Config
Log for #openttdcoop.pro on 9th April 2016:
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07:10:51  *** Progman has joined #openttdcoop.pro
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11:09:18  *** ChanServ sets mode: -o Mark
11:09:18  *** ChanServ sets mode: +v coopserver
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14:23:01  <Maraxus> !pw
14:23:01  <coopserver> Maraxus: direct
14:23:14  <coopserver> *** Game still paused (connecting clients, number of players)
14:23:17  <coopserver> *** Maraxus has joined
14:23:18  <coopserver> *** Game still paused (number of players)
14:26:13  <coopserver> *** Maraxus has joined company #1
14:26:13  <coopserver> *** Game unpaused (number of players)
15:03:17  <Jam35> the game got slightly spoiled
15:03:37  <coopserver> <Maraxus> I'm cleaning it up atm
15:03:40  <Jam35> somebody left it unpaused and jammed
15:03:48  <Jam35> so all the industries died
15:04:08  <Jam35> even primaries that had good production and many trains
15:07:42  <Jam35> !pw
15:07:42  <coopserver> Jam35: rising
15:07:56  <Jam35> !pw
15:07:56  <coopserver> Jam35: rising
15:08:01  <coopserver> *** Game paused (connecting clients)
15:08:04  <coopserver> *** Jam35 has joined
15:08:05  <coopserver> *** Game unpaused (connecting clients)
15:09:00  <coopserver> <Jam35> I
15:09:16  <coopserver> <Jam35> what was the overflow problem(s)?
15:09:33  <coopserver> <Maraxus> depots had wrong tracktype
15:09:42  <coopserver> <Jam35> I could not see why trains were ignoring the depot
15:09:45  <coopserver> <Jam35> oh hm
15:10:18  <coopserver> <Maraxus> converted them to blue purr
15:10:26  <coopserver> <Jam35> weird
15:12:05  <coopserver> *** Jam35 has joined company #1
15:14:27  <Sylf> maybe we can reload the game from a backup
15:14:41  <Sylf> !rcon pwd
15:14:43  <coopserver> /home/openttd/svn-prozone/server/save/
15:15:10  <coopserver> <Jam35> idk how many saves are taken?
15:15:19  <coopserver> <Jam35> tbh it's mostly 'fixed'
15:15:27  <coopserver> <Jam35> except production is low
15:16:07  <Sylf> the backup goes about 5 days
15:17:14  <coopserver> <Jam35> what do you think Maraxus?
15:17:23  <coopserver> <Jam35> I am happy to play the waiting game I think
15:17:46  <Sylf> I'll put the oldest autosave on dropbox so you can see it where it's at
15:17:48  <coopserver> <Maraxus> I'm fine with this state as well
15:17:55  <Sylf> ok
15:18:28  <Jam35> in fact, I saw V reload for magic bulldozer
15:19:10  <Jam35> so he has a save that was around the right time
15:19:24  <Jam35> magic dozer was already on
15:20:12  <Sylf> the oldest save already is jammed :/
15:21:01  <Jam35> it was a while ago and definitely more than 16 autosaves
15:21:11  <Jam35> if that is what we have
15:21:31  <Sylf> 256 saves
15:21:41  <coopserver> <Jam35> wow
15:22:01  <coopserver> <Jam35> and once a month save maybe
15:22:08  <Sylf> probably
15:22:09  <coopserver> <Jam35> it was stuck for about 2 days
15:22:23  <Sylf> this save file is from april 4
15:23:12  <Jam35> game was borked 3rd april
15:23:19  <Jam35> in the logs :D
15:24:26  <Sylf> https://www.dropbox.com/s/7z4pa1ptwme2aqx/prozone-autosave.sav
15:24:31  <Sylf> :/
15:24:37  <Jam35> so in fact not even 24 hours of jam
15:24:42  <Jam35> but enough
15:25:14  <Sylf> in that save file, industries haven't died off, but the production has gone small already
15:25:24  <Sylf> might as well keep what's running already
15:26:21  <Jam35> I see a couple that have died
15:26:42  <Jam35> but yeah
15:31:28  <Jam35> !rcon set raw_industry_construction 1
15:32:08  <Jam35> !rcon set multiple_industries_per_town
15:32:09  <coopserver> 'multiple_industries_per_town' is an unknown setting.
15:32:53  <Jam35> !rcon set multiple_industry_per_town
15:32:54  <coopserver> Current value for 'multiple_industry_per_town' is: 'off' (min: 0, max: 1)
15:32:57  <Jam35> !rcon set multiple_industry_per_town 1
15:33:28  <Jam35> !rcon set multiple_industry_per_town 0
15:33:33  <Jam35> !rcon set raw_industry_construction 2
16:50:54  <Jam35> !rcon set min_active_clients
16:50:55  <coopserver> Current value for 'min_active_clients' is: '1' (min: 0, max: 255)
17:11:27  <Sylf> !auto
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19:51:45  <coopserver> <Jam35> okay why do trains heading to ConwyWoods end up in overflow for Abergwaun Woods?
19:51:55  <coopserver> <Jam35> !here
19:54:14  <coopserver> <Maraxus> missing connection if I read the tracks correctly
19:55:07  <coopserver> <Jam35> which side?
19:55:20  <coopserver> <Maraxus> sec
19:56:33  <coopserver> <Jam35> hm that I think
19:56:56  <coopserver> <Maraxus> I think so
20:53:28  <Jam35> !rcon set max_trains
20:53:29  <coopserver> Current value for 'max_trains' is: '1700' (min: 0, max: 5000)
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20:58:33  <coopserver> <Maraxus> I'm off  - gn
20:58:40  <coopserver> *** Maraxus has left the game (Leaving)
20:58:41  <coopserver> *** Game paused (number of players)
20:58:42  <coopserver> <Jam35> ok cya
20:59:06  <happpy> hi jam
20:59:14  <happpy> how things
20:59:16  *** Maraxus has quit IRC
20:59:34  <Jam35> fine thanks
21:00:05  <coopserver> *** Jam35 has left the game (Leaving)
21:00:15  <Jam35> game is recovering
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