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00:10:16 *** cha0tics has quit IRC 01:44:22 *** Mark has quit IRC 01:53:52 *** happpy has left #openttdcoop.pro 08:45:17 *** Progman has joined #openttdcoop.pro 09:24:21 *** Progman has quit IRC 11:21:24 *** Mark has joined #openttdcoop.pro 11:21:26 *** Webster sets mode: +o Mark 11:42:51 *** happpymoblic has quit IRC 11:44:56 *** Progman has joined #openttdcoop.pro 11:49:39 *** Progman has quit IRC 12:15:36 *** happpymoblic has joined #openttdcoop.pro 12:16:09 <happpymoblic> !players 12:16:09 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 13:18:45 *** happpy has joined #openttdcoop.pro 16:03:40 <Jam35> !pw 16:03:40 <coopserver> Jam35: scaler 16:03:46 <coopserver> *** Game still paused (connecting clients, number of players) 16:03:50 <coopserver> *** Jam35 has joined 16:03:51 <coopserver> *** Game still paused (number of players) 16:05:01 <coopserver> *** Jam35 has joined company #1 16:05:02 <coopserver> *** Game unpaused (number of players) 16:26:27 <happpy> how the net work jam 16:40:26 <coopserver> *** Jam35 has joined spectators 16:40:27 <coopserver> *** Game paused (number of players) 16:40:28 <coopserver> <Jam35> ok 16:47:35 <coopserver> *** Jam35 has left the game (Leaving) 18:05:56 <V453000> !pw 18:05:56 <coopserver> V453000: beside 18:06:15 <coopserver> *** Game still paused (connecting clients, number of players) 18:06:17 <coopserver> *** V453000 has joined 18:06:18 <coopserver> *** Game still paused (number of players) 18:06:19 <coopserver> *** Game unpaused (number of players) 18:06:22 <coopserver> <V453000> yo Jam35 where is them trains :P 18:06:56 <Jam35> I am the only one building? :) 18:07:06 <coopserver> <V453000> build faster \o/ 18:07:14 <coopserver> <V453000> uhmmm 18:07:18 <coopserver> <V453000> where do you want SLHs? :D 18:07:33 <Jam35> outside Iguess 18:07:35 <Mark> !pw 18:07:35 <coopserver> Mark: beside 18:07:40 <coopserver> *** Game paused (connecting clients) 18:07:44 <Jam35> one in centre is ok I think 18:07:50 <coopserver> *** Mark has joined 18:07:51 <coopserver> *** Game unpaused (connecting clients) 18:07:53 <coopserver> <V453000> probably 18:08:10 <coopserver> <Mark> i should probably do an oil pickup 18:08:16 <coopserver> <Mark> oil goods 18:08:29 <coopserver> <Mark> hm that station is a joke 18:08:36 <coopserver> <Mark> takes up way too much space 18:08:57 <Jam35> !pw 18:08:57 <coopserver> Jam35: bijker 18:09:03 <coopserver> *** Game paused (connecting clients) 18:09:06 <coopserver> *** Jam35 has joined 18:09:07 <coopserver> *** Game unpaused (connecting clients) 18:09:10 <Jam35> bijker? 18:09:14 <Jam35> Mark? :) 18:09:25 <Jam35> that's Dutch right? 18:09:29 <coopserver> <Mark> does that mean something? 18:09:33 <coopserver> <Mark> it sounds dutch 18:09:43 <coopserver> <Jam35> Iam asking :) 18:09:55 <coopserver> <Mark> doesnt mean anything afaik 18:10:09 <coopserver> <V453000> it is ok Mark 18:10:18 <coopserver> <V453000> my shit is bigger 18:13:05 <coopserver> <V453000> I might try to mak the central SLH 18:14:14 <coopserver> <V453000> could make it 4way 18:14:18 <coopserver> <V453000> for ultimate wtf 18:14:40 <coopserver> <Mark> ultimate unexpandibility too 18:14:43 <coopserver> <V453000> not really 18:15:01 <coopserver> <V453000> one design I built in pzg21 and other games is expandable 18:16:22 <coopserver> <V453000> should fit 18:26:14 <coopserver> <V453000> yo Mark start buildin shiz 18:33:42 <coopserver> <V453000> hm I guess building it in LL_RR for the SL is a bit wtf 18:45:44 <coopserver> *** Mark has left the game (general timeout) 18:45:55 <coopserver> <V453000> :( 19:18:07 *** Maraxus has joined #openttdcoop.pro 19:18:07 *** ChanServ sets mode: +o Maraxus 19:19:16 <Maraxus> !pw 19:19:16 <coopserver> Maraxus: probed 19:19:27 <coopserver> *** Game paused (connecting clients) 19:19:30 <coopserver> *** Maraxus has joined 19:19:31 <coopserver> *** Game unpaused (connecting clients) 19:19:33 <coopserver> <V453000> hy 19:19:39 <coopserver> <Maraxus> hi 19:21:17 <happpy> hi 19:25:14 <coopserver> <V453000> yay hub done :D 19:25:17 <coopserver> <V453000> almost 19:26:16 <coopserver> <Jam35> yeah hopefully we won't need any more :D 19:26:30 <coopserver> <V453000> well it is a LL_RR SL on each side 19:26:36 <coopserver> <V453000> we should not need to expand the SL ever 19:26:38 <coopserver> <V453000> just ML 19:26:57 <coopserver> <V453000> if yes, then just some direct connections 19:38:48 <coopserver> <V453000> you did state you want a game of MOAR Jam35 no? :P 19:54:23 <coopserver> *** Maraxus has left the game (Leaving) 19:54:25 *** Maraxus has quit IRC 20:06:56 <Mark> !pw 20:06:56 <coopserver> Mark: orders 20:07:00 <coopserver> *** Game paused (connecting clients) 20:07:03 <coopserver> *** Mark has joined 20:07:04 <coopserver> *** Game unpaused (connecting clients) 20:07:18 <coopserver> <Mark> omg 20:08:16 <coopserver> <Mark> :D 20:08:40 <happpy> yoo 20:08:44 <coopserver> <Mark> yo 20:08:53 <happpy> whonts up 20:10:26 *** happpymoblic has quit IRC 20:11:57 *** happpymoblic has joined #openttdcoop.pro 20:13:14 <happpy> got a bit is slow on my net work mark but its k its the 2 ml going to the hub 2 but its k 20:17:12 <coopserver> <V453000> sup Mark 20:17:26 <coopserver> <V453000> go build your puny pickup :P 20:22:09 <coopserver> <Mark> cant really be fucked 20:22:27 <coopserver> <Mark> might kill the drop and leave it for someone with a better design 20:23:52 <coopserver> *** Mark has joined spectators 20:24:44 <happpy> is the net work LLLRRR or just LLRR 20:28:51 <coopserver> *** Mark has left the game (general timeout) 20:30:05 <coopserver> <V453000> Mark: :( 20:32:56 <coopserver> <V453000> I kind of want to build a similar station like at top 20:34:51 <coopserver> <Jam35> that's not quite what I meant :D 20:35:17 <coopserver> <Jam35> one SLH in centre 20:35:31 <coopserver> <Jam35> I like it hough 20:35:36 <coopserver> *** Jam35 has joined company #1 20:36:07 <coopserver> <Jam35> oh Mark killed his stuff 20:36:11 <coopserver> <Jam35> great 20:36:17 <coopserver> <Jam35> more to build :) 20:36:31 *** Mark has quit IRC 20:36:32 <coopserver> <Jam35> :( 20:36:44 <coopserver> <V453000> I think if I build a station like at top but with normal entry 20:36:52 <coopserver> <V453000> it would be super small and super efficient 20:37:08 <coopserver> <V453000> the drop doesnt really need balancing at all 20:37:15 <coopserver> <V453000> and normal balanced pickup would be small-ish 20:37:47 <coopserver> <Jam35> I don't even think size is an issue with these corner stations 20:37:58 <coopserver> <Jam35> they have loads of room to play with 20:38:10 <coopserver> <V453000> well, expandability is :) 20:38:44 <coopserver> <Jam35> but e.g. where you are, you have up to BBH 01 20:38:54 <coopserver> <V453000> ye 20:38:59 <coopserver> <V453000> sure 20:39:06 <coopserver> <V453000> but SL would be nice, keeping station expandable would be nice 20:40:31 <coopserver> <V453000> also, I might do a new train set :) 20:40:33 <coopserver> <V453000> might. 20:40:48 <coopserver> <V453000> technical possibilities say yes, graphics say it will be awesome, time says maybe :D 20:41:07 <coopserver> <Jam35> didn't you start one already? 20:41:12 <coopserver> <V453000> I started many :) 20:42:08 <coopserver> <V453000> got inspired from factorio 20:44:19 <coopserver> <V453000> doom was nothing super special 20:44:29 <coopserver> <V453000> idea of big sprites aint the best for openttd e ither 20:44:36 <coopserver> <V453000> now I have something super special in functionality 20:46:19 <coopserver> <Jam35> can't you just add stuff to NUTS? 20:48:04 <coopserver> <V453000> no 20:48:14 <coopserver> <V453000> well, technically I could 20:48:39 <coopserver> <V453000> but NUTS is at the point of needing a lot of sprites to replace everything with 32bpp and I totally dont feel like doing that 20:48:58 <coopserver> <V453000> the new set should be just one class of about 10 engines, but insane variety 20:50:36 <coopserver> <V453000> the core idea is that you would have just that small amount of train engines 20:51:11 <coopserver> <V453000> and every wagon would add a boost to the stats in some way (something like PURR but much better and not rail dependent - power, speed, TE, capacity, loading speed, tilt, idk what else can I think of) 20:51:35 <coopserver> <V453000> and to make it really wtf, it will matter how close the wagon is to the engine head 20:51:58 <coopserver> <V453000> which means that you need to assemble your trains yourself, and since position and type of wagons matters, you really have many options 20:53:20 <coopserver> <V453000> ima continue tomorrow 20:53:33 <coopserver> <Jam35> sounds interesting 20:54:05 <coopserver> <V453000> it should be ridiculously simple, but with many options :) 20:54:53 <coopserver> <V453000> I only have one last thing to test, whether my idea of graphical interpretation is actually reasonably doable 20:54:57 <coopserver> <V453000> but lets see about that 20:56:53 <coopserver> <V453000> I also need to decide if the wagons should be half-size or full-size :D 20:57:22 <coopserver> <Jam35> well yeah, double complexity :) 20:57:39 <coopserver> <V453000> yeah that is what I am guess 20:57:41 <coopserver> <V453000> ing 20:57:55 <coopserver> <V453000> also, shorter wagons are generally nicer ... more variety with randomized cargo sprites, ... 20:58:00 <coopserver> <V453000> less bullshit in curves, 20:58:02 <coopserver> <V453000> etc 21:00:03 <coopserver> <V453000> yay SLH 01 coloured 21:00:07 <coopserver> <V453000> I fuck off 21:00:09 <coopserver> <V453000> see you later 21:00:10 <coopserver> *** V453000 has left the game (Leaving) 21:00:25 <coopserver> <Jam35> ok :) bye 21:15:02 <coopserver> *** Jam35 has left the game (Leaving) 21:15:03 <coopserver> *** Game paused (number of players) 22:15:55 *** happpy has left #openttdcoop.pro 22:21:06 *** happpy_ has joined #openttdcoop.pro 22:22:31 *** happpymoblic has quit IRC 22:38:14 *** happpy_ is now known as happpy 22:46:03 *** Progman has joined #openttdcoop.pro 23:17:05 *** Progman has quit IRC