Times are UTC Toggle Colours
02:16:05 *** Mark has quit IRC 07:10:14 *** TWerkhoven has joined #openttdcoop.pro 07:51:09 *** Progman has joined #openttdcoop.pro 10:06:18 *** [1]Mark has joined #openttdcoop.pro 10:06:21 *** [1]Mark is now known as Mark 11:41:02 *** LoPo has joined #openttdcoop.pro 13:51:21 <LoPo> !password 13:51:21 <ProZone> LoPo: egoism 13:52:28 <LoPo> hrllo 13:52:41 <LoPo> chinees for "hello" :P 13:53:03 <ProZone> *** Game still paused (number of players) 13:53:06 <ProZone> *** LoPo joined the game 13:53:18 <ProZone> *** LoPo has unpaused the server. 13:53:20 <ProZone> *** Game unpaused (number of players) 13:55:46 <Mark> !dl win32 13:55:46 <ProZone> Mark: http://binaries.openttd.org/nightlies/trunk/r23902/openttd-trunk-r23902-windows-win32.zip 13:56:46 <Mark> !password 13:56:46 <ProZone> Mark: egoism 13:56:58 <ProZone> *** Mark joined the game 13:56:59 <ProZone> <LoPo> yo :) 13:57:01 <ProZone> <Mark> hello 13:57:08 <ProZone> <Mark> why the hell is ottd in dutch 13:57:18 <ProZone> <Mark> there, better 13:57:22 <ProZone> <LoPo> dutch? :P 13:57:25 <ProZone> <Mark> yeah 13:57:33 <ProZone> <Mark> game language was set to dutch for some reason 13:57:40 <ProZone> <LoPo> ah 13:57:50 <ProZone> <LoPo> windows standaard crap 13:58:22 <ProZone> <Mark> great plan 13:58:33 <ProZone> <Mark> wtf-content is a bit high though 13:58:47 <ProZone> <LoPo> :D 13:58:54 <ProZone> <LoPo> yeah because its partially my idea 13:58:58 <ProZone> <Mark> :) 13:59:08 <ProZone> <Mark> srnw junkies 13:59:54 <ProZone> <LoPo> brb 14:00:01 <ProZone> <LoPo> i let the game run for money 14:00:09 <ProZone> <LoPo> and some final testing 14:00:33 <ProZone> <Mark> concordes are insane 14:00:42 <ProZone> <LoPo> stupid planes :P 14:04:25 <ProZone> <LoPo> wanna see my train injector? 14:05:11 <ProZone> <Mark> yeah im looking at it 14:05:19 <ProZone> <LoPo> incoming 14:05:58 <ProZone> <Mark> heh cool 14:06:08 <ProZone> <LoPo> w8 just yet 14:06:52 <TWerkhoven> !password 14:06:52 <ProZone> TWerkhoven: stokes 14:06:54 <ProZone> <Mark> nice 14:06:56 <ProZone> <LoPo> wopa :) 14:07:04 <ProZone> <Mark> wooooppa :P 14:07:05 <ProZone> *** TWerkhoven joined the game 14:08:21 <ProZone> <Mark> as nice as this plan is, there are WAY easier way to do this :P 14:14:13 <LoPo> tell me 14:14:44 <ProZone> <LoPo> because V and I also had some discussion about it aswell long before 14:14:58 <ProZone> <LoPo> and we concluded that this is the way to go 14:15:18 <ProZone> <LoPo> i first cam with the idea to put train in a fixed order on the ML 14:15:48 <ProZone> <LoPo> but the problem with that is that you cant realy remove one, because that will screw up the order 14:19:40 <ProZone> <LoPo> Mark? can you also enable the magic buldozer? 14:30:13 *** ODM has joined #openttdcoop.pro 14:30:13 *** ChanServ sets mode: +o ODM 14:35:56 <ProZone> <LoPo> someone still around 14:35:58 <ProZone> <LoPo> ? 14:43:07 <Mark> yeah 14:43:08 <Mark> will do 14:43:10 <Mark> @op 14:43:10 *** Webster sets mode: +o Mark 14:43:29 <ProZone> *** Mark has left the game (leaving) 14:44:29 <Mark> !getsave http://dl.dropbox.com/u/55719170/pzg_20_mb.sav 14:44:30 <ProZone> Mark: OK :-) 14:44:32 <Mark> !rcon ls 14:44:33 <ProZone> Mark: 0) .. (Parent directory) 14:44:33 <ProZone> Mark: 1) archive/ (Directory) 14:44:33 <ProZone> Mark: 2) autosave/ (Directory) 14:44:33 <ProZone> Mark: 3) uploads/ (Directory) 14:44:33 <ProZone> Mark: 4) restart.sav 14:44:33 <ProZone> Mark: you have 35 more messages 14:44:37 <Mark> !rcon cd 3 14:44:38 <Mark> !rcon ls 14:44:38 <ProZone> Mark: 0) .. (Parent directory) 14:44:38 <ProZone> Mark: 1) pzg_20_mb.sav 14:44:38 <ProZone> Mark: 2) ProZoneGame_19_Final.sav 14:44:38 <ProZone> Mark: 3) pzg20start2.sav 14:44:38 <ProZone> Mark: 4) pzg20start1.sav 14:44:39 <ProZone> Mark: you have 44 more messages 14:44:42 <Mark> !rcon load 1 14:44:48 <ProZone> *** Game paused (number of players) 14:45:07 <Mark> !rcon server_pw 14:45:07 <ProZone> Mark: Current value for 'server_password' is: 'firmer' 14:45:09 <ProZone> *** Mark has left the game (connection lost) 14:45:11 <ProZone> *** Game still paused (number of players) 14:45:16 <ProZone> *** LoPo has left the game (connection lost) 14:45:18 <ProZone> *** Game still paused (number of players) 14:45:24 <ProZone> *** Game still paused (number of players) 14:45:26 <ProZone> *** Mark joined the game 14:45:31 <Mark> !unpause 14:45:31 <ProZone> *** Mark has unpaused the server. 14:45:33 <ProZone> *** Game unpaused (number of players) 14:45:39 <Mark> !auto 14:45:39 <ProZone> *** Mark has enabled autopause mode. 14:45:43 <Mark> mb on 14:45:43 <ProZone> *** LoPo joined the game 14:45:54 <ProZone> <LoPo> wut! 14:46:14 <ProZone> <LoPo> :P i build like the whole map with 1000 trains, all gone now :P 14:46:25 <ProZone> <LoPo> thx for the buldozer power 14:46:28 <ProZone> <Mark> :P 16:09:45 *** mfb- has joined #openttdcoop.pro 16:09:45 *** ChanServ sets mode: +o mfb- 16:31:06 <ProZone> <LoPo> some one here? 16:33:13 <ProZone> *** mfb joined the game 16:33:30 <ProZone> <LoPo> hiya 16:33:47 <mfb-> maybe add 0.5 tiles to it 16:33:56 <ProZone> <LoPo> already did that 16:34:10 <ProZone> <LoPo> but then they will not take the exit anymoer 16:34:28 <ProZone> <mfb> then your signal distances are wrong? 16:34:35 <ProZone> <LoPo> no 16:34:43 <ProZone> <LoPo> check it yourselfe 16:34:46 <ProZone> <LoPo> at ! here 16:35:29 <ProZone> <mfb> which part is slow? 16:35:39 <ProZone> <LoPo> ill reset the trains 16:35:41 <ProZone> <LoPo> plz w8 16:36:47 <ProZone> <LoPo> k incomming 16:37:02 <ProZone> <mfb> no 16:37:08 <ProZone> <LoPo> no? 16:37:10 <ProZone> <mfb> waiting at ore train injector 16:37:20 <ProZone> <LoPo> yes :) 16:37:26 <ProZone> <mfb> ah I see 16:38:00 <ProZone> <LoPo> k i stoped the 1st one 16:38:06 <ProZone> <LoPo> see 16:38:08 <ProZone> <mfb> ah 16:38:12 <ProZone> <LoPo> small slowdown 16:38:46 <ProZone> <mfb> let's try that 16:38:56 <ProZone> <LoPo> k 16:39:02 <ProZone> <mfb> but I think you'll need 5.5 16:39:53 <ProZone> <mfb> yeah 16:41:11 <ProZone> <mfb> hmm 16:41:13 <ProZone> <LoPo> this is 5 16:41:24 <ProZone> <mfb> that signal is important 16:41:32 <ProZone> <mfb> wtf 16:41:34 <ProZone> <mfb> wait 16:41:56 <ProZone> <LoPo> k 16:42:06 <ProZone> <mfb> works 16:42:06 <ProZone> <LoPo> this is 4 + 1.1? 16:42:12 <ProZone> <mfb> 5.5 16:42:20 <ProZone> <LoPo> wut? 16:42:38 <ProZone> <mfb> the signal is shorter 16:42:48 <ProZone> <mfb> so half of that 6. tile is for the train now 16:43:02 <ProZone> <mfb> no 16:43:06 <ProZone> <LoPo> no? 16:43:25 <ProZone> <LoPo> wtf :P 16:43:28 <ProZone> <mfb> count the empty part between entry signal and the signal which has to be free 16:43:46 <ProZone> <LoPo> 5 yes 16:43:48 <ProZone> <LoPo> hmmm 16:43:51 <ProZone> <mfb> 5.5 16:44:21 <ProZone> <LoPo> k 16:44:31 <ProZone> <LoPo> now lets see if they still enter 16:45:07 <ProZone> <LoPo> nice :P 16:45:13 <ProZone> <LoPo> k reset first 16:45:20 <ProZone> <LoPo> trains are already off a bit 16:45:23 <ProZone> <mfb> they are .5 tiles on the splitting tile when they set their own green 16:45:39 <ProZone> <LoPo> aha 16:46:18 <ProZone> <mfb> we have no mfd :p 16:46:29 <ProZone> <LoPo> no? 16:46:31 <ProZone> <LoPo> damn 16:46:37 <ProZone> <LoPo> i realy like that guy ;) 16:47:23 <ProZone> <LoPo> k 16:47:33 <ProZone> <LoPo> test no. 107 16:52:03 <ProZone> <LoPo> nice! 16:58:04 <ProZone> <LoPo> removing al the industry? :P 16:58:10 <mfb-> :p 17:00:16 <ProZone> <LoPo> i think that the dummy trains need to be 0.5 instead of 1T 17:00:27 <ProZone> <LoPo> sometimes the counter is to slow 17:07:34 <mfb-> maybe you can move the counter detection a bit 17:07:54 <ProZone> <LoPo> at which mechanism? 17:08:00 <ProZone> <LoPo> the injector or? 17:08:16 <mfb-> which counter is too slow? 17:08:24 <ProZone> <LoPo> all of them 17:08:29 <mfb-> oh 17:08:31 <mfb-> well 17:08:43 <ProZone> <LoPo> but decreasing the dummy trains seems to work very well 17:08:45 <mfb-> counting and injecting/diverting can be done at different tiles 17:09:24 <ProZone> <LoPo> yes i know that 17:09:48 <ProZone> <LoPo> but the point is not _ when_ to count, but that sometimes they dont count 17:10:33 <mfb-> oh 17:10:48 <ProZone> <LoPo> but this works very well now 17:10:50 <ProZone> <LoPo> :D 17:11:05 <ProZone> <mfb> :) 17:11:27 <ProZone> <LoPo> silly trains :P 17:15:05 <ProZone> <LoPo> hmmm 17:21:28 <ProZone> <LoPo> IT STILL WORKS! 17:21:30 <ProZone> <LoPo> :D 17:21:56 <mfb-> :p 17:36:05 <ProZone> <LoPo> k now we need the slaves ;P 17:51:33 <ProZone> <mfb> hmm 17:52:42 <ProZone> <mfb> looks good 17:53:09 <ProZone> <mfb> a NOT instead of a single train would split all trains? 17:53:39 <ProZone> <mfb> *instead of -the- single train 17:53:49 <ProZone> <mfb> oh 17:53:55 <ProZone> <mfb> just a direct connection 17:55:49 <ProZone> <mfb> ehm 17:55:59 <ProZone> <mfb> there are two trains next to each other 17:56:10 <ProZone> <mfb> now the second was splitted 17:56:36 <ProZone> <mfb> and there is a bug in the injection 18:03:41 <ProZone> *** Mark has left the game (leaving) 18:37:17 *** Chris_Booth[ph] has joined #openttdcoop.pro 18:42:42 <ProZone> <LoPo> hmmm, something did go "wrong" but i wasnt there so i dont know what :P 18:43:08 <ProZone> <LoPo> but one thing is sure; it wasnt the counter 18:45:26 *** Chris_Booth[ph]_ has joined #openttdcoop.pro 18:45:26 *** Chris_Booth[ph] has quit IRC 18:45:27 *** Chris_Booth[ph]_ is now known as Chris_Booth[ph] 18:46:54 *** Chris_Booth has joined #openttdcoop.pro 18:47:16 <Chris_Booth> !password 18:47:16 <ProZone> Chris_Booth: jalopy 18:47:35 <Chris_Booth> !password 18:47:35 <ProZone> Chris_Booth: poking 18:47:41 *** Chris_Booth[ph] has quit IRC 18:47:51 <ProZone> *** Chris Booth joined the game 18:47:52 *** Chris_Booth[ph] has joined #openttdcoop.pro 18:47:54 <ProZone> <LoPo> ey CB 18:48:04 <ProZone> *** Chris Booth has left the game (leaving) 18:48:10 <Chris_Booth> hi LoPo 18:48:10 <ProZone> <LoPo> bye 18:48:12 *** Chris_Booth[ph] has quit IRC 18:48:20 <Chris_Booth> didn't think anyone would be here 18:48:30 <ProZone> *** Chris Booth joined the game 18:48:32 <ProZone> <LoPo> :P 18:48:34 <ProZone> <Chris Booth> I am back XD 18:48:36 <ProZone> <LoPo> :D 18:55:48 <ProZone> <Chris Booth> this game is truely insane 18:55:52 <ProZone> <LoPo> :D 18:56:10 <ProZone> <LoPo> check out !!proof of concept!! 18:56:44 <ProZone> <LoPo> hmmm 18:57:20 <ProZone> <LoPo> fk 18:57:38 <ProZone> <LoPo> something is still wrong... 18:58:13 <ProZone> <Chris Booth> I am looking at thejam 18:58:23 <ProZone> <Chris Booth> which I guess is not supposed to be there 18:58:29 <ProZone> <LoPo> which one? 18:58:35 <ProZone> <LoPo> at the injector? 18:58:46 <ProZone> <Chris Booth> where you stoped the train in the injector 18:58:57 <ProZone> <LoPo> i'm resetting the whole system 18:59:01 <ProZone> <LoPo> so this is oky 18:59:07 <ProZone> <Chris Booth> aaah KK 19:02:07 <ProZone> <LoPo> still going alright now 19:03:32 <ProZone> <LoPo> neat ha :P 19:04:11 *** mfb- has quit IRC 19:04:18 <ProZone> *** mfb has left the game (leaving) 19:04:26 <ProZone> <Chris Booth> Looks cool 19:08:28 <ProZone> <Chris Booth> south Koreans are crazy! 19:08:34 <ProZone> <LoPo> ? :p 19:08:52 <ProZone> <Chris Booth> watching discovery channel and they are building a city in the sea! 19:09:03 <ProZone> <LoPo> ah yes :P 19:09:54 <ProZone> <Chris Booth> songdo or something 19:10:40 <ProZone> <Chris Booth> I guess they don't have a NIMBY culture, or if they do they just crush it 19:11:06 <ProZone> <LoPo> nimby? 19:11:28 <ProZone> <Chris Booth> Not In My Back Yard 19:11:30 <ProZone> <Chris Booth> NIMBY 19:11:34 <ProZone> <LoPo> ah 19:12:17 <ProZone> <Chris Booth> I guess that is a UK media term for people that don't like so called "Mega Projects" 19:12:27 <ProZone> <LoPo> yeah i see 19:12:42 *** Progman has quit IRC 19:13:21 <ProZone> <Chris Booth> I am sure other countries have similar portest that we have here 19:13:35 <ProZone> <Chris Booth> to save stupid animals that no one cares about 19:14:25 <ProZone> <LoPo> well :) here in holland you have some aswell 19:14:43 <ProZone> <Chris Booth> http://en.wikipedia.org/wiki/NIMBY 19:14:44 <Webster> Title: NIMBY - Wikipedia, the free encyclopedia (at en.wikipedia.org) 19:14:45 <ProZone> <LoPo> but we never build realy large things like them koreans 19:15:07 <ProZone> <Chris Booth> The Dykes are massive 19:15:22 <ProZone> <Chris Booth> and must be one of the largest controlled projects in the world 19:15:46 <ProZone> <LoPo> sure, but they dont "kill" animals as such 19:15:53 <ProZone> <LoPo> there just land masses 19:16:19 <ProZone> <Chris Booth> they turned Salt Water Sea into a Fresh Water Lake 19:16:31 <ProZone> <LoPo> i know that 19:16:46 <ProZone> <Chris Booth> that must have killed lots of animals 19:17:04 <ProZone> <LoPo> hmmm i dont know 19:17:07 <ProZone> <LoPo> maybe some fish 19:17:20 <ProZone> <LoPo> but nowadays that lake is full of new animals 19:17:28 <ProZone> <LoPo> which enjoy non salt water 19:17:31 <ProZone> <Chris Booth> yes I am sure it is 19:17:46 <ProZone> <Chris Booth> but it must have killed fish, which would have killed birds 19:18:16 <ProZone> <LoPo> more like could have but i dont think so 19:18:54 <ProZone> <Chris Booth> people in the UK are moaning about Crossrail in london now 19:19:05 <ProZone> <Chris Booth> as they are dumping the spoil in the river 19:19:11 <ProZone> <Chris Booth> and creating new land 19:21:01 <ProZone> <Chris Booth> http://en.wikipedia.org/wiki/File:NederlandvolgensNAP.PNG <-- my favourite map of the netherland XD 19:21:02 <Webster> Title: File:NederlandvolgensNAP.PNG - Wikipedia, the free encyclopedia (at en.wikipedia.org) 19:21:20 <LoPo> >_< 19:27:28 <ProZone> <Chris Booth> so shall we biuld some of these things? 19:27:43 <ProZone> <LoPo> im working on a sation atm :) 19:27:53 <ProZone> <Chris Booth> a Satin? 19:27:59 <ProZone> <Chris Booth> you little devil :P 19:28:01 <ProZone> <LoPo> a station* 19:28:07 <ProZone> <LoPo> :D 19:28:41 <ProZone> <LoPo> if you want 19:28:56 <ProZone> <LoPo> you can build and conncet some primaries 19:29:02 <ProZone> <LoPo> connect* 19:29:12 <ProZone> <Chris Booth> I would rather see a working one first 19:29:19 <ProZone> <Chris Booth> don't want to mess it up 19:29:22 <ProZone> <LoPo> be mindfull of the _full_ and _ empty_ tracks 19:29:29 <ProZone> <LoPo> k 19:35:45 <ProZone> <LoPo> hmmm 19:49:08 <ProZone> <LoPo> well, i got to gow now 19:49:15 <ProZone> *** LoPo has joined spectators 19:49:15 <ProZone> *** Game paused (number of players) 19:49:32 <ProZone> <LoPo> see you 20:06:44 <ProZone> *** Chris Booth has left the game (leaving) 20:39:22 *** Mucht has joined #openttdcoop.pro 20:39:22 *** ChanServ sets mode: +o Mucht 20:55:35 *** Chris_Booth has quit IRC 23:09:14 *** Chris_Booth has joined #openttdcoop.pro 23:27:46 *** ODM has quit IRC 23:49:01 <ProZone> *** LoPo has left the game (leaving) 23:50:09 *** LoPo has quit IRC 23:50:42 *** TWerkhoven has quit IRC