Config
Log for #openttdcoop.pro on 1st December 2012:
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10:40:31  <Jam35> !password
10:40:31  <ProZone> Jam35: pathos
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11:31:04  <V453000> LoPo: hope you noticed the game here going on :P
11:32:42  <LoPo> it is?
11:32:44  <LoPo> oh ^^
11:32:50  <LoPo> !password
11:32:50  <ProZone> LoPo: pathos
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11:34:07  <ProZone> <LoPo> wtf ;p
11:34:07  <ProZone> <V453000> there still is one sector left :)
11:34:25  <ProZone> <LoPo> first have to studie the orders...
11:34:27  <ProZone> <LoPo> damn long
11:34:34  <ProZone> <V453000> sure get some orientation first :)
11:34:40  <ProZone> <V453000> the shit near plan could help
11:34:56  <ProZone> <LoPo> yeah looking at it
11:36:10  <ProZone> <V453000> univ wagon abuse much? :P
11:36:30  <ProZone> <LoPo> ah and no return of cargo, because of small loads
11:36:45  <ProZone> <V453000> you mean dropback of <100% goods?
11:36:47  <ProZone> <V453000> there is
11:36:55  <ProZone> <LoPo> oh
11:38:29  <ProZone> <V453000> btw I rewrote a few wiki pages, feel free to do some too if you want to help :) so far mainly structure of gametypes, srnw, sml and pax pages
11:38:33  <ProZone> <V453000> but other stuff is needed too
11:38:39  <ProZone> <V453000> it is on the blog
11:38:57  <ProZone> <LoPo> seen it already ^^
11:42:03  <ProZone> <LoPo> oh
11:42:09  <ProZone> <LoPo> i think i see it now :)
11:42:19  <ProZone> <LoPo> so there are WPs on the ML
11:42:22  <ProZone> <LoPo> multiple
11:42:32  <ProZone> <LoPo> if full go to drop
11:42:35  <ProZone> <V453000> ye
11:42:39  <ProZone> <V453000> else try another sl
11:42:43  <ProZone> <LoPo> of empty go to next WP
11:42:50  <ProZone> <LoPo> which is a SL
11:42:57  <ProZone> <LoPo> (can be a SL)
11:43:05  <ProZone> <V453000> should be a sl :)
11:43:31  <ProZone> <LoPo> i see :)
11:43:49  <ProZone> <V453000> need to count it better so we get 255 orders next time &&
11:43:51  <ProZone> <V453000> :)
11:43:58  <ProZone> <LoPo> and the refit is just cycled through by reaching a main drop?
11:44:05  <ProZone> <V453000> no
11:44:11  <ProZone> <V453000> either refit after empty after 4th waypoint
11:44:18  <ProZone> <V453000> or refit after drop and loading <100% goods
11:44:28  <ProZone> <V453000> or refit after dropping goods successfully
11:44:35  <ProZone> <LoPo> oky
11:44:47  <ProZone> <LoPo> k now to check the refit order
11:44:49  <ProZone> <V453000> in all cases of fail refit to next cargo, in case of goods drop refit to the original cargo again
11:45:00  <ProZone> <V453000> refit order is written under message board
11:45:16  <ProZone> <LoPo> but goods is in between each primary cargo then?
11:45:30  <ProZone> <V453000> not exactly
11:45:32  <ProZone> <LoPo> oh w8
11:45:46  <ProZone> <V453000> the "ideal" chain is raw -> goods -> back to that raw again
11:45:52  <ProZone> <V453000> ofc that never happens in 100% cases
11:46:06  <ProZone> <V453000> because if one cargo is in larger amount you want trains to try that cargo again
11:47:29  <ProZone> <V453000> if that cargo has enough trains - empty after all 4 SLs or goods <100%, trains try the next cargo
11:47:32  <ProZone> <V453000> in the cycle of 8 cargoes
11:47:42  <ProZone> <LoPo> yeah
11:47:44  <ProZone> <LoPo> but i meant
11:48:02  <ProZone> <LoPo> that after a drop of wood for example it always goes to goods then
11:48:24  <ProZone> <LoPo> if then there is no 100% load refit back Or something
11:48:34  <ProZone> <LoPo> or even refit to next cargo :P
11:48:37  <ProZone> <V453000> yes of course
11:48:51  <ProZone> <LoPo> k then i think i understand it ^^
11:48:55  <ProZone> <V453000> wood -> goods -> see how much is loaded, drop goods or transfer back and refit to next  cargo from wood
11:49:13  <ProZone> <LoPo> ill "claim" the empthy section
11:49:19  <ProZone> <LoPo> but i gtg now :(
11:49:45  <ProZone> <V453000> later then :)
11:49:55  <ProZone> <LoPo> got to buy some gifts and stuf
11:50:01  <ProZone> <LoPo> og and V453000
11:50:03  <ProZone> <V453000> btw I have a transfer with 1 not gate only :)
11:50:03  <ProZone> <LoPo> oh*
11:50:17  <ProZone> <V453000> should be reliable
11:50:17  <ProZone> <LoPo> asynchronous? ;p
11:50:23  <ProZone> <V453000> well of course
11:50:33  <ProZone> <LoPo> my arctile is nearly finnished
11:50:35  <ProZone> <V453000> that is kinda the purpose of transfer imo
11:50:53  <ProZone> <LoPo> ill show it to you this weekeind i hope
11:51:09  <ProZone> <V453000> ah the srnw stations
11:51:19  <ProZone> <LoPo> you mean the station a Lindhead etc
11:51:21  <ProZone> <LoPo> yes
11:51:23  <ProZone> <V453000> sure just show me when you have it :)
11:51:25  <ProZone> <V453000> yes sure
11:51:43  <ProZone> <LoPo> looks like allot of tracks for such a small station ;P\
11:51:49  <ProZone> <V453000> well
11:51:53  <ProZone> <V453000> the other transfers are even a lot more tracks :)
11:52:00  <ProZone> <LoPo> hehe :)
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11:52:38  <ProZone> <V453000> they generally do fit in a better pattern though
11:52:48  <ProZone> <V453000> like the diagonal stuff, there was platform on every tile
11:52:50  <ProZone> <V453000> but the lenght ...
11:52:57  <ProZone> <V453000> was like 65 tiles if I remember right
11:53:24  <ProZone> <LoPo> yeah
11:53:30  <ProZone> <LoPo> but we like bigg :D
11:53:32  <ProZone> <LoPo> so
11:53:55  <ProZone> <V453000> yes and no :)
11:54:10  <ProZone> <V453000> psg 200 transfer might have been awesome but also way too big for 6 platforms :)
11:54:51  <ProZone> <LoPo> but i glad there is a SRNW game on now :)
11:55:02  <ProZone> <LoPo> because i had an idea for a "new" station :P
11:55:13  <Sturmi> !password
11:55:13  <ProZone> Sturmi: singly
11:55:26  <ProZone> *** Sturmi joined the game
11:55:29  <ProZone> <V453000> hope it wont be as new as the last awesome 2 not gate stuff :D
11:55:43  <ProZone> <V453000> Little Henpool Woods is the same thing btw
11:56:17  <ProZone> <LoPo> no the 2 not gate stuff was just stupid shit if i think about it now....
11:56:31  <ProZone> <LoPo> i rebuilded it with one already
11:56:42  <ProZone> <LoPo> and now even with PBS if i want to
11:56:46  <ProZone> <LoPo> AND
11:56:53  <ProZone> <LoPo> asynchronous....
11:56:55  <ProZone> <LoPo> ;p
11:57:57  <ProZone> <V453000> the pbs shit is weird :)
11:58:47  <ProZone> <V453000> ye
11:58:49  <ProZone> <V453000> :>
11:58:56  <ProZone> <LoPo> you bastard!
11:59:06  <ProZone> <LoPo> it was for the little ones :(
11:59:08  <ProZone> <V453000> twas impossible to resist
11:59:10  <ProZone> <LoPo> k gtg now ;p
11:59:14  <ProZone> <V453000> cya
11:59:16  <ProZone> <LoPo> yeah i know ;)
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12:03:44  <ProZone> <V453000> Sturmi: doing stuff? :)
12:04:02  <ProZone> <Sturmi> yea havig breakfast :)
12:04:06  <ProZone> <V453000> k :D -> PS
12:04:12  <ProZone> *** V453000 has left the game (leaving)
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15:32:43  <LoPo> hi
15:33:51  <ProZone> *** LoPo has joined company #1
15:34:12  <V453000> !password
15:34:12  <ProZone> V453000: aboard
15:34:26  <ProZone> *** Game still paused (number of players)
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15:35:07  <ProZone> <V453000> hy
15:35:11  <ProZone> <LoPo> hiya :)
15:35:45  <ProZone> <V453000> univ wagons can refit to gold/diamonds/valuables from next release :)
15:35:56  <ProZone> <LoPo> cool
15:36:08  <Sturmi> !password
15:36:09  <ProZone> Sturmi: rogues
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15:36:42  <ProZone> <V453000> brb 10-15 mins
15:48:15  <ProZone> <V453000> :)
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15:54:36  <ProZone> <V453000> LoPo introducing Dutch terraforming
15:54:49  <ProZone> <V453000> 1. water out, 2. make it flat
15:54:51  <ProZone> <LoPo> yeah, to bad there are no wind mills..
15:54:55  <ProZone> <V453000> :)
15:55:09  <ProZone> <V453000> you could call a not gate a windmill
15:55:23  <ProZone> <Sturmi> thats not below sea level, so not 100% dutch TF :D
15:55:25  <ProZone> <V453000> :D
15:55:31  <ProZone> <V453000> ther
15:56:11  <Chris_Booth> we could add the windmill extra tiles
15:56:19  <V453000> draw them, code them :)
15:56:26  *** Webster has joined #openttdcoop.pro
15:56:26  *** ChanServ sets mode: +o Webster
15:56:31  <V453000> hi Webster
15:56:36  <Chris_Booth> !password
15:56:36  <ProZone> Chris_Booth: enacts
15:56:36  <V453000> bitch
15:56:58  <Webster> hi V453000 :)
15:57:05  <ProZone> *** Chris Booth joined the game
15:57:22  <ProZone> <LoPo> webster?
15:57:32  <ProZone> <LoPo> hi webster ^^
15:57:38  <ProZone> <V453000> the line has to end with Webster
15:57:44  <ProZone> <LoPo> oh
15:57:47  <V453000> fuck you Webster
15:57:49  <ProZone> <LoPo> ^^ hi webster
15:58:00  <ProZone> <V453000> doesnt reply to ingame chat probably though
15:58:06  <ProZone> <LoPo> oh
15:58:28  <ProZone> <V453000> Chris Booth: seen last 10 Sparta pzg?
15:58:38  <ProZone> <Chris Booth> Webster doesn't talk to me ever
15:58:53  <ProZone> <Chris Booth> no
15:58:55  <ProZone> <V453000> yes you have ignore for @say :D
15:59:05  <ProZone> <Chris Booth> I know I do :D
15:59:40  <ProZone> <Chris Booth> Using him to call everyone funny things is abusive
15:59:44  <ProZone> <Chris Booth> or something
16:00:23  <ProZone> <V453000> there you have it
16:00:46  <ProZone> <V453000> anyway, check out pzg 21 :)
16:03:19  <ProZone> <LoPo> hmmm
16:03:19  <ProZone> <LoPo> trains are to short :p
16:03:19  <ProZone> <V453000> :D
16:03:20  <ProZone> <V453000> make the dummies have 4 engines?
16:03:22  <ProZone> <V453000> or something similar
16:03:28  <ProZone> <LoPo> oh
16:03:32  <ProZone> <LoPo> yeah...dumb of me ;p
16:03:34  <ProZone> <V453000> or invalid wagons
16:03:36  <ProZone> <V453000> something like that
16:03:50  <ProZone> <LoPo> ill add extra engines, more power
16:03:56  <ProZone> <V453000> POWER
16:04:57  <ProZone> <Sturmi> 4 engines for ML trains :D
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16:11:28  <ProZone> <V453000> its not but the acceleration is still nicer with those :)
16:16:33  <ProZone> <LoPo> doh
16:17:07  <ProZone> *** Chris Booth has left the game (leaving)
16:22:08  <XeryusTC> !ip
16:22:08  <ProZone> XeryusTC: pz.openttdcoop.org:3982
16:23:12  <XeryusTC> hmm
16:23:18  <XeryusTC> ps.openttdcoop.org isnt the same anymore?
16:23:32  * XeryusTC pokes Ammler and ^Spike^ 
16:23:41  <V453000> dis iz pz?
16:24:14  <XeryusTC> yes, but OTTDAU thinks it should be on ps
16:24:27  <V453000> ah well there were some movements
16:24:40  <V453000> it isnt the same machine now
16:24:49  <V453000> afaik
16:35:53  <^Spike^> isn't it using the hostname?
16:42:32  <ProZone> <LoPo> like a boss ;p
16:43:11  <ProZone> <Sturmi> nice station
16:43:18  <ProZone> <LoPo> thx
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16:49:16  <ProZone> <LoPo> muwhaha :P
16:49:22  <ProZone> <LoPo> pbs reserver
16:49:29  <ProZone> <Sturmi> :DD
16:49:54  <ProZone> <Sturmi> did i place them wrong?
16:50:08  <ProZone> <LoPo> wrong station
16:50:27  <ProZone> <LoPo> there are 2
16:50:29  <ProZone> <LoPo> ;p
16:50:43  <ProZone> <Sturmi> i know, and i iven placed them seperately
16:50:49  <ProZone> <LoPo> something load and transfer
16:50:59  <ProZone> <Sturmi> but clicked the wrong entry :D
16:51:07  <ProZone> <LoPo> guess so then :)
16:52:45  <ProZone> <LoPo> one more :)
16:55:21  <ProZone> <LoPo> doesnt realy matter ha
16:55:27  <ProZone> <LoPo> bridge or tracks :)
16:55:31  <ProZone> <LoPo> logic line
16:56:01  <ProZone> <Sturmi> ts less confusing to me, as i have invisible brigdes
16:56:11  <ProZone> <LoPo> :)
16:59:22  <ProZone> <LoPo> nice
16:59:47  <ProZone> <LoPo> now you can just add every primary to it or drop it off at Something Load
17:00:01  <ProZone> <LoPo> every platform can be something different
17:00:08  <ProZone> <LoPo> just make sure the PFT is right :)
17:00:16  <ProZone> <Sturmi> the pf trap defines the cargo
17:00:20  <ProZone> <LoPo> ye
17:00:30  <ProZone> <Sturmi> nice work
17:00:52  <ProZone> <LoPo> it should be highly reliable
17:01:14  <ProZone> <V453000> I dont think this can break anyhow unless you walk the transfer
17:02:01  <ProZone> <LoPo> yeah
17:02:35  <ProZone> <V453000> it is nice and simple, I thought about something similar but considered it a cheat :>
17:02:49  <ProZone> <LoPo> why a cheat? :P
17:02:59  <ProZone> <V453000> idk the walk looks cheaty, but works well enough
17:03:14  <ProZone> <LoPo> just for example :)
17:03:24  <ProZone> <LoPo> you can also make a dropoff
17:03:27  <ProZone> <V453000> its nice even to use it in larger scale
17:03:29  <ProZone> <V453000> yeah I know
17:03:40  <ProZone> <LoPo> and then connect that to random shit :P
17:03:47  <ProZone> <V453000> ye, like transfer
17:03:53  <ProZone> <LoPo> yeah
17:04:04  <ProZone> <V453000> thats true I didnt think about that :)
17:04:52  <ProZone> <LoPo> k afkish again :P dinner and stuff....
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17:25:12  <Dom_> !info
17:25:13  <ProZone> Dom_: #:1(Orange) Company Name: 'Ronnley Transport'  Year Founded: 2100  Money: 1866392037  Loan: 100000  Value: 1872395886  (T:948, R:0, P:0, S:0) unprotected
17:25:34  <Dom_> how come the server can not be found in the server list?
17:26:04  <Sturmi> happens sometimes, just wait for the list to refresh
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17:37:23  <Dom_> Stil not to be found
17:39:28  <Chris_Booth> found
17:41:06  <Dom_> hmm
17:41:20  <Dom_> !ip
17:41:20  <ProZone> Dom_: pz.openttdcoop.org:3982
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17:44:43  <Dom_> !password
17:44:43  <ProZone> Dom_: sanded
17:45:01  <ProZone> *** Dom joined the game
17:45:02  <ProZone> <Dom> hello
17:45:08  <Sturmi> hi
18:01:42  <ProZone> <V453000> uhm I dont think the TL3 is necessary at LoPos station btw
18:07:59  <LoPo> !rcon set max_trains to 1111
18:07:59  <ProZone> LoPo: you are not allowed to use !rcon
18:08:09  <LoPo> uhmm
18:08:25  <LoPo> V453000 can you increase the train count?
18:09:04  <Sylf> @op LoPo
18:09:26  <LoPo> !rcon set max_trains to 1111
18:09:26  <ProZone> LoPo: you are not allowed to use !rcon
18:09:37  <LoPo> @op LoPo
18:09:39  <V453000> !rcon set max_trains 4999
18:09:39  <ProZone> V453000: say "<LoPo> @op LoPo"
18:09:39  <ProZone> V453000: ‎[All] ProZone: <LoPo> @op LoPo
18:09:56  <LoPo> thx
18:10:00  <ProZone> <V453000> why do you need the TL3 btw
18:10:07  <ProZone> <V453000> the train would block path even with TL2
18:10:17  <ProZone> <LoPo> i thought it didnt
18:10:27  <ProZone> <V453000> ah nvm
18:10:37  <ProZone> <V453000> yeye
18:10:43  <ProZone> <V453000> all fine
18:10:54  <ProZone> <LoPo> but it does need at least 2.5
18:11:00  <ProZone> <V453000> y
18:11:16  *** ChanServ sets mode: +o LoPo
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18:19:16  <ProZone> <LoPo> lol
18:19:26  <ProZone> <LoPo> who build these fail PFT :p
18:19:42  <ProZone> <Sturmi> which
18:20:04  <ProZone> <Sturmi> wtf
18:20:53  <ProZone> <LoPo> at something trasnfer ;p
18:20:56  <ProZone> <LoPo> weird shit
18:28:45  <ProZone> <LoPo> wtf
18:28:51  <ProZone> *** Dom has left the game (leaving)
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18:36:49  <ProZone> <LoPo> vinnie is stealing all the grain trains :P
18:38:06  <Vinnie_nl> im evil
18:38:07  <Vinnie_nl> \
18:38:23  <ProZone> <LoPo> :)
18:39:50  <ProZone> <LoPo> something is wrong
18:40:09  <ProZone> <LoPo> halve full trains are on the ML
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18:43:08  <Maraxus> !password
18:43:08  <ProZone> Maraxus: welded
18:43:24  <ProZone> *** Maraxus joined the game
18:43:28  <ProZone> <Maraxus> hi
18:43:29  *** Vinnie_nl has quit IRC
18:43:30  <ProZone> <LoPo> hi
18:54:09  <ProZone> <LoPo> Maraxus: I moved one of your dummy trains btw :P
18:54:23  <ProZone> <Maraxus> ok :)
18:56:04  <ProZone> <LoPo> also
18:56:24  <ProZone> <LoPo> maybe move a littme more? so i can add 1 more station
18:57:40  <ProZone> <Maraxus> overthere is far enough?
18:57:46  <ProZone> <LoPo> yeah
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18:59:28  <ProZone> <LoPo> thx
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19:21:17  <ProZone> <V453000> hm
19:21:31  <ProZone> <V453000> LoPo wont the long feeders completely defeat the purpose of asynchronous station ? :D
19:23:45  <ProZone> <LoPo> ?
19:23:55  <ProZone> <LoPo> it doesnt matter i think
19:24:01  <ProZone> <LoPo> they just bring load
19:26:01  <ProZone> <V453000> of course
19:26:12  <ProZone> <V453000> but one feeder is 2.5 trains
19:26:22  <ProZone> <V453000> which means you have 2 trains leaving at a time, could be 1 :(
19:26:34  <ProZone> <V453000> 2 - 3 swapping
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19:28:10  <ProZone> <LoPo> ah
19:28:56  <ProZone> <LoPo> that way, yes that might be possible, but only one train can load at the time, unless there is enough cargo
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19:31:13  <ProZone> <V453000> there is enough cargo if 2.5 trains of cargo come :d
19:31:23  <ProZone> <LoPo> yeah
19:31:29  <ProZone> <LoPo> well
19:31:49  <ProZone> <LoPo> ill change it when i get my grain and ls trains ;p
19:32:07  <ProZone> <V453000> was more like talking about ore atm
19:32:09  <ProZone> <V453000> but ye
19:32:44  <ProZone> <LoPo> yes i know you are talking about ore
19:37:41  *** Dom_ has quit IRC
19:40:46  <ProZone> <LoPo> ye :) got some trains
19:42:24  <ProZone> *** LoPo has joined spectators
19:42:32  <ProZone> <LoPo> afk
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20:00:01  <ProZone> <Maraxus> gn
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20:11:19  <mfb-> hi
20:11:24  <ProZone> <V453000> haio
20:12:11  <mfb-> !password
20:12:12  <ProZone> mfb-: hooted
20:12:19  <ProZone> *** Game still paused (number of players)
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20:12:39  <ProZone> <mfb> amazing, I see enough trains
20:13:02  <ProZone> <V453000> I spammed a lot of them not long ago
20:13:10  <ProZone> <mfb> me too
20:13:40  <ProZone> <mfb> copper overflows
20:13:46  <ProZone> <mfb> rubber+oil missing
20:13:50  <ProZone> <mfb> well, it will come
20:14:01  <ProZone> <V453000> yeah
20:14:03  <ProZone> <V453000> takes time
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20:18:21  <ProZone> <mfb> hmm
20:18:37  <ProZone> <mfb> some copper trains do not split at SL S 03
20:18:43  <ProZone> <mfb> ah lol
20:20:19  <ProZone> <V453000> didnt have splits? :)
20:20:37  <ProZone> <mfb> no, splitting trains on ML2-4 could make the signal for ML1 red
20:20:43  <ProZone> <V453000> :d
20:21:33  <ProZone> <mfb> +10% trains
20:25:43  <ProZone> <V453000> :)
20:26:05  <ProZone> <mfb> well... as long as I don't see any wood trains in the overflow, rubber/oil does not get any new trains
20:26:25  <ProZone> <V453000> pretty much
20:26:40  <ProZone> <mfb> SL N 04 is quite empty as well
20:26:46  <ProZone> <V453000> some of the cargo could pe piled up in stations so it will take time before that gets rid of
20:27:17  <ProZone> <mfb> "some"
20:27:39  <ProZone> <mfb> cargo for 12 copper trains is waiting right in front of my station :D
20:27:45  <ProZone> <mfb> +cargo for 8 wood trains
20:28:00  <ProZone> <mfb> + for 10 rubber trains :D
20:28:12  <ProZone> <mfb> would be more if the industries would be serviced well
20:30:15  <ProZone> <V453000> :)
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21:05:17  <ProZone> <mfb> nearly a train in wood overflow!
21:06:00  <ProZone> <mfb> ML begins to jam
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21:38:06  <ProZone> <mfb> there, a wood train in the overflow!
21:38:22  <Sturmi> things jappen
21:38:26  <Sturmi> happen
21:38:28  <ProZone> <mfb> rebuilt the whole southern overflow, and that was the only train there
21:38:44  <ProZone> <mfb> (MLs without tunnels/bridges now there)
21:39:13  <Sturmi> pff, prozone hides from me
21:39:35  <mfb-> funny thing to switch between PZ and PS
21:39:41  <mfb-> ~factor 4 in train speed
21:40:12  <Sturmi> and factor 2 in cpu speed if you keep PS open :D
21:40:36  <Sturmi> !password
21:40:36  <ProZone> Sturmi: dwarfs
21:40:48  <mfb-> who cares
21:40:49  <ProZone> *** Sturmi joined the game
21:40:59  <mfb-> just 490 trains on PS
21:41:03  <mfb-> and a small map
21:41:09  <mfb-> might even run on a different core
21:41:24  <mfb-> 1300 trains here
21:42:11  <ProZone> <Sturmi> with last PSG it would be impossible for me to run 2 clients and HD Video :D
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22:07:44  <XeryusTC> !password
22:07:44  <ProZone> XeryusTC: sphinx
22:07:58  <ProZone> *** XeryusTC joined the game
22:08:27  <ProZone> <XeryusTC> srnw?
22:08:37  <ProZone> <Sturmi> srnwtf
22:08:43  <ProZone> <XeryusTC> with refit :o
22:09:28  <mfb-> srnsfwrf
22:10:43  <ProZone> <XeryusTC> nsfw being the most important part
22:11:37  <mfb-> exactly
22:12:27  <ProZone> <mfb> more!
22:12:33  <ProZone> <XeryusTC> it seems sl s 4 isnt getting enough copper
22:12:43  <ProZone> <mfb> not enough anything
22:13:05  <ProZone> <XeryusTC> well, enough wood :O
22:13:16  <ProZone> <mfb> no
22:13:32  <ProZone> <mfb> 500 tons waiting at trinborough
22:13:42  <ProZone> <XeryusTC> well
22:13:44  <ProZone> <XeryusTC> MOAR TRAINS!
22:13:52  <ProZone> <mfb> added 100
22:14:02  <ProZone> <mfb> that will help at rubber a bit
22:14:06  <ProZone> <mfb> maybe even at wood
22:14:16  <ProZone> <mfb> eh, copper, not rubber
22:14:30  <ProZone> <Sturmi> rubber is second?
22:15:01  <mfb-> copper->wood->rubber->oil with food-stuff in between
22:15:05  <mfb-> see central area for the order
22:20:55  <ProZone> <XeryusTC> see !so many trains
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22:23:05  <ProZone> <XeryusTC> seems some trains prefer the one depot while the way to the other is clear
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22:40:34  <ProZone> <mfb> hmm
22:40:57  <ProZone> <mfb> so many trains for my SL <3
22:41:13  <ProZone> <mfb> might need a better refit system
22:41:19  <ProZone> <mfb> exit is slow, too
22:50:18  <ProZone> <V453000> oh fuck
22:50:22  <ProZone> <V453000> stacking depots :)
23:04:12  <ProZone> <mfb> and !wtf
23:04:22  <ProZone> <mfb> ah that is an entry signal
23:05:51  <ProZone> <mfb> wow
23:05:59  <ProZone> <mfb> so many trains
23:06:53  <ProZone> <mfb> refit!
23:06:56  <ProZone> <mfb> to rubber
23:06:58  <ProZone> <mfb> amazing
23:08:24  <ProZone> <mfb> ah, we get some refitting via <100%goods-conversion
23:09:50  <ProZone> <mfb> oh
23:10:49  <ProZone> <mfb> jam! :D
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23:42:54  <ProZone> <mfb> solving the train stacking issue helped
23:43:00  <ProZone> <mfb> suddenly I have trains in the SLH
23:43:15  <ProZone> <Sturmi> suddenly most of the sl exits jam :D
23:43:34  <ProZone> <mfb> not 04 S :p
23:43:41  <ProZone> <Sturmi> not now
23:45:51  <ProZone> <Sturmi> south refit line is busy
23:46:04  <ProZone> <mfb> production at primaries is down
23:46:14  <ProZone> <mfb> @04 S
23:46:41  <ProZone> <mfb> well, works better like that
23:46:48  <ProZone> <mfb> but the lines to N are jamming
23:47:02  <ProZone> <Sturmi> he rubber things are down, the other look okay
23:47:04  <ProZone> <mfb> refit capacity is the bottleneck
23:47:34  <ProZone> <Sturmi> another trainstack :o
23:47:36  <ProZone> <mfb> oil, too
23:47:42  <ProZone> <mfb> where?
23:47:50  <ProZone> <Sturmi> North station
23:48:06  <ProZone> <mfb> "another"?
23:48:12  <ProZone> <mfb> one of the two stacks
23:48:22  <ProZone> <Sturmi> didnt see that one before
23:50:22  <ProZone> <mfb> ~20 left
23:53:32  <ProZone> Server has exited
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23:54:28  <mfb-> good night server
23:54:46  <mfb-> :D
23:55:21  <Sturmi> taht was too much for him :D
23:56:18  *** mfb- has quit IRC
23:59:34  <V453000> oh you bastards :d

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