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06:02:05 *** Mazur has quit IRC 06:24:57 *** Mazur has joined #openttdcoop.pro 06:24:57 *** ChanServ sets mode: +o Mazur 08:04:39 <V453000> !update 08:04:39 <ProZone> V453000: Update starting... 08:07:31 <ProZone> Update done: OpenTTD r25267 08:08:21 <planetmaker> !restart 08:08:21 <ProZone> planetmaker: Restart scheduled, will be initiated in next minute! 08:08:47 <tycoondemon> !password 08:08:47 <ProZone> tycoondemon: influx 08:09:01 <ProZone> Scheduled quit for automated maintenance... will be back shortely 08:09:01 <ProZone> Thank you for playing r25244. 08:09:05 <ProZone> Server has exited 08:09:05 *** ProZone has quit IRC 08:09:13 *** ProZone has joined #openttdcoop.pro 08:09:13 <ProZone> Autopilot engaged 08:09:13 <ProZone> Loading savegame: '{#openttdcoop} ProZone (www.openttdcoop.org)' 08:09:13 *** ChanServ sets mode: +v ProZone 08:09:13 *** Webster changes topic to "#openttdcoop ProZone | PZG23 (r25244) | STAGE: wtf | visit www.openttdcoop.org/wiki/PZ_game_ideas" 08:09:25 <tycoondemon> !dl win64 08:09:25 <ProZone> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r25244/openttd-trunk-r25244-windows-win64.zip 08:09:30 <planetmaker> uh... sounds wrong 08:09:46 <V453000> !install 08:09:49 <ProZone> V453000: install done, please run !restart 08:09:51 <planetmaker> ah :-) 08:09:52 <V453000> !restart 08:09:52 <ProZone> V453000: Restart scheduled, will be initiated in next minute! 08:09:56 <planetmaker> ty, V453000 08:09:58 <V453000> :) 08:10:01 <ProZone> Scheduled quit for automated maintenance... will be back shortely 08:10:01 <ProZone> Thank you for playing r25244. 08:10:01 <V453000> yw 08:10:05 <ProZone> Server has exited 08:10:05 *** ProZone has quit IRC 08:10:12 *** ProZone has joined #openttdcoop.pro 08:10:12 <ProZone> Autopilot engaged 08:10:12 <ProZone> Loading savegame: '{#openttdcoop} ProZone (www.openttdcoop.org)' 08:10:12 *** ChanServ sets mode: +v ProZone 08:10:12 *** Webster changes topic to "#openttdcoop ProZone | PZG23 (r25267) | STAGE: wtf | visit www.openttdcoop.org/wiki/PZ_game_ideas" 08:10:43 <V453000> !dl win64 08:10:43 <ProZone> V453000: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win64.zip 08:10:59 <planetmaker> !dl lin64 08:10:59 <ProZone> planetmaker: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-linux-generic-amd64.tar.xz 08:11:32 <V453000> !password 08:11:32 <ProZone> V453000: verges 08:11:43 <ProZone> *** Game still paused (number of players) 08:11:43 <ProZone> *** Game unpaused (number of players) 08:11:44 <ProZone> *** V453000 joined the game 08:12:01 <ProZone> <V453000> :DDDD 08:12:56 <ProZone> *** planetm4ker joined the game 08:13:04 <ProZone> <V453000> welcome to firs :P 08:14:25 <tycoondemon> !password 08:14:25 <ProZone> tycoondemon: verges 08:14:38 <ProZone> *** tycoondemon joined the game 08:15:14 <ProZone> *** tycoondemon has joined company #1 08:16:58 <ProZone> <V453000> isnt it a bit messy ? :D 08:17:20 <ProZone> <tycoondemon> hmm this game is not finished yet 08:17:22 <ProZone> <tycoondemon> :O 08:17:48 <ProZone> <V453000> ofc? :d 08:18:14 <ProZone> <tycoondemon> I thought that after a few days me not getting here, it would be much further :P 08:19:12 <V453000> XD https://dl.dropboxusercontent.com/u/20419525/linkwtf.png 08:19:28 <planetmaker> yeah 08:19:42 <planetmaker> V453000, nicer than on minimap imho is on real map 08:20:03 <ProZone> <tycoondemon> how do you get it on real map? 08:20:14 <V453000> what do you mean by real map :d 08:20:29 <planetmaker> main viewport 08:21:03 <V453000> either way the lag is brutal 08:21:14 <V453000> massive difference from previous 08:21:17 <planetmaker> 20% more CPU usage for me on PSG 241 08:21:47 <tycoondemon> even when its off? 08:21:49 <planetmaker> http://devs.openttd.org/~planetmaker/patches/linkgraph.png <-- I mean that 08:22:16 <planetmaker> no, when it's off it seems fine 08:22:20 <tycoondemon> it says 1 percent cpu usage at me 08:22:32 <planetmaker> depends on where you look ;-) 08:22:58 <planetmaker> with zoom-out and psg 241 I could get my 3.4GHz i7 to 100% ;-) 08:23:01 <V453000> i am rather wondering what does it mean overloaded conection cause all I get is saturated 08:23:02 <tycoondemon> zoomed out 20 08:23:23 <planetmaker> well. So far there's no concept of 'overloaded' yet. Saturated is as far as it goes 08:23:42 <tycoondemon> -_- 08:23:50 <planetmaker> cargodistribution can have overloaded links only 08:23:51 <tycoondemon> these colors are hard to see for mee 08:24:17 <planetmaker> yeah, I wondered whether choice of colours should be reconsidered 08:24:19 <V453000> how did you turn it on on the real map? 08:24:36 <tycoondemon> well I am colorblind, so I am biased 08:24:37 <planetmaker> click-hold map menu. Select "Cargo flow legend" 08:25:12 <planetmaker> then select to show the flow of whatever suits you 08:25:25 <V453000> XD 08:25:38 <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30 try with 21 08:27:23 *** Maraxus has joined #openttdcoop.pro 08:28:21 <V453000> well, it is a cute feature but I do not see a real usage without cargodist ... and the cpu cost is very high 08:30:08 <ProZone> *** V453000 has left the game (leaving) 08:30:08 <tycoondemon> I like it 08:30:23 <tycoondemon> it give a fast overvieuw of wher trains are 08:30:25 <planetmaker> V453000, it makes sense when you use it in conjunction with time tables 08:30:30 <planetmaker> and without full load orders 08:30:43 <V453000> how? 08:30:44 <planetmaker> then you see how much saturated your links are. And which connections will (soon) need attention 08:31:08 <V453000> should be able to see that just as well just by looking at the actual network I think 08:32:10 <planetmaker> there you don't see which connections need more trains due to being nearly full 08:32:33 <V453000> :d 08:40:51 <V453000> idk, in psg241 I dont see the usage even when there are trains without full load orders, all connections are saturated anyway, yet there surely are passengers waiting somewhere 08:41:10 <V453000> by which I mean thousands of passengers 08:41:37 <planetmaker> saturated = passengers waiting 08:41:39 *** Progman has joined #openttdcoop.pro 08:42:13 <planetmaker> if you use full load orders, connections are saturated by definition 08:42:49 <V453000> there are no full load orders there 08:43:13 <V453000> trains just get full cause of passengers always waiting 08:43:24 <V453000> meaning the connection could get a lot more traffic to be well serviced 08:45:56 <planetmaker> saturated means basically 'all trains travel 100% full' 08:49:38 <V453000> ah 08:49:46 <planetmaker> the amount of waiting cargo has no influence in that logic 08:50:06 <V453000> alright 08:52:22 <V453000> hm hm, well I generally observe that when the intercity station is simply empty with no cargo waiting 08:52:23 <V453000> but k 08:53:54 *** ODM has joined #openttdcoop.pro 08:53:54 *** ChanServ sets mode: +o ODM 09:07:13 <Mazur> More ning. 09:09:45 <ProZone> *** planetm4ker has left the game (leaving) 09:25:39 <ProZone> *** tycoondemon has left the game (leaving) 09:25:39 <ProZone> *** Game paused (number of players) 10:43:19 *** Maraxus has quit IRC 11:13:01 *** Ryton_ has joined #openttdcoop.pro 11:38:12 *** Ryton_ has quit IRC 13:55:59 *** Maraxus has joined #openttdcoop.pro 14:15:30 *** Ryton_ has joined #openttdcoop.pro 14:34:03 *** Maraxus has quit IRC 14:41:56 *** Ryton_ has quit IRC 14:56:14 <tycoondemon> !password 14:56:14 <ProZone> tycoondemon: lodger 14:56:23 <ProZone> *** Game still paused (number of players) 14:56:25 <ProZone> *** tycoondemon joined the game 16:22:31 <ProZone> *** tycoondemon has left the game (general timeout) 16:22:31 <ProZone> *** tycoondemon has left the game (connection lost) 16:25:59 *** tycoondemon has quit IRC 16:26:20 *** tycoondemon has joined #openttdcoop.pro 18:01:21 *** Maraxus has joined #openttdcoop.pro 18:01:28 *** Ryton has joined #openttdcoop.pro 18:01:30 <Ryton> !playercount 18:01:30 <ProZone> Ryton: Number of players: 0 (0 spectators) 18:19:51 <Ryton> !info 18:19:51 <ProZone> Ryton: #:1(Orange) Company Name: 'Grenningville Transport' Year Founded: 2100 Money: 1149884013 Loan: 0 Value: 1157757634 (T:403, R:0, P:0, S:0) unprotected 18:22:07 <Ryton> hmm, server offline? 18:22:18 <Ryton> or just a glitch bc of bad revision? 18:22:23 <Ryton> !dl win64 18:22:23 <ProZone> Ryton: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win64.zip 18:23:39 <Ryton> !passwor 18:23:40 <Ryton> !password 18:23:40 <ProZone> Ryton: tweets 18:23:50 <ProZone> *** Game still paused (number of players) 18:23:50 <ProZone> *** Game unpaused (number of players) 18:23:53 <ProZone> *** Ryton joined the game 18:24:04 <ProZone> *** Ryton has joined spectators 18:24:04 <ProZone> *** Game paused (number of players) 18:24:12 <ProZone> <Ryton> oh minplayers isnt on 2 19:25:44 <ProZone> *** Ryton has left the game (leaving) 19:44:13 *** ODM has quit IRC 20:32:17 *** mfb- has joined #openttdcoop.pro 20:32:17 *** ChanServ sets mode: +o mfb- 20:55:40 *** Ryton has quit IRC 21:01:36 *** Progman has quit IRC 21:07:54 *** Maraxus has quit IRC 21:13:26 <mfb-> !password 21:13:26 <ProZone> mfb-: haloed 21:13:36 <ProZone> *** Game still paused (number of players) 21:13:36 <ProZone> *** Game unpaused (number of players) 21:13:38 <ProZone> *** mfb joined the game 21:16:44 <ProZone> <mfb> looks like my multi-industry approach got more popular for ES/FS 21:33:44 <ProZone> *** mfb has left the game (leaving) 21:33:44 <ProZone> *** Game paused (number of players) 23:54:47 *** mfb- has quit IRC