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Log for #openttdcoop.pro on 25th November 2015:
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04:41:48  *** Mark has quit IRC
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10:13:09  *** happpy is now known as happpymoblic
13:23:53  *** lol has joined #openttdcoop.pro
13:23:59  <lol> !pw
13:23:59  <coopserver> lol: nsdata
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13:25:48  <lol> everyone is just allowed to build?
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13:28:19  <Mark> if you know what you're doing
13:28:25  <coopserver> <lol> i think so
13:28:31  <coopserver> <lol> just be carefull with bulldozer
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13:29:44  <lol> @gap 2
13:29:44  <Webster> lol: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
13:30:53  <Mark> try to build compact and expandable :)
13:31:01  <coopserver> <lol> that is impossible
13:31:06  <Mark> yes
13:31:14  <Mark> its a challange :P
13:42:38  <coopserver> <lol> i think i found a wrong signal an a hub of you mark
13:45:53  <Mark> very well possible
13:45:58  <V453000> sup humanz
13:46:02  <Mark> noob
13:46:04  <V453000> !dl win64
13:46:05  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27452/openttd-trunk-r27452-windows-win64.zip
13:46:09  <coopserver> <lol> change it?
13:46:13  <Mark> sure
13:46:14  <coopserver> <lol> it isn't a bad mistake though
13:46:22  <coopserver> <lol> a double entry instead of exit
13:46:26  <coopserver> <lol> just one misclick
13:46:39  <Mark> you'll probably find more if you look closely :P
13:48:48  <V453000> !pw
13:48:48  <coopserver> V453000: deeper
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13:49:16  <coopserver> <V453000> yo
13:49:22  <coopserver> <lol> yo
13:49:25  <coopserver> <lol> welcome ;)
13:50:20  <coopserver> <V453000> want to beat 1800 with this layout eh
13:50:23  <coopserver> <V453000> no go :P
13:50:26  <coopserver> <V453000> but lets see
13:50:32  <coopserver> <lol> why not?
13:51:04  <coopserver> <V453000> I think the center is too things-close-to-each-other
13:51:07  <coopserver> <V453000> but lets see
13:51:18  <coopserver> <V453000> might work :)
13:52:14  <Mark> possibly
13:52:19  <Mark> 1800 isnt that much
13:55:51  <coopserver> <V453000> if you can expand the center to something like 10 lines, then perhaps yes
13:56:29  <coopserver> <V453000> with some good planning that doesnt look impossible
13:56:31  <coopserver> <V453000> just effort :)
13:56:43  <coopserver> <lol> then what i'm doing is wrong
13:56:46  <Mark> probably requires some serious rebuilding later
13:56:59  <coopserver> <V453000> heh :)
13:57:00  <coopserver> <lol> if you want to have a line of 10 tiles you need to have a station like jams build
13:57:14  <Mark> yeah goods drop is pretty good
13:57:16  <Mark> compact
13:57:19  <Mark> expandable
13:57:47  <Mark> !pw
13:57:47  <coopserver> Mark: member
13:57:57  <coopserver> <V453000> the hubs arent build with some super expandability either, but yeah
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13:58:06  <coopserver> <V453000> good luck lads :)
13:58:11  <coopserver> <Mark> :D
13:58:25  <coopserver> <lol> do you think we should just copy the goods for the food?
13:58:37  <coopserver> <Mark> maybe
13:58:38  <coopserver> <lol> so get rid of all i build so far
13:58:41  <coopserver> <V453000> it is lame but the design is kind of classic
13:59:16  <coopserver> <Mark> if you want to do a fancy station, pick one in a corner
13:59:28  <coopserver> <V453000> hehe
13:59:50  <coopserver> <lol> i more like to build a hub
13:59:55  <coopserver> <V453000> yay Jam35 uses the PBS->2way station exit on paper station :)
13:59:58  <coopserver> <lol> and this is where i started
14:00:18  <coopserver> <V453000> he doesnt use it to re-merge stuff though :( could save all the hub space
14:00:19  <coopserver> <lol> is that bad V?
14:00:25  <coopserver> <V453000> looks like I have to build shit.
14:00:51  <coopserver> <V453000> it is good, it is an excellent concept but he could have it build so much more efficiently
14:01:00  <coopserver> <V453000> k, is FPP free?
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14:01:06  <coopserver> <lol> yeah
14:01:16  <coopserver> <lol> why not?
14:01:28  <coopserver> <V453000> idk I just joined the game without knowing what people talked about :)
14:01:31  <coopserver> <V453000> so asking
14:01:35  <coopserver> <lol> me neither
14:01:42  <coopserver> <lol> but it doesn't show any signs
14:01:45  <coopserver> <V453000> arr
14:01:51  <coopserver> <lol> and mark said you have to pick a cornerstation
14:02:03  <coopserver> <V453000> "have to"
14:02:04  <coopserver> <V453000> gg
14:02:05  <coopserver> <lol> so i thin kthat ones are free
14:02:19  <coopserver> <lol> if you want to pick one
14:02:26  <coopserver> <V453000> :)
14:05:42  <coopserver> <lol> are that 4 short rails you build the incoming ones?
14:05:51  <Mark> dont ruin our game, noobie
14:05:54  <coopserver> <V453000> +-
14:05:57  <coopserver> <V453000> dont need to be
14:06:08  <coopserver> <lol> i will try to come out in the neighbourhood of that ones
14:06:23  <coopserver> <V453000> nah do any
14:06:31  <coopserver> <V453000> just anywhere in that green grass area would be nice
14:06:51  <coopserver> <lol> green grass?
14:07:00  <coopserver> <V453000> "dont go over snow"
14:07:22  <coopserver> <lol> slugs hate snow itn't it?
14:07:29  <coopserver> <V453000> yes the slime freezes
14:12:15  <coopserver> *** Mark has left the game (Leaving)
14:19:33  <coopserver> <lol> is an equal length for balancers really important?
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14:19:50  <coopserver> <V453000> for speed yes, for pathfinding not
14:30:25  <coopserver> <lol> i'm building way to compact
14:31:24  <coopserver> <V453000> snow T_T
14:31:30  <coopserver> <lol> and messy
14:31:37  <coopserver> <V453000> hm I guess food drop needs to go somewhere :)
14:33:27  <coopserver> <lol> do they really not like snow?
14:33:31  <coopserver> <V453000> ..
14:36:05  <coopserver> <lol> i'm doing all things you stated in the article about chaos not to do
14:36:14  <coopserver> <V453000> nice
14:36:26  <coopserver> <V453000> success guaranteed :P
14:37:07  <coopserver> <lol> and if i remember right it takes more time to fix things then to build from scratch isn't it?
14:37:18  <coopserver> <V453000> idk, depends
14:40:36  <coopserver> <lol> i think i finished the whole idea
14:40:40  <coopserver> <lol> only signals know
14:40:42  <coopserver> <lol> what do you think?
14:40:49  <coopserver> <V453000> :0
14:41:13  <coopserver> <V453000> I dont think I understand what goes where
14:41:28  <coopserver> <V453000> the hub shoould be only 1way?
14:41:35  <coopserver> <V453000> ah I see
14:41:37  <coopserver> <V453000> just bad merger
14:41:38  <coopserver> <V453000> hm
14:41:44  <coopserver> <lol> this is the idea i think
14:42:01  <coopserver> <lol> i know the length of the balancer is really long
14:42:05  <coopserver> <V453000> you are basically merging all tracks into 4 just to split them immediately afterwards
14:42:15  <coopserver> <V453000> if it works, meh
14:42:16  <coopserver> <lol> yeah
14:42:18  <coopserver> <lol> that is in the plan
14:42:25  <coopserver> <V453000> but the 4 in the middle will fuck up the earliest
14:42:34  <coopserver> <V453000> plan says 4 in, 4 out, not necessarily what happens in the middle :P
14:42:38  <coopserver> <V453000> I would split first, merge each later
14:42:48  <coopserver> <lol> in the plan it are 2 seperate hubs
14:42:54  <coopserver> <V453000> k :D
14:42:59  <coopserver> <lol> i think
14:43:02  <coopserver> <V453000> alright
14:43:09  <coopserver> <V453000> so the left goes to FPP, the right not
14:43:10  <coopserver> <V453000> fine
14:43:20  <coopserver> <lol> and yeah the 4 in the middle don't have prio so will have first trouble
14:43:23  <coopserver> <lol> yeah
14:43:30  <coopserver> <V453000> good
14:43:31  <coopserver> <lol> right bypasses the fpp station
14:43:57  <coopserver> <lol> that bypass will have the papertrains
14:44:05  <coopserver> <V453000> doesnt matter which trains to me :)
14:44:20  <coopserver> <lol> only to give you an idea how much it will be
14:44:27  <coopserver> <V453000> doesnt matter either :)
14:44:34  <coopserver> <V453000> 4 lines is total, all I need to know
14:51:30  <coopserver> <lol> cool merger
14:51:41  <coopserver> <lol> the one you are building right now
14:51:48  <coopserver> <V453000> mainly extremely functional
15:00:07  <coopserver> <lol> your a genius
15:00:23  <coopserver> <V453000> no I just played the game for a couple hours :P
15:02:38  <coopserver> <V453000> yay
15:02:46  <coopserver> <lol> nice
15:02:54  <coopserver> <lol> only overflow left
15:02:57  <coopserver> <V453000> yes
15:02:58  <coopserver> <V453000> eazy
15:03:14  <coopserver> <lol> you can do that zleeping
15:03:47  <coopserver> <lol> i leave
15:03:48  <coopserver> <lol> bye
15:03:50  <coopserver> <V453000> bai
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15:12:38  <V453000> !pw
15:12:38  <coopserver> V453000: curves
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15:30:48  <coopserver> <V453000> think im done :)
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15:45:45  <Maraxus> !pw
15:45:45  <coopserver> Maraxus: weight
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16:32:31  *** happpymoblic is now known as happpy
16:48:12  <happpy> !players
16:48:12  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
17:02:51  <Jam35> !ip
17:02:51  <coopserver> Jam35: pz.openttdcoop.org:3982
17:03:21  <Jam35> !pw
17:03:21  <coopserver> Jam35: sample
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17:09:54  <happpy> hi jam how ar u
17:35:21  <V453000> sup Jam35
17:35:59  <coopserver> <Jam35> hoi
17:36:27  <coopserver> <Jam35> nice thing
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17:56:08  <V453000> yeah but expanding wont be great
17:56:13  <V453000> will need basically total rebuild
17:56:56  <Jam35> just like everything else there :)
18:21:21  <V453000> hm :)
18:21:27  <V453000> well other things are a lot more expand friendly
18:21:36  <V453000> not much will last there
19:01:13  <Sylf> !pw
19:01:13  <coopserver> Sylf: chosen
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21:38:03  <lol> !pw
21:38:03  <coopserver> lol: strcpy
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