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01:18:30 *** Progman has quit IRC 08:42:06 *** Mucht has quit IRC 09:01:06 *** Progman has joined #openttdcoop.pro 09:57:07 *** Progman has quit IRC 10:37:16 <Jam35> !pw 10:37:16 <coopserver> Jam35: shadow 10:37:22 <coopserver> *** Game still paused (connecting clients, number of players) 10:37:26 <coopserver> *** Jam35 has joined 10:37:27 <coopserver> *** Game still paused (number of players) 10:37:47 <coopserver> *** Jam35 has joined company #1 10:37:48 <coopserver> *** Game unpaused (number of players) 11:20:12 <coopserver> *** Jam35 has joined spectators 11:20:13 <coopserver> *** Game paused (number of players) 11:46:53 <coopserver> *** Jam35 has joined company #1 11:46:54 <coopserver> *** Game unpaused (number of players) 12:04:22 <happpy> hi jam 12:29:31 *** happpy has quit IRC 12:39:44 *** happpy has joined #openttdcoop.pro 12:55:02 <Jam35> !rcon set max_trains 1500 13:14:04 <Jam35> !rcon set max_trains 1550 13:27:02 <Mark> !pw 13:27:02 <coopserver> Mark: object 13:27:08 <coopserver> *** Game paused (connecting clients) 13:27:10 <coopserver> *** Mark has joined 13:27:11 <coopserver> *** Game unpaused (connecting clients) 13:27:16 <coopserver> <Mark> yoyo 13:27:22 <coopserver> <Jam35> oioi 13:28:15 <happpy> hi mark 13:28:46 <coopserver> <Mark> looks like we can have some more trains 13:28:54 <coopserver> <Jam35> been adding steadily 13:29:01 <coopserver> <Mark> nice 13:29:09 <coopserver> <Jam35> but I accidentally had signal gap 3 for a while 13:29:21 <coopserver> <Jam35> so I made a few gaps :D 13:29:24 <coopserver> <Mark> crap :) 13:29:30 <coopserver> <Jam35> trying to patch now 13:30:11 <coopserver> <Jam35> I see a slowdown then immediately suspect that 13:30:22 <coopserver> <Jam35> but it's not always 13:30:53 <coopserver> <Mark> need 8th out at goods drop 13:31:18 <coopserver> <Mark> then i can get rid of the temp mixing at bbh02 13:32:24 <coopserver> <Jam35> inside line at oild drop is getting busy too 13:32:35 <coopserver> <Jam35> which is downstream of goods drop 13:32:46 <coopserver> <Jam35> I think that should be done first 13:33:07 <coopserver> <Mark> oh yea 13:33:10 <coopserver> <Mark> only 6 tracks there 13:33:33 <coopserver> <Jam35> only 4 at the actual drop part 13:51:22 <coopserver> <Jam35> now we need more exit lines at oil 13:51:30 <coopserver> <Jam35> is ok atm though 14:04:08 <Jam35> !rcon set max_trains 1600 14:05:51 <Jam35> @calc (100/1800)*1556 14:05:51 <Webster> Jam35: 86.4444444444 14:06:11 <Jam35> @stage 85% 14:06:11 *** Webster changes topic to "ProZone | PZG25 (r27452) | STAGE: 85% | visit www.openttdcoop.org/wiki/PZ_game_ideas" 14:06:26 <coopserver> *** Jam35 has joined spectators 14:17:17 <coopserver> *** Jam35 has joined company #1 14:32:12 <Jam35> @stage 90% 14:32:12 *** Webster changes topic to "ProZone | PZG25 (r27452) | STAGE: 90% | visit www.openttdcoop.org/wiki/PZ_game_ideas" 14:41:18 <coopserver> *** Jam35 has joined spectators 14:41:42 <coopserver> *** Mark has left the game (general timeout) 14:41:43 <coopserver> *** Game paused (number of players) 15:18:10 *** [1]Mark has joined #openttdcoop.pro 15:19:57 *** [2]Mark has joined #openttdcoop.pro 15:23:16 *** Mark has quit IRC 15:23:16 *** [2]Mark is now known as Mark 15:24:26 *** [1]Mark has quit IRC 15:46:59 *** happpy is now known as happpymoblic 15:53:29 *** happpy has joined #openttdcoop.pro 17:43:21 <coopserver> *** Jam35 has left the game (Leaving) 22:39:32 *** happpy has quit IRC 22:42:11 *** happpy has joined #openttdcoop.pro 22:46:29 *** Progman has joined #openttdcoop.pro 22:50:22 <happpy> !players 22:50:22 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 23:44:59 *** happpy has quit IRC 23:45:51 *** happpy has joined #openttdcoop.pro