> <XeryusTC> also possible ofcourse
21:18:58  <ProZone> <V453000> dunno could make it south but MrD2DG might kill me then :D
21:19:06  <ProZone> <XeryusTC> 4 way!
21:19:14  <ProZone> <MrD2DG> :P
21:19:14  <ProZone> <V453000> or that
21:19:20  <ProZone> <V453000> sideways!
21:19:23  <ProZone> <MrD2DG> I think i used too many tunnels :/
21:19:33  <ProZone> <XeryusTC> that's just a normal ML
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21:21:51  <ProZone> ***  made screenshot at 0000624E: http://ps.openttdcoop.org/prozone/webcam/0000624E.png
21:22:39  <ProZone> <V453000> k there goes my version of progman style
21:23:04  <Chris_Booth> new game?
21:23:11  <ProZone> <XeryusTC> wait what where?
21:23:18  <ProZone> <MrD2DG> Yes CB
21:23:20  <ProZone> <V453000> refinery
21:23:20  <ProZone> <XeryusTC> also, you stil need to build a steel pickup
21:23:21  <Chris_Booth> !password
21:23:21  <ProZone> Chris_Booth: twitch
21:23:26  <ProZone> <V453000> I know
21:23:26  <ProZone> <XeryusTC> zomfg
21:23:40  <ProZone> *** Chris Booth joined the game
21:23:50  <ProZone> <Chris Booth> last game get the bin?
21:25:11  <ProZone> ***  made screenshot at 0001C0B7: http://ps.openttdcoop.org/prozone/webcam/0001C0B7.png
21:28:31  <ProZone> ***  made screenshot at 0001D6BA: http://ps.openttdcoop.org/prozone/webcam/0001D6BA.png
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21:31:51  <ProZone> ***  made screenshot at 0001CCB9: http://ps.openttdcoop.org/prozone/webcam/0001CCB9.png
21:34:38  <ProZone> <V453000> XeryusTC: feel free to build the steel pickup if you want
21:35:11  <ProZone> ***  made screenshot at 0001CAD5: http://ps.openttdcoop.org/prozone/webcam/0001CAD5.png
21:37:47  <ProZone> <V453000> symmetry FTW :D
21:38:32  <ProZone> ***  made screenshot at 0000704C: http://ps.openttdcoop.org/prozone/webcam/0000704C.png
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21:43:06  <ProZone> <V453000> aw :)
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21:44:04  <ProZone> <Chris Booth> V453000: you have a 1.5 tile gap at that entrance
21:44:18  <ProZone> <V453000> so what
21:44:31  <ProZone> <Chris Booth> can be avoided
21:44:33  <ProZone> <V453000> Lev4 usually come 4 tiles close to each other ..
21:45:00  <ProZone> <V453000> well this is a bit better but provides less braking space
21:45:07  <ProZone> <V453000> which is even more likely to slow down I think
21:45:12  <ProZone> ***  made screenshot at 0001D2E4: http://ps.openttdcoop.org/prozone/webcam/0001D2E4.png
21:45:27  <ProZone> <V453000> if it fails, it is easy t oedit
21:45:29  <ProZone> <V453000> so meh
21:45:46  <ProZone> <Chris Booth> I am sure it will be fine
21:46:02  <ProZone> <V453000> ...
21:46:46  <ProZone> <V453000> hmm should we make BBH 02 ultra temp for now?
21:47:22  <ProZone> <MrD2DG> Whats the difference between temp and ultra temp? :P
21:47:29  <ProZone> <Chris Booth> I am not quite sure on Vinnies idea in the join
21:47:32  <ProZone> <V453000> ultra temp is super messy
21:47:42  <ProZone> <V453000> I think the idea doesnt have to be bad
21:48:01  <ProZone> <V453000> but I want to let him finish the BBH
21:48:03  <ProZone> <Chris Booth> nope, could be cool if it works
21:48:32  <ProZone> ***  made screenshot at 0001A64B: http://ps.openttdcoop.org/prozone/webcam/0001A64B.png
21:48:43  <ProZone> <Chris Booth> but it does have one of my pat hates in a BBH, and that the mixing only the inner lines
21:49:02  <ProZone> <V453000> why
21:49:33  <ProZone> <Chris Booth> much more likely to cause a jam than full mixing
21:49:39  <ProZone> <V453000> why would it
21:49:45  <ProZone> <Chris Booth> or even mixing on ML and not mixing the other
21:50:15  <ProZone> <Chris Booth> you are effectivly forcing train to merge with a very busy line
21:50:25  <ProZone> <V453000> if you expect rather random traffic as BBHs usually do, there is no reason for this to be bad
21:50:29  <ProZone> <Chris Booth> causing the outer line to be much much smoother and innner lines to jam
21:50:42  <ProZone> <V453000> not necessarily, particularly in this game
21:50:57  <ProZone> <V453000> since the prios arent nearly as long to keep trains from stopping
21:51:03  <ProZone> <Chris Booth> did you see the mess caused by the one you built last game?
21:51:13  <ProZone> <V453000> no
21:51:22  <ProZone> <Chris Booth> then go and look at that
21:51:39  <ProZone> <V453000> well I saw the one you bitched around and the only mess was that the 2 exiting lines werent enough
21:51:52  <ProZone> ***  made screenshot at 00016ACE: http://ps.openttdcoop.org/prozone/webcam/00016ACE.png
21:51:55  <ProZone> <Chris Booth> in the end they where not
21:52:03  <ProZone> <Chris Booth> but was jamming befor the ML was full
21:52:19  <ProZone> <Chris Booth> as the flow of traffic was mainly from east -> outh
21:52:23  <ProZone> <Chris Booth> south
21:52:37  <ProZone> <Chris Booth> and it lost 50%  capacity on that flow
21:52:45  <ProZone> <Chris Booth> down to the bad balancer
21:52:50  <ProZone> <V453000> well then it is frequented traffic from one side and cant be talked about as a generic situation
21:53:25  <ProZone> <Chris Booth> yes it can, as we at this point don't know about the main flow
21:53:39  <ProZone> <Chris Booth> so it is a bad idea to assume that it is going to be 50/50
21:53:55  <ProZone> <V453000> nobody assumes 50/50
21:53:59  <ProZone> <V453000> but neither 80/20
21:54:04  <ProZone> <V453000> or more
21:54:45  <ProZone> <Chris Booth> well we can assume that, that merge is going to fail at 80/20
21:55:13  <ProZone> ***  made screenshot at 0001C8BB: http://ps.openttdcoop.org/prozone/webcam/0001C8BB.png
21:55:30  <ProZone> <V453000> under all other circumstances you can pick any of the X lines coming in to the merger and treat them as equal
21:55:49  <ProZone> <Chris Booth> that is not my point
21:56:22  <ProZone> <Chris Booth> my point is the inner lines loose upto 50% capacity while the outer lines loose nothing
21:56:25  <ProZone> <XeryusTC> i can see where Chris Booth's worries come from
21:56:29  <ProZone> <V453000> so what
21:56:39  <ProZone> <XeryusTC> the inner lines have some weird mixing going on
21:56:47  <ProZone> <XeryusTC> but i think that it'll be fine
21:56:51  <ProZone> <V453000> if you merge direction A into direction B with prio, direction A gets shut down
21:56:53  <ProZone> <V453000> ..
21:56:57  <ProZone> <XeryusTC> and i'm more worried about the bridges themselves
21:57:03  <ProZone> <V453000> yes lets see
21:57:09  <ProZone> <Chris Booth> V453000: everytime one of those is build it either ends up getting rebuilt or signed and just ends up breaking
21:57:15  <ProZone> <Chris Booth> it is wrong it does not work
21:57:18  <ProZone> <V453000> lies
21:57:21  <ProZone> <Chris Booth> and it should not be built!
21:57:23  <ProZone> <V453000> and it is nonsense
21:57:29  <ProZone> <Chris Booth> no it its
21:57:43  <ProZone> <V453000> so you tell me that you cant treat all lines coming to the merger equally
21:57:50  <ProZone> <Chris Booth> go back to any game that has that style merge and you will find it causes issues
21:57:52  <ProZone> <V453000> and not care about which you prioritize or not
21:58:03  <ProZone> <V453000> hardly
21:58:17  <ProZone> <Chris Booth> the archives tell a different story
21:58:33  <ProZone> ***  made screenshot at 0002223A: http://ps.openttdcoop.org/prozone/webcam/0002223A.png
21:58:35  <ProZone> <XeryusTC> 2->2 balancers arent that bad
21:58:47  <ProZone> <XeryusTC> mainly just unecessary because they balance traffic after it has joined
21:58:55  <ProZone> <XeryusTC> but now it balances traffic before it joins
21:59:05  <ProZone> <XeryusTC> which may help split the traffic if it is heavier from one direction
21:59:58  <ProZone> *** Chris Booth has left the game (leaving)
22:00:13  <ProZone> <XeryusTC> feeding frenzy time!
22:00:16  <ProZone> <XeryusTC> brb
22:00:34  <ProZone> <MrD2DG> :P
22:01:53  <ProZone> ***  made screenshot at 0003C1B5: http://ps.openttdcoop.org/prozone/webcam/0003C1B5.png
22:05:14  <ProZone> ***  made screenshot at 0001D3D1: http://ps.openttdcoop.org/prozone/webcam/0001D3D1.png
22:06:14  <ProZone> <V453000> network complete, feel free to connect any primary now
22:06:29  <ProZone> <V453000> factory not built yet tho
22:06:51  <ProZone> <MrD2DG> BBh okay?
22:07:07  <ProZone> <V453000> dont know havent checkde
22:07:15  <ProZone> <V453000> but lets see later
22:07:25  <ProZone> <MrD2DG> Oki
22:07:25  <ProZone> <V453000> OH FUCK
22:07:27  <ProZone> <V453000> dude
22:07:33  <ProZone> <MrD2DG> ...
22:07:35  <ProZone> <V453000> oh nevermind
22:07:38  <ProZone> <V453000> nice mess :D
22:07:41  <ProZone> <V453000> but should work
22:07:47  <ProZone> <MrD2DG> :P
22:08:34  <ProZone> ***  made screenshot at 00003D52: http://ps.openttdcoop.org/prozone/webcam/00003D52.png
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22:09:47  <ProZone> <V453000> MrD2DG: town drop awaits your attention :p
22:10:06  <ProZone> <MrD2DG> Oh :P Thought a town was gonna be funded
22:10:12  <ProZone> <V453000> yes
22:10:23  <ProZone> <V453000> kinda hard to fund a station though
22:10:32  <ProZone> <MrD2DG> Lol
22:10:38  <ProZone> <MrD2DG> Ill build then
22:10:40  <ProZone> <V453000> :)
22:11:55  <ProZone> ***  made screenshot at 00016DE3: http://ps.openttdcoop.org/prozone/webcam/00016DE3.png
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22:21:55  <ProZone> ***  made screenshot at 0003D98D: http://ps.openttdcoop.org/prozone/webcam/0003D98D.png
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22:27:13  <ProZone> <V453000> 2way station there MrD2DG? :o
22:27:20  <ProZone> <V453000> why
22:27:26  <ProZone> <MrD2DG> Lol i dunno
22:27:32  <ProZone> <MrD2DG> Is it gonna cause problems?
22:27:38  <ProZone> <V453000> looks stupid imo
22:27:48  <ProZone> <MrD2DG> Hmmm
22:28:36  <ProZone> ***  made screenshot at 0003E38F: http://ps.openttdcoop.org/prozone/webcam/0003E38F.png
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22:28:51  <ProZone> <V453000> I would just make it a normal roro if I were you
22:28:57  <ProZone> <MrD2DG> Ok
22:31:56  <ProZone> ***  made screenshot at 0003BB8A: http://ps.openttdcoop.org/prozone/webcam/0003BB8A.png
22:35:16  <ProZone> ***  made screenshot at 0003D57F: http://ps.openttdcoop.org/prozone/webcam/0003D57F.png
22:38:36  <ProZone> ***  made screenshot at 0000DCDD: http://ps.openttdcoop.org/prozone/webcam/0000DCDD.png
22:39:36  <ProZone> <XeryusTC> back ish
22:39:41  <ProZone> <V453000> :)
22:39:43  <ProZone> <MrD2DG> wb-ish :)
22:41:20  <ProZone> <V453000> ok this is one random exit :D
22:41:57  <ProZone> ***  made screenshot at 00039766: http://ps.openttdcoop.org/prozone/webcam/00039766.png
22:42:23  <ProZone> <V453000> hard to say how to implement it in coal drop exit though
22:42:23  <ProZone> <V453000> XeryusTC: ?
22:42:45  <ProZone> <V453000> any potent ideas?
22:43:43  <ProZone> <V453000> meh. :)
22:43:53  <ProZone> <V453000> factory ready?
22:43:55  <ProZone> <V453000> no :(
22:44:18  <ProZone> <MrD2DG> Just fund it? :P
22:44:24  <ProZone> <V453000> finding spot
22:44:43  <V453000> !rcon set one_industry_per_town
22:44:43  <ProZone> V453000:                   CmdLevelLand           MrD2DG  date:2122-11-29  tile:0000FAE0  p1:0000FCE1 p2:00000000 text: price:330
22:44:43  <ProZone> V453000: 'one_industry_per_town' is an unknown setting.
22:45:09  <V453000> !rcon set multiple_industry_per_town
22:45:10  <ProZone> V453000: Current value for 'multiple_industry_per_town' is: 'off' (min: 0, max: 1)
22:45:15  <V453000> !rcon set multiple_industry_per_town 1
22:45:17  <ProZone> ***  made screenshot at 0000E4E7: http://ps.openttdcoop.org/prozone/webcam/0000E4E7.png
22:46:36  <ProZone> <V453000> steel going
22:47:27  <V453000> !rcon set found_town 2
22:48:37  <ProZone> ***  made screenshot at 000066F7: http://ps.openttdcoop.org/prozone/webcam/000066F7.png
22:51:58  <ProZone> ***  made screenshot at 00000443: http://ps.openttdcoop.org/prozone/webcam/00000443.png
22:53:38  *** minisylf has quit IRC
22:53:54  <ProZone> <V453000> o wtf
22:54:04  <ProZone> <V453000> dumb catchment
22:54:17  <ProZone> <MrD2DG> :P
22:55:18  <ProZone> ***  made screenshot at 00005ADD: http://ps.openttdcoop.org/prozone/webcam/00005ADD.png
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22:57:46  *** ChanServ sets mode: +o Sylf
22:58:15  <ProZone> <V453000> MrD2DG: doesnt the candy look rather silly with maglev? :P
22:58:33  <ProZone> <MrD2DG> Meh, was just looking for something to do :)
22:58:46  <ProZone> ***  made screenshot at 00005EE0: http://ps.openttdcoop.org/prozone/webcam/00005EE0.png
22:58:46  <ProZone> <V453000> well we need SLHs
22:58:51  <ProZone> <V453000> uh you didn have to delete it :(
22:59:05  <ProZone> <MrD2DG> Lol well its done now :P
22:59:13  <ProZone> <V453000> k :d
22:59:37  <ProZone> <V453000> hmm
22:59:40  <ProZone> <V453000> I have a problem
22:59:46  <ProZone> <MrD2DG> ?
22:59:48  <ProZone> <V453000> oil station looks like giant penis
22:59:54  <ProZone> <MrD2DG> LOL
23:00:00  <ProZone> <MrD2DG> By design, or accident?
23:00:03  <ProZone> <V453000> accident :D
23:00:16  <ProZone> <MrD2DG> ofc ;P
23:00:17  <ProZone> <V453000> hmf
23:00:40  <ProZone> <MrD2DG> Hmm well its only when you zoom out (for me at least) :P
23:00:48  <ProZone> <V453000> well yes :D
23:00:54  <ProZone> <V453000> but still
23:01:12  <ProZone> <MrD2DG> I guess it gives the station character :)
23:01:35  <ProZone> <V453000> dear spectator, this station has a signature in it. It was constructed by a dick.
23:01:37  <ProZone> <V453000> great :d
23:01:45  <ProZone> <MrD2DG> :D
23:01:50  <ProZone> <V453000> a big one none the less :D
23:01:58  <ProZone> ***  made screenshot at 0003B596: http://ps.openttdcoop.org/prozone/webcam/0003B596.png
23:02:00  <ProZone> <MrD2DG> Lol, true :P
23:02:58  <ProZone> <MrD2DG> Anyway i need sleep, GN :)
23:03:10  <ProZone> *** MrD2DG has left the game (leaving)
23:04:01  *** MrD2DG has quit IRC
23:05:18  <ProZone> ***  made screenshot at 00015DA6: http://ps.openttdcoop.org/prozone/webcam/00015DA6.png
23:11:52  <ProZone> <V453000> ill be going too
23:12:04  <ProZone> <V453000> XeryusTC / pm: still around or should I move you to spec?
23:12:27  <ProZone> *** V453000 has left the game (leaving)
23:12:27  <ProZone> *** Game paused (number of players)
23:12:39  <V453000> oh
23:12:42  <V453000> !players
23:12:44  <ProZone> V453000: Client 5 (Orange) is XeryusTC, in company 1 (Trudinghall Transport)
23:12:48  <V453000> nevermind then :)
23:38:18  <XeryusTC> V453000: i am here now
23:45:44  <ProZone> *** XeryusTC has left the game (leaving)

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