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00:01:18 *** dwarf has quit IRC 00:07:40 *** dwarf has joined #openttdcoop.pro 00:07:40 *** ChanServ sets mode: +o dwarf 00:34:29 *** dwarf has quit IRC 03:54:58 *** tycoondemon has quit IRC 03:55:13 *** tycoondemon has joined #openttdcoop.pro 05:42:15 *** Mark has quit IRC 06:53:14 *** Ryton_ has joined #openttdcoop.pro 07:48:58 *** Maraxus has joined #openttdcoop.pro 08:09:39 *** Jam35 has joined #openttdcoop.pro 08:25:11 *** Ryton_ has quit IRC 08:56:24 *** Progman has joined #openttdcoop.pro 10:52:07 *** Ryton_ has joined #openttdcoop.pro 10:52:22 <Ryton_> !info 10:52:22 <ProZone> Ryton_: #:1(Orange) Company Name: 'Don't Try This At Home' Year Founded: 2050 Money: 155902250217 Loan: 0 Value: 155944177990 (T:3500, R:6, P:1, S:0) unprotected 12:21:06 *** Ryton_ has quit IRC 13:57:55 *** mfb- has joined #openttdcoop.pro 13:57:55 *** ChanServ sets mode: +o mfb- 15:52:02 <planetmaker> !playercount 15:52:02 <ProZone> planetmaker: Number of players: 0 (0 spectators) 15:52:48 <planetmaker> @stage temporarily offline. Visit #openttdcoop.dev 15:52:48 *** Webster changes topic to "#openttdcoop ProZone | PZG23 (r25300) | STAGE: temporarily offline. Visit #openttdcoop.dev | visit www.openttdcoop.org/wiki/PZ_game_ideas" 15:52:56 <planetmaker> !rcon save continue 15:52:57 <ProZone> planetmaker: Saving map... 15:52:57 <ProZone> planetmaker: Map successfully saved to continue.sav 15:52:59 <planetmaker> !quit 15:53:05 <planetmaker> !rcon quit 15:53:08 <ProZone> Server has exited 15:53:08 *** ProZone has quit IRC 15:53:16 <V453000> wu? :d 15:53:35 <planetmaker> want to run cargodist game. don't want to reconfigure hardware. two servers is what it's made for 15:54:08 <planetmaker> everyone's happy at PS right now :-) 15:54:10 <V453000> that wont last long will it? :) 15:54:22 <V453000> is this server actually on PS or at some other? 15:54:22 <planetmaker> it'll take as long as it takes 15:54:38 <planetmaker> PS is separate hardware 15:54:51 <planetmaker> stable, PZ, dev, h2h, ... all share this 15:55:14 <V453000> thats what I thought 15:55:28 <V453000> I would appreciate shutting stable instead of this one though 15:55:57 <planetmaker> simple math: active players: 0. stable: >0 15:57:34 <V453000> they will be here later though 15:57:41 <V453000> and vast majority from stable is at ps 15:57:49 <planetmaker> see. That's my point 15:58:24 <V453000> yes, so stable is not needed now :) 15:59:04 <planetmaker> people *do* play on stable. I *did* check. I shut down unused server 16:00:04 <V453000> yes and all I am asking you is if you could please instead let pz run 16:00:05 <planetmaker> and all people who *could* play here *do* currently play on PS. So everyone should be happy 16:04:31 <mfb-> as long as you are alone, you can play PZ on your own pc 16:04:56 <mfb-> I cannot use the server anyway 16:05:03 <V453000> Vinnie does too 16:05:06 <mfb-> and I think I am not the only one with that issue 16:05:07 <mfb-> okay 16:05:07 <V453000> and maraxus just as well 16:05:20 <V453000> tycoondemon when he is around 16:06:29 <V453000> I wouldnt ask if it had no reasoning 16:08:17 <planetmaker> I do believe that shutting down stable is worse for coop than shutting down PZ for today and maybe a few more days 16:08:28 <planetmaker> But feel free to explain people and reverse servers 16:09:04 <Maraxus> why the temp offline? 16:09:08 <V453000> thanks 16:09:30 <planetmaker> cargodist test game in #openttdcoop.dev 16:10:28 <V453000> choosing 2 idiots on stable over pro zone feels good, thanks for that 16:10:44 <planetmaker> V453000, as explained: I looked. PZ was empty 16:11:02 <V453000> which does not mean it is empty 24-7 16:11:06 <planetmaker> And then stable is *general public*. Thus everyone sees it down. And more than the two current idiots might care 16:11:11 <V453000> we play here daily 16:11:26 <planetmaker> and on PZ it's ... not even a hand ful of people 16:11:29 <V453000> general public can join public server just as anybody else 16:12:49 <planetmaker> yes, then please DO GO AND make it run again. I'm currently busy with .dev 16:13:20 *** ProZone has joined #openttdcoop.pro 16:13:20 <ProZone> Autopilot engaged 16:13:20 <ProZone> Loading savegame: '{#openttdcoop} ProZone (www.openttdcoop.org)' 16:13:20 *** ChanServ sets mode: +v ProZone 16:13:20 *** Webster changes topic to "#openttdcoop ProZone | PZG23 (r25300) | STAGE: temporarily offline. Visit #openttdcoop.dev | visit www.openttdcoop.org/wiki/PZ_game_ideas" 16:13:21 <planetmaker> I told you I don't mind much either way 16:13:42 <V453000> ok :) thanks 16:14:46 <planetmaker> !playercount 16:14:46 <ProZone> planetmaker: Number of players: 0 (0 spectators) 16:14:51 <planetmaker> now. That is VERY rude 16:15:13 <planetmaker> I expect you to populate this server now. And not just shutdown stable 16:15:42 <V453000> are we their slaves or what 16:15:54 <planetmaker> no. But you kicked them for... what? 16:16:14 <planetmaker> for "I want it now, even if I don't want it"? 16:16:54 <V453000> I expect people to join here within an hour +- 16:17:04 <V453000> any delay for pro zone is discouraging, thus bad 16:18:35 <Maraxus> one person will join in 1 hour and 10ish minutes - afk until then 16:19:54 <V453000> yes, me maybe even sooner and Vinnie is likely just as well 16:25:39 <planetmaker> Please also make an appropriate public announcement V453000 . And update topics or so. 16:28:04 <V453000> idk what do you expect to me to do that way 16:29:18 <planetmaker> if you shut down external services, it's good practise to give... notice... 16:29:34 <V453000> like on the blog or 16:29:34 <planetmaker> and to handle all questions regarding unexpected failures 16:30:10 <planetmaker> blog is too much for this. Would only have made sense in advance 16:31:01 <planetmaker> bluntly, I'm still shocked by the rudeness. Quitting it without using this server 16:31:14 <planetmaker> it's like... you could switch when you *actually* play 16:31:22 <planetmaker> and not blindly flatline shutdown 16:32:02 <V453000> of course you could but at that time there could be 8 people with started companies instead of 2 16:44:53 <planetmaker> !ip 16:44:53 <ProZone> planetmaker: pz.openttdcoop.org:3998 16:50:18 <planetmaker> !content 16:50:18 <ProZone> planetmaker: [Content] Connection established 16:50:18 <ProZone> planetmaker: [Content] Downloading 0 file(s) (0 bytes) 16:50:18 <ProZone> planetmaker: [Content] All 0 downloaded 16:50:18 <ProZone> planetmaker: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 16:50:24 <planetmaker> !content 16:50:26 <ProZone> planetmaker: [Content Update] Expect timeout triggered! 16:50:26 <ProZone> planetmaker: [Content] Downloading 8 file(s) (8452238 bytes) 16:50:26 <ProZone> planetmaker: [Content] Completed download of 2691 16:50:26 <ProZone> planetmaker: [Content] Completed download of 2694 16:50:28 <ProZone> planetmaker: [Content] Completed download of 2682 16:50:31 <ProZone> planetmaker: [Content] Completed download of 2685 16:50:31 <ProZone> planetmaker: [Content] Completed download of 2699 16:50:31 <ProZone> planetmaker: [Content] Completed download of 2693 16:50:32 <ProZone> planetmaker: [Content] Completed download of 2687 16:50:33 <ProZone> planetmaker: [Content] Completed download of 2702 16:50:33 <ProZone> planetmaker: [Content] All 8 downloaded 16:50:33 <ProZone> planetmaker: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 16:54:36 <planetmaker> !geturl http://kinder.lo.tobij.de/o/banking_crisis.scn 16:59:38 <V453000> getsave I thinks .. not sure if scn works though 16:59:50 <V453000> !getsave http://kinder.lo.tobij.de/o/banking_crisis.scn 16:59:51 <ProZone> V453000: OK :-) 17:50:55 <Maraxus> !password 17:50:55 <ProZone> Maraxus: adages 17:51:13 <ProZone> *** Game still paused (number of players) 17:51:16 <ProZone> *** Maraxus joined the game 17:54:46 <ProZone> *** Maraxus has joined company #1 17:54:46 <ProZone> *** Game unpaused (number of players) 17:57:26 <ProZone> *** Maraxus has joined spectators 17:57:26 <ProZone> *** Game paused (number of players) 18:00:32 <ProZone> <Maraxus> 152k production 18:01:02 <ProZone> *** Maraxus has left the game (leaving) 18:03:36 <mfb-> 1/3 to go 18:04:25 <V453000> the record isnt too important, full ML is :P 18:04:55 <mfb-> full ML should give at least the record :p 18:05:44 <V453000> yes, as a kind of side effect :P 18:07:01 <mfb-> I count 23 trains/(10days*line) 18:07:16 <mfb-> @calc 259*2.3*31*11 18:07:16 <Webster> mfb-: 203133.7 18:07:19 <mfb-> oh wow 18:12:03 *** Chris_Booth has joined #openttdcoop.pro 18:19:24 <V453000> that would actually make sense 18:19:29 <V453000> if that is meaning 203k goods 18:19:43 <V453000> the 200k record is probably a peak 18:19:49 <V453000> relatively 18:19:57 <V453000> !password 18:19:57 <ProZone> V453000: vermin 18:20:11 <V453000> !changepw 18:20:11 <ProZone> V453000: Password changed to loaned 18:20:26 <V453000> !rcon server_pw 18:20:26 <ProZone> V453000: Current value for 'server_password' is: 'loaned' 18:20:37 <V453000> oh god it broke again 18:22:04 <ProZone> *** Game still paused (number of players) 18:22:05 <ProZone> *** Maraxus joined the game 18:22:23 <Maraxus> it did? 18:22:39 <V453000> now wtf :D 18:22:55 <ProZone> *** Game still paused (number of players) 18:22:55 <ProZone> *** Game unpaused (number of players) 18:22:57 <ProZone> *** V453000 joined the game 18:23:02 <V453000> ofc I was trying to connect to ps 18:24:02 <ProZone> *** Maraxus has joined company #1 18:25:03 <ProZone> <Maraxus> so we need a few hundred more trains? 18:26:14 <Chris_Booth> !password 18:26:14 <ProZone> Chris_Booth: thence 18:26:27 <ProZone> *** Chris Booth joined the game 18:27:02 <ProZone> <Chris Booth> have we not play this idea befor? 18:28:23 <ProZone> <Maraxus> indeed 18:30:23 <ProZone> *** Chris Booth has left the game (leaving) 18:31:40 <ProZone> <V453000> could be a thousand 18:31:42 <ProZone> <V453000> hard to tell 18:32:08 <V453000> Chris_Booth: you only removed towns "last time" as far as I remember :P 18:32:15 <V453000> this game is just a srnw game 18:33:12 <Chris_Booth> Ah okay 18:33:20 <Chris_Booth> I do remember this game 18:33:28 <Chris_Booth> found it boring last time 18:34:20 <V453000> I just fixed all of the acceleration change-related things in single player, now we just populate the SLs with SRNWs 18:34:29 <V453000> so technically only a SRNW game regardless of the timed SML :) 18:35:57 *** Chris_Booth has quit IRC 18:36:23 <ProZone> <V453000> got some idea for a new station ? :) 18:37:25 <ProZone> <Maraxus> not yet 18:37:52 <ProZone> <Maraxus> let's see what 200 more trains do 18:52:46 <mfb-> PS gone :( 18:53:49 <V453000> !start publicserver 18:53:50 <ProZone> V453000: autopilot seemed to have crashed trying to load last autosave... 19:00:41 <mfb-> !start publicserver 19:00:42 <ProZone> mfb-: autopilot seemed to have crashed trying to load last autosave... 19:02:47 *** Vinnie_nl has joined #openttdcoop.pro 19:02:47 *** ChanServ sets mode: +o Vinnie_nl 19:05:57 <mfb-> !start publicserver 19:05:57 <ProZone> mfb-: autopilot seemed to have crashed trying to load last autosave... 19:11:48 <mfb-> !start publicserver 19:11:49 <ProZone> mfb-: autopilot seemed to have crashed trying to load last autosave... 19:33:47 <ProZone> <Maraxus> prod hovering at 155-160k 19:35:54 <ProZone> *** Maraxus has left the game (leaving) 19:42:41 *** dwarf has joined #openttdcoop.pro 19:42:41 *** ChanServ sets mode: +o dwarf 20:46:08 *** Maraxus has quit IRC 22:21:43 *** Jam35 has quit IRC 22:26:27 *** Vinnie_nl has quit IRC 22:59:04 <ProZone> *** V453000 has left the game (leaving) 22:59:04 <ProZone> *** Game paused (number of players) 23:45:05 *** mfb- has quit IRC